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Made in gb
Ridin' on a Snotling Pump Wagon






 morganfreeman wrote:
For those who haven't seen 'em yet:

https://www.youtube.com/watch?v=X98ImCbhjnI

10th edition trailer (which is pretty badass if I do say so myself).

https://www.youtube.com/watch?v=X39LxfGfRk4

10th edition intent / break down (kinda, it's 2 minutes of vague statements).

Things of note:

It looks like nids are indeed "the" bad guy this edition. Super curious to see how the old-style carnifex comes into things. We might be losing the hunched over ones in favor of the bipedal six-limbed ones? That or we may be getting Screamer Killer's as a "new" unit which has a specific model.

Developers say "Your army rules will fit in a single page, your datasheet rules will fit on a single card." Wasn't one of the rumors about units having cards instead of entries or something?

Over-all they seem to be going for "streamlining". Which could be good or bad... Good if we return to USR type stuff and cut down on the phenomenal bloat with tons of books and FAQ's required to play a game. Bad if the already puddle-deep core rules become even shallower.



Also just to add..

Core Rules, Army Rules and points free from day one.

I’d assume not, but no word on that continuing once your Codex is out the gate. Would be nice, but assuming not.

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Made in de
Hardened Veteran Guardsman




Knee deep in bone ash, gore and mud

I'm curious how they want to balance the Forces in this new Combat patrol mode.

20 something Imperial Guard with some auxialliary support against 20 space marines and a tank/dreadnought?

Does the IG force get endless waves or free orbital bombardment? Same for GSC, not really a fair setup based on current power levels.

I just hope they finally implemented alternating activation and reduce the damage potential on roughly everything. I'm afraid though that they learned the wrong lessons from Kill Team and completely remove war gear points costs. The next week will tell. I'm glad I didn't buy the IG Dex, aged like milk just as the rumours promised.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

 Mad Doc Grotsnik wrote:
 morganfreeman wrote:
For those who haven't seen 'em yet:

https://www.youtube.com/watch?v=X98ImCbhjnI

10th edition trailer (which is pretty badass if I do say so myself).

https://www.youtube.com/watch?v=X39LxfGfRk4

10th edition intent / break down (kinda, it's 2 minutes of vague statements).

Things of note:

It looks like nids are indeed "the" bad guy this edition. Super curious to see how the old-style carnifex comes into things. We might be losing the hunched over ones in favor of the bipedal six-limbed ones? That or we may be getting Screamer Killer's as a "new" unit which has a specific model.

Developers say "Your army rules will fit in a single page, your datasheet rules will fit on a single card." Wasn't one of the rumors about units having cards instead of entries or something?

Over-all they seem to be going for "streamlining". Which could be good or bad... Good if we return to USR type stuff and cut down on the phenomenal bloat with tons of books and FAQ's required to play a game. Bad if the already puddle-deep core rules become even shallower.



Also just to add..

Core Rules, Army Rules and points free from day one.

I’d assume not, but no word on that continuing once your Codex is out the gate. Would be nice, but assuming not.


It says Codexes replace the free rules when they arrive.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in at
Longtime Dakkanaut





 GiToRaZor wrote:
I'm curious how they want to balance the Forces in this new Combat patrol mode.

20 something Imperial Guard with some auxialliary support against 20 space marines and a tank/dreadnought?

Does the IG force get endless waves or free orbital bombardment? Same for GSC, not really a fair setup based on current power levels.

I just hope they finally implemented alternating activation and reduce the damage potential on roughly everything. I'm afraid though that they learned the wrong lessons from Kill Team and completely remove war gear points costs. The next week will tell. I'm glad I didn't buy the IG Dex, aged like milk just as the rumours promised.


There is a second datasheet for Termagants that was shown in the actual seminar at adepticon which has different stats/abilities/weapons than the one they showed on stream. Could just be an earlier/later version but could also be specific versions for the combat patrol mode


Automatically Appended Next Post:
Billicus wrote:
The real beauty of opr grimdark future is alternating activations, which would be great if 40k adopted but I doubt it

We might not get alternating activations for 10th but based on the ability on the Termagant datasheet there will be more for you to do during your opponents turn

This message was edited 1 time. Last update was at 2023/03/23 08:36:04


 
   
Made in fi
Locked in the Tower of Amareo





 GiToRaZor wrote:
I'm curious how they want to balance the Forces in this new Combat patrol mode.

20 something Imperial Guard with some auxialliary support against 20 space marines and a tank/dreadnought?

Does the IG force get endless waves or free orbital bombardment? Same for GSC, not really a fair setup based on current power levels.

I just hope they finally implemented alternating activation and reduce the damage potential on roughly everything. I'm afraid though that they learned the wrong lessons from Kill Team and completely remove war gear points costs. The next week will tell. I'm glad I didn't buy the IG Dex, aged like milk just as the rumours promised.


Why you think next week will reveal it? It will be months of previews.

At least gaunts lost AP so maybe the lethality is going down. Which would be welcome step. Again following AOS.


Automatically Appended Next Post:
 Matrindur wrote:

We might not get alternating activations for 10th but based on the ability on the Termagant datasheet there will be more for you to do during your opponents turn


Also they refered to universal stratagems that give more ways to react on opponent turn.

If there's your turn and opponent turn unlikely to have alternative action.

This message was edited 1 time. Last update was at 2023/03/23 08:41:16


 
   
Made in de
Emboldened Warlock





I welcome all of it, and I hope they can really keep it to free datasheets plus a single page of army rules in the long run. 9th was really unplayable for the casual player. But from the sound of it, you only get core rules for free, so you will definitely need a book for the advanced rules, missions, and stuff.

BUT I don't buy any of that Combat Patrol gunk. Clearly a marketing team invention. Has no synergy with expanding from Kill Team, and I expect that a modern set of wargaming rules allows a rewarding experience on any point level small or big. Hopefully you can easily translate it to 500 pts armies of your own.

This message was edited 1 time. Last update was at 2023/03/23 09:35:20


 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




You can never translate it down to 500 points without some tweaks, in this case potentially different rules for the units vs the full sized game looking at the two different termagant entries. List tailoring or skews are too hard to avoid.
   
Made in gb
Boom! Leman Russ Commander





UK

 Mad Doc Grotsnik wrote:


Also just to add..

Core Rules, Army Rules and points free from day one.

I’d assume not, but no word on that continuing once your Codex is out the gate. Would be nice, but assuming not.


If one only plays in a friendly group, why not keep to the day one free stuff?

Kitbash your own rules for new toys.

After all, two likeminded people could still be playing with the 3rd Ed Rulebook and Army lists.


Different subject but, unless Blackstone Fortress and various Kill Team boxes have been a failure from GW's point of view, they must have an appetite for a Lost and the Damned army.

Come on, new Edition, new Army!

Let's have a full fat Renegade Army incorporating the lovely Beastmen, bad Guard and Cultists.

This message was edited 1 time. Last update was at 2023/03/23 09:19:46


   
Made in gb
Ridin' on a Snotling Pump Wagon






I’m intrigued by the new data cards.

As someone long since out of practice gaming (I think I’ve played maybe one game per edition since..7th? Maybe 6th?) this simplification does appeal.

YMMV of course and I’m not trying to lay down the law. Proof will be in the pudding I guess. Just because something looks neat and tidy, doesn’t mean it’s not a mess underneath. I mean, even I can get suited and booted.

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Made in de
Servoarm Flailing Magos




Germany

 Mad Doc Grotsnik wrote:
I’m intrigued by the new data cards.

As someone long since out of practice gaming (I think I’ve played maybe one game per edition since..7th? Maybe 6th?) this simplification does appeal.

YMMV of course and I’m not trying to lay down the law. Proof will be in the pudding I guess. Just because something looks neat and tidy, doesn’t mean it’s not a mess underneath. I mean, even I can get suited and booted.


It's starting already, as there are at least two variants of the Termagant card bandying about

This one:



from that video: https://www.youtube.com/watch?v=X39LxfGfRk4

and that:


This message was edited 1 time. Last update was at 2023/03/23 09:38:07


 
   
Made in au
Longtime Dakkanaut




While I have nothing against the Lion, I admit I am not so on board with more Primarchs returning, because as special characters they overshadow everyone else (and can't be killed off by GW without causing huge uproar). Take the hyped Lion vs. Angron. We know Angron won't win because he can be defeated and respawn while no loyalist Primarch can truly be killed off since they cannot come back again if truly killed. That robs any conflict of suspense IMO and becomes like those superhero/supervillain versus matches that end up being inconclusive or with the supervillain being defeated but able to always escape.

Also what I don't want to happen is it becomes an auto-win if it is a Primarch vs. any non-Primarch antagonist. Again that means no suspense in any conflict if the Primarch is guaranteed to prevail. What I might find more interesting is if a Primarch lost strategically to a non-Primarch, and how they cope with that blow to their self-esteem (or how their followers cope with their idealized hero being defeated). Even though it is still involving special characters, imagine if Farsight, Eldrad, Yriel, or the Hive Mind outmaneuvered Lion El'jonson or Guilliman, such that they got so involved in winning one particular battle or campaign, they lose on the wider front. Would followers drift away or denounce their Primarch as being weakened and now unworthy?

I surprisingly found Guilliman less bad than I had first feared when he returned, as he provided a sole voice of contrast against the 40K Imperium. His anguished loneliness was kind of the point IMO. I don't want 40K to turn into Primarch drama show like 30K.

This message was edited 1 time. Last update was at 2023/03/23 09:34:34


 
   
Made in at
Longtime Dakkanaut





Tsagualsa wrote:


It's starting already, as there are at least two variants of the Termagant card bandying about


Could be either newer/older version during testing or maybe a different version for the combat patrol mode they talked about?
   
Made in gb
Esteemed Veteran Space Marine




UK

Really feel for the Guard and WE players who wasted circa fifty quid on books and cards. That’s a proper gakky move to invalidate them like that after just a couple of months use.

My mate’s only just got round to buying his.

 
   
Made in gb
Liche Priest Hierophant







Just wanted to point out that the Primaris Vanguard Marine in the cinematic looks to be armed with some sort of combi-flamer (maybe the auto-flamer introduced in the Templars book?), so we're probably either getting a new upgrade frame or an entirely new Vanguard unit

EDIT: Not to mention the entire squad armed with pyreblasters/flamers or the Primaris Dread with Twin-Las/Missiles

This message was edited 2 times. Last update was at 2023/03/23 10:22:10


 
   
Made in us
Longtime Dakkanaut






Richmond, VA

 Matt.Kingsley wrote:
Just wanted to point out that the Primaris Vanguard Marine in the cinematic looks to be armed with some sort of combi-flamer (maybe the auto-flamer introduced in the Templars book?), so we're probably either getting a new upgrade frame or an entirely new Vanguard unit

EDIT: Not to mention the entire squad armed with pyreblasters/flamers or the Primaris Dread with Twin-Las/Missiles

Yeah, that was cool! It looked like the combi-weapons were all on Veterans, but near the end I saw one combi-flamer and the guy holding it had a Heavy Support badge, so maybe they can have them too(?). Either way, I am excited for updated veterans and hopefully they finish blending the Primaris and Firstborn so we can start seeing options again.
   
Made in si
Foxy Wildborne







My socks are blown off by all the rumours being true.

A bit funny that 8th edition was touted as the ultimate ruleset that won't need further changes and here we are, 6 years later, the game is bungled to the point it needs another full rewrite with all books invalidated etc.

I sincerely hope they manage this time, but 10th is still being written by the same people who fethed up 9th, so *shrug*

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Ridin' on a Snotling Pump Wagon






 Matt.Kingsley wrote:
Just wanted to point out that the Primaris Vanguard Marine in the cinematic looks to be armed with some sort of combi-flamer (maybe the auto-flamer introduced in the Templars book?), so we're probably either getting a new upgrade frame or an entirely new Vanguard unit

EDIT: Not to mention the entire squad armed with pyreblasters/flamers or the Primaris Dread with Twin-Las/Missiles


I think I also clocked a Combi-melta?

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in us
Agile Revenant Titan




Florida

I'm excited for another edition and tweaks to the game I've enjoyed for over 30 years.

I am excited to see the classic Terminator updated and not completely redesigned. I've really enjoyed the quality of new Marine sculpts and how well they paint up.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in us
Longtime Dakkanaut






Richmond, VA

 Mad Doc Grotsnik wrote:
Spoiler:
 Matt.Kingsley wrote:
Just wanted to point out that the Primaris Vanguard Marine in the cinematic looks to be armed with some sort of combi-flamer (maybe the auto-flamer introduced in the Templars book?), so we're probably either getting a new upgrade frame or an entirely new Vanguard unit

EDIT: Not to mention the entire squad armed with pyreblasters/flamers or the Primaris Dread with Twin-Las/Missiles


I think I also clocked a Combi-melta?

Yeah, and it looked like a Primaris Veteran holding it. So maybe new Sternguard.
   
Made in fi
Locked in the Tower of Amareo





 Matt.Kingsley wrote:
Just wanted to point out that the Primaris Vanguard Marine in the cinematic looks to be armed with some sort of combi-flamer (maybe the auto-flamer introduced in the Templars book?), so we're probably either getting a new upgrade frame or an entirely new Vanguard unit

EDIT: Not to mention the entire squad armed with pyreblasters/flamers or the Primaris Dread with Twin-Las/Missiles


If it's kit in starter set it's new sculpt rather than upgrade sprue.

2024 painted/bought: 109/109 
   
Made in gb
Liche Priest Hierophant







 Mad Doc Grotsnik wrote:
 Matt.Kingsley wrote:
Just wanted to point out that the Primaris Vanguard Marine in the cinematic looks to be armed with some sort of combi-flamer (maybe the auto-flamer introduced in the Templars book?), so we're probably either getting a new upgrade frame or an entirely new Vanguard unit

EDIT: Not to mention the entire squad armed with pyreblasters/flamers or the Primaris Dread with Twin-Las/Missiles


I think I also clocked a Combi-melta?

Good catch! I wasn't sure if it was just one of the fancy meltas they already have from the earlier shots in the trailer, but you can definitely see the bolter part toward the end. I totally missed that.
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

Army selection is equally straightforward: pick a faction, a warlord, and the units you like (just no more than three of any one type*), and stay within your points limit. That’s it!

You no longer have to fit your army into a force organisation chart, or compromise on the army you really want. It’s a simple and liberating system, and opens the door to all kinds of fun, thematic or unusual armies.


Hmmmm.

People already unhappy with the flexibility of the Arks of Omen Detachment aren't gonna be happy.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
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The Before Times: A Place That Celebrates The World That Was 
   
Made in si
Foxy Wildborne







 Platuan4th wrote:
Army selection is equally straightforward: pick a faction, a warlord, and the units you like (just no more than three of any one type*), and stay within your points limit. That’s it!

You no longer have to fit your army into a force organisation chart, or compromise on the army you really want. It’s a simple and liberating system, and opens the door to all kinds of fun, thematic or unusual armies.


Hmmmm.

People already unhappy with the flexibility of the Arks of Omen Detachment aren't gonna be happy.


Depends on what a unit Type is. I would not assume they mean copies of the same unit entry. If Heavy Support is essentially a type, it's still the same system as before. Especially since they say Battleline type allows for 6 copies.

This message was edited 1 time. Last update was at 2023/03/23 11:39:55


The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in au
Longtime Dakkanaut





 Platuan4th wrote:
Army selection is equally straightforward: pick a faction, a warlord, and the units you like (just no more than three of any one type*), and stay within your points limit. That’s it!

You no longer have to fit your army into a force organisation chart, or compromise on the army you really want. It’s a simple and liberating system, and opens the door to all kinds of fun, thematic or unusual armies.


Hmmmm.

People already unhappy with the flexibility of the Arks of Omen Detachment aren't gonna be happy.



I have a feeling they will have FOCs for competitive play, to ensure a bit more balance. They will probably get released as part of a tournament pack or sum such

   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Hellebore wrote:
 Platuan4th wrote:
Army selection is equally straightforward: pick a faction, a warlord, and the units you like (just no more than three of any one type*), and stay within your points limit. That’s it!

You no longer have to fit your army into a force organisation chart, or compromise on the army you really want. It’s a simple and liberating system, and opens the door to all kinds of fun, thematic or unusual armies.


Hmmmm.

People already unhappy with the flexibility of the Arks of Omen Detachment aren't gonna be happy.



I have a feeling they will have FOCs for competitive play, to ensure a bit more balance. They will probably get released as part of a tournament pack or sum such


Don't forget the rumour of fixed unit loadouts etc for comp play in a few batches.
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 lord_blackfang wrote:
 Platuan4th wrote:
Army selection is equally straightforward: pick a faction, a warlord, and the units you like (just no more than three of any one type*), and stay within your points limit. That’s it!

You no longer have to fit your army into a force organisation chart, or compromise on the army you really want. It’s a simple and liberating system, and opens the door to all kinds of fun, thematic or unusual armies.


Hmmmm.

People already unhappy with the flexibility of the Arks of Omen Detachment aren't gonna be happy.


Depends on what a unit Type is. I would not assume they mean copies of the same unit entry. If Heavy Support is essentially a type, it's still the same system as before. Especially since they say Battleline type allows for 6 copies.


The footnote specifies it excludes units with "Battleline", so fairly certain they mean unit entry ala Rule of 3 and not a battlefield role, especially since they specifically call out being able to field Space Marine Companies, which traditionally fielded 6 Tactical Squads.

This message was edited 1 time. Last update was at 2023/03/23 11:53:03


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in si
Foxy Wildborne







Awkward that Gaunts don't have Battleline

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Esteemed Veteran Space Marine




UK

 lord_blackfang wrote:
My socks are blown off by all the rumours being true.

A bit funny that 8th edition was touted as the ultimate ruleset that won't need further changes and here we are, 6 years later, the game is bungled to the point it needs another full rewrite with all books invalidated etc.

I sincerely hope they manage this time, but 10th is still being written by the same people who fethed up 9th, so *shrug*


All the rumours aren’t true though. At one point the starter set was touted to be Dante, blood angels and jump packs. It’s looking like Ultramarines veterans going by the videos.

We were also told that toughness was going, but there it is bold as brass on the teases datasheets.


 
   
Made in de
Servoarm Flailing Magos




Germany

 lord_blackfang wrote:
Awkward that Gaunts don't have Battleline


'Endless Multitude' might well be functionally the same + additional stuff.
   
Made in gb
Automated Rubric Marine of Tzeentch




dorset

 lord_blackfang wrote:
Awkward that Gaunts don't have Battleline


im guessing they might go with something like AOS, where specific Lord character grant BATTLELINE to certain linked units (ie, a gravis captain might grant BATTLELINE to heavy intercessors, or a Phobos captain might grant it to infiltraitors, etc)


either that, or one of the keywords it does have (Like ENDLESS MULITIDUE, or GREAT DEVOURER) have BATTLELINE attached to it as a army rule (same as they use ANGELS OF DEATH on current marines to cover know no fear, bolter discipline, etc)

To be a man in such times is to be one amongst untold billions. It is to live in the cruelest and most bloody regime imaginable. These are the tales of those times. Forget the power of technology and science, for so much has been forgotten, never to be relearned. Forget the promise of progress and understanding, for in the grim dark future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.

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