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Slayer-Fan123 wrote: Chaos Knights should never been a codex to begin with. That codex is an embarrassing piece of material as bad as the Legion of the Damned "codex" that came out in 6th. In reality there should've just been like 10 or so extra pages in the regular Imperial Knights codex for minor fluff and how to switch/add keywords to get Chaos Knights. Let them keep the same households and Freeblade garbage and relics/strats, just make it so they're Chaos instead.
Now that would be more convenient and make more sense than how they did it now.
Agreed.
Chaos knights, LotD, and all the other codexes with 1-3 units should not exist as codexes
I have zero problems with the units or factions existing. With dataslates in boxes, online, or WD we can get the rules we need to play them. Fluff can be found online, or BL, or WD. But the 30-50 bucks for a book to field one thing is crazy. Wait until you can have something to stick in every slot in the FOC, with a spare option or two before you graduate into a full codex. With GW being more free with random mini drops, rather then waiting for big splash waves, we don’t need a book for everything. Or stick them in campaign/compilation/CA books.
But the mono-unit codexes from 7th were an abomination.
And yet we have how many devoted "Supplement" codexes for Marines with how many unique Units in them........
Not sure about the new Ad Mech - great to see new units but not sure - be great for a Wild Wild West style game like Deadlands - big question will they finally get a Skitarii HQ!
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
bananathug wrote: Makes sense that Custodes would get a codex 2.0 since half their army isn't in their original codex.
So what PLASTIC stuff isn't in original codex? Any FW resin units wont be in 2.0 codex period.
Probably not. But fw units will be getting new rules soon.
indeed, I hope this means FW armires (like DKK) get codex level rules.
And r&h! There's the traitor guard rumour right there.
actually I hope R&H DOESN'T get that level of support specificly because I hope it means we get plastic traitor guard instead
Well of course they'll be plastic. Fw doesn't make r&h models anymore, not even the conversion kits. But we do have plastic traitor guard from bf. (And a totally awesome zoat now too).
But if they make plastic R&H they'll be in a R&H codex, not a FW rules compilation. If they turn up in the FW books, we don't get plastic R&H is the theory.
considering we see now BSF traitor guard, and them beeing rather reseved, i'd imagine they'd be making a Traitor guard / R&H / Lost and the damned army at some point.
MAybee they just throw out a dex in that case and call it a day.
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units." Players: "why?!? Now we finally got decent plastic kits and you cut them?" Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?" GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!" Chaos players: Guess i stop playing or go to HH.
bananathug wrote: Makes sense that Custodes would get a codex 2.0 since half their army isn't in their original codex.
So what PLASTIC stuff isn't in original codex? Any FW resin units wont be in 2.0 codex period.
Probably not. But fw units will be getting new rules soon.
indeed, I hope this means FW armires (like DKK) get codex level rules.
And r&h! There's the traitor guard rumour right there.
actually I hope R&H DOESN'T get that level of support specificly because I hope it means we get plastic traitor guard instead
Well of course they'll be plastic. Fw doesn't make r&h models anymore, not even the conversion kits. But we do have plastic traitor guard from bf. (And a totally awesome zoat now too).
But if they make plastic R&H they'll be in a R&H codex, not a FW rules compilation. If they turn up in the FW books, we don't get plastic R&H is the theory.
Then explain plastic mark 3, mark 4, cataphractii, and tartoros terminators? Plastic models for a fw game that uses primarily resin models. (Yes I know they can be used in 40k as well I have plenty of each in my Night Lords. )
bananathug wrote: Makes sense that Custodes would get a codex 2.0 since half their army isn't in their original codex.
So what PLASTIC stuff isn't in original codex? Any FW resin units wont be in 2.0 codex period.
Probably not. But fw units will be getting new rules soon.
indeed, I hope this means FW armires (like DKK) get codex level rules.
And r&h! There's the traitor guard rumour right there.
actually I hope R&H DOESN'T get that level of support specificly because I hope it means we get plastic traitor guard instead
Well of course they'll be plastic. Fw doesn't make r&h models anymore, not even the conversion kits. But we do have plastic traitor guard from bf. (And a totally awesome zoat now too).
But if they make plastic R&H they'll be in a R&H codex, not a FW rules compilation. If they turn up in the FW books, we don't get plastic R&H is the theory.
Then explain plastic mark 3, mark 4, cataphractii, and tartoros terminators? Plastic models for a fw game that uses primarily resin models. (Yes I know they can be used in 40k as well I have plenty of each in my Night Lords. )
They were an experiment to try and expand the player base into 30k, they were 30k branded boxes and it was an intentional coincidence the models overlap with 40k. There were no 40k rules for cataphractii etc. before hand.
GW main studio won't launch a full range of new plastic kits without giving them a codex. This may be that happening admittedly but R&H or corsairs etc appearing in a "FW units" book isn't a good sign for a full plastic army.
This message was edited 1 time. Last update was at 2020/01/24 09:32:24
bananathug wrote: Makes sense that Custodes would get a codex 2.0 since half their army isn't in their original codex.
So what PLASTIC stuff isn't in original codex? Any FW resin units wont be in 2.0 codex period.
Probably not. But fw units will be getting new rules soon.
indeed, I hope this means FW armires (like DKK) get codex level rules.
And r&h! There's the traitor guard rumour right there.
actually I hope R&H DOESN'T get that level of support specificly because I hope it means we get plastic traitor guard instead
Well of course they'll be plastic. Fw doesn't make r&h models anymore, not even the conversion kits. But we do have plastic traitor guard from bf. (And a totally awesome zoat now too).
But if they make plastic R&H they'll be in a R&H codex, not a FW rules compilation. If they turn up in the FW books, we don't get plastic R&H is the theory.
Then explain plastic mark 3, mark 4, cataphractii, and tartoros terminators? Plastic models for a fw game that uses primarily resin models. (Yes I know they can be used in 40k as well I have plenty of each in my Night Lords. )
They were an experiment to try and expand the player base into 30k, they were 30k branded boxes and it was an intentional coincidence the models overlap with 40k. There were no 40k rules for cataphractii etc. before hand.
GW main studio won't launch a full range of new plastic kits without giving them a codex. This may be that happening admittedly but R&H or corsairs etc appearing in a "FW units" book isn't a good sign for a full plastic army.
We have not yet the contents of the books though?
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units." Players: "why?!? Now we finally got decent plastic kits and you cut them?" Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?" GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!" Chaos players: Guess i stop playing or go to HH.
So they won't make new rough riders, but they will put out skittari on cyber steeds. I mean unless they are are something off the wall I'll pick them up, but man, just make my rough riders already. Dang GW.
bananathug wrote: Makes sense that Custodes would get a codex 2.0 since half their army isn't in their original codex.
So what PLASTIC stuff isn't in original codex? Any FW resin units wont be in 2.0 codex period.
Probably not. But fw units will be getting new rules soon.
indeed, I hope this means FW armires (like DKK) get codex level rules.
And r&h! There's the traitor guard rumour right there.
actually I hope R&H DOESN'T get that level of support specificly because I hope it means we get plastic traitor guard instead
Well of course they'll be plastic. Fw doesn't make r&h models anymore, not even the conversion kits. But we do have plastic traitor guard from bf. (And a totally awesome zoat now too).
But if they make plastic R&H they'll be in a R&H codex, not a FW rules compilation. If they turn up in the FW books, we don't get plastic R&H is the theory.
Then explain plastic mark 3, mark 4, cataphractii, and tartoros terminators? Plastic models for a fw game that uses primarily resin models. (Yes I know they can be used in 40k as well I have plenty of each in my Night Lords. )
They were an experiment to try and expand the player base into 30k, they were 30k branded boxes and it was an intentional coincidence the models overlap with 40k. There were no 40k rules for cataphractii etc. before hand.
GW main studio won't launch a full range of new plastic kits without giving them a codex. This may be that happening admittedly but R&H or corsairs etc appearing in a "FW units" book isn't a good sign for a full plastic army.
We have not yet the contents of the books though?
Well no, but the entire discussion here is whether a FW book = new plastic renegades and heretics if they're included.
Although as it doesn't relate to PA we should park it really.
Slayer-Fan123 wrote: Chaos Knights should never been a codex to begin with. That codex is an embarrassing piece of material as bad as the Legion of the Damned "codex" that came out in 6th. In reality there should've just been like 10 or so extra pages in the regular Imperial Knights codex for minor fluff and how to switch/add keywords to get Chaos Knights. Let them keep the same households and Freeblade garbage and relics/strats, just make it so they're Chaos instead.
Now that would be more convenient and make more sense than how they did it now.
Agreed.
Chaos knights, LotD, and all the other codexes with 1-3 units should not exist as codexes
I have zero problems with the units or factions existing. With dataslates in boxes, online, or WD we can get the rules we need to play them. Fluff can be found online, or BL, or WD. But the 30-50 bucks for a book to field one thing is crazy. Wait until you can have something to stick in every slot in the FOC, with a spare option or two before you graduate into a full codex. With GW being more free with random mini drops, rather then waiting for big splash waves, we don’t need a book for everything. Or stick them in campaign/compilation/CA books.
But the mono-unit codexes from 7th were an abomination.
And yet we have how many devoted "Supplement" codexes for Marines with how many unique Units in them........
Not sure about the new Ad Mech - great to see new units but not sure - be great for a Wild Wild West style game like Deadlands - big question will they finally get a Skitarii HQ!
And as you're probably aware I'm absolutely against the Marine supplements too.
Slayer-Fan123 wrote: Chaos Knights should never been a codex to begin with. That codex is an embarrassing piece of material as bad as the Legion of the Damned "codex" that came out in 6th. In reality there should've just been like 10 or so extra pages in the regular Imperial Knights codex for minor fluff and how to switch/add keywords to get Chaos Knights. Let them keep the same households and Freeblade garbage and relics/strats, just make it so they're Chaos instead.
Now that would be more convenient and make more sense than how they did it now.
except many many people had been ASKING for chaos knights, so clearly you're view is in the minority
My view is not a minority. Did you read the post or just kinda decide I said "Chaos Knights should not exist", even though fat wasn't said? That "codex" is embarrassing, period.
This message was edited 1 time. Last update was at 2020/01/24 11:01:35
CaptainStabby wrote: If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote: BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote: Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote: ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
p5freak wrote: They went from two factions per book to three, and in the future there will be four. Less pages for each faction, meaning less new rules. Also, as a daemon player, i have to pay for rules from other factions which i dont want. Thanks, GW.
On the other hand, there's a bunch of space in each book that won't have to be taken up by reprints of all the datasheets for the Shadowspear Primaris stuff, meaning there's an opportunity to fill that room with other rules.
For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back.
Slayer-Fan123 wrote: Chaos Knights should never been a codex to begin with. That codex is an embarrassing piece of material as bad as the Legion of the Damned "codex" that came out in 6th. In reality there should've just been like 10 or so extra pages in the regular Imperial Knights codex for minor fluff and how to switch/add keywords to get Chaos Knights. Let them keep the same households and Freeblade garbage and relics/strats, just make it so they're Chaos instead.
Now that would be more convenient and make more sense than how they did it now.
except many many people had been ASKING for chaos knights, so clearly you're view is in the minority
I have to imagine that the people asking for a Chaos Knights codex were vastly outnumbered, hundreds to one, by the people that weren't asking for a CK codex.
Slayer-Fan123 wrote: Chaos Knights should never been a codex to begin with. That codex is an embarrassing piece of material as bad as the Legion of the Damned "codex" that came out in 6th. In reality there should've just been like 10 or so extra pages in the regular Imperial Knights codex for minor fluff and how to switch/add keywords to get Chaos Knights. Let them keep the same households and Freeblade garbage and relics/strats, just make it so they're Chaos instead.
Now that would be more convenient and make more sense than how they did it now.
except many many people had been ASKING for chaos knights, so clearly you're view is in the minority
I have to imagine that the people asking for a Chaos Knights codex were vastly outnumbered, hundreds to one, by the people that weren't asking for a CK codex.
Is an absence of request a disapproval of concept now?
I like the new previews. No space marines stuff is a treat. The new Mechanicus stuff is very new and unexpected, I like that! I wish they were that inspired for new stuff when they added new units to Sisters of Battle instead of “Seraphim, but all with the same weapons as the superior” and “Penitent engine, but slightly different rules”.
"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1
Hybrid Son Of Oxayotl wrote: I wish they were that inspired for new stuff when they added new units to Sisters of Battle instead of “Seraphim, but all with the same weapons as the superior” and “Penitent engine, but slightly different rules”.
And like clockwork, the Sisters player is already complaining about the new army that just came out. Absolutely magical.
This message was edited 1 time. Last update was at 2020/01/24 14:13:02
After engine wars we are left with that were said to get new rules and have yet to get PA stuff:
SoB Custodians
Imperial guard
Deathwatch
Clowns
Necrons
Now, one of these is going to be in Saga of the Beast-but unless we get another army making a surprise appearance, we are going to have really odd last book or 2.
can neither confirm nor deny I lost track of what I've got right now.
H.B.M.C. wrote: No one really knows. Could be Killer Clowns vs Necrons.
Golden Boys vs Killer Clowns?
Necrons vs Custodes
PA: War of the Shiny
7 Ork facts people always get wrong: Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other. A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot. Orks meks have a better understanding of electrics and mechanics than most Tech Priests. Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why. Gharkull Blackfang did not even come close to killing the emperor. Orks can be corrupted by chaos, but few of them have any interest in what chaos offers. Orks do not have the power of believe.
Slayer-Fan123 wrote: Chaos Knights should never been a codex to begin with. That codex is an embarrassing piece of material as bad as the Legion of the Damned "codex" that came out in 6th. In reality there should've just been like 10 or so extra pages in the regular Imperial Knights codex for minor fluff and how to switch/add keywords to get Chaos Knights. Let them keep the same households and Freeblade garbage and relics/strats, just make it so they're Chaos instead.
Now that would be more convenient and make more sense than how they did it now.
except many many people had been ASKING for chaos knights, so clearly you're view is in the minority
I have to imagine that the people asking for a Chaos Knights codex were vastly outnumbered, hundreds to one, by the people that weren't asking for a CK codex.
Is an absence of request a disapproval of concept now?
No. It's a conjecture based on lack of evidence. The clue to what I meant is in the words I used to say it ("I imagine"). I suppose the supposition that he's in the minority backed by some wealth of credible data?
This message was edited 1 time. Last update was at 2020/01/24 14:54:35
Hybrid Son Of Oxayotl wrote: I wish they were that inspired for new stuff when they added new units to Sisters of Battle instead of “Seraphim, but all with the same weapons as the superior” and “Penitent engine, but slightly different rules”.
And like clockwork, the Sisters player is already complaining about the new army that just came out. Absolutely magical.
Go complain about Australian prices elsewhere H.B.M.C.
"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1
Hybrid Son Of Oxayotl wrote: I wish they were that inspired for new stuff when they added new units to Sisters of Battle instead of “Seraphim, but all with the same weapons as the superior” and “Penitent engine, but slightly different rules”.
And like clockwork, the Sisters player is already complaining about the new army that just came out. Absolutely magical.
Go complain about Australian prices elsewhere H.B.M.C.
I mean he's not exactly wrong. The sisters release is more revamping and re-releasing the entire metal model range, moreso than adding completely new units like the SM releases usually are. And given that you already got your own Grail Reliquary equivalent unit, a brand new special character with their own pulpit AND your own terrain piece, I think that should tide you over until they come back to add more to their range at a later date.