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Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 Mr_Rose wrote:


3. In my head this looks like a giant version of the Dwarf Gyrocopter. Or maybe the troop transport can be like the gyrobomber but with tiny individual drop pods instead of the bombs?


The Iron Eagle Gyrocopter from Epic is sitting right there waiting eagerly for an embiggening and style update.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Fixture of Dakka





Denison, Iowa

 Mr_Rose wrote:
 cuda1179 wrote:
When they do get around to Votann again they have better include:

1. Either a second troops choice, bring back 20 man squads, or both.

2. Units of Jump infantry like that guy from the Kill team box.

3. A flier of some kind. (okay this third thing isn't such a huge deal).


1. What would the second choice be? More melee focused? Scouts like T’au Pathfinders?

2. Could these be the second troop choice? Don’t make them super fast just like ignore terrain or something.

3. In my head this looks like a giant version of the Dwarf Gyrocopter. Or maybe the troop transport can be like the gyrobomber but with tiny individual drop pods instead of the bombs?


1. Pure wishlisting, but a squad that had a support function and could infiltrate and have a bonus to cover would be most welcome.

2. Yeah, if they made jumppack squats a troops choice I could live with that. Even if they aren't "Fast" in the game I'd still want them to be marginally faster than foot kin.

3. Okay, a mini droppod gyrocopter bomber is the greatest idea I've heard in a long time.
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

One thing I'd like to see for Votann is some kind of a Dreadnought-type thing. Mantic's Forge Father faction (their own take on Space Dwarves) has the Iron Ancestor, so the concept isn't exactly unique.

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 21 | Current main painting project: Warhammer 40k Leviathan set
 Mad Doc Grotsnik wrote:
You need your bumps felt. With a patented, Grotsnik Corp Bump Feelerer 9,000.
The Grotsnik Corp Bump Feelerer 9,000. It only looks like several bricks crudely gaffer taped to a cricket bat.
Grotsnik Corp. Sorry, No Refunds.
 
   
Made in gb
Decrepit Dakkanaut







 cuda1179 wrote:
3. A flier of some kind. (okay this third thing isn't such a huge deal).

...time to bring back the Iron Eagle?

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in us
Fixture of Dakka





Denison, Iowa

 Dysartes wrote:
 cuda1179 wrote:
3. A flier of some kind. (okay this third thing isn't such a huge deal).

...time to bring back the Iron Eagle?


Louis Gosset Jr. Would give it up to three sequels....
   
Made in us
[DCM]
Tzeentch's Fan Girl






Southern New Hampshire

Dark Angels points and Legends have updated, as well as the app.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
Made in us
Fixture of Dakka





Denison, Iowa

Dear God. The only point adjustment for Dark Angels was an INCREASE??

About half of the army could use a 10%points reduction. Some units could use a reduction of 15+%. When units are similar, yet objectively worse, than their vanilla counterparts and cost more something is wrong. And vanilla marines themselves aren't exactly tearing it up in tourneys.

This message was edited 1 time. Last update was at 2024/03/07 20:10:55


 
   
Made in us
Fixture of Dakka





 cuda1179 wrote:
Dear God. The only point adjustment for Dark Angels was an INCREASE??

About half of the army could use a 10%points reduction. Some units could use a reduction of 15+%. When units are similar, yet objectively worse, than their vanilla counterparts and cost more something is wrong. And vanilla marines themselves aren't exactly tearing it up in tourneys.


It's a massive decrease compared to what's printed in the codex at least?
   
Made in us
Fixture of Dakka





Denison, Iowa

 LunarSol wrote:
 cuda1179 wrote:
Dear God. The only point adjustment for Dark Angels was an INCREASE??

About half of the army could use a 10%points reduction. Some units could use a reduction of 15+%. When units are similar, yet objectively worse, than their vanilla counterparts and cost more something is wrong. And vanilla marines themselves aren't exactly tearing it up in tourneys.


It's a massive decrease compared to what's printed in the codex at least?


Idk for sure, I haven't picked up the codex yet. However the points adjustments are now color coded (red for increase, green for decrease, black for no change). All points are black, except for one red.
   
Made in at
Longtime Dakkanaut





 cuda1179 wrote:


Idk for sure, I haven't picked up the codex yet. However the points adjustments are now color coded (red for increase, green for decrease, black for no change). All points are black, except for one red.


Thats compared to the last MFM.
Compared to the codex these are the changes:

Codex -> MFM 1.7
Asmodai 65pts -> 70pts
Deathwing Knights 290pts -> 235pts
Deathwing Terminators 205pts -> 190pts
Ezekiel 70pts -> 75pts
Land Speeder Vengence 150pts -> 140pts
Lion El'Jonson 365pts -> 350pts
Nephelim Jetfighter 185pts -> 195pts
Ravenwing Black Knights 115pts -> 90pts
Ravenwing Command Squad 185pts -> 130pts
Ravenwing Dark Talon 200pts -> 210pts
Ravenwing Darkshroud 120pts -> 115pts
Sammael 135pts -> 130pts

So mostly decreases with a few slight increases

This message was edited 2 times. Last update was at 2024/03/08 16:43:46


 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

An armored limo for GSC and IG would be aces.

 
   
Made in au
Speed Drybrushing





Newcastle NSW

 Matrindur wrote:
 cuda1179 wrote:


Idk for sure, I haven't picked up the codex yet. However the points adjustments are now color coded (red for increase, green for decrease, black for no change). All points are black, except for one red.


Thats compared to the last MFM.
Compared to the codex these are the changes:

Codex -> MFM 1.7
Asmodai 65pts -> 70pts
Deathwing Knights 290pts -> 235pts
Deathwing Terminators 205pts -> 190pts
Ezekiel 70pts -> 75pts
Land Speeder Vengence 150pts -> 140pts
Lion El'Jonson 365pts -> 350pts
Nephelim Jetfighter 185pts -> 195pts
Ravenwing Black Knights 115pts -> 90pts
Ravenwing Command Squad 185pts -> 130pts
Ravenwing Dark Talon 200pts -> 210pts
Ravenwing Darkshroud 120pts -> 225pts
Sammael 135pts -> 130pts

So mostly decreases with a few slight increases


Did the Darkshroud really go up 105pts?
   
Made in gb
Towering Hierophant Bio-Titan






 Rolsheen wrote:


Did the Darkshroud really go up 105pts?


That should say:
Ravenwing Darkshroud 120pts -> 115pts

Basically seems most point changes were made in January except for the RW command squad, which did get slightly better rules as it can now be attached to larger units of Black Knights / Outriders and make the bonuses last longer. Effective unit size changes from 3-6 to be 6-10.
   
Made in us
Fixture of Dakka





Denison, Iowa

 Matrindur wrote:
 cuda1179 wrote:


Idk for sure, I haven't picked up the codex yet. However the points adjustments are now color coded (red for increase, green for decrease, black for no change). All points are black, except for one red.


Thats compared to the last MFM.
Compared to the codex these are the changes:

Codex -> MFM 1.7
Asmodai 65pts -> 70pts
Deathwing Knights 290pts -> 235pts
Deathwing Terminators 205pts -> 190pts
Ezekiel 70pts -> 75pts
Land Speeder Vengence 150pts -> 140pts
Lion El'Jonson 365pts -> 350pts
Nephelim Jetfighter 185pts -> 195pts
Ravenwing Black Knights 115pts -> 90pts
Ravenwing Command Squad 185pts -> 130pts
Ravenwing Dark Talon 200pts -> 210pts
Ravenwing Darkshroud 120pts -> 225pts
Sammael 135pts -> 130pts

So mostly decreases with a few slight increases


Well, better. I still think Lion El'Johnson could use another 30 point drop, seeing as he lost an ability with the new codex. Ravenwing command looks better. Nephelim shouldn't have had an increase. Any notes on the Inner Circle?
   
Made in us
Sadistic Inquisitorial Excruciator






 Kid_Kyoto wrote:
An armored limo for GSC and IG would be aces.


it's one of our most iconic units from the RT days! i'm shocked it wasn't in the first line of support, but i guess they wanted to go for the blue collar worker aesthetic, and it doesn't really fit the current line... they need to get there someday, tho

she/her 
   
Made in gb
Sadistic Inquisitorial Excruciator





Exeter, UK

 StudentOfEtherium wrote:
 Kid_Kyoto wrote:
An armored limo for GSC and IG would be aces.


it's one of our most iconic units from the RT days! i'm shocked it wasn't in the first line of support, but i guess they wanted to go for the blue collar worker aesthetic, and it doesn't really fit the current line... they need to get there someday, tho


It needs to be a reclaimed vehicle of privilige, the former passenger tied to the front while their workers gun it down the streets.
   
Made in pl
Dominating Dominatrix





 StudentOfEtherium wrote:
 Kid_Kyoto wrote:
An armored limo for GSC and IG would be aces.


it's one of our most iconic units from the RT days! i'm shocked it wasn't in the first line of support, but i guess they wanted to go for the blue collar worker aesthetic, and it doesn't really fit the current line... they need to get there someday, tho

But those workers need a boss, and that boss needs a limo
   
Made in at
Longtime Dakkanaut





 xttz wrote:
 Rolsheen wrote:


Did the Darkshroud really go up 105pts?


That should say:
Ravenwing Darkshroud 120pts -> 115pts

Yeah sorry, seems I missed the key there
   
Made in us
Ancient Venerable Dark Angels Dreadnought





 cuda1179 wrote:
 Matrindur wrote:
 cuda1179 wrote:


Idk for sure, I haven't picked up the codex yet. However the points adjustments are now color coded (red for increase, green for decrease, black for no change). All points are black, except for one red.


Thats compared to the last MFM.
Compared to the codex these are the changes:

Codex -> MFM 1.7
Asmodai 65pts -> 70pts
Deathwing Knights 290pts -> 235pts
Deathwing Terminators 205pts -> 190pts
Ezekiel 70pts -> 75pts
Land Speeder Vengence 150pts -> 140pts
Lion El'Jonson 365pts -> 350pts
Nephelim Jetfighter 185pts -> 195pts
Ravenwing Black Knights 115pts -> 90pts
Ravenwing Command Squad 185pts -> 130pts
Ravenwing Dark Talon 200pts -> 210pts
Ravenwing Darkshroud 120pts -> 225pts
Sammael 135pts -> 130pts

So mostly decreases with a few slight increases


Well, better. I still think Lion El'Johnson could use another 30 point drop, seeing as he lost an ability with the new codex. Ravenwing command looks better. Nephelim shouldn't have had an increase. Any notes on the Inner Circle?



Would be a better representation if you did old MFM to codex to new MFM as the codex points were so whack. The numbers aren’t great and the nerf in rules just makes it so much worse.

This message was edited 1 time. Last update was at 2024/03/08 17:10:25


 
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

There is only one points change between MFM 1.6 and 1.7. The Ravenwing Command Squad dropped to 130 points which is marked as a change in MFM 1.7.

There were a bunch of other changes that are not marked:
  • Deathwing Command Squad is gone
  • Deathwing Knights can no longer have more than 5 models
  • Deathwing Strikemaster is gone
  • Inner Circle Champions are added
  • Ravenwing Command Squad can only have 3 models
  • Ravenwing Talonmaster is gone
  • Heavenfall Blade has been replaced with Weapons of the First Legion

  •    
    Made in au
    Speed Drybrushing





    Newcastle NSW

    How long is Australia and New Zealand going to have to wait for the Dark Angels stuff?

    Not a GW apologist  
       
    Made in gb
    2nd Lieutenant





     alextroy wrote:
    There is only one points change between MFM 1.6 and 1.7. The Ravenwing Command Squad dropped to 130 points which is marked as a change in MFM 1.7.

    There were a bunch of other changes that are not marked:
    Spoiler:

  • Deathwing Command Squad is gone
  • Deathwing Knights can no longer have more than 5 models
  • Deathwing Strikemaster is gone
  • Inner Circle Champions are added
  • Ravenwing Command Squad can only have 3 models
  • Ravenwing Talonmaster is gone
  • Heavenfall Blade has been replaced with Weapons of the First Legion



  • Aren't those changes implemented by the Codex though? Presumably the MFM is just noting changes from that.
       
    Made in us
    [DCM]
    Tzeentch's Fan Girl






    Southern New Hampshire

     Dawnbringer wrote:
     alextroy wrote:
    There is only one points change between MFM 1.6 and 1.7. The Ravenwing Command Squad dropped to 130 points which is marked as a change in MFM 1.7.

    There were a bunch of other changes that are not marked:
    Spoiler:

  • Deathwing Command Squad is gone
  • Deathwing Knights can no longer have more than 5 models
  • Deathwing Strikemaster is gone
  • Inner Circle Champions are added
  • Ravenwing Command Squad can only have 3 models
  • Ravenwing Talonmaster is gone
  • Heavenfall Blade has been replaced with Weapons of the First Legion



  • Aren't those changes implemented by the Codex though? Presumably the MFM is just noting changes from that.


    No, because the previous MFM was released after this book would have gone to print. Essentially, we should just ignore any points found in Codices.

    She/Her

    "There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

    Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


    DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
     
       
    Made in us
    Sadistic Inquisitorial Excruciator






    points in codices are, at this point, an artifact. it's worthwhile for GW to still print them (people should be able to play with just the book, if they don't have access to the online points), but for people who do follow that stuff, they will never be relevant except as an amusing anecdote of "here's what they initially were". books need to be printed sixish months ahead of release, iirc, so it's hard to make points be accurate when things are changing faster than that

    she/her 
       
    Made in us
    Confessor Of Sins





    Tacoma, WA, USA

     Dawnbringer wrote:
     alextroy wrote:
    There is only one points change between MFM 1.6 and 1.7. The Ravenwing Command Squad dropped to 130 points which is marked as a change in MFM 1.7.

    There were a bunch of other changes that are not marked:
    Spoiler:

  • Deathwing Command Squad is gone
  • Deathwing Knights can no longer have more than 5 models
  • Deathwing Strikemaster is gone
  • Inner Circle Champions are added
  • Ravenwing Command Squad can only have 3 models
  • Ravenwing Talonmaster is gone
  • Heavenfall Blade has been replaced with Weapons of the First Legion

  • Aren't those changes implemented by the Codex though? Presumably the MFM is just noting changes from that.
    Yes. But there was also a points differences between the Codex, MFM 1.6 and MFM 1.7.

    As noted by Matrindur, Ravenwing Black Knights are 115 points in the Codex. They are 90 points in both MFM 1.6 and MFM 1.7.
       
    Made in us
    Ancient Venerable Dark Angels Dreadnought





    My issue is with people thinking that units got points breaks by contrasting them with codex. Its far more useful to compare to previous MFM and realize that things ain’t great, especially when you factor in the unit nerfs.
       
    Made in nl
    Regular Dakkanaut




    Didn't valrak say Agents were coming this summer? Now he's saying it's blood angels? I'm confused

    I guess it could be both at the same time, but with AoS 4th coming seems like too much kits in june-july, even for GW
       
    Made in gb
    Gore-Drenched Khorne Chaos Lord




    Garrac wrote:
    Didn't valrak say Agents were coming this summer? Now he's saying it's blood angels? I'm confused

    I guess it could be both at the same time, but with AoS 4th coming seems like too much kits in june-july, even for GW


    The wording is a bit off, he said he believed it would be agents and he'd heard about boxsets and a new coteaz, he also said that blood angels are in summer, so the two don't necessarily contradict and in true rumour fashion, the agents was only ever his personal belief.
       
    Made in at
    Longtime Dakkanaut





    € prices:

       
    Made in us
    Ollanius Pius - Savior of the Emperor






    Gathering the Informations.

    The army set should be sitting at $220 USD
       
     
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