Azazelx wrote: Hm, that's comforting. To be fair at least, when have we ever seen survivors of a Zombipocalypse barricade themselves inside a building?
The Walking Dead.... Hershel's farm. The Prison. Woodbury. Atlanta Hospital (TV show). The Woodbury sewers and mining tunnels (novels). Terminus (TV show). Alexandria. The Hilltop. Los Angeles Safe Zone, Hospital and Military base (Fear the Walking Dead TV show).
Theres plenty of scope for a fortified static defense type scenario in the very IP that Mantic is using.
BobtheInquisitor wrote: A delivery that dry could desiccate a walker and shatter his bones in minutes. Poor Shadow Captain took a round of friendly fire.
? The feth is that supposed to mean?
Anyway, were there any motorcycles in TWD comics?
Theres an entire gang of bikers. Plus Rick uses a motorcycle early on in the comics when he returns to Atlanta to dig up Shane and destroy his reanimated corpse. He loses the motorcycle when the Prison falls to the Governor.
It was mentioned in the blog that the rules for fighting inside building would be included when the scenarios dictate their necessity. (most likely in the prison supplement).
The scenarios in the Starter box and Greene Farm are all outdoors.
The Walking Dead.... Hershel's farm. The Prison. Woodbury. Atlanta Hospital (TV show). The Woodbury sewers and mining tunnels (novels). Terminus (TV show). Alexandria. The Hilltop. Los Angeles Safe Zone, Hospital and Military base (Fear the Walking Dead TV show).
Theres plenty of scope for a fortified static defense type scenario in the very IP that Mantic is using.
BobtheInquisitor wrote: A delivery that dry could desiccate a walker and shatter his bones in minutes. Poor Shadow Captain took a round of friendly fire.
? The feth is that supposed to mean?
It means that Azazelx was making a joke and it sailed over your head - but no worries, it happens to *everyone* on the Internet sooner or later!
NOT having interior building rules is more than a bit odd here, is all.
adamsouza wrote: It was mentioned in the blog that the rules for fighting inside building would be included when the scenarios dictate their necessity. (most likely in the prison supplement).
The scenarios in the Starter box and Greene Farm are all outdoors.
The Walking Dead.... Hershel's farm. The Prison. Woodbury. Atlanta Hospital (TV show). The Woodbury sewers and mining tunnels (novels). Terminus (TV show). Alexandria. The Hilltop. Los Angeles Safe Zone, Hospital and Military base (Fear the Walking Dead TV show).
Theres plenty of scope for a fortified static defense type scenario in the very IP that Mantic is using.
Season 2 TWD FORTRESS DEFENSE !!
I'd buy that. I play Project Zomboid, a TRUE zombie survival game where you scavenge supplies and fortify safe houses against hordes of zombies.
It means that Azazelx was making a joke and it sailed over your head - but no worries, it happens to *everyone* on the Internet sooner or later!
NOT having interior building rules is more than a bit odd here, is all.
Spot on, Bob and Alph.
Not having seen or read TWD so far, my post was a reference to many films, starting with Night of the Living Dead - Romero's first (low budget) zombie film, which is all about a group of survivors barricaded inside a building. And of course, any number of films since then. Now let's go down the Winchester to have a drink and smooth it all over.
No energy to post the update with edits but, guy at 500k unlocked. Another at 510 (Duane, zombie kid). Another at 520 (Carlos, badguy).
Two more characters on the same base Billy and Ben, I'm assuming these are the comic equivalent to the little girls Carol takes care of in the prison arc of the TV show. Those/that is at 530k.
Those limited premium pledges introduced.
550k is another bad Michonne:
They fixed the stocky legs a bit, but that pose is kind of janky. Paint may help? Her pants and top and shirt and cloak all kind of blend together to me but if the sculpt is *very sharp* it may come out fine in paint. The walkers look fine. I'm assuming she had the chained manacle things in the comic as opposed to ropes in the TV show. I think the face is weaker than the first one, and that... does not look like a katana. Its... well not curved, from either angle. And it looks like a badly tapered double edge rather than a single edge. She would almost work as a fencing vampire if you could just replace the boots with something a bit more Victorian era I guess if you don't mind scavenging a replacement katana from the internets she's passable, less thick than the other one.
That goes into the prison. So the prison would then have 15 models. With all of the cards and game aids, that's probably a lot closer to worth $40 than it used to be. Oh 16, forgot billy and ben.
Supposedly Michonne's walkers are actually equipment cards, that's kinda neat.
Suggests that further stretch goals may include a one-handed Rick, some dudes from woodbury, some kind of KS exclusive mini.
Is that seriously supposed to be a katana? If so, that is a new low for "no one at Mantic gives a crap" sculpting.
Automatically Appended Next Post: PS: if you get that model and plan to replace the blade, please send it to me. With a little work, it could pass as a jian.
It *does* kinda look like that, but I'm not really planning on backing. I'm watching just incase the last 48 hours are ridiculous for some reason and things get extra impressive, but I'm not expecting it.
BobtheInquisitor wrote: Is that seriously supposed to be a katana? If so, that is a new low for "no one at Mantic gives a crap" sculpting
What's so bad about the katana in particular?
It's extremely thick obviously but that's pretty standard in this scale, too thin and it'll snap constantly.
I don't see how it's on a lower end than those horrible men at arms.
Can't tell from the angle if the sword has any curve at all. Of course Mantic could be allowing the blade to curve depending upon the material of the final model . That in turn could have her holding the sword the wrong way.
The pic has her wearing a coat, the model has her wearing little red riding hoods cape .
Just sayin, it does not look enough like exhibit A, and more like exhibit B than it should.
If they were trying to make a Jian like Bob suggested for rescuing the bit I could almost buy it:
But that does not look remotely like a katana. Theres a curve and it's obviously bladed on one side, the current render of the second michonne looks like a flat board that's had the far end clipped off to a broad point, not a Japanese sword.
Everything up to the blade is passable, hopefully people will complain about it till they promise to fix it because that would be a joke at retail.
And don't say it's the material, because they obviously think they can pull this off:
which at least looks *like* a katana, if a bit chunky.
Anyway... looks like they hit a stretch goal but they're waiting on the update for hitting the next one (carlos at 520k) or 48hrs.
I don't think we can say from the pictures we have that there is no curve to the sword and it's not much thicker than what we see in most 28mm ranges
I'd say that the main problem is rather that her clothes don't at all match the art. Cape instead of coat, no skirt over the pants, and too chunky legs in general (though not as bad as the first Michonne).
Ahh see I was thinking the pose in the renders *was* fairly strong for displaying a curve or lack thereof, given that it's practically a profile of the blade showing the full flat in which the curvature would be clearly visible. Agree to disagree, no worries. The clothes don't match though I'm not as bothered by them, except the almost dracula cape. And the legs are thinner than the other michonne so I was thinking it was an improvement
I can feel the eyes of judgement upon me so I'm quit of this subject as of now, not important enough for another thread. Soo...
Have you met Duane?! Unlocked overnight and half of the way to Carlos.
Michonne is prime example of how bad things got sculpting wise with this project... Its basically a man with boobs wearing a cape and builder boots. Of all things to mess up it had to be the walking dead and Michonne.
Can't link images from my phone but Michonne is wearing a hooded poncho in her first appearance (the image linked if from the cover was drawn quite far in advance of her first appearance and they redesigned her outfit slightly for the actual comic).
That is not a katana. The tip is not fine. I showed it to my Japanese wife and she just shook her head and said it's too straight and the point looks weird.
Here's an image of what the point should really look like:
No no we're talking half as thick as a regular base 'on the cutting edge' if that's the truth. That being the case would imply the wide part of the sword would be thicker than a base.
How is it correct? The tip looks like a triangle. I have lots of board game plastic miniatures with swords (descent etc) and they come to points pretty well without looking like that...and none of them have broken, ever.
agnosto wrote: How is it correct? The tip looks like a triangle. I have lots of board game plastic miniatures with swords (descent etc) and they come to points pretty well without looking like that...and none of them have broken, ever.
You're looking at the back of the blade, not the side
and it is very, very thick (I didn't say it was good )
agnosto wrote: How is it correct? The tip looks like a triangle. I have lots of board game plastic miniatures with swords (descent etc) and they come to points pretty well without looking like that...and none of them have broken, ever.
You're looking at the back of the blade, not the side
and it is very, very thick (I didn't say it was good )
I get that but it can still come gradually to a point rather than look like a chisel; my Descent minis don't do that. Meh, no biggie.
Also, looked at the comments and that one guy seems to be running the comments all by himself....wow; does he sleep, eat, or work?
Dropped down to $75 for this one, still interested in it and might end up going all-in, but the £ to $ ratio is brutal right now, the base pledge is around £100 once shipping is factored in.
I could see going in for $75 and jumping it once work picks up... But I'm still not sure of the 205 dollar total investment. Before scenery addon which is the best deal but least necessary.
scarletsquig wrote: Dropped down to $75 for this one, still interested in it and might end up going all-in, but the £ to $ ratio is brutal right now, the base pledge is around £100 once shipping is factored in.
I think your being gracious with your shipping price
If it's the same guy pushing the comments section that was a few weeks ago, he doesn't even play the games, he sells them on e-bay and makes his living off of the KS limited exclusives. I made a negative comment about Mantic and he went all ape gak saying I was costing him money and I shouldn't be on there causing people not to back Mantic. I saw his comments before on other KS I backed, Z:BP, Conan and the Others and just thought he was hyper active, now I realize he doesn't need people to game with as he doesn't game.
I could see going in for $75 and jumping it once work picks up... But I'm still not sure of the 205 dollar total investment. Before scenery addon which is the best deal but least necessary.
Isn't the scenery add-on also included in the base pledge now?
I could see going in for $75 and jumping it once work picks up... But I'm still not sure of the 205 dollar total investment. Before scenery addon which is the best deal but least necessary.
Isn't the scenery add-on also included in the base pledge now?
I think he is saying $205 and possibly doubling (or more) up on scenery.
No I got that, I just don't think it's true. KoW, DKH and Mars Attacks yes, everything else has been pretty mediocre.
The core game, yes. The Advanturer's companion was a huge disappointment (not even counting the typos and page numbers thing) as Jake was clearly phoning it in the further into the additional rules he got. Really felt that he wanted to write HeroQuest 2.0 and nothing more than that.
No I actually mean DKH the original, DS goes in the "rubbish" pile precisely because I backed it for the advanced stuff and Mantic basically ripped me off as far as I'm concerned - not that I've received my pledge yet.
BobtheInquisitor wrote: Is that seriously supposed to be a katana? If so, that is a new low for "no one at Mantic gives a crap" sculpting.
There are plenty of "don't care" sculpts from Mantic over the years but I don't think that is one. I suspect its just a style choice on their part. It reminds me of the Hasselfree line of plump curvy women along with the thick swords. I'm not particularly a fan of the end result and think something a bit thinner for both would have been better but I suspect they were going for that look over and beyond any possible limitations of their casting material.
The thickness of the sword really should not be an issue in the plastics as I have the BloodRage game pieces that have really fine weapons that are skinny as all get out. Some had to be heat bent, but are still good, and way more realistic than the 2x4 Grimdork suggested
That's a shame about the Michonne sculpts. To be honest, I thought her introduction in the comics was too gimmicky, too "Poochie," and it turned me off of the character. Then this KS got me to try watching the TV series, I saw Danai Gurira take the role on, make it credible, (well, mostly. OK, the swordplay is still ridiculous. Alright, alright, the character is still ridiculous, but I don't care!) and I fell in love. I'm generally not one to get schoolboy crushes on stars, but damn, that woman is beautiful, and one hell of an actress. (But sorry, Danai, I'm already married to a beautiful woman. And I'm overweight, too old for you, and not particularly good-looking. And I play with little plastic men and make Pew-Pew noises. I apologize for breaking your heart. )
I don't understand why Mantic chose to give their Michonne my heroic-scaled feet. Men's size 13 1/2, if I'm not mistaken. At least they didn't give her my heroic-scaled belly, too.
Maybe they're taking inspiration from the Muppets? I remember Kermit once praised Miss Piggy's feminine qualities, starting with her "sturdy legs."
BobtheInquisitor wrote: Is that seriously supposed to be a katana? If so, that is a new low for "no one at Mantic gives a crap" sculpting
What's so bad about the katana in particular?
It's extremely thick obviously but that's pretty standard in this scale, too thin and it'll snap constantly.
I don't see how it's on a lower end than those horrible men at arms.
what is the first word you would use to describe a katana in comparison to most swords? "Curved" maybe? Some synonym of that?
Not trying to hurt your feelings, but I am honestly shocked that anyone can look at a straight blade with a double-sided point and think it could pass as a katana. Maybe it's the decade I grew up in, but Katanas were perhaps the most well known and iconic type of sword, from TMNT to Highlander.
A bad katana should look like a cutlass or maybe one of Wolverine's claws as drawn by Jim Lee. A straight-bladed sword with double taper is not even a bad katana. It would be like sculpting a pickup truck and calling it a Ferrari.
I dont think the Katana is straight. Youre looking at it from the top, the blade is pointing away from the camera. The real issue is that its apparently as wide as its high... so, 2x4 seems fitting.
One last add-on for TWD, $50 for 3 more neoprene mats to fill out the farm, prison, and Woodbury. Tad smaller than 2x2 but not bad really. Mats like those are usually 20-25 MSRP (they said $30 but that's a joke ) so its a bit of a discount especially as shipping for them is considered in their cost.
More stretches will be unveiled once they get closer to Michone.
Tyr13 wrote: I dont think the Katana is straight. Youre looking at it from the top, the blade is pointing away from the camera. The real issue is that its apparently as wide as its high... so, 2x4 seems fitting.
I don't know. I'm no learned octagon of Flatland, but I can usually tell the difference between an object that is flat and one curving towards me. In the first picture, you can see that the "back" of the blade is near the center of the guard, which means the cross section would have to be a blunt triangle. I know Kosh said the truth is a three edged sword, but this is ridiculous. The only thing you could do with a blade like that is kill the Golden Child.
Considering the many other flaws in the sculpt, I am not inclined to grant the benefit of the doubt.
GrimDork wrote: One last add-on for TWD, $50 for 3 more neoprene mats to fill out the farm, prison, and Woodbury. Tad smaller than 2x2 but not bad really. Mats like those are usually 20-25 MSRP (they said $30 but that's a joke ) so its a bit of a discount especially as shipping for them is considered in their cost.
More stretches will be unveiled once they get closer to Michone.
Honestly, I am more tempted by those, to use in stuff like All Things Zombie, or TNT, than I am by the base game.
So are the two other neoprene mats already upgraded as part of the core $125 pledge?
BobtheInquisitor wrote: I'm no learned octagon of Flatland, but I can usually tell the difference between an object that is flat and one curving towards me.
Vermonter wrote: Then this KS got me to try watching the TV series, I saw Danai Gurira take the role on, make it credible, (well, mostly. OK, the swordplay is still ridiculous.
It's mentioned, in the comics, that she isn't actually trained at all, and completely self taught.
Oh snap, now I know the Bane-hammer is coming for us.
The base pledges, 75/125, include paper mats for shipping purposes etc. The scenery expansion bundle thing has 2 neoprene mats and a second helping of the loot counters, barricades, and cars that you get in either pledge and all for $40. The second add-on is for 3 more neoprene mats. So now for $80, you would get 5 neoprene mats. One for each of the base game and it's expansions.
Yikes... we're reaching F.A.T. mat levels of pricing to cover a similar amount of total table.
That... um... that isn't a deal anymore unless the layouts are stellar. I mean, at least they're covering an unusual subject-matter (IE, normal, only moderately ruined civilization), which means I may still be interested.
BobtheInquisitor wrote: Is that seriously supposed to be a katana? If so, that is a new low for "no one at Mantic gives a crap" sculpting
What's so bad about the katana in particular?
It's extremely thick obviously but that's pretty standard in this scale, too thin and it'll snap constantly.
I don't see how it's on a lower end than those horrible men at arms.
what is the first word you would use to describe a katana in comparison to most swords? "Curved" maybe? Some synonym of that?
Not trying to hurt your feelings, but I am honestly shocked that anyone can look at a straight blade with a double-sided point and think it could pass as a katana.
How do you know it's straight?
From the angles we have, we only see sword from above (relative to the sword), so I can't tell if it's curved or straight.
Oh come on people. It's a Katana, of course it's going to have a curve. The picture is from a bad angle, but the Katana is iconic for Michone. There is no way Mantic, being TWD fans, would miss something like that.
It is a bit chunky, but so is everything else in this line. I'd be happier with a slightly less realistic, chunky, sword that isn't prone to warping than a more in scale, thin, blade that is prone to warping.
adamsouza wrote: Oh come on people. There is no way Mantic, being TWD fans, would miss something like that.
One would think, but they have botched this so well so far that I think you over/under estimate Mantics fandom and ability to take it from there. 120 subpar sculpts is what I'm seeing coming out of this Kickstarter. Random person from one panel of comic gets a model that is pretty accurate, and Glenn looks rediculous. Poses are off. Why would we trust a company that changes materials every Kickstarter like they change sculptors. What this comes off to me as is Ronnie saw a copy of the walking dead comic while at the dentist hopped up on novacaine and described what he remembered to a sculptor who has never seen people move. They googled some artwork and found some pictures and got those models mostly right, but it is really sad to see how poorly (yes it's made money, but it should be double this at least) this project has faired.
CptJake wrote: The tip/point is nothing like what it should look like if that sword is trying to be a katana.
I guess you could file it down to try and correct it, but why should I have to do so?
The tip on the KS Exclusive version is correct.
I think you guys are seeing the "back" of the katana - the sharp blade is facing away from the camera in both images. As in, you'd need to be above the model to properly see the curve. Remember, big renders vs actual models and PVC shrinkage. Your'e actually seeing the "thin edge" of the blade, but in the render is unfortunately looks a bit like the flat edge of a broadsword.
CptJake wrote: The tip/point is nothing like what it should look like if that sword is trying to be a katana.
I guess you could file it down to try and correct it, but why should I have to do so?
The tip on the KS Exclusive version is correct.
I think you guys are seeing the "back" of the katana - the sharp blade is facing away from the camera in both images. As in, you'd need to be above the model to properly see the curve. Remember, big renders vs actual models and PVC shrinkage. Your'e actually seeing the "thin edge" of the blade, but in the render is unfortunately looks a bit like the flat edge of a broadsword.
Okay, you're right. That is the 'thin edge'. They could have tapered the point rather than the angled arrow point they went with. Frankly that makes it worse. They could have fixed a misshaped tip. You can't fix a 4x4 piece of lumber masquerading as a sword blade.
Katana tip looks like the tip of a wooden sword. While Katanas are more of a cutting weapon than a thrusting one they do not have tips like lollypop sticks.
adamsouza wrote: Tantos and Katanas are supposed to have an angled arrow point from the back view. It reinforces the tip for piercing armor while thrusting.
It's more noticable on the Michonne miniature, with the blade being thicker.
Lots of modern replicas have a more gradual incline at the tip, but they are more decorative than functional.
I just learned more about Katanas than I've ever known before. The truth appears to be that they're all correct.
Azazelx wrote: Are these named walkers alternative/"zombified" versions of real characters from the comics that have already been included?
Spoiler:
Julie died in a mutual suicide pact, then became reanimated. However, before she even stood up, she was shot again. Julie is the only character in the KS that has both her live and zombified forms. Both were in the comic.
Walker Duane doesn't have a non-zombiefied miniature yet. Duane is Morgan's son, and became zombified. Morgan couldn't kill him, and left him chained in the backyard. When Rick came to convince Morgan to join him, Morgan said he'd kill Duane, but let him go instead.
Walker Ronnie, of course, is based on Ronnie Renton, CEO of Mantic.
(fwiw, Michonne has two sculpts, and both are based on scenes from the comics. She dispatches her two "pets" (the zombies that are chained and accompany her) as part of the condition to join Rick, although they're important as part of her backstory.)
Automatically Appended Next Post:
GrimDork wrote: Two more characters on the same base Billy and Ben, I'm assuming these are the comic equivalent to the little girls Carol takes care of in the prison arc of the TV show.
Anyone looking for movie versions of the figures should check out Studio Miniatures. Lots of other tribute characters as well: Machete, Oddball, Rhadaghast, A-Team, Crockett and Tubbs (Miami Vice), Arnie as leather jacket Terminator, Snake Pliskin, Alice, Ash and more.
Just 24 hours to go on this one now. Stretch Goals have bumped the Prison expansion into a Worthwhile bundle now with 18 unique sculpts (19 if you can't Billy and Ben as separate sculpts but they are appearing on the same base) -
It's a long shot but I really hope they can get this sort of value into the Woodbury expansion before the end of the campaign as it's looking a bit empty at the moment -
New goals just confirmed -
$600,000 4 Alternate Character Cards and Kickstarter Exclusive Bag of Guns Supply Marker
Tha 600k goal is super underwhelming, the two optional expansions have been heavily loaded up at the expense of the 125 pledge. Dollar being what it is that's not worth £90+ shipping to then have to add on another 65-70 worth that ships wave 2 in January 2017 or later ( my money is on April 2017) and the game is dead by the time it turns up! Definitely out now.
Looks like the EB's are starting to drop. Not sure if I'll keep mine. Mainly in it for the "OMG I'M GONNA DIE" figures, which will work as panicked civilians in All Things Zombie, and the cars.
overtyrant wrote: Obviously the campaign has not finished yet, but this is doing a LOT better then I thought it would! I though $250k was being generous!
but certainly still a lot less than Mantic was expecting before launch.
the content looks better (in quantity) than previously, but still not great compared to similar KS, and the quality hasn't improved obviously.
Some of the sculpts are OK (or would be if they weren't supposed to be representing the comic's characters) but many are very bad, including some major characters, which is a real shame for a licensed game.
The chunky design choice makes no sense if they make the minis a little bigger than usual.
As a big fan a the comic I'm really annoyed to see Mantic ruinning it that much. I didn't had big expectations from them but didn't expect this to go that bad.
Obviusly with a zombie game the comparaison with zombicide can't be avoided, and the difference in content and quality are just silly.
Mantic couldn't match it obviously, but they shouldn't have been so far behind...
overtyrant wrote: Obviously the campaign has not finished yet, but this is doing a LOT better then I thought it would! I though $250k was being generous!
but certainly still a lot less than Mantic was expecting before launch.
the content looks better (in quantity) than previously, but still not great compared to similar KS, and the quality hasn't improved obviously.
Some of the sculpts are OK (or would be if they weren't supposed to be representing the comic's characters) but many are very bad, including some major characters, which is a real shame for a licensed game.
The chunky design choice makes no sense if they make the minis a little bigger than usual.
As a big fan a the comic I'm really annoyed to see Mantic ruinning it that much. I didn't had big expectations from them but didn't expect this to go that bad.
Obviusly with a zombie game the comparaison with zombicide can't be avoided, and the difference in content and quality are just silly.
Mantic couldn't match it obviously, but they shouldn't have been so far behind...
Well stated , Have an Exalt. I keep forgeting the scale size of these figure will be larger than regular mantic figures as well. Maybe not enough to look completely bonkers, but big enough to notice.
overtyrant wrote: Obviously the campaign has not finished yet, but this is doing a LOT better then I thought it would! I though $250k was being generous!
but certainly still a lot less than Mantic was expecting before launch.
the content looks better (in quantity) than previously, but still not great compared to similar KS, and the quality hasn't improved obviously.
Some of the sculpts are OK (or would be if they weren't supposed to be representing the comic's characters) but many are very bad, including some major characters, which is a real shame for a licensed game.
The chunky design choice makes no sense if they make the minis a little bigger than usual.
As a big fan a the comic I'm really annoyed to see Mantic ruinning it that much. I didn't had big expectations from them but didn't expect this to go that bad.
Obviusly with a zombie game the comparaison with zombicide can't be avoided, and the difference in content and quality are just silly.
Mantic couldn't match it obviously, but they shouldn't have been so far behind...
Well stated , Have an Exalt. I keep forgeting the scale size of these figure will be larger than regular mantic figures as well. Maybe not enough to look completely bonkers, but big enough to notice.
Wait, what? As far as I know, these have only ever been stated to be "28mm scale", which is the same scale as Mantic's other stuff. They are probably going to look chunkier than Mantic's usual style though, although I expect the difference to be less pronounced when the model isn't filling my computer monitor. Zombicide's scale is 35mm, for comparison - those tower over other models!
overtyrant wrote: Obviously the campaign has not finished yet, but this is doing a LOT better then I thought it would! I though $250k was being generous!
but certainly still a lot less than Mantic was expecting before launch.
the content looks better (in quantity) than previously, but still not great compared to similar KS, and the quality hasn't improved obviously.
Some of the sculpts are OK (or would be if they weren't supposed to be representing the comic's characters) but many are very bad, including some major characters, which is a real shame for a licensed game.
The chunky design choice makes no sense if they make the minis a little bigger than usual.
As a big fan a the comic I'm really annoyed to see Mantic ruinning it that much. I didn't had big expectations from them but didn't expect this to go that bad.
Obviusly with a zombie game the comparaison with zombicide can't be avoided, and the difference in content and quality are just silly.
Mantic couldn't match it obviously, but they shouldn't have been so far behind...
Well stated , Have an Exalt. I keep forgeting the scale size of these figure will be larger than regular mantic figures as well. Maybe not enough to look completely bonkers, but big enough to notice.
Wait, what? As far as I know, these have only ever been stated to be "28mm scale", which is the same scale as Mantic's other stuff. They are probably going to look chunkier than Mantic's usual style though, although I expect the difference to be less pronounced when the model isn't filling my computer monitor. Zombicide's scale is 35mm, for comparison - those tower over other models!
From their FAQ at the bottom of the kickstarter page.
"The miniatures are 30mm scale, with the average adult character standing approximately 1.5” inches tall.
The miniatures are single-piece and no assembly is required. They are made from a highly detailed, durable plastic. The material is a type of PVC commonly used in games our games such as Dungeon Saga, as well as games by other manufacturers such as Wrath of Kings and more.
This plastic allows us to have a high level of detail whilst keeping the dynamic poses required for such a fast-paced game, and of course making them very affordable as you would expect from Mantic.
Note that this material is not the harder PVC commonly known as “restic”, and is not sprued “hard plastic” (polystyrene).
Your miniatures do not come painted – the miniatures shown in the photography are for promotional purposes only. Miniatures are supplied in grey plastic"
Like a board game, you will set-up the mat, terrain and gaming components on a table or flat surface and, just like a board game, players take it in turns to move their pieces – in this case, a gang of anywhere from one to ten 28mm-scale miniatures depicting your favourite characters from The Walking Dead comics.
Concerns over the chunkiness might be warranted then! Although I still think that the models look much more similar to the renditions from the comics than the general consensus has it. The early art was a tad inconsistent anyway, to be honest.
From their FAQ at the bottom of the kickstarter page.
"The miniatures are 30mm scale, with the average adult character standing approximately 1.5” inches tall.
Those two numbers do not jive at all...
1.5" is 38mm. No way are the eyes going to be at 30mm. If 1.5" is true, then the figs are more like 35mm "scale" figs.
Assuming a 6' tall human, 1.5" is exactly 1/48th scale, so these figs will not be compatible with 28-30mm figs at all.
It also says "average" which means there will be even taller figs...
From their FAQ at the bottom of the kickstarter page.
"The miniatures are 30mm scale, with the average adult character standing approximately 1.5” inches tall.
Those two numbers do not jive at all...
1.5" is 38mm. No way are the eyes going to be at 30mm. If 1.5" is true, then the figs are more like 35mm "scale" figs.
Assuming a 6' tall human, 1.5" is exactly 1/48th scale, so these figs will not be compatible with 28-30mm figs at all.
It also says "average" which means there will be even taller figs...
T
Maybe the height of the figure is 30mm scale, and then the base size added in . Either that or zombies only affected people under 6'5".....so I'm safe
I've seen the models in real life and they look pretty 'standard' sized - certainly not obviously larger than other stuff that is out there and pretty much on par with most other major zombie ranges. Proportions look decent in real life too - very close to the new WGF zombie survivor/biker sprues.
legoburner wrote: I've seen the models in real life and they look pretty 'standard' sized - certainly not obviously larger than other stuff that is out there and pretty much on par with most other major zombie ranges. Proportions look decent in real life too - very close to the new WGF zombie survivor/biker sprues.
Um... i've been painting WGF survivors all weekend, and those are certainly not the same proportions. WGF survivors are nearly true-scale, where the Walking Dead models clearly are going for an extremely heroic set of proportions.
legoburner wrote: I've seen the models in real life and they look pretty 'standard' sized - certainly not obviously larger than other stuff that is out there and pretty much on par with most other major zombie ranges. Proportions look decent in real life too - very close to the new WGF zombie survivor/biker sprues.
Um... i've been painting WGF survivors all weekend, and those are certainly not the same proportions. WGF survivors are nearly true-scale, where the Walking Dead models clearly are going for an extremely heroic set of proportions.
Limb size is different but height/head size is about the same in most cases (for the models I side by side compared as I had both in hand at the time)
TwilightSparkles wrote: Tha 600k goal is super underwhelming, the two optional expansions have been heavily loaded up at the expense of the 125 pledge
It sorta makes me want a $1 pledge just to buy the prison expansion and get the main box at retail.
Unless they changed it, they are not allowing $1 pledges (they will be automatically refunding $1 pledges):
All backers with no selected pledge level once the campaign closes will be refunded, in full, immediately on the campaign ending. Please select your preferred pledge when backing to ensure you get your rewards.
Eh... I kind of just want the neoprene mats, and terrain bits, as the game seems... simple, and I suspect no serious tournament community will emerge. This is not Star-Wars, which X-wing used to propel itself into success (then building on it with a terrific game, mind you).
CptJake wrote: None of my WGF survivors have tree trunk legs like that Exclusive Michonne figure.
yeah the renders look a lot worse than the actual models did (though the actual models were 3D prints rather than production prototypes). I did not see any in the flesh that I would not be pleased with if I got them as is. Production might change that though, and I didnt see Tyrese whose pose on the KS does nothing for me. The zombies all looked really good though, notably nicer than zombicide at least, with michonne's pets looking really good.
Finally looked at this and like the look of the terrain... and there's no way to get it separately it seems. I've never seen the show and don't want the game.
Eh... had to drop my pledge. By the time it comes out and for what it would cost me, I will just get whatever I need for All Things Zombie, elsewhere. I would've just used this game's content as proxies anyway, as the game itself looks naff.
Shame they didn't have a $1 pledge, as I would've grabbed the mats, and terrain expansions.
I'm just not convinced Mark Latham is actually a good designer. Say what you will about difficulties working with Alessio, or Jake, but they have firm grasps of fundamentals, and at least when motivated, can make deeply compelling stuff.
Not disagreeing, but what don't you like about Latham? I can't find too much info on him in BGG,. His Legends of the Old West from 2004 is about the only game he's published that BGG has any ratings for.
Also, if a miniature looks better IRL than on a KS, why can't an "established" company photograph it better? I find that frustrating, since I can't make a proper judgement of a miniature.
Well, speaking from experience, being an editor on games, doesn't equip you for making games automatically. It took a lot of homework, and a lot of research, testing, etc... before I confidently made the leap, and I still know there is much to learn.
Mr. Latham... well, i'm not sure he gets it yet, OR has overseers trying to make the game something it isn't. As it stands, you can desperately see that this game wants to be a cross-over board-game/table-top game akin to X-wing. The problem is, it is too crunchy to be a board-game for casuals, but not nearly in-depth enough to be a meaningful table-top game.
I said this elsewhere, but early in the KS comments, he and Mantic seemed seriously shocked that people would want rules for things like proper building interiors. They've literally thought no further than the pre-conceived scenarios, and aren't apparently too concerned with crafting a complete table-top system.
As it stands, it might well be fun, but I don't think it has what I am looking for mechanically. And the design itself is just so very... easy?
In the last few days I have been reminded how incredible a design can be. This Is Not A Test, by World's End just seems so much more a labor of love, and reading the rules you can just tell it knows exactly what it wants to be. I need to support projects more like that, rather than the "neat" but ultimately soulless stuff.
Gerinako wrote: Still not convinced the values really here or the game depth
if I read it right the 125$ pledge gives you about 60 minis? (say 70 with scenery?)
extension are 9-15 minis for 40$
so yeah, content isn't really great, and will look really bad at retail without the free boosters (base game with only 2 main characters??)
For the price of the bigger pledge you could get Deathwatch:Overkill (or any other GW boxed game) with a similar number of mini but an infinitly better production value...
Not even comparing numbers with a CMON KS (with higher quality as well). Even at retail price zombicide looks like a better deal.
I know the minis will look better irl than on pics/renders, but I've seen enough to know that still won't be good enough for many of them. Some other should turn fine.
1,5" comment was probably just a rough estimate (and almost no one in the mini industry knows how to use a ruler). But the minis will probably be close to size with zombicide but twice as chuncky. Probably won't mix well with anything
I've got to say, overall it's doing better than I expected. I figured it to end up at around 520k.
But yeah, I can't help but get the sense this might not end well for Mantic when the delivery turns up and it's not quite what most of the backers are hoping for.
Compel wrote: I've got to say, overall it's doing better than I expected. I figured it to end up at around 520k.
But yeah, I can't help but get the sense this might not end well for Mantic when the delivery turns up and it's not quite what most of the backers are hoping for.
Most of the backers will be happy anything they are delivered if you go by the comments section. Mantic!!! and Walking Dead!!!! and there can be no wrong.
It's the "This backer has been posting so much, we should insist he gets made into a game character" that annoy me. The comments are bad enough at the best of times without someone spamming crap and everyone else trying to get him rewarded for it.
(He did post some good replies to questions at times but it evolved into streams of unhappy inside jokes and pointless requests over time).
Seems like a successful campaign overall, I think they were ways planning to release some of the line retail only anyway. Hope they get it all delivers well for everyone.
Up to about 90 unique sculpts now (including terrain pieces), i'm pretty happy with that. Hopefully we will see a few new characters coming in retail releases later this year.
Almost at one armed Rick now, should unlock him before the end of the campaign.
Aeneades wrote: It's the "This backer has been posting so much, we should insist he gets made into a game character" that annoy me. The comments are bad enough at the best of times without someone spamming crap and everyone else trying to get him rewarded for it.
(He did post some good replies to questions at times but it evolved into streams of unhappy inside jokes and pointless requests over time).
Are you referring to that Joey guy that seems to spend all day, every day spamming across half a dozen projects at a time?
Aeneades wrote: It's the "This backer has been posting so much, we should insist he gets made into a game character" that annoy me. The comments are bad enough at the best of times without someone spamming crap and everyone else trying to get him rewarded for it.
(He did post some good replies to questions at times but it evolved into streams of unhappy inside jokes and pointless requests over time).
Are you referring to that Joey guy that seems to spend all day, every day spamming across half a dozen projects at a time?
Nah, this is Eduard. I haven't seen him in a comments section before (unlike Joey). I don't mind people spamming it but if they get rewarded with a mini based upon them then it will only encourage people to spam future campaigns in the hopes of a mini as well.
Mantic have confirmed they are making a zombie miniature of the most active commenter so I can see the future Mantic kickstarters just being spammed by people hoping to get a miniature as well.
Mantic posted a painted Michonne in the most recent post and the Katana looks much better than the render in my opinion, no idea why they didn't post this up when the campaign was actually running though.
(still not happy about the boots but not disappointed like I was before)
Aeneades wrote: Mantic have confirmed they are making a zombie miniature of the most active commenter so I can see the future Mantic kickstarters just being spammed by people hoping to get a miniature as well.
As if they weren't painful enough to read.
Still not as bad as CMON's comment section though.
Aeneades wrote: Mantic have confirmed they are making a zombie miniature of the most active commenter so I can see the future Mantic kickstarters just being spammed by people hoping to get a miniature as well.
As if they weren't painful enough to read.
Still not as bad as CMON's comment section though.
Clearly you were not around to see the stupidity that was the "Brian Blessed" Deadzone Kickstarter saga. I feel dumber for having lived through it.
GrimDork wrote: Seems like a successful campaign overall, I think they were ways planning to release some of the line retail only anyway. Hope they get it all delivers well for everyone.
Now just need to sit back and get ready to read the delivery-season comments.
When is this scheduled to arrive in backers' hands?
Aeneades wrote: Mantic have confirmed they are making a zombie miniature of the most active commenter so I can see the future Mantic kickstarters just being spammed by people hoping to get a miniature as well.
As if they weren't painful enough to read.
Still not as bad as CMON's comment section though.
Clearly you were not around to see the stupidity that was the "Brian Blessed" Deadzone Kickstarter saga. I feel dumber for having lived through it.
For me that was the first Kickstarter comments section that I had to leave due to the level of stupidity and spam. CMON have generally been okay except for a few recurring backers.
Aeneades wrote: Mantic have confirmed they are making a zombie miniature of the most active commenter so I can see the future Mantic kickstarters just being spammed by people hoping to get a miniature as well.
Mantic posted a painted Michonne in the most recent post and the Katana looks much better than the render in my opinion, no idea why they didn't post this up when the campaign was actually running though.
(still not happy about the boots but not disappointed like I was before)
Regardless of the katana issue every time I see that mini, painted or not, the first thing that comes to mind is The Count of Monte Cristo and then I realize it's Michonne.
Compel wrote: I've got to say, overall it's doing better than I expected. I figured it to end up at around 520k.
But yeah, I can't help but get the sense this might not end well for Mantic when the delivery turns up and it's not quite what most of the backers are hoping for.
Most of the backers will be happy anything they are delivered if you go by the comments section. Mantic!!! and Walking Dead!!!! and there can be no wrong.
That's just the loudest voices in the KS comments. There are 3700+ backers. (Some degree fewer once the $1 pledgers are kicked out, I guess).
Automatically Appended Next Post:
BobtheInquisitor wrote: Has anyone with a CS ticket seen any action on it since this campaign began? I haven't.
I am really sorry about the delay in resolving your missing items. We are continuing to work through queries as quickly as possible and appreciate how patient you have been. We aim to resolve your issue within a week and we will keep you updated.
If you have already been responded to, then our customer service team will continue to support and deal with your query.
Sorry again for any inconvenience this has caused,
I am really sorry about the delay in resolving your missing items. We are continuing to work through queries as quickly as possible and appreciate how patient you have been. We aim to resolve your issue within a week and keep you updated.
If you have already been responded to, then our customer service team will continue to support and deal with your query.
Sorry again for any inconvenience this has caused,
Thank you for your patience, it is much appreciated. Your missing items order is being processed and we are waiting for the warehouse to pack and send your items. I am really sorry that this has taken much longer than expected.
Aeneades wrote: Mantic have confirmed they are making a zombie miniature of the most active commenter so I can see the future Mantic kickstarters just being spammed by people hoping to get a miniature as well.
"The new system will allow us to better manage your questions and you’ll be able to check how we are progressing with your query. To enable this, every query opened will get a ticket number to help you check on it, and our customer service staff can provide updates for your ticket – so no need to keep sending emails anymore to chase us up. We will use the new system to replace the current email contact form and missing items forms, consolidating them in one place.
We need a short period of time to change over to the new system, and will be turning off the old contact form and missing items forms today (Wed 27th Jan). The new system will go live on Monday 1st February, and there will be an update to let you know when this happens. If you have any new missing items or queries you need to report, please wait until the 1st February to report this on the new system.
So great new for us and, more importantly, you, our customers. This is all part of our ongoing work to continuously improve the service we provide, and I want to thank you all for being patient with the team and myself as we make these big changes."
Empty promises and poor execution mean I am never touching another Mantic KS.
Credit where it is due, I've PMed Matt Gilbert about this and he has made a good effort to check up on things. I do believe he, and probably others, really are trying to sort out whatever is going on behind the scenes. Unfortunately, we're not hearing how that process is working, but rather just more silence.
I checked up on the ones you guys have passed me this morning and was told they were all created into tickets and are in the queue. I'll try and get another proper update on them next week.
Can't fault Matt one bit, and I'm sure the rest of the new blood (Zak) is working hard behind the scenes as well. It's a shame there efforts appear to be undermined by the absence of a similar work ethic (or communication skills) in the rest of the team. Was particularly interested to read in the closing KS update...
"I want to thank...our customer service team for providing entertainment in my office"
Right...
Flashback to a blog post dated 5 Jan 2016 where there are reportedly 160 missing pledges and 400 with missing items. 560 in total. Assuming 41 working days between then and now, at a 80% utility rate that's ~33 days of effort to correct the situation. Assume at least 2 warm bodies in the entertaining customer service team "working" 7.5hr days = 495 man hours to correct the situation. 560 customers divided by 495 man hours = 53 minutes (average) dedicated to each customer...and yet people continue to report a lack of communication with the core customer service team, leaving Matt to step in and offer assistance outside working hours.
Obviously very crude maths, and some customers/issues are more challenging than others, but those "managers" who've been at Mantic for a while need a reality check.
I figure if CS was Mantic's only problem, I'd be more optimistic, but, as mentioned in this and the DS thread, Mantic's had other problems with backer fulfillment that are outside of CS. Those problems I've yet to see fixed (or fixed enough to fork over $150 sight unseen). But retail's always an option, and I'm sure I'll pick up Dungeon Saga (but not the Adventurer's Companion!) if I find it on sale.
The game doesn't do much for me (never got into The Walking Dead, any version) but the terrain is fantastic!
I'm assuming the barricades are from the game itself. Are those stacks of bricks and cinder blocks terrain from the game, or third party?
Are those Sarissa buildings? They look familiar, but it can be hard to keep the different companies' townhouses separate in your mind. The bus shelter also looks familiar. <Edit: I went to the Facebook page and found out - Knights of Dice makes the buildings.>
Does anyone recognize the dumpsters and know who makes them? <Edit: Also Knights of Dice.>
The crashed car (right) is from the Walking Dead KS and will be available as part of the terrain pack (along with the 3 barricades pictured). The SUV on it's side (left) is from the Mars Attacks KS, made by Antenocitis Workshop and is not available outside of that KS.
So the one thing I find interested isn't part of this line and isn't for sale anywhere. Well there's a reason I didn't go in for this kickstarter, despite being a massive walking dead fan.
We're so confident that you'll love The Walking Dead: All Out War once you've played it, that throughout April, if you order the game from our website and don't enjoy, you can return it for a refund! Check the blog for more details...
That's ...interesting. Is the game dead in the water already? I can't see an offer like this being a thing if the game were selling well. While I'm personally indifferent to the IP, I thought the miniatures looked nice enough, though pretty badly overpriced in an X-Wing manner but even worse and without the STAR WARS appeal, so I skipped it - but I obviously understand that TWD is a huge deal.
Oh yeah, I was looking for the appropriate N&R thread to discuss this, as it's obviously legitimate News to discuss - but TWD doesn't really fit into either of Mantic's Sci-Fi or Fantasy threads, so....
As far as I'm aware, the game is quite possibly mantics most well received game amongst general people.
Maybe it's something like, they're unable to get easy reprints due to manufacturing issues in China, therefore reselling the game into the hands of people that play it is a good idea.
Plus, how many people actually buy it from Mantics website anyway?
I think the promotion is to try and attract gamers who may not be fans of the source material to give it a try as it plays really well. They have launched the promotion now as Wave 2 will be hitting retail in the next month so will be lots of new products on the shelves. The first organised play pack was also sent out this week so should be seeing some events in stores soon.
On top of the originally planned releases Mantic have recently released a limited edition resin diorama, MDFRV, expanded equipment card deck and two packs of plastic game aids / tokens. There is also a convention exclusive pack of miniatures based upon characters from the Walking Dead video game (also available from webstore during Mantic open days).
The Mantic team have been open on what future releases they are currently working on for release over the next couple of years and they definitely have solid future plans for the game.
Negan and one minor saviour will be out in the next wave as a retail exclusive booster. There is also a King Ezekiel and Shiva pack out at the same time.
You can also pick up the Kickstarter exclusive Negan from the Mantic point store for 10 points.
The main bulk of the saviours wont be out for about 18 - 24 months but I wouldn't be surprised if we saw a couple of retail exclusive versions of the key characters as we went along.
Compel wrote: As far as I'm aware, the game is quite possibly mantics most well received game amongst general people.
Okay, fair enough.
Maybe it's something like, they're unable to get easy reprints due to manufacturing issues in China, therefore reselling the game into the hands of people that play it is a good idea.
That makes literally no sense at all.
Plus, how many people actually buy it from Mantics website anyway?
I assume that they do at least decently in terms of direct sales, just like Warlord or any other first party. Buying direct from Mantic is generally not my first choice, but I've certainly bought directly from them a few times.
Well that's genuinely good for them at least. More successful products are always a good thing. It makes this promotion seem all that more odd, though - "you can return it for free" type promotions typically smack of TV ads for dodgy fitness equipment/slap chops/shake weights - or desperation, rather than confidence.
Aeneades wrote: I think the promotion is to try and attract gamers who may not be fans of the source material to give it a try as it plays really well. They have launched the promotion now as Wave 2 will be hitting retail in the next month so will be lots of new products on the shelves. The first organised play pack was also sent out this week so should be seeing some events in stores soon.
On top of the originally planned releases Mantic have recently released a limited edition resin diorama, MDFRV, expanded equipment card deck and two packs of plastic game aids / tokens. There is also a convention exclusive pack of miniatures based upon characters from the Walking Dead video game (also available from webstore during Mantic open days).
That makes some sense, I guess. Though it still seems a little out. The whole thing still seems quite unusual to be honest. Though maybe it's accurate, as the pricing model puts me right off so I've never had any intention of trying it out. If I were in the UK (and so return shipping was an affordable option) and were looking for a new game, or was interested but hesitant, this would make me more likely to try it. Though the "refund" is Mantic Store credit, so you'd still need a backup option in case you didn't like the game.
Tried a post down in the nether regions of the forum and had no luck with a reply, so will try here..
Has anyone played the expansions released so for (Woodbury and Days gone by) and can comment if they are worth picking up? And if so which would you recommend first?
From the Walking Dead All Out War Fanatic's Facebook Page-
I just came across this info:
The Walking Dead: All Out War Collector`s Edition
MANTIC ENTERTAINMENT
How Will You Survive? All Out War is a game of fast-paced, head-to-head skirmishes in the world of the Walking Dead. Assemble a group of your favorite characters from best-selling comic series, kit them out with a variety of weapons, items and abilities, and battle to achieve dominance in the Walker-strewn Atlanta cityscape. Experience first-hand the desperate struggle for survival faced by Rick and his companions as you negotiate constant threats from both the living and the dead. This is gaming as it should be fast, furious and fun! This Collectors Edition box contains everything two players need to get right into the action, including fully-assembled, highly-detailed plastic miniatures, dice, tokens, quick-start rules and terrain including burnt-out cars and barricades. In addition to the All Out War Core Game, this set contains the Prelude to Woodbury solo campaign and card deck, a full set of 3D plastic scenery, a deluxe neoprene gaming mat, a booster pack of Equipment cards, a set of resin prone figures, and an exclusive Walker Rick Grimes Miniature! Contents: Collector`s Edition Box, Core Set, Prelude to Woodbury Miniatures and Cards, Scenery Booster, Roamer Booster, Equipment Booster, Deluxe Gaming Mat, Lee & Clementine Booster, Exclusive Walker Rick Miniature. Miniatures supplied assembled and unpainted. Requires The Walking Dead: All Out War Miniatures Game Core Set to play. Requires additional The Walking Dead: All Out War Game Boosters to play all scenarios with recommended participants.
It is up for pre-order via a distributor. Showing a retail of $149.99. I am wondering if the set of resin prone figures, and the exclusive Walker Rick Grimes Miniature are going to be available separately.
Interesting, particularly the inclusion of the con exclusive booster. On that topic, I keep getting the feeling they missed a trick with Lee's points cost. You get a Fire Axe and Claw Hammer card in the booster so you can equip Lee and Clem WYSIWYG, but that brings them to 103pts. If Lee had just been 3 points less the booster would have made for a very solid 100pt duo.
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Pacific wrote: Tried a post down in the nether regions of the forum and had no luck with a reply, so will try here..
Has anyone played the expansions released so for (Woodbury and Days gone by) and can comment if they are worth picking up? And if so which would you recommend first?
I would suggest Days Gone Bye, although I have both. Prelude to Woodbury was appealing to me because of the solo content but IIRC, the only difference is the wording of the event cards which call out 'you' rather than each player etc. They both offer some campaign-like missions (One is solo only, the other adversarial but can be fudged to be co-operative) but DGB has more and I think once we get to the farm etc, those campaign missions will feel more like an ongoing narrative than what you get in the Woodbury box. That said, I don't regret owning both.
Mantic announced a stand alone spin-off to All Out War called Here's Negan. Planned for November, it uses a modified version of All Out War's rules and is fully compatible with the game. Has a dozen scenarios.
Wave 5, the next wave, is based on Fear the Hunters. I've only read the first compendium, so I don't know how close these things are, story-wise.
They have been sticking very closely to the story so far and model quality continues to improve.
Timeline wise the Here’s Negan storyline in Sanctuary takes place at roughly the same time as the Fear the Hunters story so this spinoff game fleshes out a warband for Negan without having to jump ahead in the story. I believe we have seen one or two other models for his band already as the second character within booster packs so should have 7 dedicated Sanctuary faction models plus a number of no faction models to flash them out with.
Still waiting for my comic character to be adapted. As he is part of Negans crew from the “What comes after” storyline he will hopefully be coming next year.
Mantic Blog on future of the series. Talks (briefly) about the Fear the Hunters expansion (sept) and wave 5, the Negan game, and about creating a full scale skirmish game with TWD going forward.