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![[Post New]](/s/i/i.gif) 2023/05/29 18:03:24
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Gore-Drenched Khorne Chaos Lord
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Sasori wrote:Full core rulebook has leaked now, and out in the wild.
Slight exaggeration, the full core rules from the book are out in the wild, so 61 pages.
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![[Post New]](/s/i/i.gif) 2023/05/29 18:57:31
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Infiltrating Broodlord
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@Eldarsif I agree that the implementation of Glass cannon has been..a lot of cannon and not very glassy..when it comes to Harlequins and CWE. It’s certainly something that’s annoyed me.
You raise an interesting point about ‘Cavalry Infantry’ but then we’re re into two potential issues.
Firstly, would we need ‘Bike Infantry’, etc?
Secondly, I am very hesitant about GW managing to correctly handle a unit having two such keywords.
Now, I have seen a reference to “…units with Fly…” in one of the articles. Presumably this stops Scourges or Hellions getting on a Transport. But I predict some odd interactions turning up from this if GW aren’t very careful.
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![[Post New]](/s/i/i.gif) 2023/05/29 19:18:55
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Towering Hierophant Bio-Titan
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Eldarsif wrote:Could very well be that cavalry gets the keyword Infantry and Cavalry so these weapons could still affect them. I guess only time will tell.
We have seen the MOUNTED keyword referenced a couple of times. Presumably that replaces BIKE and CAVALRY so those groups can be more easily treated in the same way.
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![[Post New]](/s/i/i.gif) 2023/05/29 19:21:20
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Longtime Dakkanaut
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Dudeface wrote:Pop a pain token on her and use the thrilling spectacle and she's killing 2 terminators comfortably, or 4 marines.
Be still my pain-vampire heart.
If Lelith remains a 90 point character then she's probably going to be "okay". We wait on stuff - but perhaps more so than she's ever been.
But in the Timmy-stakes as we review each faction's top dog, its a bit pathetic.
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![[Post New]](/s/i/i.gif) 2023/05/29 19:22:24
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Growlin' Guntrukk Driver with Killacannon
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Souleater wrote:@Eldarsif: I think folks were expecting Drukhari to be glass cannons, and as they are pretty lightly armoured (less Toughness bumps, a drop in INV save) they perhaps expected them to get an AP on their rifles. I’m just speculating.
The issue with Poison being strictly anti-infantry is that it might fall flat against bikes, swarms, cavalry, Jump/Fly troops if those keywords are popular. At that point they’re only wounding T4 modes on a 6+.
For example, if my Tyranid Raveners become Cavalry there’s a bit of an oddity in them compared to Tyranid Warriors which are pretty similar barring the whole tail vs legs thing.
Maybe Coven will get different ‘Anti’ weapons. As I am sure folks have pointed, these brief previews miss out a lot of details.
But then…Wyches have lost their native Advance and Charge…so I really don’t know.
Are we certain that the keywords will be mutually exclusive? I was thinking they were going to broadly split them into three categories, Infantry, Vehicles and Monsters, with the remaining keywords being bonus keywords. For instance a chaos biker is infantry + biker, perhaps the Ravenor would be infantry + cavalry, this way anti-infantry weapons don't suddenly become ineffective against an infantry-ish unit.
If they don't do that or similar, well..I guess we can look forward to anti-walker and anti-cavalry weapons in the future
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![[Post New]](/s/i/i.gif) 2023/05/29 19:22:36
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Longtime Dakkanaut
Ireland
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I think the changes are great. Kalabite Warriors look wonderful.
Power from Pain looks simple, yet very effective, and has a bit of synergy in mind.
Splinter Weapons now feel like they do what they are meant to do. Lots of accurate shots that wound easy, but struggle to get through armour. Hitting on 3+ and wounding infantry on 3+ is going to force a lot of saves to be rolled for... which increases the odds of failure. A 3+ save will fail 1 in 3 saves, 2+ 1 in 6 saves, etc.
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The objective of the game is to win. The point of the game is to have fun. The two should never be confused. |
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![[Post New]](/s/i/i.gif) 2023/05/29 19:27:23
Subject: Re:10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Angered Reaver Arena Champion
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Well, the full rulebook is out. Now only missing points and datasheets.
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![[Post New]](/s/i/i.gif) 2023/05/29 19:34:13
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Infiltrating Broodlord
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@Eldarsif That sounds like a reasonable way of doing it. I didn’t read the CSM article so wasn’t aware such combos existed.
Thank you.
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![[Post New]](/s/i/i.gif) 2023/05/29 19:39:03
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Nasty Nob
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vipoid wrote:
I think it's just disappointing that there are so few ways to actually spend pain tokens.
You might have thought there would be some more options in the pot. e.g. giving a unit FNP or improving its 6+ invulnerable to 5+ would make sense. As would the ability to advance and charge, rather than just rerolling advance/charge rolls.
What about something like giving a unit strikes first? Or letting a unit recover some lost wounds?
I don't know, it just seems like there's far more they could have done with the ability. Especially if it's also going to completely swallow our detachment ability.
I'm wondering if perhaps other uses of Pain Tokens might be on units, rather than an army-wide rule? Unlikely that every unit has other uses for them, but I could see maybe some units having an alternate spend for them.
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![[Post New]](/s/i/i.gif) 2023/05/29 19:40:37
Subject: Re:10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Angered Reaver Arena Champion
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So in the rulebook there is a keyword for TOWERING. I guess that is a specific keyword for Imperial Knights and Wraithknights.
Characters are separated into Characters and Epic Heroes keywords.
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![[Post New]](/s/i/i.gif) 2023/05/29 19:42:25
Subject: Re:10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Locked in the Tower of Amareo
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Eldarsif wrote:So in the rulebook there is a keyword for TOWERING. I guess that is a specific keyword for Imperial Knights and Wraithknights.
Characters are separated into Characters and Epic Heroes keywords.
Yes. Both been known for a while.
Towering now gives los over. No being seen without seeing.
Charging vs strike first riskier now.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2023/05/29 19:59:36
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Nihilistic Necron Lord
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Anything new and interesting that wasn’t in the previous rules leak? Not sure what that was missing.
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![[Post New]](/s/i/i.gif) 2023/05/29 20:58:20
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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There's a page on LOS, and it's weird...
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![[Post New]](/s/i/i.gif) 2023/05/29 21:02:53
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Twisted Trueborn with Blaster
Shropshire
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Da Butcha wrote: vipoid wrote:
You might have thought there would be some more options in the pot. e.g. giving a unit FNP or improving its 6+ invulnerable to 5+ would make sense. As would the ability to advance and charge, rather than just rerolling advance/charge rolls.
I'm wondering if perhaps other uses of Pain Tokens might be on units, rather than an army-wide rule? Unlikely that every unit has other uses for them, but I could see maybe some units having an alternate spend for them.
If Haemonculi don't have the ability to heal units with a pain token, GW are severely missing a trick.
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"Marion! For Gods sake, you're going to die!"
"Ah, but then I'll wake up in a magical fantasy world, filled with virgins!"
"You mean Games Workshop?" Mongrels
"Realism? THESE ARE SPACE ELVES!!" - My friend Jordan during an argument about rule abstraction |
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![[Post New]](/s/i/i.gif) 2023/05/29 21:11:13
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Nihilistic Necron Lord
The best State-Texas
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AduroT wrote:Anything new and interesting that wasn’t in the previous rules leak? Not sure what that was missing.
FLY looks to have had a major nerf, especially for anything besides infantry and beasts.
The can't stand on objective markers is confirmed. Aircraft being in hover mode or Aircraft mode all game is confirmed and chosen at the start of the game.
TOWERING models can use normal LOS through terrain now, instead of it just being one way.
Those were the big new ones that I saw.
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![[Post New]](/s/i/i.gif) 2023/05/29 21:13:16
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Locked in the Tower of Amareo
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Combat starts at non-active player always. Exception for strike first gone. So if you charge guy that has strike first he attacks first
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2023/05/29 21:15:07
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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What page are the Towering rules on?
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![[Post New]](/s/i/i.gif) 2023/05/29 21:16:50
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Locked in the Tower of Amareo
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Terrain rules say this dmes not apply to/from towering
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2023/05/29 21:28:23
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Growlin' Guntrukk Driver with Killacannon
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tneva82 wrote:Combat starts at non-active player always. Exception for strike first gone. So if you charge guy that has strike first he attacks first
Interesting, I didn't think they'd go this direction but I appreciate that strike first now means strike first.
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![[Post New]](/s/i/i.gif) 2023/05/29 21:30:29
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Nihilistic Necron Lord
The best State-Texas
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The Red Hobbit wrote:tneva82 wrote:Combat starts at non-active player always. Exception for strike first gone. So if you charge guy that has strike first he attacks first
Interesting, I didn't think they'd go this direction but I appreciate that strike first now means strike first.
it's significantly better for units that always have it on now, which is nice.
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![[Post New]](/s/i/i.gif) 2023/05/29 21:38:41
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Growlin' Guntrukk Driver with Killacannon
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Indeed, now I'm curious which characters will keep their Fight First abilities. I have a feeling it will be rather rare moving forward.
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![[Post New]](/s/i/i.gif) 2023/05/29 21:39:48
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Longtime Dakkanaut
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The Red Hobbit wrote:tneva82 wrote:Combat starts at non-active player always. Exception for strike first gone. So if you charge guy that has strike first he attacks first
Interesting, I didn't think they'd go this direction but I appreciate that strike first now means strike first.
Unless your “strikes first” unit is charging, in which case it strikes second.
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![[Post New]](/s/i/i.gif) 2023/05/29 21:51:28
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Sadistic Inquisitorial Excruciator
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Tyel wrote:If Lelith remains a 90 point character then she's probably going to be "okay". We wait on stuff - but perhaps more so than she's ever been.
But in the Timmy-stakes as we review each faction's top dog, its a bit pathetic.
Hopefully, once the codex rolls around, Lord Vect will put everyone in their place with a new model.
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![[Post New]](/s/i/i.gif) 2023/05/29 22:03:17
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Sister Vastly Superior
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shes had drugs for far longer than she hasnt. and during the time she didnt use drugs she was quickly given a rule that gave her the effects of drugs (shes totally just that skilled) without using drugs
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"If you are forced to use your trump card, then the battle is already lost" |
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![[Post New]](/s/i/i.gif) 2023/05/29 22:05:10
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Locked in the Tower of Amareo
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Aash wrote: The Red Hobbit wrote:tneva82 wrote:Combat starts at non-active player always. Exception for strike first gone. So if you charge guy that has strike first he attacks first
Interesting, I didn't think they'd go this direction but I appreciate that strike first now means strike first.
Unless your “strikes first” unit is charging, in which case it strikes second.
Well only against other strike first unit.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2023/05/29 22:28:41
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Angered Reaver Arena Champion
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Shakalooloo wrote:Tyel wrote:If Lelith remains a 90 point character then she's probably going to be "okay". We wait on stuff - but perhaps more so than she's ever been.
But in the Timmy-stakes as we review each faction's top dog, its a bit pathetic.
Hopefully, once the codex rolls around, Lord Vect will put everyone in their place with a new model.
Hopefully.
He deserves a comeback and GW seems to love center piece models as of late.
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![[Post New]](/s/i/i.gif) 2023/05/29 23:08:26
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Killer Klaivex
The dark behind the eyes.
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Shakalooloo wrote:Tyel wrote:If Lelith remains a 90 point character then she's probably going to be "okay". We wait on stuff - but perhaps more so than she's ever been.
But in the Timmy-stakes as we review each faction's top dog, its a bit pathetic.
Hopefully, once the codex rolls around, Lord Vect will put everyone in their place with a new model.
Please no.
Dark Eldar haven't had a new unit in 12? 13? years now.
The last thing I want is for their entire release to be spent on a single special character who would inevitably be ridiculously overdone.
How about we focus on expanding the generic characters first and then consider supplementing them with special characters?
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2023/05/30 01:06:20
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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[DCM]
Tzeentch's Fan Girl
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vipoid wrote: Shakalooloo wrote:Tyel wrote:If Lelith remains a 90 point character then she's probably going to be "okay". We wait on stuff - but perhaps more so than she's ever been.
But in the Timmy-stakes as we review each faction's top dog, its a bit pathetic.
Hopefully, once the codex rolls around, Lord Vect will put everyone in their place with a new model.
Please no.
Dark Eldar haven't had a new unit in 12? 13? years now.
The last thing I want is for their entire release to be spent on a single special character who would inevitably be ridiculously overdone.
How about we focus on expanding the generic characters first and then consider supplementing them with special characters?
Basically, all you have to do is put a diorama on a Tantalus and call it good.
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![[Post New]](/s/i/i.gif) 2023/05/30 01:59:17
Subject: Re:10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Ancient Venerable Dark Angels Dreadnought
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So since we are getting close to the end of the faction focus articles, how would you rank the Top 5 we’ve seen so far?
1-5 in apparent “strength” even though we haven’t seen the majority of rules
1-5 capturing the flavor of the faction.
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![[Post New]](/s/i/i.gif) 2023/05/30 02:15:31
Subject: 10th Edition Rumour Roundup - Tl;dr: June 24th is the best estimate for a release date.
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Oozing Plague Marine Terminator
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What does the psychic power section of the rulebook look like? Are we allowed to use each and every power listed? And multiple times for different psykers?
And is Deny the Witch gone?
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This message was edited 1 time. Last update was at 2023/05/30 02:16:25
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