Switch Theme:

Psychic Awakening N&R - FAQs p.183.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Mekboy on Kustom Deth Kopta






For the love of God spoiler those images.
   
Made in vn
Longtime Dakkanaut




BrianDavion wrote:
looks like the admech jump units are eaither an auto cannon or a (heavy) flamer?


That's the rifle version of the Flechette blaster, probably named Fletchette carbine.


Also in the video they show the cowboy carrying a nock gun.
   
Made in gb
Mighty Vampire Count






UK

 Nevelon wrote:
Slayer-Fan123 wrote:
Chaos Knights should never been a codex to begin with. That codex is an embarrassing piece of material as bad as the Legion of the Damned "codex" that came out in 6th. In reality there should've just been like 10 or so extra pages in the regular Imperial Knights codex for minor fluff and how to switch/add keywords to get Chaos Knights. Let them keep the same households and Freeblade garbage and relics/strats, just make it so they're Chaos instead.

Now that would be more convenient and make more sense than how they did it now.

Agreed.

Chaos knights, LotD, and all the other codexes with 1-3 units should not exist as codexes

I have zero problems with the units or factions existing. With dataslates in boxes, online, or WD we can get the rules we need to play them. Fluff can be found online, or BL, or WD. But the 30-50 bucks for a book to field one thing is crazy. Wait until you can have something to stick in every slot in the FOC, with a spare option or two before you graduate into a full codex. With GW being more free with random mini drops, rather then waiting for big splash waves, we don’t need a book for everything. Or stick them in campaign/compilation/CA books.

But the mono-unit codexes from 7th were an abomination.


And yet we have how many devoted "Supplement" codexes for Marines with how many unique Units in them........

Not sure about the new Ad Mech - great to see new units but not sure - be great for a Wild Wild West style game like Deadlands - big question will they finally get a Skitarii HQ!

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




Gadzilla666 wrote:
BrianDavion wrote:
Gadzilla666 wrote:
BrianDavion wrote:
Gadzilla666 wrote:
tneva82 wrote:
bananathug wrote:
Makes sense that Custodes would get a codex 2.0 since half their army isn't in their original codex.


So what PLASTIC stuff isn't in original codex? Any FW resin units wont be in 2.0 codex period.

Probably not. But fw units will be getting new rules soon.


indeed, I hope this means FW armires (like DKK) get codex level rules.

And r&h! There's the traitor guard rumour right there.


actually I hope R&H DOESN'T get that level of support specificly because I hope it means we get plastic traitor guard instead

Well of course they'll be plastic. Fw doesn't make r&h models anymore, not even the conversion kits. But we do have plastic traitor guard from bf. (And a totally awesome zoat now too).


But if they make plastic R&H they'll be in a R&H codex, not a FW rules compilation. If they turn up in the FW books, we don't get plastic R&H is the theory.
   
Made in ch
The Dread Evil Lord Varlak





considering we see now BSF traitor guard, and them beeing rather reseved, i'd imagine they'd be making a Traitor guard / R&H / Lost and the damned army at some point.

MAybee they just throw out a dex in that case and call it a day.


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Dudeface wrote:
Gadzilla666 wrote:
BrianDavion wrote:
Gadzilla666 wrote:
BrianDavion wrote:
Gadzilla666 wrote:
tneva82 wrote:
bananathug wrote:
Makes sense that Custodes would get a codex 2.0 since half their army isn't in their original codex.


So what PLASTIC stuff isn't in original codex? Any FW resin units wont be in 2.0 codex period.

Probably not. But fw units will be getting new rules soon.


indeed, I hope this means FW armires (like DKK) get codex level rules.

And r&h! There's the traitor guard rumour right there.


actually I hope R&H DOESN'T get that level of support specificly because I hope it means we get plastic traitor guard instead

Well of course they'll be plastic. Fw doesn't make r&h models anymore, not even the conversion kits. But we do have plastic traitor guard from bf. (And a totally awesome zoat now too).


But if they make plastic R&H they'll be in a R&H codex, not a FW rules compilation. If they turn up in the FW books, we don't get plastic R&H is the theory.

Then explain plastic mark 3, mark 4, cataphractii, and tartoros terminators? Plastic models for a fw game that uses primarily resin models. (Yes I know they can be used in 40k as well I have plenty of each in my Night Lords. )
   
Made in gb
Gore-Drenched Khorne Chaos Lord




Gadzilla666 wrote:
Spoiler:
Dudeface wrote:
Gadzilla666 wrote:
BrianDavion wrote:
Gadzilla666 wrote:
BrianDavion wrote:
Gadzilla666 wrote:
tneva82 wrote:
bananathug wrote:
Makes sense that Custodes would get a codex 2.0 since half their army isn't in their original codex.


So what PLASTIC stuff isn't in original codex? Any FW resin units wont be in 2.0 codex period.

Probably not. But fw units will be getting new rules soon.


indeed, I hope this means FW armires (like DKK) get codex level rules.

And r&h! There's the traitor guard rumour right there.


actually I hope R&H DOESN'T get that level of support specificly because I hope it means we get plastic traitor guard instead

Well of course they'll be plastic. Fw doesn't make r&h models anymore, not even the conversion kits. But we do have plastic traitor guard from bf. (And a totally awesome zoat now too).


But if they make plastic R&H they'll be in a R&H codex, not a FW rules compilation. If they turn up in the FW books, we don't get plastic R&H is the theory.

Then explain plastic mark 3, mark 4, cataphractii, and tartoros terminators? Plastic models for a fw game that uses primarily resin models. (Yes I know they can be used in 40k as well I have plenty of each in my Night Lords. )


They were an experiment to try and expand the player base into 30k, they were 30k branded boxes and it was an intentional coincidence the models overlap with 40k. There were no 40k rules for cataphractii etc. before hand.

GW main studio won't launch a full range of new plastic kits without giving them a codex. This may be that happening admittedly but R&H or corsairs etc appearing in a "FW units" book isn't a good sign for a full plastic army.

This message was edited 1 time. Last update was at 2020/01/24 09:32:24


 
   
Made in ch
The Dread Evil Lord Varlak





Dudeface wrote:
Gadzilla666 wrote:
Spoiler:
Dudeface wrote:
Gadzilla666 wrote:
BrianDavion wrote:
Gadzilla666 wrote:
BrianDavion wrote:
Gadzilla666 wrote:
tneva82 wrote:
bananathug wrote:
Makes sense that Custodes would get a codex 2.0 since half their army isn't in their original codex.


So what PLASTIC stuff isn't in original codex? Any FW resin units wont be in 2.0 codex period.

Probably not. But fw units will be getting new rules soon.


indeed, I hope this means FW armires (like DKK) get codex level rules.

And r&h! There's the traitor guard rumour right there.


actually I hope R&H DOESN'T get that level of support specificly because I hope it means we get plastic traitor guard instead

Well of course they'll be plastic. Fw doesn't make r&h models anymore, not even the conversion kits. But we do have plastic traitor guard from bf. (And a totally awesome zoat now too).


But if they make plastic R&H they'll be in a R&H codex, not a FW rules compilation. If they turn up in the FW books, we don't get plastic R&H is the theory.

Then explain plastic mark 3, mark 4, cataphractii, and tartoros terminators? Plastic models for a fw game that uses primarily resin models. (Yes I know they can be used in 40k as well I have plenty of each in my Night Lords. )


They were an experiment to try and expand the player base into 30k, they were 30k branded boxes and it was an intentional coincidence the models overlap with 40k. There were no 40k rules for cataphractii etc. before hand.

GW main studio won't launch a full range of new plastic kits without giving them a codex. This may be that happening admittedly but R&H or corsairs etc appearing in a "FW units" book isn't a good sign for a full plastic army.


We have not yet the contents of the books though?

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Longtime Dakkanaut





So they won't make new rough riders, but they will put out skittari on cyber steeds. I mean unless they are are something off the wall I'll pick them up, but man, just make my rough riders already. Dang GW.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




Not Online!!! wrote:
Dudeface wrote:
Gadzilla666 wrote:
Spoiler:
Dudeface wrote:
Gadzilla666 wrote:
BrianDavion wrote:
Gadzilla666 wrote:
BrianDavion wrote:
Gadzilla666 wrote:
tneva82 wrote:
bananathug wrote:
Makes sense that Custodes would get a codex 2.0 since half their army isn't in their original codex.


So what PLASTIC stuff isn't in original codex? Any FW resin units wont be in 2.0 codex period.

Probably not. But fw units will be getting new rules soon.


indeed, I hope this means FW armires (like DKK) get codex level rules.

And r&h! There's the traitor guard rumour right there.


actually I hope R&H DOESN'T get that level of support specificly because I hope it means we get plastic traitor guard instead

Well of course they'll be plastic. Fw doesn't make r&h models anymore, not even the conversion kits. But we do have plastic traitor guard from bf. (And a totally awesome zoat now too).


But if they make plastic R&H they'll be in a R&H codex, not a FW rules compilation. If they turn up in the FW books, we don't get plastic R&H is the theory.

Then explain plastic mark 3, mark 4, cataphractii, and tartoros terminators? Plastic models for a fw game that uses primarily resin models. (Yes I know they can be used in 40k as well I have plenty of each in my Night Lords. )


They were an experiment to try and expand the player base into 30k, they were 30k branded boxes and it was an intentional coincidence the models overlap with 40k. There were no 40k rules for cataphractii etc. before hand.

GW main studio won't launch a full range of new plastic kits without giving them a codex. This may be that happening admittedly but R&H or corsairs etc appearing in a "FW units" book isn't a good sign for a full plastic army.


We have not yet the contents of the books though?


Well no, but the entire discussion here is whether a FW book = new plastic renegades and heretics if they're included.

Although as it doesn't relate to PA we should park it really.
   
Made in us
Decrepit Dakkanaut




 Mr Morden wrote:
 Nevelon wrote:
Slayer-Fan123 wrote:
Chaos Knights should never been a codex to begin with. That codex is an embarrassing piece of material as bad as the Legion of the Damned "codex" that came out in 6th. In reality there should've just been like 10 or so extra pages in the regular Imperial Knights codex for minor fluff and how to switch/add keywords to get Chaos Knights. Let them keep the same households and Freeblade garbage and relics/strats, just make it so they're Chaos instead.

Now that would be more convenient and make more sense than how they did it now.

Agreed.

Chaos knights, LotD, and all the other codexes with 1-3 units should not exist as codexes

I have zero problems with the units or factions existing. With dataslates in boxes, online, or WD we can get the rules we need to play them. Fluff can be found online, or BL, or WD. But the 30-50 bucks for a book to field one thing is crazy. Wait until you can have something to stick in every slot in the FOC, with a spare option or two before you graduate into a full codex. With GW being more free with random mini drops, rather then waiting for big splash waves, we don’t need a book for everything. Or stick them in campaign/compilation/CA books.

But the mono-unit codexes from 7th were an abomination.


And yet we have how many devoted "Supplement" codexes for Marines with how many unique Units in them........

Not sure about the new Ad Mech - great to see new units but not sure - be great for a Wild Wild West style game like Deadlands - big question will they finally get a Skitarii HQ!

And as you're probably aware I'm absolutely against the Marine supplements too.


Automatically Appended Next Post:
BrianDavion wrote:
Slayer-Fan123 wrote:
Chaos Knights should never been a codex to begin with. That codex is an embarrassing piece of material as bad as the Legion of the Damned "codex" that came out in 6th. In reality there should've just been like 10 or so extra pages in the regular Imperial Knights codex for minor fluff and how to switch/add keywords to get Chaos Knights. Let them keep the same households and Freeblade garbage and relics/strats, just make it so they're Chaos instead.

Now that would be more convenient and make more sense than how they did it now.


except many many people had been ASKING for chaos knights, so clearly you're view is in the minority

My view is not a minority. Did you read the post or just kinda decide I said "Chaos Knights should not exist", even though fat wasn't said? That "codex" is embarrassing, period.

This message was edited 1 time. Last update was at 2020/01/24 11:01:35


CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in se
Ferocious Black Templar Castellan






Sweden

 p5freak wrote:
They went from two factions per book to three, and in the future there will be four. Less pages for each faction, meaning less new rules. Also, as a daemon player, i have to pay for rules from other factions which i dont want. Thanks, GW.


On the other hand, there's a bunch of space in each book that won't have to be taken up by reprints of all the datasheets for the Shadowspear Primaris stuff, meaning there's an opportunity to fill that room with other rules.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in gb
Stealthy Warhound Titan Princeps





BrianDavion wrote:
Slayer-Fan123 wrote:
Chaos Knights should never been a codex to begin with. That codex is an embarrassing piece of material as bad as the Legion of the Damned "codex" that came out in 6th. In reality there should've just been like 10 or so extra pages in the regular Imperial Knights codex for minor fluff and how to switch/add keywords to get Chaos Knights. Let them keep the same households and Freeblade garbage and relics/strats, just make it so they're Chaos instead.

Now that would be more convenient and make more sense than how they did it now.


except many many people had been ASKING for chaos knights, so clearly you're view is in the minority

I have to imagine that the people asking for a Chaos Knights codex were vastly outnumbered, hundreds to one, by the people that weren't asking for a CK codex.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




JWBS wrote:
BrianDavion wrote:
Slayer-Fan123 wrote:
Chaos Knights should never been a codex to begin with. That codex is an embarrassing piece of material as bad as the Legion of the Damned "codex" that came out in 6th. In reality there should've just been like 10 or so extra pages in the regular Imperial Knights codex for minor fluff and how to switch/add keywords to get Chaos Knights. Let them keep the same households and Freeblade garbage and relics/strats, just make it so they're Chaos instead.

Now that would be more convenient and make more sense than how they did it now.


except many many people had been ASKING for chaos knights, so clearly you're view is in the minority

I have to imagine that the people asking for a Chaos Knights codex were vastly outnumbered, hundreds to one, by the people that weren't asking for a CK codex.


Is an absence of request a disapproval of concept now?
   
Made in fr
Hallowed Canoness





I like the new previews. No space marines stuff is a treat. The new Mechanicus stuff is very new and unexpected, I like that! I wish they were that inspired for new stuff when they added new units to Sisters of Battle instead of “Seraphim, but all with the same weapons as the superior” and “Penitent engine, but slightly different rules”.

"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 
   
Made in il
Warplord Titan Princeps of Tzeentch






The new admech models look rather snazzy, but honestly at htis point I can't get myself hyped over ANYTHING imperial.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Hybrid Son Of Oxayotl wrote:
I wish they were that inspired for new stuff when they added new units to Sisters of Battle instead of “Seraphim, but all with the same weapons as the superior” and “Penitent engine, but slightly different rules”.
And like clockwork, the Sisters player is already complaining about the new army that just came out. Absolutely magical.



This message was edited 1 time. Last update was at 2020/01/24 14:13:02


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in se
Been Around the Block





DW and IG vs Necron after Engine War?

Deathwatch +3000p
Farsight +2000p
Kraken +2000p
Nephrekh +1000 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

No one really knows. Could be Killer Clowns vs Necrons.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in il
Warplord Titan Princeps of Tzeentch






After engine wars we are left with that were said to get new rules and have yet to get PA stuff:

SoB
Custodians
Imperial guard
Deathwatch
Clowns
Necrons


Now, one of these is going to be in Saga of the Beast-but unless we get another army making a surprise appearance, we are going to have really odd last book or 2.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in gb
Towering Hierophant Bio-Titan






 xttz wrote:
Assuming PA5 = DG / GSC / Tau only, that leaves us with:

AdMech
Custodes
Deathwatch
Imperial Guard
Imperial Knights
Inquisition?
Sisters
Space Wolves
Harlequins
Necrons
Orks
Daemons
Chaos Knights

At 3 factions per book and one book per month, that means:
March = PA6
April = PA7
May = PA8
June = PA9

Adepticon (late March) would be the earliest I'd expect them to confirm a new edition.


Let's revise the list!

PA5 = DG / GSC / Tau
PA6 = Orks / Space Wolves
PA7 = AdMech / Imperial Knights / Daemons / Chaos Knights

That leaves:

Custodes
Deathwatch
Imperial Guard
Sisters
Harlequins
Necrons

1-2 of those other factions could also show up in PA6, leaving 4-5 factions to go.
   
Made in se
Been Around the Block





 H.B.M.C. wrote:
No one really knows. Could be Killer Clowns vs Necrons.
Golden Boys vs Killer Clowns?

Deathwatch +3000p
Farsight +2000p
Kraken +2000p
Nephrekh +1000 
   
Made in gb
Ork Admiral Kroozin Da Kosmos on Da Hulk






Gaen wrote:
 H.B.M.C. wrote:
No one really knows. Could be Killer Clowns vs Necrons.
Golden Boys vs Killer Clowns?


Necrons vs Custodes

PA: War of the Shiny

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Stealthy Warhound Titan Princeps





Dudeface wrote:
JWBS wrote:
BrianDavion wrote:
Slayer-Fan123 wrote:
Chaos Knights should never been a codex to begin with. That codex is an embarrassing piece of material as bad as the Legion of the Damned "codex" that came out in 6th. In reality there should've just been like 10 or so extra pages in the regular Imperial Knights codex for minor fluff and how to switch/add keywords to get Chaos Knights. Let them keep the same households and Freeblade garbage and relics/strats, just make it so they're Chaos instead.

Now that would be more convenient and make more sense than how they did it now.


except many many people had been ASKING for chaos knights, so clearly you're view is in the minority

I have to imagine that the people asking for a Chaos Knights codex were vastly outnumbered, hundreds to one, by the people that weren't asking for a CK codex.


Is an absence of request a disapproval of concept now?

No. It's a conjecture based on lack of evidence. The clue to what I meant is in the words I used to say it ("I imagine"). I suppose the supposition that he's in the minority backed by some wealth of credible data?

This message was edited 1 time. Last update was at 2020/01/24 14:54:35


 
   
Made in us
Decrepit Dakkanaut




It's also that Davon didn't actually read my post.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in fr
Hallowed Canoness





 H.B.M.C. wrote:
 Hybrid Son Of Oxayotl wrote:
I wish they were that inspired for new stuff when they added new units to Sisters of Battle instead of “Seraphim, but all with the same weapons as the superior” and “Penitent engine, but slightly different rules”.
And like clockwork, the Sisters player is already complaining about the new army that just came out. Absolutely magical.




Go complain about Australian prices elsewhere H.B.M.C.

"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 
   
Made in ca
Deathwing Terminator with Assault Cannon






 xttz wrote:
 xttz wrote:
Assuming PA5 = DG / GSC / Tau only, that leaves us with:

AdMech
Custodes
Deathwatch
Imperial Guard
Imperial Knights
Inquisition?
Sisters
Space Wolves
Harlequins
Necrons
Orks
Daemons
Chaos Knights

At 3 factions per book and one book per month, that means:
March = PA6
April = PA7
May = PA8
June = PA9

Adepticon (late March) would be the earliest I'd expect them to confirm a new edition.


Let's revise the list!

PA5 = DG / GSC / Tau
PA6 = Orks / Space Wolves
PA7 = AdMech / Imperial Knights / Daemons / Chaos Knights

That leaves:

Custodes
Deathwatch
Imperial Guard
Sisters
Harlequins
Necrons

1-2 of those other factions could also show up in PA6, leaving 4-5 factions to go.


My guess: PA6 will include Guard - they're the classic rival to Orks and especially Ghaz.

The other armies are all relatively compact ranges, so PA8 could easily have all of Custodes, Deathwatch, Harlequins and Necrons.

Custodes get subfactions like TS did. Deathwatch integrate some of the new SM stuff. Not sure what the Xenos would get.

Sisters would count as a Faith and Fury release.
   
Made in us
Gargantuan Gargant






 Hybrid Son Of Oxayotl wrote:
 H.B.M.C. wrote:
 Hybrid Son Of Oxayotl wrote:
I wish they were that inspired for new stuff when they added new units to Sisters of Battle instead of “Seraphim, but all with the same weapons as the superior” and “Penitent engine, but slightly different rules”.
And like clockwork, the Sisters player is already complaining about the new army that just came out. Absolutely magical.




Go complain about Australian prices elsewhere H.B.M.C.


I mean he's not exactly wrong. The sisters release is more revamping and re-releasing the entire metal model range, moreso than adding completely new units like the SM releases usually are. And given that you already got your own Grail Reliquary equivalent unit, a brand new special character with their own pulpit AND your own terrain piece, I think that should tide you over until they come back to add more to their range at a later date.
   
Made in es
Storm Trooper with Maglight





 Asmodai wrote:
 xttz wrote:
 xttz wrote:
Assuming PA5 = DG / GSC / Tau only, that leaves us with:

AdMech
Custodes
Deathwatch
Imperial Guard
Imperial Knights
Inquisition?
Sisters
Space Wolves
Harlequins
Necrons
Orks
Daemons
Chaos Knights

At 3 factions per book and one book per month, that means:
March = PA6
April = PA7
May = PA8
June = PA9

Adepticon (late March) would be the earliest I'd expect them to confirm a new edition.


Let's revise the list!

PA5 = DG / GSC / Tau
PA6 = Orks / Space Wolves
PA7 = AdMech / Imperial Knights / Daemons / Chaos Knights

That leaves:

Custodes
Deathwatch
Imperial Guard
Sisters
Harlequins
Necrons

1-2 of those other factions could also show up in PA6, leaving 4-5 factions to go.


My guess: PA6 will include Guard - they're the classic rival to Orks and especially Ghaz.



There was this recent rumour engine which looks very Catachan to me:

Spoiler:

This message was edited 1 time. Last update was at 2020/01/24 16:16:58


 
   
Made in gb
Ridin' on a Snotling Pump Wagon






Wonder what rules the phosphor rifles and six shooters will have?

   
 
Forum Index » News & Rumors
Go to: