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Made in us
Fixture of Dakka





 skrulnik wrote:
I am betting 6+2 Tau and 5+1 Wolves.
The Leader and Frosteye (sigh) share legs.
Fangbearer and Hunter have the same rock.
Maybe they are a bit like the striking scorpions with a couple swappable tactical rocks.

Not feeling the leather gloves though.
Too simple and remind of old 3rd ed era Chaos Marines.
Also notice the shoulder pads are decals and not raised detail.
Oh wait! the Leader's pad looks raised. Strange.


Good eye on the legs! I wasn't looking but those are definitely both the same. Feels like 1 or 2 are repeated in the Tau as well, though it might just be a case of them being similar.


Automatically Appended Next Post:
Front of the box in the preview video shows 5 space wolves and their puppy vs 5 Tau, 2 drones and the homing beacon. So probably 14 models in the box total.

This message was edited 1 time. Last update was at 2025/10/03 20:01:57


 
   
Made in de
Aspirant Tech-Adept






 skrulnik wrote:
I am betting 6+2 Tau and 5+1 Wolves.


I'd say Tau is 5+2. Infiltrator and Designator are basically the same model and the box cover also only shows five. Sure, right now they're 3 or 6 in 40k, but they did the same with Raveners.
   
Made in ie
Fixture of Dakka






The group shots appear to be 5+2+1 for the Tau and 5+1 for the Wolf Scouts

[Thumb - 1.jpg.21a339a241d08ebaab90956834ff56e9.jpg]

[Thumb - 2.jpg.88c4ee4b37b98abc05c8783ee6875bc5.jpg]

   
Made in gb
Sadistic Inquisitorial Excruciator





Exeter, UK

 DaveC wrote:
The group shots appear to be 5+2+1 for the Tau and 5+1 for the Wolf Scouts



But that could be 'Kill Team size', and there are 'spare' models in the box, as with the 10 man marine squads in the past, who can't all be on board at the same time.

Given the doubled bodies, I'm guessing there'll be 2x sprue of 3 scouts, and the priest and wolf come on their own shared sprue together x1.

This message was edited 1 time. Last update was at 2025/10/03 22:17:46


 
   
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The Great State of New Jersey

 Malika2 wrote:
New and different Tau suits are always welcome, just shows the variety/development of their tech


Unfortunately it looks like they will be replacing the current stealth suit kit rather than serving alongside. Seems to be the pattern with the stealth suits, the original XV15 suits were pretty different to the current XV25s.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
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Denison, Iowa

I love the old XV15 suits. I still have 18 of them, and xv25's.

So, what's that up to now? 6 different kinds of Stealth suits for the Tau canon?
   
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Upstate, New York

The stealth tech goes all the way down to the blueprints. They keep loosing track of them, so need to develop a whole new pattern of suit.

If the stealth tech was a little worse, they might be able to locate the plans. But that’s Tau technology for you!

   
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The Land of Humidity

We have multitudes of Stealth Suits, but no Shas'o Kais? Unforgivable.


 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...

 
   
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[DCM]
Stonecold Gimster






All those lovely weapon choices... Just ready for 40k 11th edition which will allow the 10th edition codex books (till the new ones) but will add in "all new option points for equipment and weapons".

Currently most played: Silent Death, Mars Code Aurora, Battletech, Warcrow and Infinity. 
   
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Upstate, New York

 Gimgamgoo wrote:
All those lovely weapon choices... Just ready for 40k 11th edition which will allow the 10th edition codex books (till the new ones) but will add in "all new option points for equipment and weapons".


They don’t even need to add points back when they have a new kit.

You now can field extra plasma/power weapons/magic dudes in your scout squads if you buy the new kit. For free, no point change.

Adding new shiny options to drive sales is an old trick.

What options do wolf scouts have now? My memory is fuzzy, but IIRC they always had the option for a plasma gun, and at least some more access to pistols/power weapons. But I honestly don’t think I’ve ever seen a squad across the table.

   
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Biloxi, MS USA

 Nevelon wrote:

What options do wolf scouts have now? My memory is fuzzy, but IIRC they always had the option for a plasma gun, and at least some more access to pistols/power weapons. But I honestly don’t think I’ve ever seen a squad across the table.


Right now? They have whatever options Scouts have because there is no Wolf Scouts unique unit.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
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Denison, Iowa

They used to have the option of a Sergeant power weapon and plasma pistol, another guy with a plasma pistol, and another guy with a special weapon. Pretty decent for picking off those cheap, min-sized backfield objective holders.
   
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 cuda1179 wrote:
They used to have the option of a Sergeant power weapon and plasma pistol, another guy with a plasma pistol, and another guy with a special weapon. Pretty decent for picking off those cheap, min-sized backfield objective holders.


8th edition was the last time they were available, and weirdly wolf scout pack leaders had fewer options than normal scout sgts. He could either replace his bolter with a power sword or power axe, or replace his pistol with a plasma pistol. I think this got changed to (or from?) them being able to pick any melee weapon to replace their bolter or replace their pistol with a plasma.

As a squad they had access to camo cloaks, sniper rifles, shotguns, chainswords or combat knives to replace their boltguns (including the pack leader). One could take a heavy bolter, missile launcher, or any special weapon. Another could take either replace their boltgun with a power sword or power axe (again, this seems to have been changed to OR from taking any melee weapon) or replace their pistol with a plasma one.

And then like pretty much any other wolf infantry they could add an additional wolf guard pack leader alongside their normal scout pack leader who could take melee/combi/plasma pistol/storm shield/etc.
   
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Denison, Iowa

 cole1114 wrote:
 cuda1179 wrote:
They used to have the option of a Sergeant power weapon and plasma pistol, another guy with a plasma pistol, and another guy with a special weapon. Pretty decent for picking off those cheap, min-sized backfield objective holders.


8th edition was the last time they were available, and weirdly wolf scout pack leaders had fewer options than normal scout sgts. He could either replace his bolter with a power sword or power axe, or replace his pistol with a plasma pistol. I think this got changed to (or from?) them being able to pick any melee weapon to replace their bolter or replace their pistol with a plasma.

As a squad they had access to camo cloaks, sniper rifles, shotguns, chainswords or combat knives to replace their boltguns (including the pack leader). One could take a heavy bolter, missile launcher, or any special weapon. Another could take either replace their boltgun with a power sword or power axe (again, this seems to have been changed to OR from taking any melee weapon) or replace their pistol with a plasma one.

And then like pretty much any other wolf infantry they could add an additional wolf guard pack leader alongside their normal scout pack leader who could take melee/combi/plasma pistol/storm shield/etc.


Yeah, so packing two plasma pistols, a plasma gun, a combi plasma, and two power weapons in a tight little squad that could pop up anywhere was VERY handy. Even if you suicide dropped them they still felt worth it.
   
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What is interesting to me is that gw have now officially made space Wolves the only chapter that doesn't use scout armour at all.

their initiates starting in power armour was a weird retcon caused by William king putting Ragnar straight into the blood claws in the space wolf novel. So they then had to explain that the scouts were actually veterans to justify their existence.

The plastic scouts in the 2nd Ed space wolf army box with a red and white pack marking just being a figment of the imagination...



   
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Since the wolves don't seem to use marines until they're fully implanted, the only reason to use carapace would be the noise power armor makes. And now that phobos exists and is as quiet, there's truly no reason to use carapace.
   
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NoVA

How can it be a retcon when Bill King wrote tons of the lore articles for GW in the 90s?

Also, it’s absurd that a military (or warrior, if you prefer) would use new recruits as scouts, the most critical of units in creating the conditions to win.
   
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 cole1114 wrote:
Since the wolves don't seem to use marines until they're fully implanted, the only reason to use carapace would be the noise power armor makes. And now that phobos exists and is as quiet, there's truly no reason to use carapace.


One would think its the chainsword or heavy bolter that would have given them away, but no, its the noisy power armour

This message was edited 1 time. Last update was at 2025/10/05 15:08:01


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 Fayric wrote:
 cole1114 wrote:
Since the wolves don't seem to use marines until they're fully implanted, the only reason to use carapace would be the noise power armor makes. And now that phobos exists and is as quiet, there's truly no reason to use carapace.


One would think its the chainsword or heavy bolter that would have given them away, but no, its the noisy power armour


Chainswords and heavy bolters don't make noise until you use them.
   
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dienekes96 wrote:
How can it be a retcon when Bill King wrote tons of the lore articles for GW in the 90s?

Also, it’s absurd that a military (or warrior, if you prefer) would use new recruits as scouts, the most critical of units in creating the conditions to win.


So with the way hypo-indoctrination works, scouts would already have all the training they need. It's their physical bodies that are behind, making them unsuited for frontline combat. And because of how few marines there are at any given time, even new recruits have to be used and that's the role they're best suited for.
   
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dienekes96 wrote:
How can it be a retcon when Bill King wrote tons of the lore articles for GW in the 90s?

Also, it’s absurd that a military (or warrior, if you prefer) would use new recruits as scouts, the most critical of units in creating the conditions to win.


Your latter statement is moot because it's the standard space marine method, whether it's absurd for space Wolves to do or not.

To the former, it's a retcon because the 2nd ed space wolf codex specifically says, like all marines, space Wolves start in the wolf scouts. And it's ESPECIALLY a retcon because bill King is in the credits for WRITING the short stories in the 2nd ed space wolf codex. So he should have been aware of this fact when he wrote space wolf 6 years later...

   
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As always, the best 40K lore is the lore you take from them and then make in your own head. Especially if you have a 3D printer or a friend with one, because you can really make what you want.

With that being said, Bill King is the one man who gets to retcon Warhammer lore if he feels like it, doubly so for 1990s Bill King.
   
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The Land of Humidity

So, what's the rumor mill say about the possibility of Grey Knights ever coming up for Kill Team?

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...

 
   
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NE Ohio, USA

 Lathe Biosas wrote:
So, what's the rumor mill say about the possibility of Grey Knights ever coming up for Kill Team?


(Shakes magic 8 ball)
Hmm. "Always possible, ask again later."
   
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 Lathe Biosas wrote:
So, what's the rumor mill say about the possibility of Grey Knights ever coming up for Kill Team?


There was a rumour about Grey Knights vs I think Khorne Daemons but since we got this Tau vs Space Wolves set instead thats either moved back or proven wrong

This message was edited 1 time. Last update was at 2025/10/06 04:09:11


 
   
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Northumberland

 frankelee wrote:


With that being said, Bill King is the one man who gets to retcon Warhammer lore if he feels like it, doubly so for 1990s Bill King.


Agreed.

Also it's had 26 years of being a retcon and 'official' canon versus the 6 years of it not. So difficult to call it a retcon at this stage.

One and a half feet in the hobby


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The Land of Humidity

 Matrindur wrote:
 Lathe Biosas wrote:
So, what's the rumor mill say about the possibility of Grey Knights ever coming up for Kill Team?


There was a rumour about Grey Knights vs I think Khorne Daemons but since we got this Tau vs Space Wolves set instead thats either moved back or proven wrong


That's what I was afraid of.

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...

 
   
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Upstate, New York

Although with the 5 man DW KT, they’ve shown they are willing to use the “more elite then elite” design space that leaves room for the GK.

   
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The Land of Humidity

 Nevelon wrote:
Although with the 5 man DW KT, they’ve shown they are willing to use the “more elite then elite” design space that leaves room for the GK.


A GK KT would give me hope of a redesign coming for GK, especially after the last codex, where Draigo and Stern dissappeared and nothing new but a weapon sprue was added to the army.

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...

 
   
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Just to be clear, this has nothing to do with me and Magnus did nothing wrong

[Thumb - b3da8888724dc7d5971b824afaadd8ad_61979.jpg]

This message was edited 1 time. Last update was at 2025/10/06 15:52:52


The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
 
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