Switch Theme:

40K Beast Snaggas - new info on pp7. T5 Boyz.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

Well, I'm glad I have a bunch of unbuilt sets of the old Boyz kits, mixing them into squads with the nu-Boyz is going to be essential in order to build out squads with consistent loadouts if they are following the path of the Chaos Space Marines kit and not giving you the parts to build out full squads with consistent weapons.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Shadowy Grot Kommittee Memba






 Jidmah wrote:
 Gert wrote:
 Jidmah wrote:
Really? Essentially all releases for the last four year or so have been that way.

For basic Troop choices? Nah chief.
Basically all the Primaris stuff, Genestealer Cultists, Skitarii, the plastic Death Korps, Chaos Marines, the new Sisters, hell even special units like Incubi all have much greater ability for head/weapon swaps than these new Boyz. Even the more recent Ork and Orruk kits still follow the classic Ork head swap gimmick.


Well, at least the *entire* DG range is like this.


even that's not that bad. For some reason, since the buggy release GW has believed ork players want the LEAST customizability of LITERALLY ANY other army.

even DG have dual-pose kits as opposed to 100% mono-pose.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Ultramarine Librarian with Freaky Familiar





 Jidmah wrote:
 Gert wrote:
 Jidmah wrote:
Really? Essentially all releases for the last four year or so have been that way.

For basic Troop choices? Nah chief.
Basically all the Primaris stuff, Genestealer Cultists, Skitarii, the plastic Death Korps, Chaos Marines, the new Sisters, hell even special units like Incubi all have much greater ability for head/weapon swaps than these new Boyz. Even the more recent Ork and Orruk kits still follow the classic Ork head swap gimmick.


Well, at least the *entire* DG range is like this.
Perhaps, but that's not "essentially all releases for the last four years", is it?

There's nothing wrong with pointing out *actual* monopose builds and how that can make up large portions of specific armies (such as in the case of Death Guard and seemingly now Orks, which *is* an issue, and a massive disappointment), but "all releases for the last four years" just ain't true.

This message was edited 1 time. Last update was at 2021/08/30 14:53:43



They/them

 
   
Made in vn
Longtime Dakkanaut




CSM kit have separate body /arm/pack/head allowing you to mix them up with marine or old CSM bits. This new Ork kit can't do that, unless you chop them up.

This message was edited 1 time. Last update was at 2021/08/30 14:56:38


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Mad Doc Grotsnik wrote:
Looks like it’s the CSM issue - not enough Shootas or Sluggas & Choppas to equip the whole squad the same.
 Jidmah wrote:
Zog it, you're right! It's even worse...
 Wha-Mu-077 wrote:
By Mork, the heads fused to arms and shoulderpads, it's even worse than i could imagine.
 Gert wrote:
That sucks. Like really bad.
 Albertorius wrote:
Well, I hope people like them, because they're gonna see them a lot.
ListenToMeWarriors wrote:
Not being able to create a 20 Ork mob of either just shootas or choppas and sluggas straight out of the box is a baffling choice.
mortar_crew wrote:
And worst of it all, only 3 (!?) shootas for 10 boyz?!
I don't want to actually be right about this all the time, but sadly GW can't help making my fears a constant reality.

So, to put this to bed once and for all:

People here were adamant about getting new Boyz.
They thought it would be the best thing ever.
I said from the very start to be careful what you wish for.
I was right.
Again.

 Crimson wrote:
Right. This is actually monopose.
This is pretty typical. It's been this way - in 40k at least - since the Death Guard release. Sorry you don't see that.

This message was edited 2 times. Last update was at 2021/08/30 15:03:19


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 the_scotsman wrote:
even that's not that bad. For some reason, since the buggy release GW has believed ork players want the LEAST customizability of LITERALLY ANY other army.

even DG have dual-pose kits as opposed to 100% mono-pose.


Dual pose kits? Most are just as posable as the nob and the heavy weapon boy from that sprue

Some have a choice of helmeted and non-helmeted heads though.

Personally, I'm just laughing at all the people who have wished for new boyz despite all the writing on the wall, telling me repeatedly how it wont be this way. I already have over 200 boyz, I won't be buying a single one of those.

This message was edited 1 time. Last update was at 2021/08/30 14:59:42


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Preparing the Invasion of Terra






I still have fond memories of my first unit of Multipart Boyz. I used so many of my Burnabomma heads that I almost didn't have one for the pilot
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Kanluwen wrote:
The Combat Patrol comes with 2 sets of those two sprues, allowing you to build 18 Boyz and 2 Nobs.
Interestingly the Beastsnagga Boyz appear to be 11 minis, bit like the actual Boyz kit. I wonder why that is?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in pl
Longtime Dakkanaut




Germany

 H.B.M.C. wrote:
 Kanluwen wrote:
The Combat Patrol comes with 2 sets of those two sprues, allowing you to build 18 Boyz and 2 Nobs.
Interestingly the Beastsnagga Boyz appear to be 11 minis, bit like the actual Boyz kit. I wonder why that is?


I imagine because Snagga Boyz are going to be relased separately, and the new version of the regular ones is gonna remain locked to the Combat Patrol

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Oh that much we know, at least for the Beastsnagga Boyz - they're on pre-order this Saturday after all - but the inclusion of 11 minis is the interesting part. I guess they're treating it like the Ork Boyz kit, in that you might want larger units, so buying 3 boxes of 10 nets you not enough boyz, and too many Nobz... but if there's 11, then you get enough Boyz for larger units, and the extra Nobz are gravy.

chaos0xomega wrote:
Well, I'm glad I have a bunch of unbuilt sets of the old Boyz kits, mixing them into squads with the nu-Boyz is going to be essential in order to build out squads with consistent loadouts if they are following the path of the Chaos Space Marines kit and not giving you the parts to build out full squads with consistent weapons.
Whilst doing my big reorganisation I found a few hardly touched sprues of Ork Boyz plus three more boxes still in shrink-wrap. Thank Gork/Mork.



This message was edited 2 times. Last update was at 2021/08/30 15:05:29


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in vn
Longtime Dakkanaut




 Jidmah wrote:


Personally, I'm just laughing at all the people who have wished for new boyz despite all the writing on the wall, telling me repeatedly how it wont be this way.


The new Kommando Ork is pretty good. Not all new kits are "budget-saving" bad.

This message was edited 1 time. Last update was at 2021/08/30 15:03:56


 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 H.B.M.C. wrote:
 Kanluwen wrote:
The Combat Patrol comes with 2 sets of those two sprues, allowing you to build 18 Boyz and 2 Nobs.
Interestingly the Beastsnagga Boyz appear to be 11 minis, bit like the actual Boyz kit. I wonder why that is?


I think it's more like ten and a half. The nob also builds into a boy if you want.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Fixture of Dakka






 Jidmah wrote:
 H.B.M.C. wrote:
 Kanluwen wrote:
The Combat Patrol comes with 2 sets of those two sprues, allowing you to build 18 Boyz and 2 Nobs.
Interestingly the Beastsnagga Boyz appear to be 11 minis, bit like the actual Boyz kit. I wonder why that is?


I think it's more like ten and a half. The nob also builds into a boy if you want.


This is the case. 10 snaggas with a nob/boy option. The thumper gun is also an option.

This message was edited 1 time. Last update was at 2021/08/30 15:07:26


"The Omnissiah is my Moderati" 
   
Made in gb
Ridin' on a Snotling Pump Wagon






Irritatingly, they nailed it with the Squighog Boyz in terms of maximising use of all the included models.

They can go up to six models. And every Mob taken allows you to take two Nob on Smasha Squig - without using up any slots.

Yes you can always add the spare Nobz to an actual Nobz Mob - but you’re still left two Boyz short for a full Mob.

This message was edited 1 time. Last update was at 2021/08/30 15:10:43


Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Chopstick wrote:
 Jidmah wrote:


Personally, I'm just laughing at all the people who have wished for new boyz despite all the writing on the wall, telling me repeatedly how it wont be this way.

The new Kommando Ork is pretty good. Not all new kits are "budget-saving" bad.


My box hasn't arrived yet, but the sprues don't look like they allow for a lot of variance outside of weapon options and heads.

It's also an extra sprue over those boyz, and I'm very sure GW will make you pay for that.

This message was edited 1 time. Last update was at 2021/08/30 15:12:18


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Maddening Mutant Boss of Chaos





Albany, NY

The old Boyz kit isn't going away and these new models look awesome. I'm excited to add these to my mob to splash in some variety, don't see what the issue is if the multi-part kit remains available.

   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Mad Doc Grotsnik wrote:
Irritatingly, they nailed it with the Squighog Boyz in terms of maximising use of all the included models.

They can go up to six models. And every Mob taken allows you to take two Nob on Smasha Squig - without using up any slots.

My guess is that they originally planned to have the nob as part of the unit, but then found that it just didn't play very well.

Yes you can always add the spare Nobz to an actual Nobz Mob - but you’re still left two Boyz short for a full Mob.


The "good" news is that the new codex heavily punishes you for running full mobs, so you are better off building units of 10 anyways.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Just realised that these new Boyz are pushfit. They're got base-pegs and other similar protrusions.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in at
Longtime Dakkanaut





Nostromodamus wrote:
 Jidmah wrote:
 H.B.M.C. wrote:
 Kanluwen wrote:
The Combat Patrol comes with 2 sets of those two sprues, allowing you to build 18 Boyz and 2 Nobs.
Interestingly the Beastsnagga Boyz appear to be 11 minis, bit like the actual Boyz kit. I wonder why that is?


I think it's more like ten and a half. The nob also builds into a boy if you want.


This is the case. 10 snaggas with a nob/boy option. The thumper gun is also an option.


H.B.M.C. wrote:Oh that much we know, at least for the Beastsnagga Boyz - they're on pre-order this Saturday after all - but the inclusion of 11 minis is the interesting part. I guess they're treating it like the Ork Boyz kit, in that you might want larger units, so buying 3 boxes of 10 nets you not enough boyz, and too many Nobz... but if there's 11, then you get enough Boyz for larger units, and the extra Nobz are gravy.


Thats correct only 10 Beast Snaggas, for anyone thinking there would be 11 because the sunday preview showed 11 they fethed up here as the bottom right one is actually the alternative Boy build of the Nob

This message was edited 5 times. Last update was at 2021/08/30 15:23:51


 
   
Made in si
Foxy Wildborne







Well isn't this just the worst.

I'm getting a CP for the Deffkoptas and then I never want to see the new boy sprue again in my life.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in vn
Longtime Dakkanaut




 Jidmah wrote:

My box hasn't arrived yet, but the sprues don't look like they allow for a lot of variance outside of weapon options and heads.

It's also an extra sprue over those boyz, and I'm very sure GW will make you pay for that.


You won't pay noticeably less (either the same price, or at best 5-10USD less for 1 (or 2) less sprue) with the "Budget-saving" kit either. If anything the 3 sprue kit infantry usually get better pricing, only losing to "double up" 2-sprue kit, which is rare.

This message was edited 3 times. Last update was at 2021/08/30 15:31:46


 
   
Made in fi
Courageous Space Marine Captain






tneva82 wrote:
 Crimson wrote:
Right. This is actually monopose. Can you tell the difference between this and Primaris/SoB/Skitarii/Necromunda kits? Stop calling everything monopose, words mean things.


Monopose is 1 pose. Hint is in the name even if you don't grasp it.

I grasp that just fine. And that’s why I’m perplexed why you and some others insist calling models that clearly do not fit that definition ‘monopose’.

   
Made in fi
Dakka Veteran





I don't mind that new Boyz are Easy-to-build and monopose unless they replace the old kit completely. In fact, I think all armies should have an Easy-to-build starter set supported by full range of multi-option plastics.

That place is the harsh dark future far left with only war left. 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Chopstick wrote:
CSM kit have separate body /arm/pack/head allowing you to mix them up with marine or old CSM bits. This new Ork kit can't do that, unless you chop them up.

Not necessarily true.

It looks like there's some wiggle room for swaps on heads/weapons between certain bodies in the kit.

Spoiler:

As an example, the 3 Shoota Boyz? They all have their shoota arm(part #24, 12, 28) separate from the 'bracing' arm with two of them having a head attached(parts #11 and 27) while one of the heads directly attaches to the 'bracing' arm(parts #22+23).

All three do not seem to need to utilize the body directly associated with them, just that pool of bodies which have the head+neck already molded.

The last two Slugga+Choppa Boyz(parts #6,7,8 and parts #13,14,15) seem to be interchangeable between themselves while the other 4/6 and the Big Shoota/Rokkit Launcher look to have at least heads swappable between them.


As an interesting little sidenote, does anyone think this might be a sign of a new batch of Easy to Build 'filler' sculpts to come out for the various factions?

This message was edited 1 time. Last update was at 2021/08/30 15:43:47


 
   
Made in es
Inspiring SDF-1 Bridge Officer






Seeing as they have both hands molded on the gun, I don't exactly expect all arms to line up in all bodies.

Also, there's three fething guns per box >_>

This message was edited 1 time. Last update was at 2021/08/30 15:44:10


 
   
Made in fi
Dakka Veteran





 Kanluwen wrote:

As an interesting little sidenote, does anyone think this might be a sign of a new batch of Easy to Build 'filler' sculpts to come out for the various factions?


I hope so. Monopose or not, new models are always welcome.

That place is the harsh dark future far left with only war left. 
   
Made in gb
Fresh-Faced New User




I'm very forgiving and laidback with GW but this is the worst kit yet in terms of how the monopose/build nature is going to effect building and playing.

This message was edited 1 time. Last update was at 2021/08/30 15:59:57


 
   
Made in au
Grizzled Space Wolves Great Wolf





This kit is terrible, what the hell are they thinking. Only 3 Shoota Boyz? Onlt 6 Slugga Boyz?

Even by GW's modern standards this is pretty bad, like, even the Kommandos and Krieg models are better than this, they at least have some swappable options.

The nubs also make them look like push fit kits. They look far worse than the Beast Snaggas.
   
Made in gb
Dakka Veteran





 H.B.M.C. wrote:
Just realised that these new Boyz are pushfit. They're got base-pegs and other similar protrusions.


Yeah if they are just an Easy to Build variation thats more understandable but I just had a look online at the Commando sprues and they seem way better - not an Ork collector myself but this new Ork set seems incredibly limited for a core box. An ETB set makes a lot more sense and they've done it [although with more mixed sprues] for other factions like sisters and StD in AoS.
   
Made in au
Grizzled Space Wolves Great Wolf





 Jidmah wrote:
 Wha-Mu-077 wrote:
By Mork, the heads fused to arms and shoulderpads, it's even worse than i could imagine.


Really? Essentially all releases for the last four year or so have been that way.


Yeah nah, they literally just released the Krieg and Kommandos, and looking even at the Beast Snaggas they don't have heads fused to arms/shoulders or nub holes literally going through their chest like these models do.

This is a step down even compared to many recent releases. They look like starter-set models, not regular core units.

This message was edited 1 time. Last update was at 2021/08/30 16:05:30


 
   
 
Forum Index » News & Rumors
Go to: