Switch Theme:

Share on facebook Share on Twitter Submit to Reddit  [RSS] 

Tekkit @ 2012/11/03 02:23:57


Post by: Melissia


Sure, reserves the possibility of iustis and I taking 1101-1199 if we need it. Which is unlikely at this point, but who knows.


Tekkit @ 2012/11/03 11:10:20


Post by: Leigen_Zero


If it's OK with everyone I would like to claim the swamp island at X=-933 Z=-1790, just west of Deffklok's place, if it's already been claimed I've only just started so I can pack up and move very quickly.


Tekkit @ 2012/11/03 11:28:12


Post by: Deathklaat


if anyone needs nether brick, nether brick fence, soul sand or blaze rods i have some i can mass produce.


Tekkit @ 2012/11/03 12:12:36


Post by: 4oursword


I need a Blaze Rod, I'll trade for it if you like. Will a diamond be ok? I'll come and get it to save you a trip when I'm on later.


Tekkit @ 2012/11/03 17:17:30


Post by: matapata98


Here is my compound at the moment, just thought I would show it so Everyone knew what I was trying to claim

[Thumb - compound 3.11.12.PNG]


Tekkit @ 2012/11/03 18:29:44


Post by: thenoobbomb


Wow, nice!
Thats a big wall actually.


Tekkit @ 2012/11/03 19:02:28


Post by: matapata98


yes, I know, it was originally much shorter, but I wanted it even on top, but still quite tall in the shortest sections, so that happened. (please note, its still WIP)


Tekkit @ 2012/11/03 19:25:21


Post by: Melissia


I see someone was inspired by my wall's design


Tekkit @ 2012/11/03 20:57:04


Post by: Dr. What


On the subject of Ender Chests (having just used them for my redstone EU system):

Should we also claim colors on these?

If so, I suggest leaving pure white alone (I'll have to edit mine).

I'll take all combinations of red, white, and blue (rose red, bonemeal white, and lapis blue).


Tekkit @ 2012/11/03 21:24:30


Post by: Matt.Kingsley


Shrike has one of the safest, mose secure houses on the server


Tekkit @ 2012/11/03 21:28:38


Post by: purplefood


Until I deploy the Purplefood Pest Prevention Philosophy...


Tekkit @ 2012/11/03 21:39:55


Post by: Inquisitor Lord Bane


After much meditating and thought, I've decided to pack up my hovel and hoof it into the wilderness. I'm gonna pick up the rest of my machines in the next 6 hours, I'll be leaving behind my BC pump and 3 tank stacks, 2 with oil and one empty.


Tekkit @ 2012/11/03 21:56:24


Post by: IHateNids


Anyone got any idea on how to fix a 'run out of memory' error screen?

Ive got about 10gig free as well, and Im on max allocation...


Tekkit @ 2012/11/03 23:24:24


Post by: shrike


Is the server down, or is it just me?

Edit- server's back up.


Tekkit @ 2012/11/03 23:25:17


Post by: Melissia


My teleporter system is set up-- you can go from the Techhouse Prime building to just outside the Meli LLC Headquarters-- but it's bugged at the moment. I'm not sure why, but it seems to teleport you back and forth between the two teleporters until one runs out of speed . But there is no reason for this to happen at all.


Tekkit @ 2012/11/04 00:37:30


Post by: Dr. What


 Melissia wrote:
My teleporter system is set up-- you can go from the Techhouse Prime building to just outside the Meli LLC Headquarters-- but it's bugged at the moment. I'm not sure why, but it seems to teleport you back and forth between the two teleporters until one runs out of speed . But there is no reason for this to happen at all.


Mine's been doing the same (I even got kicked once for moving too quickly).

I think it has to do with the location of the pressure pad.


Tekkit @ 2012/11/04 00:58:38


Post by: Melissia


Oh, I didn't use a pressure pad. I instead used a button, linked by either redwire or redstone (either way it had the same effect). Gonna try a different redstone wiring later, but meh.


Automatically Appended Next Post:
Found the solution-- you need redstone repeaters (the vanilla kind) to delay your button push long enough for the button to revert to normal. This is especially important for long ranged teleports like my teleport to spawn.

I'll try this in a bit.


Tekkit @ 2012/11/04 01:40:06


Post by: Matt.Kingsley


Well, got my elevator set up, it will eventually go deeper, though

Hopefully I can get started on my factory next week


Tekkit @ 2012/11/04 03:01:07


Post by: Inquisitor Lord Bane


Yeah, abandoned my digs at 6, -571 if anyone wants to scavange. About 30 tanks of oil, 4 and a half of lava, a usable dirt hovel on top of a volcano, and a bunch of stuff below it, including abandoned chests. Good for the freshly starting


EDIT: found a NPC village. Laying claim to my small empire at 1588, -2675


Tekkit @ 2012/11/04 03:24:18


Post by: Melissia


almost ready to test out my solar panel factory.

Fun times.


Tekkit @ 2012/11/04 03:26:42


Post by: Avatar 720


 Melissia wrote:
almost ready to test out my solar panel factory.

Fun times.


Mel and Iustis present: Dr Strangecraft or: How I Stopped Worrying and Learned to Love the Lag



Tekkit @ 2012/11/04 03:50:59


Post by: Doctadeth


EDIT:

Just need the obsidian box near me to be razed please dark, It was constructed by someone else who didn't look before constructing it.


Tekkit @ 2012/11/04 06:51:04


Post by: Matt.Kingsley


I'd like to claim all the black-black-* combos of ender chest... all of 1 set (colour-*-*) is way too many to claim...


Tekkit @ 2012/11/04 09:54:02


Post by: The Dark Apostle


is the place i want taken? ill repost it if needed



Automatically Appended Next Post:
if you dont mind me saying but legion_zero, i was their (or at least claimed the land before you). if you dont mind can we be in the island together?


Tekkit @ 2012/11/04 11:08:13


Post by: matapata98


could I claim all green on the ender chest please?


Tekkit @ 2012/11/04 11:35:45


Post by: FM Ninja 048


I'd like to claim all the blue-green-?

and I finished another module!

the workshop area is complete, in record time due to my new Evertide amulet, so now I can start production of stuff!


Tekkit @ 2012/11/04 13:24:08


Post by: SagesStone


Among other things.



Tekkit @ 2012/11/04 13:29:44


Post by: Avatar 720


kill pig

Don't put in the 'the'.


Tekkit @ 2012/11/04 13:31:37


Post by: Leigen_Zero


The Dark Apostle wrote:
is the place i want taken? ill repost it if needed



Automatically Appended Next Post:
if you dont mind me saying but legion_zero, i was their (or at least claimed the land before you). if you dont mind can we be in the island together?


Yeah no problem, didn't realise it was taken when I claimed it, sharing's cool with me.

Although I will say, I've had a scout around and there is little in the way of good resources on the island (volcano excluded), not much here except mushrooms and sugar cane, also can we not chop down the swamp trees? If you need wood I've got a stack or two of saplings in my shack you can help yourself to


Tekkit @ 2012/11/04 13:45:54


Post by: The Dark Apostle


im a magic guy, i use EE and am going to use the basalt to build a tower are you a technology guy? its fine i dont mind


Tekkit @ 2012/11/04 14:13:59


Post by: Doctadeth


Apostle - when you have finished getting full gem, we need to have a server showdown. Magic vs Tech.


Tekkit @ 2012/11/04 14:16:40


Post by: SagesStone


It's not as nice, but there is this island in the same general area which I think is unclaimed.
http://www.darkinnit.com/tekkitmap/?worldname=tekkit&mapname=surface&zoom=6&x=-1641.8303501625116&y=64&z=-1100.8936625548026

Seems to be a few of them around. Saves over crowding them. If you want it I'd say get a sign down on it as soon as possible to stop confusion like this happening again and if rubber is an issue I can drop off a few saplings.


Automatically Appended Next Post:
 Doctadeth wrote:
Apostle - when you have finished getting full gem, we need to have a server showdown. Magic vs Tech.


Legs and boots are bugged.


Tekkit @ 2012/11/04 14:22:37


Post by: Leigen_Zero


The Dark Apostle wrote:
im a magic guy, i use EE and am going to use the basalt to build a tower are you a technology guy? its fine i dont mind


Im neither to be honest, more of an agriculture guy. Setting up as a pub to be honest, I dabble in IC but for me it's largely an aesthetic thing.


Tekkit @ 2012/11/04 14:23:00


Post by: The Dark Apostle


sure ill give it a go.


Automatically Appended Next Post:
do you know the yogscast, its like zoey and rythian! rythians a magic guy and zoey loves moshrooms


Automatically Appended Next Post:
we can ahve a magic pub with a basalt tower! what will we call the pub?

P.S. i wont be able to play minecraft at the moment as my computer is in repair.


Tekkit @ 2012/11/04 14:31:30


Post by: SagesStone


Sure, group projects are always nice. Plus more magic people to have around.


Tekkit @ 2012/11/04 14:53:35


Post by: The Dark Apostle


cool! if anyone needs a magician message me AND

id like a third technology based person to join our island so we can have someone in all fields any takers (you can still keep your old base) just comealong regularly and you need to take shifts as a bartender in the pub


Tekkit @ 2012/11/04 15:24:50


Post by: Leigen_Zero


Once the server is back up I'm going to be laying down my first few barrels of Rum

Couple of quick brews to get sozzled with, and a special brew that's going to ferment fully (24 hours IRL IIRC)


Tekkit @ 2012/11/04 15:28:10


Post by: matapata98


The Dark Apostle wrote:

do you know the yogscast
.

I am dave! yognaught and I have the balls!


Tekkit @ 2012/11/04 16:18:44


Post by: The Dark Apostle


Anyone want the position?


Automatically Appended Next Post:
Will it be a stout? I for one want a nice cider.


Tekkit @ 2012/11/04 16:20:32


Post by: SagesStone


I've managed to get a hops plant and a bunch of terra wart going. If I can manage some more hops I might drop a seed over for it if you want.


Tekkit @ 2012/11/04 16:24:58


Post by: Lord-Loss


Set up a solar panel production faculity at my base -28 +94 I think. It's the iron tower with redmatter lining, all welcome to use. You with have to wait a while as it takes some time but if you look in the chest and see a stack or two and i'm not around you're free to take it. If it's broken please dont tinker with it just let me know, or if you break something just let me know and i'll fix it.


Tekkit @ 2012/11/04 16:55:05


Post by: Melissia


Our solar panel production works, and has worked since I posted last-- made an MV plant using only panels from that manufactorum. I do have to daily adjust some of the pipes though-- for some reason they reset to draw from the wrong machine. It's annoying ,but it's always the same two pipes, so it's also predictable.
 n0t_u wrote:
Sure, group projects are always nice. Plus more magic people to have around.
I'd love to do another neighborhood again. Perhaps someone else can be mayor this time, and decide on size and aesthetics.


Automatically Appended Next Post:
Also, for those wondering what an LLC is:

http://en.wikipedia.org/wiki/Limited_liability_company#Overview
An LLC is a unique kind of company, mostly formed in the USA. It is essentially a hybrid of a corporation and partnership, with some of the benefits of corporation (limited liability) while not being incorporated-- it is suitable for companies which have a single owner in that sense, allowing them to have some limited liability without needing the capital for corporations, but also without some of the benefits of incorporation.


Tekkit @ 2012/11/04 17:37:50


Post by: Anvildude


You could probably set up some sort of Redstone system to automatically reset the pipes.


Tekkit @ 2012/11/04 17:47:27


Post by: Melissia


I'm nto sure how that would work, even discounting issues of space.


Tekkit @ 2012/11/04 19:14:44


Post by: Matt.Kingsley


 Doctadeth wrote:
Apostle - when you have finished getting full gem, we need to have a server showdown. Magic vs Tech.

I already have full gem. Apparently I was the first to do so too


Tekkit @ 2012/11/04 20:12:00


Post by: Melissia


Bah, the only way I'd go agianst full gem is with an inventory of mining lasers set on explode.

Since gem armor doesn't protect much against explosions.

And because it would be AWESOME.


Tekkit @ 2012/11/04 20:20:16


Post by: The Dark Apostle


You may already gave it, but your skin isn't angron. Need you say any more.


Tekkit @ 2012/11/04 21:05:42


Post by: Matt.Kingsley


Well, to that I call heresy, Angron hates magic

And, yes, Mel has the right idea,but I'd use an inventory full of full klein star omegas with 1 hyperkinetic lens.. just cause

Never attack anyone in Gem Armour with anything but explosives, Nano Sabre will run out of power before it kills, and it takes forever with a red matter sword (and katar)
Drowning, fire and lava won't work. Poison won't kill, but will weaken.
And getting close is a bad idea anyway.Explosions and Lightning.
So, yeah...

But quantum would probably win, unless the person wearing Gem had a few tricks up their sleeve... such as all the EE2 endgame items...


Tekkit @ 2012/11/04 21:30:24


Post by: IHateNids


Well, I think ive finally unfethed my Technic Launcher

Dark, I need an inventory reset to the last time I was on for more than 3 seconds, not counting today. Apologies for not having an exact date. Its just I just signed on to the server to a 'you died', and i remember i signed out alive. I wouldve just picked my items up, but they disappeared.


Tekkit @ 2012/11/04 21:37:29


Post by: The Dark Apostle


I'm gonna make a mages tower where all us mages can stay and train the lesser ones. And where gonna have a mages counsel! Anyone wanna join the counsel, there's 4 seats and I'm in one, so that's 3. But mind you I'm still working in the bar.


Tekkit @ 2012/11/04 22:18:16


Post by: darkinnit


 IHateNids wrote:
Well, I think ive finally unfethed my Technic Launcher

Dark, I need an inventory reset to the last time I was on for more than 3 seconds, not counting today. Apologies for not having an exact date. Its just I just signed on to the server to a 'you died', and i remember i signed out alive. I wouldve just picked my items up, but they disappeared.

I already did that the last time you asked. Unless you've done it again? If all's well then cool.


Tekkit @ 2012/11/04 22:23:31


Post by: IHateNids


i spawned with the same error message, I can only assume that the reset was lost. This time though, I have manage to move back to my hut, so I can actually save where I am at.


Tekkit @ 2012/11/04 22:49:17


Post by: darkinnit


I have now made it possible to use DakkaDakka icons on the Tekkit map as markers.

To find out how, check here:
http://www.darkinnit.com/tekkit/dynmap.html


Tekkit @ 2012/11/05 04:44:59


Post by: SagesStone


 Melissia wrote:
 n0t_u wrote:
Sure, group projects are always nice. Plus more magic people to have around.
I'd love to do another neighborhood again. Perhaps someone else can be mayor this time, and decide on size and aesthetics.


I guess I'll probably end up doing it. You guys can't be harder to manage than NPCs.
I'll wait for the world to settle for a little, then find some unclaimed land. Magic up some villagers maybe if we go with a hybrid city, so if we go down that path I suggest not using wood doors. Other than that it should be fairly open aesthetics wise, just no crazy ugly stuff. I'm sure I could make the basic streets and such look nice as well, especially with how far I am in EE.


Tekkit @ 2012/11/05 04:47:59


Post by: Melissia


We could try a bigger, better street design as well. As in, streets five wide made of concrete, with a cobblestone stair on the edge, leading up to two blocks of grass, then a sidewalk two wide made of cobblestone or perhaps smoothestone slabs.


Tekkit @ 2012/11/05 04:51:40


Post by: SagesStone


We could, we're not as restricted as we were in vanilla. Perhaps narrower roads, but we could have rail on them or something to simulate roads easier.


Tekkit @ 2012/11/05 04:54:02


Post by: Melissia


As long as I don't have to work on the rails I'm okay with taht.

Three wide then?


Tekkit @ 2012/11/05 04:59:42


Post by: SagesStone


I was sort of hoping they'd have emc and we could find them in a mineshaft.

Three wide will probably be the magic number. One thing though is I think we'd want to avoid a wall to start with in order to let it grow freely, so probably after a fair sized island or another floating city. Maybe even a mix of the two.


Automatically Appended Next Post:
Possibly here if it isn't claimed yet.
http://www.darkinnit.com/tekkitmap/?worldname=tekkit&mapname=surface&zoom=4&x=1772.6115194920296&y=64&z=2492.446222739934

The only thing I'm looking for is not a desert.


Automatically Appended Next Post:
K, travelled out to some unexplored section of the map and discovered that this swamp here (http://www.darkinnit.com/tekkitmap/?worldname=tekkit&mapname=surface&zoom=5&x=-1818.7838221544453&y=64&z=-682.4632247876632) is indeed a decently sized island with no signs of anyone living on it. Thus, I claim it and the tiny island off of it for the new Dakka town which I'm still thinking up a name to. If it's too small we can expand down into the Taiga below it.

I'll begin initial building on it later, see if I can get a few plots done. It's more or less going to be ran like Suburbia.
Though I'll have to work out the numbers, the height limit may be taller.

There is also another idea floating around so that island is currently a placeholder should I go with it instead.


Tekkit @ 2012/11/05 12:10:03


Post by: darkinnit


I now have found a fairly reliable way to monitor (but not restrict) the amounts of Teleport Tethers, Dimensional Anchors, and World Anchors in the world, as well as their owners.

So for now I will continue to allow them, but if lag becomes an issue, I will speak to those who have the most chunks loaded about cutting down or rationalising their layout. (e.g. build stuff on multiple floors within one chunk loader's range rather than using several chunk loaders).

However, I think the main issue with chunk loaders is not how many chunks are loaded, but how many entities are bouncing around in those chunks. So if you have a chunk loader sitting next to a machine that's passing hundreds or thousands of items around in pipes when you're not even online, you are a bad person.

I am also running long term monitoring of the server load. So far, since Thursday, it's been gradually increasing, but we have just had a weekend and the load may go down again now that people have to go to work/school.


Tekkit @ 2012/11/05 12:54:30


Post by: Doctadeth


Apologies dark - I've put a dimensional anchor up to get my klein star charged and my other stuff EEed up.


Tekkit @ 2012/11/05 12:59:17


Post by: SagesStone


It's probably not as bad as world anchors. I'll check the range on my island one, but I may be able to get away with removing it. Not that another one is in range, but that it's produced a fair bit that could probably last a while.


Tekkit @ 2012/11/05 13:05:18


Post by: darkinnit


 Doctadeth wrote:
Apologies dark - I've put a dimensional anchor up to get my klein star charged and my other stuff EEed up.

If it's just a klein star in an energy collector, then there's no entities involved there (it's just a block - or at least it's only one entity that's being tracked). However, if you also have a rabbit warren of pipes full of items flowing about in the same area, then that can cause unnecessary load


Tekkit @ 2012/11/05 13:38:24


Post by: Doctadeth


No nested piping. I don't have the skill for pipes yet.


Tekkit @ 2012/11/05 14:59:31


Post by: IHateNids


I have absolutely nothing in way of machines or pipes yet, but i have got a decent amount of Ores.

Once I get the gear, Im going to start up a Quarry near my hut.


Tekkit @ 2012/11/05 15:44:07


Post by: Melissia


 darkinnit wrote:
I now have found a fairly reliable way to monitor (but not restrict) the amounts of Teleport Tethers, Dimensional Anchors, and World Anchors in the world, as well as their owners.

So for now I will continue to allow them, but if lag becomes an issue, I will speak to those who have the most chunks loaded about cutting down or rationalising their layout. (e.g. build stuff on multiple floors within one chunk loader's range rather than using several chunk loaders).

However, I think the main issue with chunk loaders is not how many chunks are loaded, but how many entities are bouncing around in those chunks. So if you have a chunk loader sitting next to a machine that's passing hundreds or thousands of items around in pipes when you're not even online, you are a bad person.

I am also running long term monitoring of the server load. So far, since Thursday, it's been gradually increasing, but we have just had a weekend and the load may go down again now that people have to go to work/school.
The only necessary chunk loaders I have are the teleporter ones. Without them, the buttons get stuck, even with my delay system. Also the MFSUs don't charge, leading to annoying delays. I am very willing to move the teleporter that goes from the pit to Iustis' island somewhere outside the fortress as well-- perhaps a bridge leading off of the southern wall to a tower, for example. It'd reduce the EU cost anyway.

Everything else can go without being force loaded. I set up the Meli LLC HQ to Techhouse Prime teleporter in a place specifically meant to be easy on the server.


Still.... usually, Meli LLC's projects don't have many moving entities, aside from the geothermal plant, until you push the button to activate them. If you want, Dark ,come look and see if we should remove any of the chunk loaders?


Tekkit @ 2012/11/05 16:07:38


Post by: darkinnit


I'm going to have to investigate each chunk loader this evening, as we're getting the exact same heavy server load whether there's 10 people on or nobody at all on. Somewhere there must be a chunk loader next to something stupidly complex...


Tekkit @ 2012/11/05 16:44:36


Post by: Melissia


That would possibly be the ones inside Meli LLC. I'm fine with removing it if that's causing heavy server load.


Tekkit @ 2012/11/05 17:08:30


Post by: SagesStone


Yeh, my island may be part of it.

I guess it will be higher around EE set ups like blaze generators.


Tekkit @ 2012/11/05 17:12:37


Post by: darkinnit


Anything that infinitely spawns entities and has them going through pipes is likely to cause issues.

A quarry or array of quarries might have the same effect, but eventually they hit bedrock and stop.

I have no problem with either of these things being built in the world, but keeping a chunk loader near one with an infinite source is not nice on the server (or other players)


Tekkit @ 2012/11/05 17:17:59


Post by: 4oursword


I currently have one at a blaze machine, but will remove it later on


Tekkit @ 2012/11/05 17:32:32


Post by: SagesStone


I removed a couple, but left the one on the island so you can see the load it creates first before I remove it.


Tekkit @ 2012/11/05 18:14:57


Post by: Lord-Loss


 darkinnit wrote:
I'm going to have to investigate each chunk loader this evening, as we're getting the exact same heavy server load whether there's 10 people on or nobody at all on. Somewhere there must be a chunk loader next to something stupidly complex...


My solar panel place was running nonstop with a world anchor. I've removed the world anchor now and shut it down as I reduced to 2fps whenever I went near the damn thing, it has like 7/8 condesors producing things/pipping stuff around.

I guess i'm going to have to work out how to reduce the massive lag but it will stay off until then.


Tekkit @ 2012/11/05 20:53:27


Post by: Matt.Kingsley


Well, I'm glad I got 16 enderchests for myself, I'll use them to lessen the number of pipes I'll need in a chunk


Tekkit @ 2012/11/05 21:05:29


Post by: darkinnit


Lord-Loss wrote:
 darkinnit wrote:
I'm going to have to investigate each chunk loader this evening, as we're getting the exact same heavy server load whether there's 10 people on or nobody at all on. Somewhere there must be a chunk loader next to something stupidly complex...


My solar panel place was running nonstop with a world anchor. I've removed the world anchor now and shut it down as I reduced to 2fps whenever I went near the damn thing, it has like 7/8 condesors producing things/pipping stuff around.

I guess i'm going to have to work out how to reduce the massive lag but it will stay off until then.

Thanks, but that didn't seem to make any noticeable difference I guess I'll take a look at Iustis' place shortly...


Automatically Appended Next Post:
EDIT, actually it might have done. Unless Iustis already removed some more too


Tekkit @ 2012/11/05 21:14:32


Post by: Matt.Kingsley


Hmm, I think we need a limit on how many enderchests can be claimed by a single person, as well as a list of who has claimed certain combos of enderchests.

Me (IGN ETomb) and iloveserperior have claimed the black-black-* chests.
(just stating it again because it was a few pages back)

Also, I shouldn't be causing lag at the moment, my batboxes blew up, meaning that I'm no longer macerating blaze rods


Tekkit @ 2012/11/05 21:21:51


Post by: darkinnit


Teleport tether radius:
Spoiler:


Tekkit @ 2012/11/05 22:55:47


Post by: matapata98


Not_u, I would really like to do some stuff on the town, city, would it be possible to set up warps though, as I am a huge distance away at the moment. thanks, and also maybe set home.

p.s dark, my teleport tethers dont seem to be working


Tekkit @ 2012/11/05 22:59:10


Post by: darkinnit


 matapata98 wrote:
Not_u, I would really like to do some stuff on the town, city, would it be possible to set up warps though, as I am a huge distance away at the moment. thanks, and also maybe set home.

p.s dark, my teleport tethers dont seem to be working

Check with Mel, she has become the resident teleport expert


Tekkit @ 2012/11/05 23:16:08


Post by: Xeriapt


Im using 1 world anchor atm, none of my machines run while Im not online though, its just to keep the collectors going.


Tekkit @ 2012/11/05 23:26:41


Post by: Melissia


Teleports over long distances are a pain in the ass. They get stuck in the on position sometimes, even with a chunk loader block nearby .

The best way to "solve" this is by using redstone repeaters to delay the signal for several seconds, but even then the redstone repeaters themselves can get stuck permanently on when using teleporters.

Really, the only way to get around this is through having paired one way teleporters, as that way you can correct it (By pushing the button) before stepping on it again, unlike two-way teleporters.

If you want me to set up a pair of one way teleporters to your home, you need to make me eight MFSUs and four teleporters. The more MFSUs per teleporter, the better, but two may work, since no one has gone tens of thousands of blocks away from spawn. Yes, teleporters are expensive to make, and use, so to preempt complaints of expense:



This is minecraft. If you want everything to be easy, go in to creative mode.


Tekkit @ 2012/11/05 23:27:03


Post by: Dr. What


If this town needs a ruler...the Schellan's Valley Conglomerate Council would be happy to oblige!

Heck, form a Triumvirate (Schellan's Valley + Assassins (Does that include Meli LLC?, and Darkinnit to represent the remainder? ).


Tekkit @ 2012/11/05 23:31:39


Post by: Melissia


Iustis is Mayor for now. Darkinnit is, of course, reigning demigod.

I'm not going to work on the town until I'm done with this bridge. And that may be a while.


Tekkit @ 2012/11/05 23:38:13


Post by: matapata98


alright, I'll get to work on the things needed.


Tekkit @ 2012/11/06 00:10:52


Post by: shrike


I've just finished all I've planned to do on my base, so I might lend a hand too.


Tekkit @ 2012/11/06 01:06:59


Post by: Avatar 720


My marble... thing, is coming along well enough. Also, no, when it's finished it won't just be a box with a roof and a nice bridge.


Tekkit @ 2012/11/06 02:42:26


Post by: SagesStone


 darkinnit wrote:
Thanks, but that didn't seem to make any noticeable difference I guess I'll take a look at Iustis' place shortly...


Automatically Appended Next Post:
EDIT, actually it might have done. Unless Iustis already removed some more too


As far as I know it's still there.


Tekkit @ 2012/11/06 06:41:01


Post by: Matt.Kingsley


Would replacing pipes with filters decrease lag?


Tekkit @ 2012/11/06 09:17:00


Post by: darkinnit


Not sure, but it looks like whether the problem was iLordNoob's solar panel factory, or Melissia's crazy machine thing, (possibly the latter) it seems to have been resolved, for now:

(The "load" in this graph is not a percentage, but a measurement where anything above 1.0 means it has to queue up to be processed)

However, the sudden change in the graph indicates it was only one thing causing the problem (that was then turned off) rather than two (turned off at separate times). Sadly Tekkit/Minecraft doesn't provide any debug features to trace exactly what is causing the problem, without flying around in-game turning things off and on and waiting a bit to see how it responds once the machines start to fill out all the pipes and so on. It certainly seems that pipes are ok, but pipes and complicated automatic crafting setups seem to have an impact (possibly some kind of feedback loop?).

But to reiterate, the Tekkit server still seems to chug along as normal with no noticeable impact to gameplay when this is all going on (it just writes a lot of complaints about "keeping up" in the log). The physical server (as opposed to the Tekkit software) still has plenty of resources free, the limitation appears to be a Java/Minecraft issue - it can only make use of a single core. So I have no problem with these crazy machines being used when you're online. But leaving them on when you're not online is less friendly for those who are online.


Tekkit @ 2012/11/06 11:39:18


Post by: SagesStone


That's sort of an interesting limitation from it.


Tekkit @ 2012/11/06 11:59:33


Post by: Deathklaat


does anyone have an alloy furnace? i need to make red insulated wire and i have no machines, i can provide all of the materials to make the wire. I am looking to make a stack of red insulated wire.

please let me know.. i can pay you in EMC


Tekkit @ 2012/11/06 12:01:41


Post by: darkinnit


I have one in my hut (one of the items that people keep throwing at me).

But wouldn't it be quicker for you to make one than ask here and wait for a response?


Tekkit @ 2012/11/06 12:08:42


Post by: SagesStone


If you wanted I could probably throw a machine at the hut that could build golems or some laser turret.

The current set up for spawn is screaming for a laser show.


Tekkit @ 2012/11/06 13:33:11


Post by: Xeriapt


I have some at the black rock, feel free to use them, they are just inside the factory door.

Beware though, I cant remember if I turned the security on or off, so if you run inside the door quick you should be fine, its just the towers on the boundary that will damage you.


Tekkit @ 2012/11/06 16:59:45


Post by: The Dark Apostle


Can I claim red ended chests and pouches


Tekkit @ 2012/11/06 17:48:37


Post by: matapata98


I have an alloy furnace


Tekkit @ 2012/11/06 18:33:24


Post by: shrike


Deathklaat wrote:
does anyone have an alloy furnace? i need to make red insulated wire and i have no machines, i can provide all of the materials to make the wire. I am looking to make a stack of red insulated wire.

please let me know.. i can pay you in EMC


If we're both on, I could give you an alloy furnace I have kicking around (I've upgraded to a blulectric alloy furnace)


Tekkit @ 2012/11/06 21:28:23


Post by: Dr. What


They're fairly cheap to make (just bricks, IIRC).



Tekkit @ 2012/11/06 21:59:52


Post by: Melissia


Yes, eight bricks for a basic alloy furnace.


Tekkit @ 2012/11/07 01:26:35


Post by: Dr. What


In an effort to perform the ultimate act of Tekkit Science, splitting the pixel, SchellCo will be expanding!

I will be going well off into the distance (access will be through teleport only, probably) and constructing a nuclear testing ground.

If anybody would like to help in this scientific expedition, applications are being accepted!


Tekkit @ 2012/11/07 01:59:07


Post by: Deathklaat


i would really like it if all nuke activities were kept far away from everyone, with EE you should be able to make anything you want and blow it up.


Tekkit @ 2012/11/07 06:51:11


Post by: Melissia


If you want to do a nuclear power plant, I recommend putting it underground or high in the sky. The former would really necessitate taht you put it at bedrock though, and mine everything near it because meltdowns do NOT drop resources.


Tekkit @ 2012/11/07 06:53:54


Post by: SagesStone


Speaking of which the platform for messing with one has been done for a while, just didn't mention it because you said you wanted to finish the bridge first and I agree. Platform makes a good place holder anyway.


Tekkit @ 2012/11/07 14:51:05


Post by: Talarn Blackshard


novice tekkiteer available for ... anything


Tekkit @ 2012/11/07 16:33:04


Post by: The Dark Apostle


Very soon the beer buddies pub will be open for business! We have beer, stout, vodka and a arcane mercenary (me) for sale. We do parties too!


Tekkit @ 2012/11/07 21:08:22


Post by: JohnnoM


VVVVOOOODDDDDDKKKAAAAAAAA!!!!!!!!


Tekkit @ 2012/11/07 21:13:09


Post by: The Dark Apostle


Just come on down when we're open! (Vodka's a diamond a glass and may cause death)


Tekkit @ 2012/11/07 21:24:52


Post by: shrike


The Dark Apostle wrote:
Just come on down when we're open! (Vodka's a diamond a glass and may cause death)


we shall be seeing a lot of each other soon, it seems


Tekkit @ 2012/11/07 21:37:35


Post by: 4oursword


Is vodka actually possible in Tekkit? If it is, I may arrange a pipe direct from your bar into my mouth. I will spend all my diamonds on vodka until I can make my own.


Tekkit @ 2012/11/07 21:47:32


Post by: IHateNids


If people have Diamonds to squander, throw them at me XD


Tekkit @ 2012/11/07 22:24:58


Post by: The Dark Apostle


It's a secret recipe, you'll definitely feel the effects, ic you no what I mean. Jokes over, it can cause death if not careful and does cost a diamond. I'll inform people when the bars open for business and the whole server can come to the opening night. We hope to gain a hefty intake that night and will prepare our stock for the high demands.


Tekkit @ 2012/11/07 22:58:51


Post by: shrike


The Dark Apostle wrote:
It's a secret recipe, you'll definitely feel the effects, ic you no what I mean. Jokes over, it can cause death if not careful and does cost a diamond. I'll inform people when the bars open for business and the whole server can come to the opening night. We hope to gain a hefty intake that night and will prepare our stock for the high demands.

you'd better, I'm buying at least a stack


Tekkit @ 2012/11/08 00:01:45


Post by: Melissia


I'll only buy some if you brew me some strong dark dragonblood brew first.


Tekkit @ 2012/11/08 02:35:07


Post by: SagesStone


 IHateNids wrote:
If people have Diamonds to squander, throw them at me XD


Yes, but not worth the effort.


Tekkit @ 2012/11/08 03:30:07


Post by: Doctadeth


Ahem. First of all, to business.

I wish to lay claim to this volcano here. http://www.darkinnit.com/tekkitmap/?worldname=tekkit&mapname=surface&zoom=6&x=-1231.0013102931275&y=64&z=438.47780008831126

I will then be expanding to the volcano southwards in the water to construct Atlantis.

Now, roleplay.

If people wish to throw things at me, either throw mass or iridium plating at me.


Tekkit @ 2012/11/08 06:54:42


Post by: JohnnoM


I need help guys. I found a HUGE ravine under my island and need help investigating it, of you could PM me it would be a huge help, thanks guys. You could even take some of the stuff if you want (theres alot of nikolite that i have no use for).


Tekkit @ 2012/11/08 07:09:45


Post by: Melissia


Sorry for not being on much lately. I've had some bureaucracy to deal with.


Tekkit @ 2012/11/08 07:17:46


Post by: SagesStone


My PC died and I had to rebuild it sort of.


Tekkit @ 2012/11/08 07:24:58


Post by: IHateNids


@JohnnoM: I wouldnt mind helping, could you PM me a map link to where your island is, because I could be goodness knows how far away.


Tekkit @ 2012/11/08 07:43:15


Post by: The Dark Apostle


Really? You'd better bring a stack of diamonds in that case! First of all I'll do deals, so instead of diamonds I'll say for two vodkas give me 10 of each convelance dusts, or 32 obsidian for three stouts. Maybe some glowstone for an ale?


Tekkit @ 2012/11/08 08:06:43


Post by: SagesStone


You guys managed to get hops yet or just going with what you're limited to without it?


Tekkit @ 2012/11/08 08:17:54


Post by: JohnnoM


 IHateNids wrote:
@JohnnoM: I wouldnt mind helping, could you PM me a map link to where your island is, because I could be goodness knows how far away.


well i dont really know how to, but if you go to spawn, its an island to the southeast with a volcano, a tower saying johnno's island, and a giant tower.


EDIT: Wow this thing is truly massive.... I think it could be the biggest one on the map.


Tekkit @ 2012/11/08 10:38:40


Post by: Leigen_Zero


To all those wondering, unless Dark Apostle has been working on it, there is no beer yet (horror I know)

Unfortunately real-life limits me to playing for a few scant hours on weekends, so I haven't done anything since last sunday


Tekkit @ 2012/11/08 10:52:43


Post by: SagesStone


Well I have a few hops plants, if I can manage some seeds that should kick you off.


Tekkit @ 2012/11/08 15:36:08


Post by: The Dark Apostle


Some seeds will help alot! I know as of yet we lack beer, but soon we will start and the master-brewer and Mage lord will begin their dakka tekkit server adventure!


Tekkit @ 2012/11/08 19:25:57


Post by: Melissia


The most reliable way to get hops is to use two netherwart or two stickweed for breeding.


Tekkit @ 2012/11/09 02:42:15


Post by: SagesStone


Then to breed hops with hops when you have them.


Tekkit @ 2012/11/09 03:56:13


Post by: Doctadeth


I'm looking for people to help with project array. I am trying to make 3 large solar arrays for use with my mass fab and then a powered bridge/waterfall entrance.

Or for help with quantaum armour (I already have a charging bench Mk3)


Tekkit @ 2012/11/09 05:47:11


Post by: Matt.Kingsley


All my netherwart does is breed more netherwart and blackthorn... curse my luck


Tekkit @ 2012/11/09 05:48:19


Post by: Melissia


You sure you're doing the crossbreeding thing right?


Tekkit @ 2012/11/09 05:55:22


Post by: Matt.Kingsley


yep. Definately Sure, otherwise I wouldn't have gotten blackthorn


Tekkit @ 2012/11/09 05:57:47


Post by: Melissia


Touche.

Well, best I can say is that you should try to mass breed tehn, at least temporarily. If you can just get two hops seeds, you're golden.


Tekkit @ 2012/11/09 06:31:06


Post by: Matt.Kingsley


Mm, yes.
If only I could get on the server more often, oh well.
Hopefully this weekend I'll get some, or maybe even coffee ...


Tekkit @ 2012/11/09 06:38:01


Post by: Doctadeth


Yay working on solar arrays atm....and rapidly running out of resources...

I notice near my volcano, that there is signs of habitation. Tomorrow sometime I will endeavor to contact you via signpost.



Tekkit @ 2012/11/09 12:30:50


Post by: Deathklaat


if you have a transmutation tablet or condencer i could hook you up with some EMC in the form of a charged Klein Star of your choice.


Tekkit @ 2012/11/09 12:36:20


Post by: spectreoneone


 Doctadeth wrote:
Yay working on solar arrays atm....and rapidly running out of resources...

I notice near my volcano, that there is signs of habitation. Tomorrow sometime I will endeavor to contact you via signpost.



It's definintely resource-intensive. It's taken me about 16 hours to build two LV arrays plus one panel. A rubber tree farm is your best friend.


Tekkit @ 2012/11/09 13:24:35


Post by: Doctadeth


3 LV arrays, plus provisions for about another 3. Running out of copper and iron atm. But expanding to meet that need.


Automatically Appended Next Post:
Deathklaat wrote:
if you have a transmutation tablet or condencer i could hook you up with some EMC in the form of a charged Klein Star of your choice.


Take you up on that. Vier?


Tekkit @ 2012/11/09 13:34:58


Post by: Deathklaat


i'll drop off a charged up vier later.


does anyone know if the Alchemical tome can be condenced?


Tekkit @ 2012/11/09 13:41:49


Post by: SagesStone


If it has an EMC value it can be condensed.


Tekkit @ 2012/11/09 13:56:53


Post by: Deathklaat


looks like EE will be getting an overhaul in the future and now i am going to have to figure out what to do with all of my red matter


Tekkit @ 2012/11/09 13:58:09


Post by: SagesStone


I just keep it in the condenser that makes it.


Tekkit @ 2012/11/09 14:08:15


Post by: Deathklaat


condencers, collectors and red matter will not be in EE3


Tekkit @ 2012/11/09 14:11:10


Post by: SagesStone


Would really change it up. Wonder what would happen to the gem armour and such.


Tekkit @ 2012/11/09 14:15:45


Post by: Deathklaat


dark matter is still in so ill just need more chests to store it in.


Tekkit @ 2012/11/09 14:28:35


Post by: SagesStone


So, when Dark mentions upgrading it we just convert all RM to DM and move it pretty far away from the collector arrays.


Tekkit @ 2012/11/09 14:30:38


Post by: Melissia


I hope dark gives us like a week to prepare for the changes if this is true and it's announced. NO condensors/collectors means that we're gonna have to figure out how to redo our machines.


Tekkit @ 2012/11/09 14:33:42


Post by: SagesStone


Which will be fun...

Of course we could use UU matter...


Tekkit @ 2012/11/09 14:36:41


Post by: Deathklaat


i guess i should start condencing crystal chests while i can.. shame the black hole chest is so buggy i could fit everything in there


Tekkit @ 2012/11/09 15:08:51


Post by: Doctadeth


Thats assuming that EE3 is automatically intergrated into the tekkit pack, AND if Dark wants to use it.


Tekkit @ 2012/11/09 15:41:45


Post by: Deathklaat


well in that case... i am going to need to store a TON of diamonds....


Tekkit @ 2012/11/09 17:07:26


Post by: 4oursword


It's possible that EE3 won't be included for a while. The lack of RM doesn't annoy me much, but Blaze Rod machines still work, so no real loss there except for server speediness


Tekkit @ 2012/11/09 17:12:40


Post by: Melissia


 n0t_u wrote:
Which will be fun...

Of course we could use UU matter...
Sure. I mean we already have what, half a double chest now?

We'll need to make lots of solar arrays to power it though, before EE3.


Tekkit @ 2012/11/09 17:24:30


Post by: Inquisitor Lord Bane


I finally broke down and started using EE, my life got sooo much easier


Tekkit @ 2012/11/09 17:25:09


Post by: SagesStone


 Melissia wrote:
 n0t_u wrote:
Which will be fun...

Of course we could use UU matter...
Sure. I mean we already have what, half a double chest now?

We'll need to make lots of solar arrays to power it though, before EE3.


Factory.


Tekkit @ 2012/11/09 17:30:24


Post by: Melissia


I know. But I can't seem to get a playable framerate right now so you'll have to do the pipe checking and debugging while it's on. Make sure to turn it off before you log off.

I can't really do that with a slide show... I can barely even navigate throug hstairs or jump like this.


Tekkit @ 2012/11/09 17:48:19


Post by: 4oursword


 4oursword wrote:
It's possible that EE3 won't be included for a while. The lack of RM doesn't annoy me much, but Blaze Rod machines still work, so no real loss there except for server speediness

Wait, no condensors. Never mind.


Tekkit @ 2012/11/09 20:57:45


Post by: Avatar 720


My dimensional anchor only seems to work half of the time. It's currently set to 5x5 (subject to shrink when I can get around to putting all my flowers in one place) but I've tested it 4 times and only twice has it kept the condensors condensing.


Tekkit @ 2012/11/09 21:30:17


Post by: Matt.Kingsley


Maybe try using teleport tethers.
Smaller radius, but works near 100% of the time, normally...


Automatically Appended Next Post:
Oh, and I got hops


Tekkit @ 2012/11/09 21:33:10


Post by: HeadClot


Question - What is tekkit?

Is it like industrial craft 2?


Tekkit @ 2012/11/09 21:35:54


Post by: Matt.Kingsley


It's a mod pack that has many mods, including IC2, EE2, BC2, RP2, Enderchests, Iron Chests, Railcraft and a whole lot more


Tekkit @ 2012/11/09 21:39:12


Post by: HeadClot


 Matt.Kingsley wrote:
It's a mod pack that has many mods, including IC2, EE2, BC2, RP2, Enderchests, Iron Chests, Railcraft and a whole lot more


NICE!

I might join you guys when I get back home - Currently on vacation...


Tekkit @ 2012/11/09 21:41:38


Post by: The Dark Apostle


leave all hops you offer in a chest on the beer buddies island


Tekkit @ 2012/11/09 21:42:31


Post by: Matt.Kingsley


Beer Budies Island?


Tekkit @ 2012/11/09 21:52:33


Post by: darkinnit


 Avatar 720 wrote:
My dimensional anchor only seems to work half of the time. It's currently set to 5x5 (subject to shrink when I can get around to putting all my flowers in one place) but I've tested it 4 times and only twice has it kept the condensors condensing.

Try reducing the dimensional anchor to 3x3 (same as teleport tethers). I can't check right now, but I think I have the limit for dimensional anchors set to 9 chunks per player.


Tekkit @ 2012/11/09 22:40:41


Post by: The Dark Apostle


Beer buddies island=the island me and legion_zero use


Tekkit @ 2012/11/09 23:39:12


Post by: Matt.Kingsley


Map Link?


Tekkit @ 2012/11/10 03:05:51


Post by: Dr. What


No condensers and collectors!?!?!

My entire SchellCo Factory Tower would be useless...

May I make a motion to never ever update the server to a version of Tekkit that includes EE3?


Tekkit @ 2012/11/10 03:10:56


Post by: Matt.Kingsley


I'm starting to doubt that there will be a version of tekkit with EE3, seeming that the FTB Modpack will have all the mods people use tekkit for...


Tekkit @ 2012/11/10 03:16:48


Post by: Melissia


As long as IC2 stays in, I don't mind.


Tekkit @ 2012/11/10 03:24:27


Post by: Doctadeth


Darn, a creeper decided to blow up my entire network of collectors and transmutation tablet.


Tekkit @ 2012/11/10 04:17:57


Post by: Matt.Kingsley


D:
That's not good at all.

Oh, and I may be doing a 'Let's Play' on the DakkaDakka Tekkit server if it's fine with everyone.


Tekkit @ 2012/11/10 04:37:35


Post by: Melissia


 Doctadeth wrote:
Darn, a creeper decided to blow up my entire network of collectors and transmutation tablet.

Ouch.

This is why one makes good use of interdiction torches...


Tekkit @ 2012/11/10 07:24:48


Post by: Matt.Kingsley


well, I have a big mess to clean up tomorrow.
Where's a mercurial eye when you need on
Oh, an dI just made (and used) an alchemical tome, now I can get every item (with an emc value) in the game


Tekkit @ 2012/11/10 10:27:01


Post by: 4oursword


 Matt.Kingsley wrote:
D:
That's not good at all.

Oh, and I may be doing a 'Let's Play' on the DakkaDakka Tekkit server if it's fine with everyone.


Certainly fine by me.


Tekkit @ 2012/11/10 13:58:12


Post by: Lord-Loss


EE3 without cheap easy emc sounds interesting, it would wreck convient stuff like condesors but i'm interested to see how they make it work.

Havn't been on the server for like a week too much work :( Will need to check out the map to see what i've missed.


Tekkit @ 2012/11/10 14:17:37


Post by: The Dark Apostle


who knows how to make an inchworm drive? im building the conquerer (angrons flagship) and i want to make it flyable. its gonna be complete with cannons, hangars and plasma generators


Tekkit @ 2012/11/10 15:05:01


Post by: shrike


The Dark Apostle wrote:
i want to make it flyable.

wait- you can fly vehicles?!


Tekkit @ 2012/11/10 15:31:18


Post by: The Dark Apostle


with an inch worm drive, yes. im bulding the world eaters battle-barge "the conquerer"


Tekkit @ 2012/11/10 15:33:56


Post by: shrike


Okay, imma look that up, and make some armoured vehicle of some kind


Tekkit @ 2012/11/10 16:09:24


Post by: The Dark Apostle


nothing will defeat my conquerer!


Automatically Appended Next Post:
http://thetekkit.wikia.com/wiki/Frame_Motor here is what you use!


Tekkit @ 2012/11/10 16:11:27


Post by: Dr. What


You used to be able to simply place an airship controller to fly it...

However, I will warn you that a massive build flying around will cause LOTS of lag.


Tekkit @ 2012/11/10 16:24:33


Post by: Melissia


Also, it's really slow moving anyway.


Tekkit @ 2012/11/10 16:27:30


Post by: The Dark Apostle


im god damn angron, lag isnt an enemy, lack of speed may be though. anybody want to join the crew of "the conquerer"?


Tekkit @ 2012/11/10 17:58:01


Post by: Wyrmalla




0.0 Oh no's! That's where I used to get all my rubber saplings from (and why for a swamp its quite bare). Heh, carry on.

Anyhow, haven't been on in a while, I have a look at the map and relise just how behind I'm on now in the Tekkit arms race (yes, I did happen to note that someone's wanting to make a tank). XD


Tekkit @ 2012/11/10 19:20:54


Post by: The Dark Apostle


a tank? im making a god damn battle barge!


Tekkit @ 2012/11/10 19:24:42


Post by: Matt.Kingsley


Oh, and Dark Apos, your request is done


Tekkit @ 2012/11/10 19:41:48


Post by: The Dark Apostle


thank you very much i will be one this server for the first time soon!


Tekkit @ 2012/11/10 21:04:24


Post by: Matt.Kingsley


Ring of Arcana suddenly vanished... just like my void ring... grr


Tekkit @ 2012/11/10 21:08:31


Post by: The Dark Apostle


im online!


Tekkit @ 2012/11/10 21:49:18


Post by: IHateNids


anyone else just get timed out @21:40 GMT?


Tekkit @ 2012/11/10 22:05:21


Post by: Matt.Kingsley


I think that may have been because massive explosions happened


Tekkit @ 2012/11/10 22:06:21


Post by: IHateNids


right so its your fault.

Seems we must link shrike to it somehow...


Tekkit @ 2012/11/10 22:07:30


Post by: Matt.Kingsley


not just mine, just saying.




Automatically Appended Next Post:
Anyway...

As the Dust Settles...


We gape in awe at the massive crater...




Tekkit @ 2012/11/10 22:45:27


Post by: shrike


 Matt.Kingsley wrote:
Anyway...

As the Dust Settles...


sorry about that, fellas. I sneezed a bit too hard.


Tekkit @ 2012/11/10 22:48:18


Post by: IHateNids


Right, just asking, but how many nukes did you actually set off?


Tekkit @ 2012/11/10 22:52:27


Post by: Xeriapt


I think i saw a video with someone that made a moving house. Stuff kept falling off the walls when it moved and it doesnt go very fast lol.


Tekkit @ 2012/11/10 23:13:02


Post by: Matt.Kingsley


Well, in the time I was logged on, 1

No, really, I'm serious


Tekkit @ 2012/11/10 23:17:13


Post by: IHateNids


ok, what did the nuke blow up?


Tekkit @ 2012/11/10 23:45:26


Post by: Matt.Kingsley


A ravine, nothing owned by a player.


Tekkit @ 2012/11/11 00:03:30


Post by: IHateNids


How is the crater that big then?

And what made the bang create so much lag that it kicked 5 players...


Tekkit @ 2012/11/11 00:17:26


Post by: Melissia


A nuke did.

Nukes are THAT big.

Hell, nukes practically crash single player for many people.


Tekkit @ 2012/11/11 00:24:03


Post by: Avatar 720


As with Java, I am also fine with setting off multiple nukes simultaneously.

*Invites i5 into bedroom*


Tekkit @ 2012/11/11 01:04:52


Post by: Matt.Kingsley


Well, there was also Nova Cataclysms... and, note, only 4 crashed, I logged off before it lagged.
Spoiler:
And there were a few stacks of Novas set off at one time, by accident...


Tekkit @ 2012/11/11 01:25:30


Post by: SagesStone


 Avatar 720 wrote:
As with Java, I am also fine with setting off multiple nukes simultaneously.

*Invites i5 into bedroom*


*Hides i5*


Tekkit @ 2012/11/11 01:34:09


Post by: Avatar 720


 n0t_u wrote:
 Avatar 720 wrote:
As with Java, I am also fine with setting off multiple nukes simultaneously.

*Invites i5 into bedroom*


*Hides i5*


Fine, you can join in too, I guess...


Tekkit @ 2012/11/11 03:32:58


Post by: Coolyo294


Is the server not working for anyone else right now?

EDIT: Nvm, working now.


Tekkit @ 2012/11/11 08:03:39


Post by: The Dark Apostle


where is my chest matt? is it on my island?


Tekkit @ 2012/11/11 09:04:20


Post by: Matt.Kingsley


Should be in the bar.
At least, that's where I put it over 12 hours ago


Tekkit @ 2012/11/11 10:28:00


Post by: The Dark Apostle


Mysterious...

Did you put it in the building or the cellar?


Tekkit @ 2012/11/11 10:32:20


Post by: Matt.Kingsley


It's in the small room behind the counter... which unless someone has eaten them is covered in cake


Tekkit @ 2012/11/11 11:23:56


Post by: The Dark Apostle


Cake? Counter? Were you in the right place?


Tekkit @ 2012/11/11 11:30:30


Post by: thenoobbomb


From wich of the tekkit mods is the motor for your battle barge?


Tekkit @ 2012/11/11 11:49:01


Post by: SagesStone


Probably frames. It's extremely slow and glitchy to do though.


Tekkit @ 2012/11/11 11:57:16


Post by: Xeriapt


I believe its redpower for the frames isnt it?


Tekkit @ 2012/11/11 12:16:30


Post by: The Dark Apostle


Yeah it's redpower, y? You wanna join the crew?


Tekkit @ 2012/11/11 12:19:56


Post by: thenoobbomb


I'm a cracked loser, so can't join the server nor use tekkit, so gone use the mod


Tekkit @ 2012/11/11 13:33:38


Post by: Avatar 720


 darkinnit wrote:
 Avatar 720 wrote:
My dimensional anchor only seems to work half of the time. It's currently set to 5x5 (subject to shrink when I can get around to putting all my flowers in one place) but I've tested it 4 times and only twice has it kept the condensors condensing.

Try reducing the dimensional anchor to 3x3 (same as teleport tethers). I can't check right now, but I think I have the limit for dimensional anchors set to 9 chunks per player.


I got around to bunching up my flowers and changing the anchor to 3x3, but it's still very tempremental. One flower produced 26 RM overnight, whereas the other 3 only produced 5 or so each, as well as 2 Mk3 relays surrounded by collectors doing next to nothing.


Automatically Appended Next Post:
Bloody tablet ate my nearly fully charged klein star >.< Nevermind, forgot I actually used it in my infernal armour


Tekkit @ 2012/11/11 18:51:44


Post by: The Dark Apostle


can my friend ebest5552 join the tekkit server?


Tekkit @ 2012/11/11 19:15:52


Post by: Matt.Kingsley


The Dark Apostle wrote:
Cake? Counter? Were you in the right place?

Obviuosly I wasn't
I'll get your stuff to the right place as soon as I can! (though that may be in a few days...)


Tekkit @ 2012/11/11 22:07:42


Post by: The Dark Apostle


Don't worry, that's fine, but this time instead of a transmutation table can I have a condensor and DM picaxe (I've moved on from transmutation and iron).


Tekkit @ 2012/11/11 22:48:38


Post by: Melissia


You will never move on from transmutation if you want to actually BUILD things.


Tekkit @ 2012/11/11 23:12:04


Post by: The Dark Apostle


I meant I already have them and have moved on from needing them, and assistance is what this favour is about. Mages, unlike you business-men/scientists, work alone but support each other.


Tekkit @ 2012/11/11 23:16:41


Post by: Dr. What


The Dark Apostle wrote:
I meant I already have them and have moved on from needing them, and assistance is what this favour is about. Mages, unlike you business-men/scientists, work alone but support each other.


The Business-People/Scientists work together. It's called trade. That's how Schellan's Valley Conglomerate has managed to grow so well.


Tekkit @ 2012/11/12 02:02:30


Post by: SagesStone


But, the mages like me work well with the scientists in order to make great advancements in science.


Tekkit @ 2012/11/12 02:09:17


Post by: Melissia


Also in magery.

Meli LLC has appointed Iustis as its representative while Melissia waits for an opportunity to get on tekkit with a framerate greater than single digits.


Tekkit @ 2012/11/12 02:26:44


Post by: Dr. What


 n0t_u wrote:
But, the mages like me work well with the scientists in order to make great advancements in science.


Isn't magic just a form of science? I.E. Alchemy, the conversion of elements is simply adding/subtracting protons. Only possible in Tekkit though...


Tekkit @ 2012/11/12 02:36:20


Post by: Melissia


Alchemy is all about equivalent exchange, rather than about protons.


Tekkit @ 2012/11/12 02:48:29


Post by: Dr. What


 Melissia wrote:
Alchemy is all about equivalent exchange, rather than about protons.


You're still converting Au, Ag, Fe, Cu, and so on...


Tekkit @ 2012/11/12 03:04:20


Post by: Melissia


But it's not proton based. Otherwise, a few blocks of dirt owuld equal one gold block at least.


Tekkit @ 2012/11/12 05:03:40


Post by: Coolyo294


So what does being in Schell Co. entail?


Tekkit @ 2012/11/12 05:44:12


Post by: SagesStone


Having a huge wall?


Tekkit @ 2012/11/12 06:12:13


Post by: Matt.Kingsley


Lol.
And, yeah, That ok Dark Apos, I can get that for you


Tekkit @ 2012/11/12 09:19:21


Post by: thenoobbomb


Dark Apostle, what are you making the battle barge off (ie what blocks?)?


Tekkit @ 2012/11/12 09:35:34


Post by: SagesStone


The entire structure of most fram vehicles has to be frames. Covers on them stop them from sticking to blocks, while panels will allow them to take normal blocks if I remember right. You need some normal ones, as you can at times glitch through the frames. Generally from my experience though, frames with covers are fine.


Tekkit @ 2012/11/12 15:17:13


Post by: Dr. What


 Coolyo294 wrote:
So what does being in Schell Co. entail?


You don't have to move.

All you have to do is:

1) Be Awesome

2) Not Be a Jerk to Anybody


And for the record, I did NOT build that wall, dRyloke did. I just don't want to tear it down.


Tekkit @ 2012/11/12 17:13:44


Post by: Avatar 720


If you need a wall tearing down, you can call Avatar Construction & Destruction LTD.

All you need to do is show me where to swing my hammer, and sign the disclaimer that states I am not liable for any collateral damage and/or purposeful/accidental deaths that may occur due to errors of judgement on the parts of anybody and everybody involved.


Tekkit @ 2012/11/12 17:17:31


Post by: shrike


 Avatar 720 wrote:
If you need a wall tearing down, you can call Avatar Construction & Destruction LTD.

All you need to do is show me where to swing my hammer, and sign the disclaimer that states I am not liable for any collateral damage and/or purposeful/accidental deaths that may occur due to errors of judgement on the parts of anybody and everybody involved.

sounds like a sweet deal, nothing could go wrong...


Tekkit @ 2012/11/12 17:24:32


Post by: Avatar 720


 shrike wrote:
 Avatar 720 wrote:
If you need a wall tearing down, you can call Avatar Construction & Destruction LTD.

All you need to do is show me where to swing my hammer, and sign the disclaimer that states I am not liable for any collateral damage and/or purposeful/accidental deaths that may occur due to errors of judgement on the parts of anybody and everybody involved.

sounds like a sweet deal, nothing could go wrong...


Absolutely nothing guaranteed!


Tekkit @ 2012/11/12 17:37:32


Post by: thenoobbomb


If something goes wrong, blame shrike


Tekkit @ 2012/11/12 17:55:13


Post by: shrike


always a sound fallback


Tekkit @ 2012/11/12 18:10:33


Post by: thenoobbomb


Yeah, you are standing behind me anyways.


Tekkit @ 2012/11/12 18:45:45


Post by: shrike


 thenoobbomb wrote:
Yeah, you are standing behind me anyways.




Tekkit @ 2012/11/12 20:56:25


Post by: Matt.Kingsley


Still don't know what my company will do.. seeming Av's taken construction and Osh's taken rails... S'pose I might as well move to plants...


Automatically Appended Next Post:
Wait, Computers


Tekkit @ 2012/11/12 22:08:05


Post by: The Dark Apostle


Matt, I was thinking we create a mages council to conduct the control of magic, kind of like the council of nikea. This doesnt have to be your main work but I'd like you to join. We can invite strong mages into the council and train new mages or people who are interested in magic. Shall you join me?


Tekkit @ 2012/11/12 22:14:00


Post by: SagesStone


Yeh I suppose so. I mean I already like to just randomly drop in a take out some mobs at times with magic. The End is the only real place at the moment you can go all out with EE, well avoiding the explosive stuff still so as not to wreck it.


Tekkit @ 2012/11/13 02:56:06


Post by: Coolyo294


Dr. What wrote:
 Coolyo294 wrote:
So what does being in Schell Co. entail?


You don't have to move.

All you have to do is:

1) Be Awesome

2) Not Be a Jerk to Anybody


And for the record, I did NOT build that wall, dRyloke did. I just don't want to tear it down.
I see. In that case, I'd like to apply to join as CoolCo Inc.


Tekkit @ 2012/11/13 03:08:43


Post by: Avatar 720


I'm slowly being surrounding by Co.s!


Tekkit @ 2012/11/13 03:36:11


Post by: SagesStone


Quick implement the fail safe in your base. Should it come to it, the nukes will sort it out.


Tekkit @ 2012/11/13 05:53:46


Post by: Matt.Kingsley


Ok! I'll join the mags council, and I already have an apprentice!
If you want I can help build the Mage tower, or whatever it will be.
Mercurial Eye


Tekkit @ 2012/11/13 07:42:32


Post by: The Dark Apostle


Brilliant! The mages tower shall be on top of a volcano, I have a ton of basalt bricks so I'll get to work on it after school. Do you no where me and legions island is? If so there's a volcano there, that's where it will be. If you have an apprentice that's brilliant!


Tekkit @ 2012/11/13 10:40:15


Post by: Dr. What


 Coolyo294 wrote:
Dr. What wrote:
 Coolyo294 wrote:
So what does being in Schell Co. entail?


You don't have to move.

All you have to do is:

1) Be Awesome

2) Not Be a Jerk to Anybody


And for the record, I did NOT build that wall, dRyloke did. I just don't want to tear it down.
I see. In that case, I'd like to apply to join as CoolCo Inc.


You're accepted! You now sit at the top of the Tekkit world along with SchellCo, OshCo, and dRyloke Construction.


Tekkit @ 2012/11/13 12:53:03


Post by: Inquisitor Lord Bane


The Dark Apostle wrote:
Brilliant! The mages tower shall be on top of a volcano, I have a ton of basalt bricks so I'll get to work on it after school. Do you no where me and legions island is? If so there's a volcano there, that's where it will be. If you have an apprentice that's brilliant!


If you haven't started building yet, there's a particularly epic volcano at 269, -789. Its big enough to be seen on the map completely zoomed out, and its fairly center of the world (I didn't see signs for your island so I don't know where it is)


Tekkit @ 2012/11/13 15:24:28


Post by: 4TheG8erGood


Hello all, I am starting out on the north west part of the map. I journeyed through the nether and across an ocean. Never played tekkit before, this should be fun!

My name in MC is Bigoz72


Tekkit @ 2012/11/13 15:38:46


Post by: The Dark Apostle


Loon for legions island, east of deffkloks fort, him + me share.


Tekkit @ 2012/11/13 15:47:41


Post by: spectreoneone


I officially have two nuclear reactors up and running now! Now to just figure out what to do with all that power...other than my Mass Fab of course.

Guess I need to make a company name, since it seems to be all the rage on here.


Tekkit @ 2012/11/13 19:16:56


Post by: The Dark Apostle


How about a forcefield, or you could sell power to noobs


Tekkit @ 2012/11/13 19:33:46


Post by: Melissia


I recommend a series of forcefields, myself. Use MFSUs and glass fibre cables to channel the electricity to the cores, although you can have multiple forcefields per core, especially wit hthe range extender.


Tekkit @ 2012/11/13 20:26:19


Post by: Dr. What


 spectreoneone wrote:
I officially have two nuclear reactors up and running now! Now to just figure out what to do with all that power...other than my Mass Fab of course.

Guess I need to make a company name, since it seems to be all the rage on here.


Join Schellan's Valley Conglomerate!


Tekkit @ 2012/11/14 08:14:26


Post by: Doctadeth


Okay I have a business proposition for some people. If you use IC2 greatly, I will have to ask. I want enough UU for a quantum set.

However, I have not the resources nor the time to set them up, I was wondering if we could do a deal with that. Swapping red matter for either a large solar array and connection to my mass fab or a quantum set


Tekkit @ 2012/11/14 09:59:33


Post by: Matt.Kingsley


ET & ILS Enterprises ( the company me and my friend iloveserperior have created) will be growing plants as well as making food and drink products. (Cakes, Coffee and cookies!)
EDIT: weird bracket placement...


Tekkit @ 2012/11/14 10:12:16


Post by: SagesStone


So many companies.


Tekkit @ 2012/11/14 10:45:05


Post by: Xeriapt


Shrike, Id like my money back.

Your security system did not kill me as advertised.


Tekkit @ 2012/11/14 10:56:49


Post by: Dr. What


 Doctadeth wrote:
Okay I have a business proposition for some people. If you use IC2 greatly, I will have to ask. I want enough UU for a quantum set.

However, I have not the resources nor the time to set them up, I was wondering if we could do a deal with that. Swapping red matter for either a large solar array and connection to my mass fab or a quantum set


I've got a few stacks of the stuff lying around if you'd like it.


Tekkit @ 2012/11/14 11:04:34


Post by: SagesStone


We have some UU, several stacks just laying around. Up to Mel in the end, but if you have some solar arrays we may need some still for the bridge project which would save some time nicely. Red matter as well.


Tekkit @ 2012/11/14 14:14:13


Post by: Melissia


 n0t_u wrote:
We have some UU, several stacks just laying around. Up to Mel in the end, but if you have some solar arrays we may need some still for the bridge project which would save some time nicely. Red matter as well.
Iustis, check the chest in our generator room. The diamond chest should at least be half full by now, but even if it isn't, it has several rows full. You need 280 UU Matter (4 stacks and 24) in total in order to make enough Iridium Ore to make a full quantum set.


Sure I authorize the trade, but you're in charge at the moment-- what it's traded FOR is up to you.

Perhaps you could trade for an agreement that he makes us a supply of bridge ingredients (at the moment, we need MV and LV solar arrays, one MV and four LV per force field tower).


Tekkit @ 2012/11/14 17:25:04


Post by: The Dark Apostle


if the mages council is off then im making a ship building company!


Tekkit @ 2012/11/14 18:27:57


Post by: shrike


Doctadeth wrote:Okay I have a business proposition for some people. If you use IC2 greatly, I will have to ask. I want enough UU for a quantum set.

However, I have not the resources nor the time to set them up, I was wondering if we could do a deal with that. Swapping red matter for either a large solar array and connection to my mass fab or a quantum set

is this you swapping your red matter for solar arrays, or swapping your solar arrays for red matter? because I'm in if it's the latter.
Xeriapt wrote:Shrike, Id like my money back.

Your security system did not kill me as advertised.

unless I wanted to nuke the mountian my base is in just to deter a door knocker, it's pretty much impossible to kill someone in full RM armour


Tekkit @ 2012/11/14 20:49:47


Post by: The Dark Apostle


can i ask how im banned from the server?

edit;
very sorry i thought the machines + stuff were public. will i be able to rejoin


Tekkit @ 2012/11/14 22:06:00


Post by: purplefood


 shrike wrote:

unless I wanted to nuke the mountian my base is in just to deter a door knocker, it's pretty much impossible to kill someone in full RM armour

Worth it.


Tekkit @ 2012/11/15 00:05:43


Post by: Melissia


The nuke wouldn't kill someone in full quantum of course, unless the quantum is irresponsibly left completely drained.

Theoretically, you could set up forcefields that contain the nuclear blast within them. I'd recommend trying it out in creative first, though.


Tekkit @ 2012/11/15 00:10:22


Post by: SagesStone


I thought they had a specific upgrade just for that purpose.


Tekkit @ 2012/11/15 00:13:00


Post by: Melissia


No, that's for nuclear reactor meltdowns.

And it's not so much the upgrade as much as it is a unique projector.


Tekkit @ 2012/11/15 00:19:20


Post by: shrike


 Melissia wrote:
The nuke wouldn't kill someone in full quantum of course, unless the quantum is irresponsibly left completely drained.

I was thinking several nukes, just to make sure.

Melissia wrote:Theoretically, you could set up forcefields that contain the nuclear blast within them. I'd recommend trying it out in creative first, though.


...you realise you could potentially have just ignited the spark to wipe out my base and the mountain it's in, right?


Tekkit @ 2012/11/15 00:20:36


Post by: SagesStone


Or simply pointed out the flaw that was always there.


Tekkit @ 2012/11/15 00:30:25


Post by: Avatar 720


It's not like it was very secure to begin with =P


Tekkit @ 2012/11/15 00:33:07


Post by: Dr. What


 shrike wrote:
 Melissia wrote:
The nuke wouldn't kill someone in full quantum of course, unless the quantum is irresponsibly left completely drained.

I was thinking several nukes, just to make sure.

Melissia wrote:Theoretically, you could set up forcefields that contain the nuclear blast within them. I'd recommend trying it out in creative first, though.


...you realise you could potentially have just ignited the spark to wipe out my base and the mountain it's in, right?


Shrike, if we weren't working together...


Tekkit @ 2012/11/15 00:53:05


Post by: Melissia


 shrike wrote:
 Melissia wrote:
The nuke wouldn't kill someone in full quantum of course, unless the quantum is irresponsibly left completely drained.

I was thinking several nukes, just to make sure.

Melissia wrote:Theoretically, you could set up forcefields that contain the nuclear blast within them. I'd recommend trying it out in creative first, though.


...you realise you could potentially have just ignited the spark to wipe out my base and the mountain it's in, right?
Try it out in creative mode first.

ANYTHING nuke related, test it out in creative mode first. It's expensive and dangerous after all.


Tekkit @ 2012/11/15 01:17:16


Post by: SagesStone


 Avatar 720 wrote:
It's not like it was very secure to begin with =P


It at least tries to kill us now, gave it a shot once did nothing.


Tekkit @ 2012/11/15 01:18:15


Post by: Avatar 720


 n0t_u wrote:
 Avatar 720 wrote:
It's not like it was very secure to begin with =P


It at least tries to kill us now, gave it a shot once did nothing.


There were several other entrances that weren't actually secured in any way. =P


Tekkit @ 2012/11/15 01:20:15


Post by: Melissia


Yet.

I'm sure Shrike has a plan for them.


Tekkit @ 2012/11/15 02:02:47


Post by: SagesStone


Hide them with dirt blocks or something probably.


Tekkit @ 2012/11/15 05:08:44


Post by: Xeriapt


Good thing my reinforced materials machine is up and running. Ill start building a wall between me and shrike for when the bombs go off lol.


Tekkit @ 2012/11/15 05:30:28


Post by: Doctadeth


Yeah for people who were wondering about my stuff....I just found the link for the cool reactor under the nuclear reactor linky.


Tekkit @ 2012/11/15 06:02:00


Post by: Melissia


You mean the safe reactor tutorial I've linked to at least three times in this thread?


Tekkit @ 2012/11/15 07:41:03


Post by: shrike


Avatar 720 wrote:
 n0t_u wrote:
 Avatar 720 wrote:
It's not like it was very secure to begin with =P


It at least tries to kill us now, gave it a shot once did nothing.


There were several other entrances that weren't actually secured in any way. =P


Melissia wrote:Yet.

I'm sure Shrike has a plan for them.


yup, ATM I just have them open for when I want to get in from a different side of the mountain. They'll be covered or secured in some way


Tekkit @ 2012/11/15 13:02:15


Post by: Doctadeth


Yes melissa lol. The only thing I am worried about is the world anchor won't work.....Meh, I need it up in the air.


Tekkit @ 2012/11/15 14:50:23


Post by: Melissia


Or deep underground.


Tekkit @ 2012/11/15 15:10:54


Post by: Doctadeth


Hmmmm.......Could do that. Xercit left an open quarry.


Tekkit @ 2012/11/15 18:54:29


Post by: 4TheG8erGood


Is it okay to cover a persons base in chickens?


Tekkit @ 2012/11/15 18:59:50


Post by: 4oursword


If you know them and are willing to clean up, then yes. If it's me, then yes. If not, then no. Most folks would get a little touchy.


Tekkit @ 2012/11/15 19:05:28


Post by: 4TheG8erGood


Oh hello 4oursword.

Your courtyard may or may not have chickens all over it. But unless they take a hankering for rubber trees, the damage should be non existent!


Tekkit @ 2012/11/15 19:18:07


Post by: IHateNids


I wouldnt complain if a few chickens appeared around my place. Im running low on food.


Tekkit @ 2012/11/15 19:55:11


Post by: GangstaMuffin24


I'd find it pretty amusing. If for no other reason than I get a bunch of free food and an excuse to kill chickens.


Tekkit @ 2012/11/15 19:58:12


Post by: darkinnit


Server is briefly down while I update it to Tekkit 3.1.3...


Tekkit @ 2012/11/15 20:02:33


Post by: IHateNids


Tekkit 3.1.3?

*Mee Gusta*


Tekkit @ 2012/11/15 20:04:45


Post by: shrike


wait, does that remove red matter and condensers?


Tekkit @ 2012/11/15 20:05:23


Post by: 4TheG8erGood


Do we have to update something too?


Tekkit @ 2012/11/15 20:06:50


Post by: Melissia


Anyone know where the 3.1.3 changelog is?


Tekkit @ 2012/11/15 20:22:29


Post by: darkinnit


It's a minor update.

This will be the final 1.2.5 build of Tekkit and we will now be focusing full time on 1.4+.


Tekkit 3.1.3
Updated RailCraft to v5.4.7b
Updated ComputerCraft to v1.41
Updated IndustrialCraft to v1.103
Server: Updated RedPower2 to r19. You can now set RedPower Control's CPU speed, in Hz.


Your Technic launcher may detect the update, if not, click "Options" near the login button and choose Manual selection, then select 3.1.3 from the drop down list.

However, at the moment the updated mods are needing a bit of TLC to get going, might be a short while longer...


Tekkit @ 2012/11/15 20:40:45


Post by: 4oursword


4TheG8erGood wrote:
Oh hello 4oursword.

Your courtyard may or may not have chickens all over it. But unless they take a hankering for rubber trees, the damage should be non existent!


Didn't know I had a courtyard! Err, you sure it's me?