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![[Post New]](/s/i/i.gif) 2021/03/22 14:40:08
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Locked in the Tower of Amareo
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Tiberius501 wrote:https://www.warhammer-community.com/2021/03/22/the-chosen-heroes-of-tyrion-and-teclis-are-here-and-their-weapons-are-ridiculously-good/
Lyrior’s Lance only getting 1 attack in melee must by a typo right? Haha. Or maybe he gets an ability or something... right?
More attacks on charge mayhap. More something on charge is fairly typical for lance guys
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2021/03/22 15:35:40
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Sidenote, USD prices seem to be:
$60 for the mounted archers, swordmasters, and scenery.
$55 for the mounted hero and the spirit of the wind.
$50 for the ballista
$50 for the Agents of Teclis+Tyrion
$35 for the banner+mage heroes.
$30 for the two clamshell heroes(Loreseeker and Calligrave)
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![[Post New]](/s/i/i.gif) 2021/03/22 16:07:09
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Fresh-Faced New User
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Does anyone have the UK prices for the broken realms boxes?
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![[Post New]](/s/i/i.gif) 2021/03/22 16:13:48
Subject: Re:Age of Sigmar N & R: Soulblight Gravelords p.113.
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Fixture of Dakka
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Just the Euro prices
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![[Post New]](/s/i/i.gif) 2021/03/22 16:16:52
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Fresh-Faced New User
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Hard to predict them now from the euro prices. The 50 euro cavalry box is £39.50 but i would not expect the 65 euro broken realms to be cheaper than 55£ which is what most of the last ones were.
The 40 euro ballista is 31.50£ too. i guess new price increases cos of brexit for everyone else.
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![[Post New]](/s/i/i.gif) 2021/03/22 16:19:18
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Dakka Veteran
Vihti, Finland
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Monday vampire:
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![[Post New]](/s/i/i.gif) 2021/03/22 18:38:52
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Humming Great Unclean One of Nurgle
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I had to ask myself, is the long base really necessary just to accommodate super long robe tails? My answer was immediate, visceral and instinctive, resonating with absolute certainty: yes, it is entirely necessary.
Fantastic model. I love how inhumanely gaunt she is. And I love how she isn't encrusted with extra details on every surface. The move by GW back towards it being ok for models to have plain parts is a big plus for me.
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This message was edited 1 time. Last update was at 2021/03/22 18:41:06
Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2021/03/22 18:45:48
Subject: Re:Age of Sigmar N & R: Soulblight Gravelords p.113.
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Longtime Dakkanaut
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Am I the only one getting strong Nosferatu vibes? First Ratticus, now her. I mean, I'm all for it.
Also, is that a wolf or a rat on the back of her cowl? They look the same and both relate to the Cursed City vampires.
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This message was edited 2 times. Last update was at 2021/03/22 18:47:27
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![[Post New]](/s/i/i.gif) 2021/03/22 18:48:08
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Boom! Leman Russ Commander
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NinthMusketeer wrote:I had to ask myself, is the long base really necessary just to accommodate super long robe tails? My answer was immediate, visceral and instinctive, resonating with absolute certainty: yes, it is entirely necessary.
Fantastic model. I love how inhumanely gaunt she is. And I love how she isn't encrusted with extra details on every surface. The move by GW back towards it being ok for models to have plain parts is a big plus for me.
Which is a little ironic when the most fitting model to have overdesigned tripe hanging off every orifice would be a noble.
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![[Post New]](/s/i/i.gif) 2021/03/22 18:55:54
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Humming Great Unclean One of Nurgle
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If you read her fluff, not so much.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2021/03/23 10:16:03
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Infiltrating Broodlord
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I am loving the more refined aesthetic the new Soulblight models have. They are updated in terms of sculpt, but still fit the vibe of the old VC models.
Going to be difficult not to go ape poop crazy buying these.
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![[Post New]](/s/i/i.gif) 2021/03/23 14:14:35
Subject: Re:Age of Sigmar N & R: Soulblight Gravelords p.113.
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Hurakan article
I really, really like the hit and run aspects going on here.
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![[Post New]](/s/i/i.gif) 2021/03/23 14:14:59
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Hissing Hybrid Metamorph
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https://www.warhammer-community.com/2021/03/23/find-out-what-makes-the-hurakan-faster-than-a-speeding-arrow/
Looks like some fun tactical rules there, none of it seems annoying for the opponent for the most part which is nice to see. Also a bit of healing in a spell which is nice.
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![[Post New]](/s/i/i.gif) 2021/03/23 15:54:50
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Regular Dakkanaut
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I look forward to seeing the elves be not only killier than Hedonites but also faster and cheaper.
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![[Post New]](/s/i/i.gif) 2021/03/23 19:08:52
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Locked in the Tower of Amareo
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Mothman wrote:I look forward to seeing the elves be not only killier than Hedonites but also faster and cheaper.
Well taking those are reducing the sentinel count. Think people are happy less 80 sentinel armies(the most competive lumineth list) they see.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2021/03/23 23:53:26
Subject: Re:Age of Sigmar N & R: Soulblight Gravelords p.113.
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Fully-charged Electropriest
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I as looking at the preview for the Cursed City stuff and I noticed something:
This character is clearly a part of the Wanderers faction (aka not Wood Elves) but on her card she is listed as a Sylvaneth.
Coincidence? Oversight? or something more?
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This message was edited 1 time. Last update was at 2021/03/24 00:09:39
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![[Post New]](/s/i/i.gif) 2021/03/23 23:55:50
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Decrepit Dakkanaut
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She's an exiled Kurnothi, not a Wanderer.
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![[Post New]](/s/i/i.gif) 2021/03/24 00:05:58
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Fully-charged Electropriest
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Interesting, The fact that she looks just like the old Wanderers and almost nothing like the other Kurnothi models makes me wonder if the old Wanderers might get Squated.
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![[Post New]](/s/i/i.gif) 2021/03/24 00:28:24
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Lieutenant General
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KingGarland wrote: Interesting, The fact that she looks just like the old Wanderers and almost nothing like the other Kurnothi models makes me wonder if the old Wanderers might get Squated.
Those antlers, they most likely ain't a part of a headdress... I don't believe we've seen enough fluff to say what all of the Kurnothi look like.
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This message was edited 1 time. Last update was at 2021/03/24 00:33:49
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2021/03/24 01:22:22
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Humming Great Unclean One of Nurgle
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Tiberius501 wrote:https://www.warhammer-community.com/2021/03/23/find-out-what-makes-the-hurakan-faster-than-a-speeding-arrow/
Looks like some fun tactical rules there, none of it seems annoying for the opponent for the most part which is nice to see. Also a bit of healing in a spell which is nice.
Brilliant rules design, continuing a trend of Lumineth being both thematic and artfully practical with their mechanics. I remain very impressed with their allegiance abilities. Automatically Appended Next Post: Mothman wrote:I look forward to seeing the elves be not only killier than Hedonites but also faster and cheaper.
The free keeper of secrets they can reliably summon turn 1 would disagree.
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This message was edited 1 time. Last update was at 2021/03/24 01:23:13
Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2021/03/24 01:37:48
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Cold-Blooded Saurus Warrior
Xalapa, Veracruz
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Just realized that "Hurakan" is a trademarked mispelling for "Huracán" which is spanish for "Hurricane".
Yet again, "Deadwalker Zombies"...
GW trademarketing surely is a curious beast.
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This message was edited 1 time. Last update was at 2021/03/24 01:38:11
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![[Post New]](/s/i/i.gif) 2021/03/24 01:50:17
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Decrepit Dakkanaut
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CMLR wrote:Just realized that "Hurakan" is a trademarked mispelling for "Huracán" which is spanish for "Hurricane".
It's also an alternate anglicized spelling of the Mayan god of the wind, storms, and fire. Considering the Harukan spirits are foxes(traditionally connected to fire in various mythologies), that's more likely the connection they were going for.
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![[Post New]](/s/i/i.gif) 2021/03/24 03:13:15
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Longtime Dakkanaut
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Ghaz wrote: KingGarland wrote:
Interesting, The fact that she looks just like the old Wanderers and almost nothing like the other Kurnothi models makes me wonder if the old Wanderers might get Squated.
Those antlers, they most likely ain't a part of a headdress...
I don't believe we've seen enough fluff to say what all of the Kurnothi look like.
Indeed there’s lots more to Kurnothi to know and see.
Though, the antlers definitely are part of a headdress.
Unless they grow from one spot on the front of her head, covered with a gem..
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![[Post New]](/s/i/i.gif) 2021/03/24 04:13:50
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Locked in the Tower of Amareo
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Seeing tha' requires enemy going first and then shooting/charging in enough that _12_ separate units gets damaged(and any player who knows slaanesh will focus rather than spread damage. Teclis for example won't use searing light) and flat out can't if slaanesh goes first disagrees.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2021/03/24 04:14:08
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Humming Great Unclean One of Nurgle
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Knowing AoS the latter is more likely.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2021/03/24 13:18:50
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Hissing Hybrid Metamorph
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https://www.warhammer-community.com/2021/03/24/when-nagash-comes-knocking-theres-no-better-bodyguard-than-a-vanari-bladelord/
Not 100% sold on these dudes, but they seem cool. As much as auto hitting is incredible, only 1 attack each of 1 dmg, and seemingly the inability to deal mortals with sun metal, the small amount of quality attacks may not be enough to keep up with how good the Wardens are. I assume they’ll get other special rules though, they seem good vs hordes too, and I’m probably wrong about the perfect strike option.
Either way they seem cool.
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![[Post New]](/s/i/i.gif) 2021/03/24 13:25:00
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Ridin' on a Snotling Pump Wagon
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Dunno, an attack per enemy within 2” could make for a decent mincer unit, despite being D1.
Because it seems you don’t count each enemy only once when counting up the unit’s attacks. So if I have say 5, and each has 3 enemy models within 2” (could quite easily be more), that’s 3 attacks each, regardless of how many of mine are within 2” of the same enemy model.
I think I explained that right?
Certainly you’re gonna give my Gobbos a right proper blending, as there’s 60 of the buggers in my unit. If I pack them in to maximise my own attacks, you’ll be getting lots of attacks against me. And given Lumineth can resolve two units attacks one after the other, it could be pretty solid kicking, potentially neutering even the largest of chaff units sent against them.
Sure, they’re going to struggle against small, elite units (such as Necropolis stalkers), but horses for courses I guess?
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![[Post New]](/s/i/i.gif) 2021/03/24 13:25:42
Subject: Re:Age of Sigmar N & R: Soulblight Gravelords p.113.
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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I'm feeling like I am taking crazypills, but the RAW here makes it seem like even casting friendly spells or endless spell abilities would have to pass the 4+...right?
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![[Post New]](/s/i/i.gif) 2021/03/24 13:30:27
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Decrepit Dakkanaut
UK
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Yes,
but only if you choose to roll the dice, however whether to roll the dice is optional (you can roll a dice)
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![[Post New]](/s/i/i.gif) 2021/03/24 13:31:25
Subject: Age of Sigmar N & R: Soulblight Gravelords p.113.
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Hissing Hybrid Metamorph
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Mad Doc Grotsnik wrote:Dunno, an attack per enemy within 2” could make for a decent mincer unit, despite being D1.
Because it seems you don’t count each enemy only once when counting up the unit’s attacks. So if I have say 5, and each has 3 enemy models within 2” (could quite easily be more), that’s 3 attacks each, regardless of how many of mine are within 2” of the same enemy model.
I think I explained that right?
Certainly you’re gonna give my Gobbos a right proper blending, as there’s 60 of the buggers in my unit. If I pack them in to maximise my own attacks, you’ll be getting lots of attacks against me. And given Lumineth can resolve two units attacks one after the other, it could be pretty solid kicking, potentially neutering even the largest of chaff units sent against them.
Sure, they’re going to struggle against small, elite units (such as Necropolis stalkers), but horses for courses I guess?
I feel like their intention though was to allow them to fight small elite units too with their Perfect Strike attacks. But 1 attack of 1 dmg seems really crap for that, regardless of auto hitting. The horde killing option seems good though, I agree. But atm I’d rather the Stoneguard.
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