Alpharius wrote: Seems HEAVILY weighted in favor of the Assassins, doesn't it?
15 cultists, 3 CSM and 1 Lord against 4 Assassins?!?
Well, we don't know the game mechanics yet. Maybe the cultists can spawn like Stealers or there's a time limit to finish the Lord before he can finish a ritual. Or there are Movie-CSM and a Movie-CSM Lord (to lure new players into buying the codex...). Or traps.
Alpharius wrote: Seems HEAVILY weighted in favor of the Assassins, doesn't it?
15 cultists, 3 CSM and 1 Lord against 4 Assassins?!?
Does it?
Talos + Xarl + Cyrion vs. Callidus Assassin = humiliated, mutilated, arm and legless, mentally broken, interrogated, driven-insane Callidus.
Those Chaos Marines can be nasty.
I should also point out that they did all that for SEVENTEEN DAYS lol. Plus the Night Lords have more reason than most to hate the Callidus assassin temple.
You'll note that I was talking about four assassins vs. 15 cultists, 3 CSM and 1 Lord, right?
Any 'dumbing down' of the Assassins' abilities will seem...odd.
I think it's fine.
(Chaos) Space Marines are known to be far better in the fluff than in the game. Assassins are probably a bit too good in the game, compared to the fluff, just to get the theme across.
Besides, 20 Genestealers taking on 10 Terminators + Mephiston in Terminator Armour is pretty laughable too.
You'll note that I was talking about four assassins vs. 15 cultists, 3 CSM and 1 Lord, right?
Any 'dumbing down' of the Assassins' abilities will seem...odd.
I think it's fine.
(Chaos) Space Marines are known to be far better in the fluff than in the game. Assassins are probably a bit too good in the game, compared to the fluff, just to get the theme across.
Besides, 20 Genestealers taking on 10 Terminators + Mephiston in Terminator Armour is pretty laughable too.
It will be interesting to see the rules. Just because the game comes with 4 assassins doesn't mean you'll be able to use all 4 at the same time. I think it would be fun to try to win using only 1 or 2 assassins, more of a stealth game than a combat heavy one.
Prestor Jon wrote: It will be interesting to see the rules. Just because the game comes with 4 assassins doesn't mean you'll be able to use all 4 at the same time. I think it would be fun to try to win using only 1 or 2 assassins, more of a stealth game than a combat heavy one.
It was a fluff piece about a bunch of Assassines sent out to kill Abaddon's Chosen (and Chosen in that book weren't Lords, just veterans - shows that rules and fluff are different things).
this is one of the most extensively play tested games in GW history, with over 3 play test games (4 if you count the one that was cut short on account of happy hour at bugmans). One of those games even included someone who did not help write the game for a true outsider's perspective! They ignored his imput but they heard it all the same.
Compared to Dreadfleet it has unparallelled replay value, the design team didn't get bored till halfway through the second game!
RULES:
Assassins kill cultists on a 2+, CSMs on a 4+ and wound the lord on 5+
Cultists wound assassins on 6+. CSMs on 5+ and the lord on 4+, assassins have 3 wounds.
Each Assassin has a special rule to simulate their special weapons and attack!
Special care was taken to balance each assassin so that no one assassin temple overshadows the others.
Spoiler:
Vindicare Assassins' Exodus Ammo allows them to reroll attack dice
Spoiler:
Eversore Assassins' Combat Drugs allow them to reroll attack dice
Spoiler:
Callidus Assassins' C'tan Phase Swords allow them to reroll attack dice
Spoiler:
Culexus Assassin's Paraiah rule allows them to reroll attack dice
I know I'll be playing Eversore but I have to say Callidus is tempting!
I don't know if my body is ready to forge that epic of a narrative.
Her pose with hair is just begging to be swung around with as a weapon by some giant demon thing.
Overall I like the sculpts. The hair is a little over the top, but probably not hard to fix (snip!) Love the half-pipe death machine. Not enough to pick up the whole box, but I might grab him ala carte if he gets a single release.
One thing I’m hoping for is 40k rules that don’t require an overpriced dataslate. If there are full rules in the WD, I’ll be a happy camper. And might end up fielding the sniper hiding quietly under a cloak of dust.
I was very much looking forward to pretty new Assassins. I am incredibly underwhelmed. The Vindicare is especially bad, his pose being a very neutral "just kind of standing there awkwardly". At least the Culexus is making a vague attempt at a pose. Also the Callidus' abs have mysteriously vanished, replaced by a Howling Banshee Belly Button of Doom. Maybe they were absorbed by her hair.
The assassins are disappointing, to say the least, especially the Callidus. It looks like it was sculpted by someone who had only ever read a description of what a human female looks like
Guildsman wrote: The assassins are disappointing, to say the least, especially the Callidus. It looks like it was sculpted by someone who had only ever read a description of what a human female looks like
Wow. Tough critic. I think the models look exceptional.
Oh come on! I just bought the damn dataslate last month! If they're saying that they are just going to put the rules in in one of their issues, I'm going to be un-happy at best.
Guildsman wrote: The assassins are disappointing, to say the least, especially the Callidus. It looks like it was sculpted by someone who had only ever read a description of what a human female looks like
Wow. Tough critic. I think the models look exceptional.
Well, as far as the Callidus goes, GW has always been pretty awful sculpting women. The only exceptions I've seen were in the LOTR range, and I believe those were done by the Perry twins.
Automatically Appended Next Post:
Guardsmen Bob wrote: Oh come on! I just bought the damn dataslate last month! If they're saying that they are just going to put the rules in in one of their issues, I'm going to be un-happy at best.
Sounds like GW
(I'm not making light of your bad situation, I've just seen this many times before)
Well, as far as the Callidus goes, GW has always been pretty awful sculpting women. The only exceptions I've seen were in the LOTR range, and I believe those were done by the Perry twins.
The really disappointing thing is that the old models are just better, and I have never said that about any GW release. The new Eversor and Culexus look to be better, but the Vindicare seems very much the same (even in the way the tassel on his leg-knife is sitting) albeit in the dullest possible pose, while the Callidus just looks bad. Pity that the Vindicare and Callidus are the two I really like. A few weeks ago I was planning on converting some female Infinity miniatures to make a Vindicare and Callidus, but I decided to wait due to these rumours. Very disappointing.
Maybe in a decade or two we'll get a re-release with nice models.
Well, as far as the Callidus goes, GW has always been pretty awful sculpting women. The only exceptions I've seen were in the LOTR range, and I believe those were done by the Perry twins.
The really disappointing thing is that the old models are just better, and I have never said that about any GW release. The new Eversor and Culexus look to be better, but the Vindicare seems very much the same (even in the way the tassel on his leg-knife is sitting) albeit in the dullest possible pose, while the Callidus just looks bad. Pity that the Vindicare and Callidus are the two I really like. A few weeks ago I was planning on converting some female Infinity miniatures to make a Vindicare and Callidus, but I decided to wait due to these rumours. Very disappointing.
Maybe in a decade or two we'll get a re-release with nice models.
Creating new sculpts to resemble the old ones seems to be the way GW is doing it these days. It really is obvious in the Harlequin release where the death jester and shadowseers were basically updated re-sculpt of the old models. This is not necessarily bad as they were keeping things constant and giving their models some nice dynamic poses, but in this release it seems to have backfired a bit. The vindicare looks to be on guard duty, not a really intense pose, and the callidus is in a very awkward pose with her weapons flung back (pity to have such a unique gun turned on it's side like in a mediocre conversion) and as others have mentioned her hair looks ridiculously too big. Don't get me wrong, I'm sure they'll be quality mini's, I just can't get excited about them in the same way a few of the recent releases have excited me.
On the other hand if these end up having new rules that make them good l\allies for 40K I think I know what I will be converting my DE Wytches into...
CT GAMER wrote:Recycled chaos models = no sale (for me)
If you want to use the models for 40k the Chaos models are actually pretty good. They are more useful than the Genestealer or Terminator models from Space Hulk
The Chaos lord is really nice. And the cultists are genuinely useful models for Chaos. But really.. there was no way that for $150 we were going to get, like, 30 new sculpts
I'm a bit stupefied at the responses in this thread.
This is a board game. It is not a cheap way to get models.
If you don't want a board game.. well, of course it's not worth your money!
Using the miniatures in 40k is an added bonus. Treating it as kind of a battle box is ignoring the very fact that it's... well.. a board game!
Thairne wrote: I'm a bit stupefied at the responses in this thread.
This is a board game. It is not a cheap way to get models.
If you don't want a board game.. well, of course it's not worth your money!
Using the miniatures in 40k is an added bonus. Treating it as kind of a battle box is ignoring the very fact that it's... well.. a board game!
It's a board game using 40k models, so people will look at it like that, and I don't think they're wrong to. It's different to Space Hulk for example because that had all new models in it, and they weren't based for 40k, and everyone knew the pedigree of the game. This however, the game could be crap so it's the models most people will buy for to start with at least. And the only unique models are the 4 assassins. Had their been unique chaos guys it might be different but it's literally just cultists, three CSM and a chaos Lord repackaged in the box.
Still, if you just look at the models, you ignore a guestimated 50% of the worth of the package.
Most posters here go "no new models, not worth it". Well yeah, the models are only part of the sale. You get a game to go along with it.
Unique Chaos guys run down just the same - ignoring there is a game underneath, getting it just for the models. Like with any package deal, if you don't want a significant part of the package, it may just not be for you.
My point is - if you want just the models, wait for the rumored integration into the official line and get them then. No reason to "hate" on the boardgame and ignore that part of the value.
It would not be the first time that GW includes models from Fantasy or 40k catalog in their boardgames... advanced heroquest, space hulk 1&2e, warhammer quest....
Thairne wrote: Still, if you just look at the models, you ignore a guestimated 50% of the worth of the package.
But there's little info on the other 50%. Are those tiles / cardboard game-boards Space-Hulk-Quality? Or thinner and cheaper? Are there Space Hulk-comparable doors/additions, nor not? What's the quality of the card-stock for the cards in the game? Linen-finish or not? Are there counters, play-aids, dice? If so, are counters card-board? Wood? Plastic? And of course, is the game as such fun?
Viable questions, but likely nobody will be able to answer any of those until long after it sold out. So it is a bit of a gamble on those 50%, a gamble that would be easier to take if the miniature-half of the deal is already convincing (which, to be fair, it is to me. The 3 ancient snap-fit CSM are gak, but Cultists & Termi Lord are quality miniatures. The DV Cultists arguably are, technically, better quality than the Space Hulk stuff .. less undercut, etc.. No need to fix what's already fantastic quality sculpts).
BrookM wrote: It's from Warhammer Monthly, Inferno! only ran short stories and the odd (not to mention nine times out of ten horrible) serialised comic.
Two one off strips stand out from Inferno, all these years later -
Marines vs Orks on a massive bridge. Marines on bikes coming from one end, Orks in vehicles the other. Finally the leaders clash, and the last panel is them on the only surviving bit of the structure.
And the other was a chaos dude who kills another chaos dude, gets all geared up in his armour and shouts "SOUTH!" so he and his cohorts head south.... meet a load of other chaos dudes, they fight, he gets killed and the winner gets all geared up in his armour and shouts "NORTH!"
Both obviously miles better than my synopsis!
Apologies for this diversion.
BOT - Dig the Eversor model, and that Chaos sorcerer. The game board looks crap, and those snap fit marines are laughable.
One thing that is interesting is that they haven't yet removed the old sculpts from the online store (at the time of posting this), so it is unlikely that they are to be released individually atm
Young_Logan, so were the Harlequin character models when the plastic ones got released Also Hastings was providing the information and he is a person to be trusted for years. It is GW who keeps information a secret (see the Iyanden supplement problem as a current example - they keep selling stuff until it is gone), to benefit from uninformed people to spend more money. In this case though I see no wrong-doing in offering more products than less. The 'old' Assassin models are still like-able sculpts
What makes me worry is that Felwether posted on Warseer this set is limited to 4000. He is not mentioning where he got that from (he is a shop owner so he has sources others dont) and if it is limited to this number in the area (like Europe, UK) he is selling. That is a damn low number of copies if worldwide
Warhams-77 wrote: Young_Logan, so were the Harlequin character models when the plastic ones got released Also Hastings was providing the information and he is a person to be trusted for years. It is GW who keeps information a secret (see the Iyanden supplement problem as a current example - they keep selling stuff until it is gone), to benefit from uninformed people to spend more money. In this case though I see no wrong-doing in offering more products than less. The 'old' Assassin models are still like-able sculpts
What makes me worry is that Felwether posted on Warseer this set is limited to 4000. He is not mentioning where he got that from (he is a shop owner so he has sources others dont) and if it is limited to this number in the area he is selling. That is a damn low number of copies if worldwide
doubt it's that low. My local shop told me they'll get 8, and it's not a huge shop.
Yeah, it's nice to produce a bunch of fancy plastic assassins. With their rules in WD as well. Fair enough.
But for a board game which is probably limited (come on guys, this is GW we're talking about) it would have been nice if the 'enemy' faction got at least some love if only for the big bad. But nope, we just get recycled stock it seems. Snapfit CSM, more monopose cultists and the Chaos Terminator Lord who was pretty much oversold to the point of death (I somehow ended up with 5 of them in one form or another. Almost to the point where I don't consider the thing any more important than a standard Chaos Terminator. The only thing it really gives you is Lightning Claws.)
We haven't seen the full box of stuff yet. All we have to go on is 1 photo of a WD cover and some rumours. Can we just chill until such times when we have more info??
All boardgames are limited, it's called a print run.
Even with model manufacture in house they will still need to coordinate box, book and token printing (usually foreign in the UK) so limited runs are the name of the game. Of course Space Hulk 3rd was 70k copies approx; so on that scale its not that limited.
Doesn't anyone else find odd that they are releasing a new game where part of the miniatures are snap-fit (the cultists and CSM) and the others need glueing (Chaos Lord) ?
I've not seen a GW box where there is a mix of snap fit and "modular" parts. It's been either one or the other.
When they re-made Talisman in 1994 they added monopose Warhammer Fantasy miniatures to the game that was clearly not set in the Old World. Some of the later released Talisman expansions had plastic models never released in other form afterwards. Even a huge plastic Dragon based on the metal Dragon designs. At the time plastic WFB character models were a big thing. GW releasing models like this - even in somehow strange ways - is nothing new actually. Same with the other GW boardgames of the early 90s like Battle Master, HQ etc sold by MB but had Citadel miniatures
The inclusion of old Chaos models in there has totally turned me off to it, because it's most likely a cost cutting measure on GW's part.
If, however, the rules are in some way modular in their regard - if that's the right word - and they allow for a different experience by supplanting the included rubbish with our own collections, then that would be an interesting game.
Assassins vs Necrons, Eldar, Mehreens, Daemons etc
I do like the boardgame concept, but i think i will rather play this type of scenario in a 40k setting with 40k rules.
Because i agree that you get a boargame too, not just models.
But i personally only buy a boardgame if i like the models and if it adds to all the other (war)games i have.
In the case of Space Hulk for instance that was the case, because ship-combat plays differently and is another type of game and i liked the models (allthough i had more than enough genestealers).
In this case i do like the concept, but it does not add enough as a whole.
If the chaos models had been a little more dynamic, I would have gone for it. But as it stands, I think I'm going to have to pass. I just have a nagging doubt, and with Space Hulk it was an immediate 'shut up and take my money' moment.
Translation of the rule snippets shown in White Dwarf on this page:
- A Two-sided stat card for each Assassin
- Image 4: The Teleportarium to Lord Drask (building/ship?), 5: a console, 6: The Chaos star shows (the amount of? Strange german text) Cultists in a room
- The Familiar miniature is used as turn counter, the game ends after 15 turns, the mission is to kill Drask
- 44 markers like 'On alert', blind grenades and Exitus ammo
The text next to the content page says, these 40k Assassin rules are also available a Black Library dataslate, with more fluff. EDIT: No information if that is a new dataslate. The cover changed
In the gallery linked above were the Assassin rules for 40k, also a formation. See spoiler
Looks like I'll grab the WD just to have a hard copy of the Assassin rules, then see if the Eversor turns up at a non-obscerne (is under £10) on Ebay. If the game is Ltd ed, though, that might be unlikely.
ImAGeek wrote: What does €100 usually translate to with GW weird exchange rates? I really like the Culexus model though, I think he's my favourite.
Probably £75
Bloody hell.
Actually that's not far off the actual exchange rate but that's more expensive than I was expecting for what, 23 models and some tiles/counters?
23 models, tiles/counters, cards, and rules for the game.
Because it looks like it does NOT use the standard 40k rules.
Just to make sure people are clear, the "Execution Force" game will cost:
100Euro
75GBP
124USD
200NZD
175AUD
Well yeah and the rules but it's a board game so I didn't really count them as part of the price, because I'm not expecting some massive complex rules system for it. Maybe that's unfair of me but I still don't see how this is worth £75...
agnosto wrote: $124 bucks for a board game? They have completely lost the plot.
No, they didn't. They're selling models they're going to release anyway, bundled with some old junk that's been taking up inventory space for no reason, at a hefty markup. Every copy sold is pure value for GW and the game will sell.
It's not a product for me or you, but it's not a bad product.
I like the minis otherwise, except Callidus - not only the absurd ponytail which is 2 times bigger than her head, but the pose is uninspired as well. Just like your basic leaping (D)Eldar figure.
The game itself looks very FFG-ish, which may be either a good or bad thing. Co-op is a good choice, but also challenging design-wise, so I hope it is properly playtested (cue obligatory joke about GW and playtesting).
agnosto wrote: $124 bucks for a board game? They have completely lost the plot.
No, they didn't. They're selling models they're going to release anyway, bundled with some old junk that's been taking up inventory space for no reason, at a hefty markup. Every copy sold is pure value for GW and the game will sell.
It's not a product for me or you, but it's not a bad product.
He's not saying it's a bad product, he's saying the price is absurd for a board game of that size and style. Everything you said has very little to do with what agnosto said.
agnosto wrote: $124 bucks for a board game? They have completely lost the plot.
No, they didn't. They're selling models they're going to release anyway, bundled with some old junk that's been taking up inventory space for no reason, at a hefty markup. Every copy sold is pure value for GW and the game will sell.
It's not a product for me or you, but it's not a bad product.
He's not saying it's a bad product, he's saying the price is absurd for a board game of that size and style. Everything you said has very little to do with what agnosto said.
Thank you; yes, that is what I meant. I enjoy board games, own many and would never purchase one with so little content for so much money. If someone is only interested in the models, just buy them separately later as the Chaos models already exist and can be had cheaply on eBay. There is simply no point to pay so much for so little game but I'm sure some masochistic people will do so regardless.
I do not consider myself masochstic.
If you do the math, the game is not that bad of a deal.
4 Assassins, at about 13€ each as clampack (current ones!)- 52€
15 Cultists at 8€ per 5 - 24€
Terminator lord - 19.50€
3 Chaos Space Marines - 8€
So the value of the models itself is at 103.50€ - and I get a game to boot. Even if you go ridiculous and think the assassins will not be more expensive, the price of the models you despise so much is already well worth the cost of the game - without getting a game itself!
Thairne wrote:I do not consider myself masochstic.
If you do the math, the game is not that bad of a deal.
4 Assassins, at about 20€ each as clampack - 80€
But are they worth that? We know that's what they will be sold for, but I'm not sure I could ever see a reality where a monopose plastic mini is actually worth that price (especially when the metal ones were half that).
Wonderwolf wrote:Insane price!! I am gonna go get myself 3 plastic ships for GBP 80,- in Star Wars Armada instead!
I'm assuming that's sarcasm, as FFG are just about the only company out there with less value for money than GW.
But look at the other big box preorder this week, Halo Fleet. Only £5 more than Execution force, but you get 49 models (some of which are pretty massive!), 25 dice, a full rulebook and campaign book (and other bits and bobs). To me, that's a great value set, especially compared to Execution Force.
Thairne wrote: I do not consider myself masochstic. If you do the math, the game is not that bad of a deal.
4 Assassins, at about 13€ each as clampack (current ones!)- 52€ 15 Cultists at 8€ per 5 - 24€ Terminator lord - 19.50€ 3 Chaos Space Marines - 8€
So the value of the models itself is at 103.50€ - and I get a game to boot. Even if you go ridiculous and think the assassins will not be more expensive, the price of the models you despise so much is already well worth the cost of the game - without getting a game itself!
I see nothing masochistic here.
It's all in the way you approach this thing. You're coming at it with the angle of "Oooh, models for 40K!" and thus seeing the prices as what the models might be worth. However, for someone looking to actually buy a boardgame, they'll look this over, see that price, and back far, far away from it because they'll see it as outrageously overpriced in comparison to the comparable games on the market.
Backfire wrote: I like the minis otherwise, except Callidus - not only the absurd ponytail which is 2 times bigger than her head, but the pose is uninspired as well. Just like your basic leaping (D)Eldar figure.
The game itself looks very FFG-ish, which may be either a good or bad thing. Co-op is a good choice, but also challenging design-wise, so I hope it is properly playtested (cue obligatory joke about GW and playtesting).
Laughs, it almost looks like the Callidus ponytail is a scaling error during copypasteing it on the model.
Regarding FFG, it looks eerily similar to Imperial Assault. I wonder if FFG approached GW to make '40k Imperial Assault' and GW said "hey, that's a good idea - thanks!".
Thairne wrote: I do not consider myself masochstic.
If you do the math, the game is not that bad of a deal.
4 Assassins, at about 13€ each as clampack (current ones!)- 52€
15 Cultists at 8€ per 5 - 24€
Terminator lord - 19.50€
3 Chaos Space Marines - 8€
So the value of the models itself is at 103.50€ - and I get a game to boot. Even if you go ridiculous and think the assassins will not be more expensive, the price of the models you despise so much is already well worth the cost of the game - without getting a game itself!
I see nothing masochistic here.
It's all in the way you approach this thing. You're coming at it with the angle of "Oooh, models for 40K!" and thus seeing the prices as what the models might be worth. However, for someone looking to actually buy a boardgame, they'll look this over, see that price, and back far, far away from it because they'll see it as outrageously overpriced in comparison to the comparable games on the market.
This is very true. Without the dual purpose I intend to lavish on the Assassins, the game is overpriced.
But, funnily enough, half the time in this thread people are like "uhuh, no new models fur chaos, not worth it!" and the other half is "no, the game is not worth the price since I don't care about the models".
It's a package deal for 40kers I think. Which we most likely are. So...
I'm assuming that's sarcasm, as FFG are just about the only company out there with less value for money than GW.
But look at the other big box preorder this week, Halo Fleet. Only £5 more than Execution force, but you get 49 models (some of which are pretty massive!), 25 dice, a full rulebook and campaign book (and other bits and bobs). To me, that's a great value set, especially compared to Execution Force.
No denying there are more affordable companies out there than GW. But FFG is hardly the only one in the bracket above GW. How many people bought 14 mono-pose pewter-minis and a not-even-cardboard-paper-poster-game"board" for GBP 75,- RRP in Operation Icestorm?
GW is pricey, no doubt, but they've long ceded the top-tier to others. Is GW expensive? Yes. Are GW prices unprecedented insanity with nothing like it in the market? No.
Thairne wrote: I do not consider myself masochstic.
If you do the math, the game is not that bad of a deal.
4 Assassins, at about 13€ each as clampack (current ones!)- 52€
15 Cultists at 8€ per 5 - 24€
Terminator lord - 19.50€
3 Chaos Space Marines - 8€
So the value of the models itself is at 103.50€ - and I get a game to boot. Even if you go ridiculous and think the assassins will not be more expensive, the price of the models you despise so much is already well worth the cost of the game - without getting a game itself!
I see nothing masochistic here.
It's all in the way you approach this thing. You're coming at it with the angle of "Oooh, models for 40K!" and thus seeing the prices as what the models might be worth. However, for someone looking to actually buy a boardgame, they'll look this over, see that price, and back far, far away from it because they'll see it as outrageously overpriced in comparison to the comparable games on the market.
This is very true. Without the dual purpose I intend to lavish on the Assassins, the game is overpriced.
But, funnily enough, half the time in this thread people are like "uhuh, no new models fur chaos, not worth it!" and the other half is "no, the game is not worth the price since I don't care about the models".
It's a package deal for 40kers I think. Which we most likely are. So...
But then Dark Vengeance is cheaper for more Chaos models if you're after a package deal for models. Either way it's overpriced, just the way you broke it down it's overpriced because the Assassin models are. If they're marketing it as a board game it needs to be competitively priced with other board games really.
The fact it seems to be limited edition means they'll all sell though.
I'm assuming that's sarcasm, as FFG are just about the only company out there with less value for money than GW.
But look at the other big box preorder this week, Halo Fleet. Only £5 more than Execution force, but you get 49 models (some of which are pretty massive!), 25 dice, a full rulebook and campaign book (and other bits and bobs). To me, that's a great value set, especially compared to Execution Force.
No denying there are more affordable companies out there than GW. But FFG is hardly the only one in the bracket above GW. How many people bought 14 mono-pose pewter-minis and a not-even-cardboard-paper-poster-game"board" for GBP 75,- RRP in Operation Icestorm?
GW is pricey, no doubt, but they've long ceded the top-tier to others. Is GW expensive? Yes. Are GW prices unprecedented insanity with nothing like it in the market? No.
Operation Icestorm wasn't marketed as a board game though, it's a starter set. Maybe it was a bit pricey but the models are damned good, not just repackaged surplus stuff with a couple new thrown in.
Operation Icestorm wasn't marketed as a board game though, it's a starter set. Maybe it was a bit pricey but the models are damned good, not just repackaged surplus stuff with a couple new thrown in.
So if they'd added a boardgame, a solid cardboard board instead of flimsy paper, additional rules and more to give Icestorm dual-use as both boardgame and miniature-game starter, it would've been worth less?
ImAGeek wrote: The fact it seems to be limited edition means they'll all sell though.
I dunno. Dreadfleet was limited edition and looked what happened there. While this is no Dreadfleet, I don't think this'll fly off the shelves, Space Hulk style. I think we'll see this up for sale for a couple of weeks at least
Personally, this looks a little bit of a dull game. The board tiles are uninspired and the Chaos models are a missed opportunity. Assassin models are nice, but since they'll be out for general release, the option to pick them up later means buying this just for the Assassins seems a little bit pointless. Can't comment on the game play, but with the board tiles being quite small and rumours of not much in the way of corridors and whatnot, means it'll have limited replay value.
Saying that, I applaud GW for attempting and putting out more non-core games. Shame they don't, you know, ask us (as in the royal us) what we'd like to see...
Operation Icestorm wasn't marketed as a board game though, it's a starter set. Maybe it was a bit pricey but the models are damned good, not just repackaged surplus stuff with a couple new thrown in.
So if they'd added a boardgame, a solid cardboard board instead of flimsy paper, additional rules and more to give Icestorm dual-use as both boardgame and miniature-game starter, it would've been worth less?
No but then it wouldn't have had metal models as a board game so actually it probably would be, yeah.
Operation Icestorm wasn't marketed as a board game though, it's a starter set. Maybe it was a bit pricey but the models are damned good, not just repackaged surplus stuff with a couple new thrown in.
So if they'd added a boardgame, a solid cardboard board instead of flimsy paper, additional rules and more to give Icestorm dual-use as both boardgame and miniature-game starter, it would've been worth less?
No but then it wouldn't have had metal models as a board game so actually it probably would be, yeah.
Metal models < (hard-)plastic models in production cost. Those 14 pewter minis probably cost Corvus Belli less than even half an Assassin.
Platuan4th wrote: He's not saying it's a bad product, he's saying the price is absurd for a board game of that size and style. Everything you said has very little to do with what agnosto said.
My response was to the idea that GW somehow "lost the plot" with this product. As far as I'm concerned, they didn't. Quite the opposite.
The cost being absurd to an individual customer is not a good qualification of the product being a success/failure for the company.
I'm assuming that's sarcasm, as FFG are just about the only company out there with less value for money than GW.
But look at the other big box preorder this week, Halo Fleet. Only £5 more than Execution force, but you get 49 models (some of which are pretty massive!), 25 dice, a full rulebook and campaign book (and other bits and bobs). To me, that's a great value set, especially compared to Execution Force.
No denying there are more affordable companies out there than GW. But FFG is hardly the only one in the bracket above GW. How many people bought 14 mono-pose pewter-minis and a not-even-cardboard-paper-poster-game"board" for GBP 75,- RRP in Operation Icestorm?
GW is pricey, no doubt, but they've long ceded the top-tier to others. Is GW expensive? Yes. Are GW prices unprecedented insanity with nothing like it in the market? No.
Guilty as charged, I pre-ordered Icestorm and aside from Space Hulk, it's possibly the best wargaming £75 I have spent. Superb minis, versatile terrain, great rules. But compare even the basic grunts in Icestorm to the snap-fit CSM/Cultists here, and you can see the difference, it's like they weren't even made on the same planet. I'll happily pay for quality, I'll happily pay for quantity, but in either case this GW set doesn't hold up to its competition. £75 can get me less models that are much higher quality, or more models of a pretty comparable quality. Even just comparing it to GW, whoever thought this was worth as much as Space Hulk last year must be mad.
Being perfectly honest, if this had had new/unique CSM minis in, to the quality of DV, then I'd have bought it. If it had had, say, 10 or even 5 of the multi-part ones you can at least try to do something interesting with, I'd have been tempted. But the snap-fit minis are next to worthless, and the 5 good minis in the box are not worth that price, even with the tiles.
Operation Icestorm wasn't marketed as a board game though, it's a starter set. Maybe it was a bit pricey but the models are damned good, not just repackaged surplus stuff with a couple new thrown in.
So if they'd added a boardgame, a solid cardboard board instead of flimsy paper, additional rules and more to give Icestorm dual-use as both boardgame and miniature-game starter, it would've been worth less?
No but then it wouldn't have had metal models as a board game so actually it probably would be, yeah.
Metal models < (hard-)plastic models in production cost. Those 14 pewter minis probably cost Corvus Belli less than even half an Assassin.
Well most board games don't use hard plastic either. And most of the models in this assassin game already existed, and the assassins will be released seperately later, so that doesn't even really matter for this.
My response was to the idea that GW somehow "lost the plot" with this product. As far as I'm concerned, they didn't. Quite the opposite.
agnosto saying that they lost the plot meant more whether GW lost track of whether this is supposed to be a miniatures box + some random rules to make it a "game"(which it IS) or an actual board game with models(which is how they're marketing it).
'Even just comparing it to GW, whoever thought this was worth as much as Space Hulk last year must be mad'
Exactly this. I'm the same as most, I'll pay for a decent box of stuff. I'll pay more if it's better quality. But it's the reboxing of old minis I can't understand. I paid 75 quid for those space hulk minis, to hell with the game, it was an added bonus. I'm not alone in this. But why not make the effort here? Give me some new cultists and a natty lord, I'll throw the cash.
This will sell, obvisouly. But it's just a little less effort which disappoints me.
...And most of the models in this assassin game already existed, and the assassins will be released seperately later, so that doesn't even really matter for this.
I agree with everything Paradigm said above.
Sorry if i missed it but do we know this for sure?
Platuan4th wrote: He's not saying it's a bad product, he's saying the price is absurd for a board game of that size and style. Everything you said has very little to do with what agnosto said.
My response was to the idea that GW somehow "lost the plot" with this product. As far as I'm concerned, they didn't. Quite the opposite.
The cost being absurd to an individual customer is not a good qualification of the product being a success/failure for the company.
Goddamn auto correct.
Is it a wargame or a board game. It clearly says board game on the advert. If a company is marketing something as something, expectations become attached to it. Words have meaning and there is an entire board game industry out there, outside of the GW hemisphere. If they meant this to be just minis for 40k, they could have just thrown the minis in a box with some scenario rules and called it a 40k "expansion" but they didn't, they called it a board game.
It's a board game. It's clearly not marketed towards the general board game demographic.
I can understand why someone coming from that background would laugh at the price/offering ratio. Thing is - he's not the person that's supposed to buy it.
I'm wondering if the rules will be versatile enough to build larger boards...
I won't hold my breath but I'm looking forward to the pre order going up. It would be nice if they released a "How it works" video but we can't expect such things from GW.
Operation Icestorm wasn't marketed as a board game though, it's a starter set. Maybe it was a bit pricey but the models are damned good, not just repackaged surplus stuff with a couple new thrown in.
So if they'd added a boardgame, a solid cardboard board instead of flimsy paper, additional rules and more to give Icestorm dual-use as both boardgame and miniature-game starter, it would've been worth less?
No but then it wouldn't have had metal models as a board game so actually it probably would be, yeah.
Metal models < (hard-)plastic models in production cost. Those 14 pewter minis probably cost Corvus Belli less than even half an Assassin.
Sure the pewters cost less to make than an assassin if you don't consider economies of scale. Mould costs aside those 14 petwer mini's probably cost more than the entire Execution Force game to produce.
Me too. The Callidus and the Vindicare are the main offenders - I thought GW had gotten rid of the "huge hands and feet" but they felt like the Vindicare had to take a nod to 2nd edition 40k (plus the dislocated shoulder, the way he's holding the rifle).
Not sold on the Eversor but he's not that bad, the best is the culexus, apart from him having a barrel so big you could swear it was taken from a battleship and then glued on top of another.
Desubot wrote: Hmmm is it just me or is there something horribly wrong with the cali arms?
I still plan on getting them. but now im gonna probably have to do some cutting and green stuffing which i dont mind that much.
Honestly, the Callidus would look so much better if you were to take some scenery pieces and make it appear as though she's dropping from rafters in a desecrated cathedral or something like that.
The model is very fluid in the way they modeled it, but having it attached to a rock by the foot is killing the look.
It's a board game. It's clearly not marketed towards the general board game demographic.
I can understand why someone coming from that background would laugh at the price/offering ratio. Thing is - he's not the person that's supposed to buy it.
So it's a board game, but not one for people who actually play board games?
And you honestly don't think GW lost the plot on this one?
It's a board game. It's clearly not marketed towards the general board game demographic.
I can understand why someone coming from that background would laugh at the price/offering ratio. Thing is - he's not the person that's supposed to buy it.
So it's a board game, but not one for people who actually play board games?
And you honestly don't get how GW lost the plot on this one?
Someone who is "the general board game demographic" scoffing at the price/offering of this game are not necessarily the audience, when you take into consideration that people who might be interested in picking up a self-contained game with models usable for 40k do exist...
It's a board game. It's clearly not marketed towards the general board game demographic.
I can understand why someone coming from that background would laugh at the price/offering ratio. Thing is - he's not the person that's supposed to buy it.
So it's a board game, but not one for people who actually play board games?
And you honestly don't get how GW lost the plot on this one?
Someone who is "the general board game demographic" scoffing at the price/offering of this game are not necessarily the audience, when you take into consideration that people who might be interested in picking up a self-contained game with models usable for 40k do exist...
Of course they exist, but that doesn't mean it's not ridiculous to make a board game exclusively for people who don't play board games.
Especially since Space Hulk perfectly walked that balance with the first release of the new version.
It's a board game. It's clearly not marketed towards the general board game demographic.
I can understand why someone coming from that background would laugh at the price/offering ratio. Thing is - he's not the person that's supposed to buy it.
When is a board game not a board game? Apparently when GW makes one.
Your statement is what's wrong with the company in my opinion and a greater indication of why their profits continue to slide, year-on-year; they have absolutely no idea what they're doing. If you make a board game, you make a board game. If you make a wargame expansion, you make a wargame expansion, you don't market something as a board game and price it as a wargame expansion because then you limit your prospective market. Limiting your prospective market limits how much money you make, which in turn....I think you can see where this goes.
The problem is that GW is convinced that they are serving a fixed audience/community and are making zero attempts to expand their reach beyond that current, small group. A board game, priced competitively, would be an excellent introduction to the GW IP for people who are not already customers and draw in much needed revenue. A missed opportunity because sticker shock will scare your regular board game players off.
There is a logical disconnect here and it's sad that you, and a few others, are unable to perceive it.
Platuan4th wrote: So it's a board game, but not one for people who actually play board games?
And you honestly don't think GW lost the plot on this one?
It really isn't a hard concept to follow. GW is not looking to expand it's market. It's not looking to snag a few stray boardgame customers. You might argue that they should, and I'd agree with you, but that's beside the point.
The goal of the product is to maximize profit and minimize cost. They're using the bare minimum of effort to sell items they're already producing at a massive premium (Bigger than the already massive premium they charge as normal. Massiverer?). Bonus points for clearing existing stock of otherwise less desirable items.
This game reeks of being designed as a product for this very purpose. And it gets an A+ for execution.
GW might have lost the plot in general, hard to argue with that one, but not in this particular instance.
agnosto wrote: There is a logical disconnect here and it's sad that you, and a few others, are unable to perceive it.
I'm very well aware of GW's follies, no need for the sad puppy eyes.
You seem to project the game onto GW's general strategy to point out it's obvious flaws (the strategy, not the game itself). We've done that so many times that, for me, it transcended boredom, cut right through rejection and entered the calm waters of apathy. I accept said strategy for what it is and asses the game as a natural consequence of the framework GW chose for its business.
Would I prefer GW to act differently? To give me Necromunda, Kill Teams, Epic and a proper integration of those systems into 40K? Well, duh.
Even though I bet they will sell all limited numbers really fast... I think the aim here is not to look for new customers but rather milk in a future release in a new format.
There is a logical disconnect here and it's sad that you, and a few others, are unable to perceive it.
I think you're yourself a bit to enamored with your weird "boardgaming market" vs. "wargaming market" divide, which in your oddly out-of-touch world-view seems
- absolute,
- non-overlapping and
- unbridgeable and impenetrable, as well as
- 100% causal for making near-identical products (X number of miniatures in material Y of quality Z) either completely"sensible" or completely "insane", solely and exclusively depending on the basis on which side of this made-up fence YOU arbitrarily place a product.
You're unwilling to take ANY other factors into account (or even other interpretations who a given product is marketed to, even by people accepting, for the sake of the argument, your oddly hermetic segregation of markets).
Desubot wrote: Hmmm is it just me or is there something horribly wrong with the cali arms?
I still plan on getting them. but now im gonna probably have to do some cutting and green stuffing which i dont mind that much.
Honestly, the Callidus would look so much better if you were to take some scenery pieces and make it appear as though she's dropping from rafters in a desecrated cathedral or something like that.
The model is very fluid in the way they modeled it, but having it attached to a rock by the foot is killing the look.
I dont mind the droping from the rafters look. im talking about the way her arms are bent. one up the other one sideways.
I'm very well aware of GW's follies, no need for the sad puppy eyes.
You seem to project the game onto GW's general strategy to point out it's obvious flaws (the strategy, not the game itself). We've done that so many times that, for me, it transcended boredom, cut right through rejection and entered the calm waters of apathy. I accept said strategy for what it is and asses the game as a natural consequence of the framework GW chose for its business.
Would I prefer GW to act differently? To give me Necromunda, Kill Teams, Epic and a proper integration of those systems into 40K? Well, duh.
Ok, as long as we understand each other which was all that I was aiming for to begin with, a mutual understanding of each others' opinions; I'm not always perfect at expressing my opinion in writing and do sometimes belabor a point, pardon me if that's the case here. I just expressed my disappointment at yet another lackadaisical release that could have been much more with a bit more effort. *sigh* ah well, onward and upward.
There is a logical disconnect here and it's sad that you, and a few others, are unable to perceive it.
I think you're yourself a bit to enamored with your weird "boardgaming market" vs. "wargaming market" divide, which in your oddly out-of-touch world-view seems
- absolute,
- non-overlapping and
- unbridgeable and impenetrable, as well as
- 100% causal for making near-identical products (X number of miniatures in material Y of quality Z) either completely"sensible" or completely "insane", solely and exclusively depending on the basis on which side of this made-up fence YOU arbitrarily place a product.
You're unwilling to take ANY other factors into account (or even other interpretations who a given product is marketed to, even by people accepting, for the sake of the argument, your oddly hermetic segregation of markets).
Keep preaching.
Sorry, what? I'm hardly "enamored" of anything that I've expressed. Odd use of that word, are you sure you quite understand what it means? Possibly you meant to use another word as I fail to see how anything that I have stated before would indicate that I am in love with anything I've stated thus far (I've hardly expressed such a strong opinion). I'm also not sure where you get that there's a necessary divide between the two markets. If nothing else, the board game market crosses over and feeds into the wargaming market...if done correctly. GW used to get this, they used to produce such games as warhammer quest which encouraged people to pickup WHFB and Necromunda which encouraged people to get into 40K (see, no divide there at all but a definite overlap).
I'm not unwilling to consider other factors, I'm just flabbergasted that GW is so deliberately obtuse as to leave money lying on the table that they could otherwise access with a little effort on their part.
The thing is, as a board game, it's too expensive (and I'm not expecting it to be overly good as board games go...) and as a 40k army expansion thingy it's pretty crap too, no new models for chaos only crappy snap fit models I'm sure everyone who plays chaos has, and the Chaos Lord I'm sure everyone has too, hell I have one and I don't even play 40k anymore. The only good thing is the plastic Assassins which aren't really an army expansion as such.... It's kindof in a weird place between a board game and a 40k starter box type thing, and doesn't really work as either.
ImAGeek wrote: The thing is, as a board game, it's too expensive (and I'm not expecting it to be overly good as board games go...) and as a 40k army expansion thingy it's pretty crap too, no new models for chaos only crappy snap fit models I'm sure everyone who plays chaos has, and the Chaos Lord I'm sure everyone has too, hell I have one and I don't even play 40k anymore. The only good thing is the plastic Assassins which aren't really an army expansion as such.... It's kindof in a weird place between a board game and a 40k starter box type thing, and doesn't really work as either.
Works perfectly for me.
- Co-op, making it distinctively different from the 1-vs-1 of 40K in ways Space Hulk never was.
- straight 40K dual-use miniature, in ways that the "baseless" Space Hulk minis never were.
- Assassins fit all (Imperial) 40K armies in ways neither Space Hulk faction does.
- Dark Vengeance cultists being arguably some of the best 40K models out there, certainly better than Space Hulk, and 3 out of 4 assassins look cool too.
It hits the absolute perfect sweet spot between board game and 40K for me.
The cultists would be okay, but you're getting repetition of them. You only get 5 poses. And I really don't agree that they're better than the space hulk miniatures.
I'm not going to buy it. But I can see why it's good for you, I was just pointing out why some people are shocked at the price for a board game.
This hasn't been posted yet. How does the game work?
I think that's fine. Random mission objectives like in Advanced Space Crusade, 3 large Board tiles, event cards, the enemy models are fully controlled by the game mechanics - finally a coop game from GW. Could turn out fun to play.
For the record, $125 for a boardgame with dual-use minis isn't completely off the reservation. But I think it has to be all original. There can't be recycled minis or low production value. I regret not picking up Space Hulk at its original price in 2009. At $100, it seems like a good value. At $125, it makes the choice much harder for me personally. It's still a brilliant boardgame, though.
This boardgame is marketed at 40K players. To believe otherwise is simply being obtuse. At $125, the value just isn't there. Maybe it's a great game with well thought out mechanics, but those of us looking at it from a 40K persepctive aren't wrong for doing so. In fact, GW is depending on 40K customers to buy these up and ignore their half-hearted execution.
I agree that it's a bit of an awkward niche. The game sounds fun, like a throwback to the Warhammer Quest style of game. Add to that the Assassins themselves, which are nice models (and a small fieldable 40k force in themselves).
However I already own every chaos model in the box. I can make use of the cultists, but the rest are unnessecary for me (I have 60 odd csm ranging back to 2nd ed metals, and far too many chaos lord and sorcerer figures to ever field together save for apocalypse). Had they been new models I might've bitten, but £75 for stuff I mostly own already is too much.
the_Armyman wrote: For the record, $125 for a boardgame with dual-use minis isn't completely off the reservation. But I think it has to be all original. There can't be recycled minis or low production value. I regret not picking up Space Hulk at its original price in 2009. At $100, it seems like a good value. At $125, it makes the choice much harder for me personally. It's still a brilliant boardgame, though.
Whilst I think that €100 price tag is bit steep for the Assassin game (it was passable for Space Hulk), in fairness to GW their components are top notch, even better than in FFG games. It is of course down to individual how much value this gives him/her - deep down the game is of course same even if everything was cast from solid gold.
For long I've been preaching for GW to make board games with dual-use minis - play the game until you're bored, then use them for 40k/WHFB. Finally they have listened my advice. Now, for a 'gateway game' this is somewhat steeply priced but at least it's a step for right direction. I hope they keep this up and don't go all Dreadfleet with this.
Am I the only one that feels like the Vindicare is out of whack some how? He has the look of an adolescent that found his dads ninja gimp suit and is sneaking in on the fun, his body proportions just seem off.
the_Armyman wrote: For the record, $125 for a boardgame with dual-use minis isn't completely off the reservation. But I think it has to be all original. There can't be recycled minis or low production value. I regret not picking up Space Hulk at its original price in 2009. At $100, it seems like a good value. At $125, it makes the choice much harder for me personally. It's still a brilliant boardgame, though.
Whilst I think that €100 price tag is bit steep for the Assassin game (it was passable for Space Hulk), in fairness to GW their components are top notch, even better than in FFG games. It is of course down to individual how much value this gives him/her - deep down the game is of course same even if everything was cast from solid gold.
I personally like the cultist models and stuff so i have no issue with that. i wish the generic spacemarine models would of been a bit more epic
Now if the game is actually "Fun" then i have no issues at all.
Red Corsair wrote: Am I the only one that feels like the Vindicare is out of whack some how? He has the look of an adolescent that found his dads ninja gimp suit and is sneaking in on the fun, his body proportions just seem off.
He's just depressed since a cramped dungeon probably isn't optimal environment for a guy with a long range sniping rifle.
Red Corsair wrote: Am I the only one that feels like the Vindicare is out of whack some how? He has the look of an adolescent that found his dads ninja gimp suit and is sneaking in on the fun, his body proportions just seem off.
He's just depressed since a cramped dungeon probably isn't optimal environment for a guy with a long range sniping rifle.
lol, well that is totally his posture but his larger feet and long lanky arms aren't helping either.
If GW had thought this through they could have made the tiles more generic and released further mini expansions of cards/tokens at the same time they released a new army.
The Rules seem interesting but I'm not sure if they will stay fresh.
Medium of Death wrote: If GW had thought this through they could have made the tiles more generic and released further mini expansions of cards/tokens at the same time they released a new army.
The Rules seem interesting but I'm not sure if they will stay fresh.
If they want to do that, then they still can.
Just because they didn't make it generic does not preclude that eventuality.
If the other Standalone Game rumor from Hastings is correct as well - and why shouldn't it? - there will be a Horus Heresy boardgame released later this year. We have no hints about its rules yet but the minis will be new plastic ones - later used for a GW 30k game - replacing Lord of the Rings/The Hobbit in the shops
I feel like this game is going to end up like Dreadfleet. A loss for GW, especially at that price. I am sure a lot of people will wait for the plastics to be released later. Overall I think the new Assassins are pretty poor in comparison to some of GW's newer plastics.
For those with access to the assassin codex/dataslate/whatever released last year, are the rules in the White Dwarf the same or did they just invalidate a one year old product?
It really does seem like a board game marketed for 40k players. Which is why I still don't understand the inclusion of new baddies.
For the price it would have been nice to see more new models included. This kind of reminds me of those old smaller gateway boxed games GW used to make that used all their surplus stuff- Mighty Warriors, Ultra Marines, Space Fleet and the like... but those games were a heck of a lot cheaper for a lot of previously released models (and a game to go with them).
highlord tamburlaine wrote: It really does seem like a board game marketed for 40k players. Which is why I still don't understand the inclusion of new baddies.
It would have been nice if they gave us a Terminator Lord in the style of the DV marines but sadly they didn't.
Reading the WD scans it seems like the Sorcerer Lord has been given a name and seems to be Crimson Slaughter. So I guess he's new in a way, probably not very memorable.
warboss wrote: For those with access to the assassin codex/dataslate/whatever released last year, are the rules in the White Dwarf the same or did they just invalidate a one year old product?
The rules are in the new WD, along with a new formation (just one of each). Obviously it doesn't have the fluff at the beginning of the dataslate.
At a glance, it looks pretty similar, including the special weapons and special abilities, but I didn't have time to compare them closely... family time now ;D
No worries, thanks for looking. Even if only one item is different, it would still end up replacing that product in only a year barring a Forgeworld style faq which frankly isn't GW main's thing. Let us know if something different catches your eye.
Nocturnus wrote: I feel like this game is going to end up like Dreadfleet. A loss for GW, especially at that price.
The fact that it comes with plastics usable in 40K already elevates it beyond Dreadfleet. Dreadfleet was a game no one asked for in a scale no one wanted, unrelated to any other game besides setting. This game does not have that burden.
Taarnak wrote: This would have been a perfect opportunity for Genestealer Cult models. A Magos (Sorcerer Lord), some Cultists, and a few Hybrids (Chaos Marines).
They never miss an opportunity to miss an opportunity.
Having looked through the new updates, I have to say I love the assassins and that's about it. I don't know if there is even interest in my gaming group to want to play this more than once to justify its purchase.
Part of the issue with the pricing here is GW (as usual) not really understanding the world market.
£75 for a big, decent boardgame with lots of high-end components is still pretty high by UK prices. But, like, Chaos in the Old World is at least £40 here. So, if this game is on a par with CitOW (unlikely!), and comes with a bunch of decent 40K minis, this sounds sort of like a bargain, at only £35 more (we are perhaps charitably ignoring the fact that this is probably not that big and probably does not have that many high-end components).
$124 for a big, decent boardgame with lots of high-end components is outrageously high by US prices though. Using the standard CitOW pricing metric... that game is $42 in the USA. Is the Assassins game worth three times the price? Probably not. Definitely not to a boardgames fan, and probably not even to a boardgames AND 40K fan.
Pricing is bananas on this one, and I'm not adverse to throwing money at GW.
Hopefully we see seperate releases of the assassins down the road so I can pick up the two good sculpts, I'm not holding my breath though.
Every time I think GW have started moving in a positive new direction they manage to make me think they are just throwing gak at the wall to see what sticks.
warboss wrote: For those with access to the assassin codex/dataslate/whatever released last year, are the rules in the White Dwarf the same or did they just invalidate a one year old product?
Taarnak wrote: This would have been a perfect opportunity for Genestealer Cult models. A Magos (Sorcerer Lord), some Cultists, and a few Hybrids (Chaos Marines).
Oh yes. Even though I sold off my last 40K stuff just a few weeks ago, such a thing could honestly have brought me back into the fold; not only would I have bought the game, but knowing myself would probably also have ended up toying with the idea of starting afresh and collecting up a genestealer cult army...
angelofvengeance wrote: Stealer cult is rumoured (bit salty at the moment) to come out this year anyways so you may yet make a return to the fold Trodax lol.
DarkHound wrote: God damn it. I was looking forward to a nice independent experience to ease myself and some new friends into the hobby.
I guess I have a related question: is the 2014 Space Hulk worth $190 as a stand alone game? Is it any better than the Assassins?
That s rather a lot more than the RRP. However, The miniatures are stunning (even the object markers are really nice), the tiles are top quality as the rules themselves are great, very tense thanks to actual time limits on the Marine turn and fact that you never tell how many 'Stealers are under a 'blip' counter until you see them (nothing scarier than turning a corner and flipping a pair of 3-Stealer tokens, then watching helplessly as your Terminator becomes lunch!).
It doesn't even bear comparison to this Assassin mission, which is worth maybe half the asking price. If you see SH, can afford it, and want get into 40k while also getting a great board game, I thoroughly recommend it!
Some of you don't think it's a fair fight for the Chaos force here. I think we're equating CSM40K tabletop performance to how they will fair in this boardgame. Here's some points that I think will hopefully make it fair, if not challenging for our intrepid heroes:
1. From a fluff perspective, a known Chaos Space Marine Sorcerer Lord operating in Imperial space is Public Enemy No. 1 and for good reason. They are probably the single most dangerous entity in whatever sector they are operating. Ahriman, Iskander Khayon, and Typhon are names feared throughout the known galaxy. We aren't talking about a mere lictor, carnifex, genestealer cult, rogue Tau commander, some Eldar Corsairs, or an Ork Warboss. A powerful Chaos Sorcerer can call upon his vast knowledge of warfare, cause catastrophic destruction, make his marine followers into savage, nearly unstoppable monsters among many other things. He can be all but impervious to physical harm. A Sorcerer Lord operating outside the Eye of Terror is a man on a mission and is fully confident in his abilities. His power is waxing and wants his Dark Gods to know it. Njal Stormcaller was almost brought down by a weakened Death Guard Sorcerer Lord. Remember how a top-notch assassin force faired on their mission to kill Horus? They didn't even get close. You'd need all four assasins to take down a powerful Sorcerer Lord.
2. In this new game, it looks like the environment is corrupted and infused with warp energies/entities. That may factor into the game somehow. Perhaps, this will be a random effect on moving, perception, or shooting.
3. The Sorcerer Lord will probably buff all of his followers, making them stronger/faster. Looks like he also has some kind of warp relic to make the assassins' lives misreable.
Thanks for the latest pics. I was very interested but the boardgame content is lacking for 100 EUR. Not a day 1-purchase for me anymore, so it will probably not be bought at all.
Yeah, that's exactly how I feel. Could have been an ideal gateway game to spread far and wide with a lot of scope for expansions (Genestealer Cult, Rogue Imperial Commanders, Radical Inquisitors).
What a complete and total waste of an opportunity.
ImAGeek wrote: Seems to be GWs calling card atm. Awesome ideas with a lacking execution.
I'd go further. They're lacking not just in Execution but also lacking in ambition, having a clue, knowledge of the market, Vision, long term strategy...
Damn, thats terrible. I was so excited about this game. It is such a farce that it actually makes me less willing to buy anything from gw, since it seems that they have no respect for their customers
Pre pre-ordered from a retailer already. I was holding on buying assassin since the rumor of a box game with new sculpt was around the web.
I still think the value is pretty good (if you want all 4 of them) considering buying all of the 4 assassins minis will probably be around a 80-100$. In my case I really wanted to add them all to my collection and use them against my friends in our games when applicable. I've also bought Space Hulk last time it came back and there is no denying that Space Hulk is far better when it comes to value.
Since I've bought Dark Vengeance when I started playing W40K a year ago I will be adding the Cultist/Chaos Marine and Lord/Sorcerer whatever they call him to my already existing set that I've just finished to paint because I was so bored of painting green after a whole company and then black/bone for the two wings I am currently doing.
As for the standalone game, I think it will be interesting, especially since my main opponent is far, far more interested in coop games in general rather than PVP and he already showed far too much interest to play it since the rumor started.
Maybe I'll end up doing a small Zone Mortalis/Space Hulk/Assassinorum table after all I was already considering building a Space Hulk/Zone Mortalis before this.
@Monders: just on the first page of an eBay search for 'space hulk' for between £80 and £100. Bit more than RRP, but if you have the cash and the inclination it's worth it!
I'm still getting one. Even if you were extremely optimistic and pegged the assassins at £10/each, it's £35 for all the chaos models and the board game part (which everyone's dismissing as crap, but honestly, who knows? Might be good). As it stands plastic characters from GW are more likely to be £16 ish, making all the extra chaos models and the board game parts about a tenner extra. Go to your favourite discounter and the overall cost is going to be £60, anyway, which is better yet.
Sure, it wouldn't appeal to me if I didn't want the models and/or had judged that the board game would be crap before anyone's played it, but what kind of prosaic non-point is that?
Bull0 wrote: I'm still getting one. Even if you were extremely optimistic and pegged the assassins at £10/each, it's £35 for all the chaos models and the board game part (which everyone's dismissing as crap, but honestly, who knows? Might be good). As it stands plastic characters from GW are more likely to be £16 ish, making all the extra chaos models and the board game parts about a tenner extra. Go to your favourite discounter and the overall cost is going to be £60, anyway, which is better yet.
Sure, it wouldn't appeal to me if I didn't want the models and/or had judged that the board game would be crap before anyone's played it, but what kind of prosaic non-point is that?
No one dismissed the board game as crap, but we don't know do we, and £75 is a lot to spend on a gamble, especially as they might sell out before we know what the game is actually like.
Disagree - there's a ton of really dismissive comments here. You're right, we don't really know if it'll be any good or not, but we've got people saying "Oh well, so much for that", "Huge wasted opportunity", etc, etc
If anyone ever bought GW at retail, complaining about the price with this one... hypocrisy.
The content of the game is appropriate if you deduct the retail cost for the models... Heck, it's FREE if you deduct the cost of the models.
Thairne wrote: If anyone ever bought GW at retail, complaining about the price with this one... hypocrisy.
The content of the game is appropriate if you deduct the retail cost for the models... Heck, it's FREE if you deduct the cost of the models.
So if someone ever payed retail for something at GW, they can't think something is too expensive? Great logic.
Just comparing it to Space Hulk, you get a lot more with that for your money, better models, and you know the game is good.
Thairne wrote: If anyone ever bought GW at retail, complaining about the price with this one... hypocrisy.
The content of the game is appropriate if you deduct the retail cost for the models... Heck, it's FREE if you deduct the cost of the models.
That's my point, basically - based on what the assassins would cost by themselves, it's only poor value if you value the board game part extremely low, since it represents a very small proportion of the overall cost.
Thairne wrote: If anyone ever bought GW at retail, complaining about the price with this one... hypocrisy.
The content of the game is appropriate if you deduct the retail cost for the models... Heck, it's FREE if you deduct the cost of the models.
So if someone ever payed retail for something at GW, they can't think something is too expensive? Great logic.
Just comparing it to Space Hulk, you get a lot more with that for your money, better models, and you know the game is good.
The Space Hulk models aren't even game legal unless you buy bases to stick 'em all on and get some extra blood angel terminators to turn those into legal squads. Food for thought.
Thairne wrote: If anyone ever bought GW at retail, complaining about the price with this one... hypocrisy. The content of the game is appropriate if you deduct the retail cost for the models... Heck, it's FREE if you deduct the cost of the models.
That's my point, basically - based on what the assassins would cost by themselves, it's only poor value if you value the board game part extremely low, since it represents a very small proportion of the overall cost.
The problem is whether you consider the retail price of those models good to begin with and whether you feel they should be discounted when buying a bundle.
Space Hulk here in Australia was cheaper than buying 2 boxes of Terminators and 20 Genestealers.... except Terminators and Genestealers are horribly overpriced in Australia so really Space Hulk was too highly priced and it didn't sell well over here (I know a store that still has a couple of copies lying around).
AllSeeingSkink wrote: The problem is whether you consider the retail price of those models good to begin with and whether you feel they should be discounted when buying a bundle.
Thairne wrote: If anyone ever bought GW at retail, complaining about the price with this one... hypocrisy.
The content of the game is appropriate if you deduct the retail cost for the models... Heck, it's FREE if you deduct the cost of the models.
That only is the case if someone posts a complaint after buying one of each of the old metal assassins, a chaos terminator, a lot of cultists off of ebay, and a three pack of CSM. If you've got an existing 40k army and something breaks or you need another model, you don't really have a choice if you want to support your local store. That also doesn't mean that you agree with GW pricing or that you instantly give away your right to complain about it.
I think the comparison between Space Hulk and this game shows where it is lacking.
I want to like this game. It's right up my alley but I don't know how I feel about the execution.
I'll probably pick it up as I'm interested in the premise. I'm hoping the rules are broad enough to perhaps offer scope for alternating enemies with reasonable home brew rules.
It's a shame it's not cheaper. Like £50 would be the max price point I'd value this at compared to Space Hulk
ImAGeek wrote:This is just making me wish I'd bought Space Hulk.
Me too. What's the opposite of buyers remorse?!
Why not just buy it? I saw plenty of them going for close to RRP on eBay.
I myself have a box for sale, since I was so paranoid that I will not manage to get a hold of one, I ended up with two.
I just assumed it'd be 400x RRP on Ebay! Might have a little look-see. Cheers!
The 2009 edition was going for double rrp but the rerelease saturated the market. You should be able to find it at nearly rrp. I'd offer you mine at rrp but the postage might hurt.
Anyone had a chance to take a peek at the rules (better pics spoilered/quoted above) and see if they're different and therefore replace the dataslate from last year?
Does the WD include rules for how to incorporate assassins into your army besides the formation? Or do you need to go unbound to just tack a single vindicare onto your list?
Man I like all but the vindicare. man his hands and that rifle are WAY to big and his legs are so stunty. I own both variants of the metal one, but it would have been nice to get a good plastic version for away trips.
Red Corsair wrote: Man I like all but the vindicare. man his hands and that rifle are WAY to big and his legs are so stunty. I own both variants of the metal one, but it would have been nice to get a good plastic version for away trips.
Man, you're right - that left hand in particular is massive. That and the massive pony tail of doom on the callidus are pretty bad.
NAVARRO wrote: Well with latest 40k releases its good that GW fumbles these side projects because it would be very expensive to get it all.
Looking at zombicides and spacehulk etc this box falls really short on content.
You're just not looking at it from the perspective of the rare unipegacorn player who wants to buy a bunch of previously mutually exclusive and disparate minis all exactly at the same time and the discount you would potentially be getting. If you fall in that 0.0001% of players, it's a steal!
Nevelon wrote: Does the WD include rules for how to incorporate assassins into your army besides the formation? Or do you need to go unbound to just tack a single vindicare onto your list?
Don't know if it's in WD, but the Assassins use a unique Detachment, which is simply 1 Assassin. You can take multiples of this Detachment, but no more than one of each Assassin. There is also a formation for bringing all 4 and getting some extra rules, which is definitely in the WD.
All the other big ticket games (and by big ticket, I mean more than $60+ games) that feature piles of miniatures spoiled me.
Shadows of Brimstone, Myth, Descent, Zombicide, Level 7, Super Dungeon Explore... all offer piles of figures, lots of content, opportunities to add my own personal rules to the game, and still come in at a lower price point than GW's offerings.
Are they on the same level of quality as GW's board games? A lot are up to par, maybe not across the board completely, but definitely in certain aspects, be it rules, game piece quality, expandability, figures even (this is more up to personal taste more than anything).
I just feel like GW isn't trying to compete with what modern mini boardgames are offering these days. If they aren't trying to market this to board gamers though (which all the previous games I mentioned seemed to want to aim for), what's the point of making this a board game? Do 40k players want a board game instead of just seeing new figure releases?
I think board gamers that go in for mini heavy games will not be that enticed by this. Not many tiles, not many enemy options... it does have the cooop rules going for it, and GW piece quality has always been top notch. Is that a big enough draw though?
I still hope to be won over by this (and would be happy to have a Genestealer Cult expansion some day really make sure I get this.)
ImAGeek wrote: This is just making me wish I'd bought Space Hulk.
I wish you and 20 other guys would buy it too!
There's a bit of a glut of them f or some retailers. I brought in a couple dozen of the second wave but still had the bulk of them after a year. Put them on sale at the store and dumped a few online. It's not hard to get a copy right now.
I think the original number by GW was probably 98% market saturation based on the slowness of the next wave a couple of years later.
That's also making me a bit leery about bringing in a lot of this game. Limited and one time only don't help if it doesnt sell. But the game does look good after reading the WD preview.
ImAGeek wrote: This is just making me wish I'd bought Space Hulk.
I wish you and 20 other guys would buy it too!
There's a bit of a glut of them f or some retailers. I brought in a couple dozen of the second wave but still had the bulk of them after a year. Put them on sale at the store and dumped a few online. It's not hard to get a copy right now.
I think the original number by GW was probably 98% market saturation based on the slowness of the next wave a couple of years later.
That's also making me a bit leery about bringing in a lot of this game. Limited and one time only don't help if it doesnt sell. But the game does look good after reading the WD preview.
I'm shocked at that! I still don't own SH due to GW timing and unwillingness to pay £200 on ebay :(
ImAGeek wrote: This is just making me wish I'd bought Space Hulk.
I wish you and 20 other guys would buy it too!
There's a bit of a glut of them f or some retailers. I brought in a couple dozen of the second wave but still had the bulk of them after a year. Put them on sale at the store and dumped a few online. It's not hard to get a copy right now.
I think the original number by GW was probably 98% market saturation based on the slowness of the next wave a couple of years later.
That's also making me a bit leery about bringing in a lot of this game. Limited and one time only don't help if it doesnt sell. But the game does look good after reading the WD preview.
I'm shocked at that! I still don't own SH due to GW timing and unwillingness to pay £200 on ebay :(
ImAGeek wrote: This is just making me wish I'd bought Space Hulk.
I wish you and 20 other guys would buy it too!
There's a bit of a glut of them f or some retailers. I brought in a couple dozen of the second wave but still had the bulk of them after a year. Put them on sale at the store and dumped a few online. It's not hard to get a copy right now.
I think the original number by GW was probably 98% market saturation based on the slowness of the next wave a couple of years later.
That's also making me a bit leery about bringing in a lot of this game. Limited and one time only don't help if it doesnt sell. But the game does look good after reading the WD preview.
I'm shocked at that! I still don't own SH due to GW timing and unwillingness to pay £200 on ebay :(
From an earlier post with a WD pic in English: "There are 12 special room tiles which are shuffled and placed onto the main game board as they are discovered." Perhaps they mean the small card sized pieces shown on the board and to the right of the board and they are not really "room tiles", but instead are really "room contents" cards? Go GW...
ImAGeek wrote: This is just making me wish I'd bought Space Hulk.
I wish you and 20 other guys would buy it too!
There's a bit of a glut of them f or some retailers. I brought in a couple dozen of the second wave but still had the bulk of them after a year. Put them on sale at the store and dumped a few online. It's not hard to get a copy right now.
I think the original number by GW was probably 98% market saturation based on the slowness of the next wave a couple of years later.
That's also making me a bit leery about bringing in a lot of this game. Limited and one time only don't help if it doesnt sell. But the game does look good after reading the WD preview.
Not surprising at all. My local store also still has copies of SH, a stack of a half dozen that haven't moved in months.
I'm pretty okay with that-- space hulk is one of GW's best products, and it was pretty disappointing when it was impossible for players to get w/o getting gouged.
Thairne wrote: If anyone ever bought GW at retail, complaining about the price with this one... hypocrisy.
The content of the game is appropriate if you deduct the retail cost for the models... Heck, it's FREE if you deduct the cost of the models.
It is marketed as a board game then it should have a board game price
Look
Zombicide around 63$ dollars on amazon
http://zombicide.com/en/zombicide
I wonder if we're best off assuming that GW just doesn't intend to market to boardgamers with this, but is just testing the market (again) for GW-world-themed boardgames among their existing customers.
The problem is that either way, really, you have to start out designing a good boardgame. GW was always a bit hit-and-miss with that side of things, even at the height of their boardgames phase in the 80s and 90s. I suspect they don't have anyone who can do it well any more, and we all know they don't bother playtesting anything ever. :( And you NEED that to make a decent boardgame. Space Hulk is an acknowledged classic, but I am doubtful they can do anything even close to that good again (I still prefer 1st ed rules over 3rd ed, overall, despite a couple of minor improvements in 3rd).
So, while I am probably their perfect target market for this -- I actively want all the minis in the set, and I play boardgames more often than I play 40K -- I am still on the fence about it. I will most likely wait for the first reviews to show up on boardgamegeek and see if they lucked out and accidentally designed a decent boardgame, but I'm not hopeful.
ImAGeek wrote:This is just making me wish I'd bought Space Hulk.
Me too. What's the opposite of buyers remorse?!
Why not just buy it? I saw plenty of them going for close to RRP on eBay.
I myself have a box for sale, since I was so paranoid that I will not manage to get a hold of one, I ended up with two.
I just assumed it'd be 400x RRP on Ebay! Might have a little look-see. Cheers!
The 2009 edition was going for double rrp but the rerelease saturated the market. You should be able to find it at nearly rrp. I'd offer you mine at rrp but the postage might hurt.
I had a look on eBay yesterday and they're starting at £100 up to £250
I think a local comic shop had some in, so I will wander up at lunch and see if they have still have it.
I'll just tell my wife that it is a KS I backed last year...
I've seen that the Assassinorum Execution Force Formation is included in the White Dwarf, but does anyone know for sure if the Officio Assassinorum Detachment (i.e. the basic, 1 Assassin of any kind Detachment with just the Operation Assassinate rule) is also in the White Dwarf, thus completely replacing the rules portion of the Black Library Dataslate? I am guessing so, as it appears the Dataslate is no longer available on the Black Library site, but confirmation would be nice.
After all, I need to have the rules to field two of the newest members of my fledgling Imperial Agents army. (Formerly my Inquisition Kill Team, but it's growing now.)
Thairne wrote: If anyone ever bought GW at retail, complaining about the price with this one... hypocrisy.
The content of the game is appropriate if you deduct the retail cost for the models... Heck, it's FREE if you deduct the cost of the models.
Exactly. Thank you.
I think most people just grumble because either a) their hobby budget can't afford it (hey, I can't afford another box of guardsmen at this point, but that's not GW's fault!) or b) it just makes them feel better when they hit that "pre-order" button on the webstore.
NuggzTheNinja wrote: The assassins are neat, but the CSM are recycled crap from the Chaos range. Meh...
Unlike Space Hulk, this is not really worth buying for the minis alone, IMO. That is, unless you want all 4 Assassins.
I plan on picking it up for a couple of reasons. 1: I want the assassin models. 2: I'd enjoy the game itself no matter what as it's a lot easier to get a friend who's not into the hobby to play a little boardgame like that instead of a massive 2k point 40k game. Not to mention it might help me to get them into the hobby proper. 3: I'll be able to find a use for the Chaos stuff no matter what, so not really a loss there.
aw_man wrote: It needs to be as good as SH. GW needs to justify their prices now, another good board game will do it.
Yeah I have a lot of disposable income and have given a boatload of money already to GW.
Hell yes I will grumble. And then go buy even more stuff from forgeworld. Grumble grumble grumble
The 2014 Space Hulk release was the best deal on models ever by GW. However, do you remember when Space Hulk with the current product line first came out? It was like, $300. Last year was a re-release (I think with 1 more mission?), so it would make sense that it's cheaper.
aw_man wrote: It needs to be as good as SH. GW needs to justify their prices now, another good board game will do it.
Yeah I have a lot of disposable income and have given a boatload of money already to GW.
Hell yes I will grumble. And then go buy even more stuff from forgeworld. Grumble grumble grumble
Do you remember when Space Hulk with the current product line first came out? It was like, $300. Last year was a re-release (I think with 1 more mission?), so it would make sense that it's cheaper.
Wait, what? Space Hulk was $100 when it came out in 2009. Am I misunderstanding what you're saying?
The more I think of it, the more I realize how genius this game is as a business move from GW.
They have a bunch of new assassin plastics and a data slate to sell, so what do they do?
Option 1: Sell clam-packs for 25$ US a pop? No, no, no... That's too easy. People would only buy the assassin they want. And they may not be crazy about the price...
Option 2: Design a well-thought-out game with lots of miniatures, new enemies and SH style game board. Sweet idea, but that would cost a lot to produce. A lot more money would have to be spent on designing and casting enemy units, not to mention the game would cost at least 50% more... so this is no good.
Option 3: Design a standard board game, fill it with overstock old miniatures to justify the "value" include all the assassins in these, and run these as an exclusive until they sell out. Sure, people will moan about the price, and the figure selection but enough will buy it to generate a cozy profit. Once you've milked this demographic, release assassins as separate clam packs and watch people get excited about buying the figures "on the cheap". Ding-ding-ding-ding-ding!!!!! We've got ourselves a winner ladies and gents!
What is there to lose in this strategy? Nothing. Good on you GW!
The same price in Canada and all our stuff comes from US because we don't have GW Canada anymore. But then again, our dollar has lost a lot due to the oil prices.
P.S. Upon closer inspection that Culexus is ugly as sin and will need a major head surgery should I decide to buy him separately. How the hell is he supposed to sneak in and out with all that jazz married to his face?
Hive City Dweller wrote: The more I think of it, the more I realize how genius this game is as a business move from GW.
They have a bunch of new assassin plastics and a data slate to sell, so what do they do?
Option 1: Sell clam-packs for 25$ US a pop? No, no, no... That's too easy. People would only buy the assassin they want. And they may not be crazy about the price...
Option 2: Design a well-thought-out game with lots of miniatures, new enemies and SH style game board. Sweet idea, but that would cost a lot to produce. A lot more money would have to be spent on designing and casting enemy units, not to mention the game would cost at least 50% more... so this is no good.
Option 3: Design a standard board game, fill it with overstock old miniatures to justify the "value" include all the assassins in these, and run these as an exclusive until they sell out. Sure, people will moan about the price, and the figure selection but enough will buy it to generate a cozy profit. Once you've milked this demographic, release assassins as separate clam packs and watch people get excited about buying the figures "on the cheap". Ding-ding-ding-ding-ding!!!!! We've got ourselves a winner ladies and gents!
What is there to lose in this strategy? Nothing. Good on you GW!
Options 2 and 3 may overlap. It could be a well thought out fun game that had to keep to a tight budget. I have visions of someone at the Design Studio begging at the bean counter altar for the chance to put the Games back in GW but only being given a miniscule budget.
Apart from GW's high pricing, no-one loses in Option 3. If somebody wants all 4 assassins AND a game, they can. If someone just wants all 4 assassins or just the Eversor, they buy it later. If you don't want the new ones, make your own as shown earlier in the thread or buy old metals.
I just hope there's nothing in the WD stating these assassins are only available via this box set as they did with the plastic Terminator Captain.
To all the aussies complaining about price. Nz is 248 and considering our currency is almost 1:1 now. Us kiwis can say we have the highest gw price in the world haha. Count yourselves lucky!
Those are scary prices for our Antipodean brethren, even when the discounters get their markdowns in I have only seen it as low as $170 in Aus (plus $12 p and p).
alphaecho wrote: I just hope there's nothing in the WD stating these assassins are only available via this box set as they did with the plastic Terminator Captain.
I really hope they're going to release them separately as the rumours have previously indicated but this line in the product description is moderately worrying -
Included in the box are four beautiful, exclusive Imperial Assassin miniatures
Oh, and this
This is available while stocks last - given the quality of the game, and that this is the only place to get the Imperial Assassin miniatures deployable in Warhammer 40,000, we don’t expect these stocks to last long at all!
Which doesn't really matter much with regards to the question of whether or not they're going to release the assassins individually. Although it does indicate they should be reasonable on ebay if the scarcity isn't going to be a big factor.
alphaecho wrote: I just hope there's nothing in the WD stating these assassins are only available via this box set as they did with the plastic Terminator Captain.
I really hope they're going to release them separately as the rumours have previously indicated but this line in the product description is moderately worrying -
Included in the box are four beautiful, exclusive Imperial Assassin miniatures
Oh, and this
:/
The GW email states "this is currently the only way to get hold of these sought after miniatures". Seems like they are leaving themselves open for an individual release.
alphaecho wrote: I just hope there's nothing in the WD stating these assassins are only available via this box set as they did with the plastic Terminator Captain.
I really hope they're going to release them separately as the rumours have previously indicated but this line in the product description is moderately worrying -
Included in the box are four beautiful, exclusive Imperial Assassin miniatures
Oh, and this
:/
The GW email states "this is currently the only way to get hold of these sought after miniatures". Seems like they are leaving themselves open for an individual release.
You're right, I just noticed that. Relief! I mean, I've bought the game anyway, but I was getting ready to be bummed on behalf of the people that want the individual models
NuggzTheNinja wrote: The assassins are neat, but the CSM are recycled crap from the Chaos range. Meh...
Unlike Space Hulk, this is not really worth buying for the minis alone, IMO. That is, unless you want all 4 Assassins.
This is actualy a nice way to make people who relly want it actually be able to order one
before the preorders are sold out to guys aiming to just resell them on e-bay.
Well, it looks like GW have ruined my business venture.
In the past with Spacehulk and dreadfleet, I could snap up a few copies (annoying other people in the process ) sit on them for a while, paint them up, and then sell them for vastly inflated prices.
Nobody wants to buy this, so I won't be pre-ordering 3 copies. Damn you GW
aw_man wrote: It needs to be as good as SH. GW needs to justify their prices now, another good board game will do it.
Yeah I have a lot of disposable income and have given a boatload of money already to GW.
Hell yes I will grumble. And then go buy even more stuff from forgeworld. Grumble grumble grumble
The 2014 Space Hulk release was the best deal on models ever by GW. However, do you remember when Space Hulk with the current product line first came out? It was like, $300. Last year was a re-release (I think with 1 more mission?), so it would make sense that it's cheaper.
The first time this edition of Space Hulk came out, it was £60 if I remember rightly, and the rerelease with the extra missions was £75 in 2014. So the rerelease was more expensive.