Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2021/06/06 15:16:56
Subject: Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Cold-Blooded Saurus Warrior
Xalapa, Veracruz
|
Colour me suprised with the new paints.
Expect to see in a months time the halves of Soul Wars as two new Star Collecting!, it already happened.
Voss wrote:
Is that... actually an issue?
What's presented is this:
"Kruleboyz are still brutal, but their cunning makes them more amenable to picking off foes at range and stabbing someone in the back instead of charging in headlong."
That seems on brand for a variety of orcs and goblins (and various subraces of both in the fantasy genre). They're not setting ploys 'underneath the underneath' or playing 5 dimensional chess in their heads. Or pulling the full Xanatos and every failure is actually a victory for the real scheme. They just favor ambushes, poisons, flanking maneuvers and problematic terrain. That's pretty classic gobbo behavior.
One thing can lead to another. I'm all fine with singular greenskinz being absolute militar geniuses amongst the greentide, but it worries me about a whole faction to start to do that. I want them to stay as fantasy Deathskulls.
|
This message was edited 1 time. Last update was at 2021/06/06 15:17:12
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 15:37:09
Subject: Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Longtime Dakkanaut
|
I'm hoping we get the Soul Wars as Start Collecting, since AOS still gets Start collecting. But GW didn't do that with the 40k starter set, Dark Imperium. They released some of the models separately, but the majority of that set is currently gone
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 15:41:45
Subject: Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Cold-Blooded Saurus Warrior
Xalapa, Veracruz
|
GaroRobe wrote:I'm hoping we get the Soul Wars as Start Collecting, since AOS still gets Start collecting. But GW didn't do that with the 40k starter set, Dark Imperium. They released some of the models separately, but the majority of that set is currently gone
AoS 1.0 Starter kit is now two Start Collecting! kits
|
This message was edited 1 time. Last update was at 2021/06/06 15:43:09
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 15:52:11
Subject: Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Terrifying Doombull
|
CMLR wrote:Colour me suprised with the new paints.
Expect to see in a months time the halves of Soul Wars as two new Star Collecting!, it already happened.
Voss wrote:
Is that... actually an issue?
What's presented is this:
"Kruleboyz are still brutal, but their cunning makes them more amenable to picking off foes at range and stabbing someone in the back instead of charging in headlong."
That seems on brand for a variety of orcs and goblins (and various subraces of both in the fantasy genre). They're not setting ploys 'underneath the underneath' or playing 5 dimensional chess in their heads. Or pulling the full Xanatos and every failure is actually a victory for the real scheme. They just favor ambushes, poisons, flanking maneuvers and problematic terrain. That's pretty classic gobbo behavior.
One thing can lead to another. I'm all fine with singular greenskinz being absolute militar geniuses amongst the greentide, but it worries me about a whole faction to start to do that. I want them to stay as fantasy Deathskulls.
Yeah, I'm still not sure where any of that is coming from. There are no 'absolute military geniuses' on display. Just basic ambush tactics. More Blood Axes (takktiks and being a little un-orky according to the local Goff equivalents) than Deathskullz.
|
Efficiency is the highest virtue. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 16:15:46
Subject: Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Nihilistic Necron Lord
|
The objectives strike me as weird because they’re not all on the same size/shape of base.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 16:51:06
Subject: Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Locked in the Tower of Amareo
|
AduroT wrote:The objectives strike me as weird because they’re not all on the same size/shape of base.
Either AOS stays as it is objective wise and base is irrelevant or there will be another even bigger laugh than in 40k where base size matters yet official objectives are different size than they are supposed to be.
|
2024 painted/bought: 109/109 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 17:07:03
Subject: Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Longtime Dakkanaut
|
CMLR wrote: GaroRobe wrote:I'm hoping we get the Soul Wars as Start Collecting, since AOS still gets Start collecting. But GW didn't do that with the 40k starter set, Dark Imperium. They released some of the models separately, but the majority of that set is currently gone
AoS 1.0 Starter kit is now two Start Collecting! kits
And so was Shadowspear. However, Indomitus wasn't. Dark Imperium wasn't either.
I'm hoping it'll be split into start collectings, but GW hasn't always followed the logic of "starter set--->two start collectings"
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 17:13:41
Subject: Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Locked in the Tower of Amareo
|
Indomitus wasn't starter set. And that got split into 3 starter sets still avaitable
|
2024 painted/bought: 109/109 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 18:11:02
Subject: Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Humming Great Unclean One of Nurgle
|
Would make for some pretty big start collecting boxes.
|
Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 18:18:19
Subject: Re:Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Using Object Source Lighting
|
Start collecting would be great, big fan of those.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 18:19:27
Subject: Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Ollanius Pius - Savior of the Emperor
Gathering the Informations.
|
I'm hesitant to think we'll get to keep SC sets. We'll likely see Combat Patrol-esque sets coming, especially in light of generic "battalion" layouts coming with AOS3.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 18:20:37
Subject: Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Humming Great Unclean One of Nurgle
|
I feel like if that were the case SGL wouldn't have gotten a new start collecting box.
|
Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 18:27:42
Subject: Re:Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Nihilistic Necron Lord
The best State-Texas
|
I'd be curious if we got the Soulwars for Start collecting, as at least on the Nighthaunt side you have some very odd model numbers on the Grimghast and Glaivewraith side.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 18:29:09
Subject: Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Ollanius Pius - Savior of the Emperor
Gathering the Informations.
|
NinthMusketeer wrote:I feel like if that were the case SGL wouldn't have gotten a new start collecting box.
*shrug*
We got the two Shadowspear halves as SC in the runup to 9E. The SGL box has no warscroll battalion in it. It could very well be that they're going the "Battleforce" route for AoS after the edition drops and as they release new books.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 18:57:39
Subject: Re:Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Lieutenant General
|
We got a bonus Dominion article today, ' Dominion Brings Mighty Paladins to the Mortal Realms. None Shall Pass the Stormcast Eternals Annihilators' on Warhammer Community:
With a 2+ Save and 3 Wounds each, they are hard to kill, even in small units. Send them into the thickest fighting and watch a minimum-sized unit, like the three you get in the Dominion box, dish out 10 very solid Attacks (the unit’s Champion throws in an extra Attack just to show the others how it’s done).
Stormcast Eternals’ favourite trick is to drop out of the sky during the battle to take an objective or hound the enemy’s backline. Annihilators’ special rules make them particularly devastating in this case, especially if they make a successful charge.
Mortal wounds bypass the enemy’s Save roll, which means they are extremely useful for dislodging powerful units, Heroes, and Monsters who often head into battle with heavy armour of their own. Annihilators don’t just deal mortal wounds when they arrive on the battlefield, they can potentially land even more in the midst of the fighting too.
|
This message was edited 1 time. Last update was at 2021/06/06 19:00:18
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 19:00:23
Subject: Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Humming Great Unclean One of Nurgle
|
I like those rules, my concern is simply what's to stop them from melting to MWs in return? But I am particularly glad to see they aren't dealing MWs with their attacks and instead making it a conditional thing. I also hope the introduction of such high save models heralds a greater degree of rend being given out. But I am reminded what that is the first step towards...
|
This message was edited 1 time. Last update was at 2021/06/06 19:01:10
Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 19:09:53
Subject: Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Locked in the Tower of Amareo
|
More rend is last thing game needs. There's already too much resulting in 4+ and worse irrelevant. More rend and soon gw hands out inv like candy as only it is relevant save besides fnp
|
2024 painted/bought: 109/109 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 19:17:10
Subject: Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Humming Great Unclean One of Nurgle
|
It is more common for units to deal MWs that ignore saves entirely than have rend -2 where a 4+ still has a chance, so I don't know what you're on about.
|
Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 20:04:30
Subject: Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Longtime Dakkanaut
|
Nice, ogor charge bonus but better is...i guess there's only so many ways they can give unit MW without the truth of "all special rules give MW" coming out
The save is nice, but 3W each they will melt as easily as paladins do now to MW and high rend attacks.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 20:43:19
Subject: Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Foxy Wildborne
|
GaroRobe wrote: CMLR wrote: GaroRobe wrote:I'm hoping we get the Soul Wars as Start Collecting, since AOS still gets Start collecting. But GW didn't do that with the 40k starter set, Dark Imperium. They released some of the models separately, but the majority of that set is currently gone
AoS 1.0 Starter kit is now two Start Collecting! kits
And so was Shadowspear. However, Indomitus wasn't. Dark Imperium wasn't either.
I'm hoping it'll be split into start collectings, but GW hasn't always followed the logic of "starter set--->two start collectings"
If you want a biiig clue as to which sets can be split up, you can look at the sprues.
|
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 20:54:09
Subject: Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Fresh-Faced New User
|
Kanluwen wrote:I'm hesitant to think we'll get to keep SC sets. We'll likely see Combat Patrol-esque sets coming, especially in light of generic "battalion" layouts coming with AOS3.
I don't think we will start getting bigger Combat Patrol boxes yet. In 40k they started doing Combat Patrol boxes because compounding point discounts since 7th and early 8th edition made the Start Collecting boxes no longer 500 points. A few like the Ork and old Mechanicus one were around 250-300 points. Instead of increasing the points drastically to bring them back to 500 points they just released bigger boxes.
Meanwhile in AoS most SC boxes are still around 400-500 points since there has been less point deflation. There is no need for bigger boxes since they are still around the basic point limit of 500 pts. They are still good Starter sets for armies.
|
This message was edited 2 times. Last update was at 2021/06/06 20:56:29
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 20:58:56
Subject: Re:Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Foxy Wildborne
|
I feel a burning need to point out the unit has an ability that causes what is traditionally called impact hits but has a name that implies falling from the sky, and an ability that works when they fall from the sky but is named Impact.
|
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 21:54:00
Subject: Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Humming Great Unclean One of Nurgle
|
That is a good point, like the names were switched
|
Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 22:02:49
Subject: Re:Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Lieutenant General
|
Seems right to me. They arrive on the battlefield with a Blazing Impact and on a charge they hit the enemy with the Force of a Falling Star.
|
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 22:10:05
Subject: Re:Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Inspiring SDF-1 Bridge Officer
|
Ghaz wrote:Seems right to me. They arrive on the battlefield with a Blazing Impact and on a charge they hit the enemy with the Force of a Falling Star.
As a contrast with arriving on the battlefield with the Force of a Falling Star and on a charge hitting the enemy with a Blazing Impact? ^_^
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 22:20:41
Subject: Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
|
Yeah, the names seem switched.
|
Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 22:24:10
Subject: Re:Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Lieutenant General
|
Albertorius wrote: Ghaz wrote:Seems right to me. They arrive on the battlefield with a Blazing Impact and on a charge they hit the enemy with the Force of a Falling Star. As a contrast with arriving on the battlefield with the Force of a Falling Star and on a charge hitting the enemy with a Blazing Impact? ^_^
Because the charge isn't a Blazing Impact as the fluff says they have '... twin-tailed trails streaking behind them as an earth shattering shockwave blasts apart the foes of Sigmar' whereas the Force of a Falling Star is just another way of saying it hits hard (e.g., hits like a Mack truck) without any additional pyrotechnics.
|
This message was edited 1 time. Last update was at 2021/06/06 22:24:54
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/06 22:45:32
Subject: Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Cold-Blooded Saurus Warrior
Xalapa, Veracruz
|
Forcing Impact, Blaze of a Falling Star.
#ChangeMyMind.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/07 05:25:39
Subject: Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Hissing Hybrid Metamorph
|
Hey look another unit that does mortal wounds on the charge. I really enjoy the amount of mortal wounds in Sigmar already, it’s a really good mechanic that is very fun to not be able to interact with at all. I’m really glad they keep ham fisting them into every unit they can.
At least they aren’t getting a 3rd rule to do them on their attacks.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/06/07 10:21:34
Subject: Re:Age of Sigmar N & R: AoS v3 and Dominion p.172.
|
 |
Kinebrach-Knobbling Xeno Interrogator
|
No prices for Dominion distributed this morning.
Concerning.
|
DA:90S+G++M---B-I+Pw40k09#+D+++++A++/eWD358R++T(M)DM+ |
|
 |
 |
|