Switch Theme:

Chaos Space Marine codex rumours and news.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Gore-Drenched Khorne Chaos Lord




EviscerationPlague wrote:
Kits can add anesthetics. Not really the same thing.


To each their own, I'm sure plenty of tsons and DG players enjoy the extra stuff their books gift them. You're welcome to keep playing generic nurgle/tzeentch warband with CSM book and get what you want I guess?
   
Made in us
Longtime Dakkanaut




Dudeface wrote:
EviscerationPlague wrote:
Kits can add anesthetics. Not really the same thing.


To each their own, I'm sure plenty of tsons and DG players enjoy the extra stuff their books gift them. You're welcome to keep playing generic nurgle/tzeentch warband with CSM book and get what you want I guess?

You aren't getting extra stuff if you remove more than you had access to.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




EviscerationPlague wrote:
Dudeface wrote:
EviscerationPlague wrote:
Kits can add anesthetics. Not really the same thing.


To each their own, I'm sure plenty of tsons and DG players enjoy the extra stuff their books gift them. You're welcome to keep playing generic nurgle/tzeentch warband with CSM book and get what you want I guess?

You aren't getting extra stuff if you remove more than you had access to.


OK, since your while stance is based on pedantry: I'm sure plenty of DG or Tsons players were thankful to have extra attention lavished upon their factions, receive expanded rules and be given alternate unique units to make them feel like they have a stronger identity.

That better, or do you wish to continue gaking on the decisions because you expected vanilla units + extras?
   
Made in pl
Longtime Dakkanaut




Germany

Dudeface wrote:
EviscerationPlague wrote:
Dudeface wrote:
EviscerationPlague wrote:
Kits can add anesthetics. Not really the same thing.


To each their own, I'm sure plenty of tsons and DG players enjoy the extra stuff their books gift them. You're welcome to keep playing generic nurgle/tzeentch warband with CSM book and get what you want I guess?

You aren't getting extra stuff if you remove more than you had access to.


OK, since your while stance is based on pedantry: I'm sure plenty of DG or Tsons players were thankful to have extra attention lavished upon their factions, receive expanded rules and be given alternate unique units to make them feel like they have a stronger identity.

That better, or do you wish to continue gaking on the decisions because you expected vanilla units + extras?


You really can't put Death Guard and Thousand Sons on the same level of "attention".

Death Guard got a fully fledged relase with 19 brand new, unique kits, including a good few regular units, a few characters, an unique vehicle, a few daemon engines, and a large amount of characters.

Thousand Sons got 6 kits, three of which are a single character, and the rest of their lineup was hap-hazardly patched with Fantasy Beastmen with a low-effort ugprade kit tossed in, and some random things from the regular CSM 'dex.

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in fr
Crazed Spirit of the Defiler






 Wha-Mu-077 wrote:
Dudeface wrote:
EviscerationPlague wrote:
Dudeface wrote:
EviscerationPlague wrote:
Kits can add anesthetics. Not really the same thing.


[/spoiler]To each their own, I'm sure plenty of tsons and DG players enjoy the extra stuff their books gift them. You're welcome to keep playing generic nurgle/tzeentch warband with CSM book and get what you want I guess?

You aren't getting extra stuff if you remove more than you had access to.


OK, since your while stance is based on pedantry: I'm sure plenty of DG or Tsons players were thankful to have extra attention lavished upon their factions, receive expanded rules and be given alternate unique units to make them feel like they have a stronger identity.

That better, or do you wish to continue gaking on the decisions because you expected vanilla units + extras?
[spoiler]

You really can't put Death Guard and Thousand Sons on the same level of "attention".

Death Guard got a fully fledged relase with 19 brand new, unique kits, including a good few regular units, a few characters, an unique vehicle, a few daemon engines, and a large amount of characters.

Thousand Sons got 6 kits, three of which are a single character, and the rest of their lineup was hap-hazardly patched with Fantasy Beastmen with a low-effort ugprade kit tossed in, and some random things from the regular CSM 'dex.


Couldn't have put it better

Definitely hope the WE will be on the DG side of the spectrum.

-"For the Ruinous Powers!" 
   
Made in us
Humming Great Unclean One of Nurgle






Dudeface wrote:
EviscerationPlague wrote:
Dudeface wrote:
EviscerationPlague wrote:
Kits can add anesthetics. Not really the same thing.


To each their own, I'm sure plenty of tsons and DG players enjoy the extra stuff their books gift them. You're welcome to keep playing generic nurgle/tzeentch warband with CSM book and get what you want I guess?

You aren't getting extra stuff if you remove more than you had access to.


OK, since your while stance is based on pedantry: I'm sure plenty of DG or Tsons players were thankful to have extra attention lavished upon their factions, receive expanded rules and be given alternate unique units to make them feel like they have a stronger identity.

That better, or do you wish to continue gaking on the decisions because you expected vanilla units + extras?
It may not have been what was intended, but the original statement had quite a different meaning. There's no pedantic argument at hand here and the hostility just distracts from the point trying to be made.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 NinthMusketeer wrote:
Dudeface wrote:
EviscerationPlague wrote:
Dudeface wrote:
EviscerationPlague wrote:
Kits can add anesthetics. Not really the same thing.


To each their own, I'm sure plenty of tsons and DG players enjoy the extra stuff their books gift them. You're welcome to keep playing generic nurgle/tzeentch warband with CSM book and get what you want I guess?

You aren't getting extra stuff if you remove more than you had access to.


OK, since your while stance is based on pedantry: I'm sure plenty of DG or Tsons players were thankful to have extra attention lavished upon their factions, receive expanded rules and be given alternate unique units to make them feel like they have a stronger identity.

That better, or do you wish to continue gaking on the decisions because you expected vanilla units + extras?
It may not have been what was intended, but the original statement had quite a different meaning. There's no pedantic argument at hand here and the hostility just distracts from the point trying to be made.


This is the original statement from the last page, EviscerationPlague just chopped the comment history off.

Noooooo you don't understand they need to be stripped of units like Obliterators and Raptors if you wanna be fluffy, otherwise you're just a power gamer!


Agree, sorry for any hostility but I didn't appreciate the intensively obtuse response. Yes Tsons and DG lost some units in exchange for elevation to bespoke faction, but I consider it a good thing and don't understand why someone would rather have just remained a 1 page CSM list of rules with no support.

Edit: also, drawing a line under it, some people happy legions become supported independent armies, some upset they're not just baked into chaos marines still.

This message was edited 1 time. Last update was at 2022/06/01 06:53:52


 
   
Made in fr
Crazed Spirit of the Defiler






Can some heroic leaker deliver us from this endless cycle of arguments by bringing us some actual new to discuss ? Please !

-"For the Ruinous Powers!" 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 DreadfullyHopeful wrote:
Can some heroic leaker deliver us from this endless cycle of arguments by bringing us some actual new to discuss ? Please !


I think it'll be a drought until review copies appear in the wild, possibly another 3 weeks?
   
Made in us
Daemonic Dreadnought





Eye of Terror

Dudeface wrote:
 DreadfullyHopeful wrote:
Can some heroic leaker deliver us from this endless cycle of arguments by bringing us some actual new to discuss ? Please !


I think it'll be a drought until review copies appear in the wild, possibly another 3 weeks?


Not expecting anything before July 4 for preorders and shipping week of July 18.

   
Made in fi
Locked in the Tower of Amareo





You expect 2 week preorder for codex? When has GW done that?

2024 painted/bought: 109/109 
   
Made in us
Terrifying Doombull




Not recently (unless memory fails).

The real question is how tightly they're going to pack HH releases. While a lot is coming up in the first wave, we know there's more.

If they space them out, Chaos marines might fill in the gaps, if they're pushing them out week after week, it could be a while.

Honestly, after the big teaser preview, I didn't expect them to be dropped on the back burner again. Figured GW would shove them out and go back to ignoring them (in 40k)

Efficiency is the highest virtue. 
   
Made in us
Longtime Dakkanaut




Dudeface wrote:
 NinthMusketeer wrote:
Dudeface wrote:
EviscerationPlague wrote:
Dudeface wrote:
EviscerationPlague wrote:
Kits can add anesthetics. Not really the same thing.


To each their own, I'm sure plenty of tsons and DG players enjoy the extra stuff their books gift them. You're welcome to keep playing generic nurgle/tzeentch warband with CSM book and get what you want I guess?

You aren't getting extra stuff if you remove more than you had access to.


OK, since your while stance is based on pedantry: I'm sure plenty of DG or Tsons players were thankful to have extra attention lavished upon their factions, receive expanded rules and be given alternate unique units to make them feel like they have a stronger identity.

That better, or do you wish to continue gaking on the decisions because you expected vanilla units + extras?
It may not have been what was intended, but the original statement had quite a different meaning. There's no pedantic argument at hand here and the hostility just distracts from the point trying to be made.


This is the original statement from the last page, EviscerationPlague just chopped the comment history off.

Noooooo you don't understand they need to be stripped of units like Obliterators and Raptors if you wanna be fluffy, otherwise you're just a power gamer!


Agree, sorry for any hostility but I didn't appreciate the intensively obtuse response. Yes Tsons and DG lost some units in exchange for elevation to bespoke faction, but I consider it a good thing and don't understand why someone would rather have just remained a 1 page CSM list of rules with no support.

Edit: also, drawing a line under it, some people happy legions become supported independent armies, some upset they're not just baked into chaos marines still.

Not every fething thing needs bespoke rules. All these bespoke rules are a PROBLEM.
   
Made in fi
Locked in the Tower of Amareo





Voss wrote:
Not recently (unless memory fails).

The real question is how tightly they're going to pack HH releases. While a lot is coming up in the first wave, we know there's more.

If they space them out, Chaos marines might fill in the gaps, if they're pushing them out week after week, it could be a while.

Honestly, after the big teaser preview, I didn't expect them to be dropped on the back burner again. Figured GW would shove them out and go back to ignoring them (in 40k)


Also 2 aos books coming soonish as the box came out and books follow 1-2 months later so far. I'm constantly reminding csm might come before us as they started hyping them before sylvaneth&skaven

(also ghb22 should be coming soonish)

2024 painted/bought: 109/109 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Erm. Chaos Bikers build instructions leaked. This is weird, because they're the same models, which makes this the first time that I'm aware of that the big model leak was wrong, and the rules don't match up with what was leaked by ClockworkChris:


https://www.reddit.com/r/Chaos40k/comments/v2n680/if_we_are_getting_new_bikes_they_are_going_to_be/?utm_source=share&utm_medium=ios_app&utm_name=iossmf
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I guess bikers can say good bye to weapon options...

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in se
Fresh-Faced New User




Does anyone know what base sizes the new chaos stuff will be?
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

They could have decided to hold new bikers for a future release, isn't the first time they've held stuff, won't be the last.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in gb
Sadistic Inquisitorial Excruciator





Exeter, UK

chaos0xomega wrote:
They could have decided to hold new bikers for a future release, isn't the first time they've held stuff, won't be the last.


Save bikers for when Emperor's Children come out and the return of DOOMRIDER!
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

 H.B.M.C. wrote:
I guess bikers can say good bye to weapon options...

Yup. And even pistols and chainswords, it seems. The great Option Purge continues......
   
Made in us
Archmagos Veneratus Extremis




On the Internet

chaos0xomega wrote:
They could have decided to hold new bikers for a future release, isn't the first time they've held stuff, won't be the last.

Doubtful since the timing of the leak would mean the codex would have already gone to print.
   
Made in gb
Pulsating Possessed Space Marine of Slaanesh





 Shakalooloo wrote:
chaos0xomega wrote:
They could have decided to hold new bikers for a future release, isn't the first time they've held stuff, won't be the last.


Save bikers for when Emperor's Children come out and the return of DOOMRIDER!
HELL YEAH!

DOOMRIDER! would be amazing to get back

 H.B.M.C. wrote:
I guess bikers can say good bye to weapon options...
I thought bikers had a sprue that let you mount plasma and flamers on the bike itself ?

Spoiler:

This message was edited 4 times. Last update was at 2022/06/02 00:50:06


 
   
Made in de
Fresh-Faced New User




Box stats always only show the weapon options in the actual kit.
It has been quite some time (decades!) since i build my bikers. But iirc they had no plastic melee/ Champion weapon options.

   
Made in gb
Regular Dakkanaut




So no bolt pistol on bikers now (on top of all the special weapons)
And no champ or champ options?

That seems incredible tbh
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

 ClockworkZion wrote:
chaos0xomega wrote:
They could have decided to hold new bikers for a future release, isn't the first time they've held stuff, won't be the last.

Doubtful since the timing of the leak would mean the codex would have already gone to print.


We never (to my knowledge) had a description of what the new bikers looked like, nor was there ever a statement that there were images of the new bikers in the codex, etc. Also the source for the new biker minis in the big rumordump is different from clockworkchris/ok_entrepreneur/codex content. Its entirely possible that the rumordump source was aware of details of model production, but not codex data (which makes sense since for the most part that source did not offer details about rules content, just minis, with the sole exception of some vague details about Black Templar rules).

As for the codex rumors themselves, hasn't it been said on multiple occasions that the info in the book was from an early playtest draft and was subject to change? That alone would imply that the publication status of the codex with regards to leak timing is irrelevant.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Longtime Dakkanaut




Doohicky wrote:
So no bolt pistol on bikers now (on top of all the special weapons)
And no champ or champ options?

That seems incredible tbh

To be fair if you wanted to do those things you were just a power gamer
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

CoALabaer wrote:
Box stats always only show the weapon options in the actual kit.
And increasingly rules only allow what's in the actual kit.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

chaos0xomega wrote:
 ClockworkZion wrote:
chaos0xomega wrote:
They could have decided to hold new bikers for a future release, isn't the first time they've held stuff, won't be the last.

Doubtful since the timing of the leak would mean the codex would have already gone to print.


We never (to my knowledge) had a description of what the new bikers looked like, nor was there ever a statement that there were images of the new bikers in the codex, etc. Also the source for the new biker minis in the big rumordump is different from clockworkchris/ok_entrepreneur/codex content. Its entirely possible that the rumordump source was aware of details of model production, but not codex data (which makes sense since for the most part that source did not offer details about rules content, just minis, with the sole exception of some vague details about Black Templar rules).

As for the codex rumors themselves, hasn't it been said on multiple occasions that the info in the book was from an early playtest draft and was subject to change? That alone would imply that the publication status of the codex with regards to leak timing is irrelevant.

The VERY ACCURATE rumor dump clearly said new bikes. Even without a description of what they'd look like that's hard to misinterpret.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

They're getting a wonderful new... box...


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

 ClockworkZion wrote:
chaos0xomega wrote:
 ClockworkZion wrote:
chaos0xomega wrote:
They could have decided to hold new bikers for a future release, isn't the first time they've held stuff, won't be the last.

Doubtful since the timing of the leak would mean the codex would have already gone to print.


We never (to my knowledge) had a description of what the new bikers looked like, nor was there ever a statement that there were images of the new bikers in the codex, etc. Also the source for the new biker minis in the big rumordump is different from clockworkchris/ok_entrepreneur/codex content. Its entirely possible that the rumordump source was aware of details of model production, but not codex data (which makes sense since for the most part that source did not offer details about rules content, just minis, with the sole exception of some vague details about Black Templar rules).

As for the codex rumors themselves, hasn't it been said on multiple occasions that the info in the book was from an early playtest draft and was subject to change? That alone would imply that the publication status of the codex with regards to leak timing is irrelevant.

The VERY ACCURATE rumor dump clearly said new bikes. Even without a description of what they'd look like that's hard to misinterpret.

Maybe, those were for World Eaters? Or were getting a second "biker squad"?
   
 
Forum Index » News & Rumors
Go to: