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![[Post New]](/s/i/i.gif) 2022/08/12 02:11:11
Subject: New Khorne Berserker previewed
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Longtime Dakkanaut
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Boosykes wrote:EviscerationPlague wrote:Voss wrote:Truthfully the big test of the WE book will be what units they lose.
If there are no Havocs, raptors (though if they get a khorne-specific replacement that fits the style better, then fine), bikes, etc... well, feth 'em.
I can stand losing some things, but too much and there's no point.
You shouldn't stand for losing anything, period. The amount of complacency with what Death Guard lost compared to what they "gained" is astronomical. Y'all eat it up.
What? What garbage is this last thing I want is a faction that is just another faction plus. Identity are built just as much by what is missing as what is their.
And here we have example 1 LOL
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![[Post New]](/s/i/i.gif) 2022/08/12 02:28:20
Subject: Re:New Khorne Berserker previewed
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Stealthy Warhound Titan Princeps
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Butchers nails have always been one of the lamest bits of 30/40K fluff imo.
Okay Angry Ron, my wayward psychopathic son, so you want to inflict these "Nails" upon my Twelfth Legion, my meticulously gene-crafted super soldiers, my (if I do say so myself) pristine works of incomparable genius. You say that because a coterie of sadistic slavers on a backwater planet that no one cares about did it to you, you need to do it to 100,000 of my designated, indispensable and irreplaceable shock troops, an apparently vital part of my master plan for the future of the universe, a plan that has been millennia in the making. Alright, okay, very good Ron, that seems acceptable to me. You should also piss into their amniotic tanks while you're at it, the guys on Nuceria would approve of that too I think, let's do it!
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![[Post New]](/s/i/i.gif) 2022/08/12 03:42:27
Subject: New Khorne Berserker previewed
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Longtime Dakkanaut
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Andykp wrote:
True, getting the scale right is trickier, some good suitable arms in the AOS line. You’ve got me thinking now.
Goliaths from Necromunda might be easier, especially seeing they already have chainaxes...
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![[Post New]](/s/i/i.gif) 2022/08/12 04:17:57
Subject: Re:New Khorne Berserker previewed
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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I think he means Corpse Grinders, as the Goliath ones are more spiky than "chain" in the traditional sense. But having said that, the Goliath ones are big, so really any of these would do. Even the axe here could work.
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This message was edited 2 times. Last update was at 2022/08/12 04:18:52
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![[Post New]](/s/i/i.gif) 2022/08/12 06:57:10
Subject: New Khorne Berserker previewed
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[MOD]
Otiose in a Niche
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WRT World Eater tactics and logistics...
I've not read all of the HH books, but the ones I've seen imply that they leave the boring stuff to their mortal auxiliaries (like Admiral Wasshername with all the fan art) and just run around frothing at the mouth until the mortals say it's go time.
And the mortals had damn well better make sure they're delivering the boys to battle right promptly or it will be go time for them.
Which I think more or less works. It's like tending a pack of rabid pit bulls, except the pit bulls can talk and if you're not giving them enough fighting they'll come for you.
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![[Post New]](/s/i/i.gif) 2022/08/12 10:51:27
Subject: New Khorne Berserker previewed
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Longtime Dakkanaut
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Kid_Kyoto wrote:And the mortals had damn well better make sure they're delivering the boys to battle right promptly or it will be go time for them.
Ok, sure, but what happens when they can't pull a miracle and are massacred? Wouldn't that pretty much end the warband capability to do anything on the spot?
But then again, that old WE mini-story in CSM codex had Khornate marine decapitate himself once running out of targets to kill in battle since he didn't meet the skull quota or something and wanted to please Khorne with more blood so really, how WE warbands continue to function for more than a few months despite all the self-sabotage and own goals is a mystery anyway...
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![[Post New]](/s/i/i.gif) 2022/08/12 12:26:40
Subject: New Khorne Berserker previewed
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Stern Iron Priest with Thrall Bodyguard
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One must assume the WE has loads of triggers to put them in a frenzy, and otherwise act relatively marine-like. The thing with berserkers in general is that they burn out their enegy rather quick, so it would be far-fetched to think they spend their days in constant berserk mode.
I find it hard to belive any astartes would leave all ther tactics and battleplans to mortals.
All in all, a really boring faction to try to build characters around. Its like orks minus the fun, just looking for the biggest fights they can pick.
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This message was edited 1 time. Last update was at 2022/08/12 12:30:08
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![[Post New]](/s/i/i.gif) 2022/08/12 13:40:55
Subject: New Khorne Berserker previewed
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[MOD]
Otiose in a Niche
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Irbis wrote: Kid_Kyoto wrote:And the mortals had damn well better make sure they're delivering the boys to battle right promptly or it will be go time for them.
Ok, sure, but what happens when they can't pull a miracle and are massacred? Wouldn't that pretty much end the warband capability to do anything on the spot?
Um, uh, will of the blood god? Or maybe the Eaters are just smart enough to make an example but leave the infrastructure intact?
Ship captain - M'lord my apologies but the warp engines are not responding we will need several hours before we can launch the attack on the defenseless world Nerfion 8.
Bezerker - (decapitates captain, turns to first officer) Apologies do not deliver blood and skulls. Do better new captain.
New Captain - we will be underway within the hour M'lord.
I like the idea they might be manic depressive, a few hours of bloodlust followed by months of melancholy, and maybe some self-cutting too. The leaders end up the ones who can hold themselves together to get everyone to the next fight (with mortals doing all the boring mortal stuff like cleaning bone fragments out of the chain axes).
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This message was edited 1 time. Last update was at 2022/08/12 13:44:16
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![[Post New]](/s/i/i.gif) 2022/08/12 13:59:46
Subject: New Khorne Berserker previewed
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Regular Dakkanaut
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Update from a certain gentleman over on Reddit:
-Hellbrutes, forgefiends, LRs, preds, heldrakes are all in
-No havocs, no anything with jump packs
-"More of a TS than DG style release," probably meaning WE are getting nothing much else outside of what's already been leaked
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![[Post New]](/s/i/i.gif) 2022/08/12 14:11:06
Subject: Re:New Khorne Berserker previewed
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Regular Dakkanaut
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-"More of a TS than DG style release,"..
All right, Khorngors confirmed then
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![[Post New]](/s/i/i.gif) 2022/08/12 14:17:36
Subject: New Khorne Berserker previewed
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Longtime Dakkanaut
Germany
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Dreamchild wrote:Update from a certain gentleman over on Reddit:
-Hellbrutes, forgefiends, LRs, preds, heldrakes are all in
-No havocs, no anything with jump packs
-"More of a TS than DG style release," probably meaning WE are getting nothing much else outside of what's already been leaked
So;
Angron
Zerkers
Red Butchers
Khorngors
Probably one more unit.
And that's it. Given the initial Thousand Sons release was just 5 units, not including ports from AoS.
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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![[Post New]](/s/i/i.gif) 2022/08/12 14:19:09
Subject: New Khorne Berserker previewed
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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There's still a named Lord-Discordant on a Juggernaut Helstalker at least.
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![[Post New]](/s/i/i.gif) 2022/08/12 14:23:45
Subject: New Khorne Berserker previewed
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Krazed Killa Kan
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I woulda really liked a Pestigor kit for the DG release.. sigh
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2+2=5 for sufficiently large values of 2.
Order of St Ursula (Sisters of Battle): W-2, L-1, T-1
Get of Freki (Space Wolves): W-3, L-1, T-1
Hive Fleet Portentosa (Nids/Stealers): W-6, L-4, T-0
Omega Marines (vanilla Space Marine): W-1, L-6, T-2
Waagh Magshak (Orks): W-4, L-0, T-1
A.V.P.D.W.: W-0, L-2, T-0
www.40korigins.com
bringing 40k Events to Origins Game Fair in Columbus, Oh. Ask me for more info! |
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![[Post New]](/s/i/i.gif) 2022/08/12 14:27:51
Subject: New Khorne Berserker previewed
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Regular Dakkanaut
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Wha-Mu-077 wrote: Dreamchild wrote:Update from a certain gentleman over on Reddit:
-Hellbrutes, forgefiends, LRs, preds, heldrakes are all in
-No havocs, no anything with jump packs
-"More of a TS than DG style release," probably meaning WE are getting nothing much else outside of what's already been leaked
So;
Angron
Zerkers
Red Butchers
Khorngors
Probably one more unit.
And that's it. Given the initial Thousand Sons release was just 5 units, not including ports from AoS.
Yeah, and the weird possessed dudesmen described as "cramming 8 bloodletters in a single berserker" or some such
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This message was edited 2 times. Last update was at 2022/08/12 14:29:15
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![[Post New]](/s/i/i.gif) 2022/08/12 14:35:28
Subject: Re:New Khorne Berserker previewed
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Longtime Dakkanaut
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In the leaked Angron pic you could see the Khorngors (or beastmen at least) in the top right, hard to make out many details but you can see a few horns.
It looks like there might be mixed units like the new possessed mutants, as there definitely seems to be a couple of ogre sized models alongside the beastmen
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This message was edited 1 time. Last update was at 2022/08/12 14:36:25
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![[Post New]](/s/i/i.gif) 2022/08/12 14:47:09
Subject: New Khorne Berserker previewed
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Frenzied Berserker Terminator
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Dreamchild wrote:Update from a certain gentleman over on Reddit:
-Hellbrutes, forgefiends, LRs, preds, heldrakes are all in
-No havocs, no anything with jump packs
-"More of a TS than DG style release," probably meaning WE are getting nothing much else outside of what's already been leaked
Sigh. Looks like I'll need to buy the CSM codex then, and run 2 detachments...
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![[Post New]](/s/i/i.gif) 2022/08/12 14:53:51
Subject: New Khorne Berserker previewed
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Slaughterbrute... ?
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![[Post New]](/s/i/i.gif) 2022/08/12 14:56:33
Subject: New Khorne Berserker previewed
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Longtime Dakkanaut
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No Jump Packs makes sense. It's harder for a frothing maniac to operate a Jump Pack that'd allow him to hit stuff than use the controls of a tank and operating several different weapons.
feth these rules writers, bunch of fething clowns.
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![[Post New]](/s/i/i.gif) 2022/08/12 14:57:19
Subject: New Khorne Berserker previewed
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Regular Dakkanaut
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That too probably, it's the same kit Automatically Appended Next Post: Dreamchild wrote:Update from a certain gentleman over on Reddit:
-Hellbrutes, forgefiends, LRs, preds, heldrakes are all in
-No havocs, no anything with jump packs
-"More of a TS than DG style release," probably meaning WE are getting nothing much else outside of what's already been leaked
Edit: Also defilers and Lord of Skulls
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This message was edited 1 time. Last update was at 2022/08/12 14:58:07
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![[Post New]](/s/i/i.gif) 2022/08/12 14:59:51
Subject: Re:New Khorne Berserker previewed
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Dakka Veteran
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JWBS wrote:Butchers nails have always been one of the lamest bits of 30/ 40K fluff imo.
Okay Angry Ron, my wayward psychopathic son, so you want to inflict these "Nails" upon my Twelfth Legion, my meticulously gene-crafted super soldiers, my (if I do say so myself) pristine works of incomparable genius. You say that because a coterie of sadistic slavers on a backwater planet that no one cares about did it to you, you need to do it to 100,000 of my designated, indispensable and irreplaceable shock troops, an apparently vital part of my master plan for the future of the universe, a plan that has been millennia in the making. Alright, okay, very good Ron, that seems acceptable to me. You should also piss into their amniotic tanks while you're at it, the guys on Nuceria would approve of that too I think, let's do it!
The Legiones Astartes were created by Amar Astarte, hence the name. Angron initially rejected the WE. They started implanting the nails themselves to get closer to him.
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![[Post New]](/s/i/i.gif) 2022/08/12 16:07:57
Subject: New Khorne Berserker previewed
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Fresh-Faced New User
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EviscerationPlague wrote:No Jump Packs makes sense. It's harder for a frothing maniac to operate a Jump Pack that'd allow him to hit stuff than use the controls of a tank and operating several different weapons.
feth these rules writers, bunch of fething clowns.
I would advise against using logic in the 40k universe. It ruins everything
No bikes or jumppack but CSM Tanks would be consistent with TS and DG, however.
And i honestly like the fact they try to make the "single release" Chaos Legions actually distinct. Which can not be said about the loyalists...
A bit of a missed chance to return the Berserker Bikes of 2Ed but then there is always a release at a later time.
So yeah, i dig it.
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![[Post New]](/s/i/i.gif) 2022/08/12 16:18:26
Subject: New Khorne Berserker previewed
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Longtime Dakkanaut
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CoALabaer wrote:EviscerationPlague wrote:No Jump Packs makes sense. It's harder for a frothing maniac to operate a Jump Pack that'd allow him to hit stuff than use the controls of a tank and operating several different weapons.
feth these rules writers, bunch of fething clowns.
I would advise against using logic in the 40k universe. It ruins everything
No bikes or jumppack but CSM Tanks would be consistent with TS and DG, however.
And i honestly like the fact they try to make the "single release" Chaos Legions actually distinct. Which can not be said about the loyalists...
A bit of a missed chance to return the Berserker Bikes of 2Ed but then there is always a release at a later time.
So yeah, i dig it.
It doesn't matter whether you say not to use logic, there still needs to be SOME consistency.
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![[Post New]](/s/i/i.gif) 2022/08/12 16:22:24
Subject: New Khorne Berserker previewed
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Longtime Dakkanaut
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Given bikes are rumoured to be on the way, I was almost expecting a world eater dual build (and that is what they were delayed for).
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![[Post New]](/s/i/i.gif) 2022/08/12 16:53:22
Subject: Re:New Khorne Berserker previewed
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Stealthy Warhound Titan Princeps
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JSG wrote:JWBS wrote:Butchers nails have always been one of the lamest bits of 30/ 40K fluff imo.
Okay Angry Ron, my wayward psychopathic son, so you want to inflict these "Nails" upon my Twelfth Legion, my meticulously gene-crafted super soldiers, my (if I do say so myself) pristine works of incomparable genius. You say that because a coterie of sadistic slavers on a backwater planet that no one cares about did it to you, you need to do it to 100,000 of my designated, indispensable and irreplaceable shock troops, an apparently vital part of my master plan for the future of the universe, a plan that has been millennia in the making. Alright, okay, very good Ron, that seems acceptable to me. You should also piss into their amniotic tanks while you're at it, the guys on Nuceria would approve of that too I think, let's do it!
The Legiones Astartes were created by Amar Astarte, hence the name. Angron initially rejected the WE. They started implanting the nails themselves to get closer to him.
Even in that shoddy retcon (a once rare but now increasingly common L for Wraight) it's clearly an Emperor lead project, iirc. Lexicanum and 40Kfandom state the nail procedure as being initiated by Angron.
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![[Post New]](/s/i/i.gif) 2022/08/12 16:58:37
Subject: Re:New Khorne Berserker previewed
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Dakka Veteran
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JWBS wrote:JSG wrote:JWBS wrote:Butchers nails have always been one of the lamest bits of 30/ 40K fluff imo.
Okay Angry Ron, my wayward psychopathic son, so you want to inflict these "Nails" upon my Twelfth Legion, my meticulously gene-crafted super soldiers, my (if I do say so myself) pristine works of incomparable genius. You say that because a coterie of sadistic slavers on a backwater planet that no one cares about did it to you, you need to do it to 100,000 of my designated, indispensable and irreplaceable shock troops, an apparently vital part of my master plan for the future of the universe, a plan that has been millennia in the making. Alright, okay, very good Ron, that seems acceptable to me. You should also piss into their amniotic tanks while you're at it, the guys on Nuceria would approve of that too I think, let's do it!
The Legiones Astartes were created by Amar Astarte, hence the name. Angron initially rejected the WE. They started implanting the nails themselves to get closer to him.
Even in that shoddy retcon (a once rare but now increasingly common L for Wraight) it's clearly an Emperor lead project, iirc. Lexicanum and 40Kfandom state the nail procedure as being initiated by Angron.
None of that matters.
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![[Post New]](/s/i/i.gif) 2022/08/12 17:07:55
Subject: Re:New Khorne Berserker previewed
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Stealthy Warhound Titan Princeps
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JSG wrote:JWBS wrote:JSG wrote:JWBS wrote:Butchers nails have always been one of the lamest bits of 30/ 40K fluff imo.
Okay Angry Ron, my wayward psychopathic son, so you want to inflict these "Nails" upon my Twelfth Legion, my meticulously gene-crafted super soldiers, my (if I do say so myself) pristine works of incomparable genius. You say that because a coterie of sadistic slavers on a backwater planet that no one cares about did it to you, you need to do it to 100,000 of my designated, indispensable and irreplaceable shock troops, an apparently vital part of my master plan for the future of the universe, a plan that has been millennia in the making. Alright, okay, very good Ron, that seems acceptable to me. You should also piss into their amniotic tanks while you're at it, the guys on Nuceria would approve of that too I think, let's do it!
The Legiones Astartes were created by Amar Astarte, hence the name. Angron initially rejected the WE. They started implanting the nails themselves to get closer to him.
Even in that shoddy retcon (a once rare but now increasingly common L for Wraight) it's clearly an Emperor lead project, iirc. Lexicanum and 40Kfandom state the nail procedure as being initiated by Angron.
None of that matters.
It's all so very tiresome.
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![[Post New]](/s/i/i.gif) 2022/08/12 17:39:23
Subject: New Khorne Berserker previewed
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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Dreamchild wrote:Update from a certain gentleman over on Reddit:
-Hellbrutes, forgefiends, LRs, preds, heldrakes are all in
-No havocs, no anything with jump packs
-"More of a TS than DG style release," probably meaning WE are getting nothing much else outside of what's already been leaked
Womp womp.
Wha-Mu-077 wrote: Dreamchild wrote:Update from a certain gentleman over on Reddit:
-Hellbrutes, forgefiends, LRs, preds, heldrakes are all in
-No havocs, no anything with jump packs
-"More of a TS than DG style release," probably meaning WE are getting nothing much else outside of what's already been leaked
So;
Angron
Zerkers
Red Butchers
Khorngors
Probably one more unit.
And that's it. Given the initial Thousand Sons release was just 5 units, not including ports from AoS.
I may be mistaken, but I believe the initial release of Thousand Sons in 7th edition Wrath of Magnus was just Magnus, SOTs, Exalted Sorcerors, Rubric Marines, and Ahriman. IIRC Tzaangors were added later, after the minis became available for AoS - don't remember how long a gap there was, but I think there was a few months in between. Automatically Appended Next Post: CoALabaer wrote:
And i honestly like the fact they try to make the "single release" Chaos Legions actually distinct. Which can not be said about the loyalists...
Are they though? DG are very distinct, no doubt about it, but TS (and it looks like WE as well) are mostly just slightly different flavors of Chaos Space Marines, most of what makes them distinct are the rules (which in TSons case are doing some heavy lifting to differentiate them) rather than the miniatures, otherwise they are basically just CSM with alternate miniature sculpts and fewer options.
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This message was edited 1 time. Last update was at 2022/08/12 17:43:35
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![[Post New]](/s/i/i.gif) 2022/08/12 18:16:31
Subject: New Khorne Berserker previewed
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Decrepit Dakkanaut
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chaos0xomega wrote:[ IIRC Tzaangors were added later, after the minis became available for AoS - don't remember how long a gap there was, but I think there was a few months in between.
Tzaangors were released with Wrath of Magnus with the Autopistol sprue in the box as a splash release BEFORE the AOS version of the box was released.
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This message was edited 2 times. Last update was at 2022/08/12 18:18:54
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![[Post New]](/s/i/i.gif) 2022/08/12 18:22:15
Subject: New Khorne Berserker previewed
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Longtime Dakkanaut
Germany
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If they were first released for 40k and then ported to AoS, why is the 40k version an upgrade sprue, and not the AoS one?
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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![[Post New]](/s/i/i.gif) 2022/08/12 18:41:41
Subject: New Khorne Berserker previewed
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Longtime Dakkanaut
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Fayric wrote:The thing with berserkers in general is that they burn out their enegy rather quick, so it would be far-fetched to think they spend their days in constant berserk mode.
Kid_Kyoto wrote:I like the idea they might be manic depressive, a few hours of bloodlust followed by months of melancholy, and maybe some self-cutting too.
There was an older Fluff bit (I guess late 3rd Edition) which stated that the Khorne Berzerkers (and WE in General) fall in a strong tiredness / chillness after Battle, where they also can instandly fall to the ground to sleep for days.
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This message was edited 6 times. Last update was at 2022/08/12 18:47:19
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