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Really cool to see so many new designs and ideas. Looks like a lot of support units in the bigger beasties, which is good as we've a lot of offence in that slot already. So they are bringing new things to the table.
Going to have to find someone who wants to do a model swap with the new boxed set cause there's no way I'm missing out on these new models.
Kind of hoping that we still see a few updates to our last finecast models. I do wonder if the pyrovore might have been soft-replaced with the new close range bio-vore design. But we'll have to see.
GaroRobe wrote: I wonder if the psychophage was just a reskinned venomcrawler? They basically have identical body structures
I'm not entirely sure you linked the correct picture here, but it's hilarious anyway
Oh I did. It’s a character from Only Fools and Horses, called Uncle Albert, a notorious bore who often says “during the war” before wibbling on. I’m using it whenever I bring up how much I love RT and 2nd Ed, acknowledging I’m probably boring quite a few Dakkanauts with anecdotes of yesteryear.
Fed up of Scalpers? But still want your Exclusives? Why not join us?
Shadow Walker wrote: We have KT reveal on Monday so maybe we will see either Nids (Lictor and friends or pure Stealers KT?) or GSCKT?
Given that the Space hulk saga is supposed to end with the Squats vs Beastmen, it would be funny that they never introduced a genestealer team in a setting that would make the most sense for a bunch of genestealers to be lurking around in.
Unless the next KT is set on a planet that the spacehulk crashed into and everything that survived is running amok (though the lore implies the space hulk is gonna explode)
Neurogaunts look interesting. Curious to see what they do.
Screamer-Killer looks pretty sweet.
Neurotyrant... I like aspects of it, but there seems to be too much carapace. It's a shame as I think the tentacles make for a more interesting design than the current Neurothrope. However, I'd rather they'd just had that as the Neurothrope design, rather than introducing it as a separate creature.
Still not a fan of the Winged Prime. It seems too big and too bulky, to the point where there's little difference between it and the Tyrant.
I expect this will be a minority opinion, but I'd like to see some smaller leader-beasts. Stuff like the original Tyranid Prime and Broodlord (before both came down with Gigantism).
I look at the Neurogaunts and think you could easily make a more elaborate one and have it as a leader. Probably a secondary leader (similar to Lieutenants in other factions), but a character nevertheless.
I don't know, just seems like it would be nice to have some beasts that are leaders without needing to be the size of a 3-bedroom house.
blood reaper wrote: I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote: Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote: GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet.
Shadow Walker wrote: We have KT reveal on Monday so maybe we will see either Nids (Lictor and friends or pure Stealers KT?) or GSCKT?
Given that the Space hulk saga is supposed to end with the Squats vs Beastmen, it would be funny that they never introduced a genestealer team in a setting that would make the most sense for a bunch of genestealers to be lurking around in.
Unless the next KT is set on a planet that the spacehulk crashed into and everything that survived is running amok (though the lore implies the space hulk is gonna explode)
The Gallowdark saga is finished but that doesn't mean we won't get another box set on a space hulk. Warcry also get a new starter set in summer before the next season starts in autumn so I could see a "standalone" Space Hulk Terminator vs Genestealer box that is neither part of the Gallowdark saga nor the next one
Shadow Walker wrote: We have KT reveal on Monday so maybe we will see either Nids (Lictor and friends or pure Stealers KT?) or GSCKT?
Given that the Space hulk saga is supposed to end with the Squats vs Beastmen, it would be funny that they never introduced a genestealer team in a setting that would make the most sense for a bunch of genestealers to be lurking around in.
Unless the next KT is set on a planet that the spacehulk crashed into and everything that survived is running amok (though the lore implies the space hulk is gonna explode)
The Gallowdark saga is finished but that doesn't mean we won't get another box set on a space hulk. Warcry also get a new starter set in summer before the next season starts in autumn so I could see a "standalone" Space Hulk Terminator vs Genestealer box that is neither part of the Gallowdark saga nor the next one
I think the smaller boxes and sidegames are an avenue they should continue to explore and expand, because frankly they need an introductory product for each of their universes that does not cost multiple hundred dollars/pounds/euros before you can get your first game in.
Can't spot any weapon options on the Gaunts sprues. Also the video says no glue required for the models in the Leviathan set, so all push-fit.
I wonder if we get a separate Gaunts box with options later on, but judging from the Necron Warriors from Indomitus (which covered all the options), or kits like the new Ork Boyz, I kinda doubt it.
stahly wrote: This video allows a first look at the sprues:
Can't spot any weapon options on the Gaunts sprues. Also the video says no glue required for the models in the Leviathan set, so all push-fit.
I wonder if we get a separate Gaunts box with options later on, but judging from the Necron Warriors from Indomitus (which covered all the options), or kits like the new Ork Boyz, I kinda doubt it.
I hope they release individual kits with better cuts to the sprues than the ones seen on that video, the termagant looks like its 1 full body with just one arm piece with weapons etc.
Another cool feature is that my favourite neurogaunts are actually based on a smaller base than the termagants and look considerably smaller. This is the perfect size for gaunt creature.
Shadow Walker wrote: We have KT reveal on Monday so maybe we will see either Nids (Lictor and friends or pure Stealers KT?) or GSCKT?
Given that the Space hulk saga is supposed to end with the Squats vs Beastmen, it would be funny that they never introduced a genestealer team in a setting that would make the most sense for a bunch of genestealers to be lurking around in.
Unless the next KT is set on a planet that the spacehulk crashed into and everything that survived is running amok (though the lore implies the space hulk is gonna explode)
Im glad they didn't. We've had Space Hulk and Deathwatch Overkill (not necesarily on a hulk) where we've seen stealers, they don't need to show up in every 'hulk' setting. I imagine we will see something GSC or Tyranid in a new KT season or whatever they do with it. The new nidz look amazing. Great box set, though the rumours of BA specific marines not being true was both good and a bit of a shame (being a BA fan)
I'm not going to re-read the lunacy that is the last few pages of this thread, but I'd be very surprised if anyone actually said that. Even that one guy banging on about how relatively difficult it might be for an Inquisitor to acquire power armour, I don't think even that guy said that.
Shadow Walker wrote: We have KT reveal on Monday so maybe we will see either Nids (Lictor and friends or pure Stealers KT?) or GSCKT?
Given that the Space hulk saga is supposed to end with the Squats vs Beastmen, it would be funny that they never introduced a genestealer team in a setting that would make the most sense for a bunch of genestealers to be lurking around in.
Unless the next KT is set on a planet that the spacehulk crashed into and everything that survived is running amok (though the lore implies the space hulk is gonna explode)
Im glad they didn't. We've had Space Hulk and Deathwatch Overkill (not necesarily on a hulk) where we've seen stealers, they don't need to show up in every 'hulk' setting. I imagine we will see something GSC or Tyranid in a new KT season or whatever they do with it. The new nidz look amazing. Great box set, though the rumours of BA specific marines not being true was both good and a bit of a shame (being a BA fan)
Every Hulk in the galaxy invariably being infested with genestealers is a bit tired now anyway, it detracts from their 'Alien threat' vibes if they're just the bog-standard hazard everyone expects anyway. I'm all for the setting getting weirder in general, with more stuff coming up that has last been seen 30 years ago, or just alluded in the background. We can have e.g. stealers in the jungle going up against Catachans or something like that instead.
Well I love it all, gonna need more than one kit of those for sure!
I just hope they can find a good role for all those support units, we already have a lot of units that aren't really doing anything in the range, so finger's crossed!
Fantasy armies - Retired (Tomb Kings, Vampires, Empire, Chaos Warriors/Daemons, Dark Elves)
Tyranids army - Ever evolving, but about 10k pts
Custodes - 3,500pts (Fully painted yay!)
Thousand Sons - 4,000 pts
Eldar - 3,000pts
I expect this will be a minority opinion, but I'd like to see some smaller leader-beasts. Stuff like the original Tyranid Prime and Broodlord (before both came down with Gigantism).
I look at the Neurogaunts and think you could easily make a more elaborate one and have it as a leader. Probably a secondary leader (similar to Lieutenants in other factions), but a character nevertheless.
Almost feels like your unconscious is more perceptive than your conscious.
I expect this will be a minority opinion, but I'd like to see some smaller leader-beasts. Stuff like the original Tyranid Prime and Broodlord (before both came down with Gigantism).
I look at the Neurogaunts and think you could easily make a more elaborate one and have it as a leader. Probably a secondary leader (similar to Lieutenants in other factions), but a character nevertheless.
Almost feels like your unconscious is more perceptive than your conscious.
No, I saw it.
You realise there's a difference between a lieutenant-equivalent character model and a squad-sergeant, right?
blood reaper wrote: I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote: Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote: GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet.
Altruizine wrote: What squads would it be allowed to join? Perhaps Neurogaunts?
I vote we remove all SMHQs lower than the Captain.
They have got sergeants which are apparently exactly the same thing.
blood reaper wrote: I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote: Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote: GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet.
Altruizine wrote: What squads would it be allowed to join? Perhaps Neurogaunts?
I vote we remove all SMHQs lower than the Captain.
They have got sergeants which are apparently exactly the same thing.
I'm vigorously anti-marine, so I'll join your movement.
You said in your initial post that you were probably in the minority for wanting that, and I don't see much reason for piling onto someone who has already acknowledged their idea is goofy, but why do you think more individuals/characters make sense in the Tyranid faction? You're already comparing them to *ranked officers* in other armies, and I doubt you need me to explain why rank is an irrelevant concept, or even a design anathema, for the synapse-organized Tyranids. These critiques seem even more up-front in an edition that is locking characters to joining certain types of squads.
I understand that there's an (imperfect) precedent in Primes, Neuros and Broodlords, but those models were always designed to lead squads of their own type; even when they were technically allowed to join other units they still boasted rules that only worked for their best mates. I dipped at the beginning of 8th so I actually don't know the answer to this, but can they even still join other units? Or were they finally firmly locked to their own type?
So it already seems like you might be getting a "smaller leader beast" (although that sweet boy might just be a synapse-widener type thing). Looking for characters that can hop into various units seems like both a contradiction of the army lore and the new rules design. I don't know that it would add anything of value to the faction.
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
Altruizine wrote: What squads would it be allowed to join? Perhaps Neurogaunts?
I vote we remove all SMHQs lower than the Captain.
They have got sergeants which are apparently exactly the same thing.
I'm vigorously anti-marine, so I'll join your movement.
Touche.
Altruizine wrote: You said in your initial post that you were probably in the minority for wanting that, and I don't see much reason for piling onto someone who has already acknowledged their idea is goofy, but why do you think more individuals/characters make sense in the Tyranid faction? You're already comparing them to *ranked officers* in other armies, and I doubt you need me to explain why rank is an irrelevant concept, or even a design anathema, for the synapse-organized Tyranids. These critiques seem even more up-front in an edition that is locking characters to joining certain types of squads.
Perhaps I didn't explain myself very well?
I was thinking of characters in terms of the unit type - not special characters (like the Swarmlord).
Also, you say that Tyranids don't have rank, and that's partially true, but I'd argue that some of the leaders seem to have clear priority/dominance over others. In general, armies are pretty much always led by Hive Tyrants (rather than, say, Tyranid Primes or Tervigons).
My comparison to other armies was merely to say that I didn't think a Neurogaunt-Prime (or whatever) would be as likely to lead an army as a Hive Tyrant, thus it would be closer to the Lieutenant in another faction. A secondary HQ.
Altruizine wrote: I understand that there's an (imperfect) precedent in Primes, Neuros and Broodlords, but those models were always designed to lead squads of their own type; even when they were technically allowed to join other units they still boasted rules that only worked for their best mates. I dipped at the beginning of 8th so I actually don't know the answer to this, but can they even still join other units? Or were they finally firmly locked to their own type?
In 9th they don't join units at all. They just need to be near a unit of the appropriate type to boost them (though Broodlords and Neurothropes can also boost other units with psychic powers).
I suspect that will change in 10th, but that's how it's been for the last two editions.
Altruizine wrote: So it already seems like you might be getting a "smaller leader beast" (although that sweet boy might just be a synapse-widener type thing). Looking for characters that can hop into various units seems like both a contradiction of the army lore and the new rules design. I don't know that it would add anything of value to the faction.
I think you're missing my issue.
If the theoretical Neurogaunt-Prime is a character that is locked to joining Neurogaunts (and maybe regular gaunts?), that's fair enough.
However, if it's just a 1-wound Neurogaunt sergeant who's basically identical to the standard squadmates but just has an extra attack or pip of leadership, then it's not any sort of character at all. It's just a squad sergeant.
Does that make it any clearer?
blood reaper wrote: I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote: Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote: GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet.