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![[Post New]](/s/i/i.gif) 2021/05/08 14:21:31
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Regular Dakkanaut
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I’m going to wait to see if there’s a multipart version of those savage boyz before passing judgement. They’re gonna stick out like a sore thumb if you mix them with any other klan but I think they look good standalone.
Still don’t like the mounted guys. They’re just off to me.
Mega Armor boss looks great, it’s consistent with older Ork sculpts while having much more detail. I wonder if they’ll do an upgrade sprue for the Ork boyz like they did with Cadians? Most of the kit is perfectly fine 20 years later but new heads and weapons would go a long way to keep it looking good.
For the codex, I just hope it retains what Orks gained in Vigilus and Saga of The Beast because I really enjoy my Tin ‘Eads Dread Waagh I built last year during the first quarantine.
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![[Post New]](/s/i/i.gif) 2021/05/08 14:29:13
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Fixture of Dakka
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I'm hoping a lot of the kustom jobs get baked into the units directly
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![[Post New]](/s/i/i.gif) 2021/05/08 14:46:09
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Sadistic Inquisitorial Excruciator
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tneva82 wrote: Mad Doc Grotsnik wrote:A fair point, but you can do that with just a modicum of conversion effort?
It’s again mostly weapon or hand swaps
Not everyone is good at sculping
I’ll let you into a secret.
Nobody is good at sculpting, until they do lots of sculpting and get good at sculpting.
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![[Post New]](/s/i/i.gif) 2021/05/08 14:49:48
Subject: Re:Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Locked in the Tower of Amareo
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Nah. Orks don't work like that.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2021/05/08 15:08:42
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Sadistic Inquisitorial Excruciator
USA
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Something just occurred to me when I was waking up this morning. Remember how Eddie said "There were lots more new orks coming...." or something along those line yesterday?
What if today was Gorka Morka?
I mean all they would essentially need to do is print a rulebook and the existing Ork line (plus whatever new kits) would do double duty.
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![[Post New]](/s/i/i.gif) 2021/05/08 15:18:05
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Longtime Dakkanaut
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Meh. Much prefer Eldar or Tau or Tyranids get something new at this point as far as xenos go.
My body is fully ready for disappointment today, though.
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![[Post New]](/s/i/i.gif) 2021/05/08 15:22:30
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Grizzled Space Wolves Great Wolf
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MonkeyBallistic wrote:tneva82 wrote: Mad Doc Grotsnik wrote:A fair point, but you can do that with just a modicum of conversion effort?
It’s again mostly weapon or hand swaps
Not everyone is good at sculping
I’ll let you into a secret.
Nobody is good at sculpting, until they do lots of sculpting and get good at sculpting.
It's probably more accurate to say that not everyone wants to waste time getting good at sculpting.
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![[Post New]](/s/i/i.gif) 2021/05/08 15:25:52
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Sadistic Inquisitorial Excruciator
USA
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Quasistellar wrote:Meh. Much prefer Eldar or Tau or Tyranids get something new at this point as far as xenos go.
My body is fully ready for disappointment today, though.
I don't think we will get anything that is exclusively for 40k. I suppose if Epic is what is going to be released we could see some Xenos love there (I would be all for this).
In the end it will probably be something for Warhammer animation or something that no one really cares about.
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![[Post New]](/s/i/i.gif) 2021/05/08 15:40:37
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Locked in the Tower of Amareo
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MonkeyBallistic wrote:tneva82 wrote: Mad Doc Grotsnik wrote:A fair point, but you can do that with just a modicum of conversion effort?
It’s again mostly weapon or hand swaps
Not everyone is good at sculping
I’ll let you into a secret.
Nobody is good at sculpting, until they do lots of sculpting and get good at sculpting.
I'll let you into another. Not everybody can afford to ruin bunch of gw models while practicing.
Also having to go through that for what was normal feature before is step back.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2021/05/08 15:51:22
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Crushing Black Templar Crusader Pilot
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caladancid wrote: posermcbogus wrote:Man, just wanna say how stoked I am that GW finally started to come good on the promises of the "You Will Not Be Missed" post. Some actual tasteful racially diverse human sculpts are really nice. I dearly hope that they make these nice and cheap, so kids can get them when they start out. It's a little rare coming from me, and tbh, I absolutely feel the frustration from guard players that this is the first infantry release since I've been in the hobby, but it's really refreshing to see a bit of diversity, gender- and racially-speaking, esp. when in the past GW's representation has been largely 'paint heads with white ethnotypical features some shade of brown and call it a day'. Good job, GW, hope to see more of it going forward, across a few more ranges. (also pls GW remember there are more races than just White and Black kthnksbye) Yes definitely. Stunning and brave! Haha, I wouldn't quite go that far, friend, but if that's how you feel, cool! But you're right, a bit of variety and choice really excellent. Glad to see other people are as excited as I am and more for a some fun customization potential, and something that might help nerdy kids from all kinds of backgrounds find a place in the hobby. I'm sure I'm not the only one who saw the White Scars index cover and thought it looked brilliant, and then saw the upgrade sprue, and was a little disappointed with the facial sculpts hahaha Automatically Appended Next Post: tneva82 wrote: MonkeyBallistic wrote:tneva82 wrote: Mad Doc Grotsnik wrote:A fair point, but you can do that with just a modicum of conversion effort? It’s again mostly weapon or hand swaps Not everyone is good at sculping I’ll let you into a secret. Nobody is good at sculpting, until they do lots of sculpting and get good at sculpting. I'll let you into another. Not everybody can afford to ruin bunch of gw models while practicing. Also having to go through that for what was normal feature before is step back. As someone who has tried it, you really only need like a bit of wire and 2-part epoxy, and some wild dreams but this is getting pretty off topic haha
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This message was edited 3 times. Last update was at 2021/05/08 15:52:52
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![[Post New]](/s/i/i.gif) 2021/05/08 15:55:39
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Sadistic Inquisitorial Excruciator
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tneva82 wrote: MonkeyBallistic wrote:tneva82 wrote: Mad Doc Grotsnik wrote:A fair point, but you can do that with just a modicum of conversion effort?
It’s again mostly weapon or hand swaps
Not everyone is good at sculping
I’ll let you into a secret.
Nobody is good at sculpting, until they do lots of sculpting and get good at sculpting.
I'll let you into another. Not everybody can afford to ruin bunch of gw models while practicing.
Also having to go through that for what was normal feature before is step back.
Now, if you’d said that in the first place, I would have agreed with you. Up to a point at least. It’s really no different from painting though. Everyone’s first painted minis look at least a bit crappy, but you get better by practice and patience and seeking out the right advice. I would say that in my first few years in the hobby I ruined a bunch of models by painting them.
On the other hand, if you’ve no interest in sculpting and converting, that’s fine too. I can see the argument that the older style of multipose minis gave you more freedom to mix and match parts. However, they really didn’t produce dynamic sculpts that looked amazing. They looked pretty bad imho. Old plastic kits looked worse than the metal minis which proceeded them, because of the limitations of the time. To me, the new style of GW plastics are a massive step forward, not back. Each to their own though.
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![[Post New]](/s/i/i.gif) 2021/05/08 16:23:06
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Decrepit Dakkanaut
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tneva82 wrote: MonkeyBallistic wrote:tneva82 wrote: Mad Doc Grotsnik wrote:A fair point, but you can do that with just a modicum of conversion effort?
It’s again mostly weapon or hand swaps
Not everyone is good at sculping
I’ll let you into a secret.
Nobody is good at sculpting, until they do lots of sculpting and get good at sculpting.
I'll let you into another. Not everybody can afford to ruin bunch of gw models while practicing.
Also having to go through that for what was normal feature before is step back.
It isn't terribly difficult to do swapping of arms though. Even a novice can do it with how these Orks are designed.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2021/05/08 16:24:20
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Ancient Space Wolves Venerable Dreadnought
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Mad Doc Grotsnik wrote:tneva82 wrote: Mad Doc Grotsnik wrote:A fair point, but you can do that with just a modicum of conversion effort?
It’s again mostly weapon or hand swaps
Not everyone is good at sculping
Who said anything about sculpting?
Good, sharp scalpel, cut through. Two separate parts, no real requirement for any sculpting whatsoever.
Gonna say; a razor saw would be my preference – you get a nice clean edge with minimal deformation on both sides of the cut. This reduces the ‘sculpting’ requirement even further.
Also, from what I recall, the Ork boyz generally have a bandage or vambrace on their forearms that you can use as a reference, further occluding the join. Marines of course always have their hard edged wrist joints to exploit similarly, the Chadians have their sleeve cuffs and so on.
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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![[Post New]](/s/i/i.gif) 2021/05/08 16:35:45
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Stealthy Grot Snipa
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Slayer-Fan123 wrote:
It isn't terribly difficult to do swapping of arms though. Even a novice can do it with how these Orks are designed.
There's absolutely no way to tell that just from looking at these minis, especially considering the ...creative... ways that GW has been splitting the minis on the sprues. And again, not everybody wants to convert or swap arms or learn how to sculpt muscles.
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![[Post New]](/s/i/i.gif) 2021/05/08 16:40:03
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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Cronch wrote: BertBert wrote:One more thing that comes to mind: Would GW be able to "claim" Creative Assembly's 3D sculpts and re-use them in a lower resolution?
Not sure how their contract is set up, but as the copyright holder I'd imagine they have some leverage there to at least iterate on them.
i've seen 3D prints of Total War assets, so I assume GW would be able to do so just as well as Ivan in his shed at least.
3D printing and plastic injection molding are worlds apart.
But we know for sure and have known since 2018. AT scale was chosen so that small marines would look nice and the designers ended up at about 8 mm MARINES, who being 7-8' tall transhuman monsters in fiction, means the normal 6' scale human would be about 6-7 mm with gear. With heroic proportions, of course, thus "heroic 6 mm". All talk of 8 mm or 10 mm scales has been nothing but hogwash from the very beginning, aided by GW's less than stellar media team's fumblings.
To be fair, GW intentionally does not reveal the scale of its miniatures anymore so as to limit the impact of third party manufacturers.
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![[Post New]](/s/i/i.gif) 2021/05/08 16:41:29
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Grizzled Space Wolves Great Wolf
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MonkeyBallistic wrote:On the other hand, if you’ve no interest in sculpting and converting, that’s fine too. I can see the argument that the older style of multipose minis gave you more freedom to mix and match parts. However, they really didn’t produce dynamic sculpts that looked amazing. They looked pretty bad imho. Old plastic kits looked worse than the metal minis which proceeded them, because of the limitations of the time. To me, the new style of GW plastics are a massive step forward, not back. Each to their own though.
But there's something between the old plastics that look terrible, and the new plastics that look good but have clone man syndrome.
It's having monopose models that are thoughtfully constructed to allow for some options to swap bits out.
No sane person wants to hack up 100 Ork models, glue them back together, then spend an ages on each model painstakingly sculpting the detail back in just so the models don't end up hideously repetitive on the table top. One off for a character model? Sure. 100 Orks? Therein lies madness.
We know GW can do this, they've done it before. Is it the norm? Maybe not. But for an army like Orks I think it's the way to go.
Automatically Appended Next Post:
chaos0xomega wrote:But we know for sure and have known since 2018. AT scale was chosen so that small marines would look nice and the designers ended up at about 8 mm MARINES, who being 7-8' tall transhuman monsters in fiction, means the normal 6' scale human would be about 6-7 mm with gear. With heroic proportions, of course, thus "heroic 6 mm". All talk of 8 mm or 10 mm scales has been nothing but hogwash from the very beginning, aided by GW's less than stellar media team's fumblings.
To be fair, GW intentionally does not reveal the scale of its miniatures anymore so as to limit the impact of third party manufacturers.
I highly doubt that's the reason, people can just measure the models. That's how I figured out the AI aircraft are 8mm scale. Scale creep, internal inconsistency and occasionally artistic license are the bigger reasons that GW's scale is all over the place.
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This message was edited 3 times. Last update was at 2021/05/08 16:47:49
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![[Post New]](/s/i/i.gif) 2021/05/08 16:44:30
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Sadistic Inquisitorial Excruciator
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Mr. Grey wrote:Slayer-Fan123 wrote:
It isn't terribly difficult to do swapping of arms though. Even a novice can do it with how these Orks are designed.
There's absolutely no way to tell that just from looking at these minis, especially considering the ...creative... ways that GW has been splitting the minis on the sprues. And again, not everybody wants to convert or swap arms or learn how to sculpt muscles.
That’s fine. There’s no point in complaining that you can’t do something you don’t want to learn how to do. Those of us who don’t mind putting a bit of effort in are glad that GW have moved away from the old crappy multipart minis that always ended up looking like the worlds smallest action figures, rather than actual wargaming minis. That is, unless you did a bit of cutting, converting and sculpting on them, to give them a bit of dynamism and more natural poses.
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![[Post New]](/s/i/i.gif) 2021/05/08 16:58:09
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Longtime Dakkanaut
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There was a reminder about today on the AoS Facebook page but not the 40k or fireworks pages. Toady is going to be AoS 3.
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![[Post New]](/s/i/i.gif) 2021/05/08 16:59:41
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Grizzled Space Wolves Great Wolf
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MonkeyBallistic wrote: Mr. Grey wrote:Slayer-Fan123 wrote:
It isn't terribly difficult to do swapping of arms though. Even a novice can do it with how these Orks are designed.
There's absolutely no way to tell that just from looking at these minis, especially considering the ...creative... ways that GW has been splitting the minis on the sprues. And again, not everybody wants to convert or swap arms or learn how to sculpt muscles.
That’s fine. There’s no point in complaining that you can’t do something you don’t want to learn how to do. Those of us who don’t mind putting a bit of effort in are glad that GW have moved away from the old crappy multipart minis that always ended up looking like the worlds smallest action figures, rather than actual wargaming minis. That is, unless you did a bit of cutting, converting and sculpting on them, to give them a bit of dynamism and more natural poses.
But again, we're talking about run of the mill Orks here. I doubt those of you who don't mind putting in a bit of effort are running out and cutting the arms off and resculpting 100 Orks for something as mundane as ensuring they aren't too similar to each other.
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This message was edited 1 time. Last update was at 2021/05/08 17:00:24
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![[Post New]](/s/i/i.gif) 2021/05/08 17:04:24
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Longtime Dakkanaut
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Ooh, sound issues.
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![[Post New]](/s/i/i.gif) 2021/05/08 17:13:25
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Araqiel
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Lol. Age of sigmar 3.0.
They're so predictable.
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![[Post New]](/s/i/i.gif) 2021/05/08 17:13:37
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Locked in the Tower of Amareo
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As most knew, worst kept secret it was
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2021/05/08 17:14:02
Subject: Re:Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Stubborn Dark Angels Veteran Sergeant
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I'm not an AoS player or collector, so I'm happy for those who are into it to get their new edition... I actually wish it would have been the cast preview for Eisenhorn though...
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My hobby instagram account: @the_shroud_of_vigilance
My Shroud of Vigilance Hobby update blog for me detailed updates and lore on the faction:
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![[Post New]](/s/i/i.gif) 2021/05/08 17:14:46
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Fixture of Dakka
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Angelcast now come on the Orcs
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This message was edited 1 time. Last update was at 2021/05/08 17:15:24
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![[Post New]](/s/i/i.gif) 2021/05/08 17:14:53
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Decrepit Dakkanaut
UK
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Stormcast get an angel!
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![[Post New]](/s/i/i.gif) 2021/05/08 17:15:12
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Grizzled Space Wolves Great Wolf
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AoS sister of battle?
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![[Post New]](/s/i/i.gif) 2021/05/08 17:15:16
Subject: Re:Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Savage Minotaur
Baltimore, Maryland
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Yndrasta looks amazing.
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"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
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![[Post New]](/s/i/i.gif) 2021/05/08 17:15:26
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Hardened Veteran Guardsman
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Okay, so I thought about starting Aos and Nighthaunt. Should probably buy the soul wars box now, shouldnt I? Before its gone.
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![[Post New]](/s/i/i.gif) 2021/05/08 17:15:50
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Longtime Dakkanaut
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New faction: Sotrmcast Eternals
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![[Post New]](/s/i/i.gif) 2021/05/08 17:15:57
Subject: Warhammer Fest Online! May 5th to 8th, 6pm BST! 5 days in!
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Aspirant Tech-Adept
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Sotrmcast!
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