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Made in us
Morally-Flexible Malleus Hearing Whispers




Right now my biggest gripes with 9th are: Power creep, model size creep, and the fact that the D6 system still is standard. It would have been great to introduce the D10 system into Warhammer 40k, but alas.
   
Made in gb
Slaanesh Chosen Marine Riding a Fiend





Port Carmine

 Ordana wrote:

The Dark Eldar codex will be telling


The anticipation is stressing me out......and I think that Drukhari is actually a particularly difficult codex to get 'right'.


VAIROSEAN LIVES! 
   
Made in us
Longtime Dakkanaut





tneva82 wrote:
 AngryAngel80 wrote:
Honestly, and I get perhaps they had to release it last year but I think dropping a new edition during what is currently going on is a crap idea. I can't speak for everyone but I won't be buying any books until I can actually hope to regularly play a game once more. This edition feels like the ramp up of codex creep and edition of the marine releases.


Had they not released it during covid then for duration of covid there would be pathetic amount of sales.

GW lives by new releases. Models sell majority of all the sprues they are going to sell in lifetime in first months. If they don't release new kits they don't have new sales in significant amount. That's what dropped FB sales. GW moved resources to do AOS and as such only trickle of new kits which meant sales dropped hard.

They did not have luxury of waiting for covid to go away especially as there was no quarantees there would be vaccine even within couple years while 9th was released.


Releasing new kits doesn't mean launching a new edition though. As others have said apparently GW is a model company, as even you say. Good kits will sell themselves yes ? They could have slowed their roll and looked for a more telling time to release a new edition, if anything they would have had much more time to actually cut back on codex creep and bloat as they tune the system.

They absolutely had the luxury to do it if they wanted to, space considering as they can't currently even keep up with current stock issues and haven't for the duration of this pandemic so far.


Automatically Appended Next Post:
ccs wrote:
 AngryAngel80 wrote:

Which I love marines but really, this is silly. I feel like it'll end up being my least played edition since I started playing warhammer and I can't imagine I'm alone in that regard.


Well, a global pandemic interfering with normal life will make playing games more difficult.


 AngryAngel80 wrote:
When something drops, you have to pray to the emperor to get it. Order anything its a life time away and yeah this isn't their fault but its a sign of the time from last year to this one.


Maybe that's a regional thing. I've had zero issue on any new release. No praying, I just let one of my local shops know what I want & come release day I get a text saying "Hey, come get your stuff..." Sometimes just a pic.


Of course its just a by area thing but even trying to order a lot of stuff online its often out of stock seemingly forever. Here in the north east stuff is so sluggish to get anywhere I feel like I should just go ahead and pull a bear and just to to sleep till spring, maybe orders will be in then.


Automatically Appended Next Post:
 Canadian 5th wrote:
 Unit1126PLL wrote:
Today I learned that tank crews cannot be inspired.

Indeed, your will, your very vitality drains you as soon as you sit in the seat in a tank... Even the most inspiring speeches bounce off of your gathering emotional armor, and cries for support or orders to engage roll harmlessly across you like rain. Fighting harder in the presence of your captain only applies to others, for you, you are the Tank Man, and you shall know no inspiration!

Is that Captain even in your vehicle's very limited field of view? Are the comms clear enough that you can hear them over the constant hiss of static? Does your vehicle even have a tank phone for the sergeant to pick up and talk to the crew on?


This is so funny, so a tank can't be inspired by a captain, though for years on years we were expected to believe a marine captain views the battle through the auto senses and vox beads ( better than a guard vox caster ) and controls the flow of it around him. ( Hence why he could use his LD for squads around the table ) Can inspire his normal troops but the guy in tank can't hear him because he's in an old busted woop de doo wagon ? I can't even..I laughed so hard thinking of that.


and yes, I saved all the guard tank phone boxes and buy them anywhere I can to play them on every tank so I can move my captain up to get on the tank phone and inspire them by singing to the tank crew " Never gonna give you up ! " After a good Rick Roll, they re roll all the hits, even do a little dance for my opponents. They know rules, and so do I.


Automatically Appended Next Post:
 Unit1126PLL wrote:
Today I learned that tank crews cannot be inspired.

Indeed, your will, your very vitality drains you as soon as you sit in the seat in a tank... Even the most inspiring speeches bounce off of your gathering emotional armor, and cries for support or orders to engage roll harmlessly across you like rain. Fighting harder in the presence of your captain only applies to others, for you, you are the Tank Man, and you shall know no inspiration!


This made my day, I will try and remember it when I run tanks. They care not for anything but firing their main weapons, they are tank men. Stoic in the face of all the horrors of war.Neither inspired or despaired, simply ever ordinary.


Unless you are a tank commander !!!! Then the tank commander has all the other Tank men on the friends and family plan so he just calls them directly.

This message was edited 3 times. Last update was at 2021/02/03 22:34:22


 
   
Made in fr
Mekboy Hammerin' Somethin'






 harlokin wrote:
 Ordana wrote:

The Dark Eldar codex will be telling


The anticipation is stressing me out......and I think that Drukhari is actually a particularly difficult codex to get 'right'.



It is going to be great. 10 point bikes hah hah, the best omen a faction has had in quite some time. Nah seriously they will probably mess this one up big time, GW don’t do glass canons too well. Probably the mutant stuff will be good with tons of defensive buffs and the rest will suck. They will play like deathwing and it will be a bad letdown

Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh 
   
Made in ca
Stubborn Dark Angels Veteran Sergeant




Vancouver, BC


Please feel free to ask this fellow about infantry to tank communications: https://www.facebook.com/TheChieftainWargaming

Or watch any of his videos about what life as a tanker is actually like.
   
Made in gb
Slaanesh Chosen Marine Riding a Fiend





Port Carmine

 addnid wrote:
 harlokin wrote:
 Ordana wrote:

The Dark Eldar codex will be telling


The anticipation is stressing me out......and I think that Drukhari is actually a particularly difficult codex to get 'right'.



It is going to be great. 10 point bikes hah hah, the best omen a faction has had in quite some time. Nah seriously they will probably mess this one up big time, GW don’t do glass canons too well. Probably the mutant stuff will be good with tons of defensive buffs and the rest will suck. They will play like deathwing and it will be a bad letdown


That's exactly what I'm afraid of....lots of focus on Coven as a yet another resilient option, but glass canon Kabal and Cult as an afterthought.

VAIROSEAN LIVES! 
   
Made in us
Decrepit Dakkanaut





 Gadzilla666 wrote:
I fully expect that there'll be a few "duds", and that they'll probably be either Xenos or Chaos related. At least we'll know how there going to be handling Eldar soon.


GW didn't seem to have a clear idea of the direction early 8th. The stride with 9th seems pretty consistent so far, which I imagine means they have a process. If they don't give CSM better traits again, well...
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

Or leaving us locked to character/infantry/biker again. (Did they at least fix that for DG?)

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in gb
Dakka Veteran





I think we have already had the dud and each codex released will be at least as good as Death Guard
   
Made in gb
Walking Dead Wraithlord






Cynista wrote:
I think we have already had the dud and each codex released will be at least as good as Death Guard


What do you think is the dud ?

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in us
Decrepit Dakkanaut





 Eldarain wrote:
Or leaving us locked to character/infantry/biker again. (Did they at least fix that for DG?)


Shooting into combat without penalty for vehicles and always counts stationary unless running, which I think doesn't really apply to much. Then the -1T aura. And a bunch of stat improvements.

This message was edited 1 time. Last update was at 2021/02/04 00:44:04


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 addnid wrote:
 harlokin wrote:
The anticipation is stressing me out......and I think that Drukhari is actually a particularly difficult codex to get 'right'.
It is going to be great. 10 point bikes hah hah, the best omen a faction has had in quite some time. Nah seriously they will probably mess this one up big time, GW don’t do glass canons too well. Probably the mutant stuff will be good with tons of defensive buffs and the rest will suck. They will play like deathwing and it will be a bad letdown
Up to one Scourge per 5 may take a Dark Lance. Up to one Scourge per 5 may take a Splinter Cannon. Up to one...

Dark (Eldar) days ahead, I fear.

This message was edited 1 time. Last update was at 2021/02/04 01:07:08


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Daedalus81 wrote:
 Gadzilla666 wrote:
I fully expect that there'll be a few "duds", and that they'll probably be either Xenos or Chaos related. At least we'll know how there going to be handling Eldar soon.


GW didn't seem to have a clear idea of the direction early 8th. The stride with 9th seems pretty consistent so far, which I imagine means they have a process. If they don't give CSM better traits again, well...

It'll just be business as usual. After playing Night Lords for two decades I've gotten used to being the underdog. Now even my vehicles cost CP.

Daedalus81 wrote:
 Eldarain wrote:
Or leaving us locked to character/infantry/biker again. (Did they at least fix that for DG?)


Shooting into combat without penalty for vehicles and always counts stationary unless running, which I think doesn't really apply to much. Then the -1T aura. And a bunch of stat improvements.


The Legion trait works on everything except daemon engines, cultists, and Poxwalkers right? Good for my guys, not so much for other Legions. Lame. At least it might make that 1CP surcharge for a dreadnought or tank more worth it.
   
Made in us
Regular Dakkanaut




games-workshop teasing us with codex releases, rather being more logical, armies need their codex
   
Made in us
Quick-fingered Warlord Moderatus




It'll just be business as usual. After playing Night Lords for two decades I've gotten used to being the underdog. Now even my vehicles cost CP.


To be fair - that just means you're playing them "in-character". GW was helping you become a better narrative player.

Also, my Night Lords kill team that was supposed to be the beginnings of an actual army feels your pain. As do all 15,000 points of my Iron Warriors ....

Edit: I just googled ablutions and apparently it does not including dropping a duece. I should have looked it up early sorry for any confusion. - Baldsmug

Psiensis on the "good old days":
"Kids these days...
... I invented the 6th Ed meta back in 3rd ed.
Wait, what were we talking about again? Did I ever tell you about the time I gave you five bees for a quarter? That's what you'd say in those days, "give me five bees for a quarter", is what you'd say in those days. And you'd go down to the D&D shop, with an onion in your belt, 'cause that was the style of the time. So there I was in the D&D shop..." 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Exactly! FORGE THE NARRATIVE!
   
Made in au
Longtime Dakkanaut





GW are confident that they can get people to buy into their world, immersing themselves in everything GW.

This creates a sunk cost loyalty where people willingly accept subpar treatment because they're committed.

They've succeed at it in 40k for decades, always putting marines ahead of every other faction.

Can you imagine if Creative Assembly just kept releasing new units for the Empire and ignored all the forces in their games?

GW's biggest problem so far, is that they refuse to align their business model with their products.

Whether that's rebranding 40k as space marine adventures and having people collect xenos and chaos to slaughter, or it's actually selling their products the way the game is designed - one of many, equal and equally viable forces to choose from.

GW sell marines on all facets of the hobby, they only sell Xenos armies on one - personal aesthetics. Because they certainly don't get all the hobby aspects marines do - bespoke boardgames, unique character releases, fun 'just because' stuff.

Xenos players basically cling to just enjoying their faction aesthetically, knowing it will be ignored, undersupported and old.



   
Made in us
Fixture of Dakka




NE Ohio, USA

 Hellebore wrote:

GW sell marines on all facets of the hobby, they only sell Xenos armies on one - personal aesthetics. Because they certainly don't get all the hobby aspects marines do - bespoke boardgames, unique character releases, fun 'just because' stuff.


I'm certain that they know how to run their business better than you think you do.

 Hellebore wrote:

Xenos players basically cling to just enjoying their faction aesthetically, knowing it will be ignored, undersupported and old.


Yup, woe is me. Me & my poor Necrons.
They ONLY got 15(? or did I miss someone?) brand new kits/models, & 5 re-sculpts in 2020, and the rest of the range (save for the destroyers& the original 2 C'Tan ) is only about 10 years old.
And even when played by the questionably skilled kid at the local shop this force is fully able to hold it's own &/or win on the table.
Life as a Necron player sucks. I wish we weren't so ignored.

This message was edited 1 time. Last update was at 2021/02/04 06:17:25


 
   
Made in us
Gore-Soaked Lunatic Witchhunter







ccs wrote:
...They ONLY got 15(? or did I miss someone?) brand new kits/models, & 5 re-sculpts in 2020, and the rest of the range (save for the destroyers) is only about 10 years old...


And it'll be ten years before you get anything else.

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in ca
Stubborn Dark Angels Veteran Sergeant




Vancouver, BC

 AnomanderRake wrote:
And it'll be ten years before you get anything else.

Show a ten-year gap in any range's release schedule, yes FW counts.
   
Made in us
Fixture of Dakka




NE Ohio, USA

 AnomanderRake wrote:
ccs wrote:
...They ONLY got 15(? or did I miss someone?) brand new kits/models, & 5 re-sculpts in 2020, and the rest of the range (save for the destroyers & the original 2 C'Tan) is only about 10 years old...


And it'll be ten years before you get anything else.


That's fine.

Honestly though I expect a big plastic too-damned-cool re-do for the Nightbringer long before then.
Probably about 3-6 months after I finally give in & order myself another (metal) one {I seem to have lost my original :(.}

This message was edited 1 time. Last update was at 2021/02/04 06:16:20


 
   
Made in us
Gore-Soaked Lunatic Witchhunter







ccs wrote:
...That's fine...


Most Xenos players are less sanguine than you about needing to wait ten years between releases. I'm happy you're happy, but just because you're happy that doesn't mean everyone else is or should be.

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in au
Longtime Dakkanaut





ccs wrote:
 Hellebore wrote:

GW sell marines on all facets of the hobby, they only sell Xenos armies on one - personal aesthetics. Because they certainly don't get all the hobby aspects marines do - bespoke boardgames, unique character releases, fun 'just because' stuff.


I'm certain that they know how to run their business better than you think you do.

 Hellebore wrote:

Xenos players basically cling to just enjoying their faction aesthetically, knowing it will be ignored, undersupported and old.


Yup, woe is me. Me & my poor Necrons.
They ONLY got 15(? or did I miss someone?) brand new kits/models, & 5 re-sculpts in 2020, and the rest of the range (save for the destroyers& the original 2 C'Tan ) is only about 10 years old.
And even when played by the questionably skilled kid at the local shop this force is fully able to hold it's own &/or win on the table.
Life as a Necron player sucks. I wish we weren't so ignored.




I mean you just proved my point. You're so happy GW threw you some stuff and yet it's still nothing compared to what marines get.

Equal representation it is not.

   
Made in us
Fixture of Dakka




NE Ohio, USA

 Hellebore wrote:
ccs wrote:
 Hellebore wrote:

GW sell marines on all facets of the hobby, they only sell Xenos armies on one - personal aesthetics. Because they certainly don't get all the hobby aspects marines do - bespoke boardgames, unique character releases, fun 'just because' stuff.


I'm certain that they know how to run their business better than you think you do.

 Hellebore wrote:

Xenos players basically cling to just enjoying their faction aesthetically, knowing it will be ignored, undersupported and old.


Yup, woe is me. Me & my poor Necrons.
They ONLY got 15(? or did I miss someone?) brand new kits/models, & 5 re-sculpts in 2020, and the rest of the range (save for the destroyers& the original 2 C'Tan ) is only about 10 years old.
And even when played by the questionably skilled kid at the local shop this force is fully able to hold it's own &/or win on the table.
Life as a Necron player sucks. I wish we weren't so ignored.




I mean you just proved my point. You're so happy GW threw you some stuff and yet it's still nothing compared to what marines get.

Equal representation it is not.


1st, {shrugs} I'm always happy to see cool new models for any of the factions I play. On the other hand? I'm just as happy with long static ranges.
My Necron happiness did not really change* with the influx of new 9e stuff, just my available options & a slight momentary dip in the bank account.
I was happy playing them when they were new in the closing days of 2e, in early 3rd, later in 3rd when the Codex arrived, all through 4th - 6th....
And had I pulled them out of storage during 8th? I'd have been happy playing them then.
*Well, maybe a little bit, but that's a Rules issue as they trashed my Monolith by making it a LoW...

2nd, I've never been concerned with how much stuff one force gets vs another.
   
Made in de
Joined the Military for Authentic Experience






Nuremberg

I am also calm about this stuff now, but I am capable of empathy toward people who are unhappy about it. I dunno why people feel the need to aggressively rubbish and mock other people who feel differently about this stuff, it's unpleasant.

   
Made in gb
Killer Klaivex




The dark behind the eyes.

 Canadian 5th wrote:
 AnomanderRake wrote:
And it'll be ten years before you get anything else.

Show a ten-year gap in any range's release schedule, yes FW counts.


In terms of actually new units (not just replacement sculpts), Dark Eldar haven't had anything in a literal decade.

And this is for a faction that has lost swathes of units.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Fixture of Dakka






 harlokin wrote:
 addnid wrote:
 harlokin wrote:
 Ordana wrote:

The Dark Eldar codex will be telling


The anticipation is stressing me out......and I think that Drukhari is actually a particularly difficult codex to get 'right'.



It is going to be great. 10 point bikes hah hah, the best omen a faction has had in quite some time. Nah seriously they will probably mess this one up big time, GW don’t do glass canons too well. Probably the mutant stuff will be good with tons of defensive buffs and the rest will suck. They will play like deathwing and it will be a bad letdown


That's exactly what I'm afraid of....lots of focus on Coven as a yet another resilient option, but glass canon Kabal and Cult as an afterthought.


Don't worry we will just get more 10pt upgrades that literally dont work for every unit and then be forced to take them.

Splinter Racks are only for splinter rifles and pistols (not even cannons) on a 6+ (yes a +) to hit you get 1 more hit.... if they are -1 to hit it is now on a 7+ to hit, while in the transport with no special weapons (which you will take) you can get a max of 20 shots, so for 10pts you have the chance to gain 3.3 more hits if there is no -1 to hits against that unit you are shooting at. If you take 2 Blasters/Shredders, its now 16 shots and 2.5 extra hits. For 10pts, on a T5 10W vehicle.

I've been playing Crusade A LOT, so I get all Raiders upgrades for free, the Splinter Racks even being free makes 0 difference. I forget about them most the time b.c how bad it is. I played against a Quins player last week, guess what, my 5 Raiders with 5 Splinter ranks never was even allowed to be used.

The DE book is full of bs rules and points. IMO its the 2nd worst codex int he game for rules writing, T'au being the worst.


Automatically Appended Next Post:
 vipoid wrote:
 Canadian 5th wrote:
 AnomanderRake wrote:
And it'll be ten years before you get anything else.

Show a ten-year gap in any range's release schedule, yes FW counts.


In terms of actually new units (not just replacement sculpts), Dark Eldar haven't had anything in a literal decade.

And this is for a faction that has lost swathes of units.


DE is the ONLY army in the game that has not gotten a "NEW UNIT" (not a finecast to plastic but a new unit) sense its 5th Codex, its been 11yrs. Every army has gotten a new unit or 5+. the only other army with very little new units is GK's.

Examples (note I am not going to post them all, these are just new units and not even new plastics at that. But new datasheets sense DE got a new unit, there are a lot more for sure.)

Spoiler:
Nids:
Neurothrope
Haruspex
Maleceptor
Sporocyst
Tyrannocyte
Exocrine
Toxicrene
Orks:
List of vehicles/bikes;
Rukkatrukk Squigbuggy
Shokkjump Dragsta
Megatrakk Scrapjet
Boomdakka Snazzwagon
Kustom Boosta-blasta
Deffkilla Wartrike
3 flyers
Workstation
IG:
Tempestus Scions
Tempestus Scions Command
Wyvern
Taurox/Prime
Baneblade variants
Officio Prefectus Commisar
CWE:
Wraithblades, 3 flyers, Wraithknights.

This message was edited 3 times. Last update was at 2021/02/04 15:01:12


   
Made in gb
Killer Klaivex




The dark behind the eyes.

 Amishprn86 wrote:

Don't worry we will just get more 10pt upgrades that literally dont work for every unit and then be forced to take them.

Splinter Racks are only for splinter rifles and pistols (not even cannons) on a 6+ (yes a +) to hit you get 1 more hit.... if they are -1 to hit it is now on a 7+ to hit, while in the transport with no special weapons (which you will take) you can get a max of 20 shots, so for 10pts you have the chance to gain 3.3 more hits if there is no -1 to hits against that unit you are shooting at. If you take 2 Blasters/Shredders, its now 16 shots and 2.5 extra hits. For 10pts, on a T5 10W vehicle.

I've been playing Crusade A LOT, so I get all Raiders upgrades for free, the Splinter Racks even being free makes 0 difference. I forget about them most the time b.c how bad it is. I played against a Quins player last week, guess what, my 5 Raiders with 5 Splinter ranks never was even allowed to be used.

The DE book is full of bs rules and points. IMO its the 2nd worst codex int he game for rules writing, T'au being the worst.


You know, I'd be less irritated about the DE book being terribly costed if it would at least have the decency to be fun. Instead, we have a dismal selection of HQs, a marked absence of any remotely interesting weapons, wargear or rules, and a detachment system that locked us into a handful of samey builds.

Incidentally, since you brought it up, it bothers me that every other twin-linked weapon in the game got 2x shots in 8th. Meanwhile, Splinter Racks (which used to confer twin-linked) gets . . . an extra hit on 6s.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Drop Trooper with Demo Charge





 vipoid wrote:


Incidentally, since you brought it up, it bothers me that every other twin-linked weapon in the game got 2x shots in 8th.


Exterminator Autocannon says hello.
   
Made in us
Fixture of Dakka






 CommunistNapkin wrote:
 vipoid wrote:


Incidentally, since you brought it up, it bothers me that every other twin-linked weapon in the game got 2x shots in 8th.


Exterminator Autocannon says hello.


Wasnt it 2 shots rr hits in 5th and its 4 shots now, how is that not the double shot upgrade? Or am I remembering wrong?

   
 
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