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godardc wrote: Those WD indexes are getting better by the day ! So many usefuls little things to do, so many way to get back CP...
Well, another WD to buy !
Already preordered mine.
I think I will be running the following in most AdMech lists now mainly for psychic defense but also the additional CP will probably come in useful:
Inquisitor (55)
Ordo Xenos
Psyker – Smite & Castigation (WC 6, Target unit 18”, roll 3D6 > Lowest Ld, suffer D3 mortal wounds) (Cast & Deny 1/turn)
Plasma Pistol & Force Sword (5+8) (admittidly I do not have a model with a storm bolter otherwise...)
Inquisitorial Mandate (1CP) – WL Trait & Relic
WL Trait: Esoteric Lore (5+ to gain CP when opponent spends them)
Relic: Bio-Corrosive Poisons (wound on 2+ in melee vs non Vehicle/titanic)
Total: 68 points
A force sword wounding on 2+ sounds like it would be pretty good. I think I'm going take a close look at the new sisters models to find something to convert into an Ordo Xenos Inquisitor.
Chris521 wrote: A force sword wounding on 2+ sounds like it would be pretty good. I think I'm going take a close look at the new sisters models to find something to convert into an Ordo Xenos Inquisitor.
Could use Sisters of Silence.
Speaking of that, I’ve heard no generic Inquisitor in power armor?
If the truth can destroy it, then it deserves to be destroyed.
If it hasn't been said, this Index is viable in competitive it gives Imperium one inserted Inquisitor with "no overwatch power." without breaking any new rules/detachment requirements.
This message was edited 2 times. Last update was at 2019/11/11 22:45:19
Looking forward to getting my hands on this. have always loved Inquisitors in 40K and love the concept of modeling them. Already have Greyfax, a Xenos one and will probably make a few more.
Lack of pa is odd. Isn't Greyfax in it? But no generic can have it almost all of the old range has pa minus the dread pilgrims. Heck even the Victorian style ladies have. Both of my converted minis are pa.
Just a odd call
So how does everybody plan to build their Inquisitors and acolytes?
Also, what kits do you plan to use?
I’ve got spare stormbolters from munitorum crates and extra bits from my Scion kits, so that’s a start.
Automatically Appended Next Post: The new Sisters coming out seem like a good source for weapons and other options.
This message was edited 1 time. Last update was at 2019/11/12 06:17:31
If the truth can destroy it, then it deserves to be destroyed.
Shame they didn’t include the FW inquisitors in here; it would have been a nice value add so I don’t have to spend £15 on an entire index if I ever want to play those two characters.
Racerguy180 wrote: the Rogue Traders from Killteam & BSF would make a pretty good basis for conversions.
A fantastic basis for conversions.
But GW doesn't like conversions, so...
GW seem totally schizophrenic on conversions to be honest; they don’t support them at all in the rules, even obvious and simple kit bashes/weapon swaps and then you have things like this White Dwarf which has half a dozen pages of “cool conversion ideas for your inquisition army”??
This message was edited 1 time. Last update was at 2019/11/12 07:20:53
Zed wrote: *All statements reflect my opinion at this moment. if some sort of pretty new model gets released (or if I change my mind at random) I reserve the right to jump on any bandwagon at will.
Tibs Ironblood wrote: I'm still wondering if it actually works alongside super doctrines. It specifies normal doctrines, but super doctrines..? Never hurts to be sure.
Pretty decent rules. Nothing auto include or game breakingly good. Fair, fine and fluffy rules. Solid.
look here, it appears an inquisitor won't break the super doctrines, its in the right column on the first page, in the section of the last bulletin(they call out combat doctrines)
Jadenim wrote: Shame they didn’t include the FW inquisitors in here; it would have been a nice value add so I don’t have to spend £15 on an entire index if I ever want to play those two characters.
Racerguy180 wrote: the Rogue Traders from Killteam & BSF would make a pretty good basis for conversions.
A fantastic basis for conversions.
But GW doesn't like conversions, so...
GW seem totally schizophrenic on conversions to be honest; they don’t support them at all in the rules, even obvious and simple kit bashes/weapon swaps and then you have things like this White Dwarf which has half a dozen pages of “cool conversion ideas for your inquisition army”??
They rarely show alternative gear, but lots of fun ways to make your models more uniqe or thematic with sanctioned GW bits.
Jadenim wrote: Shame they didn’t include the FW inquisitors in here; it would have been a nice value add so I don’t have to spend £15 on an entire index if I ever want to play those two characters.
Racerguy180 wrote: the Rogue Traders from Killteam & BSF would make a pretty good basis for conversions.
A fantastic basis for conversions.
But GW doesn't like conversions, so...
GW seem totally schizophrenic on conversions to be honest; they don’t support them at all in the rules, even obvious and simple kit bashes/weapon swaps and then you have things like this White Dwarf which has half a dozen pages of “cool conversion ideas for your inquisition army”??
They rarely show alternative gear, but lots of fun ways to make your models more uniqe or thematic with sanctioned GW bits.
In other words, lots of fun ways to buy three kits to make one unit instead of just one
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal
I'm not going to re-read the lunacy that is the last few pages of this thread, but I'd be very surprised if anyone actually said that. Even that one guy banging on about how relatively difficult it might be for an Inquisitor to acquire power armour, I don't think even that guy said that.
Crimson wrote: Yeah, the lack of power armour is the biggest disappointment. Many of their old models are clearly wearing it.
Most Inquisitors dont wear power armour, only the much higher ranking ones generally. It's rarer than rocking horse sh....
And yet, there are no models of Inquisitors in terminator armor (nor there ever were, unless you count that beyond ancient not-GK model with not-storm bolter that is somehow a psycannon) despite rules being out. Go figure...
Apple Peel wrote: So how does everybody plan to build their Inquisitors and acolytes?
Also, what kits do you plan to use?
I’ve got spare stormbolters from munitorum crates and extra bits from my Scion kits, so that’s a start.
Automatically Appended Next Post: The new Sisters coming out seem like a good source for weapons and other options.
Literally anything human or humanoid in the GW range can be the basis of an acolyte.
GSC, Skitari, Imperial Guard, Empire, Necromunda gangs all make a good basis.
Then you've got 3rd party options like Anvil Industry with their dizzying array of Reigments parts.
These are recent favourites of mine:
Spoiler:
Head - oop Puppets War
Shoulders - IG vehicle crew
Arms - Empire State Troops + Mk3 Space Marine chainsword
Torso - Anvil Industry
Legs - Anvil Industry
Accessories - all over. Pack plus pistol are definitely from an Empire kit, the grenades are Reiver ones, the relic is a Primaris bit I think. There's a Scion knife on his other hip.
Head - Skitari Rangers
Body - Genestealer Cult Neophytes
Arms - I think they're Maxmini, just had them lying around
Hands - Escher and Orlock, Krieg lasgun
Accessories - Grey Knights relic, Scions little box and grenades, oop Chaos marine Knife, Kroot bits
This message was edited 1 time. Last update was at 2019/11/12 12:04:05
Apple Peel wrote: So how does everybody plan to build their Inquisitors and acolytes?
Cherubs and servo skulls were my first thought - they are bullet sponges, too fragile and unskilled for much else. But they cost you a detachment to take.
Crimson wrote: Yeah, the lack of power armour is the biggest disappointment. Many of their old models are clearly wearing it.
Most Inquisitors dont wear power armour, only the much higher ranking ones generally. It's rarer than rocking horse sh....
That's nonsense. The sort of Inquisitors who end up on the battlefield have a good reason to wear one, and they obviously can easily get such an armour if they want. It absolutely should be an option.
Apple Peel wrote: So how does everybody plan to build their Inquisitors and acolytes?
Also, what kits do you plan to use?
I’ve got spare stormbolters from munitorum crates and extra bits from my Scion kits, so that’s a start.
Automatically Appended Next Post: The new Sisters coming out seem like a good source for weapons and other options.
Literally anything human or humanoid in the GW range can be the basis of an acolyte.
GSC, Skitari, Imperial Guard, Empire, Necromunda gangs all make a good basis.
Then you've got 3rd party options like Anvil Industry with their dizzying array of Reigments parts.
These are recent favourites of mine:
Spoiler:
Head - oop Puppets War
Shoulders - IG vehicle crew
Arms - Empire State Troops + Mk3 Space Marine chainsword
Torso - Anvil Industry
Legs - Anvil Industry
Accessories - all over. Pack plus pistol are definitely from an Empire kit, the grenades are Reiver ones, the relic is a Primaris bit I think. There's a Scion knife on his other hip.
Head - Skitari Rangers
Body - Genestealer Cult Neophytes
Arms - I think they're Maxmini, just had them lying around
Hands - Escher and Orlock, Krieg lasgun
Accessories - Grey Knights relic, Scions little box and grenades, oop Chaos marine Knife, Kroot bits
The little box is the Imperial Infantryman’s Uplifting Primer.
If the truth can destroy it, then it deserves to be destroyed.
Whilst I agree that power armour option would be nice, most of the models I own aren't wearing it and a quick google doesn't show any (non-named) that have it.
Lots are wearing plate armour of some sort but with no powerpack on their back, various are wearing layered armour but with bare arms or strapped on plates - non of those is power armour.
Crimson wrote: Yeah, the lack of power armour is the biggest disappointment. Many of their old models are clearly wearing it.
Most Inquisitors dont wear power armour, only the much higher ranking ones generally. It's rarer than rocking horse sh....
And yet, there are no models of Inquisitors in terminator armor (nor there ever were, unless you count that beyond ancient not-GK model with not-storm bolter that is somehow a psycannon) despite rules being out. Go figure...
"There is rational thought here. It's just swimming through a sea of stupid and is often concealed from view by the waves of irrational conclusions." - Railguns
WisdomLS wrote: Whilst I agree that power armour option would be nice, most of the models I own aren't wearing it and a quick google doesn't show any (non-named) that have it.
Lots are wearing plate armour of some sort but with no powerpack on their back, various are wearing layered armour but with bare arms or strapped on plates - non of those is power armour.
Which would be a real issue if that was the criteria being used(it isn't, as evidenced by the availability of Terminator armour despite there being no GW Inquisitor in Terminator armour), or if there was a lack of power armoured models for people to base an Inquisitor conversion on(there really, really isn't).
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal