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Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

No One Important wrote:
Those will drop in 6 months because "no one could have foreseen this."
"We thought people would play the way do in the studio - haphazardly, using whatever models we have on hand, with quirky rules we make up on the fly - but it turns out we were wrong. People are actually playing using the rules we wrote, rather than the rules we play! So now you can only ever bring 2 Aircraft of any type!"

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






A niche issue I'm sure, and I'm fairly certain I already know the answer (no), but per the agents of the imperium index, there is no way to put inquisitorial henchmen into a transport, as that index does not have listed transports? In addition, the same applies to Arbites and Navy breachers (and everything else in the index) other than inquisitors when they attach to imperium battleline units who can use transports?
.
It might have been 8th edition when agents of the imperium had their own transports still, or even 7th maybe so it was a far-flung hope.

Anyway, GW if you are reading this, an updated repressor kit for the arbites would sell like hot cakes.


Automatically Appended Next Post:
 ZergSmasher wrote:
 cuda1179 wrote:
Well, my Squat horde army is dead. I was excited when they're stats dropped, as that means lower points and more bodies.

However, unit size went from 5-20 to a fixed unit of 10. So, max of 60 Hearthkyn at lower points.

That is hardly the worst thing to happen to the Leagues in 10th. They got done dirty, like real bad. Of course, if most of their stuff got cheaper it could still be okay, we'll know tomorrow. I would think GW would want Votann to be good, given that they are a brand new range and all, but sadly they capitulated to the whiny manbabies and nerfed them into the ground over and over and over again. The first nerf was admittedly deserved; everyone with any experience in 40k could tell that book was busted as hell, but then GW decided to keep hitting them, punishing them for the sins they never got to commit.


GSC has proved that theory wrong before, they have had major teething issues since release. They've had brief periods of being competitive, but have been mostly underpowered, as well as being a very technical and highly difficult army to play.

This message was edited 3 times. Last update was at 2023/06/16 04:53:30


My hobby instagram account: @the_shroud_of_vigilance
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Made in us
Ultramarine Chaplain with Hate to Spare






 H.B.M.C. wrote:
No One Important wrote:
Those will drop in 6 months because "no one could have foreseen this."
"We thought people would play the way do in the studio - haphazardly, using whatever models we have on hand, with quirky rules we make up on the fly - but it turns out we were wrong. People are actually playing using the rules we wrote, rather than the rules we play! So now you can only ever bring 2 Aircraft of any type!"
Hehe. Yeah, 100%

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in us
Longtime Dakkanaut






Richmond, VA

 H.B.M.C. wrote:
No One Important wrote:
Those will drop in 6 months because "no one could have foreseen this."
"We thought people would play the way do in the studio - haphazardly, using whatever models we have on hand, with quirky rules we make up on the fly - but it turns out we were wrong. People are actually playing using the rules we wrote, rather than the rules we play! So now you can only ever bring 2 Aircraft of any type!"


"Oh noes! They ruined my Belisarius Cawl with 3 of each thopter and 2 Dunecrawlers list!"
   
Made in gb
Decrepit Dakkanaut







EviscerationPlague wrote:
 Nevelon wrote:
 cole1114 wrote:
Do people really not know why a melee character would go into a ranged unit? Like I get it's not obvious, but melee counterpunch protecting a ranged unit seems like one of those things experienced players should understand...


While I like the TAC nature of that, for most of 40k history, the best path to victory was not a well balanced list, but taking highly efficient hyper specialist units, get them to do what they do best, and ride that to the win.

Okay, but Locust Lords have been a melee unit THE WHOLE GODDAMN TIME. Now it can't even attach to the wraith looking Destroyers.

I might have missed something, but when have Lokhurst Destroyer Lords ever been able to attach to Ophydian Destroyers?

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Dysartes wrote:
I might have missed something, but when have Lokhurst Destroyer Lords ever been able to attach to Ophydian Destroyers?
That's a trick question. Ophydians have only existed for one edition, and HQs couldn't join units during that edition. If this query was an oversight on your part, then fair enough, but if it is an attempt at a "Gotcha!" then it is a poor one.

The point being made is that Destroyer Lords - the classic Destroyer Lord that first showed up in 3rd Edition and is now called a Lokhurst Lord - is decidedly a HTH style unit, and yet cannot join units of Destroyers that are equally geared for close combat. This is clearly ruffled some feathers with Purge and cole, as they fail to see the (cold Necron) logic behind this restriction.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Liche Priest Hierophant







In fairness, few Necrons that aren't also insane understand the logic of Destroyers
   
Made in be
Longtime Dakkanaut





*shrugs*

It's just free datasheets to play the new edition while waiting for the updated codexes. There are always people who think they're smarter than GW rule designers, it's not really important. Let them make new rules if they want and play the game like they wish it so.

The majority will enjoy the rules they're given and play the game without trouble, anyway.
   
Made in fr
Locked in the Tower of Amareo





Not that some extra detachments going to alter dramatically

2024 painted/bought: 109/109 
   
Made in us
Impassive Inquisitorial Interrogator






 endlesswaltz123 wrote:
A niche issue I'm sure, and I'm fairly certain I already know the answer (no), but per the agents of the imperium index, there is no way to put inquisitorial henchmen into a transport, as that index does not have listed transports? In addition, the same applies to Arbites and Navy breachers (and everything else in the index) other than inquisitors when they attach to imperium battleline units who can use transports?
.
It might have been 8th edition when agents of the imperium had their own transports still, or even 7th maybe so it was a far-flung hope.

Anyway, GW if you are reading this, an updated repressor kit for the arbites would sell like hot cakes.



In 8th and 9th Legends they could take one of the FW land raiders, the land raider prometheus, the one that mounts nothing but bolters.
   
Made in de
Dakka Veteran




 H.B.M.C. wrote:
 Dysartes wrote:
I might have missed something, but when have Lokhurst Destroyer Lords ever been able to attach to Ophydian Destroyers?
That's a trick question. Ophydians have only existed for one edition, and HQs couldn't join units during that edition. If this query was an oversight on your part, then fair enough, but if it is an attempt at a "Gotcha!" then it is a poor one.

The point being made is that Destroyer Lords - the classic Destroyer Lord that first showed up in 3rd Edition and is now called a Lokhurst Lord - is decidedly a HTH style unit, and yet cannot join units of Destroyers that are equally geared for close combat. This is clearly ruffled some feathers with Purge and cole, as they fail to see the (cold Necron) logic behind this restriction.
stupid question as i do not know anything bout necrons.... but if that blurp lord was there for 3rd edition... then he was definatly able to join units because attaching chars was a thing back in 3rd
   
Made in fi
Locked in the Tower of Amareo





RedNoak wrote:
 H.B.M.C. wrote:
 Dysartes wrote:
I might have missed something, but when have Lokhurst Destroyer Lords ever been able to attach to Ophydian Destroyers?
That's a trick question. Ophydians have only existed for one edition, and HQs couldn't join units during that edition. If this query was an oversight on your part, then fair enough, but if it is an attempt at a "Gotcha!" then it is a poor one.

The point being made is that Destroyer Lords - the classic Destroyer Lord that first showed up in 3rd Edition and is now called a Lokhurst Lord - is decidedly a HTH style unit, and yet cannot join units of Destroyers that are equally geared for close combat. This is clearly ruffled some feathers with Purge and cole, as they fail to see the (cold Necron) logic behind this restriction.
stupid question as i do not know anything bout necrons.... but if that blurp lord was there for 3rd edition... then he was definatly able to join units because attaching chars was a thing back in 3rd


Ophidians came out in 9th thougg. Can't join lord to them in 3rd. Lord was yes, unit not.

2024 painted/bought: 109/109 
   
Made in pl
Dominating Dominatrix





Downloads section has now 40k as a separate category.
   
Made in gb
Longtime Dakkanaut




when are the points meant to be dropping again? that late part of next week?
   
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[DCM]
Tzeentch's Fan Girl






Southern New Hampshire

leopard wrote:
when are the points meant to be dropping again? that late part of next week?


Somewhere in the next hour or so, based on the previous week.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
Made in gb
Longtime Dakkanaut




 Manfred von Drakken wrote:
leopard wrote:
when are the points meant to be dropping again? that late part of next week?


Somewhere in the next hour or so, based on the previous week.


eck!
   
Made in us
[DCM]
Tzeentch's Fan Girl






Southern New Hampshire

 Shadow Walker wrote:
Downloads section has now 40k as a separate category.


And, at the moment, EVERYTHING is empty. Even the Age of Sigmar stuff is currently MIA.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
Made in fi
Locked in the Tower of Amareo





 Manfred von Drakken wrote:
 Shadow Walker wrote:
Downloads section has now 40k as a separate category.


And, at the moment, EVERYTHING is empty. Even the Age of Sigmar stuff is currently MIA.


Um i see them just fine.

Checking 40k downloads periodically.

2024 painted/bought: 109/109 
   
Made in pl
Dominating Dominatrix





 Manfred von Drakken wrote:
 Shadow Walker wrote:
Downloads section has now 40k as a separate category.


And, at the moment, EVERYTHING is empty. Even the Age of Sigmar stuff is currently MIA.

Hit the GB flag
   
Made in de
Servoarm Flailing Magos




Germany

tneva82 wrote:
 Manfred von Drakken wrote:
 Shadow Walker wrote:
Downloads section has now 40k as a separate category.


And, at the moment, EVERYTHING is empty. Even the Age of Sigmar stuff is currently MIA.


Um i see them just fine.

Checking 40k downloads periodically.


They're doing wonky stuff with the download section, you may be seeing a cached version on your end.
   
Made in us
Terrifying Doombull




 Manfred von Drakken wrote:
 Shadow Walker wrote:
Downloads section has now 40k as a separate category.


And, at the moment, EVERYTHING is empty. Even the Age of Sigmar stuff is currently MIA.


Switch from the US flag to British in the center of the page. Not sure why they even have the category, but that's why its empty.

Though they've also got the 40k stuff on a new page, but it provides a link under the flag.

This message was edited 1 time. Last update was at 2023/06/16 12:54:25


Efficiency is the highest virtue. 
   
Made in fi
Locked in the Tower of Amareo





Or you are having issues? Since they moved stuff to 40k yesterday no hickup.

2024 painted/bought: 109/109 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




I am fully prepared to be whelmed by points costs that will likely, I suspect, end up looking not too drastically dissimilar to 9ths points. I was hoping for a slightly smaller headcount game, so fingers crossed.
   
Made in fi
Posts with Authority






40K downloads disappeared from me as well (every other game system is there however)

I don't use caches on my browser, iOS Safari

EDIT: D'oh! found em, nvm

This message was edited 1 time. Last update was at 2023/06/16 12:58:28


"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




The 40k downloads tab has just disappeared so incoming shortly.

Edit: that'll teach me not to read.

This message was edited 1 time. Last update was at 2023/06/16 13:00:40


 
   
Made in us
Terrifying Doombull




I really hope the article gives some context to the points. If its just a 'happy hunting for changes' article, its going to suck.

Efficiency is the highest virtue. 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




Voss wrote:
I really hope the article gives some context to the points. If its just a 'happy hunting for changes' article, its going to suck.


Well they're all 100% new, there's no changes to hunt.
   
Made in us
Terrifying Doombull




Dudeface wrote:
Voss wrote:
I really hope the article gives some context to the points. If its just a 'happy hunting for changes' article, its going to suck.


Well they're all 100% new, there's no changes to hunt.



Provide a baseline, then.

Efficiency is the highest virtue. 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

And I see the 2pm BST article was an AoS piece. Sneaky!

Dudeface wrote:
I am fully prepared to be whelmed by points costs that will likely, I suspect, end up looking not too drastically dissimilar to 9ths points. I was hoping for a slightly smaller headcount game, so fingers crossed.
20 point Warriors and 30 point Zoanthropes or bust!


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in fi
Locked in the Tower of Amareo





Voss wrote:
I really hope the article gives some context to the points. If its just a 'happy hunting for changes' article, its going to suck.


So first point of edition has already changes?

2024 painted/bought: 109/109 
   
 
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