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![[Post New]](/s/i/i.gif) 2020/10/04 14:41:38
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Chalice-Wielding Sanguinary High Priest
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Not sure if the link ever even changes? When they do a live battle report, it's saved (including the live chat) as an upload.
https://www.youtube.com/watch?v=SFP9V5xeIEg
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"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch |
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![[Post New]](/s/i/i.gif) 2020/10/04 14:57:25
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Longtime Dakkanaut
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Usually a dead time between the stream and youtube allowing you to watch it as a video but otherwise I believe it's just always their if they tick the option during the setup of the stream.
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![[Post New]](/s/i/i.gif) 2020/10/04 15:05:37
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Locked in the Tower of Amareo
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Tabletob titans channei where you can find all except the new tuesday games for premium users
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/10/04 15:17:17
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Ancient Ultramarine Venerable Dreadnought
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Insularum wrote: Coolyo294 wrote:So for the relic terminators, did tartaros and cataphractii armor get flattened into one generic terminator profile or did they retain their unique characteristics?
They are one generic unit now, with standard terminator profile, tartaros is not fast, cataphractii is not slow or more durable. They can be equiped with any combo of stuff from the plastic GW kits, no FW 30k options and still no tele homer though. I think cataphractii captain is gone too although not 100% on that.
Looks like reaper cannon is now ap2 and claws are +1 attack each, not just for a pair. Looks like the only really advantage these have other generic terminators is mixing claws and guns, or putting a x2 str weapon on the sarge.
Aw, that stings I have 15 cataphractii I like to run that got a lot of mileage out of their 4++ save.
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Iron Warriors 442nd Grand Battalion: 10k points |
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![[Post New]](/s/i/i.gif) 2020/10/04 15:24:31
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Longtime Dakkanaut
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Interesting of note, new Veil of Darkness let's you use it during the move phase, and not just the end of movement phase. Not sure if that actually changes anything or not.
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![[Post New]](/s/i/i.gif) 2020/10/04 15:34:04
Subject: Necron and Space Marine Codex and upcoming releases discussion
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The Marine Standing Behind Marneus Calgar
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Coolyo294 wrote:Insularum wrote: Coolyo294 wrote:So for the relic terminators, did tartaros and cataphractii armor get flattened into one generic terminator profile or did they retain their unique characteristics?
They are one generic unit now, with standard terminator profile, tartaros is not fast, cataphractii is not slow or more durable. They can be equiped with any combo of stuff from the plastic GW kits, no FW 30k options and still no tele homer though. I think cataphractii captain is gone too although not 100% on that.
Looks like reaper cannon is now ap2 and claws are +1 attack each, not just for a pair. Looks like the only really advantage these have other generic terminators is mixing claws and guns, or putting a x2 str weapon on the sarge.
Aw, that stings I have 15 cataphractii I like to run that got a lot of mileage out of their 4++ save.
I’ve got mixed feelings on the relic terminators.
I build my Tartaros from the BoP box with a mixed loadout that is legal in 30k, but when they got around to publishing the 40k rules, was not. Of course, it’s a mixed load that made more sense in 7th, but at least I can field them now. Big plus, they have just been collecting dust.
My capheracts were built 2xLC on all of them. I figured with the 4++ I could get away from the need for SSs (and just taking normal assault terminators), and with all the re-rolls to wound, get some work done. They just got a bit squishier. Of course, with the new rules for LC, they also got a lot more blendery. And a 2+ save is worth a bit more then it did in prior editions. The drop in the invuln will mater when facing -3 AP stuff, which covers a few things. And they got a little faster.
If I were to build them again today, it would be different. But C’est La vie.
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![[Post New]](/s/i/i.gif) 2020/10/04 15:43:25
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Longtime Dakkanaut
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This right here is what annoys me... marines get the exact same relic but better.... theirs gives +1 T, +1 W, AND an automatic 2+ save. But for any other race? No.
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![[Post New]](/s/i/i.gif) 2020/10/04 15:50:03
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Longtime Dakkanaut
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Also TabletopTitans are doing a codex Marines revirw today in 3 hours. I think that will be more telling as they have had a bit more time and are able to call out tmthe changes directly.
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![[Post New]](/s/i/i.gif) 2020/10/04 15:54:56
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Chaplain with Hate to Spare
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That new Gravis Captain seems like a good choice for making a Chapter Master. Give him the relic that boosts his Toughness and Wounds and a 2+ Save, then aim for a Warlord trait that increases durability like Iron Resolve or Stubborn Heroism (if an Imperial Fist), and you have yourself a T6, W9, 2+/4++/6+++ Captain that lets you allow one unit with in 6" reroll everything. Not bad.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2020/10/04 16:00:37
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Nihilistic Necron Lord
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casvalremdeikun wrote:That new Gravis Captain seems like a good choice for making a Chapter Master. Give him the relic that boosts his Toughness and Wounds and a 2+ Save, then aim for a Warlord trait that increases durability like Iron Resolve or Stubborn Heroism (if an Imperial Fist), and you have yourself a T6, W9, 2+/4++/6+++ Captain that lets you allow one unit with in 6" reroll everything. Not bad.
Salamander for T8, W8, 2+/4++, and ignore -1AP
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![[Post New]](/s/i/i.gif) 2020/10/04 16:14:32
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Haemonculi Flesh Apprentice
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nintura wrote:This right here is what annoys me... marines get the exact same relic but better.... theirs gives +1 T, +1 W, AND an automatic 2+ save. But for any other race? No.
The marine relic is for the chapter master upgrade only though, so its not an entirely fair comparison.
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![[Post New]](/s/i/i.gif) 2020/10/04 16:17:20
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Courageous Space Marine Captain
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I really wish there was just a regular relic giving +1 W and T that everyone could take as that would be a perfect way to make gravis versions of characters who do not have that armour option.
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![[Post New]](/s/i/i.gif) 2020/10/04 16:19:37
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Locked in the Tower of Amareo
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AduroT wrote: casvalremdeikun wrote:That new Gravis Captain seems like a good choice for making a Chapter Master. Give him the relic that boosts his Toughness and Wounds and a 2+ Save, then aim for a Warlord trait that increases durability like Iron Resolve or Stubborn Heroism (if an Imperial Fist), and you have yourself a T6, W9, 2+/4++/6+++ Captain that lets you allow one unit with in 6" reroll everything. Not bad.
Salamander for T8, W8, 2+/4++, and ignore -1AP
Funny how he's tougher than mbt
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/10/04 16:31:55
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Chaplain with Hate to Spare
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AduroT wrote: casvalremdeikun wrote:That new Gravis Captain seems like a good choice for making a Chapter Master. Give him the relic that boosts his Toughness and Wounds and a 2+ Save, then aim for a Warlord trait that increases durability like Iron Resolve or Stubborn Heroism (if an Imperial Fist), and you have yourself a T6, W9, 2+/4++/6+++ Captain that lets you allow one unit with in 6" reroll everything. Not bad.
Salamander for T8, W8, 2+/4++, and ignore -1AP
Oh dang! I like it. I suppose one could use the regular Gravis Captain, but this one has a better shooting profile. So you trade some better shooting for the ability to punch a hole in a tank. That's a fair trade.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2020/10/04 16:55:05
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Nihilistic Necron Lord
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casvalremdeikun wrote: AduroT wrote: casvalremdeikun wrote:That new Gravis Captain seems like a good choice for making a Chapter Master. Give him the relic that boosts his Toughness and Wounds and a 2+ Save, then aim for a Warlord trait that increases durability like Iron Resolve or Stubborn Heroism (if an Imperial Fist), and you have yourself a T6, W9, 2+/4++/6+++ Captain that lets you allow one unit with in 6" reroll everything. Not bad.
Salamander for T8, W8, 2+/4++, and ignore -1AP
Oh dang! I like it. I suppose one could use the regular Gravis Captain, but this one has a better shooting profile. So you trade some better shooting for the ability to punch a hole in a tank. That's a fair trade.
If you want to punch holes in tanks (my Gravis Captain is named King Bradley for a reason) you can spend some CP to give him a second Warlord Trait for so his sword is S7 and his fist is S10.
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![[Post New]](/s/i/i.gif) 2020/10/04 16:56:17
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Decrepit Dakkanaut
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Red Corsair wrote: nintura wrote:This right here is what annoys me... marines get the exact same relic but better.... theirs gives +1 T, +1 W, AND an automatic 2+ save. But for any other race? No.
The marine relic is for the chapter master upgrade only though, so its not an entirely fair comparison.
It absolutely IS a fair comparison because the Weave has restrictions too.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2020/10/04 17:00:28
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Ultramarine Chaplain with Hate to Spare
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Tartaros and Cataphractii were combined into one unit entry, but Land Speeders were split back out to three. That's a strange decision.
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![[Post New]](/s/i/i.gif) 2020/10/04 17:04:34
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Gore-Drenched Khorne Chaos Lord
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Slayer-Fan123 wrote: Red Corsair wrote: nintura wrote:This right here is what annoys me... marines get the exact same relic but better.... theirs gives +1 T, +1 W, AND an automatic 2+ save. But for any other race? No.
The marine relic is for the chapter master upgrade only though, so its not an entirely fair comparison.
It absolutely IS a fair comparison because the Weave has restrictions too.
Infantry. Not a massive restriction really compared to "1 specific 1 per army hq you must spend 40 points extra to access".
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![[Post New]](/s/i/i.gif) 2020/10/04 17:05:39
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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![[Post New]](/s/i/i.gif) 2020/10/04 17:08:52
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Just not in Australia or Kiwiland for the Hexmark.
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![[Post New]](/s/i/i.gif) 2020/10/04 17:12:59
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Hissing Hybrid Metamorph
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Why do they keep having issues in Aus and New Zealand with characters but none of the rest? They also had trouble with the bike chaplain haha. Is our country against characters or something?
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![[Post New]](/s/i/i.gif) 2020/10/04 17:15:10
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Moustache-twirling Princeps
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Tiberius501 wrote:Why do they keep having issues in Aus and New Zealand with characters but none of the rest? They also had trouble with the bike chaplain haha. Is our country against characters or something?
I'm guessing a shipping container has gotten 'lost' somewhere...
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![[Post New]](/s/i/i.gif) 2020/10/04 17:18:05
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Chaplain with Hate to Spare
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AduroT wrote: casvalremdeikun wrote: AduroT wrote: casvalremdeikun wrote:That new Gravis Captain seems like a good choice for making a Chapter Master. Give him the relic that boosts his Toughness and Wounds and a 2+ Save, then aim for a Warlord trait that increases durability like Iron Resolve or Stubborn Heroism (if an Imperial Fist), and you have yourself a T6, W9, 2+/4++/6+++ Captain that lets you allow one unit with in 6" reroll everything. Not bad.
Salamander for T8, W8, 2+/4++, and ignore -1AP
Oh dang! I like it. I suppose one could use the regular Gravis Captain, but this one has a better shooting profile. So you trade some better shooting for the ability to punch a hole in a tank. That's a fair trade.
If you want to punch holes in tanks (my Gravis Captain is named King Bradley for a reason) you can spend some CP to give him a second Warlord Trait for so his sword is S7 and his fist is S10.
Do it. This is amazing. Yes, it is one dude and it is only in melee, but it is amazing. I am still going with the shooty dude for my Crimson Fists. Better Bolt Rifle gets more hits that way.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2020/10/04 17:19:45
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Terrifying Doombull
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Tiberius501 wrote:Why do they keep having issues in Aus and New Zealand with characters but none of the rest? They also had trouble with the bike chaplain haha. Is our country against characters or something?
They mentioned a storm last week.
Ship may have gotten damaged or just delayed.
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This message was edited 1 time. Last update was at 2020/10/04 17:21:15
Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2020/10/04 17:23:19
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Ancient Space Wolves Venerable Dreadnought
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Look, its simple, just move your continent over to the middle of the Atlantic so you’re actually on a proper shipping lane and you’ll be good.
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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![[Post New]](/s/i/i.gif) 2020/10/04 17:28:09
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Courageous Space Marine Captain
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AduroT wrote:
If you want to punch holes in tanks (my Gravis Captain is named King Bradley for a reason) you can spend some CP to give him a second Warlord Trait for so his sword is S7 and his fist is S10.
What warlord trait does that? Do you mean Imperium's Sword or is there one which gives a permanent strength boost?
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![[Post New]](/s/i/i.gif) 2020/10/04 17:53:45
Subject: Necron and Space Marine Codex and upcoming releases discussion
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Battlewagon Driver with Charged Engine
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Man I really wish they would announce when the HI's are going up.
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![[Post New]](/s/i/i.gif) 2020/10/04 17:55:55
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Longtime Dakkanaut
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Dudeface wrote:Slayer-Fan123 wrote: Red Corsair wrote: nintura wrote:This right here is what annoys me... marines get the exact same relic but better.... theirs gives +1 T, +1 W, AND an automatic 2+ save. But for any other race? No.
The marine relic is for the chapter master upgrade only though, so its not an entirely fair comparison.
It absolutely IS a fair comparison because the Weave has restrictions too.
Infantry. Not a massive restriction really compared to "1 specific 1 per army hq you must spend 40 points extra to access".
A relic is a relic is a relic. Can still only have one in an army. Automatically Appended Next Post: I will say though, the Nightbringer brings me joy. It seems like whatever he touches in combat is going to get devoured.
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This message was edited 1 time. Last update was at 2020/10/04 17:56:37
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![[Post New]](/s/i/i.gif) 2020/10/04 18:01:23
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Dakka Veteran
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Crimson wrote: AduroT wrote:
If you want to punch holes in tanks (my Gravis Captain is named King Bradley for a reason) you can spend some CP to give him a second Warlord Trait for so his sword is S7 and his fist is S10.
What warlord trait does that? Do you mean Imperium's Sword or is there one which gives a permanent strength boost?
Salamanders have a +2 Str warlord trait.
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5500 pts
6500 pts
7000 pts
9000 pts
13.000 pts
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![[Post New]](/s/i/i.gif) 2020/10/04 18:08:34
Subject: Re:Necron and Space Marine Codex and upcoming releases discussion
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Nihilistic Necron Lord
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MinscS2 wrote: Crimson wrote: AduroT wrote:
If you want to punch holes in tanks (my Gravis Captain is named King Bradley for a reason) you can spend some CP to give him a second Warlord Trait for so his sword is S7 and his fist is S10.
What warlord trait does that? Do you mean Imperium's Sword or is there one which gives a permanent strength boost?
Salamanders have a +2 Str warlord trait.
That. Salamanders have a +2 Strength trait, a +2 Toughness trait, and a Strat that lets you have two traits. I don’t know how Good that is, but the idea of it amuses me so.
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