Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2021/07/11 06:58:24
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Fresh-Faced New User
|
Vineheart01 wrote:More than likely they go a Speedfreek route.
Snakebites has a generic trait, possibly lackluster, but Beast Snaggas get doubledipping duty.
Though i'd be surprised if snakebites remain just a 6+++. Given how loud the comments were that its totally worthless lol
All I've heard so far for rumors is that snakebikes get the perma transhuman. It would make sense considering its been a pretty common trend so far ( SM strat, DA, Admech lucius WLT, DE coven, and sisters strat).
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/11 08:38:21
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Dakka Veteran
|
my biggest fear so far is transport restrictions cause of keywords, meaning the snagga guyz wont be able embark on normal transports and boyz cant embark on the slide...
for me... that would feth up this new codex and all the nice releases BIG TIME
EDIT:
gungo wrote:
The hunter rig/chariot is meh…
The great white beast rider is named snakebite so won’t see the table unless major changes!
its a dual kit, so you there definitely will be a generic beast snagga boss on squig, which you can play him as
EDIT:
also bummer that we didnt got any new rules leaked
|
This message was edited 3 times. Last update was at 2021/07/11 08:43:51
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/11 08:56:44
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Dakka Veteran
Vihti, Finland
|
Well I kinda still hope that if you go with shooty option you can still throw bucket full of dice at your opponent.
Also, in the preview they said that deffkoptas can be armed with dakkaguns. Which can mean nothing.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/11 09:44:27
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Ork Admiral Kroozin Da Kosmos on Da Hulk
|
The box also was announced to be on pre-order next Saturday, so we will have our new codex in two weeks.
|
This message was edited 1 time. Last update was at 2021/07/11 09:46:37
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/11 10:15:02
Subject: Re:We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Battlewagon Driver with Charged Engine
|
Even if you don't want to splurge on the limited edition box i'm fairly certain that it'll be copied/piced to heck and back in a day or so. Hell I'd happily pass along any pages anyone wanted. Cause orks are the only army i'd bother to get the spec editions of.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/11 10:43:24
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Krazy Grot Kutta Driva
|
we'll probably have leaks next Saturday and full print Sunday, like with Sisters.
Seeing what they did to AdMech and Drukhari, I'm not sure what will happen
|
Orks 5000p |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/11 11:30:27
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Growlin' Guntrukk Driver with Killacannon
|
Well, I' m not a fan of Sneakebites and all of this AOS vibe in 40K… but…. Then I found, all this dyno stuff can be repleaced with AdMech components - kick out the white shark and use the Ballistarius type of feets!!!
Conversions incomming!
|
This message was edited 1 time. Last update was at 2021/07/11 11:30:52
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/11 12:25:31
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Ork Admiral Kroozin Da Kosmos on Da Hulk
|
Most of the stuff is ok, but doesn't hype me. The only models I'm not too fond of are the sled and the beast boss on foot, both kind of look like 80s action toys.
Luckily, the best wife in the world got me a gargantuan squiggoth for my birthday, so if the sleds get awesome rules, all I need to do is put the proper armament on the howdah and run it as counts-as.
|
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/11 12:37:14
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Waaagh! Ork Warboss
Italy
|
I think all the upcoming orks, including those that were previously showed like the snaggas, are godawful except Kommandos and Deffkoptas, which I consider awesome. I don't mind Boyz but there needs to be a chance of building 30 models with the same loadout that look reasonably unique to convince me.
The huge thing on oval base is definitely one of the worst looking models ever produced by GW.
I hope already existing units are going to be ok in the new codex as no way I'm gonna buy the new stuff.
|
This message was edited 1 time. Last update was at 2021/07/11 12:39:05
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/11 13:05:12
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Krazy Grot Kutta Driva
|
GreenTidePackers wrote: Vineheart01 wrote:More than likely they go a Speedfreek route.
Snakebites has a generic trait, possibly lackluster, but Beast Snaggas get doubledipping duty.
Though i'd be surprised if snakebites remain just a 6+++. Given how loud the comments were that its totally worthless lol
All I've heard so far for rumors is that snakebikes get the perma transhuman. It would make sense considering its been a pretty common trend so far ( SM strat, DA, Admech lucius WLT, DE coven, and sisters strat).
I think that would be logic as Snaggas rush vehicles and T5 is not enough
Anyways, Snaggas will be more expensive thna normal. boyz and Im not sure it will be worth the points for a 6++
|
This message was edited 1 time. Last update was at 2021/07/11 13:06:08
Orks 5000p |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/11 13:18:44
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Big Mek in Kustom Dragster with Soopa-Gun
|
The fear for transport rules is legit since GW did that to marines and it caused all sorts of headaches and angry marine players.
The one hope we have is they didnt reveal anything that could be a transport. The Kill Rig looks to just be a gun boat or a Wurrboy tower.
|
An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/11 13:43:48
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Dakka Veteran
|
Vineheart01 wrote:The fear for transport rules is legit since GW did that to marines and it caused all sorts of headaches and angry marine players.
The one hope we have is they didnt reveal anything that could be a transport. The Kill Rig looks to just be a gun boat or a Wurrboy tower.
they said in the preview, the boat can be used as a transport (no wurrboy on top but a harpoon style missle and no gun on front) and that it fits 15 "beast-snaggas" :/
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/11 14:00:55
Subject: Re:We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Yellin' Yoof on a Scooter
|
To me it appears that on the Hunta Rig the flat space above the Beastie could be used for transport capacity. Suspect this as the Killa Rig model has a gun placement in the same place while nothing is here for the Hunta Rig.
Using GW spatial calculations (as observed from Battlewagons, Gorkanaut, Trukk, etc.) would estimate a transport capacity of at least 10.
|
Da Groxx, WarBoss of the Da Aff-Kicka Korps (DAKK) |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/11 14:52:13
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Ork Admiral Kroozin Da Kosmos on Da Hulk
|
As RedNoak said, they confirmed the harpoon sled to be a transport for 15 beast snaggas. Let's hope this doesn't mean that beast snaggas can't ride regular transports.
|
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/11 17:01:24
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Longtime Dakkanaut
|
Jidmah wrote:The box also was announced to be on pre-order next Saturday, so we will have our new codex in two weeks. So much for "orktober" releases. But i really hate that only beastsnaggas can ride those rigs. I think all the models look pretty cool, and i like the rig as well. Its just greed, i would assume, is the reason for why only beast snaggas can ride those rigs. And thats stupid
|
This message was edited 1 time. Last update was at 2021/07/11 17:25:24
Hope, is the first step on the road to disappointment.
- About Dawn of War 3 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/11 18:29:32
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Ork Admiral Kroozin Da Kosmos on Da Hulk
|
Keep in mind that Warhammer Community has been wrong on these kind of things as often as they were right, so let's not cry about the sky falling just yet.
|
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/11 19:18:33
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Longtime Dakkanaut
|
Jidmah wrote:Keep in mind that Warhammer Community has been wrong on these kind of things as often as they were right, so let's not cry about the sky falling just yet. but i fail to see how they would implement that. I mean if they say, that only beast snaggas can ride the rigs, would they make a work around for normal boys to be able to ride it? DOnt get me wrong i remain hopeful, and regardless, the new miniatures, i really like them. but i really dont hope they pull some gak like what they pulled with the space marines with sudden transports not being able to transport specific types of space marines, just because
|
This message was edited 1 time. Last update was at 2021/07/11 19:19:19
Hope, is the first step on the road to disappointment.
- About Dawn of War 3 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/11 19:30:16
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Ork Admiral Kroozin Da Kosmos on Da Hulk
|
We all hope that. We also all know that it's not beyond GW to pull stuff like this.
As for the how - just look at the rules for rhinos and impulsors.
|
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/12 08:20:05
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Mekboy Hammerin' Somethin'
|
GreenTidePackers wrote: Vineheart01 wrote:More than likely they go a Speedfreek route.
Snakebites has a generic trait, possibly lackluster, but Beast Snaggas get doubledipping duty.
Though i'd be surprised if snakebites remain just a 6+++. Given how loud the comments were that its totally worthless lol
All I've heard so far for rumors is that snakebikes get the perma transhuman. It would make sense considering its been a pretty common trend so far ( SM strat, DA, Admech lucius WLT, DE coven, and sisters strat).
They get perma transhuman against strengh 7 or less. My source is fairly reliable but not 100% so take this with a rather small amount of salt
|
Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/12 08:28:30
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Longtime Dakkanaut
|
addnid wrote:GreenTidePackers wrote: Vineheart01 wrote:More than likely they go a Speedfreek route. Snakebites has a generic trait, possibly lackluster, but Beast Snaggas get doubledipping duty. Though i'd be surprised if snakebites remain just a 6+++. Given how loud the comments were that its totally worthless lol All I've heard so far for rumors is that snakebikes get the perma transhuman. It would make sense considering its been a pretty common trend so far ( SM strat, DA, Admech lucius WLT, DE coven, and sisters strat). They get perma transhuman against strengh 7 or less. My source is fairly reliable but not 100% so take this with a rather small amount of salt If it turns out to be true, that would be fething insane. permanent transhuman for snakebites? So even armies shooting out a ton of shots with +1 to wound wouldnt mean gak as they always only ever wound on 4s? I should start snakebiti-fy my ork army..
|
This message was edited 2 times. Last update was at 2021/07/12 08:29:59
Hope, is the first step on the road to disappointment.
- About Dawn of War 3 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/12 09:02:03
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Mekboy Hammerin' Somethin'
|
Strengh 8 and 9 etc . would still wound on 3s since tougness 5 (2s with a +1 mod)
My fear, (if snakebite strengh 7 transhuman is true) is that boyz (regardless of their klan) will end up at 10 points per model.
Perhaps it will be a transhuman that doesn't work on "to wound modifiers". I have no info on this (but it would be weird as no trasnhuman rule so far has excluded "to wound modifiers"
|
This message was edited 2 times. Last update was at 2021/07/12 11:37:51
Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/12 09:40:21
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Growlin' Guntrukk Driver with Killacannon
|
Pre-order next saturday and delivery in october. I still believe! Just finished fullpaint on my last list, I wanna enjoy it for few weeks at least!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/12 10:14:21
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Regular Dakkanaut
|
Wouldn't it be like the current flashgitz? where transports can carry up to x Flash Gitz or boys? I feel like the snaggas will be another kind of unit where it can be taken into detachments of different klanz without preventing the detachment getting benefits but they wont gain any unless its a snakebites detachment Automatically Appended Next Post: That being said I didnt really look at the rules yet... I kinda rely on this thread for any news
|
This message was edited 1 time. Last update was at 2021/07/12 10:15:18
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/12 10:51:18
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Ork Admiral Kroozin Da Kosmos on Da Hulk
|
pepi55 wrote:Wouldn't it be like the current flashgitz? where transports can carry up to x Flash Gitz or boys? I feel like the snaggas will be another kind of unit where it can be taken into detachments of different klanz without preventing the detachment getting benefits but they wont gain any unless its a snakebites detachment
Automatically Appended Next Post:
That being said I didnt really look at the rules yet... I kinda rely on this thread for any news
They will be more like speed freeks, so you will have goff beast snaggas, deffskulls beastsnaggas, snakebite beastsnaggas and so on. It's just likely that snakebites get something like "BEAST SNAGGA INFANTRY and BEASTS get 5+ FNP instead of 6+"
|
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/12 11:20:23
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Regular Dakkanaut
|
Jidmah wrote:pepi55 wrote:Wouldn't it be like the current flashgitz? where transports can carry up to x Flash Gitz or boys? I feel like the snaggas will be another kind of unit where it can be taken into detachments of different klanz without preventing the detachment getting benefits but they wont gain any unless its a snakebites detachment
Automatically Appended Next Post:
That being said I didnt really look at the rules yet... I kinda rely on this thread for any news
They will be more like speed freeks, so you will have goff beast snaggas, deffskulls beastsnaggas, snakebite beastsnaggas and so on. It's just likely that snakebites get something like "BEAST SNAGGA INFANTRY and BEASTS get 5+ FNP instead of 6+"
Well,, whatever it is, im pretty hype for the new codex if any of the last ones are an indication of the overall balance (I understand that most if not all units are balanced to be playable for other factions).
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/12 11:46:01
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Longtime Dakkanaut
|
addnid wrote:Strengh 8 and 9 etc . would still wound on 3s since tougness 5 (2s with a +1 mod)
My fear, (if snakebite strengh 7 transhuman is true) is that boyz (regardless of their klan) will end up at 10 points per model.
Perhaps it will be a transhuman that doesn't work on "to wound modifiers". I have no info on this (but it would be weird as no trasnhuman rule so far has excluded "to wound modifiers"
sure. but attacking snakebite boys with strength 8 weapons is a terrible choice of targets
|
Hope, is the first step on the road to disappointment.
- About Dawn of War 3 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/12 11:52:50
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Mekboy Hammerin' Somethin'
|
Beardedragon wrote: addnid wrote:Strengh 8 and 9 etc . would still wound on 3s since tougness 5 (2s with a +1 mod)
My fear, (if snakebite strengh 7 transhuman is true) is that boyz (regardless of their klan) will end up at 10 points per model.
Perhaps it will be a transhuman that doesn't work on "to wound modifiers". I have no info on this (but it would be weird as no trasnhuman rule so far has excluded "to wound modifiers"
sure. but attacking snakebite boys with strength 8 weapons is a terrible choice of targets
Nothing will be really good to shoot at snakebites, aside from s5 weapons (not that common for now). A good argument for expensive (PPModel wise) boyz :(
|
This message was edited 1 time. Last update was at 2021/07/12 11:53:08
Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/12 12:03:48
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Longtime Dakkanaut
|
addnid wrote:Beardedragon wrote: addnid wrote:Strengh 8 and 9 etc . would still wound on 3s since tougness 5 (2s with a +1 mod)
My fear, (if snakebite strengh 7 transhuman is true) is that boyz (regardless of their klan) will end up at 10 points per model.
Perhaps it will be a transhuman that doesn't work on "to wound modifiers". I have no info on this (but it would be weird as no trasnhuman rule so far has excluded "to wound modifiers"
sure. but attacking snakebite boys with strength 8 weapons is a terrible choice of targets
Nothing will be really good to shoot at snakebites, aside from s5 weapons (not that common for now). A good argument for expensive (PPModel wise) boyz :(
but if only snakebites gets this transhuman stuff then every other boy type will just be over priced :( I guess we will have to see.
But yea i hope that maybe there can be some sort of WAAAGH! mechanic. Maybe something we can toggle on at the start of a round or something. Im really looking forward to the codex. But im also slightly sad as i just made an army composition that i have not lost with at all. And i wanted to see how far i could take it! the new codex will probably be out before the next tournement i can attend.
|
Hope, is the first step on the road to disappointment.
- About Dawn of War 3 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/12 12:10:07
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Ork Admiral Kroozin Da Kosmos on Da Hulk
|
That S7 transhuman sound rather terrbile to me. It never affects anything but S6 and S7 weapons, so if your opponent has none of those, your trait simply does nothing.
|
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/07/12 12:26:26
Subject: We was made ta fight an’ win! - 9th Edition Ork Tactics
|
 |
Waaagh! Ork Warboss
Italy
|
Yeah, and S6/7 aren't even easy to spam or available to all armies.
Drukhari for example have only Shredders that match that profile, the typical anti infantry weapons are S4/S5 or poison.
I love spamming Assault Cannons with my SW though, I typically start with 48 shots at BS3+ on the table.
|
This message was edited 1 time. Last update was at 2021/07/12 12:27:31
|
|
 |
 |
|