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![[Post New]](/s/i/i.gif) 2023/06/07 16:04:23
Subject: New Nids for New Edition
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Gore-Drenched Khorne Chaos Lord
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Shadow Walker wrote:Acehilator wrote:
For all intents and purposes it's a bad joke that Nids didn't have a Knight-sized monster for ages.. for the faction were towering monstrous shapes in the background have been the default for decades now, lol.
I only hope that our huge kit will be something able to challenge other factions huge models. Norn Emissary looks to be just a giant assassin/notDimachaeron when what I want is a Baneblade or Stompa equivalent in bio-firepower. Obviously it is a Nid so it still should vreck things in cc but I would be dissapointed when what we get as our biggest plastic kit turns to be just another cc moster.
There's a fair chance it'll be both given the names? Or at least a melee bug and a psychic battery.
I'd argue that a dedicated gun wagon is not really what springs to mind marketing wise for nids though, so it's not likely to be the main thing they want to convey.
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![[Post New]](/s/i/i.gif) 2023/06/07 16:16:14
Subject: New Nids for New Edition
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Dominating Dominatrix
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Kanluwen wrote:Is it weird that I would hope they go the opposite route, and give small things that can fight Knights?
The first Octarius book had a unique spore mine that latched onto the filtration systems of the Knights and detonated there, spewing toxic spores into the cockpits while also detonating a pseudo-EMP.
I would never say no to more plastic Spore Mines. They are one of my favourite things in Nids army. Meiotic Spore from FW would be sweet to have in new codex.
Dudeface wrote:
I'd argue that a dedicated gun wagon is not really what springs to mind marketing wise for nids though, so it's not likely to be the main thing they want to convey.
It does not have to be a gun wagon but it should have some serious firepower alongside strong cc abilities. In short, more Barbed Hierodule style than Scythed one
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![[Post New]](/s/i/i.gif) 2023/06/07 16:20:45
Subject: Re:New Nids for New Edition
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Longtime Dakkanaut
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Given that Tyranid unit names are sometimes (often? always?) based on Imperial designations for them, I approve of GW deciding to design the "Emissary" as an assassin. That's a darkly humourous callsign for something that hunts down VIPs.
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![[Post New]](/s/i/i.gif) 2023/06/07 16:25:01
Subject: Re:New Nids for New Edition
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Dominating Dominatrix
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Altruizine wrote:Given that Tyranid unit names are sometimes (often? always?) based on Imperial designations for them, I approve of GW deciding to design the "Emissary" as an assassin. That's a darkly humourous callsign for something that hunts down VIPs.
That is what Nids call a diplomacy
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![[Post New]](/s/i/i.gif) 2023/06/07 18:45:42
Subject: Re:New Nids for New Edition
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Using Object Source Lighting
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I keep hearing names but nothing about Lictors.
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![[Post New]](/s/i/i.gif) 2023/06/07 18:49:56
Subject: Re:New Nids for New Edition
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Servoarm Flailing Magos
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The Tyranid datasheets will be released for Download tomorrow, we'll get a Lictor profile then.
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![[Post New]](/s/i/i.gif) 2023/06/07 19:11:22
Subject: Re:New Nids for New Edition
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Dominating Dominatrix
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Tsagualsa wrote:
The Tyranid datasheets will be released for Download tomorrow, we'll get a Lictor profile then.
I think he meant new Lictor model.
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![[Post New]](/s/i/i.gif) 2023/06/08 08:56:02
Subject: New Nids for New Edition
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Dominating Dominatrix
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So today is the day we will get all our bugs' stats. What are you waiting most eagerly on? For me its Warriors. Cannot wait to see what they did to them with that weapon split.
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![[Post New]](/s/i/i.gif) 2023/06/08 09:22:03
Subject: New Nids for New Edition
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Towering Hierophant Bio-Titan
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Shadow Walker wrote:So today is the day we will get all our bugs' stats. What are you waiting most eagerly on? For me its Warriors. Cannot wait to see what they did to them with that weapon split.
Tyrant Guard, since they will do a lot to dictate the playability of HTs, Swarmlord, and Neurotyrant.
Also I'm hoping zoanthropes get some crazy anti-tank warp lance again.
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![[Post New]](/s/i/i.gif) 2023/06/08 10:42:39
Subject: New Nids for New Edition
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Decrepit Dakkanaut
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I'm interested to see the distribution of Abilities and Weapon Abilities, and whether anything starts to look like it should have become an Ability.
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2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG
My Pile of Potential - updates ongoing...
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote:This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote:You aren't even trying ty pretend for honest arqument. Open bad faith trolling. - No reason to keep this here, unless people want to use it for something... |
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![[Post New]](/s/i/i.gif) 2023/06/08 10:58:30
Subject: New Nids for New Edition
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Gore-Drenched Khorne Chaos Lord
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Got 6 half built warriors waiting to understand the split and what does/doesn't exist as an option.
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![[Post New]](/s/i/i.gif) 2023/06/08 11:03:04
Subject: New Nids for New Edition
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Fixture of Dakka
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I got a pair of carnifexes to build, and want to know what sort of loadout is legal.
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![[Post New]](/s/i/i.gif) 2023/06/08 11:26:31
Subject: New Nids for New Edition
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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To see what we lost, because I can't imagine we gained anything...
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![[Post New]](/s/i/i.gif) 2023/06/08 12:04:00
Subject: New Nids for New Edition
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Longtime Dakkanaut
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Shadow Walker wrote:So today is the day we will get all our bugs' stats. What are you waiting most eagerly on? For me its Warriors. Cannot wait to see what they did to them with that weapon split.
Lictors are always the first thing I check out. They haven't been as killy and dangerous as I'd like for many moons. Although they've snuck through the back door of several updates into "Actually Useful" status, I still want them to return to their glory days.
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![[Post New]](/s/i/i.gif) 2023/06/08 12:04:02
Subject: New Nids for New Edition
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Dominating Dominatrix
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xttz wrote:
Also I'm hoping zoanthropes get some crazy anti-tank warp lance again.
That would be awesome!
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![[Post New]](/s/i/i.gif) 2023/06/08 12:11:09
Subject: New Nids for New Edition
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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Altruizine wrote: Shadow Walker wrote:So today is the day we will get all our bugs' stats. What are you waiting most eagerly on? For me its Warriors. Cannot wait to see what they did to them with that weapon split.
Lictors are always the first thing I check out. They haven't been as killy and dangerous as I'd like for many moons. Although they've snuck through the back door of several updates into "Actually Useful" status, I still want them to return to their glory days.
The Leapers do give me hope that Mr Lictor will once again become Assassin Bug Extraordinaire. No problem with it being something you can gang up on and pull all its legs off of, so long as it’s lethal to most characters.
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![[Post New]](/s/i/i.gif) 2023/06/08 12:15:48
Subject: New Nids for New Edition
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Servoarm Flailing Magos
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Mad Doc Grotsnik wrote: Altruizine wrote: Shadow Walker wrote:So today is the day we will get all our bugs' stats. What are you waiting most eagerly on? For me its Warriors. Cannot wait to see what they did to them with that weapon split.
Lictors are always the first thing I check out. They haven't been as killy and dangerous as I'd like for many moons. Although they've snuck through the back door of several updates into "Actually Useful" status, I still want them to return to their glory days.
The Leapers do give me hope that Mr Lictor will once again become Assassin Bug Extraordinaire. No problem with it being something you can gang up on and pull all its legs off of, so long as it’s lethal to most characters.
If the Norn Emissary is the tank-equivalent assassin bug, the Leapers are elite squad-level assassin bug, the Lictor naturally falls into place for a character-level infiltrator/asssassin. With the addition of genestealers, i hope that there'll be a Vanguard/Infiltration swarm detachment once the codex comes around, it seems like we now have enough vanguard organisms to flesh one out.
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![[Post New]](/s/i/i.gif) 2023/06/08 12:17:54
Subject: New Nids for New Edition
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Dakka Veteran
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Shadow Walker wrote:So today is the day we will get all our bugs' stats. What are you waiting most eagerly on? For me its Warriors. Cannot wait to see what they did to them with that weapon split.
Yeah warriors as I have a bunch I'm finishing painting and they look great.
Hoping our CC generally is good and love to see Zoey's and lictors regaining their status.
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![[Post New]](/s/i/i.gif) 2023/06/08 12:25:03
Subject: New Nids for New Edition
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Carnifex is where I'm headed first...
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![[Post New]](/s/i/i.gif) 2023/06/08 12:27:37
Subject: New Nids for New Edition
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Dominating Dominatrix
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Tsagualsa wrote:
If the Norn Emissary is the tank-equivalent assassin bug, the Leapers are elite squad-level assassin bug, the Lictor naturally falls into place for a character-level infiltrator/asssassin. With the addition of genestealers, i hope that there'll be a Vanguard/Infiltration swarm detachment once the codex comes around, it seems like we now have enough vanguard organisms to flesh one out.
Lictor will surely get Precision rule to handle those pesky cowards hiding in the crowd
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![[Post New]](/s/i/i.gif) 2023/06/08 12:39:43
Subject: New Nids for New Edition
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Gore-Drenched Khorne Chaos Lord
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![[Post New]](/s/i/i.gif) 2023/06/08 12:48:07
Subject: New Nids for New Edition
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Oh yeah, Tyranid Warriors lost all their melee weapon options. And Tyranid Primes are now Sergeants. That invalidates all sorts of minis I own. Cool!
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This message was edited 1 time. Last update was at 2023/06/08 12:50:21
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![[Post New]](/s/i/i.gif) 2023/06/08 12:51:17
Subject: New Nids for New Edition
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Gore-Drenched Khorne Chaos Lord
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lol mandatory on-foot prime for every warrior unit
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![[Post New]](/s/i/i.gif) 2023/06/08 12:51:38
Subject: New Nids for New Edition
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Terrifying Doombull
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Old One Eye is a synapse creature and a leader for carnifex units.
...odd
Nope, nevermind. Not synapse. I'm reading the cards wrong. The faction ability doesn't grant it, just the keyword. That's...annoying.
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This message was edited 1 time. Last update was at 2023/06/08 13:00:35
Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2023/06/08 12:52:31
Subject: New Nids for New Edition
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Gore-Drenched Khorne Chaos Lord
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H.B.M.C. wrote:Oh yeah, Tyranid Warriors lost all their melee weapon options.
And Tyranid Primes are now Sergeants. That invalidates all sorts of minis I own. Cool!
Kept all the ranged weapons at least? Also you now get 4 heavy weapons per 6.
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![[Post New]](/s/i/i.gif) 2023/06/08 12:53:13
Subject: New Nids for New Edition
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Trygon Prime? Paging Trygon Prime... not in the rules anymore? Cool... Carnifex is back to hitting things on 4's all the time. Double cool!
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This message was edited 1 time. Last update was at 2023/06/08 12:53:43
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![[Post New]](/s/i/i.gif) 2023/06/08 12:55:05
Subject: New Nids for New Edition
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Dominating Dominatrix
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Shadow Walker wrote:Lictor will surely get Precision rule to handle those pesky cowards hiding in the crowd 
So I was right.
H.B.M.C. wrote:Oh yeah, Tyranid Warriors lost all their melee weapon options.
And Tyranid Primes are now Sergeants. That invalidates all sorts of minis I own. Cool!
Complete joke! Ranged are there but for some idiotic reason cc are rolled together? What a waste of genes wrote those rules?
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![[Post New]](/s/i/i.gif) 2023/06/08 12:57:00
Subject: New Nids for New Edition
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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The difference between the Venom Cannon and Heavy Venom Cannon is... +1D. They're both S9, so that's nice. Haruspex has is down to Sv3+. Neurothropes have also been reduced to Sergeants. Shadow Walker wrote:Complete joke! Ranged are there but for some idiotic reason cc are rolled together? What a waste of genes wrote those rules?
Well Boneswords are very powerful in 9th, so we need to nerf Tyranid Warriors in 10th because rules are hard, ok???
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This message was edited 2 times. Last update was at 2023/06/08 13:00:11
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![[Post New]](/s/i/i.gif) 2023/06/08 13:03:31
Subject: New Nids for New Edition
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Dominating Dominatrix
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Looks like I was right about thorax weapons of Raveners being a single profile. And finally they have shorter range than Warriors ones.
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This message was edited 1 time. Last update was at 2023/06/08 13:05:17
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![[Post New]](/s/i/i.gif) 2023/06/08 13:05:20
Subject: New Nids for New Edition
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Gore-Drenched Khorne Chaos Lord
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It's just... all over the place. Why is the carnifex option central still, whilst the warriors got blatted?
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