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Horus Heresy / 30K N&R  @ 2022/11/04 15:39:02


Post by: The Phazer


 Togusa wrote:
 The Phazer wrote:
 zedmeister wrote:
Unsurprising. It's always been a very popular unit. Maybe they'll make an alternative straight Whirlwind turret as well?


Possibly, though there was a rumour (via Valrak I think) the next two models were this and the laser destroyer, so maybe not imminently.


I hope so, the Laser Destroyer would look great in my Armored Company.


With apologies, he actually said the Typhon and I had a bit of a brain fart with "Heresy era vehicles that are a big gun with tracks." He also said Jetbikes are coming.

Still, I wouldn't be surprised if the Vindicator variants are next on the list after that, there is clearly a desire to get all the tanks done.

I wonder the FW molds are simply large and there's a desire to get the space back?


Horus Heresy / 30K N&R  @ 2022/11/04 15:57:07


Post by: Togusa


So is the Typhon on a Spartan Chassis?


Horus Heresy / 30K N&R  @ 2022/11/04 16:43:49


Post by: Mr_Rose


 Togusa wrote:
So is the Typhon on a Spartan Chassis?

Yup. That and the Cerberus.


Horus Heresy / 30K N&R  @ 2022/11/04 17:27:06


Post by: Azreal13






Horus Heresy / 30K N&R  @ 2022/11/04 17:47:59


Post by: Alpharius


Resin vehicles were a real barrier to entry for HH the first time around.

I mean, have you every tried assembling a resin Spartan?!?

I can see why GW is putting out a lot of plastic tanks now, as they are probably one of the things that new *and* old HH players will be happy to purchase.

But yes, I'd love a lot more plastic infantry, especially of the Assault/Despoiler/Destroyer variety.

Will it almost all be MKVI though?

I hope not.


Horus Heresy / 30K N&R  @ 2022/11/04 17:53:02


Post by: EonChao


Plastic tanks also tend to stand the test of time really well, so getting these out now is an investment in the future because they know they'll be popular and won't need refreshing for decades. Look at stuff like the Mars Pattern Land Raider and the Falcon. They're really old kits but still look incredible. Infantry is important but can tend to look dated quicker.


Horus Heresy / 30K N&R  @ 2022/11/05 01:41:21


Post by: H.B.M.C.


 Alpharius wrote:
I mean, have you every tried assembling a resin Spartan?!?
I've built a resin Baneblade and Stormblade. Does that count?


Horus Heresy / 30K N&R  @ 2022/11/05 03:13:11


Post by: drbored


Yeah, there's definitely a lot of reasons to translate the tanks from resin to plastic. The sooner FW can stop selling a lot of the variants the better, I'm sure.

They may even get a better profit margin on the plastic tanks than the resin ones, despite the resin kits being so much more expensive.


Horus Heresy / 30K N&R  @ 2022/11/05 04:09:03


Post by: Azreal13


 H.B.M.C. wrote:
 Alpharius wrote:
I mean, have you every tried assembling a resin Spartan?!?
I've built a resin Baneblade and Stormblade. Does that count?


I've done the Fellblade and the Spartan, and the agony of trying to get the tracks to match up on the Spartan (prior to the kit getting a revision) beats anything awkward on the Baneblade chassis. In fact, the only thing I remember about the Fellblade was I used some Blood and Skulls Industries tracks that are sharp as hell and cut myself on them. For the Spartan I actually binned the original tracks and bought an aftermarket WW2 tank track set (the sort where you glue each individual link together) because it was more straightforward.


Horus Heresy / 30K N&R  @ 2022/11/05 04:20:44


Post by: Togusa


drbored wrote:
Yeah, there's definitely a lot of reasons to translate the tanks from resin to plastic. The sooner FW can stop selling a lot of the variants the better, I'm sure.

They may even get a better profit margin on the plastic tanks than the resin ones, despite the resin kits being so much more expensive.


Let's all hope that this includes a Fellblade/Glaive kit...


Automatically Appended Next Post:
By the way, has anyone noticed that the Sicaran Venator is completely gone from the FW site? I can't find it, not even via search.


Horus Heresy / 30K N&R  @ 2022/11/05 09:12:46


Post by: Mr_Rose


US or UK? It’s not in the UK catalogue if you filter heresy era tanks but it searches up OK


Horus Heresy / 30K N&R  @ 2022/11/05 09:15:35


Post by: lord_blackfang


Eh



Horus Heresy / 30K N&R  @ 2022/11/05 10:41:46


Post by: Moopy


 Mr_Rose wrote:
 Togusa wrote:
So is the Typhon on a Spartan Chassis?

Yup. That and the Cerberus.


This is why I haven't built my plastic Spartan yet- just need that super heavy upgrade sprue!


Horus Heresy / 30K N&R  @ 2022/11/05 10:44:36


Post by: zedmeister


Just watching some reviews of Liber Imperium. It’s looking like the Solar Auxilia are missing their Carnodons? Unless I’m missing something


Horus Heresy / 30K N&R  @ 2022/11/06 05:02:11


Post by: Togusa




This is weird, it wasn't coming up for me at all. Cleared my browser cache and not it's showing, which shouldn't be an issue.

I hope IW get a praetor model or two soon.


Horus Heresy / 30K N&R  @ 2022/11/06 07:57:14


Post by: ImAGeek


Iron Warriors, Space Wolves only have a terminator one (and it’s rubbish), Iron Hands have an Iron Father but no powered armour Praetor, World Eaters, Thousand Sons just have a terminator one, Salamanders and Raven Guard I think are left for Praetor models. Not too many to go really. Looking forward to seeing the World Eaters, Iron Warriors and Raven Guard in particular.


Horus Heresy / 30K N&R  @ 2022/11/06 12:28:50


Post by: queen_annes_revenge


World eaters have no legion specific praetors.


Horus Heresy / 30K N&R  @ 2022/11/06 13:01:58


Post by: Agamemnon2


 The Phazer wrote:
I wonder the FW molds are simply large and there's a desire to get the space back?

As I understand it, the large silicone moulds needed to cast large vehicles have a short lifespan, and they take up a lot of material, both silicone and resin, so production costs per kit are high and there are a lot of miscasts.


Horus Heresy / 30K N&R  @ 2022/11/06 13:08:54


Post by: Mr_Rose


On,y if you’re stupid enough to do the whole thing as a block mould… but I can see that being exactly the problem.


Horus Heresy / 30K N&R  @ 2022/11/06 14:32:52


Post by: feugan


Leaving out the Carnodon from Liber Imperium is really frustrating. It is the fourth product displayed when one selects ‘Solar Auxilia’ on the FW website; a current product that appears to have been relegated to a PDF at some point. I own three.

The absence of the Terrax and Macrocarid from the Mechanicum book was annoying; I own the latter and accept that it is no longer made. Still, at least the Arlatax is there, right? The battle automata that has never had a model.

Paying a fair wedge for both books only to discover they omit even current models is demoralising. Better queue up to buy the Rapiers and Aevos Jovan anyway, huh?


Horus Heresy / 30K N&R  @ 2022/11/06 15:26:51


Post by: tneva82


 Agamemnon2 wrote:
Dang, my Firstborn collection already has a Whirlwind (the old metal one on the plastic Mk Ic Rhino) so I don't have an excuse to buy a Scorpius, but I wish I did.


Seeing the 2 are different units buy one to play skorpius?


Automatically Appended Next Post:
drbored wrote:
Yeah, there's definitely a lot of reasons to translate the tanks from resin to plastic. The sooner FW can stop selling a lot of the variants the better, I'm sure.

They may even get a better profit margin on the plastic tanks than the resin ones, despite the resin kits being so much more expensive.


You can remove the "may". There's reason why after gw team took hold for 40k rules for FW stuff the resin unit rules just SUCK. GW wants to make sure every gamer who buys stuff for rules get plastic rather than resin as it's more profits.


Horus Heresy / 30K N&R  @ 2022/11/06 19:37:55


Post by: Togusa


 ImAGeek wrote:
Iron Warriors, Space Wolves only have a terminator one (and it’s rubbish), Iron Hands have an Iron Father but no powered armour Praetor, World Eaters, Thousand Sons just have a terminator one, Salamanders and Raven Guard I think are left for Praetor models. Not too many to go really. Looking forward to seeing the World Eaters, Iron Warriors and Raven Guard in particular.


Iron Warriors do not have a legion specific Praetor on the FW website currently.


Horus Heresy / 30K N&R  @ 2022/11/06 21:37:43


Post by: cody.d.


 queen_annes_revenge wrote:
World eaters have no legion specific praetors.


Does Kharn not have Master of The Legion? I'd be shocked if he didn't.


Horus Heresy / 30K N&R  @ 2022/11/06 22:33:17


Post by: ImAGeek


queen_annes_revenge wrote:World eaters have no legion specific praetors.


Togusa wrote:
 ImAGeek wrote:
Iron Warriors, Space Wolves only have a terminator one (and it’s rubbish), Iron Hands have an Iron Father but no powered armour Praetor, World Eaters, Thousand Sons just have a terminator one, Salamanders and Raven Guard I think are left for Praetor models. Not too many to go really. Looking forward to seeing the World Eaters, Iron Warriors and Raven Guard in particular.


Iron Warriors do not have a legion specific Praetor on the FW website currently.


That’s what I said?


Horus Heresy / 30K N&R  @ 2022/11/07 05:19:42


Post by: Togusa


 ImAGeek wrote:
queen_annes_revenge wrote:World eaters have no legion specific praetors.


Togusa wrote:
 ImAGeek wrote:
Iron Warriors, Space Wolves only have a terminator one (and it’s rubbish), Iron Hands have an Iron Father but no powered armour Praetor, World Eaters, Thousand Sons just have a terminator one, Salamanders and Raven Guard I think are left for Praetor models. Not too many to go really. Looking forward to seeing the World Eaters, Iron Warriors and Raven Guard in particular.


Iron Warriors do not have a legion specific Praetor on the FW website currently.


That’s what I said?


Am I misunderstanding what you said. What I read (please correct me if I am wrong) is that Iron Warriors, Space Wolves only have a Terminator one (and its rubbish).

But Iron Warriors do not have any, especially not a terminator one. So it might be me mistaking what you wrote?


Horus Heresy / 30K N&R  @ 2022/11/07 06:52:42


Post by: ImAGeek


Yeah it’s not a very good sentence, it was more me typing as they came to my head, but they’re all the ones still to come with a couple of examples that have one flavour but not both.


Horus Heresy / 30K N&R  @ 2022/11/07 09:40:51


Post by: Agamemnon2


I'd love to get a plastic Damocles Command Rhino, but realistically that's not really needed. I forget whether the old Rhino top hatches fit on the new Deimos kit, but if so, they could literally just keep selling the communications array pieces as as a cheap conversion kit (if not, making a new interface plate for the satellite dish wouldn't take their designers more than a cuppa's worth of time).

The 30k version of the Damocles never came with the interior details of the original anyway, and those details are of questionable ingame use, since you can't see them without leaving the top array loose, or by opening the rear ramp and adding lights to the kit.


Horus Heresy / 30K N&R  @ 2022/11/07 13:26:37


Post by: MajorWesJanson


Too bad GW won't make a Heresy version of the SM command tanks box, with a Damocles Deimos Rhino and an Armored Proteus LR Excelsior


Horus Heresy / 30K N&R  @ 2022/11/07 13:45:11


Post by: Mad Doc Grotsnik


 MajorWesJanson wrote:
Too bad GW won't make a Heresy version of the SM command tanks box, with a Damocles Deimos Rhino and an Armored Proteus LR Excelsior


Why wouldn’t they?

Single upgrade sprue, keep it WHW and Citadels Exclusive and Bob’s your aunt’s live in lover.


Horus Heresy / 30K N&R  @ 2022/11/07 16:26:16


Post by: judgedoug


Warhammer Community wrote:We’ve also got loads to show you right here on the Warhammer Community website, including this year’s Christmas battleforces, new miniatures for Necromunda, and the next set of Warhammer: The Horus Heresy upgrade sets.


Assault marines finally comin'?


Horus Heresy / 30K N&R  @ 2022/11/07 16:28:18


Post by: JWBS


That's what I thought at first but more likely it'll just be the next MtO torsos etc (imo).


Horus Heresy / 30K N&R  @ 2022/11/07 16:35:37


Post by: Rihgu


Honestly would be a bit of a bummer if despoilers/assault marines were an upgrade sprue because I'd have so many useless bolters from the mk6 kit left over.


Horus Heresy / 30K N&R  @ 2022/11/07 16:35:52


Post by: lord_blackfang


 judgedoug wrote:
Warhammer Community wrote:We’ve also got loads to show you right here on the Warhammer Community website, including this year’s Christmas battleforces, new miniatures for Necromunda, and the next set of Warhammer: The Horus Heresy upgrade sets.


Assault marines finally comin'?


Upgrade set? Man I would hope melee marines aren't another add-on sprue for bolter marine bodies.


Horus Heresy / 30K N&R  @ 2022/11/07 16:43:16


Post by: Alpharius


Yeah, that's probably just the next group(s) of MKVI heads-n-torsos...


Horus Heresy / 30K N&R  @ 2022/11/07 16:58:23


Post by: Togusa


 judgedoug wrote:
Warhammer Community wrote:We’ve also got loads to show you right here on the Warhammer Community website, including this year’s Christmas battleforces, new miniatures for Necromunda, and the next set of Warhammer: The Horus Heresy upgrade sets.


Assault marines finally comin'?


Possibly, but more than likly it's the missing chapter helms and shoulders.


Automatically Appended Next Post:
 lord_blackfang wrote:
 judgedoug wrote:
Warhammer Community wrote:We’ve also got loads to show you right here on the Warhammer Community website, including this year’s Christmas battleforces, new miniatures for Necromunda, and the next set of Warhammer: The Horus Heresy upgrade sets.


Assault marines finally comin'?


Upgrade set? Man I would hope melee marines aren't another add-on sprue for bolter marine bodies.


How come? I'd actually like that, it would make them a lot cheaper than just adding in another 20 man 80$ kit.


Horus Heresy / 30K N&R  @ 2022/11/07 17:01:55


Post by: lord_blackfang


 Togusa wrote:
How come? I'd actually like that, it would make them a lot cheaper than just adding in another 20 man 80$ kit.


Actually a box of dudes might be cheaper than a box of dudes plus a box of arms.


Horus Heresy / 30K N&R  @ 2022/11/07 17:04:40


Post by: Togusa


 lord_blackfang wrote:
 Togusa wrote:
How come? I'd actually like that, it would make them a lot cheaper than just adding in another 20 man 80$ kit.


Actually a box of dudes might be cheaper than a box of dudes plus a box of arms.


Okay that's fair. I hadn't thought about that issue. Also, the compatibility issues with MK3 and 4. I wish they'd just eat it and upscale the 3's and 4's to match Mk6.



Horus Heresy / 30K N&R  @ 2022/11/07 17:06:24


Post by: lord_blackfang


 Togusa wrote:
 lord_blackfang wrote:
 Togusa wrote:
How come? I'd actually like that, it would make them a lot cheaper than just adding in another 20 man 80$ kit.


Actually a box of dudes might be cheaper than a box of dudes plus a box of arms.


Okay that's fair. I hadn't thought about that issue. Also, the compatibility issues with MK3 and 4. I wish they'd just eat it and upscale the 3's and 4's to match Mk6.



Amen to that!


Horus Heresy / 30K N&R  @ 2022/11/07 17:16:10


Post by: Togusa


 lord_blackfang wrote:
 Togusa wrote:
 lord_blackfang wrote:
 Togusa wrote:
How come? I'd actually like that, it would make them a lot cheaper than just adding in another 20 man 80$ kit.


Actually a box of dudes might be cheaper than a box of dudes plus a box of arms.


Okay that's fair. I hadn't thought about that issue. Also, the compatibility issues with MK3 and 4. I wish they'd just eat it and upscale the 3's and 4's to match Mk6.



Amen to that!


Yeah, I'm glad we're getting all these tanks. And the greed-monster in me hopes we see the Fellblade/Glaive in plastic soon. But I would also like to see some infantry, Assault, Breachers, Despoilers, etc. What I would really like to see is a generic praetor/Consul kit with literally dozens of options and poses.


Horus Heresy / 30K N&R  @ 2022/11/07 21:57:44


Post by: queen_annes_revenge


cody.d. wrote:
 queen_annes_revenge wrote:
World eaters have no legion specific praetors.


Does Kharn not have Master of The Legion? I'd be shocked if he didn't.

Maybe, but he's a named character, not a praetor in the sense that the other legions have praetors.


Horus Heresy / 30K N&R  @ 2022/11/08 01:19:23


Post by: cody.d.


 queen_annes_revenge wrote:
cody.d. wrote:
 queen_annes_revenge wrote:
World eaters have no legion specific praetors.


Does Kharn not have Master of The Legion? I'd be shocked if he didn't.

Maybe, but he's a named character, not a praetor in the sense that the other legions have praetors.


Oh, do you mean a special Centurion? Like how the 3rd legion can get a special Pheonix warden tarterous character?



Horus Heresy / 30K N&R  @ 2022/11/08 05:03:56


Post by: deleted20250424


 judgedoug wrote:
Warhammer Community wrote:We’ve also got loads to show you right here on the Warhammer Community website, including this year’s Christmas battleforces, new miniatures for Necromunda, and the next set of Warhammer: The Horus Heresy upgrade sets.


Assault marines finally comin'?




Probably more tanks and shoulderpads


Horus Heresy / 30K N&R  @ 2022/11/08 05:10:57


Post by: Gadzilla666


Probably just the shoulder pads. And maybe some heads to go with them.


Horus Heresy / 30K N&R  @ 2022/11/08 06:34:49


Post by: ImAGeek


cody.d. wrote:
 queen_annes_revenge wrote:
cody.d. wrote:
 queen_annes_revenge wrote:
World eaters have no legion specific praetors.


Does Kharn not have Master of The Legion? I'd be shocked if he didn't.

Maybe, but he's a named character, not a praetor in the sense that the other legions have praetors.


Oh, do you mean a special Centurion? Like how the 3rd legion can get a special Pheonix warden tarterous character?



No, we’re just talking about the legion specific Praetor models, not special characters or anything in the rules.


Horus Heresy / 30K N&R  @ 2022/11/08 13:32:57


Post by: Agamemnon2


 Togusa wrote:
 judgedoug wrote:

Upgrade set? Man I would hope melee marines aren't another add-on sprue for bolter marine bodies.


How come? I'd actually like that, it would make them a lot cheaper than just adding in another 20 man 80$ kit.

It would mean carrying over the same leg poses for most of the army, plus potentially giving up on the classic jump pack straps over the torso design aesthetic which has been a constant for jump troops for decades now.


Horus Heresy / 30K N&R  @ 2022/11/08 22:20:37


Post by: ImAGeek


Yeah there’s already only 5 poses for Tactical marines, support and heavy squads. I’d be disappointed if we didn’t get more legs/bodies for melee troops.


Horus Heresy / 30K N&R  @ 2022/11/08 22:26:57


Post by: ph34r


The way they say the next set of upgrade sets I would guess that could just be shoulder pads and heads for another legion


Horus Heresy / 30K N&R  @ 2022/11/08 22:59:01


Post by: VAYASEN


Just a quick question from a lover of 40k since launch....

How is 30k doing in general? Not followed it at all..but have a general interested due to the link to 40k obviously.

Dont honestly think ill invest in it....I would...but just another set of rules to learn.

Just genuinely interested if its doing well/taken off.



Was always disappointed 40k Epic didnt survive (officially)...loved the game.


Horus Heresy / 30K N&R  @ 2022/11/08 23:05:18


Post by: beast_gts


VAYASEN wrote:
How is 30k doing in general?
I think it's doing OK. Dreadnoughts & Armigers need some rebalancing, and we need more plastic infantry kits but locally there's always games happening and people are happy with it.


Horus Heresy / 30K N&R  @ 2022/11/09 00:40:05


Post by: Racerguy180


ImAGeek wrote:Yeah there’s already only 5 poses for Tactical marines, support and heavy squads. I’d be disappointed if we didn’t get more legs/bodies for melee troops.


I originally though it was a big issue with primaris, but with the poses from various boxes you can get a pretty good variety of poses for tacticus armoured troops.

So hopefully we will get more variety for mkvi, GW will probably take their sweet-ass time tho.(3yrs for Primaris).

Jetbikes and speeders are relatively low-hanging fruit and would not require a ton of sprues and any of the remaining deimos vehicles should be sooner rather than later.


Horus Heresy / 30K N&R  @ 2022/11/09 02:20:12


Post by: Togusa


VAYASEN wrote:
Just a quick question from a lover of 40k since launch....

How is 30k doing in general? Not followed it at all..but have a general interested due to the link to 40k obviously.

Dont honestly think ill invest in it....I would...but just another set of rules to learn.

Just genuinely interested if its doing well/taken off.



Was always disappointed 40k Epic didnt survive (officially)...loved the game.



HH is good. I'd check with your local group, but where I am it's doing very well with both sales and play.


Horus Heresy / 30K N&R  @ 2022/11/09 03:22:46


Post by: Irbis


 Agamemnon2 wrote:
It would mean carrying over the same leg poses for most of the army, plus potentially giving up on the classic jump pack straps over the torso design aesthetic which has been a constant for jump troops for decades now.

You mean, the ""constant"" ""classic"" design aesthetic HH peed all over, forgotten, shot and dumped in shallow grave ages ago?

Spoiler:









Horus Heresy / 30K N&R  @ 2022/11/09 03:41:43


Post by: EviscerationPlague


Ashen Circle look great though, don't they?


Horus Heresy / 30K N&R  @ 2022/11/09 08:43:38


Post by: Keel


 Irbis wrote:
 Agamemnon2 wrote:
It would mean carrying over the same leg poses for most of the army, plus potentially giving up on the classic jump pack straps over the torso design aesthetic which has been a constant for jump troops for decades now.

You mean, the ""constant"" ""classic"" design aesthetic HH peed all over, forgotten, shot and dumped in shallow grave ages ago?

Spoiler:









In most of those cases you have some kind of torso plate which serves the same purpose as the straps. But it is an issue in some cases (also with the Death Company marines).


Horus Heresy / 30K N&R  @ 2022/11/09 10:07:58


Post by: Moopy


Maybe by "upgrade sets" they mean upgrading your assault army to "playable".


Horus Heresy / 30K N&R  @ 2022/11/09 10:47:16


Post by: Agamemnon2


 Irbis wrote:
 Agamemnon2 wrote:
It would mean carrying over the same leg poses for most of the army, plus potentially giving up on the classic jump pack straps over the torso design aesthetic which has been a constant for jump troops for decades now.

You mean, the ""constant"" ""classic"" design aesthetic HH peed all over, forgotten, shot and dumped in shallow grave ages ago?

You are right, I was thinking more along the lines of Mk II and Mk V assault marines and the metal-with-plastic-arms ones in my collection.


Horus Heresy / 30K N&R  @ 2022/11/09 14:33:10


Post by: Irbis


EviscerationPlague wrote:
Ashen Circle look great though, don't they?

Oh, they do. I like both them and the Destroyers (wish they had better anatomy, though). That doesn't change HH designers either forgot or decided to retcon HH jump pack for looks (see also changing Mk II from riveted helmet to mobile and removing most ridiculous bits of the armour). Which is not necessarily a bad thing, but now I find HH gatekeepers from other forums obsessing over tiny bits of knee or backpack really ridiculous, because not only FW changes designs on a whim, but also all SM armour marks had hundreds of sub-patterns differing in details making the obsession of 'accuracy' even dumber.

 Agamemnon2 wrote:
You are right, I was thinking more along the lines of Mk II and Mk V assault marines and the metal-with-plastic-arms ones in my collection.

Yup, most other marks do sport the straps making the omission even weirder. I do like the look (though I am puzzled why some strap sets seem to include what looks like ventilation grill at the center) so I wish FW was a bit more consistent in this. To make this even funnier, Primaris Techmarine has completely new variant of jump pack straps just to support his (slightly heavier but otherwise normal) backpack suggesting FW packs would tear themselves free at first push of the button


Horus Heresy / 30K N&R  @ 2022/11/09 14:39:21


Post by: Platuan4th


What? The Primaris Techmarine has power cabling that calls back to the design of the 2nd and 3rd edition Techmarine aesthetics. Those aren't backpack straps.



Spoiler:


Horus Heresy / 30K N&R  @ 2022/11/09 15:03:30


Post by: Arbitrator


VAYASEN wrote:
Just a quick question from a lover of 40k since launch....

How is 30k doing in general? Not followed it at all..but have a general interested due to the link to 40k obviously.

Dont honestly think ill invest in it....I would...but just another set of rules to learn.

Just genuinely interested if its doing well/taken off.



Was always disappointed 40k Epic didnt survive (officially)...loved the game.

Seems to depend on your area. In some it's thriving and doing better than other systems, especially AoS. In some it rose like a phoenix then dropped just as quickly. Overall it seems to be doing pretty damn well. The true test will be when the new 40k edition arrives.


Horus Heresy / 30K N&R  @ 2022/11/10 03:21:08


Post by: Irbis


 Platuan4th wrote:
What? The Primaris Techmarine has power cabling that calls back to the design of the 2nd and 3rd edition Techmarine aesthetics. Those aren't backpack straps.

Except for the fact vehicle techmarines lack it, it's only the ones with heavy backpack that have them (and funnily enough, FW techmarines lack them too making straps parallels even more obvious):

Spoiler:


Also if you think about it, four "power" cables that don't even connect to power source and meet on chest powering absolutely nothing (except for the thing that looks suspiciously similar to backpack strap lock) don't make any sense, sooo...


Horus Heresy / 30K N&R  @ 2022/11/10 05:00:18


Post by: Platuan4th


Try READING and COMPREHENDING what I wrote. It's literally a nostalgia call back.


Horus Heresy / 30K N&R  @ 2022/11/10 05:01:01


Post by: cody.d.


Some running models with plenty of pistols and chainswords (possibly both sheathed and in the hand) would be awesome. It's a bit of a pain to scrounge through my bitsbox to kit out units. The torsos having options for belted and unbelted or no belts would be nice too. So they can be used for both the foot and jump mounted assault units.

I've always wondered. The jump packs are meant to be disposable once you drop down, assuming by the quick release on the chest. How does the armour receive it's normal power then? Batteries that need to be replenished after a short period of deployment perhaps?


Horus Heresy / 30K N&R  @ 2022/11/10 15:00:49


Post by: beast_gts






Horus Heresy / 30K N&R  @ 2022/11/10 15:01:35


Post by: stahly


The bare head is pretty cool.


Horus Heresy / 30K N&R  @ 2022/11/10 15:01:44


Post by: robbienw


cody.d. wrote:
Some running models with plenty of pistols and chainswords (possibly both sheathed and in the hand) would be awesome. It's a bit of a pain to scrounge through my bitsbox to kit out units. The torsos having options for belted and unbelted or no belts would be nice too. So they can be used for both the foot and jump mounted assault units.

I've always wondered. The jump packs are meant to be disposable once you drop down, assuming by the quick release on the chest. How does the armour receive it's normal power then? Batteries that need to be replenished after a short period of deployment perhaps?


No you are mistaken. Space marines keep using the jump packs throughout a battle, they aren't one use.

You may confusing them with Grav Chutes, like elysian drop troopers use. They are one use.


Horus Heresy / 30K N&R  @ 2022/11/10 15:04:39


Post by: beast_gts


As an Iron Hands player - the heads aren't bad but they're not very Iron Hands-y (except for the bare & crested ones).


Horus Heresy / 30K N&R  @ 2022/11/10 15:07:00


Post by: JWBS


I'm a loyal 10th Legion appreciator but these don't excite me, oh well.


Horus Heresy / 30K N&R  @ 2022/11/10 15:07:14


Post by: Kanluwen


Weird, I kinda love those.

I think it's the sorta "Fallout Power Armor" vibe they have for me that is drawing me in.


Horus Heresy / 30K N&R  @ 2022/11/10 15:12:31


Post by: The Phazer


I dunno if I'd use an entire squad of them, but I think they work as Sergeant heads, and the bare/crested ones are really nice for characters.


Horus Heresy / 30K N&R  @ 2022/11/10 15:31:12


Post by: Voss


I rather like these. Not particularly a fan of the sergeant's crest (its a bit too ostentatious), but I could see picking a pack of each, particularly just using helmet and pad for squad sergeants.

(I like the idea of the IH going even more unadorned in whatever mark of armor post-massacre. They just don't have the time, resources or vanity for that).


Horus Heresy / 30K N&R  @ 2022/11/10 15:38:36


Post by: Quasistellar


Want sure what to expect for iron hands mkvi heads. These aren't bad, even if not what I envisioned.

The bare head is fantastic though. I feel like that would be a perfect kardan Stronos head--i seem to recall he's missing his mouth and has at least one bionic eye.


Horus Heresy / 30K N&R  @ 2022/11/10 16:12:52


Post by: AllSeeingSkink


They actually kinda give me Space Wolves vibes. With some knot work or wolf iconography maybe they could have passed for that.


Horus Heresy / 30K N&R  @ 2022/11/10 16:37:09


Post by: EviscerationPlague


Those heads are great. I don't have much more to add.


Horus Heresy / 30K N&R  @ 2022/11/10 16:48:13


Post by: Togusa


These are neat. Not as good as the space wolf heads, but still pretty nice. So far these sets have been okay, I just wish they'd get them out quicker.


Horus Heresy / 30K N&R  @ 2022/11/10 16:52:59


Post by: Strg Alt




Finally at last! My beloved Iron Hands!


Horus Heresy / 30K N&R  @ 2022/11/10 17:00:21


Post by: The Black Adder


I think I'll grab a set of those heads to chuck on some primaris marines. Whilst billed as mk6 (I had to double check I hadn't misread the Roman numerals) they don't have the typical pronounced snout so I think they'll work for mk4 or primaris. They remind me of the primaris techmarine helm which is one of my favourite space marine helm designs.


Horus Heresy / 30K N&R  @ 2022/11/10 17:05:58


Post by: Strg Alt


So the AoD box has 40 SM grunts? I will finally build two blobs of 20 men each with one using the upgrade bits to quickly differentiate the squads at first glance. Need a second Spartan though to transport the second squad as IH don´t like to hike.


Horus Heresy / 30K N&R  @ 2022/11/10 17:20:39


Post by: Fayric


Weird mk 6 upgrades. The helmets are not beakies and the shoulderpads have raised trim.
Somehow i strongly feel like that is cheating.


Horus Heresy / 30K N&R  @ 2022/11/10 17:24:11


Post by: Togusa


 Strg Alt wrote:
So the AoD box has 40 SM grunts? I will finally build two blobs of 20 men each with one using the upgrade bits to quickly differentiate the squads at first glance. Need a second Spartan though to transport the second squad as IH don´t like to hike.



Spartan is amazing, can't understate that at all. But the Proteus Kit is flipping a dream. Easily the most fun I've had building a model kit from GW in AGES and it looks stellar, even in grey plastic. Can't wait to get it painted up and see it on the table top!


Horus Heresy / 30K N&R  @ 2022/11/10 20:54:44


Post by: RazorEdge


Looks more like an upgrade for Mk4...


Horus Heresy / 30K N&R  @ 2022/11/10 21:13:09


Post by: Lord Damocles


RazorEdge wrote:
Looks more like an upgrade for Mk4...

Don't let Irbis see you saying that!


Horus Heresy / 30K N&R  @ 2022/11/10 22:10:47


Post by: No One Important


Pretty nice helmets and not tied so strongly to Iron Hands that they couldn't fit elsewhere. I think I'll pick up a set to use when building techmarines for my Dark Angels.


Horus Heresy / 30K N&R  @ 2022/11/11 06:17:47


Post by: MajorWesJanson


The helmets are far superior to the older jankier IH offerings from FW. My Heresy force is UM, but a set of these heads will be great for tank crew techmarines.


Horus Heresy / 30K N&R  @ 2022/11/11 10:03:03


Post by: queen_annes_revenge


The bare head would work well on a kakophoni.


Horus Heresy / 30K N&R  @ 2022/11/11 12:21:34


Post by: godardc


Those are the second worst head, just after the SW ones. They don't look IH and they aren't even MKVI
Is this some kind of weird, competition, the sculptors actively trying to outdo each other but in a bad way ?


Horus Heresy / 30K N&R  @ 2022/11/11 12:23:08


Post by: Gert


The only non-MkVI part is the changed beak. It very much is a MkVI helmet.


Horus Heresy / 30K N&R  @ 2022/11/11 12:34:08


Post by: tauist


Yeah, I think they look like MKVI heads as well. I dont love them, they are ok, but that sergeant head does it for me, it has that admech marshal vibe going on!


Horus Heresy / 30K N&R  @ 2022/11/11 18:43:35


Post by: Geifer


 Gert wrote:
The only non-MkVI part is the changed beak. It very much is a MkVI helmet.


You might argue that the beak is the last thing you should remove from the armor mark that got its nickname from it.

I suppose the designers didn't feel like the rest of the helmet provides an opportunity for 18 different designs, but it's still a dodgy choice. Maybe they should have made alternate chest plates instead of helmets.


Horus Heresy / 30K N&R  @ 2022/11/11 19:07:20


Post by: godardc


 Gert wrote:
The only non-MkVI part is the changed beak. It very much is a MkVI helmet.

Well, seeing as the beak IS the featuring part of a MKVI where the additional / improved sensors are located, taking it off pretty much negates the main feature of a MKVI, visually and in universe, but ok


Horus Heresy / 30K N&R  @ 2022/11/11 19:10:23


Post by: MajorWesJanson


 Geifer wrote:
 Gert wrote:
The only non-MkVI part is the changed beak. It very much is a MkVI helmet.


You might argue that the beak is the last thing you should remove from the armor mark that got its nickname from it.

I suppose the designers didn't feel like the rest of the helmet provides an opportunity for 18 different designs, but it's still a dodgy choice. Maybe they should have made alternate chest plates instead of helmets.


With the new way the bodies are cut, chest plates would be quite limited in use. Heads and shoulders are basically universal across the marine range.


Horus Heresy / 30K N&R  @ 2022/11/11 20:34:01


Post by: Quasistellar


 godardc wrote:
 Gert wrote:
The only non-MkVI part is the changed beak. It very much is a MkVI helmet.

Well, seeing as the beak IS the featuring part of a MKVI where the additional / improved sensors are located, taking it off pretty much negates the main feature of a MKVI, visually and in universe, but ok


Iron Hands are really quite smart when it comes to machines. They've downsized the improved sensors.


Horus Heresy / 30K N&R  @ 2022/11/11 20:56:02


Post by: Gert


 godardc wrote:
Well, seeing as the beak IS the featuring part of a MKVI where the additional / improved sensors are located, taking it off pretty much negates the main feature of a MKVI, visually and in universe, but ok

The rest of the helmet is objectively MkVI though. Like it's not even like some of the other upgrade sets that were supposed to be specific armour Marks but objectively weren't like the Dark Angels and White Scares MkII sets:
Spoiler:



Horus Heresy / 30K N&R  @ 2022/11/11 23:21:20


Post by: angel of death 007


VAYASEN wrote:
Just a quick question from a lover of 40k since launch....

How is 30k doing in general? Not followed it at all..but have a general interested due to the link to 40k obviously.

Dont honestly think ill invest in it....I would...but just another set of rules to learn.

Just genuinely interested if its doing well/taken off.



Was always disappointed 40k Epic didnt survive (officially)...loved the game.


Sorry about being late to the party, but I don't get to come in here everyday. If you like 40k, I think 30k is a lot better, it plays better and is less complex with all the strategiums and command point shennanigans. The game is very interesting and seems to be welcomed by all who play it. The box set offers a lot of value which is pretty decent for starting out.

Now the bads... GW totally botched the release. Many of the items you need are out of stock pretty much since they have been released. The rhinos in particular which seems a pretty much auto include are impossible to come by and when the come in stock they disappear as soon as they are back. Their releases have been very sporatic at best. They are missing some of the major units that would be needed for several of the legions. This has put a lot of people off from playing or caused them to quit. The enthusiasm seems to be heavily losing steam.

It is hard to say the longevity of it. The game is great, the way the releases are going is beyond horrible and the momentum is fading.


Horus Heresy / 30K N&R  @ 2022/11/12 01:45:27


Post by: H.B.M.C.


I think they'll make good alternate Primaris heads for those of us who don't like the pseudo-Mk.IV they have.


Horus Heresy / 30K N&R  @ 2022/11/12 02:14:16


Post by: drbored


angel of death 007 wrote:
VAYASEN wrote:
Just a quick question from a lover of 40k since launch....

How is 30k doing in general? Not followed it at all..but have a general interested due to the link to 40k obviously.

Dont honestly think ill invest in it....I would...but just another set of rules to learn.

Just genuinely interested if its doing well/taken off.



Was always disappointed 40k Epic didnt survive (officially)...loved the game.


Sorry about being late to the party, but I don't get to come in here everyday. If you like 40k, I think 30k is a lot better, it plays better and is less complex with all the strategiums and command point shennanigans. The game is very interesting and seems to be welcomed by all who play it. The box set offers a lot of value which is pretty decent for starting out.

Now the bads... GW totally botched the release. Many of the items you need are out of stock pretty much since they have been released. The rhinos in particular which seems a pretty much auto include are impossible to come by and when the come in stock they disappear as soon as they are back. Their releases have been very sporatic at best. They are missing some of the major units that would be needed for several of the legions. This has put a lot of people off from playing or caused them to quit. The enthusiasm seems to be heavily losing steam.

It is hard to say the longevity of it. The game is great, the way the releases are going is beyond horrible and the momentum is fading.


Spotty supply issues are nothing new for GW when it comes to releasing brand new kits. Checking the US site right now, Rhinos are in stock. If there's anything you desperately need, click the 'e-mail me' button next to the out of stock unit of choice. They're actively pumping out more plastic.

The release schedule has been very VERY strange. We've gotten dreadnoughts and tanks and not a lot else. Many legions are waiting on basic troops. Assault Marines, Despoilers, Breachers, are all key things that some legions simply can't be flavorful or function properly without.

I won't say "the releases are beyond horrible and the momentum is fading" however. There's a lot still to come. Once we get past the holidays, I'm sure 30k stuff will pick up steam again. After all, the Starter Box for 30k is still available and will be a popular X-mas purchase for those that didn't grab one on release.

GW have a butt-ton to release. Once we see plastic assault marines, the floodgates will open back up again.


Horus Heresy / 30K N&R  @ 2022/11/12 03:40:58


Post by: angel of death 007


.


Spotty supply issues are nothing new for GW when it comes to releasing brand new kits. Checking the US site right now, Rhinos are in stock. If there's anything you desperately need, click the 'e-mail me' button next to the out of stock unit of choice. They're actively pumping out more plastic.

The release schedule has been very VERY strange. We've gotten dreadnoughts and tanks and not a lot else. Many legions are waiting on basic troops. Assault Marines, Despoilers, Breachers, are all key things that some legions simply can't be flavorful or function properly without.

I won't say "the releases are beyond horrible and the momentum is fading" however. There's a lot still to come. Once we get past the holidays, I'm sure 30k stuff will pick up steam again. After all, the Starter Box for 30k is still available and will be a popular X-mas purchase for those that didn't grab one on release.

GW have a butt-ton to release. Once we see plastic assault marines, the floodgates will open back up again.


I can't imagine when/ if they release the assault / despoilers, breachers, assault drill, or recon marines, they will be able to keep them in stock or satisfy the demand. Rhinos were released months ago and people couldn't get them. I think GW screwed the pouch. Yes people getting the boxes for christmas will help but unless they work on their stock issues and release schedule, I am not sure how much steam it will have. It has turned a lot more people to buying 3d printers or 3d printed stuff for sure.




Horus Heresy / 30K N&R  @ 2022/11/12 03:57:24


Post by: drbored


Personally I feel the issue is overblown. It takes most people months to build and paint their army. Work on what you -can- get and then get the rest when it becomes available - hasn't failed me yet.

GW is going to continue having supply issues as long as the WORLD has supply issues, which will continue to be a problem. Couple that with Brexit, a war in eastern europe, and who knows what else and all I have to say to anyone that's willing to turn a blind eye to any of that is: Learn some dang patience.

GW works on a time scale much longer than, say, a video game developer. The previous edition of 30k lasted a decade. That's how long it took to get all the primarchs done up in resin. Some people went to 3d printing, sure, but many people waited to either finish their collection of primarchs or to get the one they were waiting for. It sucks to have to wait for a thing you want...

but all this to say: I think you're overblowing the issues.


Horus Heresy / 30K N&R  @ 2022/11/12 05:11:58


Post by: Racerguy180


That point stands....if some legions didn't require assaults, despoilers, etc to "work"(i.e. operate in lore).

I understand they want to balance out releases, but all of the infantry should be done rather quickly. The plethora of vehicles is cool, but for each release slot(looking at you Leviathan/heavy weapon sprue) they took up with a "not" dual kit, there wasn't at minimum a jumppack/chainsword sprue is kinda weird.


Horus Heresy / 30K N&R  @ 2022/11/12 07:36:52


Post by: drbored


Racerguy180 wrote:
That point stands....if some legions didn't require assaults, despoilers, etc to "work"(i.e. operate in lore).

I understand they want to balance out releases, but all of the infantry should be done rather quickly. The plethora of vehicles is cool, but for each release slot(looking at you Leviathan/heavy weapon sprue) they took up with a "not" dual kit, there wasn't at minimum a jumppack/chainsword sprue is kinda weird.


Yeah absolutely.

Funny enough, I don't see printing out all these tanks as being a balanced release. We've gotten nearly all of the Heavy Support tank options in the Astartes books, but zero of the Fast Attack and only a handful of other options.

My running theory is that they're trying to clear out resin from FW. By knocking out a lot of the tanks, they're making it so that FW doesn't have to produce those kits, so they can clear out that inventory and work space.
Tanks were also a thing that were priced pretty prohibitively compared to other things in 30k in the past. Having them and dreadnoughts in plastic now lets people make the squadrons/talons of their dreams.

I'll definitely start changing my tune if we get into February or March and still haven't even gotten a HINT or RUMOR of some of the key troop or fast attack options for 30k. As it is, I've got 20 space marines, 4 tanks, and 3 contemptors to paint.


Horus Heresy / 30K N&R  @ 2022/11/12 08:54:58


Post by: Geifer


 MajorWesJanson wrote:
 Geifer wrote:
 Gert wrote:
The only non-MkVI part is the changed beak. It very much is a MkVI helmet.


You might argue that the beak is the last thing you should remove from the armor mark that got its nickname from it.

I suppose the designers didn't feel like the rest of the helmet provides an opportunity for 18 different designs, but it's still a dodgy choice. Maybe they should have made alternate chest plates instead of helmets.


With the new way the bodies are cut, chest plates would be quite limited in use. Heads and shoulders are basically universal across the marine range.


True, but that's just a consequence of cramming five Marines on one and a half sprues instead of making a Mk.VI kit that is comparable to other Marine core squads like they should have. Removing the beak from a beakie helmet is just doubling down on a bad decision.


Horus Heresy / 30K N&R  @ 2022/11/12 09:18:00


Post by: JWBS


There will surely be a full heresy era tactical kit released at some point (hopefully soon) and this will provide a good number of opportunities.


Horus Heresy / 30K N&R  @ 2022/11/12 09:37:11


Post by: ImAGeek


JWBS wrote:
There will surely be a full heresy era tactical kit released at some point (hopefully soon) and this will provide a good number of opportunities.


What do you mean? That’s what the MkVI kit (and the III and IV) are.


Horus Heresy / 30K N&R  @ 2022/11/12 09:57:34


Post by: JWBS


I mean a box with two unique medium-size sprues and a lot of options included, the current mkvi is one small sprue plus one very small upgrade sprue (I think, I haven't bought the standalone kit, I only got the AoD box)


Horus Heresy / 30K N&R  @ 2022/11/12 10:03:16


Post by: lord_blackfang


The Mk3 and 4 are full kits, with heavy and special weapons and all. Just a bit... short.


Horus Heresy / 30K N&R  @ 2022/11/12 16:09:45


Post by: Platuan4th


JWBS wrote:
There will surely be a full heresy era tactical kit released at some point (hopefully soon) and this will provide a good number of opportunities.


The MkVI kit contains everything you need to make Heresy Tactical squads, though? The way they did it honestly is the best way they could do it with how Heresy squads work with equipment.


Horus Heresy / 30K N&R  @ 2022/11/12 16:12:00


Post by: ImAGeek


JWBS wrote:
I mean a box with two unique medium-size sprues and a lot of options included, the current mkvi is one small sprue plus one very small upgrade sprue (I think, I haven't bought the standalone kit, I only got the AoD box)


I’m not a huge fan of the MkVI kit for the same reason, but I don’t think there’s a fuller kit coming.


Horus Heresy / 30K N&R  @ 2022/11/12 16:19:12


Post by: Gadzilla666


I think the idea is that the Mark 3, 4, and 6 kits gives us Tacticals, while the Mark 6 kit + the various upgrade kits give us some of the other infantry options like HSS, TSS, etc. Whether they expand the number of upgrade kits to cover other infantry options or introduce new kits for those is the question.


Horus Heresy / 30K N&R  @ 2022/11/12 16:21:33


Post by: JWBS


Maybe not, considering the separate weapon packs, but that would be some sad regression given the limited poses (this could be mitigated with the release of assault marines I suppose) and lack of unique heads (Primaris heads being too large).


Horus Heresy / 30K N&R  @ 2022/11/15 02:24:14


Post by: Azazelx


Keel wrote:
 Irbis wrote:
 Agamemnon2 wrote:
It would mean carrying over the same leg poses for most of the army, plus potentially giving up on the classic jump pack straps over the torso design aesthetic which has been a constant for jump troops for decades now.

You mean, the ""constant"" ""classic"" design aesthetic HH peed all over, forgotten, shot and dumped in shallow grave ages ago?

Spoiler:









In most of those cases you have some kind of torso plate which serves the same purpose as the straps. But it is an issue in some cases (also with the Death Company marines).


They certainly do, though the point is that "straps across the chest" design point hasn't been much of a "rule" for quite a few years now...


Horus Heresy / 30K N&R  @ 2022/11/17 15:05:12


Post by: Platuan4th


I don't even play Ultramarines and I kind of want some of those heads for the pre-laid out rank stripe.


Horus Heresy / 30K N&R  @ 2022/11/17 16:16:47


Post by: Old-Four-Arms



So we get Wolfy McWolf-Face SW "Mk6" and Techmarine-style IH "Mk6", but not even a single Praetor-pattern helmet for the UM ?

Pass.


Horus Heresy / 30K N&R  @ 2022/11/17 17:33:30


Post by: Dryaktylus


Well, the normal heads look good, the special ones not so.


Horus Heresy / 30K N&R  @ 2022/11/17 18:45:47


Post by: warl0rdb0b


The only bad head there is the bare head, he looks likes having a particularly bad bowel movement...


Horus Heresy / 30K N&R  @ 2022/11/17 18:52:26


Post by: Alpharius


 Platuan4th wrote:
I don't even play Ultramarines and I kind of want some of those heads for the pre-laid out rank stripe.


Good point - I'll be picking up some of these for just that purpose!


Horus Heresy / 30K N&R  @ 2022/11/17 18:58:03


Post by: Albertorius


Those look pretty good, actually.


Horus Heresy / 30K N&R  @ 2022/11/17 19:29:01


Post by: ph34r


Good for making helmet stripes! Pretty boring, but maybe that's good.


Horus Heresy / 30K N&R  @ 2022/11/17 20:19:14


Post by: Sgt. Cortez


 ph34r wrote:
Pretty boring, but maybe that's good.


Ultramarines in a nutshell


Horus Heresy / 30K N&R  @ 2022/11/17 21:23:48


Post by: godardc


 ph34r wrote:
Good for making helmet stripes! Pretty boring, but maybe that's good.

Yes exactly: those are finally good helmets. They look like helmets, they look like MVI helmets, and they look like Ultramarine MKVI helmets
At long last, something that isn't overdone.
This is eventually a solid release for HH


Horus Heresy / 30K N&R  @ 2022/11/17 22:46:46


Post by: H.B.M.C.


 ph34r wrote:
Good for making helmet stripes! Pretty boring, but maybe that's good.
They are pretty boring, but then again, what were we expecting?

They're Ultramarines, a group not exactly known for being outlandish or ostentatious.


Horus Heresy / 30K N&R  @ 2022/11/18 08:20:20


Post by: ImAGeek


I think I’d feel better about them being so boringly similar to the normal MkVI helmets, if they weren’t nearly 15 quid for 10…


Horus Heresy / 30K N&R  @ 2022/11/18 11:49:27


Post by: Mr_Rose


Yeah… the six without the U are something you could achieve yourself with the basic plastics and a line scriber tool if you had the patience and a steady hand. I also have no idea what makes them “ultramarine” rather than “anymarine” - do other legions have an aversion to stripes?


Horus Heresy / 30K N&R  @ 2022/11/18 15:14:26


Post by: Sgt_Smudge


Yeah, I won't lie, as far as I'm concerned, they're the first real "miss".

The shoulder pads are nice, I like the raised lip of the ultima symbol, but the helmets are just incredibly dull. They're not "Ultramarine", they don't really have any stylistic quality that marks them as more "Ultramarine" than any other helmet, aside from the Chapter sigil on three of the generic helms.

With the others, you could spread them out amidst a whole squad, or just on Sergeants. These don't look interesting enough for Sergeants, and would be a waste on infantry because they're so generic. And before anyone says "the Ultramarines are the geneic Legion, they should have the generic parts", no Legion is generic. Look at the Invictarii, look at the Ultramarines head upgrades from the previous releases. Plenty to be done there, and plenty of flavour. These are just... dull. I'd honestly rather have something closer to the Space Wolves heads than these.


Automatically Appended Next Post:
 H.B.M.C. wrote:
They're Ultramarines, a group not exactly known for being outlandish or ostentatious.
I'm sorry, have you SEEN the Invictarii?

Have you seen the previous Ultramarines heads?

You might be confusing them with 40k Ultramarines, but that's not the same for 30k.


Horus Heresy / 30K N&R  @ 2022/11/20 15:05:09


Post by: Radium


So... the Typhon disappeared from the FW site. Was looking at getting one in the near future, but I guess we're now waiting for a plastic version?


Horus Heresy / 30K N&R  @ 2022/11/20 18:06:38


Post by: beast_gts


Night Lords & Iron Hands upgrade packs are up for pre-order next weekend


Automatically Appended Next Post:





Horus Heresy / 30K N&R  @ 2022/11/20 18:37:21


Post by: Agamemnon2


Radium wrote:
So... the Typhon disappeared from the FW site. Was looking at getting one in the near future, but I guess we're now waiting for a plastic version?

Either a plastic version or a new FW kit that gives you Spartan sprues for the hull and resin (probably redesigned pieces) just for the gun. The former would of course be preferred, but the latter also seems possible to me - I don't see GW spending plastic tooling for yet another Heresy tank...


Horus Heresy / 30K N&R  @ 2022/11/20 18:40:20


Post by: MajorWesJanson


 Agamemnon2 wrote:
Radium wrote:
So... the Typhon disappeared from the FW site. Was looking at getting one in the near future, but I guess we're now waiting for a plastic version?

Either a plastic version or a new FW kit that gives you Spartan sprues for the hull and resin (probably redesigned pieces) just for the gun. The former would of course be preferred, but the latter also seems possible to me - I don't see GW spending plastic tooling for yet another Heresy tank...


You don't? There is still the Typhon, Cerberus, Damocles Rhino, and Vindicator all low hanging fruit for GW.


Horus Heresy / 30K N&R  @ 2022/11/20 19:07:30


Post by: Strg Alt




Great news!


Horus Heresy / 30K N&R  @ 2022/11/20 19:29:28


Post by: tauist


Buying these UM heads for my sergeants! Already had striped helmets (2 Raven guard resin helmet kits), but these are the smaller new scale, much more agreeable for my OCD hehehe!

I also like the 90 degree angled slits next to the eyes. Not a fan of the plain side grille however, the grille slits seem too large and the positioning is a bit off based on the pict. But that MKVI tactical kit needs all the variety it can get, however subtle..



Horus Heresy / 30K N&R  @ 2022/11/20 19:53:30


Post by: deleted20250424


Still waiting for more troop options. Preferably Assault marines.


Horus Heresy / 30K N&R  @ 2022/11/20 20:05:18


Post by: Gert


Won't be for a while, mid-next year at the earliest and there won't be another big splash release for HH IMO.


Horus Heresy / 30K N&R  @ 2022/11/21 11:29:48


Post by: queen_annes_revenge


I like how the fury slickback has replaced the massive topknots as the stock Warhammer hairstyle.


Horus Heresy / 30K N&R  @ 2022/11/21 11:38:49


Post by: Uptonius


Remember when Horus Heresy was full of interesting twists and revelations that changed the way we looked at the elder imperium? Like when we learned that the Ultramarines didn't really use the upside down omega symbol... That they used golden laurels instead. They were all blue and gold with hardly any white.
It was similar to learning that all the space wolves wear handmade leather gimp masks.
Too bad FW totally forgot everything they were doing a few years ago.


Horus Heresy / 30K N&R  @ 2022/11/21 12:19:42


Post by: queen_annes_revenge


I'm here for the sw gimp masks. Just ordered some for a project.


Horus Heresy / 30K N&R  @ 2022/11/21 16:31:55


Post by: Quasistellar


Gonna order those IH heads and shoulders. Both look great.


Horus Heresy / 30K N&R  @ 2022/11/22 14:05:55


Post by: beast_gts


Horus Heresy Exemplary Battles – Scorch the Heads of the Hydra With Faith and Flame

Alpha Legion Effrit Disruption Cadre & Salamanders Adherents Squad.


So now in the Exemplary Battles series we have:

PDFs:
The Scouring of Gilden's Star (WB)
The Breaking of the Perfect Fortress (RG)
The Battle for Kalium Gate (EC/WS)
The Battle of Calth: Underworld War (UM)
The Battle of Perditus Umbral-51 (DA/DG)
The Battle of Armatura (WE)
The Siege of Hydra Cordatus: The Sundering of the Cadmean Citadel (IW)
The Defence of Sotha: Aegida’s Lamnet (NL)
The Battle of Pluto: Hydra’s Devastation (IF)
The Battle of Trisolian: Vengeful Spirit (SW/SoH)
The Axandria IV Incident (TS)
The Battle of Nyrcon City: Vision in the Flames (AL/Sal)

Exemplary Battles Unit Update


Units:
UM Nemesis Destroyer Squad - Themed Destroyers
DG Mortus Poisoner Squad - Themed Destroyers
WE Red Hand Destroyer Assault Squad - Themed Destroyers
WS Dark Sons of Death Squad - Themed Destroyers
IW Dominator Cohort - Themed Terminators (Cataphractii)
IF Huscarl Squad - Themed Terminators (Cataphractii)
NL Atramentar Squad - Themed Terminators (Tartaros / Contekar?)
DA Inner Circle Knights Cenobium (Order of the Broken Claws) - New variant
EC Sun Killer Squad - Heavy Weapon / Support Squad
RG Deliverer Squad - Themed Terminators (Cataphractii)
WB Procurators - Themed Assault Squad
SW Jorlund Hunter Pack - Themed Despolier Squad (Hand Flamers)
SoH Chieftain Squad - Command Squad / Retinue
TS Numerologist Cabal - Psychic Techmarine
AL Effrit Disruption Cadre - Themed Scouts
Sal Adherents Squad - Themed Despolier / Veteran Squad

And are waiting for Blood Angels & Iron Hands.


Horus Heresy / 30K N&R  @ 2022/11/22 15:16:16


Post by: beast_gts


 ImAGeek wrote:
We’ve had Thousand Sons, maths wizards or something I think.
You're right! I'll update the list.


Horus Heresy / 30K N&R  @ 2022/11/23 14:54:51


Post by: The Phazer


I'm honestly amazed that GW didn't stick all the Exemplary unit entries in a 2022 annual with the Ruinstorm list. It would have sold.


Horus Heresy / 30K N&R  @ 2022/11/23 15:08:56


Post by: MajorWesJanson


 The Phazer wrote:
I'm honestly amazed that GW didn't stick all the Exemplary unit entries in a 2022 annual with the Ruinstorm list. It would have sold.


Probably wanted to wait until all 18 legions had their unit, otherwise it would be all "why didnt x legion get a unit" and "GW is leaving out a few just to sell another book later and invalidate this one"


Horus Heresy / 30K N&R  @ 2022/11/23 15:43:00


Post by: Irbis


 tauist wrote:
I also like the 90 degree angled slits next to the eyes. Not a fan of the plain side grille however, the grille slits seem too large and the positioning is a bit off based on the pict.

The problem with grilles is that FW designers pretty much always fail to think where the helmet air ducts/filters/whatever are and just slap them willy nilly randomly. Which in case of Mk 6 is bigger deal than in other marks because the front space is supposed to be full of sensors and stuff, yet their designs pretty much always ignores the fact that space is already taken with hard to move internals. Ditto with Mk 6 with sensor beak taken off and the front replaced with simpler grill (half of new resin helmets), I don't think even one design took into account ripples from such a change...

Uptonius wrote:
Remember when Horus Heresy was full of interesting twists and revelations that changed the way we looked at the elder imperium?

Most of them were gak, though. 30K is supposed to be this golden era of prosperity and reason yet when you look at Imperial Army and SM Legions, they look like barbaric primitives compared to Imperial Guard and SM Chapters of M41. In both looks and organization. Just compare Valdor and Trajan, which one strikes you as golden age leader of Custodes and which is a neanderthal wrapped into freshly skinned furs?

Frankly, I was shocked when FW shown Solar Auxilia (and then not so shocked to learn it was sculptor personal pet project that went against leadership orders) because they really don't fit into 'new' HH, too modern and professional, despite being based on 50s visual style. Really, first wave of Primaris (plus Vanguard) looks far more HH than actual HH models, doubly so when you look at old descriptions of Terran born 'Imperial Truth' marines. 'New' HH has none of that save for a handful of units...


Horus Heresy / 30K N&R  @ 2022/11/23 23:44:02


Post by: Snrub


Assuming 2 of the traitor legions will get pitted against the BA and IH, I wonder if they'll reuse those traitor legions units, or if they'll get new ones.


And if every Legion gets a second round of Exemplary units, I hope the 1st get the Naufragia. The idea of plasma/phosphex cannon wielding terminators tickles me pink.


Horus Heresy / 30K N&R  @ 2022/11/24 04:35:03


Post by: Keel


 Snrub wrote:
Assuming 2 of the traitor legions will get pitted against the BA and IH, I wonder if they'll reuse those traitor legions units, or if they'll get new ones.


BA didn't get a unit in The Scouring of Gilden's Star (BA vs WB), so the odds are on there being nothing for their opponents.


Horus Heresy / 30K N&R  @ 2022/11/24 10:53:02


Post by: tauist


 Irbis wrote:
 tauist wrote:
I also like the 90 degree angled slits next to the eyes. Not a fan of the plain side grille however, the grille slits seem too large and the positioning is a bit off based on the pict.

The problem with grilles is that FW designers pretty much always fail to think where the helmet air ducts/filters/whatever are and just slap them willy nilly randomly. Which in case of Mk 6 is bigger deal than in other marks because the front space is supposed to be full of sensors and stuff, yet their designs pretty much always ignores the fact that space is already taken with hard to move internals. Ditto with Mk 6 with sensor beak taken off and the front replaced with simpler grill (half of new resin helmets), I don't think even one design took into account ripples from such a change...


I'm thinking the MKVI "beak" lore has been retconned by now. The stuff about the beak containing extra sensors etc feels like a homage to that one ABC Warrior who dies in Nemesis The Warlock comics in hindsight (this robots head looks eerily familiar doesnt it?). In the days of RT, 2000AD crosspollinated into the book somewhat, at least in terms of in-jokes etc IMHO

Doesn't the lore now state that MKVI's strenghts are in stealth ops? Or do they actually still insist on the sensors thing?


Horus Heresy / 30K N&R  @ 2022/11/24 15:01:23


Post by: Mad Doc Grotsnik


Thousand Sons. Nice.





Horus Heresy / 30K N&R  @ 2022/11/24 16:10:24


Post by: lord_blackfang


Simple but effective


Horus Heresy / 30K N&R  @ 2022/11/24 16:15:48


Post by: MajorWesJanson


The bare head is really dull, but the rest are quite good without being over the top


Horus Heresy / 30K N&R  @ 2022/11/24 17:05:49


Post by: Dawnbringer


I feel you could swap these and the Blood Angels around and you wouldn't really notice. Not that that is a necessarily bad thing though.


Horus Heresy / 30K N&R  @ 2022/11/24 17:49:38


Post by: Mr_Rose


Another “is this really MkVI” set of shoulders though. Whether this is a bad thing is up to you of course.


Horus Heresy / 30K N&R  @ 2022/11/24 18:12:44


Post by: The Black Adder


 Mr_Rose wrote:
Another “is this really MkVI” set of shoulders though. Whether this is a bad thing is up to you of course.


Indeed. They should have found a more creative way to add detail without adding a rim, perhaps an engraved border, service studs or curios.


Horus Heresy / 30K N&R  @ 2022/11/24 18:14:20


Post by: Platuan4th


Leave off the rim, do the stripes. Done.


Horus Heresy / 30K N&R  @ 2022/11/24 20:01:07


Post by: Togusa


 MajorWesJanson wrote:
The bare head is really dull, but the rest are quite good without being over the top


Actually that bear head is really nice. It would be a great bit to use to make a custom consul or praetor for literally any legion! It's my favorite part!


Horus Heresy / 30K N&R  @ 2022/11/24 20:42:17


Post by: Racerguy180


Most of the bare heads would work for that.


Horus Heresy / 30K N&R  @ 2022/11/24 22:06:24


Post by: godardc


Pretty solid release, but I agree on the shoulder pads, even if I didn't notice it myself at first
How many heads and shoulder pads left now ?


Horus Heresy / 30K N&R  @ 2022/11/25 07:19:09


Post by: Mad Doc Grotsnik


In the U.K.? Want Support Predators?

£26 each on Element Games. I helped myself to 3.


Automatically Appended Next Post:
Predators sold out. But…Age of Darkness is a piffling £117.00

Still a scad of cash like, but what a price for the contents.


Horus Heresy / 30K N&R  @ 2022/11/25 11:36:59


Post by: Dysartes


 Togusa wrote:
 MajorWesJanson wrote:
The bare head is really dull, but the rest are quite good without being over the top


Actually that bear head is really nice. It would be a great bit to use to make a custom consul or praetor for literally any legion! It's my favorite part!

A bear head would seem quite out of character for the Thousand Sons, wouldn't it? Maybe a scarab head, instead.


Horus Heresy / 30K N&R  @ 2022/11/25 13:28:03


Post by: AllSeeingSkink


 Dysartes wrote:
 Togusa wrote:
 MajorWesJanson wrote:
The bare head is really dull, but the rest are quite good without being over the top


Actually that bear head is really nice. It would be a great bit to use to make a custom consul or praetor for literally any legion! It's my favorite part!

A bear head would seem quite out of character for the Thousand Sons, wouldn't it? Maybe a scarab head, instead.


I feel like there's some joke about Bjorn losing an arm and Hauser not knowing the Fenrisian word for bear.


Horus Heresy / 30K N&R  @ 2022/11/25 15:52:54


Post by: Not Online!!!


i'd love if GW would finally release the Melee weapons and combi-weapons kit.



Horus Heresy / 30K N&R  @ 2022/12/01 16:01:16


Post by: beast_gts


Heresy Thursday – Made to Order Upgrades for the Ultramarines and Thousand Sons


Automatically Appended Next Post:





Horus Heresy / 30K N&R  @ 2022/12/01 16:25:19


Post by: Togusa




The slowest of slow drips continues...


Horus Heresy / 30K N&R  @ 2022/12/01 16:45:48


Post by: queen_annes_revenge


Nice to see some Tyranid models in Horus heresy....


Horus Heresy / 30K N&R  @ 2022/12/01 16:47:02


Post by: em_en_oh_pee


Those Ultramarine heads have never looked good.


Horus Heresy / 30K N&R  @ 2022/12/01 17:07:04


Post by: MajorWesJanson


 em_en_oh_pee wrote:
Those Ultramarine heads have never looked good.

The facehugger helms? Yeah, they are bad. And half of the torsos are pretty rough on detail as well.


Horus Heresy / 30K N&R  @ 2022/12/01 18:41:26


Post by: Not Online!!!


Still no PDF?

....


Horus Heresy / 30K N&R  @ 2022/12/01 18:57:41


Post by: Racerguy180


Not Online!!! wrote:
Still no PDF?

....


Prob burning on Cyraxus...


Horus Heresy / 30K N&R  @ 2022/12/01 19:08:33


Post by: Not Online!!!


Racerguy180 wrote:
Not Online!!! wrote:
Still no PDF?

....


Prob burning on Cyraxus...


feelsbadman...

but weren't they supposed to come out about now?


Horus Heresy / 30K N&R  @ 2022/12/01 19:52:00


Post by: EviscerationPlague


 MajorWesJanson wrote:
 em_en_oh_pee wrote:
Those Ultramarine heads have never looked good.

The facehugger helms? Yeah, they are bad. And half of the torsos are pretty rough on detail as well.

I actually like them......


Horus Heresy / 30K N&R  @ 2022/12/02 07:04:50


Post by: Dawnbringer


EviscerationPlague wrote:
 MajorWesJanson wrote:
 em_en_oh_pee wrote:
Those Ultramarine heads have never looked good.

The facehugger helms? Yeah, they are bad. And half of the torsos are pretty rough on detail as well.

I actually like them......


I think they are alright for Tyrannic war vets, but they aren't around until M41...


Horus Heresy / 30K N&R  @ 2022/12/02 11:49:42


Post by: Justyn


30k/Aliens was not the crossover I expected to see today.


Horus Heresy / 30K N&R  @ 2022/12/02 13:10:45


Post by: warboss


I will echo the frustration with the sculpts of the helmet face wings. When I first skimmed through the thread for new images, I though it was weird that Ultras would have golden rib cages on helmets.


Horus Heresy / 30K N&R  @ 2022/12/02 13:38:29


Post by: Strg Alt


 MajorWesJanson wrote:
 em_en_oh_pee wrote:
Those Ultramarine heads have never looked good.

The facehugger helms? Yeah, they are bad. And half of the torsos are pretty rough on detail as well.


Geez, I can´t unsee it now. Oh what a wicked creation of Gagamel to torment the Smurfs in such a way.


Horus Heresy / 30K N&R  @ 2022/12/04 21:07:06


Post by: RazorEdge


Just release Close Combat Infantry Stuff.


Horus Heresy / 30K N&R  @ 2022/12/05 08:49:57


Post by: tauist


Finally! need that Scorpius in my lyfe


Horus Heresy / 30K N&R  @ 2022/12/05 18:38:25


Post by: ScarletRose


It's... okay. I'm not really feeling putting together another rhino chassis with it's funky baseplate right now.

Kinda burned out on it.


Horus Heresy / 30K N&R  @ 2022/12/08 13:04:07


Post by: Geifer


It's the lizard people's turn to get upgrades:

https://www.warhammer-community.com/2022/12/08/heresy-thursday-smoking-hot-upgrades-for-the-salamanders/







Horus Heresy / 30K N&R  @ 2022/12/08 13:08:27


Post by: Mr_Rose


Okay… those are amazing. Where the hell was all this subtle character and substance when they were doing the others?

Also, bonus, they work as head of the Hydra too…


Horus Heresy / 30K N&R  @ 2022/12/08 13:10:19


Post by: JimmyWolf87


Getting some very Fallout 2 vibes from those helmets, especially viewed front on. They're decent enough; maybe not what I was expecting, though I don't dislike what they've gone with. Better than if the entire squad had a more draconic version of what they attempted with Space Wolves which was a concern.


Horus Heresy / 30K N&R  @ 2022/12/08 13:30:59


Post by: Quasistellar


Those Salamander upgrade bits are *hot*.

I'll see myself out.


Horus Heresy / 30K N&R  @ 2022/12/08 13:56:19


Post by: EviscerationPlague


I gotta say, outside the Space Wolves (which I don't HATE but definitely don't LIKE), the HH team has been knocking these Mk6 helmets out of the park.


Horus Heresy / 30K N&R  @ 2022/12/08 14:46:12


Post by: Voss


Hmmm. I get more eagle/vulture vibes out of those helmets than lizard/dragon.

Swap to different colors and they feel like they fit more of a 'Raptor' chapter (or tzeentch, given some of the art direction there).


Horus Heresy / 30K N&R  @ 2022/12/09 01:16:40


Post by: Snrub


I quite taken with those helmets. I'm not exactly sure what it is, but I really like them.


Horus Heresy / 30K N&R  @ 2022/12/09 03:28:07


Post by: Snord


 ScarletRose wrote:
It's... okay. I'm not really feeling putting together another rhino chassis with it's funky baseplate right now.


I hear you. I did okay with the first 2, but when I built the Predator the baseplate just would not fit properly. I got there eventually, but it was just too much work. It is a real disincentive to getting more Rhino-based models.


Horus Heresy / 30K N&R  @ 2022/12/09 03:49:54


Post by: cody.d.


 Snrub wrote:
I quite taken with those helmets. I'm not exactly sure what it is, but I really like them.


Perhaps cause they have a bit of a gasmask feel? Like you'd imagine a flame thrower equipped ww2 soldier to wear. Helps deal with all the ash and smoke so it makes sense for the crimson eyed blokes.


Horus Heresy / 30K N&R  @ 2022/12/09 06:57:27


Post by: MajorWesJanson


 Snord wrote:
 ScarletRose wrote:
It's... okay. I'm not really feeling putting together another rhino chassis with it's funky baseplate right now.


I hear you. I did okay with the first 2, but when I built the Predator the baseplate just would not fit properly. I got there eventually, but it was just too much work. It is a real disincentive to getting more Rhino-based models.


If you shave the top down on the back tab on each side they slide into the gap a lot easier.


Horus Heresy / 30K N&R  @ 2022/12/09 07:05:39


Post by: tauist


These Salamander helms have that Kevin O'Neill vibe going on. Digging it. Would make for great generic "traitor beakie" head for most CSM armies, maybe shave those rivets down tho, they poke out a bit much..


Horus Heresy / 30K N&R  @ 2022/12/09 07:13:48


Post by: Moopy


RazorEdge wrote:
Just release Close Combat Infantry Stuff.


THIS.

No more endless tanks, or assassins that 3 people will use in their lists. Give us the troops we need to finish our armies!


Horus Heresy / 30K N&R  @ 2022/12/09 09:22:24


Post by: Mad Doc Grotsnik


And the Typhon, as that’s disappeared from the FW Store. And sometimes, subtlety just isn’t needed.


Horus Heresy / 30K N&R  @ 2022/12/09 09:31:00


Post by: The Black Adder


cody.d. wrote:
 Snrub wrote:
I quite taken with those helmets. I'm not exactly sure what it is, but I really like them.


Perhaps cause they have a bit of a gasmask feel? Like you'd imagine a flame thrower equipped ww2 soldier to wear. Helps deal with all the ash and smoke so it makes sense for the crimson eyed blokes.


I thought they'd make good helmets for a destroyer unit for that reason.


Horus Heresy / 30K N&R  @ 2022/12/09 11:21:07


Post by: Geifer


 Moopy wrote:
RazorEdge wrote:
Just release Close Combat Infantry Stuff.


THIS.

No more endless tanks, or assassins that 3 people will use in their lists. Give us the troops we need to finish our armies!


To be fair, resin assassins have no impact on how many and which plastic kits they make for Horus Heresy. The continuing absence of close quarters infantry is still bogus, of course.


Horus Heresy / 30K N&R  @ 2022/12/09 11:50:28


Post by: beast_gts


So - there was an announcement on FB about a Liber Imperium FAQ, but nothing appeared on the WarCom site and it's now been deleted...


Horus Heresy / 30K N&R  @ 2022/12/09 15:45:44


Post by: morganfreeman


 Moopy wrote:
RazorEdge wrote:
Just release Close Combat Infantry Stuff.


THIS.

No more endless tanks, or assassins that 3 people will use in their lists. Give us the troops we need to finish our armies!


This.

Literally had my HH project shelved for months. As someone who's making a WE berzerker assault horde, I can't do jack until I get my hands on some bloody bolt pistols and melee arms.



Horus Heresy / 30K N&R  @ 2022/12/09 16:04:17


Post by: beast_gts


beast_gts wrote:
So - there was an announcement on FB about a Liber Imperium FAQ, but nothing appeared on the WarCom site and it's now been deleted...
And it's live now: Warhammer: The Horus Heresy – Updated FAQs and Free Rules for Classic Solar Auxilia

PDF Link


EDIT: They've also updated the other FAQs!


Horus Heresy / 30K N&R  @ 2022/12/09 16:31:37


Post by: Gert


That is a very nice Legacies PDF. It makes me wonder if the initial intention behind HH 2 Solar Aux was to fold Cults and Militia into just the one ruleset alongside Solar Aux.


Horus Heresy / 30K N&R  @ 2022/12/09 16:46:31


Post by: Alpharius


The Black Adder wrote:
cody.d. wrote:
 Snrub wrote:
I quite taken with those helmets. I'm not exactly sure what it is, but I really like them.


Perhaps cause they have a bit of a gasmask feel? Like you'd imagine a flame thrower equipped ww2 soldier to wear. Helps deal with all the ash and smoke so it makes sense for the crimson eyed blokes.


I thought they'd make good helmets for a destroyer unit for that reason.


That's a really good idea!

Also, the blank helmets look more suited to Raven Guard than Salamanders (or Alpha Legion).

Maybe for...Raven Guard Destroyers?


Horus Heresy / 30K N&R  @ 2022/12/09 17:31:45


Post by: Mr_Rose


 Gert wrote:
That is a very nice Legacies PDF. It makes me wonder if the initial intention behind HH 2 Solar Aux was to fold Cults and Militia into just the one ruleset alongside Solar Aux.

Am I missing something? I don’t see cults&militia rules anywhere…


Horus Heresy / 30K N&R  @ 2022/12/09 17:53:36


Post by: VictorVonTzeentch


I like that most tanks with the Twin Lascannons in the turret have a Gravis Lascannon, but the Carnadon does not.

 Mr_Rose wrote:
 Gert wrote:
That is a very nice Legacies PDF. It makes me wonder if the initial intention behind HH 2 Solar Aux was to fold Cults and Militia into just the one ruleset alongside Solar Aux.

Am I missing something? I don’t see cults&militia rules anywhere…


Well those should be their own thing presumably, not a Legacies for the SA.

Knowing GW they just wont be a thing.


Horus Heresy / 30K N&R  @ 2022/12/09 18:31:33


Post by: Gert


 Mr_Rose wrote:
Am I missing something? I don’t see cults&militia rules anywhere…

Solar Auxilia got variant Tercios and army rules that are similar to C&M Provenances. The Legacies PDF adds things like Macharius tanks, static arty, and the Lodge Priest.
It's just a theory I had where C&M were getting dropped in favour of a ruleset that has official models but could easily be used to largely represent most C&M lists as well. Its obviously not true but it was an intriguing idea.


Horus Heresy / 30K N&R  @ 2022/12/09 19:29:35


Post by: Mr_Rose


 Gert wrote:
 Mr_Rose wrote:
Am I missing something? I don’t see cults&militia rules anywhere…

Solar Auxilia got variant Tercios and army rules that are similar to C&M Provenances. The Legacies PDF adds things like Macharius tanks, static arty, and the Lodge Priest.
It's just a theory I had where C&M were getting dropped in favour of a ruleset that has official models but could easily be used to largely represent most C&M lists as well. Its obviously not true but it was an intriguing idea.

Ah, right; I was just hoping that the promised C&M pdf had dropped somewhere and I just missed it. The roadmap did include that if I remember correctly.


Horus Heresy / 30K N&R  @ 2022/12/09 19:37:32


Post by: Racerguy180


Road maps are often wrong, especially if they're drawn by a 3yo kid high on skittles...


Horus Heresy / 30K N&R  @ 2022/12/09 19:47:11


Post by: Gert


 Mr_Rose wrote:
Ah, right; I was just hoping that the promised C&M pdf had dropped somewhere and I just missed it. The roadmap did include that if I remember correctly.

Honestly? From what I've seen the Solar Aux list is pretty good IMO. You can still make pretty characterful armies with the rules provided and it has the benefit of actually existing lol.


Horus Heresy / 30K N&R  @ 2022/12/09 21:00:13


Post by: feugan


Is the Solar Auxilia Macharius a bargain at 300 pts rather than 600 it costs as a Legion Lord of War (albeit at -1BS)?


Horus Heresy / 30K N&R  @ 2022/12/09 21:17:44


Post by: VictorVonTzeentch


For a 24" range Battle Cannon or 36" Range Vanquisher cannon, probably not.


Horus Heresy / 30K N&R  @ 2022/12/09 21:28:34


Post by: Gue'vesa Emissary


Yeah, it's hilarious how bad the original pdf was that you can literally cut the price of a unit in half and it's still F-tier trash that will never see the table. GW is treating 30k as a joke rules-wise and I'm not surprised to hear it's bleeding players.


Horus Heresy / 30K N&R  @ 2022/12/09 22:18:08


Post by: Agamemnon2


See, that's why I think once the Scorpius and the last Mk 6 update sets (there's still one or two left, right?) are out, they're going to wrap up Heresy Thursdays and let the momentum of the game sputter back to pre-AoD levels.


Horus Heresy / 30K N&R  @ 2022/12/10 00:23:35


Post by: H.B.M.C.


When did the weapons on the Macharius become so short ranged?


Horus Heresy / 30K N&R  @ 2022/12/10 01:18:27


Post by: Gue'vesa Emissary


 H.B.M.C. wrote:
When did the weapons on the Macharius become so short ranged?


When GW published their 30k legends equivalent, a supplement clearly aimed at saying "SEE WE GAVE YOU RULES FOR THAT NOW SHUT UP AND STOP ASKING" while making them so unappealing, both in fluff and rules, that nobody will ever use them in real games and they can quietly discontinue support entirely in the future. The whole pdf is full of idiocy like 24" range heavy guns and "this tank sucks and everyone hates it when they're desperate enough to use one" for fluff.


Horus Heresy / 30K N&R  @ 2022/12/10 01:58:51


Post by: Gert


I'll take imperfect over non-existent. Weird things like that are better than some of the abuses of HH 1, and if 24" Battlecannons on a Macharius (a unit that was never inculded in an actual HH list) is the price to pay for the game to have better balance and plastic kits then I'm fine with that.


Horus Heresy / 30K N&R  @ 2022/12/10 03:50:13


Post by: H.B.M.C.


Nah. 24" range battlecannons is stupid.

They wrote bad rules and justified them badly.


Horus Heresy / 30K N&R  @ 2022/12/10 08:43:34


Post by: Snrub


 H.B.M.C. wrote:
They wrote bad rules and justified them badly.
Agreed. There's no reason castra-ferrum dreads should have I2.


Horus Heresy / 30K N&R  @ 2022/12/10 08:58:57


Post by: godardc


 Gert wrote:
I'll take imperfect over non-existent. Weird things like that are better than some of the abuses of HH 1, and if 24" Battlecannons on a Macharius (a unit that was never inculded in an actual HH list) is the price to pay for the game to have better balance and plastic kits then I'm fine with that.


"Better balance"
*Different balance I would say


Horus Heresy / 30K N&R  @ 2022/12/10 09:05:26


Post by: lord_blackfang


The sooner GW abandons HH again the sooner the community will fix it.


Horus Heresy / 30K N&R  @ 2022/12/10 09:18:47


Post by: tauist


Battlecannons having the same range as bolters does sound like a proper pisstake


Horus Heresy / 30K N&R  @ 2022/12/10 09:26:52


Post by: Snrub


 lord_blackfang wrote:
The sooner GW abandons HH again the sooner the community will fix it.
I believe I've seen you around on the Age of Darkness Discord? Have you checked out their set of fan-rules? Liber Spanakopita or whatever it's called.


Horus Heresy / 30K N&R  @ 2022/12/10 09:32:37


Post by: lord_blackfang


 Snrub wrote:
 lord_blackfang wrote:
The sooner GW abandons HH again the sooner the community will fix it.
I believe I've seen you around on the Age of Darkness Discord? Have you checked out their set of fan-rules? Liber Spanakopita or whatever it's called.


Yep that's the one. Last I looked it only had Legends that GW didn't cover themselves tho. But I bet they fix all the units if there's no hope of GW doing it.


Horus Heresy / 30K N&R  @ 2022/12/10 13:10:16


Post by: Gert


 H.B.M.C. wrote:
Nah. 24" range battlecannons is stupid.

They wrote bad rules and justified them badly.

Meh, I've got 2 Macharius' and never used the Battlecannon variant so nothing has changed on that front. On the other hand I can actually used my cursed/blessed kitbashed Destroyer Tank Hunter in HH now. Plus the new rules have returned the Malcador to glory. The good is outweighing the bad.
Having played loads of the new edition I get certain complaints but anyone decrying it as completely broken or intentional sabotage gets ignored, especially if they haven't actually played the game.


Horus Heresy / 30K N&R  @ 2022/12/10 13:28:27


Post by: tneva82


 VictorVonTzeentch wrote:
For a 24" range Battle Cannon or 36" Range Vanquisher cannon, probably not.


Well here 24" plenty. Los becomes issue sooner.


Horus Heresy / 30K N&R  @ 2022/12/10 14:44:05


Post by: Lord Damocles


 Gert wrote:
 H.B.M.C. wrote:
Nah. 24" range battlecannons is stupid.

They wrote bad rules and justified them badly.

Meh, I've got 2 Macharius' and never used the Battlecannon variant so nothing has changed on that front. On the other hand I can actually used my cursed/blessed kitbashed Destroyer Tank Hunter in HH now. Plus the new rules have returned the Malcador to glory. The good is outweighing the bad.

How wonderfully empathetic of you...


Horus Heresy / 30K N&R  @ 2022/12/10 15:40:56


Post by: Gert


 Lord Damocles wrote:
How wonderfully empathetic of you...

How nice of you to cut off the most important part of that post. Here, I'll stick it below to remind you:
 Gert wrote:
Having played loads of the new edition I get certain complaints but anyone decrying it as completely broken or intentional sabotage gets ignored, especially if they haven't actually played the game.

If people are going to decry HH 2 as broken and unplayable because a unit that was never given a datasheet in any HH 1 book has a weird range on one of its weapon options while also ignoring the good updates made to army rules and other unit profiles, then you'll forgive me for not being empathetic.


Horus Heresy / 30K N&R  @ 2022/12/10 15:58:04


Post by: H.B.M.C.


Who's decrying it as broken?

24" range battlecannons are stupid. End of story. That you have two but don't use the BC one very often is irrelevant. I have 3, and I'd like them to not completely suck in both versions of the game thankyouverymuch.



Horus Heresy / 30K N&R  @ 2022/12/10 19:46:38


Post by: Gue'vesa Emissary


 H.B.M.C. wrote:
Who's decrying it as broken?

24" range battlecannons are stupid. End of story. That you have two but don't use the BC one very often is irrelevant. I have 3, and I'd like them to not completely suck in both versions of the game thankyouverymuch.



Exactly. The fact that it was 600 points for such a bad unit is proof of either incompetence or deliberate sabotage, but how the hell did it get printed with that stat line regardless of point cost? 24" range and AP 4 small blast is absolutely ****ing stupid for a heavy tank's main guns. There is no excuse for printing such badly written rules.


Horus Heresy / 30K N&R  @ 2022/12/10 21:55:10


Post by: Racerguy180


Yeah, let's have this big gun only shoot as far as a bolter...would actually make real tank combat much more interesting(not that it isn't fascinating)if they were limited to 5-700m


Horus Heresy / 30K N&R  @ 2022/12/11 02:26:16


Post by: Gadzilla666


So, they're sticking with Hold the Line being a Morale test? Okayy. At least they fixed Return Fire.

And the SA super heavies have good functional weapons......but those prices? Ugh. This doesn't bode well for Cults and Militia. They need to fix those prices.

And still no FAQ for the Exemplary Battles PDF? Grumble, grumble, grumble......


Horus Heresy / 30K N&R  @ 2022/12/11 04:47:02


Post by: ArcaneHorror


 Snrub wrote:
 H.B.M.C. wrote:
They wrote bad rules and justified them badly.
Agreed. There's no reason castra-ferrum dreads should have I2.


This one really bothers me as I was hoping to field a few in my army, using Helbrutes to show that they are corrupted. They'll be extremely vulnerable in combat and could easily get cut up before being able to do anything.


Horus Heresy / 30K N&R  @ 2022/12/11 09:00:55


Post by: Snrub


 ArcaneHorror wrote:
This one really bothers me as I was hoping to field a few in my army, using Helbrutes to show that they are corrupted. They'll be extremely vulnerable in combat and could easily get cut up before being able to do anything.
It's a kick in the pants and no mistake. Boxnaughts are bestnaughts after all.
They'll still have a place in my forces too, albeit probably not past ZM levels of play, which I think they'll be more suited to anyway. Something about the Flamestorm Cannon/Missile Launcher combo just seems right for short range, tight confines corridor action.


Horus Heresy / 30K N&R  @ 2022/12/11 13:55:32


Post by: Strg Alt


 tauist wrote:
Battlecannons having the same range as bolters does sound like a proper pisstake


Most weapon ranges in 30K/40K are bad. All weapons with the exception of throwing grenades/flamer weapons should have unlimited range and in case of artillery a minimum range when played on your standard table sizes. Then you can apply to-hit-modifiers in increments (for example -1 for each full six inches) due to range to the target.


Horus Heresy / 30K N&R  @ 2022/12/12 04:08:25


Post by: Snrub


Yeah but we're not working on real scales here are we? So saying everything but grenades and flamers should have unlimited range is just silly.


Horus Heresy / 30K N&R  @ 2022/12/12 09:12:53


Post by: Fayric


Obviously its the targeting arrays on the battlecannon that have a restricted range courtesy of ancient rules and quirks of the machine spirits. If you have a problem with it, try argue with the local Magos about it.


Horus Heresy / 30K N&R  @ 2022/12/12 10:03:23


Post by: Agamemnon2


Gue'vesa Emissary wrote:
The whole pdf is full of idiocy like 24" range heavy guns and "this tank sucks and everyone hates it when they're desperate enough to use one" for fluff.


I'm curious, which tank's fluff is that?


Horus Heresy / 30K N&R  @ 2022/12/12 10:20:26


Post by: Mad Doc Grotsnik


Dunno if it’s been mentioned, but going through my books desperately trying to blow away rule knowledge cobwebs (so, so many cobwebs), and its evident a lot of previously AP3 weapons are now AP4.

Presumably this is to add a little resilience to 30k Armies, as it even includes Plasma Weapons - though they do benefit from Breaching (4+), which is a Diet Rending, where any To Wound roll matching the parenthesised Breaching becomes AP2.

Felt worth sharing as it at least partially explains the previously discussed Battlecannon’s wussier stat line.

Not the range though. I’m not touching that one.


Horus Heresy / 30K N&R  @ 2022/12/12 10:49:24


Post by: lord_blackfang


 Agamemnon2 wrote:
Gue'vesa Emissary wrote:
The whole pdf is full of idiocy like 24" range heavy guns and "this tank sucks and everyone hates it when they're desperate enough to use one" for fluff.


I'm curious, which tank's fluff is that?


I assume the Malcador, I remember some fluff blurb about it being relegated to PDF, training pieces or mothballed and only brought out if you run out of other tanks.


Horus Heresy / 30K N&R  @ 2022/12/12 11:14:05


Post by: tauist


 Strg Alt wrote:
 tauist wrote:
Battlecannons having the same range as bolters does sound like a proper pisstake


Most weapon ranges in 30K/40K are bad. All weapons with the exception of throwing grenades/flamer weapons should have unlimited range and in case of artillery a minimum range when played on your standard table sizes. Then you can apply to-hit-modifiers in increments (for example -1 for each full six inches) due to range to the target.


Agree on everything except for the -1 part. Unlimited range weapons work surprisingly well in Kill Team (its more about having a clear shot than the actual range, as it should), and HH having a bigger board can be handwaived by many weapons in HH being heavy weapons. But -1 for each full 6" feels way too punishing, it would basically negate the whole range buff to begin with. A cumulative, ever worsening to hit modifier sounds about right, it's just a matter of establishing appropriate range bands for the modifiers..

And before we get to the "uhh the ranges are supposed to be abstract" then explain to me why some unit can run up to a target almost as far as the max range of their shooting weapons in one friggin turn It just doesn't add up

If a battle cannon has a range of 24", basic infantry should have a movement distance of 2"



Horus Heresy / 30K N&R  @ 2022/12/12 14:12:55


Post by: Strg Alt


 tauist wrote:
 Strg Alt wrote:
 tauist wrote:
Battlecannons having the same range as bolters does sound like a proper pisstake


Most weapon ranges in 30K/40K are bad. All weapons with the exception of throwing grenades/flamer weapons should have unlimited range and in case of artillery a minimum range when played on your standard table sizes. Then you can apply to-hit-modifiers in increments (for example -1 for each full six inches) due to range to the target.


Agree on everything except for the -1 part. Unlimited range weapons work surprisingly well in Kill Team (its more about having a clear shot than the actual range, as it should), and HH having a bigger board can be handwaived by many weapons in HH being heavy weapons. But -1 for each full 6" feels way too punishing, it would basically negate the whole range buff to begin with. A cumulative, ever worsening to hit modifier sounds about right, it's just a matter of establishing appropriate range bands for the modifiers..

And before we get to the "uhh the ranges are supposed to be abstract" then explain to me why some unit can run up to a target almost as far as the max range of their shooting weapons in one friggin turn It just doesn't add up

If a battle cannon has a range of 24", basic infantry should have a movement distance of 2"



Well, I can´t and won´t cram all ideas into a single post. Suffice to say when you introduce to-hit-modifiers (range, cover, skills, equipment, etc.) it is a given to have also to-hit-boni from equipment/skills or just from specific weapon types (e.g. targeters, laser sights, sensor arrays, etc.). So for instance pistols could get a bonus for the first short range increment and become worse than all other ranged weapons in later increments. The six inch increment is also not written in stone and could be altered to maybe eight inch (max should be twelve inch).

If you choose to use D6s then you also need to have dice results from BS1 up to BS10 or else your set of modifiers will crash the game. Hit-modifiers will also allow units to start with a fairly high BS score (even Orks!) in their profile as shooting people at very long ranges (and possibly even in cover) is going to be really hard for everybody than the most dedicated sniper such as a Vindicare Assassin.


Horus Heresy / 30K N&R  @ 2022/12/12 15:32:31


Post by: Mr_Rose


Give weapons a range increment and a zero range. So a bolter could be RI 8, Z 12. Then any shot over 20" or under 4" starts suffering penalties. Then you can stick in standard rules for things like pistols that double range penalties. Minimum or maximum ranges for things like artillery and melts pistols can be part of the weapon notes.
Snipers would be able to set their own zero but it would stay set even if the target moved (reaction) and couldn’t be changed for a snap shot.

… and now you need a Liber Armamentorum to cover everything.


Horus Heresy / 30K N&R  @ 2022/12/12 23:07:37


Post by: Irbis


 tauist wrote:
If a battle cannon has a range of 24", basic infantry should have a movement distance of 2"

You guys confuse absolute gun range with useful gun range. For example, WW1 era long rifle can easily reach a target 2-3 km away - there is only teeny tiny issue of almost no human being capable of making that shot without years of training, current optics, and absolute best sight/math ability in top 1% of recruits. In practice, in WW1 said gun was used at distance of 100-200 meters. That's why today big, heavy, expensive rifle bullets are completely abandoned outside of sniper rifles and modern assault rifle uses bullets half the size - why bother paying for performance if no one uses it anyway?

So, yeah, if anything realistic ranges should be short, especially if a tank has bad optics or poorly trained crew. Paper gun range is completely meaningless without ability to actually use it. Do compare range of pre-Dreadnought 280 mm guns from 1890s with the range of identical calibre of even 1930s gun - we're literally talking about 3 km vs 30 km difference, even though on paper there isn't even remotely that much, because ability to actually hit things got that much better. 3 km incidentally is also the maximum range of 7.92 mm battle rifle, so there you actually have RL example of your ""unrealistic"" HH ranges

 tauist wrote:
And before we get to the "uhh the ranges are supposed to be abstract" then explain to me why some unit can run up to a target almost as far as the max range of their shooting weapons in one friggin turn It just doesn't add up

Space marines are capable of superhuman sprint. SM covering a pistol range distance in one turn is exactly what should happen. But yeah, that doesn't explain why regular humans and other slow stuff can do that too


Horus Heresy / 30K N&R  @ 2022/12/13 08:26:56


Post by: AllSeeingSkink


 Irbis wrote:
 tauist wrote:
If a battle cannon has a range of 24", basic infantry should have a movement distance of 2"

You guys confuse absolute gun range with useful gun range. For example, WW1 era long rifle can easily reach a target 2-3 km away - there is only teeny tiny issue of almost no human being capable of making that shot without years of training, current optics, and absolute best sight/math ability in top 1% of recruits. In practice, in WW1 said gun was used at distance of 100-200 meters. That's why today big, heavy, expensive rifle bullets are completely abandoned outside of sniper rifles and modern assault rifle uses bullets half the size - why bother paying for performance if no one uses it anyway?

So, yeah, if anything realistic ranges should be short, especially if a tank has bad optics or poorly trained crew. Paper gun range is completely meaningless without ability to actually use it. Do compare range of pre-Dreadnought 280 mm guns from 1890s with the range of identical calibre of even 1930s gun - we're literally talking about 3 km vs 30 km difference, even though on paper there isn't even remotely that much, because ability to actually hit things got that much better. 3 km incidentally is also the maximum range of 7.92 mm battle rifle, so there you actually have RL example of your ""unrealistic"" HH ranges


Even considering all that, the gun ranges are absurdly short in game. 100m if models are 1 inch tall should be ~50 inches in game.

Tank engagement ranges from WW2, even without modern sighting technologies and gun stabilisation and whatnot, were of the order of 200m to 800m, depending on which tanks we're talking about, which theatre of war, which period, etc. Tanks that had more penetrating power at longer ranges had a vested interest in engaging at as long a range as possible.


Horus Heresy / 30K N&R  @ 2022/12/13 09:19:29


Post by: Agamemnon2


This is pretty pedantic, considering nobody in the GW rules team has the slightest interest in military history, or indeed any military experience at all they didn't glean from reading other 40k books or similarly distorted media. Indeed, 40k tanks are to real tanks what pugs are to wolves: the distorted wheezing products of generations and generations of inbreeding


Horus Heresy / 30K N&R  @ 2022/12/13 10:34:34


Post by: Dysartes


AllSeeingSkink wrote:
Even considering all that, the gun ranges are absurdly short in game. 100m if models are 1 inch tall should be 100 inches in game.

Only if you think infantry represent people who are 1m tall - if we assume a 6' infantryman is 1" tall, then 100m would work out at 54.6".


Horus Heresy / 30K N&R  @ 2022/12/13 10:35:13


Post by: AllSeeingSkink


 Agamemnon2 wrote:
This is pretty pedantic, considering nobody in the GW rules team has the slightest interest in military history...


I would contend that's not true. The short ranges go back to the early days, and many of the rules writers from those early days were and are indeed greatly interested in military history. The short ranges, IMO, simply come from wanting to have a certain scale model, played on a certain sized table, but still have differentiation in weapon ranges. The game is also played in a fantastical way, with soldiers running out across open areas when in reality they'd be hunkered down in cover.

But this whole discussion started from Battle Cannons having 24" range or something, showing an inconsistency as even in the world of imaginary GW ranges a battle cannon should have a long-ish range... the discussion just wandered off into ranges generally.


Automatically Appended Next Post:
 Dysartes wrote:
AllSeeingSkink wrote:
Even considering all that, the gun ranges are absurdly short in game. 100m if models are 1 inch tall should be 100 inches in game.

Only if you think infantry represent people who are 1m tall - if we assume a 6' infantryman is 1" tall, then 100m would work out at 54.6".


Yeah sorry, I ninja edited my post but you must have hit reply before I fixed it. Brain too tired after work (where I ironically work as an engineer ).


Horus Heresy / 30K N&R  @ 2022/12/13 12:32:13


Post by: Mr_Rose


 Dysartes wrote:
AllSeeingSkink wrote:
Even considering all that, the gun ranges are absurdly short in game. 100m if models are 1 inch tall should be 100 inches in game.

Only if you think infantry represent people who are 1m tall - if we assume a 6' infantryman is 1" tall, then 100m would work out at 54.6".

The older editions of WFB had a note on scale in the rulebook; basically all horizontal distances should be assumed to be around ten times what they’re shown as in the text to be “in scale” because they didn’t feel like requiring the game to be played in a car park or warehouse was really a viable option.


Horus Heresy / 30K N&R  @ 2022/12/13 12:53:57


Post by: Tsagualsa


 Mr_Rose wrote:
 Dysartes wrote:
AllSeeingSkink wrote:
Even considering all that, the gun ranges are absurdly short in game. 100m if models are 1 inch tall should be 100 inches in game.

Only if you think infantry represent people who are 1m tall - if we assume a 6' infantryman is 1" tall, then 100m would work out at 54.6".

The older editions of WFB had a note on scale in the rulebook; basically all horizontal distances should be assumed to be around ten times what they’re shown as in the text to be “in scale” because they didn’t feel like requiring the game to be played in a car park or warehouse was really a viable option.


Ranges in 40k made a lot more sense back in the Rogue Trader / early 2nd edition days when anything bigger than man-portable infantry support weapons or the occasional emplacement gun was a rare sight and the heaviest stuff you saw regularly on the table were dreadnoughts and terminators. The differentiation between long and short range bands, combined with to-hit modifiers for cover and concealment, stuff like bolter drill, smoke grenades and so on worked reasonably well for the intense short-range firefights between infantry patrols, characters and light vehicles the game was mainly meant to represent back then. The focus shifted farther and farhter away from that over the years, and nowadays the ranges make a lot less sense when flyers, knights or even titans are a common enough occurence on the battlefield.


Horus Heresy / 30K N&R  @ 2022/12/15 12:58:24


Post by: Not Online!!!


Typhon heavy siege tank in plastic.

https://www.warhammer-community.com/2022/12/15/heresy-thursday-turn-astartes-tanks-and-buildings-into-craters-with-the-typhon-heavy-siege-tank/

I'd have prefered jump troops and seekers aswell as corresponding upgrade sprues but, he , it's the equivalent of the Sturmtiger in 30k, which tbh in plastic i think is awesome but yeah, i'd have prefered plastic Seekers, jumppack users, upgrade sprues for melee and terminator weapons aswell as combi weapons and bikers and anti-grav vehicles which i value as more important than another superheavy / borderline superheavy like the kratos.

Otoh, 30k sturmtiger.


Horus Heresy / 30K N&R  @ 2022/12/15 13:02:40


Post by: Mad Doc Grotsnik


Yes Please Santa, I’ll Have Three, to directly quote notorious Treadhead Ian Pickstock.


Horus Heresy / 30K N&R  @ 2022/12/15 13:04:32


Post by: Agamemnon2


I wasn't expecting this kit, but at the same time, they could have thrown in the parts for the Cerberus while they were at it, that way Forge World could retire their Spartan moulds entirely.


Horus Heresy / 30K N&R  @ 2022/12/15 13:05:28


Post by: Not Online!!!


 Mad Doc Grotsnik wrote:
Yes Please Santa, I’ll Have Three, to directly quote notorious Treadhead Ian Pickstock.


i am concerned about your wallet.
and or credit card(s).


considering i somehow ended up aswell with an armored Alpha legion spearhead though, understandable, now if only i had the bloody time to build and paint.


Horus Heresy / 30K N&R  @ 2022/12/15 13:06:34


Post by: Mad Doc Grotsnik


Not Online!!! wrote:
 Mad Doc Grotsnik wrote:
Yes Please Santa, I’ll Have Three, to directly quote notorious Treadhead Ian Pickstock.


i am concerned about your wallet.
and or credit card(s).


Sans Kids, sans Pets, sans other half? Bugger all else to spend my money on 🤣🤣


Automatically Appended Next Post:
 Agamemnon2 wrote:
I wasn't expecting this kit, but at the same time, they could have thrown in the parts for the Cerberus while they were at it, that way Forge World could retire their Spartan moulds entirely.


Cerberus will almost certainly be coming now, for the very reason you said.

Wasn’t expecting this to be a dual kit though, as the necessary gubbins are likely a frame or two unto themselves.


Horus Heresy / 30K N&R  @ 2022/12/15 13:09:31


Post by: lord_blackfang


No troops. Only tanks.


Horus Heresy / 30K N&R  @ 2022/12/15 13:11:17


Post by: Not Online!!!


 lord_blackfang wrote:
No troops. Only tanks.


Spearhead rite of war says hello.
Altough i see a distinct lack of sicarians in mad docs forces.


Horus Heresy / 30K N&R  @ 2022/12/15 13:13:38


Post by: Mad Doc Grotsnik


Give me time! Got a Cost of Living bonus coming this month, which being all tough and manly and Scottish and stingy with the central heating might become more plastic….

Currently thinking another three Contemptors and maybe a brace of Leviathans. Or four Contemptors, with the fourth being Extra Fancy for Fury of the Ancients…


Horus Heresy / 30K N&R  @ 2022/12/15 13:54:05


Post by: SamusDrake


 lord_blackfang wrote:
No troops. Only tanks.


World of Tanks: The Horus Heresy.

At this point they could have held off with all these tank variants until, at least, they got assault marines out the door.


Horus Heresy / 30K N&R  @ 2022/12/15 13:59:21


Post by: The Phazer


Well, the Valrak rumour is now right for the first two of three, so it seems like Jetbikes are coming soonish.

I think we might have to accept there are probably business reasons why GW wants to stop doing HH tanks through FW and they are simply higher priority than troops.

I would imagine the return rates on tanks for warped parts was higher on the tanks for a start.


Horus Heresy / 30K N&R  @ 2022/12/15 14:01:18


Post by: Tsagualsa


SamusDrake wrote:
 lord_blackfang wrote:
No troops. Only tanks.


World of Tanks: The Horus Heresy.



That's in itself a game concept that i'm sure we'll get on the licensing front sooner or later, if not exactly under that name


Horus Heresy / 30K N&R  @ 2022/12/15 14:03:51


Post by: Dudeface


 Mad Doc Grotsnik wrote:
Give me time! Got a Cost of Living bonus coming this month, which being all tough and manly and Scottish and stingy with the central heating might become more plastic….

Currently thinking another three Contemptors and maybe a brace of Leviathans. Or four Contemptors, with the fourth being Extra Fancy for Fury of the Ancients…


Bah my cost of living bonus was an annual 2% payrise back at the end of the tax year with a "be thankful you got that", you've got a good employer there.


Horus Heresy / 30K N&R  @ 2022/12/15 14:07:46


Post by: Mad Doc Grotsnik


No disputing that. Things have been rough the past couple of years, but we’ve a new, permanent High Heedyin and things are finally moving again.

Also gonna donate part of the CoL to a charity, as it seems the right thing to do.


Automatically Appended Next Post:
 The Phazer wrote:
Well, the Valrak rumour is now right for the first two of three, so it seems like Jetbikes are coming soonish.

I think we might have to accept there are probably business reasons why GW wants to stop doing HH tanks through FW and they are simply higher priority than troops.

I would imagine the return rates on tanks for warped parts was higher on the tanks for a start.


I’d imagine Tanks not only take longer to pour and set due to higher part count, but due to the chunkiness, have a higher miscast rate than infantry.

Whilst I’ve never had FW Horror myself (the odd small air bubble and warpage aside), and feel it might be a bit over egged, there have to be castings which get binned because of foul ups?


Horus Heresy / 30K N&R  @ 2022/12/15 14:16:17


Post by: H.B.M.C.


Tanks!
With special guest appearance by The Space Marines

I presume the Cerberus will follow in a totally separate box, rather than just being part of the box, like shooty and HTH Contemptors/Leviathans did.

One day they'll remember that close combat is a thing in HH, and that infantry play a big role in that part of the game.



Horus Heresy / 30K N&R  @ 2022/12/15 14:26:04


Post by: Sgt. Cortez


Cool. Now give me a Deimos Vindicator as well and my 40K Death Guard is happy, too. Love all dem big siege cannons.


Horus Heresy / 30K N&R  @ 2022/12/15 14:42:38


Post by: Mad Doc Grotsnik


Also Deredeo. And some Assault Infantry.

Not a massive fan of HTH, but I do like shooting them and slapping them around with Dreadnoughts 😂


Horus Heresy / 30K N&R  @ 2022/12/15 14:45:17


Post by: Not Online!!!


All i want is seekers and Jumppack infantry and combi weapons and terminator weapons kits.

then they can throw out all the tanks they want because with the above i can build all types of infantry that is available to marines.

Edit: also GW please give me finaly my bloody PDF's for milita and ruinstorm daemons.


Horus Heresy / 30K N&R  @ 2022/12/15 15:26:47


Post by: Gert


Seekers are just normal Marine models with fancy Boltguns. You could literally just paint them with a different scheme and they'd be Seekers.


Horus Heresy / 30K N&R  @ 2022/12/15 15:44:19


Post by: Not Online!!!


 Gert wrote:
Seekers are just normal Marine models with fancy Boltguns. You could literally just paint them with a different scheme and they'd be Seekers.


which would lack a lot of combi weapons and equipment. But yeah if GW were to realise a combi-weapon / kraken boltgun set then sure, one could use any type of marine.

Which actually would suit me well, but we would still need jumppacks.


Horus Heresy / 30K N&R  @ 2022/12/15 16:28:13


Post by: ClockworkZion





Horus Heresy / 30K N&R  @ 2022/12/15 16:37:12


Post by: Theophony


So when the gunner drops down the hatch is he actually in the barrel? I mean I know Marines are known for their flexibility


Horus Heresy / 30K N&R  @ 2022/12/15 16:48:42


Post by: Voss


 Theophony wrote:
So when the gunner drops down the hatch is he actually in the barrel? I mean I know Marines are known for their flexibility


Its a fairly stubby gun, so there's some suspension of disbelief that he's squeezing through the loading space.
Its not as bad as some of the predator guns, where the space under the hatch _is_ the vent for the main gun.


Horus Heresy / 30K N&R  @ 2022/12/15 17:20:15


Post by: SamusDrake


Tsagualsa wrote:


That's in itself a game concept that i'm sure we'll get on the licensing front sooner or later, if not exactly under that name


See! We're even giving them ideas to make even more money! But nooooo! Apparently we're all ungrateful players who do nothing but complain...


Horus Heresy / 30K N&R  @ 2022/12/15 18:40:07


Post by: ProfSrlojohn


 Theophony wrote:
So when the gunner drops down the hatch is he actually in the barrel? I mean I know Marines are known for their flexibility


He's simply doing a traditional Terran style of aiming native to the So'viet Peoples, where they aim their cannons by peeking through the barrels!


Horus Heresy / 30K N&R  @ 2022/12/15 18:43:30


Post by: Gert


True accuracy.


Horus Heresy / 30K N&R  @ 2022/12/16 09:49:00


Post by: Geifer


 H.B.M.C. wrote:
One day they'll remember that close combat is a thing in HH, and that infantry play a big role in that part of the game.


On the day they remember that close combat is a thing we'll get a melee weapon upgrade sprue for the Mk.II tank commander and still be out of infantry options.


Horus Heresy / 30K N&R  @ 2022/12/16 11:08:24


Post by: Agamemnon2


 Theophony wrote:
So when the gunner drops down the hatch is he actually in the barrel? I mean I know Marines are known for their flexibility


No, the top hatch is not in line with the barrel. If you'd just looked for a shot of the resin kit you could have ascertained this for yourself. But perhaps you felt that your weak attempts at wit were too important to sully with facts?


Horus Heresy / 30K N&R  @ 2022/12/16 11:58:15


Post by: tneva82


Well with plastic not always being same as resin version it could be possible gw screwed up(they aren't exactly best at designing sensible designs) so resin kit looking is pretty irrelevant.

However careful look of the relevant kit(plastic) picture suggests it's slightly to right of the barrel.


Horus Heresy / 30K N&R  @ 2022/12/16 13:13:49


Post by: H.B.M.C.


 Geifer wrote:
On the day they remember that close combat is a thing we'll get a melee weapon upgrade sprue for the Mk.II tank commander and still be out of infantry options.
"Introducing: Assault Tanks, the next step forward in close assault armour!"

And it's literally just a sword part to give to the pintle gunner.


Horus Heresy / 30K N&R  @ 2022/12/16 13:19:00


Post by: Irbis


Not Online!!! wrote:
it's the equivalent of the Sturmtiger in 30k

Erm, no. It has a gun. If anything, it's a Brummbär. Sturmtiger was stupidly armed with rocket assisted depth charge projector (Yes, that thing that is used to attack submarines. On land. No, like most of Nazi designs it doesn't make any sense.). Though, funnily enough, GW designers kept holes in "barrel" Sturmtiger had, without understanding what they were for or the fact that drilling them in real cannon barrel would cause it to burst, go figure...

 H.B.M.C. wrote:
One day they'll remember that close combat is a thing in HH, and that infantry play a big role in that part of the game

Primaris: first time?

 Agamemnon2 wrote:
No, the top hatch is not in line with the barrel. If you'd just looked for a shot of the resin kit you could have ascertained this for yourself. But perhaps you felt that your weak attempts at wit were too important to sully with facts?

Facts, in case you actually want some, is that this gun would need a ridiculously heavy recoil system and mounts - here, have a real life gun of similar caliber where they tried to reduce width by as much as possible by mounting recoil dampeners above and under the gun (which can't be done in Typhon, too low for that - and before someone says the small cylinders are supposed to be dampeners, too tiny and there are just two of them when below smaller gun has four bigger ones, unless Typhon has really small powder charge which funnily enough would fit 24 inch range) and yet the mountings nearly tripled the width of the gun. So, yeah, hatch might not be 'technically' right above the barrel but it's still right where the mount would be:



Speaking of the hatch, though, never mind the gun, how the hell the commander actually goes inside? Pauldrons make him way too wide to enter, does he discard them each time he needs to duck inside?


Horus Heresy / 30K N&R  @ 2022/12/16 13:34:51


Post by: Agamemnon2


Considering the cartoon aesthetics of the 40k toy line, that's a bizarre hill to want to do die on. GW has generally not cared about tank commander pauldrons that much. The original Razorback gunner has a special jumbo-sized hatch to climb out of, whereas some figures, like the original Vindicator gunner, were depicted without pauldrons entirely. But since then, they've generally just given Marine tanks the standard Imperial sized crew hatches


Horus Heresy / 30K N&R  @ 2022/12/16 14:09:53


Post by: MajorWesJanson


 Agamemnon2 wrote:
Considering the cartoon aesthetics of the 40k toy line, that's a bizarre hill to want to do die on. GW has generally not cared about tank commander pauldrons that much. The original Razorback gunner has a special jumbo-sized hatch to climb out of, whereas some figures, like the original Vindicator gunner, were depicted without pauldrons entirely. But since then, they've generally just given Marine tanks the standard Imperial sized crew hatches


And the Mk II tank crewer has extra detail on the arms if the pauldrons are left off. I actually find it easier to shave down a bit of the detail when I attach the pauldrons so they glue better.

Bolters and Baneblades both have self propelled rounds. Typhon can easily be the same way.


Horus Heresy / 30K N&R  @ 2022/12/16 22:25:06


Post by: panzerfront14


 Irbis wrote:
Not Online!!! wrote:
it's the equivalent of the Sturmtiger in 30k

Erm, no. It has a gun. If anything, it's a Brummbär. Sturmtiger was stupidly armed with rocket assisted depth charge projector (Yes, that thing that is used to attack submarines. On land. No, like most of Nazi designs it doesn't make any sense.). Though, funnily enough, GW designers kept holes in "barrel" Sturmtiger had, without understanding what they were for or the fact that drilling them in real cannon barrel would cause it to burst, go figure...

 H.B.M.C. wrote:
One day they'll remember that close combat is a thing in HH, and that infantry play a big role in that part of the game

Primaris: first time?

Eh its pretty in line with the Sturmtiger, if its shells are rocket assisted than those holes in the barrel would assist the rocket in launching, plus they'd help reduce its weight.


Horus Heresy / 30K N&R  @ 2022/12/17 19:49:58


Post by: morganfreeman


 Irbis wrote:

Primaris: first time?


TO BE FAIR, the Primaris issue was a lack of sheets. The models have been there whenever the units have existed, the issue has just been an utter lack of melee sheets for them to use.


Horus Heresy / 30K N&R  @ 2022/12/17 20:05:04


Post by: MajorWesJanson


I think GW is trolling at this point. Bet we get 2 more weeks of upgrade showcases, then the Deimos Vindicator announced.


Horus Heresy / 30K N&R  @ 2022/12/17 20:14:15


Post by: tauist


In other news, seems like jetbikes have finally gone OOP at FW; Plastic jetbikes imminent?

Skipping that Typhon, not a fan of the model. The only Land Raider variant I'm interested in anymore is a Helios, and those were dropped in 2.0, correct?



Horus Heresy / 30K N&R  @ 2022/12/17 20:15:04


Post by: Agamemnon2


For what it's worth, the Marine Jetbikes have vanished from the Forge World site. That happened with the Typhon before they showed off the plastic one.


Horus Heresy / 30K N&R  @ 2022/12/17 22:15:53


Post by: Mad Doc Grotsnik


I can find a home in my lists for Jetbikes


Horus Heresy / 30K N&R  @ 2022/12/17 22:18:34


Post by: Racerguy180


 tauist wrote:
In other news, seems like jetbikes have finally gone OOP at FW; Plastic jetbikes imminent?

Skipping that Typhon, not a fan of the model. The only Land Raider variant I'm interested in anymore is a Helios, and those were dropped in 2.0, correct?


Unfortunately yes, it's not even in legends.
I love mine and used it basically every game of 8th I played.


Horus Heresy / 30K N&R  @ 2022/12/18 08:06:41


Post by: Snrub


Ooh I would be very interested in some plastic jetbikes.

What do we think the pricing of them will be? The newst 1st born bikes are the ravenwing and they're $77AUD, the primaris Outriders are $98AUD, so i'd place a set of 3 jetbikes at about $110-115AUD. Way overpriced, but plastic and hopefully come with all the options.


Horus Heresy / 30K N&R  @ 2022/12/18 08:12:08


Post by: Agamemnon2


Whatever it is, it'll have to be cheaper than the old ones cost. I wanted to go back and check the prices, but the modern FW website really doesn't like the wayback machine, it seems.


Horus Heresy / 30K N&R  @ 2022/12/18 12:09:55


Post by: BigOscar


 Agamemnon2 wrote:
Whatever it is, it'll have to be cheaper than the old ones cost. I wanted to go back and check the prices, but the modern FW website really doesn't like the wayback machine, it seems.

Think they were £35 each, 3 for £90, so there is a lot of room to be cheaper but still very expensive!


Horus Heresy / 30K N&R  @ 2022/12/18 12:32:33


Post by: BalerionTheBlackDread


One tank they could do that is VERY possible is the Legion Glaive / Legion Falchion would be a cash cow for GW ...One box all options like the Baneblade..However many people just get baneblades and Shadowswords and Doomhammers because of the Legacies of the Age of Darkness PDF that was released..


Horus Heresy / 30K N&R  @ 2022/12/18 13:01:22


Post by: lord_blackfang


 Agamemnon2 wrote:
Whatever it is, it'll have to be cheaper than the old ones cost. I wanted to go back and check the prices, but the modern FW website really doesn't like the wayback machine, it seems.


Bout 45€ apiece, which is why I instead bought a 500€ printer when I needed 12 of them for my list.


Automatically Appended Next Post:
I'm very, very interested to see plastic jetbikes as this will finally let us know if the riders are getting upscaled, and if they are, are the bikes getting upscaled also or are bigger riders being crammed into the same space as before.


Horus Heresy / 30K N&R  @ 2022/12/18 14:01:50


Post by: MajorWesJanson


 BalerionTheBlackDread wrote:
One tank they could do that is VERY possible is the Legion Glaive / Legion Falchion would be a cash cow for GW ...One box all options like the Baneblade..However many people just get baneblades and Shadowswords and Doomhammers because of the Legacies of the Age of Darkness PDF that was released..


Fellblade/Glaive would be a nice kit, but would be a lot of new sprues. Only things they could reuse would be the spartan sponsons and tank accessories. Right now, most the new vehicles coming out are just single extra sprues or sprue swaps on the deimos rhino or spartan hulls. Maybe a Sicaran turret sprue later as well.


Horus Heresy / 30K N&R  @ 2022/12/18 14:20:13


Post by: Tsagualsa


 lord_blackfang wrote:
 Agamemnon2 wrote:
Whatever it is, it'll have to be cheaper than the old ones cost. I wanted to go back and check the prices, but the modern FW website really doesn't like the wayback machine, it seems.


Bout 45€ apiece, which is why I instead bought a 500€ printer when I needed 12 of them for my list.


Automatically Appended Next Post:
I'm very, very interested to see plastic jetbikes as this will finally let us know if the riders are getting upscaled, and if they are, are the bikes getting upscaled also or are bigger riders being crammed into the same space as before.


Custodes Jetbikes are 47,50€ for three w/character options, while Primaris Excursor are 50€/ three without a lot of options, so it's probably in that ballpark depending on how many options and alternate builds the box contains. If they go five to a box with options it'll probably 75-85€ per box. At worst it'll be 100€ for 5 w/ character options etc. included.


Horus Heresy / 30K N&R  @ 2022/12/18 14:35:46


Post by: GoatboyBeta


Base kit plus extra sprue certainly seems to be GW's MO for the new Heresy kits. I think the only models so far that haven't followed this pattern are the two Preators, the Sicaran and the Kratos. And I'd be surprised if the two tanks don't have variants released in the future, especially the Sicaran as FW could retire its version.

Jetbikes could be the first non character exception to the trend though. Unless the weapon options are spread over a couple of kits like the Dreads and Predators?

A Fellblade would be great. But I think GW will want to push the Spartan and Kratos types as centrepiece models for a while yet. But who knows what the future holds? Four or five years ago this whole product line would have sounded like a massive wishlist.


Horus Heresy / 30K N&R  @ 2022/12/18 18:32:53


Post by: No One Important


I'd say these are long shots, but GW could be dual-kitting (or alternate sprueing) Sky Hunters with the return of Sky Seekers or give plastics for the Subjugator Cadres or Agamatus Squadrons.
Since GW has stayed pretty accurate to the resins, I think the Agamatus is out. Sky Seekers probably would have made it into the core book if they were getting models, so Subjugators seem the most likely.
Since there wasn't a model for them before, their bikes could - to a point, at least - be based off the scimitar jetbike. Use one sprue (or two) for the core of the bike, shared between the Sky Hunter and Subjugator boxes, and then add in a unique sprue (or two) for the front of the bike, rider, and weapon options.


Horus Heresy / 30K N&R  @ 2022/12/18 19:38:33


Post by: BalerionTheBlackDread


 MajorWesJanson wrote:
 BalerionTheBlackDread wrote:
One tank they could do that is VERY possible is the Legion Glaive / Legion Falchion would be a cash cow for GW ...One box all options like the Baneblade..However many people just get baneblades and Shadowswords and Doomhammers because of the Legacies of the Age of Darkness PDF that was released..


Fellblade/Glaive would be a nice kit, but would be a lot of new sprues. Only things they could reuse would be the spartan sponsons and tank accessories. Right now, most the new vehicles coming out are just single extra sprues or sprue swaps on the deimos rhino or spartan hulls. Maybe a Sicaran turret sprue later as well.



This is the way I think it will go as well... The upgrage sprues being the way to go and yes I agree seeing as watching TTT's assembly of a Fellblade looked simple even if he swapped out the hull for a plastic Baneblade one (Although I think it came with it not sure) so I can see them sticking with the Forgeworld one because as you said the sprues would need to be entirely new.

However I reckon we might be seeing Destroyer or Assault squad upgrade frames at some point..Jetbikes may be a way ways off I do like the upgrade frames that are coming for legion specific upgrades but I am sourcing a lot of my shoulder pads from Etsy for a far cheaper price if thats a path you wish to go down to save money..



Horus Heresy / 30K N&R  @ 2022/12/19 02:53:06


Post by: Gadzilla666


 BalerionTheBlackDread wrote:
 MajorWesJanson wrote:
 BalerionTheBlackDread wrote:
One tank they could do that is VERY possible is the Legion Glaive / Legion Falchion would be a cash cow for GW ...One box all options like the Baneblade..However many people just get baneblades and Shadowswords and Doomhammers because of the Legacies of the Age of Darkness PDF that was released..


Fellblade/Glaive would be a nice kit, but would be a lot of new sprues. Only things they could reuse would be the spartan sponsons and tank accessories. Right now, most the new vehicles coming out are just single extra sprues or sprue swaps on the deimos rhino or spartan hulls. Maybe a Sicaran turret sprue later as well.



This is the way I think it will go as well... The upgrage sprues being the way to go and yes I agree seeing as watching TTT's assembly of a Fellblade looked simple even if he swapped out the hull for a plastic Baneblade one (Although I think it came with it not sure) so I can see them sticking with the Forgeworld one because as you said the sprues would need to be entirely new.

However I reckon we might be seeing Destroyer or Assault squad upgrade frames at some point..Jetbikes may be a way ways off I do like the upgrade frames that are coming for legion specific upgrades but I am sourcing a lot of my shoulder pads from Etsy for a far cheaper price if thats a path you wish to go down to save money..


The fw Fellblade kit all uses the plastic Baneblade inner hull. They didn't "swap" it.


Horus Heresy / 30K N&R  @ 2022/12/19 06:42:52


Post by: Agamemnon2


Tsagualsa wrote:
Custodes Jetbikes are 47,50€ for three w/character options, while Primaris Excursor are 50€/ three without a lot of options, so it's probably in that ballpark depending on how many options and alternate builds the box contains. If they go five to a box with options it'll probably 75-85€ per box. At worst it'll be 100€ for 5 w/ character options etc. included.


I think 3 to a box seems the most likely, though as regular bolter guys now only come 20 to a box, perhaps that is a foolish assumption?


Horus Heresy / 30K N&R  @ 2022/12/19 07:20:37


Post by: H.B.M.C.


 Agamemnon2 wrote:
I think 3 to a box seems the most likely, though as regular bolter guys now only come 20 to a box, perhaps that is a foolish assumption?
2 to a box, Mournfang Cavalry style* for 1.45x the cost of current Shining Spears.

I have nothing to base this on.


*Their original release, that is, before they were reboxed.


Horus Heresy / 30K N&R  @ 2022/12/22 12:58:23


Post by: Not Online!!!


https://www.warhammer-community.com/2022/12/22/heresy-thursday-sacrifice-your-mkvi-space-marines-on-the-altar-of-style-with-word-bearers-upgrades/

Word bearers upgrades.

i don't know, the beakies just don't fit to me for WB. That said, sergant daemon helmet is a good one.


Horus Heresy / 30K N&R  @ 2022/12/22 13:02:24


Post by: Mad Doc Grotsnik


They’re alright. Nothing too OTT, but perhaps ending on bland?


Horus Heresy / 30K N&R  @ 2022/12/22 13:15:22


Post by: H.B.M.C.


Just wait: The Alpha Legion ones will be 10 identical helmetless bald heads.


Horus Heresy / 30K N&R  @ 2022/12/22 13:19:08


Post by: GaroRobe


Honestly surprised the bare head doesn’t look like the csm balefire sorcerer.

The champions helmet is cool but I’m not inspired enough to use it for 40k


Horus Heresy / 30K N&R  @ 2022/12/22 13:20:29


Post by: Mr_Rose


I dunno.
Maybe I’d prefer more, shallower cuts that looked like actual designs? Currently the helmets look like they have poorly repaired battle damage.
The shoulders are much better, and the raised rim around the flame is neat.
 H.B.M.C. wrote:
Just wait: The Alpha Legion ones will be 10 identical helmetless bald heads.

Nah, it’ll be two sets of five identical heads that are actually mirrored. And one super-fancy helmet.


Horus Heresy / 30K N&R  @ 2022/12/22 14:27:00


Post by: Tannhauser42


No, the Alpha Legion pack will just be a bundle pack of all the heads released for the other legions.

Anyway, I think the problem I have with some of these different head upgrades is that they're trying too hard to still match up with the beakie style. The helmet is one part where a legion could have pretty much done their own custom job and made it look like anything.