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Made in us
Decrepit Dakkanaut




Is that REALLY much of a difference though?

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Fixture of Dakka




NE Ohio, USA

 Lance845 wrote:
Racerguy180 wrote:
Sounds boring


It sounds reasonable. What the hell is the point in having 40 options if only 2 of them are viable?


$$ for GW. Coolness factor for my models. Continued use of models I've all ready got.
Look, if I'm willing to pay for options you consider useless & GW/FW is willing to make, stock, and sell them to me? What's your beef in that process?
   
Made in us
Decrepit Dakkanaut




ccs wrote:
 Lance845 wrote:
Racerguy180 wrote:
Sounds boring


It sounds reasonable. What the hell is the point in having 40 options if only 2 of them are viable?


$$ for GW. Coolness factor for my models. Continued use of models I've all ready got.
Look, if I'm willing to pay for options you consider useless & GW/FW is willing to make, stock, and sell them to me? What's your beef in that process?

Mostly that they don't need to be listed as separate options. I mean, do you honestly care that the Power Maul and Lance have rules when the Power Sword and Axe rules basically cover all your bases? If anything, that helps save your conversions from being useless at some point.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Decrepit Dakkanaut





Gadzilla666 wrote:

Maybe. But maulerfiends and the other dinobots are fething eyesores. Same with the klos. Why would you prefer it over the hellforged super heavys if they had sane prices?


I kind of like them. There's something about the KLoS, too, that just makes me want one. Just the over top top primal nature of it, I guess.
   
Made in ch
The Dread Evil Lord Varlak





 Daedalus81 wrote:
Gadzilla666 wrote:

Maybe. But maulerfiends and the other dinobots are fething eyesores. Same with the klos. Why would you prefer it over the hellforged super heavys if they had sane prices?


I kind of like them. There's something about the KLoS, too, that just makes me want one. Just the over top top primal nature of it, I guess.


Primal ain't the word.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Decrepit Dakkanaut





Not Online!!! wrote:
 Daedalus81 wrote:
Gadzilla666 wrote:

Maybe. But maulerfiends and the other dinobots are fething eyesores. Same with the klos. Why would you prefer it over the hellforged super heavys if they had sane prices?


I kind of like them. There's something about the KLoS, too, that just makes me want one. Just the over top top primal nature of it, I guess.


Primal ain't the word.


It is about as Warhammer as you can get. The whole concept has existed since like... 3rd?
   
Made in us
Norn Queen






ccs wrote:
 Lance845 wrote:
Racerguy180 wrote:
Sounds boring


It sounds reasonable. What the hell is the point in having 40 options if only 2 of them are viable?


$$ for GW. Coolness factor for my models. Continued use of models I've all ready got.
Look, if I'm willing to pay for options you consider useless & GW/FW is willing to make, stock, and sell them to me? What's your beef in that process?


The neat bit you already have becomes a counts as BLANK. You don't need 5 different power weapon stats. You need a single power weapon profile and then you can model whatever the hell you want on your dudes to look however you want.

My beef is this bloat of units and options is what makes the game impossible to balance and causes disruptions from the rules like people bitch about all the time because the devs can't reference every rule for every crap thing that has ever existed for over 30 years every time they make new stuff. Trim the fat. Make the game functional with a concise good list of options that have a clear design goal and clear direction and synergy instead of cramming every crap thing onto a pile and hoping it looks like anything. Everyones game gets better, including yours, when it's made into a good concise and directed well designed set of units and options with strengths and weaknesses. Not 9 different dread with 2 of them making the other 7 obsolete.

All of which is moot to argue. OBVIOUSLY Primaris are going to, at some point, completely replace old marines. Again, all the old marine bloat will be gone in a single fell swoop when that happens. You have a couple more units (primaris flyer and bikes and melee) and some more chapter specific characters and then the old marines are ripe to get the axe. All those options go straight to legends when it's done. Good riddance.

This message was edited 2 times. Last update was at 2020/02/18 08:02:19



These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in ch
The Dread Evil Lord Varlak





 Daedalus81 wrote:
Not Online!!! wrote:
 Daedalus81 wrote:
Gadzilla666 wrote:

Maybe. But maulerfiends and the other dinobots are fething eyesores. Same with the klos. Why would you prefer it over the hellforged super heavys if they had sane prices?


I kind of like them. There's something about the KLoS, too, that just makes me want one. Just the over top top primal nature of it, I guess.


Primal ain't the word.


It is about as Warhammer as you can get. The whole concept has existed since like... 3rd?


I am talking about the KLoS, and not the bots, they are okay, but the KLoS, no just no.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Decrepit Dakkanaut





Not Online!!! wrote:

I am talking about the KLoS, and not the bots, they are okay, but the KLoS, no just no.


Yea we're referencing the same thing. There's some concept art for it from way back similar to the below. It just tickles my nostalgia bone.

Spoiler:

This message was edited 1 time. Last update was at 2020/02/18 07:14:55


 
   
Made in ch
The Dread Evil Lord Varlak





 Daedalus81 wrote:
Not Online!!! wrote:

I am talking about the KLoS, and not the bots, they are okay, but the KLoS, no just no.


Yea we're referencing the same thing. There's some concept art for it from way back similar to the below. It just tickles my nostalgia bone.

Spoiler:


Tbh that thing down there is a Mile off from what we got ,discounting height difference inbetween that Mile off.

This message was edited 1 time. Last update was at 2020/02/18 07:17:11


 
   
Made in us
Decrepit Dakkanaut





Nah - he was in Epic.

   
Made in ch
The Dread Evil Lord Varlak





 Daedalus81 wrote:
Nah - he was in Epic.



Where he looked decidedly better

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in au
Longtime Dakkanaut





Id really like better titan rules in general and specifically for the Eldar. They've designed to their dollar cost so warlords are way better than phantoms, despite them being much closer in ability.

Id like the Eldar to get more super heavies. How hard is it to make a new turret for the scorpion? Theyve got more dreadnoughts with more complexity than that...

   
Made in us
Fixture of Dakka




NE Ohio, USA

 Lance845 wrote:
ccs wrote:
 Lance845 wrote:
Racerguy180 wrote:
Sounds boring


It sounds reasonable. What the hell is the point in having 40 options if only 2 of them are viable?


$$ for GW. Coolness factor for my models. Continued use of models I've all ready got.
Look, if I'm willing to pay for options you consider useless & GW/FW is willing to make, stock, and sell them to me? What's your beef in that process?


The neat bit you already have becomes a counts as BLANK. You don't need 5 different power weapon stats. You need a single power weapon profile and then you can model whatever the hell you want on your dudes to look however you want.


Just like you Primaris players don't need every Primaris unit having some different version of a bolt weapon. But yet you have it. And while I think that's pointless I'm not begrudging you all your new bolt-whatsitz.

 Lance845 wrote:
My beef is this bloat of units and options is what makes the game impossible to balance and causes disruptions from the rules like people bitch about all the time because they can't reference every rule for every crap thing that has ever existed for over 30 years every time they make new stuff. Trim the fat. Make the game functional with a concise good list of options have have a clear design goal and clear direction and synergy instead of cramming every crap thing onto a pile and hoping it looks like anything.


I've got bad news for you. They will not manage to achieve this mythical "Balance" you go on about by deleting options that apparently have so little actual play difference that you've decided that there's only 2 viable options out of x.
And, being GW, they won't stop introducing more new things to fill thier pages.


 Lance845 wrote:
game gets better, including yours, when it's made into a good concise and directed well designed set of units and options with strengths and weaknesses.


Including mine huh? Let me consider that for a moment.... Nope. It has never been my experience that my games improved by removing options/units/even whole armies


 Lance845 wrote:
Not 9 different dread with 2 of them making the other 7 obsolete.


Don't know what you're talking about. I got 9 types of Dreads? Great, I've got plenty of options (all of them perfectly viable), my all dread army is functional, AND I don't have to field it the same way each time I run it.
So yeah, I need Chaplain dreads, Character dreads, regular dreads, Venerables, an Ironclad now & then, some contemptor varients, a few Furiosos, some Mortis, Deredeos, my leviathan, even that Primaris one. And soon I'll have a Tellemon. (that's 10 dread types by the way) Just depends upon the day & mood I'm in what I field.

 Lance845 wrote:
All of which is moot to argue. OBVIOUSLY Primaris are going to, at some point, completely replace old marines. Again, all the old marine bloat will be gone in a single fell swoop when that happens. You have a couple more units (primaris flyer and bikes and melee) and some more chapter specific characters and then the old marines are ripe to get the axe. All those options go straight to legends when it's done. Good riddance.


Well that's a good ways off. By the time that happens I'm willing to bet that neither of us will care. I'll likely be dead & you won't be in the game anymore (the never ending imbalance will cause you to quit)

   
Made in fi
Locked in the Tower of Amareo





Slayer-Fan123 wrote:
 Lance845 wrote:
Racerguy180 wrote:
Sounds boring


It sounds reasonable. What the hell is the point in having 40 options if only 2 of them are viable?

Exactly. Options only matter when they make sense. Can you honestly say you'd use a Power Maul for any reason? If they just disappeared as an option you'd just use them as Power Axes. Hell, who cried upon the loss of Power Lance's? Nobody!


*looks at power mauls in sisters* Yep. Still taking them over axes.

If you want to delete stuff delete the axe ;-)

This message was edited 1 time. Last update was at 2020/02/18 08:27:12


2024 painted/bought: 109/109 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

 Daedalus81 wrote:
Gadzilla666 wrote:

Maybe. But maulerfiends and the other dinobots are fething eyesores. Same with the klos. Why would you prefer it over the hellforged super heavys if they had sane prices?


I kind of like them. There's something about the KLoS, too, that just makes me want one. Just the over top top primal nature of it, I guess.

To each their own I guess. To me it looks like something from the album cover of some boring South American Sodom wannabe thrash band. And it's khorne specific so it doesn't match up well with legions that aren't khorne worshippers or that don't worship chaos period.

Why does gw think everything traitors get needs to be a fething daemon engine? The legions fielding millennia old currupted engines of war sounds so much more scary to me.

This message was edited 1 time. Last update was at 2020/02/18 09:51:15


 
   
Made in us
Consigned to the Grim Darkness





USA

Slayer-Fan123 wrote:
Can you honestly say you'd use a Power Maul for any reason?
Bloody Rose sister superiors love them-- 3+ S5 AP-2 attacks on the charge is pretty good against most targets. Or are you only referring to Marines? Yeah not much of a point for Marines, but for S3 characters they're really damn useful.

This message was edited 1 time. Last update was at 2020/02/19 22:02:50


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in ch
The Dread Evil Lord Varlak





 Melissia wrote:
Slayer-Fan123 wrote:
Can you honestly say you'd use a Power Maul for any reason?
Bloody Rose sister superiors love them-- 3+ S5 AP-2 attacks on the charge is pretty good against most targets. Or are you only referring to Marines? Yeah not much of a point for Marines, but for S3 characters they're really damn useful.


Jup any s3 units Profits from them massively.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Decrepit Dakkanaut




Not Online!!! wrote:
 Melissia wrote:
Slayer-Fan123 wrote:
Can you honestly say you'd use a Power Maul for any reason?
Bloody Rose sister superiors love them-- 3+ S5 AP-2 attacks on the charge is pretty good against most targets. Or are you only referring to Marines? Yeah not much of a point for Marines, but for S3 characters they're really damn useful.


Jup any s3 units Profits from them massively.

Well the Sisters get their own Relic Blade equivalent, with Legends offering the Eviscerator. Plus not sure why you'd buy a weapon for a Sergeant in the first place. That's like buying Infantry Sergeants a Power Weapon. It doesn't work with the squad anyway.
So that's not an argument I buy, especially when you come up with a specific scenario that's not used.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in se
Ferocious Black Templar Castellan






Sweden

What's that? Sorry, I must've imagined things, I thought you said "for any reason", but I must have misheard you due to the screeching sound from those goalposts.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in ch
The Dread Evil Lord Varlak





Slayer-Fan123 wrote:
Not Online!!! wrote:
 Melissia wrote:
Slayer-Fan123 wrote:
Can you honestly say you'd use a Power Maul for any reason?
Bloody Rose sister superiors love them-- 3+ S5 AP-2 attacks on the charge is pretty good against most targets. Or are you only referring to Marines? Yeah not much of a point for Marines, but for S3 characters they're really damn useful.


Jup any s3 units Profits from them massively.

Well the Sisters get their own Relic Blade equivalent, with Legends offering the Eviscerator. Plus not sure why you'd buy a weapon for a Sergeant in the first place. That's like buying Infantry Sergeants a Power Weapon. It doesn't work with the squad anyway.
So that's not an argument I buy, especially when you come up with a specific scenario that's not used.


Tell that my mates archon that got beaten into a pulp by a r&h commander with maul.

This message was edited 3 times. Last update was at 2020/02/19 22:42:52


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Consigned to the Grim Darkness





USA

Slayer-Fan123 wrote:
Well the Sisters get their own Relic Blade equivalent
Only on Canonesses, who don't get access to Power Mauls anyway. But I actually tend to equip my main battle canoness with a chainsword, because Beneficence is absurdly and hilariously powerful.

(edit: just to be clear, a Beneficence Canoness has a melee statline of WS2+, S4, AP-3, D2, with 7 attacks and 8 on the charge, rerolling 1s to hit (so essentially rerolling all to-hit rolls), double hits on to-hit rolls of 6, rerolling a charge die and also rerolling to-wound rolls on the charge, and additional ablative wounds from nearby Celestians. if I'm going Bloody Rose, there's no reason I wouldn't take this)
Slayer-Fan123 wrote:
with Legends offering the Eviscerator.
Even ignoring the Legends issue, superiors can't equip eviscerators.
Slayer-Fan123 wrote:
Plus not sure why you'd buy a weapon for a Sergeant in the first place.
Bloody Rose sisters gain ap-1 for all attacks in the assault phase, and an additional attack when charged/on the charge. This means those four points nets you 3 S5 AP-2 attacks hitting on WS4+ for Battle Sisters, Dominions, and Retributors. Celestians have all of that, plus they gain an additional attack and their attacks hit on 3+ and all of their to-hit rolls get rerolled if they're near a canoness. This can be further enhanced by strategems, an Imagifier with Tale of the Warrior raising Strength even further, an additional attack from a nearby Missionary or Preacher, additional hits on to-hit rolls of 6 from The Passion, and so on and so forth. And all of this is assisted in damage output by each member of the squad having +1 attack on the charge and -1ap in melee. So they actually do hit a lot harder than guardsmen.

So it's very, very worth it to give Bloody Rose superiors that expect to be up close to the enemy a power maul or power axe, but power mauls are usually better as they provide that crucial S5 against marines. Other Sororitas orders are less likely to equip it, of course, but power mauls are really beneficial to S3 imperial armies.

This message was edited 6 times. Last update was at 2020/02/19 23:45:04


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Intercessors Sargeants with Powerfist are really scary.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Decrepit Dakkanaut




 AlmightyWalrus wrote:
What's that? Sorry, I must've imagined things, I thought you said "for any reason", but I must have misheard you due to the screeching sound from those goalposts.

I never moved a goalpost. The entire justification was one particular subfaction for one faction. In their case, the Axe getting AP-3 is still just as good for a S3 model, as nobody is tackling T8 with them anyway.


Automatically Appended Next Post:
Not Online!!! wrote:
Slayer-Fan123 wrote:
Not Online!!! wrote:
 Melissia wrote:
Slayer-Fan123 wrote:
Can you honestly say you'd use a Power Maul for any reason?
Bloody Rose sister superiors love them-- 3+ S5 AP-2 attacks on the charge is pretty good against most targets. Or are you only referring to Marines? Yeah not much of a point for Marines, but for S3 characters they're really damn useful.


Jup any s3 units Profits from them massively.

Well the Sisters get their own Relic Blade equivalent, with Legends offering the Eviscerator. Plus not sure why you'd buy a weapon for a Sergeant in the first place. That's like buying Infantry Sergeants a Power Weapon. It doesn't work with the squad anyway.
So that's not an argument I buy, especially when you come up with a specific scenario that's not used.


Tell that my mates archon that got beaten into a pulp by a r&h commander with maul.

The axe will literally wound a T3 2++ model at the same rate.


Automatically Appended Next Post:
 Melissia wrote:
Slayer-Fan123 wrote:
Well the Sisters get their own Relic Blade equivalent
Only on Canonesses, who don't get access to Power Mauls anyway. But I actually tend to equip my main battle canoness with a chainsword, because Beneficence is absurdly and hilariously powerful.

(edit: just to be clear, a Beneficence Canoness has a melee statline of WS2+, S4, AP-3, D2, with 7 attacks and 8 on the charge, rerolling 1s to hit (so essentially rerolling all to-hit rolls), double hits on to-hit rolls of 6, rerolling a charge die and also rerolling to-wound rolls on the charge, and additional ablative wounds from nearby Celestians. if I'm going Bloody Rose, there's no reason I wouldn't take this)
Slayer-Fan123 wrote:
with Legends offering the Eviscerator.
Even ignoring the Legends issue, superiors can't equip eviscerators.
Slayer-Fan123 wrote:
Plus not sure why you'd buy a weapon for a Sergeant in the first place.
Bloody Rose sisters gain ap-1 for all attacks in the assault phase, and an additional attack when charged/on the charge. This means those four points nets you 3 S5 AP-2 attacks hitting on WS4+ for Battle Sisters, Dominions, and Retributors. Celestians have all of that, plus they gain an additional attack and their attacks hit on 3+ and all of their to-hit rolls get rerolled if they're near a canoness. This can be further enhanced by strategems, an Imagifier with Tale of the Warrior raising Strength even further, an additional attack from a nearby Missionary or Preacher, additional hits on to-hit rolls of 6 from The Passion, and so on and so forth. And all of this is assisted in damage output by each member of the squad having +1 attack on the charge and -1ap in melee. So they actually do hit a lot harder than guardsmen.

So it's very, very worth it to give Bloody Rose superiors that expect to be up close to the enemy a power maul or power axe, but power mauls are usually better as they provide that crucial S5 against marines. Other Sororitas orders are less likely to equip it, of course, but power mauls are really beneficial to S3 imperial armies.

Imagine thinking buying melee weapons for an 8 point model that hits on a 4+ is a good idea in any fashion to begin with.

This message was edited 2 times. Last update was at 2020/02/21 15:57:44


CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gb
Fixture of Dakka







Slayer-Fan123 wrote:
Imagine thinking buying melee weapons for an 8 point model that hits on a 4+ is a good idea in any fashion to begin with.


Imagine being so arrogant as to think that your theory outweighs other people's practical experience with their army...

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in gb
Junior Officer with Laspistol




Manchester, UK

You can buy power weapons for 4pt Guardsmen, and it can be quite effective.

The Tvashtan 422nd "Fire Leopards" - Updated 19/03/11

"Never attribute to malice that which is adequately explained by stupidity." - Hanlon's Razor 
   
Made in us
Shadowy Grot Kommittee Memba






 Daedalus81 wrote:
Gadzilla666 wrote:

Maybe. But maulerfiends and the other dinobots are fething eyesores. Same with the klos. Why would you prefer it over the hellforged super heavys if they had sane prices?


I kind of like them. There's something about the KLoS, too, that just makes me want one. Just the over top top primal nature of it, I guess.


Absolutely, I gleefully use my horrendous looking Defiler. I'm perfectly fine with my CSM being ripped from a heavy metal album cover, it's what Chaos has always been aiming to be.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

the_scotsman wrote:
 Daedalus81 wrote:
Gadzilla666 wrote:

Maybe. But maulerfiends and the other dinobots are fething eyesores. Same with the klos. Why would you prefer it over the hellforged super heavys if they had sane prices?


I kind of like them. There's something about the KLoS, too, that just makes me want one. Just the over top top primal nature of it, I guess.


Absolutely, I gleefully use my horrendous looking Defiler. I'm perfectly fine with my CSM being ripped from a heavy metal album cover, it's what Chaos has always been aiming to be.

Depends on what you consider heavy metal. Some of us prefer something on the order of Cause of Death, Lawless Darkness, or Altars of Madness to the cover of random German power metal album number 1457.

Look everyone has their own opinion on how a model looks. But daemonic units don't fit some legion's fluff, Night Lords and Alpha Legion in particular, so it's nice for those of us who care about that to have options. Right now fw is the only option for that because gw have been pushing daemon engines in their plastic line for a while now. So it would be nice if the fw units were at least kept useable.

This message was edited 1 time. Last update was at 2020/02/21 19:30:10


 
   
Made in us
Longtime Dakkanaut





Ok, having actually looked at the R&H rules now (since my Daemons of Slannesh army could use some cheap objective holders) that set of rules really needs adjusted. That gak makes the pre-PA GK rules look good.

   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

The Newman wrote:
Ok, having actually looked at the R&H rules now (since my Daemons of Slannesh army could use some cheap objective holders) that set of rules really needs adjusted. That gak makes the pre-PA GK rules look good.

Now you know why r&h players are always complaining about gw ignoring us. It's even worse if you see how good the old rules were.

Here's hoping these new books fix the army.

This message was edited 1 time. Last update was at 2020/02/21 20:30:19


 
   
 
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