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![[Post New]](/s/i/i.gif) 2020/11/08 22:34:55
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Gargantuan Gargant
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Pickled_egg wrote:Whisper it quietly but I think the Kustom Stompa may actually be competitive now.
With a few caveats;
You need to be Evil Sunz for visions in the smoke
Further to that you need a big blob of 30 ork boys to babysit the weirdboy to make the visions go off on 6+.
You then need to dump Dakka Dakka on it.
So yeah, you are spending a ton of resources, BUT having just deleted an Ad Mech army on T2 with the firepower on this thing I think its interesting.
He had 6 of the twin Lascannon chickens and a big unit of the Lost in space robots so he was geared up to kill "knights" he took 20 wounds off and then got deleted.
My rolling wasn't even that hot, the dakka dakka with full re-rolls is just very effective.
I think the price base of 850 pts is just about viable and allows you to bring enough other stuff to play the primaries.
It's only one game but it felt OP powerful.
I feel the main problem is that it heavily banks on you having first turn since you can't hide the stompa behind obscuring terrain. With how prevalent anti-tank is becoming in the current meta, I'm not sure if the Stompa will necessarily survive T1 without being brought down to its lowest bracket.
Also, given the recent buffs to Goff walkerz with the changes to Buzzgob, if I were to do a semi-competitive list that was based around a dred waaagh, what would be the best klan to go for? It was usually between Deffskullz and Tin'eads, but with the character buffs for Goffs I feel that they might worth giving a go. Also, given that it will be vehicle heavy anyways, is there any point in bringing boyz? I know grots aren't ideal at their price point but at least they're cheaper.
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This message was edited 1 time. Last update was at 2020/11/08 22:55:17
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![[Post New]](/s/i/i.gif) 2020/11/09 06:51:54
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Vehicle based armies are best off with trukk boyz in my opinion. They can't be picked off by unused anti-infantry easily and they provide you with two units for capturing primaries and scoring secondaries like linebreaker.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/11/09 07:55:05
Subject: Re:We was made ta fight an’ win! - 9th Edition Ork Tactics
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Ork Boy Hangin' off a Trukk
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On the "how to make Orks more viable" topic I hope we get a Secondary Objective like Space Wolves "Warrior's Pride" - have 2 units engaged or successfully make a charge for 3VP/Turn. It feels quite Orky, but could be something similar. I imagine Orks "thing" the roar of battle and/or speed. Say we got 2 VP for charging at least with 2 units or 3 if one was a vehicle too with a bonus of one more if we destroyed a units in the following melee phase.
The constant arms race leaves me disinterested really, but this design space is fresh.
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![[Post New]](/s/i/i.gif) 2020/11/09 09:56:31
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Growlin' Guntrukk Driver with Killacannon
Denmark
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Do you guys think that the Evil Sunz Klan Kultur is viable for infantry lists?
What about when you field Ghazzy?
I know that you give up the Goff exploding 6's in melee, and you loose out on the option to take Skarboyz, but you gain a lot of speed with the +1" to move, advance and charge, and that speed might be very important in a meta where you have to get to the objectives before the opponent does.
I'm having a 1500pts list in mind with two big blobs of Boyz on foot to take the midfield, MegaNobz and Tankbustas to take down the big stuff, and StormBoyz to take a backfield objective.
They are supported by the various supporting chars (Biggest Boss w. Killa klaw, Banner Nob, Painboy, KFF Big Mek, Weirdboy).
The plan is to make it into close combat with the Boyz as fast as possible and park on the midfield objectives. The Mega Nobz get in via tellyporta or da jump and strike at something important, depending on the opening. Otherwise they will park on an objective in cover.
The Stormboyz deepstrike and try to claim a backfield objective from the opponent.
The Tankbustas drive around in my backfield and try to take out any vehicles that threaten my Boyz the most.
I think that Evil Sunz will do a lot for this list. Perhaps even more than the Goffs Kultur could.
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![[Post New]](/s/i/i.gif) 2020/11/09 10:01:18
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Depends on how competitive you want/need to be. Goff skarboyz are what makes those lists work in tournaments, if your opponents aren't playing on tournament level, evil suns is a fine culture for them. I'd also like to point out that tank bustas rarely "drive around" a lot. They will be a priority target for any player with at least some skill and usually dead by turn 3.
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This message was edited 1 time. Last update was at 2020/11/09 10:02:20
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/11/09 10:55:29
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Growlin' Guntrukk Driver with Killacannon
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Yeah, tankbustas constantly tend to “die around” more than “drive”...
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![[Post New]](/s/i/i.gif) 2020/11/09 11:19:22
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Longtime Dakkanaut
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What if you put Tank bustas in a battlewagon?
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Hope, is the first step on the road to disappointment.
- About Dawn of War 3 |
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![[Post New]](/s/i/i.gif) 2020/11/09 11:38:01
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Growlin' Guntrukk Driver with Killacannon
Denmark
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I think a lone Battlewagon in a pure infantry list will not survive long, as every gun with respectable strength and AP will shoot at it.
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![[Post New]](/s/i/i.gif) 2020/11/09 12:01:40
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Longtime Dakkanaut
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Good point.
In an infantry based army probably not.
But i suppose in a Mek army it might. or combined arms thing.
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This message was edited 2 times. Last update was at 2020/11/09 12:13:48
Hope, is the first step on the road to disappointment.
- About Dawn of War 3 |
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![[Post New]](/s/i/i.gif) 2020/11/09 12:10:32
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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You increase the size of the crater in which the tank bustas die in
As Bonde said, single vehicles in ork infantry never have worked and probably never will. If you are running vehicles already, a forktress with tank bustas inside is a rather decent, if expensive, threat than can be paired with buggies, planes or a naut.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/11/09 12:14:44
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Longtime Dakkanaut
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Jidmah wrote:
You increase the size of the crater in which the tank bustas die in
As Bonde said, single vehicles in ork infantry never have worked and probably never will. If you are running vehicles already, a forktress with tank bustas inside is a rather decent, if expensive, threat than can be paired with buggies, planes or a naut.
yea thanks. Im running Goff but im tryng to not make full infantry armies, specially with the New Buzzgob changes i wanna try a Mek based melee army. I never got hold of tank bustas because stores never had them on stock, but i have wanted them for a while now. Not being able to get them lead me to find - AP units in other places such as my free Grot tanks (free from kromlech) with KMB, my Mek Gun and my newly acquired Killa Kanz with rokkits.
To that i also have a question, its about the stratagem "Dreaded death machine".
Use this Stratagem in the Fight phase, when a DEFF DREADS unit from your army is chosen to fight with. Until the end of the phase, each time an enemy model is destroyed as a result of an attack made by that unit, you can immediately make an additional attack against the same target using the same weapon. These additional attacks cannot themselves generate any further attacks.
So if i kill someone, and i generate an extra hit, can that extra hit still proc Goff exploding 6's? Because i run Goff so that kind of becomes important for me to know.
Im guessing you cant generate extra hits by kills to stop the sequence from being endless, but i hope i still get to proc my extra hits on Goff 6's.
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This message was edited 4 times. Last update was at 2020/11/09 12:20:48
Hope, is the first step on the road to disappointment.
- About Dawn of War 3 |
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![[Post New]](/s/i/i.gif) 2020/11/09 12:57:49
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Waaagh! Ork Warboss
Italy
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Battlewagon carrying shooty units died with the transition between AV to T. Now T8 is huge compared to T7 and for the same cost of a BW you can fit two trukks (which also saves you a HS slot) which are better than a single wagon in any possible way to carry your bustas/gitz.
T6 and T7 are exactly the same against pretty much every anti tank weapon, 2x10W is better than 1x16W, and two bodies means better split fire and range coverage.
The only downside could be the loss of a built- in 5++ that isn't available for trukks, but it's also a CP saved and having two bodies instead of one helps to waste enemy firepower by overkilling the trukk, which combined to the +4W and the Ramshakle rule counters the lack of the Forktress upgrade. Trukks can also easily benefit from a KFF.
Keep your BW for carrying melee units: you'll be T8 and your only worhty weapon (the rolla) may have some synergy with the unit(s) embarked.
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![[Post New]](/s/i/i.gif) 2020/11/09 13:17:42
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Vehicles of all kinds mix well, so units like bonebreakers (with MANz inside), dreads, scrapjets and nauts are good choices to go with buzzgob as they benefit from the extra hits goffs get. The nauts are especially vicious, as you get three hit rolls per attack, and each six turns into another three hit rolls. Mix those with evergreens like SJD and burna bommers and you'll get yourself a propper goff mek army.
As for tank bustas, you don't need the models - they are nothing but boyz with rokkits so just grab all those rokkits from your boyz sprues and build some yourself. For bomb squigs you can either get an AoS squigs box, or buy some third parts (kromlech has some cool ones). I'd bet the majority of tank bustas being played are not from the GW box.
Concerning the dreaded death machine: You can generate extra hits from both the stratagem and the culture, but any extra attack can never generate more attacks in any way. So every base attack can generate a maximum of two additional attacks, one from rolling a six and one from killing something.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/11/09 13:23:45
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Waaagh! Ork Warboss
Italy
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I made all my bombsquigs by using the squighounds bitz from the gretchins' kit. Just remove the Runtherd's arm, glue one of the backpacks with bombs from the boyz or nobz kit and add a 25mm base. Done. Cheap (you just need to buy a few 25mm bases) and extremely easy to do.
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![[Post New]](/s/i/i.gif) 2020/11/09 14:01:21
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Growlin' Guntrukk Driver with Killacannon
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Except Stompa, any big vehicle from our army dies in one turn, if opponent wants. I tried riding tankbustas couple of times and you can' t save them by better vehicle. You can safe them by redundancy - take 2 smaller squads in 2 trukks - or by deepstrike - full squad of bad moons tankbustas with more dakka and shooting twice have almost enought dakka. ..... And die in next turn.
Unless you shoot down all major anti infantry weapons before they come. But it' s very theoryhammer...
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![[Post New]](/s/i/i.gif) 2020/11/09 14:20:11
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Grovelin' Grot Rigger
Poland
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I think BS has some stats updated for FW.
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![[Post New]](/s/i/i.gif) 2020/11/09 14:37:26
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Can confirm, also doesn't seem to have an obvious errors. Just keep in mind that some units have been removed and are therefore no longer legal to play until there is a legends update for them. Automatically Appended Next Post: Pickled_egg wrote:Whisper it quietly but I think the Kustom Stompa may actually be competitive now.
With a few caveats;
You need to be Evil Sunz for visions in the smoke
Further to that you need a big blob of 30 ork boys to babysit the weirdboy to make the visions go off on 6+.
You then need to dump Dakka Dakka on it.
I thought about this and came to the conclusion that you might be right. If you get a lifta-droppa arm for one side and the deff-kannon/gatler/rokkit arm (+ kustom job) for the other, there is a chance to actually get your points worth of shooting out of the big guy, and it doesn't care for degrading anymore.
I might skip the belly gun though, even with re-rolls it hardly feels like something worth 50 points.
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This message was edited 1 time. Last update was at 2020/11/09 14:53:30
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/11/09 14:59:12
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Growlin' Guntrukk Driver with Killacannon
Denmark
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Is the Korkscrew Kustom job good enough to field multiple Scrapjets? Or would it be better to field a mix of Scrapjets and Shokk Dragstas to have the option for mortal wounds both in CC and at range?
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![[Post New]](/s/i/i.gif) 2020/11/09 15:08:25
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Big Mek in Kustom Dragster with Soopa-Gun
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Legends stuff are up.
Funnily enough, they nerfed the chinork quite substantially AND shunted it to legends. Thats just low, man.
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2020/11/09 15:13:37
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Longtime Dakkanaut
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Regarding not bringing mixes armies (IE going all-tanks or all-infantry), I wonder if theres one build which could work...
Footslogging MANs escorting scary vehicles
MANS need anti-tank to bring them down reliably. But if the opponent is faced with T8 units (bonebreakas and gorkanaughts), then they will either waste their AT on the vehicles, letting MANs make it to their lines intact, or they will direct the AT guns at MANs and the scary vehicles will make it.
I guess I'm saying that MANs are more like vehicles than infantry...
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![[Post New]](/s/i/i.gif) 2020/11/09 16:28:33
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Vineheart01 wrote:Legends stuff are up.
Funnily enough, they nerfed the chinork quite substantially AND shunted it to legends. Thats just low, man.
On the upside they gave some of the old ork legend models point values now, so you can use them in matched play again. Automatically Appended Next Post: some bloke wrote:Regarding not bringing mixes armies (IE going all-tanks or all-infantry), I wonder if theres one build which could work...
Footslogging MANs escorting scary vehicles
MANS need anti-tank to bring them down reliably. But if the opponent is faced with T8 units (bonebreakas and gorkanaughts), then they will either waste their AT on the vehicles, letting MANs make it to their lines intact, or they will direct the AT guns at MANs and the scary vehicles will make it.
I guess I'm saying that MANs are more like vehicles than infantry...
MANz, mek guns and planes are the few (non-character) units that work in any kind of list.
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This message was edited 1 time. Last update was at 2020/11/09 16:31:27
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/11/09 16:52:57
Subject: Re:We was made ta fight an’ win! - 9th Edition Ork Tactics
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Rampagin' Boarboy
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Hi gang, I've updated my wagon list somewhat.
I've finally moved up to 2000 points and so far I really like the list. Please let me know what you think. Link to the Dakka thread is in the spoilers.
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![[Post New]](/s/i/i.gif) 2020/11/09 17:12:33
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Regular Dakkanaut
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How much does a kustom stompa with all gunz cost (including belly gun and lifts gun) there's technically only points in the Ork codex for supa rokkits (5 points previously per rocket but now it's just a normal weapon) and no points any where for "kustom supa rokkits)
I'm estimating 925 which would allow you to put it and a kff mek into reserve for 5 cp. If you were so inclined. Any clarity would be appreciated
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![[Post New]](/s/i/i.gif) 2020/11/09 17:29:44
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Kustom stompa is 800 in any configuration unless you buy stompa klaws (20 each) or a belly gun (50). So the aforementioned stompa with lifta-droppa (essentially a mega-smasha gun now), deff cannon, gattler and supa-rokkits is 800.
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This message was edited 1 time. Last update was at 2020/11/09 17:30:41
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/11/09 18:42:15
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Regular Dakkanaut
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Jidmah wrote:Kustom stompa is 800 in any configuration unless you buy stompa klaws (20 each) or a belly gun (50).
So the aforementioned stompa with lifta-droppa (essentially a mega-smasha gun now), deff cannon, gattler and supa-rokkits is 800.
Legend, thanks for clearing that up dude.
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![[Post New]](/s/i/i.gif) 2020/11/09 19:05:51
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Stabbin' Skarboy
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Vineheart01 wrote:Legends stuff are up.
Funnily enough, they nerfed the chinork quite substantially AND shunted it to legends. Thats just low, man.
Oddly Zhadsnark is T6 where as the Biker Boss is T7, so Im gonna guess the Warboss will be brought down a toughness as it doesnt really make sense why he is T7 right now anyway.
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How many kans can a killa kan kill if a killa kan can kill kans? |
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![[Post New]](/s/i/i.gif) 2020/11/09 19:16:16
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Maybe Warbosses go to T6 in general? There is a lot of stuff scattered around the book and the legend rules that seems to only make sense with the new codices, for example the WALKER keyword.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/11/09 19:17:42
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Big Mek in Kustom Dragster with Soopa-Gun
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quite frankly i am positive they intentionally make Legends stuff bad so nobody uses them.
Everything in legends and i mean EVERYTHING is disgustingly overpriced or have oddly low statlines. Zhad is probably T6 to deter people from wanting to use him.
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2020/11/09 19:24:59
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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He did get a better aura though and he can finally advance and charge again.
I wouldn't read too much into him just staying the same he used to be.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/11/09 19:36:27
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
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Growlin' Guntrukk Driver with Killacannon
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Legends of FW are obviously overpriced, underpowered and full of bugs. Battlefortres does not have a single word about its weapons so the sheet seems to be useless. Either some stupid grots made a mess, or I miss something. But the same problem have also the other armies, so I guess, it' s a grot work.
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This message was edited 1 time. Last update was at 2020/11/09 19:36:55
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