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Made in us
Longtime Dakkanaut





 Wha-Mu-077 wrote:
Why is GW obsessed with showing off bald Marine heads in promo pictures?


Some painters like painting their models that way, so they show that there are 'non-helmeted' options to attract those painters. It also creates more visual interest in the image when there's a wider variety of heads.

This message was edited 1 time. Last update was at 2022/01/30 23:08:14


 
   
Made in pl
Longtime Dakkanaut




Germany

drbored wrote:
 Wha-Mu-077 wrote:
Why is GW obsessed with showing off bald Marine heads in promo pictures?


Some painters like painting their models that way, so they show that there are 'non-helmeted' options to attract those painters.


I highly doubt 95% of GW's customes are skilled enough to paint faces to such a standard, so if anything that'll just turn them away.

This message was edited 1 time. Last update was at 2022/01/30 23:09:04


"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

H.B.M.C. wrote:
 Gadzilla666 wrote:
Same. I've always used Chosen and intend to continue to do so. I don't mind as much if they can't spam special weapons, but I don't want to have to roll for a mish-mash of melee weapons every time they get in a fight.
Well, that's going to be their future.

Eh, there's four chainswords in there, that's enough for the squad + a special for the Aspiring Champion. And they have the same shoulder/arm joints as Havocs, CSM, and Raptors/Warp Talons, so it's still possible we'll get the SoB treatment: if you can get it from another kit, you can have it. But our Terminators are almost definitely screwed though, nobody they can steal from.

Irbis wrote:
 Gadzilla666 wrote:
I don't see any thunder hammers, so there goes that part of the leak. Plenty of heads though. I count 13.

Wait, someone remembered that CSM are supposed to be distinct army with their own identity, not SM++? And lots of helmets? First good news I heard from this release

Yeah, their own identity. And that identity is SM++, just not in equipment, but in the marines themselves. Because CSM are supposed to be an army of veterans, empowered by the Dark Gods, not a bunch of thin blooded roided up goons hiding behind fancy toys. And I think if these rumours are true, gw might have finally figured that out. You see those unit stats? Raptors and Warp Talons are both getting +2 attacks. That puts them in the same place as Vanguard Veterans. And those Icons and Daemonic Gifts will make Marks actually do something again. And it looks like we might be getting a form of Veteran Skills back for Unmarked units too. I'll gladly give up thunder hammers to get that back.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

drbored wrote:
From there, it'll be the slog of 'one model can take this' and 'one model can swap this for this, and another can swap that for this', etc.
What's amazing is that this has turned out somehow worse than I anticipated. I at least thought that, however awkward it might be, you'd at least be able to do 1 of each Combi-Weapon per 5 (so 6 in a 10-man squad). But no, they've added the 'build-a-combi' style combi-weapon to this, so it'll no doubt be 2 Combi-weapons per five.

I fear for Chaos Terminators.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Longtime Dakkanaut





 H.B.M.C. wrote:
drbored wrote:
From there, it'll be the slog of 'one model can take this' and 'one model can swap this for this, and another can swap that for this', etc.
What's amazing is that this has turned out somehow worse than I anticipated. I at least thought that, however awkward it might be, you'd at least be able to do 1 of each Combi-Weapon per 5 (so 6 in a 10-man squad). But no, they've added the 'build-a-combi' style combi-weapon to this, so it'll no doubt be 2 Combi-weapons per five.

I fear for Chaos Terminators.


tbf, 2 combi weapons (especially now that they've gotten rid of the one-shot rule, good riddance) for chosen isn't too shabby. You take 2 bolters, 2 combi weapons, and a cheap loadout for the champion and you've got what likely will be a relatively cheap way to get more plasma or melta on the table. If the other rumors are true that they get another trait from the 'build-a-warband' list, then you can tailor them to be quite deadly with those. Like, if they can get a trait that helps them get over the -1 to hit for using both forms of the combi weapon, then that's quite a lot of firepower coming out of a 5-man squad.

It's not a full squad of combi weapons or special weapons which is a shame, but imo that's more what Havocs are for.
   
Made in us
Terrifying Doombull




drbored wrote:
 H.B.M.C. wrote:
drbored wrote:
From there, it'll be the slog of 'one model can take this' and 'one model can swap this for this, and another can swap that for this', etc.
What's amazing is that this has turned out somehow worse than I anticipated. I at least thought that, however awkward it might be, you'd at least be able to do 1 of each Combi-Weapon per 5 (so 6 in a 10-man squad). But no, they've added the 'build-a-combi' style combi-weapon to this, so it'll no doubt be 2 Combi-weapons per five.

I fear for Chaos Terminators.


tbf, 2 combi weapons (especially now that they've gotten rid of the one-shot rule, good riddance) for chosen isn't too shabby. You take 2 bolters, 2 combi weapons, and a cheap loadout for the champion and you've got what likely will be a relatively cheap way to get more plasma or melta on the table. If the other rumors are true that they get another trait from the 'build-a-warband' list, then you can tailor them to be quite deadly with those. Like, if they can get a trait that helps them get over the -1 to hit for using both forms of the combi weapon, then that's quite a lot of firepower coming out of a 5-man squad.

It's not a full squad of combi weapons or special weapons which is a shame, but imo that's more what Havocs are for.


Wait, can the weird Havoc units even take special weapons these days? The champ can, but I thought that was it. The rest of the squad is heavy only, final destination.

This message was edited 1 time. Last update was at 2022/01/31 00:26:59


Efficiency is the highest virtue. 
   
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Versteckt in den Schatten deines Geistes.

drbored wrote:
tbf, 2 combi weapons ... for chosen isn't too shabby.
Meanwhile...

drbored wrote:
You take 2 bolters, 2 combi weapons, and a cheap loadout for the champion and you've got what likely will be a relatively cheap way to get more plasma or melta on the table. If the other rumors are true that they get another trait from the 'build-a-warband' list, then you can tailor them to be quite deadly with those. Like, if they can get a trait that helps them get over the -1 to hit for using both forms of the combi weapon, then that's quite a lot of firepower coming out of a 5-man squad.
I'd rather the firepower (or HTH capabilities) not be limited by what's on one sprue, even if what you say is the case.

drbored wrote:
It's not a full squad of combi weapons or special weapons which is a shame, but imo that's more what Havocs are for.
Sadly that's not what Havocs are for anymore. Now they're giant T5 Marines that only come in squads of 5 and with 4 heavy weapons, and the Champ defaults with a Flamer for reasons beyond understanding.

Kinda fethed over my Death Guard Havocs twice - once because they don't exist in the DG Codex anymore, and twice when Havocs lost the ability to take special weapons. Went to a great deal of trouble to get exactly 7 units of 7 Plague Marines (4 Regular/3 Havoc), with the Havoc units having 4 Plasma and 4 Melta. And they invalidated my Plague Terminators at the same time. I imagine the same fate for my oodles of regular Chaos Terminators, as I had the temerity to take more than 1 of each Combi-Weapon per squad.

This message was edited 3 times. Last update was at 2022/01/31 00:35:37


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Longtime Dakkanaut





Havocs play the role of long ranged firepower with heavy weapons, I know, and there are lots of other ways to get plasma guns, melta guns, and other things onto the table, so I don't see a ton of need for a squad of Chosen with nothing but combi weapons, since that's not the role I see them playing. It'd be nice, yes.

We can pray, thanks to there being a plethora of options throughout the other chaos kits, that GW doesn't screw us over on this and lets us take other special weapons and such in the squad, but it hasn't been their trend.

There's tons of chainswords, power axes, power mauls, bolt pistols, even combi weapons in other kits like the regular Chaos Marines, Havocs, and Raptors. So, hopefully we still get the options. I'm just not counting on it.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I wonder if the Warpsmith will have to have a Plasma Pistol from now on in the same way the Primaris Techmarine always has a Grav-Pistol?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Longtime Dakkanaut





 H.B.M.C. wrote:
I wonder if the Warpsmith will have to have a Plasma Pistol from now on in the same way the Primaris Techmarine always has a Grav-Pistol?


Likely. Don't see any other option on the sprue.

Not sure how I feel about it. Part of me laments the idea of just giving him a bolt pistol, but tbh, the only reason you would do that is to save points. There's certainly something to be said for being able to save 5-10 points to fit a character into a list, but missing that isn't a huge deal. With so many chaos marine vehicles wanting to be up close and personal (most daemon engines), getting into range with the pistol and melta that he has isn't going to be as much of an issue as a techmarine chilling by a thunderfire cannon or whirlwinds or predators or any of that
   
Made in us
Longtime Dakkanaut






 H.B.M.C. wrote:
I wonder if the Warpsmith will have to have a Plasma Pistol from now on in the same way the Primaris Techmarine always has a Grav-Pistol?


Primaris techmarine didnt have a prior model armed with a bolt pistol. I expect the warpsmith to have either option, and option for axe or hammer.
   
Made in ch
The Dread Evil Lord Varlak





Maybee we will get positively surprised and get chosen with normal equip options. Afterall they look similar compatible to havocs/csm which have options not in their box sofar.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Barpharanges







There goes my Plasma Chosen and my converted Terminators. What's worse is that some people defend it ("It's good for new players!" Well what about the rest of us?)

The biggest indicator someone is a loser is them complaining about 3d printers or piracy.  
   
Made in fr
Crazed Spirit of the Defiler






We have the price for Eldritch Omens. 125£

-"For the Ruinous Powers!" 
   
Made in gb
Regular Dakkanaut





Im still leaning towards chosen will keep a wider range of weapon options than on sprue

I dont think they have lost 9 weapon options (melta/plasma/flamer/thunderhammer/chaincannon/mlauncher/lascannon/heavy bolter/autocannon)
   
Made in gb
Barpharanges







 Mothman wrote:
Im still leaning towards chosen will keep a wider range of weapon options than on sprue

I dont think they have lost 9 weapon options (melta/plasma/flamer/thunderhammer/chaincannon/mlauncher/lascannon/heavy bolter/autocannon)


Based on what evidence?

The biggest indicator someone is a loser is them complaining about 3d printers or piracy.  
   
Made in gb
Regular Dakkanaut





 blood reaper wrote:
 Mothman wrote:
Im still leaning towards chosen will keep a wider range of weapon options than on sprue

I dont think they have lost 9 weapon options (melta/plasma/flamer/thunderhammer/chaincannon/mlauncher/lascannon/heavy bolter/autocannon)


Based on what evidence?


Gut feeling like most people
I am expecting their toolkit to be limited somewhat I just dont expect them to loose all 9 of those weapons, would also infer base marines are also loosing chaincannon/lascannons/thunderhammer/autocannons and lightning claws on champs as those are not in their box, the Havocs options are apparently not changing yet their champ can take combi weapons/lightning claws/power axe/power fist/plasma and bolt pistols/boltguns which are all not in their box
   
Made in gb
Longtime Dakkanaut






 DreadfullyHopeful wrote:
We have the price for Eldritch Omens. 125£

Bit disappointed at this as I was hoping for £105, in line with the last couple of boxes. Personally £125 takes it from an auto-buy for me into "hmmmm maybe I'll just wait and see how excited I end up being for those kits by the time I'm actually in a position to paint them" territory. Although this box was always going to be the first test of resolve for my "paint old stuff before buying new stuff in 2022" policy, so at least now I can convince myself I'm being extremely restrained.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Nazrak wrote:
 DreadfullyHopeful wrote:
We have the price for Eldritch Omens. 125£

Bit disappointed at this as I was hoping for £105, in line with the last couple of boxes. Personally £125 takes it from an auto-buy for me into "hmmmm maybe I'll just wait and see how excited I end up being for those kits by the time I'm actually in a position to paint them" territory. Although this box was always going to be the first test of resolve for my "paint old stuff before buying new stuff in 2022" policy, so at least now I can convince myself I'm being extremely restrained.

It's still all of the chaos shiz for the price of a forgefiend if you sell the eldar half for a decent price, as it'll be in much higher demand.
   
Made in fr
Crazed Spirit of the Defiler






Dudeface wrote:
 Nazrak wrote:
 DreadfullyHopeful wrote:
We have the price for Eldritch Omens. 125£

Bit disappointed at this as I was hoping for £105, in line with the last couple of boxes. Personally £125 takes it from an auto-buy for me into "hmmmm maybe I'll just wait and see how excited I end up being for those kits by the time I'm actually in a position to paint them" territory. Although this box was always going to be the first test of resolve for my "paint old stuff before buying new stuff in 2022" policy, so at least now I can convince myself I'm being extremely restrained.

It's still all of the chaos shiz for the price of a forgefiend if you sell the eldar half for a decent price, as it'll be in much higher demand.


Personally I think I'll scrounge up for two. But I'll do half with my brother who play Eldar, so that makes it more then worth.

-"For the Ruinous Powers!" 
   
Made in gb
Longtime Dakkanaut






Oh, it's for sure decent enough value if you're looking to split, or want both, but personally that price point takes it from "impulsive auto-buy" to "ok I need to think about this"
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

H.B.M.C. wrote:
drbored wrote:
You take 2 bolters, 2 combi weapons, and a cheap loadout for the champion and you've got what likely will be a relatively cheap way to get more plasma or melta on the table. If the other rumors are true that they get another trait from the 'build-a-warband' list, then you can tailor them to be quite deadly with those. Like, if they can get a trait that helps them get over the -1 to hit for using both forms of the combi weapon, then that's quite a lot of firepower coming out of a 5-man squad.
I'd rather the firepower (or HTH capabilities) not be limited by what's on one sprue, even if what you say is the case.

Agreed. It isn't a matter of whether or not the options they're given can "work", but whether or not you can outfit them as you want and whether or not the existing models in people's current collections are invalidated. The additional trait is still interested though, particularly if "Unmarked" units can do the same for a price, which is one way to interpret the leak on that subject.

Not Online!!! wrote:Maybee we will get positively surprised and get chosen with normal equip options. Afterall they look similar compatible to havocs/csm which have options not in their box sofar.

They do look like they'll share compatibility with our other power armoured infantry, so that is possible. It's just a matter if that compatibility factors into gw's rules writing. They've been consistently inconsistent with how they've done that so far in 9th edition codexes. We unfortunately won't know how they handle it for Chosen and other CSM infantry until we actually see the rules in the codex.
   
Made in si
Foxy Wildborne







 Wha-Mu-077 wrote:
Why is GW obsessed with showing off bald Marine heads in promo pictures?


I would tell you, but then I'd have to shave you

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

 Nazrak wrote:
Oh, it's for sure decent enough value if you're looking to split, or want both, but personally that price point takes it from "impulsive auto-buy" to "ok I need to think about this"

For me it puts it into the "get the Chosen/Warpsmith on eBay/when they're released separately" category. Even splitting doesn't sound good, as I have no desire to pay for a Forgefiend that I don't want.
   
Made in us
Shadowy Grot Kommittee Memba






OOf...so that's over 100$ per person even with splitting the box, huh...

Man...do I REALLY want to support that one god damn multi-pose Autarch sprue enough to shell out about 50x what it would cost to print the miniatures...

....yeah, probably. Its also a box set that doesnt include any space marines at all.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
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https://www.youtube.com/watch?v=8-kaqihNx40

Assembly instructions / options for models in the new box
   
Made in si
Foxy Wildborne







Well at least they're proper multipart

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
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Versteckt in den Schatten deines Geistes.

 lord_blackfang wrote:
Well at least they're proper multipart
I don't know if I'd quite use the word 'proper'. From the pages we've seen it still appears that certain weapons only go with certain torsos. And it worries me that it's the Champion who has access to the Maul or Axe, which might imply that only he can get that, and the rest of the squad can't. Also no apparent Bolt Pistol option; dude's gotta have a bolter.

Happy to be proven wrong here, of course. Me being wrong = more options for everyone, though I doubt that'll be reflected in the rules.

This message was edited 1 time. Last update was at 2022/01/31 13:28:58


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

 H.B.M.C. wrote:
 lord_blackfang wrote:
Well at least they're proper multipart
I don't know if I'd quite use the word 'proper'. From the pages we've seen it still appears that certain weapons only go with certain torsos. And it worries me that it's the Champion who has access to the Maul or Axe, which might imply that only he can get that, and the rest of the squad can't. Also no apparent Bolt Pistol option; dude's gotta have a bolter.

Happy to be proven wrong here, of course. Me being wrong = more options for everyone, though I doubt that'll be reflected in the rules.


No help for the melee weapons, but the instructions for the CSM Aspiring Champion only show options for pistols + melee weapons, while just giving him a bolter is an option both in the rules and kit if you ignore the instructions.
   
Made in us
Painlord Titan Princeps of Slaanesh




Can someone explain the transfer sheet to me? I see that it has transfers for thousand son players but not Emperor's Children. All of the CSM codex chapters except EC get transfers. Thousand sons have their own Codex while EC are in the CSM codex but don't get any transfers. What is going through GW's minds with this?

This message was edited 1 time. Last update was at 2022/01/31 13:51:45


 
   
 
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