Wyrmalla wrote: Heh, I have an inclination to search your posts to see how many times you've posted that Iron Guard image BrookM ...but I know I'd just lose myself in the quagmire of lasses.
Can't help it, it is my favourite piece of hobby art ever at this point. Ever since I saw it previewed in a copy of White Dwarf I was going "Holy gak! Finally someone who does it right." This isn't some power armoured donkey-cave drenched in blood kneeling in prayer or striking a glorious pose, this is a great representation of the faction that represents humanity.
Wyrmalla wrote: Heh, I have an inclination to search your posts to see how many times you've posted that Iron Guard image BrookM ...but I know I'd just lose myself in the quagmire of lasses.
After 40 pages of comments, this was the only time, a bit disapointing
So that is Fantasy Flight under license to GW and they seem to have it pretty damn good.
Having ran the Inquisition and Rogue Trader games, as well as the play in the SM parts, I actually prefer the games where it is just humans involved as there is more challenge, more drama, and it seems closer to the players, the SM aspect is insanely over the top. The SMRPG is more war gods like in conflict as the SM can and do mess the balance of a normal session up.
They do a better job at it right now than GW, it certainly helps that they're snatching up ex-GW writers (The Andy's come to mind) and ascended fanbois to help enriching the quality of the writing.
Used to be that I would direct people to certain GW publications, but now, the FFG publications are the best source for fluff, as the official GW stuff doesn't really do much to help people on their way.
Same with bits companies catering to certain 40k factions I suppose.
This new Riot Shield by Jake Schneider will be part of the swag of new weapons coming mid October. I am looking at making some arms for it. What would you like to see in the right hand? a maul option or a universal rifle stock?
Cheers, V
As for the riot shield option, why not both? But the rifle shield would definitely be useful, would look great with the cut out firing ports on the shield.
vic wrote: This new Riot Shield by Jake Schneider will be part of the swag of new weapons coming mid October. I am looking at making some arms for it. What would you like to see in the right hand? a maul option or a universal rifle stock?
Cheers, V
BrookM wrote: This is how I feel about GW's treatment of the Astra Blah-blah Imperial Guard myself..
I think that is my all time favorite IG artwork, i used it as an example in my "story telling with miniatures class" thanks for posting.
Spoiler:
Maybe once the female Tannenberg minis are out I'll take a stab at recreating this piece of art.
The tank commander bits look excellent over the rolled sleeve arms. I've done it for the Sergeant for my Tallarns (made from the world devils kit with alternate heads and a few GW bits) BTW Vic if you ever make Desert Raiders consider my first born yours. You'll get the second too if you make both genders!
BrookM wrote: They do a better job at it right now than GW, it certainly helps that they're snatching up ex-GW writers (The Andy's come to mind) and ascended fanbois to help enriching the quality of the writing.
Used to be that I would direct people to certain GW publications, but now, the FFG publications are the best source for fluff, as the official GW stuff doesn't really do much to help people on their way.
Same with bits companies catering to certain 40k factions I suppose.
I had the longest running Inquisition RPG campaign of the old shop I played at, 2yrs it ran till they got the bad guy at his most over arching attempt and foiled him.
The books and supplements helped make things flow, and helped me add more spice to the game.
some 3rd party companies do help a LOT, If I were to go adding in well Victoria Miniatures does make some very nice new factions and some awesome looking older and neglected factions.
Mad Robot, Dreamforge and others I like. FW's DKoK are alwso nice looking, but at 80USD for a 10man squad, it places them out of acceptability
I think the only good thing GW did for guard was Dan's Gaunt's Ghost series. Those female characters were tougher than some of the dudes. But that's personal preference. I know a lot of people here on Dakka don't care for his writing.
But seriously Vic. You make females of all your stuff, you've got guaranteed sales to me. I'm loving my arcadians.
I'd just like to point out to people in case they missed it.
vic wrote: a maul option or a universal rifle stock?
I was being petulant when I asked for both. There was never any promise of both. I know people would have asked for both anyway even if I didn't. But since I said it first I feel obliged to point out the above.
With that in mind, since it's a choice between the two, I say universal rifle stocks. Dedicated matching gun arms would be far more useful then mauls since they'd be harder to make fit they shields. CCWs are comparatively easy to make.
The WAAC crowd loves to bitch and moan about how we don't belong in that phase of the game, no matter what. Are you going to tell them that they are wrong? Go on, tell those witches whats what!
Five squads of penal guard are on the to-order list somewhere down the line as conscripts. Leave it to GW to remove a perfectly viable option from the codex.
With that in mind, since it's a choice between the two, I say universal rifle stocks. Dedicated matching gun arms would be far more useful then mauls since they'd be harder to make fit they shields. CCWs are comparatively easy to make.
Also it's not a component any other company is offering as far as I know. That, and the shield has a gun loop, so we might as well have a gun to go with it.
BrookM wrote: The WAAC crowd loves to bitch and moan about how we don't belong in that phase of the game, no matter what. Are you going to tell them that they are wrong? Go on, tell those witches whats what!
xXWeaponPrimeXx wrote: I think the only good thing GW did for guard was Dan's Gaunt's Ghost series. Those female characters were tougher than some of the dudes. But that's personal preference. I know a lot of people here on Dakka don't care for his writing.
But seriously Vic. You make females of all your stuff, you've got guaranteed sales to me. I'm loving my arcadians.
Love the Daniverse, and I suspect many in this thread do also! The Ghosts' novels were a great inspiration to to keep painting when I was making my guard armies. Abnet isn't Shakespeare, but he's better than most pulp-sci-fi writers and certainly one of the best that the GW has access to. The Eisenhorn and Ravenor are some of the best fiction GW has ever had and Dan's work is some of the only (alongside the Horus Heresy books) Black Library writing that I keep after reading.
BrookM wrote: The WAAC crowd loves to bitch and moan about how we don't belong in that phase of the game, no matter what. Are you going to tell them that they are wrong? Go on, tell those witches whats what!
BrookM wrote: The WAAC crowd loves to bitch and moan about how we don't belong in that phase of the game, no matter what. Are you going to tell them that they are wrong? Go on, tell those witches whats what!
Well, I have to say I have lost quite the number of men in CC with potent troops, but when mobbed up in a platoon of say 30 some odds and sods, I still managed to take out SM/Eldar/DE/and such mainly due to attrition numbers which is so much part of the Guards' flavor. Oddly enough, I only had to use the Commisar rules once in all the battles(The head shot one that is).
With a priest they do really well against most units except for really powerful CC ones that can be tooled to counter them (something like warp talons that have shred and an AP weapon would be devestating). For example, verse 20 regular boys with sluggas they will generate around 80 attacks total with furious charge. Mathematically, thanks to Toughness and rerolling saves due to the priest, the bullgryns will suffer around 2-3 wounds total. The Bone'ed is likely to kill a Nob with a Power Klaw during a challenge before he attacks especially if he has a maul.
The problem is they are expensive. They cost more than terminators with whom they should share the same price. Their cover save rule is pretty awesome. The Ogrynstar unit is pretty great as well.
The only planks that are going to slog it in my army are the vanilla ones with Ripper guns, just need to conjure up some Ogryn sized bush hats and machetes.
Well the good news on the wheels is that the new, missing parts, should be at the caster's already, or there tomorrow. Which means in the next few days she can start making the moulds (which surprised me as to how complicated it is) and then casting replacement parts for V.
Holy smokes there's a lot of things in the new releases section that I hadn't noticed before. Spare chainswords, ranger and highlander specific torsos, scopes, new pieces of kit, holy shmoley. Was this all added in the most recent update?
oh yeah and my vote for the shields would be universal rifle arms. I would probably model some guys up with shotguns to represent a carapace armored vet squad or arbites if I had that.
Following hot on the heels of last week's Heavy Artillery release I'm very happy to present a great new wave of Victoria Miniatures hand weapons sculpted by Jake Schneider. This includes a terrific new digital version of our Fusion Gun, plus a Bolt pistol, Chain Swords, Sabres and Laser Gun Mk3. This is a pistol grip adaption of Laser Rifle Mk1. There is a set of gun sights that can be added to these weapons, As well as a very nice guard sized Riot Shield.
Empty rifle arms are on the way in a near future release that will fit all these cool new rifles.
Also this week are two new additions I've sculpted for the Torso Range. The Highland Guard now have a special Highland Torso sprue and the Border World Rangers have new Ranger Torsos which have cloaks attached.
cheers, V
www.victoriaminiatires.com
Typical after I backed a load of kickstarters you go and released a load of cool stuff, liking the new torsos and sabres, gun sights are a good call as well .
Ranger torsos will come in handy as well, any idea on the BIKE release date I have asked a couple of times but seems to get overlooked ?
I'm not sure, only Vic can say for certain, but I think she's waiting on releasing the bikes until the legs are done. I will be sending her renders of legs (and arms!) in the next few days to get final critique and have my guy make any last needed changes.
Yes, I have a minion now. It's friggin' SWEET!
BTW, those sights are designed for the Autogun/lasgun/sniper family Vic premiered a while back, but they should, with minor work, fit onto the Mk III as well (I can't vouch for what you'll have to tweak), and will also fit onto things like SM Bolters.
You can't see it in the picture, but the hoses on the fusion gun sit a bit off where the hand would go, so a hand can still fit in there and be used for the greater good of weapon aiming.
The chain swords are two sizes, one for the men, one for the women.
Riot shield slot is sized to fit the auto rifles.
Some of the swords have a lovely skull pommel on them. All the better for braining heretics!
And a special shout out on that pistol, it was sketched out by Ben Spaulding, aka Splod. He was richly rewarded for the concept art with both fine craft beers and some free minis.
Which moves me on to a point that V has left me to raise at my leisure, so I'll raise it now.
If you come up with a good piece of concept art (and it doesn't have to be masterfully drawn, I just need to be able to see what we're looking at and going for, and you need to be able to explain any questionable bits), AND we both like it and V wants to put it into production, you will get a shout out on here and some swag of your choice (value limit to be determined by V, and if I really love it, I might kick in some too), and get to see something of "yours" in production. What needs to be understood is that some times things will need to be changed either for moulding, the technology, or tweaks to fit V's aesthetic senses.
If you have good ideas, send them to me and I'll take the good ones and the ones with potential to V, and knock heads together. The reason I say send them to me is that I check more often, I have a better idea of what's feasible with the technology, and V is busier than a one legged woman in an arse kicking contest most of the time.
Speaking of concepts, Jake, any chance of you making some nice revolvers somewhere down the line? I love bolt pistols, but I'd love them even more if they're revolvers.
Was just looking at the gun carriage models on the webstore, and was wondering if the small artillery wheels still fit the artillery carriage chassis, to make a more WWII themed artillery carriage, and if so, whether you have any examples of that to show us?
Liking the Webley revolver idea too BrookM Solid pistol.
lone dirty dog wrote:Typical after I backed a load of kickstarters you go and released a load of cool stuff, liking the new torsos and sabres, gun sights are a good call as well .
Ranger torsos will come in handy as well, any idea on the BIKE release date I have asked a couple of times but seems to get overlooked ?
Sorry about that, the bikes are still on my desk as I am currently working on riders. Hope to have them released before the end of year.
Manus wrote:Even more cool stuff. Really liking all these smaller bits.
Now we just need a series of good looking greatcoat legs.
BrookM wrote: Speaking of concepts, Jake, any chance of you making some nice revolvers somewhere down the line? I love bolt pistols, but I'd love them even more if they're revolvers.
Haighus wrote:Was just looking at the gun carriage models on the webstore, and was wondering if the small artillery wheels still fit the artillery carriage chassis, to make a more WWII themed artillery carriage, and if so, whether you have any examples of that to show us?
Liking the Webley revolver idea too BrookM Solid pistol.
The hub pin attachment for the carriage is bigger than the hole in the small wheel, but it should be pretty easy for any experienced modeler to shave down the pin to fit.
'Upcoming releases, among other things will see some great accessories for artillery and vehicles, empty rifle arms, APC wheel conversion kit and a little surprise for your Knight.'
Sounds great. I could be totally wrong but I've been guessing what that '...little surprise for your Knight' might be. Dare I say Knight pilot?
V might have some WIP shots in a week or two to show you of my current projects for you guys and gals though.
But for now I must leave, it's time to give myself lung cancer as a new shipment of goodies from V arrived at my door AND my Reaver Titan rocked up as well.
Still waiting and hoping for female Victorian Guard and Tannenburg Fusiliers... I am hoping the female Arcadians did well enough to warrant more female additions to the other regiments.
Vic's busy for a while again, new play just hit rehearsals, so I've taken over the Captain's Chair. Again. And I am DRUNK WITH POWER!
There is a new female regiment in the works. Well, a femaleing of another of the regiments in the works, I should say. That said, essentially sculpting 5 full figures and accessories is a VERY time consuming process. (There's a reason I haven't finished my Tech Guard yet...)
So as of right now there is no ETA, and no, I cannot tell you what the regiment is. I would if I could, but when I talked to Vic about it last she said "oh, you know, it's those ones" while waving vaguely without having the webcam on even.
I promise I will do a full court press for information when I see her in person at the end of the month, since we're both going to be on a panel at PAX in Melbourne. I'm hoping my wallet is deep enough to provide enough wine to get her to spill all the secrets!
In regards to the Knight stuff, there's one item coming shortly, and two more a bit beyond that. One was waiting for Victoria to finalise an idea, but since it's been (literally) months, I'm just going to storm ahead and do it, since I'm just that awesome. The other needs a consult with the caster, which is scheduled for the weekend, and then I can ship it off to be prototyped once the required changes are made. I'm sorry, neither is a crew figure.
But if you really really want crew, I can look into that...
faolan wrote: Vic's busy for a while again, new play just hit rehearsals, so I've taken over the Captain's Chair. Again. And I am DRUNK WITH POWER!
There is a new female regiment in the works. Well, a femaleing of another of the regiments in the works, I should say. That said, essentially sculpting 5 full figures and accessories is a VERY time consuming process. (There's a reason I haven't finished my Tech Guard yet...)
So as of right now there is no ETA, and no, I cannot tell you what the regiment is. I would if I could, but when I talked to Vic about it last she said "oh, you know, it's those ones" while waving vaguely without having the webcam on even.
I promise I will do a full court press for information when I see her in person at the end of the month, since we're both going to be on a panel at PAX in Melbourne. I'm hoping my wallet is deep enough to provide enough wine to get her to spill all the secrets!
In regards to the Knight stuff, there's one item coming shortly, and two more a bit beyond that. One was waiting for Victoria to finalise an idea, but since it's been (literally) months, I'm just going to storm ahead and do it, since I'm just that awesome. The other needs a consult with the caster, which is scheduled for the weekend, and then I can ship it off to be prototyped once the required changes are made. I'm sorry, neither is a crew figure.
But if you really really want crew, I can look into that...
Tech Guard??? you know that need some details - do we have those in the pipeline as well? If so please do spill the beans - the unit I need most that is!
Insurgency Walker wrote: That reminds me, not much time left in 2014 for that Matilda to come out. Just in time for Christmass?
Yes you are right. It is looking much more like a 2015 project at the moment. Partly because it requires a lot of upfront expenses. Its by far the biggest project Vic minis has tackled and will take time to do well.
Cheers, V
Insurgency Walker wrote: That reminds me, not much time left in 2014 for that Matilda to come out. Just in time for Christmass?
Yes you are right. It is looking much more like a 2015 project at the moment. Partly because it requires a lot of upfront expenses. Its by far the biggest project Vic minis has tackled and will take time to do well.
Cheers, V
Excellent! Give me something to look forward to for next year. I'm very patient, and enjoy your high standards. Keep up the good work!
For anyone who's going to be at PAX Australia in Melbourne next week, I'll be on the Pixels to Putty panel that's 1030am on Saturday.
Victoria was going to be there, but unfortunately life has intervened too much for her to make it - it's a damned shame, I was going to get her to drink beer and she was going to try to find a wine that didn't make me feel ill!
Still, if you're around, feel free to come in and give a watch.
Sorry for the short notice, but despite this coming up a month ago, I only got official confirmation yesterday, and my home internet was playing up.
On the suggestions front, I'd love to have some desert raiders, so heads in scarves and legs with puttees please! (figure the legs would go with any of your Victorian miniatures too)
Well, I'm packed up for PAX Australia, and just need to mosey into town in a few hours.
BrookM, for the life of me I tried to do the Webley, it just wasn't going to work well at this scale for printing OR casting, so I went a bit more 357 on it.
Vic likes the revolver, but doesn't know if you folks would find it chunky enough to be a not-bolt pistol, so we agreed to kick it open to you folks to comment on.
I'm super impressed that you're interacting with your fans like this, the revolver isn't half bad either!
It's a shame you can't 'webley' it anymore, any chance of getting more detail on the cylinder? On a 28mm fig I reckon it would look absolutely excellent anyway, top stuff as usual.
I'd be in for a few if you got around to producing 'em!
I also second Jadeim's suggestion of desert troopers, I yearn to build a sci fi Afrika korps! Or get a 40k based Tallarn raiders company going in the rather nifty Victoria Minis mould!
Honestly I think when you're dealing with revolvers the bigger the better.
If it's not-bolt pistol sized then good! Most likely what they'll be used as anyway. May as well make it convincing.
Make it a right proper hand cannon. A big two-handed affair. Something you could beat a horse to death with.
faolan wrote: Well, I'm packed up for PAX Australia, and just need to mosey into town in a few hours.
BrookM, for the life of me I tried to do the Webley, it just wasn't going to work well at this scale for printing OR casting, so I went a bit more 357 on it.
Vic likes the revolver, but doesn't know if you folks would find it chunky enough to be a not-bolt pistol, so we agreed to kick it open to you folks to comment on.
It doesn't have to be a 100% copy of the Webley, the design as is looks great though, it's got a nice big barrel, a nice groove running along the cylinder to make it stand out from the more generic designs, all I can say is..
faolan wrote: Well, I'm packed up for PAX Australia, and just need to mosey into town in a few hours.
BrookM, for the life of me I tried to do the Webley, it just wasn't going to work well at this scale for printing OR casting, so I went a bit more 357 on it.
Vic likes the revolver, but doesn't know if you folks would find it chunky enough to be a not-bolt pistol, so we agreed to kick it open to you folks to comment on.
I don't think this 'double-action' (possibly modelled after Smith&Wesson M-10) revolver is strong enough to chamber 20mm standard bolter round. the cylinder itself is too short to house the said bolter round. It serves the functions of las pistol better.
Will there be 'cowboy single action bolt pistol'?
^ This suits the revolver bolt pistol better than S&W M10.
To me at least any sort of bolt weapon needs to be chunky enough to convey the thing is a mini rocket launcher as all bolt weapons are. Anything more normal sized is a Las pistol/autopistol/stub gun
In my head in modern 40k throws 3 guns can be used interchangeably.
I'm not sure any pistol based on an existing revolver will really visually read "Bolt pistol" on a 28mm. Such a weapon will likely either look like a chunky revolver or a stubby grenade launcher.
Possibly it would be better to make something like a Bolt-Pistol with revolving chamber than a Revolver scaled up to be a Bolt Pistol.
Hellboy's pistol is a good example. Recall that bolt guns/pistols are .75 caliber, which is basically a 10 gauge shotgun shell, but also a caliber used in flintlocks such as this beast. The fact it shoots tiny missiles actually limits the amount of material needed to keep it from exploding, as the chamber pressure only needs to get it moving rapidly in the right direction and the little jets from the round itself can be used to get it to killing speed (maybe). So a lower pressure charge such as in a flintlock or shotgun can be used to get it going and make it killy enough at shorter range, then the bolt itself does the rest past that. Especially for a pistol with shorter range that should allow for a sleeker frame than scaling up a .32 magnum say; you just need the thicker barrel and scaled cylinder.
Of course designing with that in mind might result in a much smaller gun than the eye will be comfortable with, especially compared to the normal size of laz and bolt pistols from GW.
Edit: the total diameter of the barrel will be larger perhaps, but the walls of the barrel can be thinner than just straight scaling is what I meant to say.
Say if you wanted to create Taurox half tracks could you use the rear set of wheels on the front? I can see that aesthetically they're different but what about attachment wise? Could you just plonk the rear wheels up front and call it a day or would you need to do some work?
Ok, so now I'm thinking this: new apc wheel & suspension kit (+taurox), riot shields, custodian heads and that single handed shotgun/club coming soon and that's a pretty damn cool riot squad , for all your clubbed seal/tau needs.
I've been trying to find a good Taurox alternative for a while now.. lots of nice kits out there but the best ones are really designed to stand in for the Chimera. But now I don't need to bother hunting around! I shall definitely be ordering a set come pay day!
lost_lilliputian wrote: Ok, so now I'm thinking this: new apc wheel & suspension kit (+taurox), riot shields, custodian heads and that single handed shotgun/club coming soon and that's a pretty damn cool riot squad , for all your clubbed seal/tau needs.
It has a lovely chunky feel that would convey bolt pistol to me.
Spoiler:
It's a really cool weapon to be sure, but we've already had revolvers just as big in Necromunda, Gorkamorka, etc. and they didn't convey Bolt Pistol, either, it conveyed Stub gun. Not that folks can't nominate it as a bolt pistol, las pistol or whatever they want, and I do agree that a revolver is a cool weapon for IG. However, it's just not a weapon that is going to read "bolt Pistol" to most 40k players.
VERY impressive kit! I'm in the minority in thinking the Taurox looked alright as it was, I think but the tweaks shown here improve the model 100% for me, I quite like the idea of modifying it further to make the vehicle suspension look as though it's going over something substantial... like an Ork!
Great looking wheels upgrade. Egg on GW's face for not doing something similar themselves in the first place, but they can't complain - this will sell quite a few Taurox kits for them...
Clang wrote: Great looking wheels upgrade. Egg on GW's face for not doing something similar themselves in the first place, but they can't complain - this will sell quite a few Taurox kits for them...
You could them use the tracks to make you're own rapier carriages!
bubber wrote: So much better with those wheels.
What does it look like as a half-track?
I have not tried it. I believe there is a slight difference in height between the wheels and track. I'm sure Jake will jump in and let you know if it will work.
Automatically Appended Next Post: Also - will the beastmen be making a comeback??
Yes, I should have them back late next week.
Cheers, V
Right, back home from PAX Australia - and not for more than an hour, mind you!
You can use the track units on the back if you want, however, you will need to shim it as my suspension makes the vehicle a bit taller over all - namely because I didn't go with one set of wheels being smaller than the other set (the tracks on the Taurox are of two different heights).
So yes, but you'll need to do some work.
I'd also venture to say that one could use that cased autogun for more than just a bike... I know I'll be throwing some on to my Chaos Marauders that I'm using as Rough Riders in my traitor guard army.
Can't wait til my copies of the knight plasma gun rock up - that 'nipple stubber' just looks dicky. Speaking of replacement parts for the Knight, maybe I should lock myself into the lab for the next few days and bodge up some more, what do you folks reckon?
I really like the Knight plasma gun. Looks really nice. I think one of the FW Knight variants has a shoulder mount plasma weapon too, so it will be pretty straight-forward to convert it now. I'm thinking it could also be good for some conversions involving Myrmidons too... tbh, mechanicus plasma weaponry in general
faolan wrote: Speaking of replacement parts for the Knight, maybe I should lock myself into the lab for the next few days and bodge up some more, what do you folks reckon?
Perhaps you could create variant masks to go over the basic mechanical head? Changing the look of the machine's 'face' would be an easy way to differentiate otherwise similar models from one another.
faolan wrote: Speaking of replacement parts for the Knight, maybe I should lock myself into the lab for the next few days and bodge up some more, what do you folks reckon?
Perhaps you could create variant masks to go over the basic mechanical head? Changing the look of the machine's 'face' would be an easy way to differentiate otherwise similar models from one another.
This is a brilliant idea! New helmet designs and so on would be great! One with a more distinctly great helm look would be a good place to start IMO, at the moment we have a type of barbute and an armet helmet. A sallet and bevor set up would look cool too I think.
I never really liked armets, they were always a bit too pompous for my liking. Barbutes are nice and simple, yes, and might make a good starting point.
It's a shame there's no way to get a bevor and sallet onto it, damn it not having a more humanoid like build!
faolan wrote: Speaking of replacement parts for the Knight, maybe I should lock myself into the lab for the next few days and bodge up some more, what do you folks reckon?
Perhaps you could create variant masks to go over the basic mechanical head? Changing the look of the machine's 'face' would be an easy way to differentiate otherwise similar models from one another.
faolan wrote: Speaking of replacement parts for the Knight, maybe I should lock myself into the lab for the next few days and bodge up some more, what do you folks reckon?
Perhaps you could create variant masks to go over the basic mechanical head? Changing the look of the machine's 'face' would be an easy way to differentiate otherwise similar models from one another.
Multi part legs would be my choice
This I like very much.. I'll see if I can weasel it past V. Would save me having to cut up another set of the plastic legs for reposing.
faolan wrote: I never really liked armets, they were always a bit too pompous for my liking. Barbutes are nice and simple, yes, and might make a good starting point.
It's a shame there's no way to get a bevor and sallet onto it, damn it not having a more humanoid like build!
They already have a barbute and an armet styled helmet in the plastic kit. With the sallet idea, I was kind of imagining it having a similar appearance (with the characteristic "overbite" look of the sallet) but actually being a one piece mask.
If you could make a piece that would cover the Taurox side doors with a more square design that fits the boxiness of the model you'll have saved it completely. I have no idea why GW put ship doors on it.
The sort of maidens who have a fanatical love of a giant man in golden armour, an unhealthy obsession with flame based weaponry and a hate-boner for cleansing the impure?
faolan wrote: Speaking of replacement parts for the Knight, maybe I should lock myself into the lab for the next few days and bodge up some more, what do you folks reckon?
Perhaps you could create variant masks to go over the basic mechanical head? Changing the look of the machine's 'face' would be an easy way to differentiate otherwise similar models from one another.
Multi part legs would be my choice
This I like very much.. I'll see if I can weasel it past V. Would save me having to cut up another set of the plastic legs for reposing.
You know what would be really fantastic? A Lancer conversion kit for the plastic Knight - multi-part legs with the extra joint and longer front toe, and a slightly sleeker carapace with a steeper incline when mounted, combined making a model that's a bit taller than the plastic Knight but doesn't look like a totally different class of warmachine which, to my eye, the FW Cerastus Knights do(they're not just a lot taller, but also much chunkier, which for me means they lose the visual implication of speed they should have over the normal Knight).
The plastic kit can be had for about £65-70 shipped from online discounters, and the FW Knight is £170, so I suppose a kit like that would come down to whether you've got the time, and whether you can do a legs+carapace kit that'll turn you a decent profit and still end up being cheaper when combined with the plastic kit than FW. I know I'd want at least a couple.
Whilst the twin plasma gun is very cool, and IMHO improves the look of the model...
Where on earth in the rules does it say that Knights can swap their stubbers out for these?
One of the FW variants, the Knight Magaera (rules are available in the Downloads section of their website), has a phased-plasma fusil instead of a heavy stubber. As it is based of the basic Knight chassis (the plastic one) and comes equipped with a reaver chainsword (although can upgrade to the claw found on the FW model), the only other difference between it and a standard GW Knight in load-out is the plasma weapon and the lightning cannon. The cannon however is fairly similar to the battle-cannon found on the standard knight and could be converted fairly straight forwardly, but this provides the Fusil for the model if you wish to convert it. It is the only Knight variant with a plasma weapon I can think of though. Other than that it would be house rules or just for aesthetic purposes.
The wheel kit definitely improves the Tauros alot. I still don't like it but with the conversion kit it moves firmly out of the "I can't stand it" category that the storm*insert bird name here* models also occupy.
BTW, lovely work on all this stuff, faolan. I know VM offers free shipping on stuff above $50, but it would be awesome to see a North American distributor in the near future.
Also, if you guys start pumping out Knight conversions, some not-tech-thralls would be awesome additions. After including FW's outrageous shipping, a 5-man squad ends up costing almost $50. If you could produce a 10-man squad for about the same price, it might be something to think about.
...Also, if you guys start pumping out Knight conversions, some not-tech-thralls would be awesome additions. After including FW's outrageous shipping, a 5-man squad ends up costing almost $50. If you could produce a 10-man squad for about the same price, it might be something to think about.
That is a great idea though! Maybe rather than full redesigns though, I think the combat armour torso, and maybe some of the legs, would be fine, but arms, heads and a tech-carbine of some sort that looked like some kind of laser weapon would be good for Tech-thralls, and indeed several Mechanicus units. The gun could be useful for Scions conversions too.
Well, if we're going to be throwing around ideas for not-Mechanicus units, some not-Thallax would be cool. Or maybe a robot that looks like the old Castellan pattern robots? Perhaps one that looks more like the original figure than the current Castellax?
Nowhere in the rules does it say that it can have a plasma there. It simply looks better, and most people don't have an issue with it, it's a bit like modelling open top hatch on a Chimera with extra heavy stubbers with gun shields on it - since it's not an actual upgrade option, nobody cares if you play it normal.
It's a bit like the Assault Marine model that you give a second pistol in the other hand to instead of a chain sword...
Bolt Revolver, Take Two, is in the works, just waiting on feedback from V.
For today, I'll pick another project to work on until I hear back from her.
For the next project, I shall let you folks pick from the following list (and ONLY from the following list, don't give me OH SHINY syndrome for once):
Power Fist
Power Axe
Not-Bolter
Heavy Flamer
Grenade Launcher
Bionic Hand/Arm
Bionic Leg
Lance (RR/Bike)
Er.... can you give us more detail? I'm not sure in what way these relate to things, like, is that a Knight lance, a rough rider/biker lance, or an Eldar style lance energy weapon?
Also, I'm going to say don't do bionics, unless they are done in a sort of Tech-faction kind of way (like Adeptus Mechanicus bionics, not Imperial Guard bionics). This is because I know of a couple of companies that produce good Guard-sized bionics already, and feel like you would be competing with them, whereas aiming the bionics at a not-thrall or not-servitor kind of angle would be more effective.
The "APC Wheel and Suspension Kit" looks nice. They should do a wheeled conversion kit for the Chimera too. If they do, they should note that the new Chimera kit is a bit different than the old one, so far as the angle of the armor/sides are concerned, so it would be best to model it off of the new (i.e. available) Chimera kit.
You know what I would like to see? Some flags and standards. I love giving flags and standards to my guys but unfortunately there isn't enough diversity of flags available. I would lap these up!
calamarialldayerrday wrote: You know what I would like to see? Some flags and standards. I love giving flags and standards to my guys but unfortunately there isn't enough diversity of flags available. I would lap these up!
A couple of different shapes and positions that you could freehand on? Might be doable.
shabbadoo wrote: The "APC Wheel and Suspension Kit" looks nice. They should do a wheeled conversion kit for the Chimera too. If they do, they should note that the new Chimera kit is a bit different than the old one, so far as the angle of the armor/sides are concerned, so it would be best to model it off of the new (i.e. available) Chimera kit.
Now this I agree with! I want wheeled chimeras, but my own modeling skills are lacking, and the kit that is out there is unappealing with the angles being wrong and all the gaps.
I second the standards idea- getting hold of blank standards is a pain (seeing as only the one standard in the Cadian command squad doesn't have any Planet specific iconography) and being able to make your own standard for the various available regiments would be so useful!
Blank standards are just scary for terrible free-hand painters, and alas, few of us are good free-hand painters.
I suggest that as well as blank standards, Vic also produces variants with gently embossed generic designs to act as painting templates for us clumsy-fingered lot. Admittedly, the designs would need to be quite generic to avoid IP problems and avoid being too niche...
Standards wouldn't need much detail on them. A little bit of scroll work for names or designations. Maybe some kind of medieval heraldry type thing. A prancing lion or pheonix or something. Maybe even a winged skull just for old times sake.
Yeah, that makes sense. I shall amend my vote to be just a blank centre of the standard, so that you can insert icon of your choice into there.
If you took a GW Cadian standard, and removed the Cadian symbol from the front (and probably the Imperial Eagles for copyright purposes) then that would do the trick.
shabbadoo wrote: The "APC Wheel and Suspension Kit" looks nice. They should do a wheeled conversion kit for the Chimera too. If they do, they should note that the new Chimera kit is a bit different than the old one, so far as the angle of the armor/sides are concerned, so it would be best to model it off of the new (i.e. available) Chimera kit.
Now this I agree with! I want wheeled chimeras, but my own modeling skills are lacking, and the kit that is out there is unappealing with the angles being wrong and all the gaps.
The other kit was apparently made for the old Chimera, which is why it doesn't work out well for those lacking modeling skills.
Standards are certainly a good idea, as most companies simply don't make them (or don't make decent ones). I would leave of the detail though, as even those who cannot paint free hand can still use decals to achieve a good look, and it still allow everyone else who can paint free hand to do exactly what they want. Of course *both* could be offered, as to make the textured one you have to make the blank one first anyways. Then everyone is happy (or about as happy as anyone can realistically/reasonably expect everyone to be).
faolan wrote: Gah, for all that work, I may as well just design a newer, better APC or half track.
Please pester Vic incessantly so that this can happen.
Oh, and there's news about the Matilda as well!
I don't want this to happen.
I NEED this to happen.
My biggest issue right now going forward with my Guard is that no one company makes a set of 'matching' vehicles (that I like) that I can use for tanks, APCs and arty. I need Vic Minis to be that company.
BrookM wrote: As soon as the new arms arrive you can give them whatever lasgun you like.
but, but, think of the bundles?
I'm Dutch, I like saving money, I was mostly curious if the bundles will get modified to have their more aesthetically complementary weapon options. Not a big thing, as even right now it'd be pretty easy to chop off the current lasguns, and buy a set of the more sci-fi ones and use those, no more difficult than giving Cadians SM plasma guns at the end of the day.
I am waiting for the parts to arrive at my place (they're almost done with prototyping) and then I'll do a test fit and check to make sure we don't have a Suspension incident again. Once I check that off, V has to make some serious decisions.
Fine then. Because people like to nitpick, let me clarify. Any chance of some arms where the left arm has the stock and the right is supporting the weapon. (Happy now Manus?)
Fine then. Because people like to nitpick, let me clarify. Any chance of some arms where the left arm has the stock and the right is supporting the weapon. (Happy now Manus?)
Originally, Victoria had floated the idea that I could do the arms digitally (which would allow flipping to make lefty variants quite easily). At that time though, I wasn't as confident in my cloth & anatomy skills and said it might take me a month or so to get them right, and I didn't want to keep her on the hook for that long.
Turns out even had it taken me twice or thrice that, it would have been ready "in time" with time to spare.
But yes, the world needs more left handed firing poses, at least one per ten I reckon.
Fine then. Because people like to nitpick, let me clarify. Any chance of some arms where the left arm has the stock and the right is supporting the weapon. (Happy now Manus?)
Hey Victoria, was there ever a resin kit released for the Broolian Beastmen? I think they're some pretty sweet models and I'd like to get my hands on them. I'm not a big fan of working with metal, but if that's what it comes to then so be it. I'm just wondering if there was ever an alternative kit released at some point, but it doesn't look like it.
I'm terrible at judging these things by eye; what exactly are the differences between the female and male arms? I'm wondering if it might be possible to use the female arms on male bodies to reduce the "heroic scale-ness".
Sir Bubbles wrote:Hey Victoria, was there ever a resin kit released for the Broolian Beastmen? I think they're some pretty sweet models and I'd like to get my hands on them. I'm not a big fan of working with metal, but if that's what it comes to then so be it. I'm just wondering if there was ever an alternative kit released at some point, but it doesn't look like it.
Working on it, hope to be a few months off. I plan to release them as a 10 man squad with bare universal arms. I think they would look particularly cool with the AK Autoguns.
Yodhrin wrote:I'm terrible at judging these things by eye; what exactly are the differences between the female and male arms? I'm wondering if it might be possible to use the female arms on male bodies to reduce the "heroic scale-ness".
Yes girl's arms are smaller, you could probably put them on the boys if you wanted to.
You should do a set of bare or sleeved arms with a mix of HTH weapons and pistols for us peeps that want Cultists that aren't carrying rifles! Swords, Axes, Maces, oh my!
Sir Bubbles wrote:Hey Victoria, was there ever a resin kit released for the Broolian Beastmen? I think they're some pretty sweet models and I'd like to get my hands on them. I'm not a big fan of working with metal, but if that's what it comes to then so be it. I'm just wondering if there was ever an alternative kit released at some point, but it doesn't look like it.
Working on it, hope to be a few months off. I plan to release them as a 10 man squad with bare universal arms. I think they would look particularly cool with the AK Autoguns.
Oh sweet, looking forward to it! Universal arms would be great.
Here's one I prepared earlier! It does make the Taurox look a lot less, well...crappy.
That conversion kit is the best of bunch that I've seen. I guess the only problem is that after you've bought the Taurox and conversion kit and then taken the time to fix GW's horrid design choices, the $66 could have bought you a Valkyrie which looks good right out of the box! That's not a criticism of Victoria Miniatures, just an honest comparison.
Here's one I prepared earlier! It does make the Taurox look a lot less, well...crappy.
That conversion kit is the best of bunch that I've seen. I guess the only problem is that after you've bought the Taurox and conversion kit and then taken the time to fix GW's horrid design choices, the $66 could have bought you a Valkyrie which looks good right out of the box! That's not a criticism of Victoria Miniatures, just an honest comparison.
I can't honestly fault you there mate. Then again, what does that say about me, who took the time to un-frak the aforementioned design?
Here's one I prepared earlier! It does make the Taurox look a lot less, well...crappy.
That conversion kit is the best of bunch that I've seen. I guess the only problem is that after you've bought the Taurox and conversion kit and then taken the time to fix GW's horrid design choices, the $66 could have bought you a Valkyrie which looks good right out of the box! That's not a criticism of Victoria Miniatures, just an honest comparison.
I can't honestly fault you there mate. Then again, what does that say about me, who took the time to un-frak the aforementioned design?
It says you're awsome. Thanks for your efforts!
Something is wrong with the quote box!? I can't get out of it!
-InsurgencyWalker
Here's one I prepared earlier! It does make the Taurox look a lot less, well...crappy.
That conversion kit is the best of bunch that I've seen. I guess the only problem is that after you've bought the Taurox and conversion kit and then taken the time to fix GW's horrid design choices, the $66 could have bought you a Valkyrie which looks good right out of the box! That's not a criticism of Victoria Miniatures, just an honest comparison.
I can't honestly fault you there mate. Then again, what does that say about me, who took the time to un-frak the aforementioned design?
It says you're awsome. Thanks for your efforts!
Something is wrong with the quote box!? I can't get out of it!
-InsurgencyWalker
Automatically Appended Next Post: Also, from Facebook:
Hi, Jake Schneider has been busy again, we are looking at an option for a guard sized bolt pistol. Need some help to choose between option A. and B.
Please let us know what you think.
Thanks, V
I'm not on Facebook, so I'll comment here.
It does look like a nerf gun, but it can be salvaged. I'm going to get a bit real-life here, so forgive me in advance for bringing reality into 40k.
First of all, get rid of the slide. it's one of the most notable features of the nerf gun and anyone who has shot one will remember it. Revolvers don't have slides unless they're being pumped full of air to shoot a foam dart. Even the few existing automatic revolvers don't use a slde. This is because there's no need to use the force of firing to pull a new cartridge from a magazine in the handle because a revolver doesn't have one. No automatic revolving bolt pistol would waste the energy throwing back a slide when that energy would be required to rotate the huge boltgun cylinder.
Second, in the version above, and the hasbro version, the hammer is attached to the slide. There's no weapon in the world in which this could work as the hammer connected to the trigger assembly. The separation between slide and frame (which is exagerated here to make it visible in 28mm) makes the hammer-on-slide even more obvious and misplaced. I'd advise getting rid of the hammer altogether, though if you get rid of the grooves and openings that indicate a slide, it would probalby look fine.
All this to say, the Nerf revolver design is an odd choice, but if you're going to go with it, at least Google "Automatic Revolver" to get an idea what the butt of an automatic revolver should look like. At this point, the inclusion or lack of grooved bits on the back of the pistol matters not.
I like the top one, yeah it looks a bit like that nerf gun, but it also looks like the guns in RIPD...
Spoiler:
Also I love the female minis, and am planning on getting some in the nearish future and like the aesthetic of the wheeled taurox, it really works for my guard, particularly with an open back and pintel-mounted autocannon. My GF likes Victoria's work and she's not a huge guard fan, so obviously they're pretty good , Now if Vic could do a couple of grey knight/mystic warrior themed things, she would probably get some of them, especially if they had cool swords...
I quite like that design of Nerf gun, so the shape is fine with me. I do wonder how it is supposed to load though? Most revolvers either have a cylinder that swings out to the side, or they break open on a pivot below and behind the cylinder. Your design has two rounded points above and below the rear of the cylinder, either of which could be the pivot point, but it looks odd having potential pivots above and below the cylinder.
I agree with Eilif. Also, maybe lengthening the revolver chambers (more like in the image posted by mad_eddy_13) would help to signify that it is firing large boltgun rounds and isn't just a stub gun, which I'm guessing is the reason that the nerf gun design has been used in the first place.
Tell me about it. Thats why I put the 'recommended for advanced peeps' in the shop entry. It took some messing around for me, but I've never assembles a resin vehicle before.
Here's one I prepared earlier! It does make the Taurox look a lot less, well...crappy.
Thanks for posting the pic it looks great!
Automatically Appended Next Post:
Hello,
Thanks for the comments. I'll let Jake jump in on the pistol feedback.
New releases for December are now in store: Including universal squads for the Highlanders and Devils allowing you to choose your own weapons.
Man, that single option for the universal rifle arms massively opens up your range for customization Vic. Have you had much issue filling in the "gaps" that always occur when you're having to fit weapons to the universal arms?
From what I can see in those pics, they line up pretty good, at least plenty well enough that no one would ever tell at tabletop distance.
Product line is shaping up to be mighty sexy. I would ever so like to be able to make Not-Valhallans and find myself a good Not-Commissar Caiphas Cain and repurpose some of those old Russes of mine laying around.
MajorStoffer wrote: I would ever so like to be able to ... find myself a good Not-Commissar Caiphas Cain and repurpose some of those old Russes of mine laying around.
Have a look at one of Brother Vinni's latest releases...
(His thread is here in N&R, and I only mention it here because Vic doesn't do a "not-Cain"...)
Mym, I'd say they fit better than any of the FW kits I've gotten.
Revolver: Some of the feedback in here is good, some is dross. I won't name names. I'll play around on the slide a bit more, see if I can get something I'm completely happy with.
Tip for the front suspension for the Taurox:
Pop on (but don't glue) the top rocker arm to both sides. Pop in the lower arm, then glue both arms to the vertical piece that connects into the wheel. Then glue both arms so they're now solidly fixed.
For more variety, vary the angle you connected them at so that one wheel is higher than the other, and then put a base about the size of the vehicle's body in so you have it crossing rocks or other rough terrain.
You can either trim the steering rod or simply punch a hole through the thin spot on the front suspension that's recessed for it and slide it into place. The rods are designed as long as they are so that if you want to, you can pose the wheels in a left or right turn of varying degrees.
Other stuff: Wait til you see what I'm cooking up next
I was thinking while out today, so it's no secret the Death Korps models are very popular, and it only makes sense for Vic to make something in a similar vein, but with her own unique style (still love the Van Diemen's World Devils as Catachan replacements).
So, I'm currently living in Paris for school, and given its the centenniel of the 1st world war, I've been seeing a lot of Poilus as part of various demonstrations and whatnot. I was thinking, with a gasmask head, they'd be a similar, but more distinctly historically grounded trench warfare soldiers, especially as the Death Korps already incorporate a lot of elements from the Poilu, the coats and adrian crest on the helmet in particular.
Here's what I'm talking about (mind the awful colour; good look, but still not sure what the French were thinking of in terms of colour pallet for trench warfare):
Hmmm, some French style troops would be pretty unique, although I would prefer gas-mask British heads first (and gas-masked Arcadians, I'm holding out on buying any until these are a thing...).
As there is definitely a Commonwealth theme to many of the kits, I feel like some trencher Brits would fit in nicely. Especially with the newly released artillery kit.
I'd like to see some figures that are not clear derivatives of 19th-21st century Earth.
Look at Dune house soldiers, Moebius's art, Nausicaa, Rogue Trader army troopers, there's so much untapped potential without the need to make more stuff that is already made by other people.
I realize people want Victoria to do certain things that other people do because the quality will be higher- I get that- but it's frustrating to see the same things over and over again, just done by different companies.
EDIT: That said, the WW1 French look would be a departure from the usual UK, Soviet, and American derivatives.
Dammit but those winter torsos look fantastic! I say dammit coz I've recently bought some Warlord plastic Soviets which combined with Vic's classic lasrifle arms look really well - they might be shorter than the average guardsmen but I'm gonna use them as human wave of conscripts/whiteshields! But Vic's rather-less-heroically-scaled-than-GW's arms and weapons are an excellent fit, for the Warlord Russians at least! I have a bunch of metal arms although the resin ones I'm sure would be far easier to work with.
Having said that I love the image of the winter torso guardsman with the Tannenburg dress cap head, kinda reminds me of the Chinese Red Army, which would fit with my not-Valhallans, looks like i'll be ordering some of these up in the new year!
On the suggestions front please do a field cap head sprue like the cigar smoking one from the Penal Guard overseer head, legs with puttees, a bare headed Custodian head, ie one with the Custodian gasmask, it rocks! And a WW1 British type torso to go with your brodie helmet heads, yeah I know, I ask too much!!
Truly excellent work as always, I for one love the real life time period inspired look of your miniatures and bits, keep 'em coming!
Looking forward to the rest of the not-Valhallans. Vic, you finally got me with the universal moss guard (great idea to add that variety) - tons of range for kitbashing and in the perfect material. Gives me plenty to do while waiting for raging heroes to pull their finger out!
Ever thought of doing some necromunda style gangs? Just a thought.
02Laney wrote: Looking forward to the rest of the not-Valhallans. Vic, you finally got me with the universal moss guard (great idea to add that variety) - tons of range for kitbashing and in the perfect material. Gives me plenty to do while waiting for raging heroes to pull their finger out!
Ever thought of doing some necromunda style gangs? Just a thought.
Agree with all statements here Greatcoat legs sooner than later Please yes begging for those , kilt legs are great still wanting to build a necromunda gang based around them ( waiting on some ganger style parts hint hint ) as for RH stuff I am in the same boat
MajorStoffer wrote: I was thinking while out today, so it's no secret the Death Korps models are very popular, and it only makes sense for Vic to make something in a similar vein, but with her own unique style (still love the Van Diemen's World Devils as Catachan replacements).
So, I'm currently living in Paris for school, and given its the centenniel of the 1st world war, I've been seeing a lot of Poilus as part of various demonstrations and whatnot. I was thinking, with a gasmask head, they'd be a similar, but more distinctly historically grounded trench warfare soldiers, especially as the Death Korps already incorporate a lot of elements from the Poilu, the coats and adrian crest on the helmet in particular.
Here's what I'm talking about (mind the awful colour; good look, but still not sure what the French were thinking of in terms of colour pallet for trench warfare):
Actually, the color was quite good for trench warfare. The horizon blue mixed in well with the smoke and fog on the battlefields. There were many times during the war that the more experienced French took vastly lesser casualties than the British.
I've seen modern pics done of the uniform and you really can't see it...
Would love to see someone do these uniforms, then do a French Foriegn Legion kepi head, with the sunflaps. I know, there are real figures out there that can be converted, but I want them with imperial eagles and poseability.
A rare shot from the workbench previewing some of the projects coming. I am very excited about the future of Victoria Miniatures, 2014 has been a big year and I hope 2015 will be even better. Thank you so much everyone who has supported me so far, its been a great journey. The sculpts you see in this pic are by Gregor Adrian, Paul Hicks and myself. I am looking forward to working with more amazing artists in the new year.
Cheers, V
It looks a lot like the old conversions that were once featured in the White Dwarf of a Savlar Chem Dog Rough Rider riding some sort of gangly xeno beast.
What's the dealio with those there arms upon that there brick? 2nd from the left looks like it might be a great coat sleeve with a fur lined cuff. Maybe to go along with some winter themed soldiers.
Looking good, though the pinned back coats are very French; I don't know of any other army which did that on a regular basis, but will certainly help keep the not-Valhallans distinct from the GW ones, though in a subtle way. Now I just want to see some heads!