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![[Post New]](/s/i/i.gif) 2022/10/13 05:45:56
Subject: Astra Militarum Rumors 2022
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Stubborn Dark Angels Veteran Sergeant
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Grimskul wrote:I'm surpremely disappointed that Commissar Yarrick is out of the codex. He's such an iconic character and foil to Ghazzy, I'm hoping he didn't just kick the bucket off-screen or if they just ended up Chekov or Al'Rahem'ed him into the history pages.
Automatically Appended Next Post:
EviscerationPlague wrote:So Scions are getting the Harlequin treatment sorta. TF is a Lord Solar?
Also way to go GW for invalidating a bunch of people's squads of Scions? Went full Plasma or full Melta or full Volley? Well screw you, thats not how the kit is made!
Lord Solar is basically another title for Warmaster, with less bad history attached to the name. So like Lord Solar Macharius.
I doubt he is gone. He may end up getting an updated model at some point and that may include a small weapon/wargear change. I also imagine the story will return to armageddon at some point.
Alternatively, they have realised that some human characters shouldn't be alive in the era indomitus?
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My hobby instagram account: @the_shroud_of_vigilance
My Shroud of Vigilance Hobby update blog for me detailed updates and lore on the faction:
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![[Post New]](/s/i/i.gif) 2022/10/13 06:19:31
Subject: Astra Militarum Rumors 2022
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Fixture of Dakka
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So, who does that leave for Guard special characters? The female creed, and the new Lord Solar?
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![[Post New]](/s/i/i.gif) 2022/10/13 07:19:27
Subject: Re:Astra Militarum Rumors 2022
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Lone Wolf Sentinel Pilot
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Wow, massive leaks indeed. Sad to hear some units going away, but I'm intrested if regimental doctrines are locked into detachment rather than army-wide rule, since I've got mechanized company and dedicated artillery company.
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![[Post New]](/s/i/i.gif) 2022/10/13 07:34:50
Subject: Astra Militarum Rumors 2022
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Lone Wolf Sentinel Pilot
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I don't suppose there is any hope left that DKOK is in the codex, as that probably would have leaked by now, eh? Just hope they update the FW rules.
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![[Post New]](/s/i/i.gif) 2022/10/13 07:38:48
Subject: Astra Militarum Rumors 2022
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Raging-on-the-Inside Blood Angel Sergeant
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I was going to call bs on the No Yarrick part but then I checked the website and hes nowhere to be found (please let me know if I missed him).
Its a bit weird as he's got one of the better older scupts and things like Harker and Stracken are still available. Plus he's super Iconic!
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This message was edited 1 time. Last update was at 2022/10/13 07:39:07
40,000pts
8,000pts
3,000pts
3,000pts
6,000pts
2,000pts
1,000pts
:deathwatch: 3,000pts
:Imperial Knights: 2,000pts
:Custodes: 4,000pts |
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![[Post New]](/s/i/i.gif) 2022/10/13 07:42:14
Subject: Astra Militarum Rumors 2022
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Lone Wolf Sentinel Pilot
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He needs a rest. Keen gardener, apparently.
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![[Post New]](/s/i/i.gif) 2022/10/13 08:17:40
Subject: Re:Astra Militarum Rumors 2022
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Towering Hierophant Bio-Titan
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I give it a couple of years tops before they make a new Yarrick. He's the ultimate nostalgia model for guard.
General Hobbs wrote:
So to take a stormtrooper army......you have to take an HQ that rides a horse? WTH?
I think the options are:
1) Take them as elites in a standard guard army, with other troops
2) Take them as troops in a pure tempestus army
3) Take them as troops if Leontus is your warlord, and then you can bring everything
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![[Post New]](/s/i/i.gif) 2022/10/13 08:42:54
Subject: Re:Astra Militarum Rumors 2022
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Fixture of Dakka
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xttz wrote:I give it a couple of years tops before they make a new Yarrick. He's the ultimate nostalgia model for guard.
General Hobbs wrote:
So to take a stormtrooper army......you have to take an HQ that rides a horse? WTH?
I think the options are:
1) Take them as elites in a standard guard army, with other troops
2) Take them as troops in a pure tempestus army
3) Take them as troops if Leontus is your warlord, and then you can bring everything
With Yarrick gone and rumors of other regiments, I could see a Steel Legion supplement later that brings him back in plastic.
Quite excited by the tank rumors. Going to pre pre-order 3 from my flgs and hope the release isn't too soon.
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![[Post New]](/s/i/i.gif) 2022/10/13 09:04:45
Subject: Re:Astra Militarum Rumors 2022
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Pyromaniac Hellhound Pilot
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fox-light713 wrote:
If you put the old flat shoulder armor on that marine and give him a lasgun and some extra armor on his helmet he would fit right into a 2nd cadian look, not exact, but would give a similar feel to the 2nd ed models.
I'll give you a better one: fit the shoulder pads on the average Gulf War US soldier and you get the 2nd ed Cadians almost to a pinch. That's because the 2nd ed Cadians are based on early 90's sci fi army design that in turn is based on late 80s-90s Cold War miltiary aesthetics (late Fulda Gap scenarios, Just Cause, Gulf War). The new Cadians are none of that, they are Iwo Jima + 3.5 Cadians + Primaris Marines.
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![[Post New]](/s/i/i.gif) 2022/10/13 09:20:39
Subject: Astra Militarum Rumors 2022
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Hardened Veteran Guardsman
Knee deep in bone ash, gore and mud
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PaddyMick wrote:I don't suppose there is any hope left that DKOK is in the codex, as that probably would have leaked by now, eh? Just hope they update the FW rules.
The DKoK Veteran Squad gets a seperate entry. Other than that, they will be portraied as the ones with Cult of Sacrifice and Grim Demeanor. Easy to spot, because those are two worst traits by far.
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![[Post New]](/s/i/i.gif) 2022/10/13 09:21:25
Subject: Astra Militarum Rumors 2022
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Longtime Dakkanaut
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PaddyMick wrote:I don't suppose there is any hope left that DKOK is in the codex, as that probably would have leaked by now, eh? Just hope they update the FW rules.
It's in there the same way Cadians or Mordians are. You use the models and pick your doctrines. Cult of Sacrifice was previewed and seems DKOK-fluff inspired.
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![[Post New]](/s/i/i.gif) 2022/10/13 09:43:37
Subject: Astra Militarum Rumors 2022
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Towering Hierophant Bio-Titan
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GiToRaZor wrote: PaddyMick wrote:I don't suppose there is any hope left that DKOK is in the codex, as that probably would have leaked by now, eh? Just hope they update the FW rules.
The DKoK Veteran Squad gets a seperate entry. Other than that, they will be portraied as the ones with Cult of Sacrifice and Grim Demeanor. Easy to spot, because those are two worst traits by far.
According to OK_E the DKoK specific unit entry gets a 3+ transhuman rule. The CULT OF SACRIFICE keyword also unlocks an unspecified strat.
Alternatively there's nothing to stop folks from running Krieg models as regular Infantry Squads with any regiment trait available.
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![[Post New]](/s/i/i.gif) 2022/10/13 09:50:07
Subject: Re:Astra Militarum Rumors 2022
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Stubborn Dark Angels Veteran Sergeant
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My DKOK is an assault Korp/Mechanised company anyway so I'll adjust with the doctrines to suit that.
Now, I'm trying to figure out a paint scheme for the cadians in the army box in advance, as I don't want them to be cadians, but also don't want to do and/or wait for a head swap option either (official or third party).
Thinking mainly black/midnight blue, or green camo pattern, then either option would include a blacked out face with a face paint style skull on them. Then include some morbid trinkets/skulls etc to have them as raised from a death cult/culture/tribe of sorts.
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My hobby instagram account: @the_shroud_of_vigilance
My Shroud of Vigilance Hobby update blog for me detailed updates and lore on the faction:
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![[Post New]](/s/i/i.gif) 2022/10/13 10:14:44
Subject: Astra Militarum Rumors 2022
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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xttz wrote:Alternatively there's nothing to stop folks from running Krieg models as regular Infantry Squads with any regiment trait available.
I think that's the whole point of the Codex, to get us into the mindset that we're not playing a "Krieg" army or a "Mordian" army, but a specific regiment type that could apply to anything (even if certain regiments from different worlds might more easily fit into certain archetypes).
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This message was edited 1 time. Last update was at 2022/10/13 10:14:53
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![[Post New]](/s/i/i.gif) 2022/10/13 10:42:12
Subject: Re:Astra Militarum Rumors 2022
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Hardened Veteran Guardsman
Knee deep in bone ash, gore and mud
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I think those rumours point towards a mixed bag so far. As long as we don't get the points costs though, it's hard to tell.
It still hurts that so many units will be missing from the roster. I like the regimental trait system in theory, it also allows "forgotten" builds like Elysia a comeback. The overall tone of the rules is, that the spikes get flattened and more internal balance achieved. Even if some choices are still utter crap. The problem is though:
1. Instead of having some actually really good things and many mediocre/rubbish choices, now it looks like there is mostly mediocre choices and some rubbish/good ones
2. I have no idea what the intended theme of the army is supposed to be at this point. That is other than: The army that does this orders thing, where you will need a bag of tokens to remember the statlines.
The only viable build at this points looks to be all mechanised infantry. Charge up the battlefield turn 1, disembark thanks to a regimental trait and camp on objectives and the table edges to score points while you get shot to pieces. Continue for 2-3 turns to trying to roll to survive. (Might as well play as a terrian piece at that point) The only form of counter measures to adjust to a changing battlefield you can field is orders, to increase objective scoring. Probably best to take Armoured Superiority. After all, the damage output was already pretty weak for IG and it gets a nerf all across the board. The now stronger orders for take aim etc. are only mitigating the nerfs. And apart from some additions to cover and functional Ogryn Bodyguards, there is not that much addition to staying power.
Considering that all prior armies took a race to the bottom of power creep, I guess that is a good thing? But overall it just comes of as lackluster. But then, it's just a bunch of rumors and we have hardly seen all of it. What I am hoping for is that regular squads can have either 2 Flamers/Greneade launchers (or a combo) OR 1 Melta/Plama (since it seems their points costs go to 0), Platoons that allow HWS in Standard and a soluton for so many key units being in elite (How am I supposed to field so many Officers/Commissars otherwise? Maybe also as part of the platoon?), some real points drops on the LR, it now has even less firepower, at least make it cheap then.
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![[Post New]](/s/i/i.gif) 2022/10/13 10:47:24
Subject: Astra Militarum Rumors 2022
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Battleship Captain
The Land of the Rising Sun
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I'm amazed that Hammer of the Emperor is not going away. How's it going to compete against top pick choices like Elite Shock Troops (reroll 1 dice to hit per unit) /s
M.
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Jenkins: You don't have jurisdiction here!
Smith Jamison: We aren't here, which means when we open up on you and shred your bodies with automatic fire then this will never have happened.
About the Clans: "Those brief outbursts of sense can't hold back the wave of sibko bred, over hormoned sociopaths that they crank out though." |
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![[Post New]](/s/i/i.gif) 2022/10/13 12:25:33
Subject: Re:Astra Militarum Rumors 2022
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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General Hobbs wrote:
So to take a stormtrooper army......you have to take an HQ that rides a horse? WTH?
No, to take Scions as Troops you have to take a Lord Solar.
You can run a Scions force without them by retaining them as Elites and using a Vanguard Detachment.
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![[Post New]](/s/i/i.gif) 2022/10/13 12:34:28
Subject: Re:Astra Militarum Rumors 2022
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Regular Dakkanaut
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Kanluwen wrote:General Hobbs wrote:
So to take a stormtrooper army......you have to take an HQ that rides a horse? WTH?
No, to take Scions as Troops you have to take a Lord Solar.
You can run a Scions force without them by retaining them as Elites and using a Vanguard Detachment.
Wrong as usual.
In a normal guard army they are elites.
In a guard army that only has Scions then they are Troops.
In a normal guard army with the Lord Solar then they are also troops.
At no point is a Vanguard Detachment required.
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![[Post New]](/s/i/i.gif) 2022/10/13 12:38:48
Subject: Astra Militarum Rumors 2022
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[MOD]
Otiose in a Niche
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Miguelsan wrote:I'm amazed that Hammer of the Emperor is not going away. How's it going to compete against top pick choices like Elite Shock Troops (reroll 1 dice to hit per unit) /s
M.
Well word on the street is this will only be the codex for 6 months anyway until 10th reboots everything.
Again.
Stuff related to models will stay no doubt, but doctrines, strategies, orders etc can all shift dramatically.
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![[Post New]](/s/i/i.gif) 2022/10/13 12:41:36
Subject: Astra Militarum Rumors 2022
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Battleship Captain
The Land of the Rising Sun
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Kid_Kyoto wrote: Miguelsan wrote:I'm amazed that Hammer of the Emperor is not going away. How's it going to compete against top pick choices like Elite Shock Troops (reroll 1 dice to hit per unit) /s
M.
Well word on the street is this will only be the codex for 6 months anyway until 10th reboots everything.
Again.
Stuff related to models will stay no doubt, but doctrines, strategies, orders etc can all shift dramatically.
You are being unfair. If IG is November, and 10th is July that's 8 months!!!!!
M.
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Jenkins: You don't have jurisdiction here!
Smith Jamison: We aren't here, which means when we open up on you and shred your bodies with automatic fire then this will never have happened.
About the Clans: "Those brief outbursts of sense can't hold back the wave of sibko bred, over hormoned sociopaths that they crank out though." |
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![[Post New]](/s/i/i.gif) 2022/10/13 12:41:44
Subject: Astra Militarum Rumors 2022
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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You're surprised. I'm dismayed.
A complete abdication of responsibility when it comes to writing rules.
"Guard aren't working... umm... let's say they just auto-wound everything on a 6?"
"Cool! 3 hour lunch?"
"3 hour lunch!"
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![[Post New]](/s/i/i.gif) 2022/10/13 12:45:46
Subject: Re:Astra Militarum Rumors 2022
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Tresson wrote:<Insert one of the usual batch of "trying to prove Kan wrong posts">
If you want to try to jump down my throat with corrections, at least be right.
trasncriptions of MG's video, which in turn was basically reiterating the image I had posted before it wrote:
Scions are now elites but may be taken as troops if your whole detachment is scions (+2 other keywords)
On the scion thing above they are taken in troops instead of elites. So you can’t have them in both slots.
You can play scions as it's own faction but lose a lot of abilities and about 25% of the codex is unusable
Lord Solar is what allows you to take scions as a troop.
Having "only Scions" doesn't grant you Scions as Troops. There's 2 other keywords required.
No matter how it plays out, the rumors are literally that taking them as Troops or Elites locks out the other so a complete army ain't really possible.
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![[Post New]](/s/i/i.gif) 2022/10/13 12:47:54
Subject: Astra Militarum Rumors 2022
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Powerful Pegasus Knight
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cuda1179 wrote:So, who does that leave for Guard special characters? The female creed, and the new Lord Solar?
Next to nothing
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![[Post New]](/s/i/i.gif) 2022/10/13 12:53:31
Subject: Astra Militarum Rumors 2022
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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cuda1179 wrote:So, who does that leave for Guard special characters? The female creed, and the new Lord Solar?
Marbo, Straken, Harker, Nork Deddog, Ursula Creed, and Leontus. significantly more than some factions.
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This message was edited 1 time. Last update was at 2022/10/13 12:53:45
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![[Post New]](/s/i/i.gif) 2022/10/13 12:55:35
Subject: Re:Astra Militarum Rumors 2022
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Pyromaniac Hellhound Pilot
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That's 2 other potential keywords, not requirements. Probably Prefectus for including the Commissar and Aeronautica for including Valkyres.
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![[Post New]](/s/i/i.gif) 2022/10/13 13:07:28
Subject: Astra Militarum Rumors 2022
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Locked in the Tower of Amareo
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Kid_Kyoto wrote: Miguelsan wrote:I'm amazed that Hammer of the Emperor is not going away. How's it going to compete against top pick choices like Elite Shock Troops (reroll 1 dice to hit per unit) /s
M.
Well word on the street is this will only be the codex for 6 months anyway until 10th reboots everything.
Again.
Stuff related to models will stay no doubt, but doctrines, strategies, orders etc can all shift dramatically.
Not much reliable rumours saying reboot. New edition doesn't generally mean reboot.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2022/10/13 13:34:25
Subject: Re:Astra Militarum Rumors 2022
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Confessor Of Sins
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And word literally from GW is that World Eaters codex is this Winter. Given we have seen more Guard than World Easter, you guess which is coming out first.
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![[Post New]](/s/i/i.gif) 2022/10/13 14:12:01
Subject: Re:Astra Militarum Rumors 2022
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Battleship Captain
The Land of the Rising Sun
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alextroy wrote:And word literally from GW is that World Eaters codex is this Winter. Given we have seen more Guard than World Easter, you guess which is coming out first.
Space Marine 9.5 `Dex!
M.
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Jenkins: You don't have jurisdiction here!
Smith Jamison: We aren't here, which means when we open up on you and shred your bodies with automatic fire then this will never have happened.
About the Clans: "Those brief outbursts of sense can't hold back the wave of sibko bred, over hormoned sociopaths that they crank out though." |
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![[Post New]](/s/i/i.gif) 2022/10/13 16:05:22
Subject: Astra Militarum Rumors 2022
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Killer Klaivex
The dark behind the eyes.
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I'm curious as to whether this 'pick two traits from a list' is going to replace the named subfactions for other books, going forwards.
Personally, I hope so as I think the current system ties you down too much (in both lore and crunch).
Only sad thing to my mind is that it looks like all the regiment-based warlord traits have vanished into the aether, which is a sad thing indeed.
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This message was edited 1 time. Last update was at 2022/10/13 16:07:38
blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2022/10/13 16:20:25
Subject: Re:Astra Militarum Rumors 2022
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Longtime Dakkanaut
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alextroy wrote:And word literally from GW is that World Eaters codex is this Winter. Given we have seen more Guard than World Easter, you guess which is coming out first.
I mean, they literally said it'll be Astra before World Eaters about a month ago.
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