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2021/05/23 22:38:22
Subject: The 2021 State of Warmahordes Discussion Thread!
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Sagitarius with a Big F'in Gun
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Question on WM/H Lore for a theory/Hypothesis I have:
Did the Infernals get away with Thanos-snapping half the populations souls of the world?
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2021/05/24 05:51:24
Subject: The 2021 State of Warmahordes Discussion Thread!
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[DCM]
Longtime Dakkanaut
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The Warp Forge wrote:Question on WM/H Lore for a theory/Hypothesis I have:
Did the Infernals get away with Thanos-snapping half the populations souls of the world?
In the Riot Quest alternate reality they did which is what created a post apocalyptical version of the Iron Kingdoms. In the Warcaster alternate reality Cyriss basically came in to save everyone by opening up a startgate (could be the core reality and just a small group of people haven't followed Warcaster too much). In the core reality they didn't but the fight was pretty devastating. I don't think there's been a big lore drop post Infernals for IK but the new RPG is starting 5 years after the war ended and things are a mess but not everything's in ruins like Riot Quest.
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2021/05/24 06:15:07
Subject: The 2021 State of Warmahordes Discussion Thread!
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Member of the Ethereal Council
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So their two new games are alternate sequels to their core game that has yet to see an update?
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2021/05/24 07:01:47
Subject: The 2021 State of Warmahordes Discussion Thread!
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[DCM]
Longtime Dakkanaut
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Pretty much but I think they're going to start back up the Warmachine story line this (virtual) Locked and Loaded as I think the RPG PDFs will all be delivered by then, which is basically the new updated fluff book, and Warcaster and Riot Quest have had the focus that new games need. Plus they have said this: But 2021 isn’t just about new models. We’ll also be seeing the return and conclusion of the portentous Henge Hold Scroll, which will once-and-for-all detail the conclusion of the Oblivion story arc and set the stage for the next epic chapter in the ongoing saga of the Iron Kingdoms… When Privateer announced the Oblivion story line people were freaking out that PP was going to pull a GW and blow everything up and reboot completely. Privateer quelled the fears by saying that they were going to explore outcomes via new games in alternate realities but not do away with the Iron Kingdoms Old World style.
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This message was edited 4 times. Last update was at 2021/05/24 07:09:57
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2021/05/24 07:10:53
Subject: The 2021 State of Warmahordes Discussion Thread!
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Pyre Troll
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not so much an alt reality for warcaster i think. It is more of what happened thousands of years down the line after people fled through that gate, though i guess its as good as, given the time gap and them having left the mother world.
as for the post oblivion fluff, yea 5 years later, some places have bounced back from the war with the infernals, some are husks of their past self (protectorate got wrecked)
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2021/05/24 14:55:05
Subject: The 2021 State of Warmahordes Discussion Thread!
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Fixture of Dakka
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The main question will be whether characters like Nemo jumped through the gate and don't exist post Infernals or not I suppose.
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2021/05/24 15:50:42
Subject: The 2021 State of Warmahordes Discussion Thread!
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Pyre Troll
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well, there were several named character deaths from what i recall, though i don't know the exact list
my impression has been it was a "shove the civilians through" type deal, with maybe some named character solo level people going with them, i'd expect warcaster level people to be stuck staying to fight on
as for nemo you mentioned, going by the last model of him that came out, he's basically a ghost in the machine, yes
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2021/05/24 16:34:57
Subject: The 2021 State of Warmahordes Discussion Thread!
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Fixture of Dakka
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Right, but he leads the voyage to the stars and is still around in the Warcaster timeline. The question is more whether he's still around on Caene after the invasion in whatever the new continuity is.
Definitely a lot of major deaths in the scrolls. Some of them bafflingly recent releases. A bit of clearly of the board to focus on specific Warcasters would be great for the game, but I'm really not sure what they've got in mind going forward.
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2021/05/24 17:00:44
Subject: The 2021 State of Warmahordes Discussion Thread!
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Pyre Troll
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ah, wasn't aware he was around in the warcaster fluff, just knew that that one goddess was mentioned
As for killing characters off, i guess it gives them a solid reason to avoid making version 2/3/4 whatevers of them
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2021/05/24 17:59:48
Subject: The 2021 State of Warmahordes Discussion Thread!
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[DCM]
Longtime Dakkanaut
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If they're smart they'll use oblivion to start up a restricted and unrestricted lists.
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2021/05/24 18:05:32
Subject: The 2021 State of Warmahordes Discussion Thread!
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Assault Kommando
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LunarSol wrote:Right, but he leads the voyage to the stars and is still around in the Warcaster timeline. The question is more whether he's still around on Caene after the invasion in whatever the new continuity is.
Definitely a lot of major deaths in the scrolls. Some of them bafflingly recent releases. A bit of clearly of the board to focus on specific Warcasters would be great for the game, but I'm really not sure what they've got in mind going forward.
In regards to the main timeline, I think you answered it. Nemo a Cyriss-bot is gone. He left through the Hengehold gate and is now a Keeper in the Cyriss galaxy actively being hunted by the Empyreans. He is no longer connected to Caen (material world of Immoren) or Urcaen (its spiritual reflection).
As far as Riot Quest goes it is only one of the alternative timelines. Grind is in an alternative timeline as well. The failed timeline does indicate that the Infernals (as inhabitants of the spiritual reflection of the space between celestiasl object and atoms) messed up the fabric of Caen and Urcaen when they were successful. This is why teleportation (an extremely difficult and risky business in the main timeline) is common in the Riot Quest timeline.
This is why portals to places within the world are common but occassionally stuff from the Grind universe teleports in or inhabitants Sliders for a limited time into the main timeline. I wouldn't be surprised if MonPoc or Level 7 stuff jumps in randomly, totally confused.
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2021/05/24 19:25:38
Subject: The 2021 State of Warmahordes Discussion Thread!
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[DCM]
Longtime Dakkanaut
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I didn't know Grind was an alternate reality too. I bought a copy years ago for like $20 but never bothered to read anything about it as I was just wanting cheap warjacks for the RPG.
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2021/05/24 21:53:44
Subject: The 2021 State of Warmahordes Discussion Thread!
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Umber Guard
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I will also assume Extreme Colossal Wrestling is in another timeline. Or possibly in the Grind one
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2021/05/25 14:19:51
Subject: The 2021 State of Warmahordes Discussion Thread!
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Fixture of Dakka
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Kaptajn Congoboy wrote:I will also assume Extreme Colossal Wrestling is in another timeline. Or possibly in the Grind one
There's also the bodger games in general. I wonder what world High Command lives in?
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2021/05/25 15:59:21
Subject: The 2021 State of Warmahordes Discussion Thread!
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Umber Guard
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LunarSol wrote:
There's also the bodger games in general. I wonder what world High Command lives in?
The one where DC didn't misjudge the end of the LCG craze?
I still enjoy HC now and then.
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2021/05/25 16:46:55
Subject: The 2021 State of Warmahordes Discussion Thread!
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Fixture of Dakka
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The real sin of High Command in my mind was just that the objective deck failed to drive engagement. I've heard they fixed it rather quickly, but no one around here gave it a chance after a few games.
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2021/05/25 17:25:41
Subject: The 2021 State of Warmahordes Discussion Thread!
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Assault Kommando
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Monkeysloth wrote:I didn't know Grind was an alternate reality too. I bought a copy years ago for like $20 but never bothered to read anything about it as I was just wanting cheap warjacks for the RPG.
It is recent dev. The NQ Prime with the updated Grind rules points it out. Instead of conflict, most minor political squabbles are settled by Grind matches post Orgroth invasion. Imagine, instead of 5 Star Syndicate and mercs being the driving force in the Thousand Cities era for negotiating conflict, it was Grind. RQ expansion put some more meat on it. Since the fabric of the RQ timeline is thin, Riot Quest stuff just appears out of nowhere, leaving everyone confused. Leaves some questions on what the Oblivion event looks like in Grind, since Grind matches are such a cultural milestone for the continent. Did Infernals take part in a match for human souls rather than a Culling as we know it? Did they win or lose? Automatically Appended Next Post: LunarSol wrote:The real sin of High Command in my mind was just that the objective deck failed to drive engagement. I've heard they fixed it rather quickly, but no one around here gave it a chance after a few games.
True, the game was pretty stale until Castle of the Keys and Invasion of Sul. I still think that if PP, KS started that project and made it like HearthStone or Magic's card video game, it would be alot of fun. The cards are already there, I am sure people would back, and unlike their previous attempt it is not something they have to over promise on. Most of the cards are there and what a neat way to introduce lore and timelines to people who aren't into wargaming at all with expansons beyond Castle of the Keys and Invasion of Sul.
It could be a great platform to diversify PP outside of miniatures and relying on SKU bloat.
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This message was edited 2 times. Last update was at 2021/05/25 17:33:49
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2021/05/25 18:39:25
Subject: The 2021 State of Warmahordes Discussion Thread!
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Umber Guard
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Irritatingly, I donated Castle of the Keys as a tournament prize once and never managed to get another copy.
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2021/05/25 20:03:46
Subject: The 2021 State of Warmahordes Discussion Thread!
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Omnipotent Lord of Change
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marxlives wrote:I still think that if PP, KS started that project and made it like HearthStone or Magic's card video game, it would be alot of fun. The cards are already there, I am sure people would back, and unlike their previous attempt it is not something they have to over promise on. Most of the cards are there and what a neat way to introduce lore and timelines to people who aren't into wargaming at all with expansons beyond Castle of the Keys and Invasion of Sul.
I'd be game. All the MTG hype this last year has me contemplating CCGs again, and even considering digital versions, something I've consistently scoffed at in the past. Plus would be nice to interact with the Iron Kingdoms more often / on a wider scale.
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This message was edited 1 time. Last update was at 2021/05/25 20:03:57
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2021/05/26 21:09:49
Subject: Re:The 2021 State of Warmahordes Discussion Thread!
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Humming Great Unclean One of Nurgle
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Meh. All I've learned from card games is that if it isn't the big three it will die and quickly leave one with no community to play with. I mean there are still games I am happy to have bought product for and had the fun I did. But with time/energy being the limiting factor for me at this point in my life I'd prefer to devote my efforts towards things with more lifespan. I think there are a lot of people put there with the same mindset.
But if they could channel card game success back towards warmahordes it could work long term I think. IMO PP will live or die with warmahordes and if they can't pull what they have learned from the past and from other games it will just be a long slide into oblivion.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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2021/05/26 23:01:53
Subject: The 2021 State of Warmahordes Discussion Thread!
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Assault Kommando
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Boss Salvage wrote:marxlives wrote:I still think that if PP, KS started that project and made it like HearthStone or Magic's card video game, it would be alot of fun. The cards are already there, I am sure people would back, and unlike their previous attempt it is not something they have to over promise on. Most of the cards are there and what a neat way to introduce lore and timelines to people who aren't into wargaming at all with expansons beyond Castle of the Keys and Invasion of Sul.
I'd be game. All the MTG hype this last year has me contemplating CCGs again, and even considering digital versions, something I've consistently scoffed at in the past. Plus would be nice to interact with the Iron Kingdoms more often / on a wider scale.
Digital version would be better than a physical version, in that with a physical you are competing with MTG, retailers who want to carry, etc. More digital products puts PP IP outside of the hobby store ecosystem. Which has allowed BattleTech to exist forever, no matter what goes on at the hobby store level.
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2021/05/28 06:42:38
Subject: Re:The 2021 State of Warmahordes Discussion Thread!
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Been Around the Block
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Brawlmachine update 1 is live!
Jaden walks through the first update to the Brawlmachine format, including links to the documents themselves and a change log. We’ve rearranged a scenario, added two new scenarios, taken models off of the epic list, put models on the epic list, and more! Come check out the latest and greatest edition of the format everyone’s talking about!
https://www.loswarmachine.com/brawlmachine/2021/5/28/brawlmachine-11
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2021/05/28 14:03:10
Subject: The 2021 State of Warmahordes Discussion Thread!
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Boom! Leman Russ Commander
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LunarSol wrote:Right, but he leads the voyage to the stars and is still around in the Warcaster timeline. The question is more whether he's still around on Caene after the invasion in whatever the new continuity is.
Definitely a lot of major deaths in the scrolls. Some of them bafflingly recent releases. A bit of clearly of the board to focus on specific Warcasters would be great for the game, but I'm really not sure what they've got in mind going forward.
I don't think we're going to see new continuity until there's an MK4. Even then, it might still exist in the weirdly vague purgatory of a setting where you can take things like Young Severius up against the Infernals, so between things like that and characters who snuffed it during Oblivion, I doubt they care much anymore for consistency in matches.
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2021/05/28 22:45:57
Subject: The 2021 State of Warmahordes Discussion Thread!
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Assault Kommando
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Monsterpocalypse of this Saturday at Game Vault and Brawlmachine/Riot Quest at Military Gamer Supply 1st Friday of June. If anyone is interested in trying a 25pt format there is a spring cleaning sale going on and a great chance for buying a force. https://store.privateerpress.com/spring-cleaning-mystery-box-2021/?utm_source=hootsuite&utm_medium=&utm_term=&utm_content=&utm_campaign=MB_SC_1 Automatically Appended Next Post: LoS_Jaden wrote:Brawlmachine update 1 is live!
Jaden walks through the first update to the Brawlmachine format, including links to the documents themselves and a change log. We’ve rearranged a scenario, added two new scenarios, taken models off of the epic list, put models on the epic list, and more! Come check out the latest and greatest edition of the format everyone’s talking about!
https://www.loswarmachine.com/brawlmachine/2021/5/28/brawlmachine-11
Very cool. I may or may not be a patreon!
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This message was edited 1 time. Last update was at 2021/05/28 22:46:32
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2021/05/29 15:42:27
Subject: The 2021 State of Warmahordes Discussion Thread!
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Stealthy Grot Snipa
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deleted
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This message was edited 1 time. Last update was at 2021/07/15 16:54:27
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2021/05/29 17:13:25
Subject: Re:The 2021 State of Warmahordes Discussion Thread!
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Longtime Dakkanaut
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No.
For nearly twenty years, one of the most frequently touted pluses of wmh was the plot moving forward - that 'the story advances, and it's not perpetually stuck at minutes to midnight like 40k is'.
Wmh and pp have many issues. Moving the plot forward isn't one of them.
If anything, everything they did to close out mk2 with the end of the vinter/caine/magnus/King Julian story with the evolving plot was pretty damn epic.
Everything they did to reset it back to how it was, like khador retreating back to their old borders after seizing llael and a chunk of cygnar, and torul finslly stirring after millenia to... only go back to brooding within an hour or so...that was what was poor.
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This message was edited 1 time. Last update was at 2021/05/29 17:19:44
greatest band in the universe: machine supremacy
"Punch your fist in the air and hold your Gameboy aloft like the warrior you are" |
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2021/05/29 19:03:03
Subject: The 2021 State of Warmahordes Discussion Thread!
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Humming Great Unclean One of Nurgle
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I like having a setting that moves forward, but it doesn't need to move forward rapidly. Not every release has to add to the front end of the story; it can expand what is there, what has happened in the past, and so on. Still, I remember in the days of early WMH having a story that moved things forward was a big draw. Getting story-advanced versions of characters was a lot of fun.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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2021/05/29 22:05:45
Subject: Re:The 2021 State of Warmahordes Discussion Thread!
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Boom! Leman Russ Commander
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Deadnight wrote:No. For nearly twenty years, one of the most frequently touted pluses of wmh was the plot moving forward - that 'the story advances, and it's not perpetually stuck at minutes to midnight like 40k is'. Wmh and pp have many issues. Moving the plot forward isn't one of them. If anything, everything they did to close out mk2 with the end of the vinter/caine/magnus/King Julian story with the evolving plot was pretty damn epic. Everything they did to reset it back to how it was, like khador retreating back to their old borders after seizing llael and a chunk of cygnar, and torul finslly stirring after millenia to... only go back to brooding within an hour or so...that was what was poor.
The setting of Requiem makes me doubt they've plans to move it forward much, if at all. The titular Kingdoms are outwardly at peace, albeit eyeing one another warily with actions against one another being very much cloak and dagger, the Protectorate of Menoth is pretty much gone and other than Cygnar and Rhul few of the nations seem to be in a position to really start a war again anytime soon. Of course they could handwave Requiem into being it's own AU like Riot Quest or timeskip another few years, but I doubt it.
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This message was edited 1 time. Last update was at 2021/05/29 22:06:17
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2021/05/30 07:18:32
Subject: Re:The 2021 State of Warmahordes Discussion Thread!
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Longtime Dakkanaut
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Arbitrator 795394 11135906 wrote:
The setting of Requiem makes me doubt they've plans to move it forward much, if at all. The titular Kingdoms are outwardly at peace, albeit eyeing one another warily with actions against one another being very much cloak and dagger, the Protectorate of Menoth is pretty much gone and other than Cygnar and Rhul few of the nations seem to be in a position to really start a war again anytime soon.
Of course they could handwave Requiem into being it's own AU like Riot Quest or timeskip another few years, but I doubt it.
Requiem is the new rpg, right?
I'll seriously have to look into that when it's out.
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This message was edited 1 time. Last update was at 2021/05/30 07:18:51
greatest band in the universe: machine supremacy
"Punch your fist in the air and hold your Gameboy aloft like the warrior you are" |
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2021/05/30 08:12:17
Subject: The 2021 State of Warmahordes Discussion Thread!
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[DCM]
Longtime Dakkanaut
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Backers have all the PDFs so I wouldn't be surprised to see them pop up sometime this summer for sale (make with virtual locked and loaded).
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