Not a fan of the new WB helms. Has that sort of derpy flanderisque feel that belongs more in tacky 40KCSM sculpts than with HH. HH traitors usually have a bit more class than that IMO
Not Online!!! wrote: https://www.warhammer-community.com/2022/12/22/heresy-thursday-sacrifice-your-mkvi-space-marines-on-the-altar-of-style-with-word-bearers-upgrades/
Word bearers upgrades.
i don't know, the beakies just don't fit to me for WB. That said, sergant daemon helmet is a good one.
This is the issue with making everything for one armour mark. For me certain legion's only fit specific armour marks. My EC only have MK4 and later. I think WE look best in MK3. Other legions fit a wider variety of MKS but Mk6 has a specific look that only suits certain legion's.
tauist wrote: Not a fan of the new WB helms. Has that sort of derpy flanderisque feel that belongs more in tacky 40KCSM sculpts than with HH. HH traitors usually have a bit more class than that IMO
Yeah, to me it feels like they tried to do inscribed symbols like you'd expect on WB, but they used the wrong sized tool and pushed it in to hard to create giant ravines in the armour.
The exact same idea with faint inscriptions I think would have looked good, especially since I assume these are resin so they should be able to do that sort of fine detail.
tauist wrote: Not a fan of the new WB helms. Has that sort of derpy flanderisque feel that belongs more in tacky 40KCSM sculpts than with HH. HH traitors usually have a bit more class than that IMO
Yeah, to me it feels like they tried to do inscribed symbols like you'd expect on WB, but they used the wrong sized tool and pushed it in to hard to create giant ravines in the armour.
The exact same idea with faint inscriptions I think would have looked good, especially since I assume these are resin so they should be able to do that sort of fine detail.
I think the intent is readability from a distance and making it easier for people to overpaint the deeper grooves.
Not Online!!! wrote: https://www.warhammer-community.com/2022/12/22/heresy-thursday-sacrifice-your-mkvi-space-marines-on-the-altar-of-style-with-word-bearers-upgrades/
Word bearers upgrades.
i don't know, the beakies just don't fit to me for WB. That said, sergant daemon helmet is a good one.
This is the issue with making everything for one armour mark. For me certain legion's only fit specific armour marks. My EC only have MK4 and later. I think WE look best in MK3. Other legions fit a wider variety of MKS but Mk6 has a specific look that only suits certain legion's.
But most of the legions have had helms, shoulder pads and sometimes even torso's from previous marks for a long time. Hell some have even had shoulders for terminator marks.
It makes sense that they're making new stuff for the new mark of armour. Though, i kinda wish they had made a plastic sprue like with 40K chapters, add in some legion specific odds and ends.
I must admit, while I can see the value in these Legion upgrade sets, I feel that they are a bit of a cheap way of filling out the HH range. They are kind of hit-and-miss too. Having seen some up close, the quality seems to be good, but I doubt I'll be getting any.
The contrast between the mkii-v upgrade kits(pauldron & helm) and the mkvi is stark. I'm generally a fan of them across the legions, but all of the new ones are very hit/miss and I'm tepid on my 18th but do like the 3rd's(for when I add Istvaan children to my current Siege force).
The bulk of my 18th(60ish mkiii) which was jacked all had pauldrons & helmet upgrades but I don't see me doing that to my "replacement" mkvi.
Not Online!!! wrote: https://www.warhammer-community.com/2022/12/22/heresy-thursday-sacrifice-your-mkvi-space-marines-on-the-altar-of-style-with-word-bearers-upgrades/
Word bearers upgrades.
i don't know, the beakies just don't fit to me for WB. That said, sergant daemon helmet is a good one.
This is the issue with making everything for one armour mark. For me certain legion's only fit specific armour marks. My EC only have MK4 and later. I think WE look best in MK3. Other legions fit a wider variety of MKS but Mk6 has a specific look that only suits certain legion's.
Well that's your choice. Fluff all used all especially on game's scale.
I'd rather GW would finally release :
Jetbikers, bikers, Jumppack infantry, melee infantry, recoon infantry, combiweapon kit, Terminator weapon kit and power weapon kit,
Before we get more legion specific things.
Specifying legions is easier, than kitbsahing the core of the legiones astartes. IoW misplaced priorities.
Not Online!!! wrote: I'd rather GW would finally release :
Jetbikers, bikers, Jumppack infantry, melee infantry, recoon infantry, combiweapon kit, Terminator weapon kit and power weapon kit,
Before we get more legion specific things.
Specifying legions is easier, than kitbsahing the core of the legiones astartes. IoW misplaced priorities.
The resin upgrade kits are a separate production and distribution chain from the plastic generic units. Agreed that it would be great to have plastic bikes, assault/despoilers, and some more consul options next, but I expect next week to be another upgrade preview then the week after to be the deimos vindicator
I'd say the new heads are honestly a step above what we got for Mark 4.
Spoiler:
The shoulder pads I like more as well. here's the Mark 4 for comparison.
Spoiler:
Only thing they haven't given us are new torsos. Those would make for a great final touch to a word bearers force...
Spoiler:
Overall, though, if you like the beaky helmet, I think they really hit the nail on the head for these upgrades, and I'm very tempted to change my plans to go Word Bearers instead.
Not Online!!! wrote: https://www.warhammer-community.com/2022/12/22/heresy-thursday-sacrifice-your-mkvi-space-marines-on-the-altar-of-style-with-word-bearers-upgrades/
Word bearers upgrades.
i don't know, the beakies just don't fit to me for WB. That said, sergant daemon helmet is a good one.
This is the issue with making everything for one armour mark. For me certain legion's only fit specific armour marks. My EC only have MK4 and later. I think WE look best in MK3. Other legions fit a wider variety of MKS but Mk6 has a specific look that only suits certain legion's.
Well that's your choice. Fluff all used all especially on game's scale.
Imagine I'd used something like 'for me' as a prefix to me expressing my opinion...
Not Online!!! wrote: I'd rather GW would finally release :
Jetbikers, bikers, Jumppack infantry, melee infantry, recoon infantry, combiweapon kit, Terminator weapon kit and power weapon kit,
Before we get more legion specific things.
Specifying legions is easier, than kitbsahing the core of the legiones astartes. IoW misplaced priorities.
It's not misplaced when there needs to be stuff released later on.
The quintessential Space Marine units have almost all been released so far with only Assault Marines missing from the "traditional" lineup. GW can't release the entire generic Heresy range in 6 months because that's not a feasible business strategy. When HH first came out the variant armour patterns and vehicles already existed on FW alongside the normal 40k options, meaning it was largely just rules and unique Legion units. The Mechanicum got most of the attention in the first round of HH books because there was literally nothing for the army.
GW has to keep Legion units for later release points otherwise the line stalls and doesn't make money in the long term.
You joke, but i would unironically play that game till the markings wore off the controller buttons.
Also: GW need to get on the virtual tabletop thing post-haste.
Once they have that they can develop an AI to do their playtesting - get the human playtesters to play against the AI to train it and then automate the extended playtesting process.
Then sell the AI to naval colleges for wargame training.
Gert wrote: "GW should create Skynet" was not on my internet bingo card for today...
If we are going to have skynet, I’d prefer for it’s core to be based on GW rules. Much better odds of humanity surviving the robot uprising that way.
Except you remove logic and predictability. For every T-1 busy trying to drive up a wall, there’d be a T-1000 setting up an irresistible Night Club for the resistance and impersonating them after
tauist wrote: Not a fan of the new WB helms. Has that sort of derpy flanderisque feel that belongs more in tacky 40KCSM sculpts than with HH. HH traitors usually have a bit more class than that IMO
Yeah, to me it feels like they tried to do inscribed symbols like you'd expect on WB, but they used the wrong sized tool and pushed it in to hard to create giant ravines in the armour.
The exact same idea with faint inscriptions I think would have looked good, especially since I assume these are resin so they should be able to do that sort of fine detail.
I think the intent is readability from a distance and making it easier for people to overpaint the deeper grooves.
Maybe, but I think they went a bit overboard even if that was their intention, the grooves are as deep and wide as the toe grooves, so they read as different armour segments rather than inscriptions or stylisation.
tauist wrote: Not a fan of the new WB helms. Has that sort of derpy flanderisque feel that belongs more in tacky 40KCSM sculpts than with HH. HH traitors usually have a bit more class than that IMO
Yeah, to me it feels like they tried to do inscribed symbols like you'd expect on WB, but they used the wrong sized tool and pushed it in to hard to create giant ravines in the armour.
The exact same idea with faint inscriptions I think would have looked good, especially since I assume these are resin so they should be able to do that sort of fine detail.
I think the intent is readability from a distance and making it easier for people to overpaint the deeper grooves.
Maybe, but I think they went a bit overboard even if that was their intention, the grooves are as deep and wide as the toe grooves, so they read as different armour segments rather than inscriptions or stylisation.
Eh, I'm okay with it. The MkIV ones were nigh unreadable at a distance and some exaggeration is needed to make it work further away.
tauist wrote: Not a fan of the new WB helms. Has that sort of derpy flanderisque feel that belongs more in tacky 40KCSM sculpts than with HH. HH traitors usually have a bit more class than that IMO
Yeah, to me it feels like they tried to do inscribed symbols like you'd expect on WB, but they used the wrong sized tool and pushed it in to hard to create giant ravines in the armour.
The exact same idea with faint inscriptions I think would have looked good, especially since I assume these are resin so they should be able to do that sort of fine detail.
I think the intent is readability from a distance and making it easier for people to overpaint the deeper grooves.
Maybe, but I think they went a bit overboard even if that was their intention, the grooves are as deep and wide as the toe grooves, so they read as different armour segments rather than inscriptions or stylisation.
Eh, I'm okay with it. The MkIV ones were nigh unreadable at a distance and some exaggeration is needed to make it work further away.
Fair enough, I haven't seen the MkIV ones in person, but looking at pictures of other peoples' models it's probably because the dark red used in the inscriptions doesn't contrast strongly against the slightly less dark red of the armour itself. Perhaps doing the inscriptions with a black ink, or contrasting by using a white ink or yellow ink would make them stand out more? They might have also benefited from not just being only text, as that is a bit busy and overly detailed.
But I think probably something part way between the new ones and the old ones would have been best.
I suspect the grooves are fine at actual model size, especially for painters who don't subscribe to the two thin coats mantra. My issue with this style of upgrade is more that the Mk.VI Marines are not just generic but overall so bland that when you introduce a massive amount of detail on at most two upgrade parts that is a stylistic departure from the rest of the model, the model is going to look disjointed. That's the impression I'm getting from the example model, even after the decals on the legs.
Geifer wrote: I suspect the grooves are fine at actual model size, especially for painters who don't subscribe to the two thin coats mantra. My issue with this style of upgrade is more that the Mk.VI Marines are not just generic but overall so bland that when you introduce a massive amount of detail on at most two upgrade parts that is a stylistic departure from the rest of the model, the model is going to look disjointed. That's the impression I'm getting from the example model, even after the decals on the legs.
Exactly this! I've always thought a MKVI armour is all about that tacticool minimalism. Overly busy looking details look much better with MKII, MKIII & MKV IMO
Geifer wrote: I suspect the grooves are fine at actual model size, especially for painters who don't subscribe to the two thin coats mantra. My issue with this style of upgrade is more that the Mk.VI Marines are not just generic but overall so bland that when you introduce a massive amount of detail on at most two upgrade parts that is a stylistic departure from the rest of the model, the model is going to look disjointed. That's the impression I'm getting from the example model, even after the decals on the legs.
Exactly this! I've always thought a MKVI armour is all about that tacticool minimalism. Overly busy looking details look much better with MKII, MKIII & MKV IMO
Based on Rogue Trader, I think overly busy details on MkVI is par for the course.
Alpha Legion and Raven Guard are the only upgrade sets left now right?
I wonder what they plan to do for Thursdays after they can no longer pad out the occasional tank with upgrade sets.
They could either find something else to pad them out (Maybe start a whole rotation of torsos next)
Or stop doing them weekly since I would be surprised if they have enough normal releases to show off something every week
Matrindur wrote: Alpha Legion and Raven Guard are the only upgrade sets left now right?
I wonder what they plan to do for Thursdays after they can no longer pad out the occasional tank with upgrade sets.
They could either find something else to pad them out (Maybe start a whole rotation of torsos next)
Or stop doing them weekly since I would be surprised if they have enough normal releases to show off something every week
Geifer wrote: I suspect the grooves are fine at actual model size, especially for painters who don't subscribe to the two thin coats mantra. My issue with this style of upgrade is more that the Mk.VI Marines are not just generic but overall so bland that when you introduce a massive amount of detail on at most two upgrade parts that is a stylistic departure from the rest of the model, the model is going to look disjointed. That's the impression I'm getting from the example model, even after the decals on the legs.
Exactly this! I've always thought a MKVI armour is all about that tacticool minimalism. Overly busy looking details look much better with MKII, MKIII & MKV IMO
Based on Rogue Trader, I think overly busy details on MkVI is par for the course.
Agree to disagree, unless you are referring to painted on details or Kevin O Neill influenced edgy texts painted on the armour. Attached is the original technical drawing of MKVI, which is as close to canon as we can get. Illustrations are always interpretations of the material, artists take creative freedoms, technical drawings do not
Speaking of Heresy Thursdays, it's possible that WHC will stop doing those in 2023; might have just been an AoD launch year thing
Matrindur wrote: Alpha Legion and Raven Guard are the only upgrade sets left now right?
I wonder what they plan to do for Thursdays after they can no longer pad out the occasional tank with upgrade sets.
They could either find something else to pad them out (Maybe start a whole rotation of torsos next)
Or stop doing them weekly since I would be surprised if they have enough normal releases to show off something every week
Still several legions need Praetors, even more Mark VI ones. That will likely keep them going for a while.
Geifer wrote: I suspect the grooves are fine at actual model size, especially for painters who don't subscribe to the two thin coats mantra. My issue with this style of upgrade is more that the Mk.VI Marines are not just generic but overall so bland that when you introduce a massive amount of detail on at most two upgrade parts that is a stylistic departure from the rest of the model, the model is going to look disjointed. That's the impression I'm getting from the example model, even after the decals on the legs.
Exactly this! I've always thought a MKVI armour is all about that tacticool minimalism. Overly busy looking details look much better with MKII, MKIII & MKV IMO
Based on Rogue Trader, I think overly busy details on MkVI is par for the course.
Agree to disagree, unless you are referring to painted on details or Kevin O Neill influenced edgy texts painted on the armour. Attached is the original technical drawing of MKVI, which is as close to canon as we can get. Illustrations are always interpretations of the material, artists take creative freedoms, technical drawings do not
Speaking of Heresy Thursdays, it's possible that WHC will stop doing those in 2023; might have just been an AoD launch year thing
That “technical drawing” is just as much an artistic interpretation as any other piece of art, seeing as there’s no real armour to make technical drawings of.
Personally, my favourite depiction of marines has always been Wil Rees’ illustrations from Rogue Trader. No mini has ever come close to how good they look.
tauist wrote: Speaking of Heresy Thursdays, it's possible that WHC will stop doing those in 2023; might have just been an AoD launch year thing.
Exemplary battles will keep going until the last Legion gets a unit, then there are Praetors for each Legion, possibly more FW Consul models, new additional Characters (like Argel Tal), and whatever releases are coming for the game next year.
Speaking of Heresy Thursdays, it's possible that WHC will stop doing those in 2023; might have just been an AoD launch year thing
Depends as there is also related content from Titanicus and Aeronautica. Then there's word round the campfire that Epic 30K might be a thing next year.
Speaking of Heresy Thursdays, it's possible that WHC will stop doing those in 2023; might have just been an AoD launch year thing
Depends as there is also related content from Titanicus and Aeronautica. Then there's word round the campfire that Epic 30K might be a thing next year.
Epic Thursdays in 2023? I'd love that! However, I'm still not 100% convinced Epic is coming, as much as I'd love it to be true..
Geifer wrote: I suspect the grooves are fine at actual model size, especially for painters who don't subscribe to the two thin coats mantra. My issue with this style of upgrade is more that the Mk.VI Marines are not just generic but overall so bland that when you introduce a massive amount of detail on at most two upgrade parts that is a stylistic departure from the rest of the model, the model is going to look disjointed. That's the impression I'm getting from the example model, even after the decals on the legs.
Exactly this! I've always thought a MKVI armour is all about that tacticool minimalism. Overly busy looking details look much better with MKII, MKIII & MKV IMO
Based on Rogue Trader, I think overly busy details on MkVI is par for the course.
Agree to disagree, unless you are referring to painted on details or Kevin O Neill influenced edgy texts painted on the armour. Attached is the original technical drawing of MKVI, which is as close to canon as we can get. Illustrations are always interpretations of the material, artists take creative freedoms, technical drawings do not
Speaking of Heresy Thursdays, it's possible that WHC will stop doing those in 2023; might have just been an AoD launch year thing
That “technical drawing” is just as much an artistic interpretation as any other piece of art, seeing as there’s no real armour to make technical drawings of.
Personally, my favourite depiction of marines has always been Wil Rees’ illustrations from Rogue Trader. No mini has ever come close to how good they look.
Yeah well sure, its all make believe stuff about toy soldiers at the end, but I personally consider these faux technical drawings to be more "realistic" depictions of the stuff than all the other types of illustrations in 40K. As in, they try to show you what an item actually looks like, whereas other types of illustrations just aim at a cool picture, not necessarily trying to depict anything "realistically". I wish the Imperial Armour books had technical drawings of every model in the game, they are my fave bit about the books.
BTW, which Wil Rees illustrations are you referring to?
Speaking of Heresy Thursdays, it's possible that WHC will stop doing those in 2023; might have just been an AoD launch year thing
Depends as there is also related content from Titanicus and Aeronautica. Then there's word round the campfire that Epic 30K might be a thing next year.
Epic Thursdays in 2023? I'd love that! However, I'm still not 100% convinced Epic is coming, as much as I'd love it to be true..
Geifer wrote: I suspect the grooves are fine at actual model size, especially for painters who don't subscribe to the two thin coats mantra. My issue with this style of upgrade is more that the Mk.VI Marines are not just generic but overall so bland that when you introduce a massive amount of detail on at most two upgrade parts that is a stylistic departure from the rest of the model, the model is going to look disjointed. That's the impression I'm getting from the example model, even after the decals on the legs.
Exactly this! I've always thought a MKVI armour is all about that tacticool minimalism. Overly busy looking details look much better with MKII, MKIII & MKV IMO
Based on Rogue Trader, I think overly busy details on MkVI is par for the course.
Agree to disagree, unless you are referring to painted on details or Kevin O Neill influenced edgy texts painted on the armour. Attached is the original technical drawing of MKVI, which is as close to canon as we can get. Illustrations are always interpretations of the material, artists take creative freedoms, technical drawings do not
Speaking of Heresy Thursdays, it's possible that WHC will stop doing those in 2023; might have just been an AoD launch year thing
That “technical drawing” is just as much an artistic interpretation as any other piece of art, seeing as there’s no real armour to make technical drawings of.
Personally, my favourite depiction of marines has always been Wil Rees’ illustrations from Rogue Trader. No mini has ever come close to how good they look.
Yeah well sure, its all make believe stuff about toy soldiers at the end, but I personally consider these faux technical drawings to be more "realistic" depictions of the stuff than all the other types of illustrations in 40K. As in, they try to show you what an item actually looks like, whereas other types of illustrations just aim at a cool picture, not necessarily trying to depict anything "realistically". I wish the Imperial Armour books had technical drawings of every model in the game, they are my fave bit about the books.
BTW, which Wil Rees illustrations are you referring to?
The ones from Rogue Trader. Best version of marines ever (imho)
Tastes are subjective. While I like the style (it has this sort of timeless lithographic quality to it), I never liked the way he depicted Marines, looks like warp-twisted CSM stuff
tauist wrote: Tastes are subjective. While I like the style (it has this sort of timeless lithographic quality to it), I never liked the way he depicted Marines, looks like warp-twisted CSM stuff
That art looks like it inspired the aliens in Fifth Element
Matrindur wrote: Alpha Legion and Raven Guard are the only upgrade sets left now right?
I wonder what they plan to do for Thursdays after they can no longer pad out the occasional tank with upgrade sets.
They could either find something else to pad them out (Maybe start a whole rotation of torsos next)
Or stop doing them weekly since I would be surprised if they have enough normal releases to show off something every week
(finally) put out a mark V kit, then start all over with super-specific mk v helmets and pads.
Voss wrote: (finally) put out a mark V kit, then start all over with super-specific mk v helmets and pads.
Why do we even need it, again? If you need a box of mixed armour, Tactical Squad box is perfectly fine for it. Especially seeing 'production' Mk V was very similar to Mk VII, round knee pads included. All you need is a small sprue of Mk V helmets and extra riveted pads and it's good to go...
It's not really. MkV has a lot of bonding studs all over the armour (kind of its defining feature), has a MkVI power pack, MkVI shoulder pads, MkIV chest rig, and the cables on the thigh armour from MkII, as well as additional cables on the arms.
Out of the box, the 40k Tactical kit isn't good unless you start mixing stuff from older patterns in at which point there's no reason to get the 40k Tacticals.
The studs everywhere would make a plastic Mk5 kit quite annoying to build if made to the same standard as the Mk6. I don't fancy the idea of 2-piece thighs and 4-piece torsos...
Gert wrote: Much as I like MkV, MkII seems like the next step.
They do already have some of the assets made thanks to the tank crew sprue. I'm still thinking that Mk II will be eased into, rather than a squad box. Like a Rapier gun battery with Mk II crew first.
I'd be surprised if we got another armour set any time soon, at best I'd say a year after the initial release of the plastic MkVI. Jetbikes are likely next alongside any other Rhino and Spartan variant kits
Regarding new power armour kits, I don't see much point in a Mk II kit - it looks too similar to Mk III. Much as Mk V is too similar to Mk VI (with lots of extra studs, which would be super-annoying to build), so I don't think that's likely either.
It appears that many players would love to see the assault troops in up-scaled Mk III or Mk VI armour, but Mk III isn't regarded as suitable for jump packs (it's mostly associated with Breachers) and I can't see them replacing either of the existing kits so quickly. So I think the assault troops will also be in Mk VI armour, on the basis that the bodies will be interchangeable with the current models. I would also bet that the jetbike riders will be Mk VI as well.
The Marine armor was built to add whatever you could to it. If you find older plates, you can tack them in, if you have another older helmet, your able to wear it.
The farm fresh marines are still trying to fit into the Codex Astartes, so I can understand the reluctance to get down and dirty. I'd expect that to start showing up in the newer books later next year.
Snord wrote: Regarding new power armour kits, I don't see much point in a Mk II kit - it looks too similar to Mk III.
Mk II looking so close to Mk III is why they'll do it. Despite complaints about upscaling most people will still rebuy them to avoid having 'manlets' and then when upscaled MK III comes along in the far future they'll rebuy them again because Mk III is what they wanted anyway.
Snord wrote: Regarding new power armour kits, I don't see much point in a Mk II kit - it looks too similar to Mk III.
Mk II looking so close to Mk III is why they'll do it. Despite complaints about upscaling most people will still rebuy them to avoid having 'manlets' and then when upscaled MK III comes along in the far future they'll rebuy them again because Mk III is what they wanted anyway.
You can get upscaled Mk3 from Tortuga Studios if that's your fancy. That's what I'm working with, and I tossed out my entire Marine project to restart when I discovered them.
John D Law wrote: The way they keep moving backward on the power armors maybe we will eventually get a unification wars box set of mark 2’s vs Thunder Warriors! 😉
Im really glad we have this talk about different PA marks.
I feel it have not been talked about before, and it really bring something new and refreshing to this news thread.
Fayric wrote: Im really glad we have this talk about different PA marks.
I feel it have not been talked about before, and it really bring something new and refreshing to this news thread.
Geifer wrote: I suspect the grooves are fine at actual model size, especially for painters who don't subscribe to the two thin coats mantra. My issue with this style of upgrade is more that the Mk.VI Marines are not just generic but overall so bland that when you introduce a massive amount of detail on at most two upgrade parts that is a stylistic departure from the rest of the model, the model is going to look disjointed. That's the impression I'm getting from the example model, even after the decals on the legs.
Exactly this! I've always thought a MKVI armour is all about that tacticool minimalism. Overly busy looking details look much better with MKII, MKIII & MKV IMO
Based on Rogue Trader, I think overly busy details on MkVI is par for the course.
Agree to disagree, unless you are referring to painted on details or Kevin O Neill influenced edgy texts painted on the armour.
Geifer wrote: I suspect the grooves are fine at actual model size, especially for painters who don't subscribe to the two thin coats mantra. My issue with this style of upgrade is more that the Mk.VI Marines are not just generic but overall so bland that when you introduce a massive amount of detail on at most two upgrade parts that is a stylistic departure from the rest of the model, the model is going to look disjointed. That's the impression I'm getting from the example model, even after the decals on the legs.
Exactly this! I've always thought a MKVI armour is all about that tacticool minimalism. Overly busy looking details look much better with MKII, MKIII & MKV IMO
Based on Rogue Trader, I think overly busy details on MkVI is par for the course.
Agree to disagree, unless you are referring to painted on details or Kevin O Neill influenced edgy texts painted on the armour.
Interesting. I see a Cerberus, some kind of Assassin (though it looks a bit chaosy with all that spikes and the pronounced spine), an Esoterist in Mk6 armour (or maybe a special character?), a Vigilator (maybe an Alpha Legion/Raven Guard Praetor?), and a Jetbike but with MkVI armour (you can notice the beakie helmet at a certain angle).
The Vigilator could also be an Alpha legion Exodus, the helmet looks Alpha legion. The Exodus is one of the few chapter specific units in the books without a resin model.
But could still be a plastic dual kit
Probably Exodus for the final figure seeing as it's one of the few characters in the current Liber books to not have a mini yet have rules. The Vigilator already has a FW model and I'd be surprised to see plastics of those.
I think peeps need to keep in mind that FW is still going to be releasing HH stuff and that not everything will be plastic.
stahly wrote: Interesting. I see a Cerberus, some kind of Assassin (though it looks a bit chaosy with all that spikes and the pronounced spine), an Esoterist in Mk6 armour (or maybe a special character?), a Vigilator (maybe an Alpha Legion/Raven Guard Praetor?), and a Jetbike but with MkVI armour (you can notice the beakie helmet at a certain angle).
When they did the Vanus and Adamus clade assassins for the Imperial fraction, they hinted/ outright stated that there'd be one clade that defected to the Traitors, so i guess it's probably one of them. The head-cables have Culexus vibes, while the mutated claw is somewhat aping the Eversor, so maybe it's a mishmash of other temples' tricks or something.
Now that they've covered the Spartan variants, I wonder if we're going to get the Sicaran ones in plastic next? There aren't that many resin marine tank chassis left in the HH range, it's down to the Sabre and the Arquitor.
Hm, seven items of which at least four are resin. Only three plastics for the year seems unlikely if the Deimos rhino being constantly sold out is a valid indicator of popularity so there’s definitely still hope for some actual assault marines in MkVI - skipped here either because they aren’t Q4/Q1 or because someone thought they wouldn’t be “exciting” enough.
Kanluwen wrote: The assassin being from Rumour Engines points towards plastic. I'd be shocked if any of the stuff previewed there are resin.
Then you'd be wrong like always because there were multiple resin models in RE.
Your example isn't even a Rumour Engine, mate.
I'll wait for you to have a resin model in the Rumour Engine, which is a specific feature that GW runs every Tuesday. Pitchside Report, which previewed both Gretchen and Skrull, was its own thing.
This, for one:
Spoiler:
Pitchside Report was not considered Rumor Engine, even by Warboss Kurgan whose images you linked to and even classified them as "not rumor engines".
Mr_Rose wrote: Hm, seven items of which at least four are resin. Only three plastics for the year seems unlikely if the Deimos rhino being constantly sold out is a valid indicator of popularity so there’s definitely still hope for some actual assault marines in MkVI - skipped here either because they aren’t Q4/Q1 or because someone thought they wouldn’t be “exciting” enough.
Something to consider is that there have been multiple, repeated rumors of "starter sets" that are not the $299 price tag of the Age of Darkness starter.
Kanluwen wrote: Something to consider is that there have been multiple, repeated rumors of "starter sets" that are not the $299 price tag of the Age of Darkness starter.
We could be seeing contents intended for that.
Would this be the starter sets where the cheapest one had just 20 Marines and is therefore not actually usable as a starter set because it doesn't even fulfill the minimum requirements for a basic force org?
As for stuff in the video being either plastic or resin, FW still exists and makes stuff for AoD. In fact, it mostly makes characters and Legion-specific units, and the majority of models in this teaser seem to fall within at least the character category.
I'll wait for you to have a resin model in the Rumour Engine, which is a specific feature that GW runs every Tuesday. Pitchside Report, which previewed both Gretchen and Skrull, was its own thing.
[
Rumor engine from 2017 had the Goblin Chainsaw for Blood Bowl, which comes in Forgeworld resin:
Why? Because someone said it might be from the rumour engine? None of the other Assassins are plastic that have been released for HH.
You're saying you think it's going to be plastic because you think it will be plastic.
Gert wrote: Why? Because someone said it might be from the rumour engine? None of the other Assassins are plastic that have been released for HH.
And out of the other Assassins, how many are for Traitor forces?
Seeing as the Big Four(Vindicare, Culexus, Eversor, and Callidus) are already in plastic--a single plastic assassin for Traitors wouldn't be too crazy.
You're saying you think it's going to be plastic because you think it will be plastic.
Yes, that's how things work.
If you want a better explanation: There is nothing stopping them from giving you scenarios with modified FOCs or the like as a "starter" mechanism. Having an "assassination run" style setup would not be a bad thing.
Kanluwen wrote: And out of the other Assassins, how many are for Traitor forces?
That has literally zero influence on product material. Could you point me to any other Traitor specific units that are plastic purely because they are Traitor? No? Wonder why that is.
Yes, that's how things work.
Generally, people can come up with reasoning and examples when questioned on their beliefs. Not you though.
If you want a better explanation:
There is nothing stopping them from giving you scenarios with modified FOCs or the like as a "starter" mechanism.
Then they aren't starter sets for HH, but for a different game. So yeah gonna be just as doubtful as I was when that silly rumour showed up the first time.
Kanluwen wrote: And out of the other Assassins, how many are for Traitor forces?
That has literally zero influence on product material. Could you point me to any other Traitor specific units that are plastic purely because they are Traitor? No? Wonder why that is.
Given that there has not been a crazy amount of "specific plastic release" for Heresy, you've got a point...but there's also not a crazy amount of things that do not cross over between Traitor and Loyalist Astartes, the two main factions we've seen get releases, correct?
Yes, that's how things work.
Generally, people can come up with reasoning and examples when questioned on their beliefs. Not you though.
You claimed that I think it's plastic because I think it's plastic.
Yeah. That's how it works. I think that it's plastic because I think it's plastic. That's the whole point of why I said that I think it's plastic. When the most recent Rumour Engine that someone can point to as a resin release is 2017? I think I don't need to draw you a picture.
If you want a better explanation:
There is nothing stopping them from giving you scenarios with modified FOCs or the like as a "starter" mechanism.
Then they aren't starter sets for HH, but for a different game.
A force doesn't need to be legal to get someone started for Horus Heresy. It's the rules that one really needs to learn and play with.
Something else to consider is that maybe, just maybe, people may not want to start a Legion force? Having an avenue that introduces the core of the rules without a big buy-in can draw people in better.
So yeah gonna be just as doubtful as I was when that silly rumour showed up the first time.
That does look like a MKVI riding that bike doesn't it? Leftside pauldron sticking out, rightside shoulderpad looking like it doesn't have a bevel, helmet silhouette a partial match?
That would mean we will get rescaled MKVI sitting legs in plastic, and this makes me a happy camper! (conversions ahoy)
More one-off resin characters isn't exactly news though. I dunno, something tells me this teaser is holding back most of the really cool stuff, this is just stuff we already knew about. Guessing we shall see some more reveals early next year in some sort of preview event.
Kanluwen wrote: Something to consider is that there have been multiple, repeated rumors of "starter sets" that are not the $299 price tag of the Age of Darkness starter.
We could be seeing contents intended for that.
Would this be the starter sets where the cheapest one had just 20 Marines and is therefore not actually usable as a starter set because it doesn't even fulfill the minimum requirements for a basic force org?
As for stuff in the video being either plastic or resin, FW still exists and makes stuff for AoD. In fact, it mostly makes characters and Legion-specific units, and the majority of models in this teaser seem to fall within at least the character category.
You realize right smallest starter sets don't neccessarily give legal force? 40k doesn't. Aos doesn't. You expect hh do it?
It's starter set to the game. Not hard nose matched play tournament armies.
Think for oh...2 seconds...and you might realize difference. Maybe.
Given that there has not been a crazy amount of "specific plastic release" for Heresy, you've got a point...but there's also not a crazy amount of things that do not cross over between Traitor and Loyalist Astartes, the two main factions we've seen get releases, correct?
You implied that because the assassin might be Traitor it would then also be plastic, a statement that isn't even remotely true to reality in any form because not a single miniature ever has been released in plastic because it is from the Traitor faction. Genuinely you are talking absolute nonsense.
Yeah. That's how it works. I think that it's plastic because I think it's plastic. That's the whole point of why I said that I think it's plastic. When the most recent Rumour Engine that someone can point to as a resin release is 2017? I think I don't need to draw you a picture.
I mean you said you thought it was plastic because it might be in a rumour engine, something that isn't a surefire classification as people pointed out. Then you just went off about how wrong everyone else was and how right you were.
A force doesn't need to be legal to get someone started for Horus Heresy. It's the rules that one really needs to learn and play with.
Something else to consider is that maybe, just maybe, people may not want to start a Legion force? Having an avenue that introduces the core of the rules without a big buy-in can draw people in better.
The point of a starter set is to give two players simple but legal armies to play the game with while they build up their collections. There is literally no point in making an altered version of the game if people are going to have to learn a different way of playing the game when they buy more stuff. Not a single game in GWs catalogue does that, at all.
Some people might not want to play Legions but the majority do. The Heresy is the pinnacle of Space Marine vs Space Marine, yes there are other forces and they can be more interesting but they also aren't nearly as popular. There isn't going to be a HH starter set (the main point of contact for new starts) that isn't Marines vs Marines.
@tneva81
Spoiler:
tneva82 wrote: You realize right smallest starter sets don't neccessarily give legal force? 40k doesn't. Aos doesn't. You expect hh do it?
It's starter set to the game. Not hard nose matched play tournament armies.
Think for oh...2 seconds...and you might realize difference. Maybe.
Yes they do.
The basic level for 40k is 1 HQ and 1 Troop. The basic level for AoS is 1 Hero and 1 Battleline. Both the smallest level sets do that, in fact the 40k one gives the Necron player an extra unit of Scarabs as well.
The irony of telling someone to not think of tournaments when you yourself don't actually know the basic force orgs is staggering.
I’m not sure we are seeing owt resin previewed, other than Horus Ascended. I say this as we now have 6 entirely plastic HH character models, 4 of which are Named Characters.
Yes we’ve had at least two resin named characters in the past twelve months, both for Dark Angels, so what was silhouetted could be resin.
Classic Dakka - a news/rumours thread sidetracked by 2 posters having an arse-kicking competition over a bunch of vague profile images...
I suspect these images show a mixture of resin and plastic models. I would hope that at least some of them are plastic. Perhaps the Librarian (who looks very traitorous) is a generic plastic model with an alternative staff? There is already a resin Vigilator, which suggests this one is plastic.
As far as I can tell, the jetbiker could be Mk IV or Mk VI - the protrusion on top of his helmet looks like the vent on the top of the Mk VI helmet, but the nose seems to be pointy. Either way, a welcome kit (even if jetbikes currently suck in HH).
Given that plastic Assault Marines must be in the works (and they must know that they will sell very well), perhaps they are holding them back for a splashy release later (the handful of models in the video don't really add up to "A BIG YEAR FOR THE HORUS HERESY").
Other than Rumour Engine oddities, seemingly caused by Nurgle’s Blessing throwing a snotty spanner in the works, GW don’t tend to preview stuff more than 3 months in advance.
Certainly they’ve not previewed stuff 12 months out.
I'm curious what the fella with the big claw and metal spine will be. I don't think he's anything we know of yet, so perhaps he belongs to a lost Assassin Temple, or has been enhanced by rogue tech-priests.
Snord wrote: Classic Dakka - a news/rumours thread sidetracked by 2 posters having an arse-kicking competition over a bunch of vague profile images...
I suspect these images show a mixture of resin and plastic models. I would hope that at least some of them are plastic - perhaps the Librarian (who looks very traitorous) has an alternative staff?
As far as I can tell, the jetbiker could be Mk IV or Mk VI - the protrusion on top of his helmet looks like the vent on the top of the Mk VI helmet, but the nose seems to be pointy. Either way, a welcome kit (even if jetbikes currently suck in HH).
Given that plastic Assault Marines must be in the works (and they must know that they will sell very well), perhaps they are holding them back for a splashy release later (the handful of models in the video don't really add up to "A BIG YEAR FOR THE HORUS HERESY").
Well gw never shows every model in these type of previews so more than shown is quaranteed
AllSeeingSkink wrote: The claw looks biological rather than mechanical? Maybe some sort of chaos mutation? Or a new species?
The patterning on the claw looks a lot like the detail on the Ambull carapace.
Automatically Appended Next Post:
lord_blackfang wrote: Jetbike rider definitely looks Mk6 to me between the pointy nose, the sensor at the top of the helmet and the studded and ridgeless shoulder pad.
In which case we would have some Mk VI chainsword arms - the first step towards Assault squads!
I suspect these images show a mixture of resin and plastic models. I would hope that at least some of them are plastic. Perhaps the Librarian (who looks very traitorous) is a generic plastic model with an alternative staff? There is already a resin Vigilator, which suggests this one is plastic.
I’m pretty sure it’s Exodus for the Alpha Legion rather than a Vigilator. I’m pretty sure now Corswain’s out, he’s the only character left with rules and no model.
lord_blackfang wrote: Jetbike rider definitely looks Mk6 to me between
the pointy nose, the sensor at the top of the helmet and the studded and ridgeless shoulder pad.
In which case we would have some Mk VI chainsword arms - the first step towards Assault squads!
Have to admit, GW first dropping these to get people buying bikes en masse just to kitbash assaulters, only to get trolled by the proper Assault squad kit later in the year, would sound like classic GW to me
Regarding the two upcoming Spartan variants, would be funny to convert those to use the LR Proteus chassis instead, just for the chibi points
The shilloutte looks bit like mechanicus? Maybee dark mechanicus that can also stand in in 40k? That would actually be a pretty smart move, like with SM they can double dip the markets that way?
Mad Doc Grotsnik wrote: Is there anything in the books the mystery model might be? We seem to be seeing two variants, which might suggest a squad of something.
The closest thing i can think of that this could be is the Adeptus mechanicus Mymidon destructors but dark mech?
lord_blackfang wrote: Jetbike rider definitely looks Mk6 to me between
the pointy nose, the sensor at the top of the helmet and the studded and ridgeless shoulder pad.
In which case we would have some Mk VI chainsword arms - the first step towards Assault squads!
Have to admit, GW first dropping these to get people buying bikes en masse just to kitbash assaulters, only to get trolled by the proper Assault squad kit later in the year, would sound like classic GW to me
Regarding the two upcoming Spartan variants, would be funny to convert those to use the LR Proteus chassis instead, just for the chibi points
Given how multi-use they've made vehicle sprues so far, I would not be surprised if jetbikes comes with a small sprue of melee weapons that's the same as the one in an eventual Assault squad.
Mad Doc Grotsnik wrote: Also wondering now HH is a core game, whether it’ll have a model for Store Anniversaries. Like a variant Praetor or similar.
Do we really need 15 Centurions(a la PriLieutenants)...????
Yes, makes much more sense than primaris.
The problem with Primaris Lts is that they fall right into the trap of "no mix and match equipment". That's the fault of the 40k "rules writers" though.
What's taking FW so long to release the HH upgrade heads? I got some MK 6 for Christmas, and the WB were only revealed last week so I know it'll be a bit before I can buy them. But they've only released the IF, SoH, SW, and WE ones so far? Not even the Dark Angels, which I think were the third ones revealed after the boxset armies?
Edit: I'm literally an idiot. I was on the first page
MajorWesJanson wrote: I wouldn't expect a melee special weapon sprue with jetbikes. I'd guess just a basic 3 chainswords, power sword and maybe a power fist.
Mad Doc Grotsnik wrote: Also wondering now HH is a core game, whether it’ll have a model for Store Anniversaries. Like a variant Praetor or similar.
Do we really need 15 Centurions(a la PriLieutenants)...????
Yes, makes much more sense than primaris.
All about the desirability.
For the most part, even when another Primaris Lt? The limited edition models tend to be something a wee bit different in post and or detail. And as High Heedyin aka “Dear Leader” of the Loot Group, there’s a helluva market for such niceties, Primaris Lt or not.
MajorWesJanson wrote: I wouldn't expect a melee special weapon sprue with jetbikes. I'd guess just a basic 3 chainswords, power sword and maybe a power fist.
Got to have a Thunder Hammer in there too, right?
Those would probably be part of.a.special melee weapons pack.
Mad Doc Grotsnik wrote: Also wondering now HH is a core game, whether it’ll have a model for Store Anniversaries. Like a variant Praetor or similar.
Do we really need 15 Centurions(a la PriLieutenants)...????
Yes, makes much more sense than primaris.
At least with Centurions we have Consul variants that are either missing or have only been represented by Event Only models(both generic like the Traitor Librarian or the multiple Legion specific named ones).
Formosa wrote: didnt they say there was a chaos assassin coming?
That would be cool. Imagine if there was an assassin that was corrupted by Chaos but somehow also a pariah, and the whole schtick was that they were in absolute agony the entire time? It could be like a Khorne Berserker crossed with an Eversor (I do know that Eversors aren't pariahs, I'm referring to their ferocious temperament due to being pumped with extreme amounts of combat stimulants).
Initially he was a human Pariah, experimented upon and augmented by Clade Culexus in an attempt to create a potent and more powerful form of Culexus assassin. Whether it was these augmentations or his original nature that made him a Black Pariah is unknown; whatever the case, he was deemed unstable and dangerous by his masters, and they accordingly placed him on a Sisters of Silence vessel bound for the heart of a sun. This vessel was intercepted by a rebel ship carrying Erebus of the Word Bearers Legion. Erebus and his forces boarded the ship and, with the exception of Spear, killed all aboard. Sensing Spear's usefulness, Erebus forced Spear to endure a Chaotic ritual, during which a minor daemon of the warp was bonded to the latter. The bonding of the two produced a highly dangerous predator, one capable of turning a target's psionic force directly back upon it. This ability did, however, require Spear to first obtain a sample of a target's blood, as this was necessary in order for him to gain the synchrony with his target's psionic abilities that allowed Spear to reflect those back at his target.
Old-Four-Arms wrote: Sensing Spear's usefulness, Erebus forced Spear to endure a Chaotic ritual, during which a minor daemon of the warp was bonded to the latter.
This is terrible fluff. They took the thing that is described to be anti-daemon, being a pariah, and made it an even stronger force. Then they somehow made a daemon bond to something that is counter to its existence.
Geifer wrote: On the other hand we were promised we'd learn what really happened at the end of the Siege of Terra. That's going to be a hoot, I'm sure.
I'm sure the psychic attack Big E uses to finish off Horus will be the thing that triggered the slow awakening of the Necrons, or something equally as unnecessary.
Geifer wrote: On the other hand we were promised we'd learn what really happened at the end of the Siege of Terra. That's going to be a hoot, I'm sure.
I'm sure the psychic attack Big E uses to finish off Horus will be the thing that triggered the slow awakening of the Necrons, or something equally as unnecessary.
Clearly the Emperor tapped into the power of Malice in order to cancel the blessings of the other dark gods in Horus.
Spear reads like some pre-teen's OC where they try to fit every idea they think is cool into a single character instead of just creating a cast of characters(or in this example, Chaos Assassin Clades).
90-95% of the Horus Heresy lore is not worthy using to protect the floor from Cat urine. Much of it is utter tripe thrown together by authors who are often actively contemptuous of the fanbase.
Old-Four-Arms wrote: Sensing Spear's usefulness, Erebus forced Spear to endure a Chaotic ritual, during which a minor daemon of the warp was bonded to the latter.
This is terrible fluff. They took the thing that is described to be anti-daemon, being a pariah, and made it an even stronger force. Then they somehow made a daemon bond to something that is counter to its existence.
Just horrible schlock.
Pariahs are pretty much a trap for bad writers - they have 2/3 of your standard Mary-Sueism already baked in because they automatically come with setting-bending special powers, are literally one in a billion or rarer, and on top of that had a mysterious origin that fundamentally tied them to one of the biggest powers in the setting for a significant amount of time before that was changed. Even if a writer resists the temptation to make their particular pariah even better and yet more special, a 'standard' Pariah is already a resource and a power factor that alone could easily drive the plot of a novel or short story, more of a plot device than a character really. And of course, almost no author and especially not supposedly good ones like Abnett can resist that particular temptation, and so you get canon-smashing stuff like burned out pariahs, pariah clones, pariah marines or even weirder stuff.
blood reaper wrote: 90-95% of the Horus Heresy lore is not worthy using to protect the floor from Cat urine. Much of it is utter tripe thrown together by authors who are often actively contemptuous of the fanbase.
This is undeniably true. I feel bad saying it out loud because so many people enjoy it, but the majority of warhammer lore is just awful. The best of it is excellent, imo, and that's enough for me to still love the setting, but I'm happy to pretend upwards of 80% of it doesn't exist.
blood reaper wrote: 90-95% of the Horus Heresy lore is not worthy using to protect the floor from Cat urine.
I guess that’s what happens when you spin out a book series to around ten times the length it probably should have been.
On the other hand, the good parts are really very good.
This is a major reason for why it's so bad - another major cause is that you have multiple authors who clearly don't coordinate or cooperate properly, so whole plotlines just get forgotten. There's also clearly the desire to "surprise" the audience with pointless, often self-referential twists. It just results in a mess.
This is undeniably true. I feel bad saying it out loud because so many people enjoy it, but the majority of warhammer lore is just awful. The best of it is excellent, imo, and that's enough for me to still love the setting, but I'm happy to pretend upwards of 80% of it doesn't exist.
Personally I don't mind telling people what they love is just pig slop - but I always add the prefix that plenty of 40k lore is very good (the Fabius Bile books, for example).
Old-Four-Arms wrote: Sensing Spear's usefulness, Erebus forced Spear to endure a Chaotic ritual, during which a minor daemon of the warp was bonded to the latter.
This is terrible fluff. They took the thing that is described to be anti-daemon, being a pariah, and made it an even stronger force. Then they somehow made a daemon bond to something that is counter to its existence.
Just horrible schlock.
Pariahs are pretty much a trap for bad writers - they have 2/3 of your standard Mary-Sueism already baked in because they automatically come with setting-bending special powers, are literally one in a billion or rarer, and on top of that had a mysterious origin that fundamentally tied them to one of the biggest powers in the setting for a significant amount of time before that was changed. Even if a writer resists the temptation to make their particular pariah even better and yet more special, a 'standard' Pariah is already a resource and a power factor that alone could easily drive the plot of a novel or short story, more of a plot device than a character really. And of course, almost no author and especially not supposedly good ones like Abnett can resist that particular temptation, and so you get canon-smashing stuff like burned out pariahs, pariah clones, pariah marines or even weirder stuff.
Pariah Carey.
GW are happy to provide swill at a regular rate. Its been a staple of the company for many years now.
Platuan4th wrote: The sooner people accept that 40K is and always has been sci-fantasy pulp, the easier it is to accept that the quality is all over the place.
Just like with other beloved media from almost 40 years ago, like 2000 A.D., a lot of its appeal relies on the rose-tinted glasses of nostalgia, people remembering the occasional brilliant bits and forgetting the oceans of slop they came embroiled in And as ever, one man's slop is another man's treasure
Personally I don't mind telling people what they love is just pig slop - but I always add the prefix that plenty of 40k lore is very good (the Fabius Bile books, for example).
Yes, Reynolds was one of their best, I don't know if any of his books are in my warhammer top ten but I enjoyed pretty much everything he did so he's among my favourites.
Does that strike you as being particularly "Horus Heresy-y"?
There were a lot of interesting aliens running around at that time. Maybe it could be a xenos mercenary.
- They said a traitor assassin was in the works
- It got the classic assassin 'ach, ah crapped me pants' pose -first shown on the scottish eversor-
- It looks vaguely eversory in the body and culexusy in the head portion
- There are almost no mentions of xeno mercenaries or stuff like that in the Heresy, let alone on Terra
It is pretty likely to be an assassin. Not guaranteed, but likely. It's certainly a humanoid, so probably a human or transhuman.
Also, it has 'hoof-heels' and spikey stockings, which probably means that the character in question is another model that's heavily based on a Blanche sketch.
Just read new HH rumours on B&CS: A new "big box" release with a new Dread and another MK of armour is supposedly in the works. Dread could be Deredeo or a completely new design (some even speculated Furibundus from RT?!), armour MK either MKII or MKV..
That’s not a rumour, that’s people speculating how they might introduce a new armour mark with an old rumour about a new dread thrown in. Unless we’re looking at different threads.
I'm of the opinion that new infantry, be it breaches, assault, mk2-5, whatever, will be in a new box release. Like ask the 40k and AoS faction vs faction boxes. A great way to introduce new plastic mechanicum/deamon/guard/what ever else.
Basically, their coming. Maybe not what we individually want, right away, but truly, we're in the best time we've ever been in for heresy.
Plastic. Mainstream. Available. Reasonably less expensive than to begin with.
Now, if I can just get my act together and actually do something with my thousands of points/ models/ $$$ worth I already have, before even more comes out that, I won't be able to fight the temptation to buy!
yeah this ^ the rumour of a new heresy dreadnought that popped up a while back made me think this too. 40 marines new characters new dread etc all in a big box to get people to invest big in the initial offset is classic GW.
There was a rumor that they'd introduce new units in big box sets that were themed around two legions fighting against each other, much like the starter set. Dunno if that's still a thing or if it's just a mix of reverb/speculation.
Either way, every day we don't get assault marines, I get saltier.
Geifer wrote: On the other hand we were promised we'd learn what really happened at the end of the Siege of Terra. That's going to be a hoot, I'm sure.
I'm sure the psychic attack Big E uses to finish off Horus will be the thing that triggered the slow awakening of the Necrons, or something equally as unnecessary.
Clearly the Emperor tapped into the power of Malice in order to cancel the blessings of the other dark gods in Horus.
His attack lit the beacon that summoned the Tyranids.
Nope. There’s still RG to be shown, and they’re quite a few behind the reveals with the releases.
Salamanders, Word Bearers and Alpha Legion are waiting to be released and of course Raven Guard aren't shown yet. Raven Guard also already have old MKVI upgrades so it will be interesting how they will change the new ones
Geifer wrote: On the other hand we were promised we'd learn what really happened at the end of the Siege of Terra. That's going to be a hoot, I'm sure.
I'm sure the psychic attack Big E uses to finish off Horus will be the thing that triggered the slow awakening of the Necrons, or something equally as unnecessary.
Clearly the Emperor tapped into the power of Malice in order to cancel the blessings of the other dark gods in Horus.
His attack lit the beacon that summoned the Tyranids.
Wasn't there a HH book that hinted to the Tyranids being made aware of this galaxy when some alien psykic machine was blown up by the Alpha Legion?
Geifer wrote: On the other hand we were promised we'd learn what really happened at the end of the Siege of Terra. That's going to be a hoot, I'm sure.
I'm sure the psychic attack Big E uses to finish off Horus will be the thing that triggered the slow awakening of the Necrons, or something equally as unnecessary.
Clearly the Emperor tapped into the power of Malice in order to cancel the blessings of the other dark gods in Horus.
His attack lit the beacon that summoned the Tyranids.
Wasn't there a HH book that hinted to the Tyranids being made aware of this galaxy when some alien psykic machine was blown up by the Alpha Legion?
Loyalist IW vs. Night Lords, but yes, and it was outright stated, not hinted. It literally said, in the epilogue ''This act woke and attracted the Great Devourer'' - the Astronomican just keeps it interested. The book, as well as the device, is called Pharos
And it was one of those "shrinking the universe" moments that just didn't need to exist.
Not sure if the old old 2nd edition small bit of lore is still relevant, but when Necrons were introduced in 2nd edition it was Imperial activity that woke them up. The Eldar tried to stop them as they were aware of the 'sleeping Ones', and knew the danger they posed.
However that is very old lore, from the 90's, from a White Dwarf... so yeah, could easily be replaced.
Geifer wrote: On the other hand we were promised we'd learn what really happened at the end of the Siege of Terra. That's going to be a hoot, I'm sure.
I'm sure the psychic attack Big E uses to finish off Horus will be the thing that triggered the slow awakening of the Necrons, or something equally as unnecessary.
Clearly the Emperor tapped into the power of Malice in order to cancel the blessings of the other dark gods in Horus.
His attack lit the beacon that summoned the Tyranids.
Wasn't there a HH book that hinted to the Tyranids being made aware of this galaxy when some alien psykic machine was blown up by the Alpha Legion?
Loyalist IW vs. Night Lords, but yes, and it was outright stated, not hinted. It literally said, in the epilogue ''This act woke and attracted the Great Devourer'' - the Astronomican just keeps it interested. The book, as well as the device, is called Pharos
Really hate how they are erasing all mystery from the lore. It makes the lore somehow smaller.
And it was one of those "shrinking the universe" moments that just didn't need to exist.
Not sure if the old old 2nd edition small bit of lore is still relevant, but when Necrons were introduced in 2nd edition it was Imperial activity that woke them up. The Eldar tried to stop them as they were aware of the 'sleeping Ones', and knew the danger they posed.
In the 2nd edition lore, when Necrons were much more egyptian-themed, it was straight up space-british Imperials digging in the space-Pyramids and waking the Space-Mummy Not exactly a literary masterpiece, but funny in a camp way.
Anyhow, i agree that the universe certainly seems to shrink - summaries of newer novels, especially heresy novels, read like a random page out of a Marvel wiki or sth. like that. Everybody met and fought everybody else several times, there are about 10 really significant planets in the galaxy where all the action happens, and every large development in the wider background can either be traced directly to the actions of a primarch or main faction figurehead. It's like Poochie the Dog in space.
The Imperium of the 41st Millennium waking the Necrons doesn't strike me as being egregious or world-shrinking as it was the method through which the "present" timeline of 40k came to know the Necrons.
Tying their awaking to some innocuous or previously-well-known-but-completely-unrelated event (eg. Big E killing Horus) on the other hand would be silly, as it's tying too much of the present situation of 40k to the Horus Heresy. That's why the whole psychic beacon summoning the Hive Fleet thing is so unnecessary. The Hive Fleets just appearing at the edges of the galaxy made for an interesting mystery - who are they, how many of them are there, why are they here, what are they really - and explaining a mystery with something like "We DM'd them by accident 10k years ago. Whoops!" just cheapens their presence in the story.
My fav bit of Necron lore is from before The Wardening. It was for the Medusa V campaign.
There was a blurb at the end for the various factions involved, and the Necron story had the Deceiver (IIRC) appearing before the Necron lord, saying "FAILURE!", and then teleporting away with the Necron forces, leaving the Lord unable to move but completely aware of everything, so he could contemplate his failure as Van Grothe's Rapidity engulfed the world. That was when the C'Tan weren't enslaved shards of god-like beings...
Only real OGs know that the Necrons awoke because the Diggas on Angelus pledged all humans everywhere to their service while exploring deep inside the pyramids they lived within.
I think he will break the £100 barrier, possibly up to £120. Hoping for cheaper, but that base alone looks like more resin than the entire Lorgar miniature.
Yeah, tying the Heresy into every little thing is getting old. What happened to leaving plot hooks open for future use? No-one would have cared about the crons or ctan if they hadn’t been speculated about for years based on a couple throwaway lines in the Eldar codex.
I think he will break the £100 barrier, possibly up to £120. Hoping for cheaper, but that base alone looks like more resin than the entire Lorgar miniature.
£120 is my guess. The most expensive three Primarchs currently are £98 (absolute madness frankly), so yeah he’ll almost certainly be over £100.
I think he will break the £100 barrier, possibly up to £120. Hoping for cheaper, but that base alone looks like more resin than the entire Lorgar miniature.
Looks like most of the other character bases to me? If anything I find this base slightly underwhelming, especially compared to the other Horus model.
I think he will break the £100 barrier, possibly up to £120. Hoping for cheaper, but that base alone looks like more resin than the entire Lorgar miniature.
Looks like most of the other character bases to me? If anything I find this base slightly underwhelming, especially compared to the other Horus model.
That might just be part of the plan. What are the odds that there won't be a Vengeful Spirit diorama base when the Emperor is released so you can have each on his individual action base or both on the themed duel base? This base just strikes me as someone taking the opportunity to do something different because, if you will, it's not his real base and doesn't have to look as monumental.
I think he will break the £100 barrier, possibly up to £120. Hoping for cheaper, but that base alone looks like more resin than the entire Lorgar miniature.
Looks like most of the other character bases to me? If anything I find this base slightly underwhelming, especially compared to the other Horus model.
That might just be part of the plan. What are the odds that there won't be a Vengeful Spirit diorama base when the Emperor is released so you can have each on his individual action base or both on the themed duel base? This base just strikes me as someone taking the opportunity to do something different because, if you will, it's not his real base and doesn't have to look as monumental.
Etsy has a really cool Diorama for half the price of anything GW might cook up... But Im skeptical that the Big E will ever come out but logically GW has surprised me a lot.. My own opinion that Ascended model is awesome its actually stunning but I will pass unless you are a Sons of Horus player its not going to be worth it.
I do like it, but not sure like it enough to get... Through happenstance I am now collecting the primarchs models, and I hardly have enough display space for those and I'm only a little over halfway through, never mind my other regular models, lotr stuff etc. I'll have to see how he looks when released most likely.
When it comes to collecting the Primarch miniatures how long has Sanguinius been listed as "no longer available " on the Forge World UK website? Seems a bit odd unless they have had production issues or knackered the mould.
ListenToMeWarriors wrote: When it comes to collecting the Primarch miniatures how long has Sanguinius been listed as "no longer available " on the Forge World UK website? Seems a bit odd unless they have had production issues or knackered the mould.
"And green eyes countless souless full of malice and envy of the living awoke"
Please tell me this is sarcasm, and not lifted from an actual Horus Heresy/Seige of Terra book... because it has become too hard too distinguished between reality and comedy now.
It's sarcasm. And I think you're overreacting with that last bit.
HH has some guff (Perpetuals) but it provides origins for a lot of 40k that are perfectly fine. People tend to look at condensed versions of HH books and take the worst view of them. The biggest offender is "Horus got stabbed and turned bad" when that isn't what happened.
Would it really be a surprise if the HH linked to the Necrons awakening? Trying to get to the Shard of the Void Dragon on Mars was literally a plot point in Mechanicum.
Necron awakening is their alarm clock finally going off.
It’s confirmed some Tomb Worlds were activating during and even before the Heresy Era, but not on a scale that would make the true peril at all apparent.
As for the timing of said alarm clock? It’s possible that Chronomancer Crypteks scried the future to choose the best era. Certainly to my mind such an informed guess as opposed to a complete guess is more likely, particularly as we know at least Orikhan has some decent capacity in that regard, and would’ve been compelled to give accurate info prior to the Command Protocols being wilfully destroyed by The Silent King upon his voyage of penance.
It may not seem ideal, as you’re going up against a Galactic Power and the organisation of resistance that would threaten. But with the Eldar finally a shadow of their former selves, and absolutely everyone else kicking the poo out of everyone else, a mass awakening in the modern era seems like about as opportune a time as any, especially if the coming of the Tyranids was at all factored in, as you don’t want them scoffing everything, leaving you to awaken to a barren, lifeless Galaxy and having to wait billions more years for something you might be able to staple your consciousness to to evolve afresh.
Platuan4th wrote: Would it really be a surprise if the HH linked to the Necrons awakening? Trying to get to the Shard of the Void Dragon on Mars was literally a plot point in Mechanicum.
Yes because it would contradict both the original Angelus/Gorkamorka fluff and the current Necron codex.
Platuan4th wrote: Would it really be a surprise if the HH linked to the Necrons awakening? Trying to get to the Shard of the Void Dragon on Mars was literally a plot point in Mechanicum.
Yes because it would contradict both the original Angelus/Gorkamorka fluff and the current Necron codex.
Which they've already done with the Tyranid codex and the Pharos.
Wasn’t the Necrons first sighting them slaughtering a Sisters of Battle coven/chapter? That’s back when they had a lord and four units available all in metal 😁👍
That was the first battle report, for sure, and probably one of the first incidents that caught the Imperium's attention (Sanctuary 101?), but who knows how many times people had just vanished without anyone knowing it was the Terminator?
John D Law wrote: Wasn’t the Necrons first sighting them slaughtering a Sisters of Battle coven/chapter? That’s back when they had a lord and four units available all in metal 😁👍
Back when Necrons were interesting. Not much info - other than they were turning up and slaughtering living things.
The more talky chatty they get, the less interested I became.
Oh, and my old army from when digital cameras took small images. :-)
Honestly, if they retcon them back to awakening during HH, I no longer care.
Mind you, I like my HH to be the civil war, not 40k.
John D Law wrote: Wasn’t the Necrons first sighting them slaughtering a Sisters of Battle coven/chapter? That’s back when they had a lord and four units available all in metal 😁👍
Back when Necrons were interesting. Not much info - other than they were turning up and slaughtering living things.
The more talky chatty they get, the less interested I became.
Oh, and my old army from when digital cameras took small images. :-)
Honestly, if they retcon them back to awakening during HH, I no longer care.
Mind you, I like my HH to be the civil war, not 40k.
If i were not lazy and had photoshop skills i'd make some pics of primarchs with ridiculous civil war facial hair, but i am and i have not, so just enjoy the mental image
John D Law wrote: Wasn’t the Necrons first sighting them slaughtering a Sisters of Battle coven/chapter? That’s back when they had a lord and four units available all in metal 😁👍
The first time evidence was found, yes. But like the Tyranids and Tyran, not actually the first engagement
Automatically Appended Next Post: It’s also worth keeping in mind that engaging the Necrons isn’t necessarily engaging The Necrons.
If you’re poking about a Tomb World, you may only ever encounter Canoptek stuff, especially if you’re driven off. And so the existence of untold Warriors and that could easily remain a secret until much later.
John D Law wrote: Wasn’t the Necrons first sighting them slaughtering a Sisters of Battle coven/chapter? That’s back when they had a lord and four units available all in metal 😁👍
The first time evidence was found, yes. But like the Tyranids and Tyran, not actually the first engagement
Automatically Appended Next Post: It’s also worth keeping in mind that engaging the Necrons isn’t necessarily engaging The Necrons.
If you’re poking about a Tomb World, you may only ever encounter Canoptek stuff, especially if you’re driven off. And so the existence of untold Warriors and that could easily remain a secret until much later.
Also worth to remember that we as players and readers are much more clued in to the setting etc. than the average character - they do not know a lot about various xenos factions at all, and on top of that there are a lot of minor xenos species or even local fauna and/or technology running around that could have made an expedition dissapear without trace. For every explorator that gets gauss-flayed to atoms, probably ten others are eating by a local bear equivalent, abducted by random space pirates or blown up by archeotech mines that lay dormant since Old Night.
There is also a significant difference between a Tomb World or strike force awakening and what is known as The Great Awakening.
Overlords and the like are allowed to wake small portions of Necrons to defend their worlds or in the case of Trazyn, get loot. But every awakening risks drawing the ire of the Triarch Praetorians who exist to make sure the Dynasties don't start killing each other in their sleep prior to the awakening in M41. There are times where the mechanisms of a Tomb World fail and a legion of Necrons just wake up but its rare overall. That Necrons will annihilate their opponent and then go back to sleep or just dissappear after being destroyed also means that there often won't be any evidence of their existence in many cases.
John D Law wrote: Wasn’t the Necrons first sighting them slaughtering a Sisters of Battle coven/chapter? That’s back when they had a lord and four units available all in metal 😁👍
First official recorded sighting. There were some rather "thin" Silver Skulls on Serenade though during an Ork invasion.
True, but at least we put to bed the claims that the Horus Heresy was going to tie into the Necrons somehow when we have Necrons awake before then, and we see the Great Awakening tied more to the end of M40 than anything else.
Apparently, HH 2.0 sold as well as AoS, so that must bode well for more plastic goodies this year
Now, where are those Assault infantry plastics..
I really don't see where it says that. There's no breakdown of sales by product line anywhere. The report is definitely positive about HH but there's no numbers.
Apparently, HH 2.0 sold as well as AoS, so that must bode well for more plastic goodies this year
Now, where are those Assault infantry plastics..
They have to announce the Cerberus tank, Jetbikes, some resin characters, one or two more upgrade sets, and probably a plastic Deimos Vindicator, Land Speeder, and Xiphon first. Then maybe Assault marines.
Apparently, HH 2.0 sold as well as AoS, so that must bode well for more plastic goodies this year
Now, where are those Assault infantry plastics..
They have to announce the Cerberus tank, Jetbikes, some resin characters, one or two more upgrade sets, and probably a plastic Deimos Vindicator, Land Speeder, and Xiphon first. Then maybe Assault marines.
Observation I’ve made is that everything release in plakky so far features as colour illustrations in the Libers. And that carries over to the Cerebus and Jetbike.
We’ve also seen the Sabre as part of the Dark Angels. Arquitors also seem likely, as the Sicaran kit has a separate Track sprue, with excess links it doesn’t use. Arquitor has the same size tracks, but a slightly smaller track assembly. So seems an informed guess they’re coming as well.
Apparently, HH 2.0 sold as well as AoS, so that must bode well for more plastic goodies this year
Now, where are those Assault infantry plastics..
They have to announce the Cerberus tank, Jetbikes, some resin characters, one or two more upgrade sets, and probably a plastic Deimos Vindicator, Land Speeder, and Xiphon first. Then maybe Assault marines.
I can't say I'm too upset about that?
The Land Speeder needs to be plastic as much as Assault Marines do.
I would love Javelins, but my problem with them and also with Scimitars is that obviously they won't have my legion specific (WS) versions...so actually conversion to plastic doesn't do much for me.
Half the legions desperately need assault marines/despoilers, so here's hoping it's sooner rather than later.
That said, i'm pretty excited for the Cerberus. Plastic Javelin Land Speeders would also be a big buy for me. Those and Assault Marines are basically all I need to complete my Raven Guard army.
drbored wrote: That said, i'm pretty excited for the Cerberus.
The Cerberus gives me hope that we will eventually get the Vindicator Laser Destroyer.
That's a fun one that I want to try out.
Oh yeah, I'm sure it's just a matter of time. Would just be nice if they'd sprinkle in some non-tanks in between all the tanks.
Curiously, a lot of different things can take combi-disintigrators and combi-grenade launchers, but I don't think I've ever seen a bit that GW has produced for those two options...?
drbored wrote: That said, i'm pretty excited for the Cerberus.
The Cerberus gives me hope that we will eventually get the Vindicator Laser Destroyer.
That's a fun one that I want to try out.
I'd think it wouldn't take much converting to get those guns mounted onto a Rhino chassis? Anyways, if GW was smart, they'd design both guns (Cerberus & Typhon) so that creating Rhino versions of the gun sprues would be as straightforward as possible.
Malika2 wrote: Am I the only one bummed they went for a different hull for the Sabre, rather than sticking to the Rhino hull like the original RT era kitbash?
Maybe you are. That wasn't exactly one of the most inspired RT kitbashes...
Malika2 wrote: Am I the only one bummed they went for a different hull for the Sabre, rather than sticking to the Rhino hull like the original RT era kitbash?
Maybe you are. That wasn't exactly one of the most inspired RT kitbashes...
Rhino hulls and to a lesser extent Raider hulls had more or less reached the maximum extent of variants you could have without becoming redundant; there's only so many weapon loadouts you can cram into the same basic chassis and still have a meaningfully distinct combat role. About a thousand variant Predators, Vindicators and Whirlwinds out to be enough The newer hulls like the Sicaran are a blessing and make for more visually interesting armies.
They also have the advantage of actually looking like dedicated front line combat vehicles rather than repurposed APCs. Even if the fundamental design flaws are the same.
I like the detail of that switch on the rifle (right by his finger) for the 3 different modes for "the instrument".
Although, it would have been nice if he could turn it all the way up to 11.
Cracking sculpt, hope that the saviours of mankind/sneaky heretic legion are happy with him.
Assuming that Horus Ascended goes on pre order via Forge World tomorrow, do they have a usual GMT release time like the Saturday Games Workshop releases?
ListenToMeWarriors wrote: Cracking sculpt, hope that the saviours of mankind/sneaky heretic legion are happy with him.
Assuming that Horus Ascended goes on pre order via Forge World tomorrow, do they have a usual GMT release time like the Saturday Games Workshop releases?
10am still, just Friday rather than Saturday.
Exodus is fantastic.
Automatically Appended Next Post:
Kanluwen wrote: Sorry Snrub, should have specified "plastic".
Oh well. Good for Alpha Legion. Maybe Raven Guard will get their unique Moritat.
I think they lost the rules for him, whereas Exodus still had rules which was a sure bet he’d be getting a model.
Fayric wrote: I like the detail of that switch on the rifle (right by his finger) for the 3 different modes for "the instrument".
Although, it would have been nice if he could turn it all the way up to 11.
Fayric wrote: I like the detail of that switch on the rifle (right by his finger) for the 3 different modes for "the instrument".
Although, it would have been nice if he could turn it all the way up to 11.
It has 3 profiles?
I suppose you could consider the Deadly Aim rule the third.
Fayric wrote: I like the detail of that switch on the rifle (right by his finger) for the 3 different modes for "the instrument".
Although, it would have been nice if he could turn it all the way up to 11.
It has 3 profiles?
I suppose you could consider the Deadly Aim rule the third.
The third is when he leaves his safety on (rolls a 1).
Fayric wrote: I like the detail of that switch on the rifle (right by his finger) for the 3 different modes for "the instrument".
Although, it would have been nice if he could turn it all the way up to 11.
It has 3 profiles?
I suppose you could consider the Deadly Aim rule the third.
Thats how I read the rule. He turn it up to Brutal and must stay put for the whole turn just bracing for the recoil.
Great model. It also shows that they created the assets for a rescaled MkIV armour (different proportions than the plastic MkIV models, also subtle differences on the backpack.
Very cool. I have some friends that want to use that model in place of a Vindicator Assassin, and I figure that'd be pretty sweet thematically.
Comparing his stats to a Raven Guard Vigilator is a bit interesting. Obviously his gun is a lot more dangerous simply because it's a higher strength, but don't count a Vigilator with Infravisor and Cameleoline cloak out either. Just like the Exodus, it can get Scout AND Infiltrate, and has a huge slew of special rules that it gets from Raven Guard and the Nemesis Bolter that make it very scary for character models and sgts.
I could sit here and be salty about Raven Guard not getting x or y, but eventually we'll get our time in the sun.
Gert wrote: The World Eaters that got the first Primarch, Kharn, Rampagers and Red Butchers? Or do you mean 40k?
He probably means rules wise. WE unique units / weapons / rules were fairly meh in 1.0. Also Angron spent 1.0 as the weakest primarch by a wide margin.
In 2.0 Angron is…. Better than he used to be. Rampagers and the legion trait are OK. But the legion upgrade is awful to the point of unusable, Red Butchers are steaming piles of garbage, the caedre weapons are inferior to standard power weapons, and the unique reaction is a blatantly inferior version of several other legions.
Gert wrote: The World Eaters that got the first Primarch, Kharn, Rampagers and Red Butchers? Or do you mean 40k?
He probably means rules wise. WE unique units / weapons / rules were fairly meh in 1.0. Also Angron spent 1.0 as the weakest primarch by a wide margin.
In 2.0 Angron is…. Better than he used to be. Rampagers and the legion trait are OK. But the legion upgrade is awful to the point of unusable, Red Butchers are steaming piles of garbage, the caedre weapons are inferior to standard power weapons, and the unique reaction is a blatantly inferior version of several other legions.
ListenToMeWarriors wrote: Cracking sculpt, hope that the saviours of mankind/sneaky heretic legion are happy with him.
Assuming that Horus Ascended goes on pre order via Forge World tomorrow, do they have a usual GMT release time like the Saturday Games Workshop releases?
I suspect Horus will be a Saturday release, as he's going to be available from the main GW site as well.
ListenToMeWarriors wrote: Cracking sculpt, hope that the saviours of mankind/sneaky heretic legion are happy with him.
Assuming that Horus Ascended goes on pre order via Forge World tomorrow, do they have a usual GMT release time like the Saturday Games Workshop releases?
I suspect Horus will be a Saturday release, as he's going to be available from the main GW site as well.
Certainly looks like it, no sign of him on either site at the moment. I guess one more day is not too long to find out the price.
Gert wrote: The World Eaters that got the first Primarch, Kharn, Rampagers and Red Butchers? Or do you mean 40k?
He probably means rules wise. WE unique units / weapons / rules were fairly meh in 1.0. Also Angron spent 1.0 as the weakest primarch by a wide margin.
In 2.0 Angron is…. Better than he used to be. Rampagers and the legion trait are OK. But the legion upgrade is awful to the point of unusable, Red Butchers are steaming piles of garbage, the caedre weapons are inferior to standard power weapons, and the unique reaction is a blatantly inferior version of several other legions.
I mean, it's not totally awful. Rampagers with the Falax blades will delete basically anything they come across that isn't big blobs of Termies. Rending(4+) is handy like that, and I do think Meteor Hammers have their place, one or two in a squad, but the other two are meh or sidegrades at best. I don't think yhe profiles for the Lash and Chainaxe are that bad, but they're 15pts and are pretty niche, especially for the points. Lash wouldn't be too bad against daemons or Militia thanks to fleshbane, but AP5 hurts it against anything else, and the Axe is just mediocre and you're only taking them if you bought the Rampager kit and don't feel like buying more to get more falx blades. The Beserker upgrade just gives the Character a lobotomy figuratively and literally and gives them the sole benefit of being knock-off bitter duty.
Gert wrote: The World Eaters that got the first Primarch, Kharn, Rampagers and Red Butchers? Or do you mean 40k?
He probably means rules wise. WE unique units / weapons / rules were fairly meh in 1.0. Also Angron spent 1.0 as the weakest primarch by a wide margin.
In 2.0 Angron is…. Better than he used to be. Rampagers and the legion trait are OK. But the legion upgrade is awful to the point of unusable, Red Butchers are steaming piles of garbage, the caedre weapons are inferior to standard power weapons, and the unique reaction is a blatantly inferior version of several other legions.
Haven't caedre weapons always been crap?
Yes, but that's part of the point. WE haven't had a moment in the sun... ever, with the arguable exception being that they got the first (and weakest) primarch.
Not to bitch and moan, but just pointing out what the response meant in relation to "Raven Guard will get their time in the sun".
I mean, it's not totally awful. Rampagers with the Falax blades will delete basically anything they come across that isn't big blobs of Termies.
Rampagers are fantastic at brutalizing tactical squads. But when you take the time to line them up with other legion elites, they're a suicide-bomb (at best) when they get the charge... and a modest speed bump when they get charged. All while being within 2-3 PPM of those squads they compete with from other legions. That's awful.
WE don't struggle with bullying tactical squads. That's the primary function of their free chain axe trait, so it's pretty silly that their "elite" goons are tailored to fulfill the exact same niche and a prohibitive price point.
Horus Ascended rocks in at an impressive 42 parts and $213 Aus dollars, so should break the £100 barrier (never sure because of the GW shenanigans when converting prices into Australian money).
ListenToMeWarriors wrote: Horus Ascended rocks in at an impressive 42 parts and $213 Aus dollars, so should break the £100 barrier (never sure because of the GW shenanigans when converting prices into Australian money).
He's £92.50. I thought that got reported a few days ago.
By the time they'd get around to it, Horus, Sanguinius, Big E, the assorted bystanders and the scenic base for the classic scene on the Vengeful Spirit will run a thousand Aussie dollars.
A lot of the bad will GW faces comes from their arbitrary pricing. And it definitely abuses its largely price immune customer base. It would go a long way for them in the future were they to conform their prices to the exchange rate.
The final Exemplary Battles is up with a bit of information on how the series will progress. This time round we have Blood Angels Ofanim Court and Iron Hands Morlocks.
As for the future of the EB series:
With the Battle of Canopus, we conclude the first wave of the Exemplary Battles series, having covered every one of the Legions – and a massive sweep of alternative future history! In a few months we’ll be starting a second wave of articles, so fans of this format can rest assured more content is on the way.
In terms of theme, we’re moving away from the Legiones Astartes for the second wave, and looking instead at their mortal and daemonic allies. We’ll be presenting history, scenarios, and rules for a range of allied units from Daemons of the Ruinstorm to Cultists of the Primordial Annihilator, making use of existing miniatures and encouraging the ever-inventive Horus Heresy community.
Bit underwhelmed by the BAtbh, not sure we needed another jump pack squad who are made from the Sanguinary Guard kit. Not sure they add much tactically or aesthetically, but oh well
Dread Master wrote: A lot of the bad will GW faces comes from their arbitrary pricing. And it definitely abuses its largely price immune customer base. It would go a long way for them in the future were they to conform their prices to the exchange rate.
There is no reason for them to do so. They know people are crazy enough to pay any price and too addicted to stop buying their products or boycott them. So they bank on that and the fact that in their mind 3d printing is make believe, and there is no other worthy opponents out there... but then again you got companies like Atomic Mass Games pulling people toward them more often. And companies out there like Modiphus who make better games with solid rule sets.
They spend more time hunting the little guys out there filling the gaps they leave, then proof reading their codexes and rule books they endlessly put out.
Really nice. It's an interesting choice to use MkVI armour for the riders. It was to be expected from the silhouettes they teased, and I love MkVI and get they're the current poster boys, but an older mark might have made the kit more appealing to people who collect early Heresy themed armies.
stahly wrote: Really nice. It's an interesting choice to use MkVI armour for the riders. It was to be expected from the silhouettes they teased, and I love MkVI and get they're the current poster boys, but an older mark might have made the kit more appealing to people who collect early Heresy themed armies.
Do they have some sort of additional armoured greave bolted to their lower legs, or is that just an effect of the angle of the shots?
stahly wrote: Really nice. It's an interesting choice to use MkVI armour for the riders. It was to be expected from the silhouettes they teased, and I love MkVI and get they're the current poster boys, but an older mark might have made the kit more appealing to people who collect early Heresy themed armies.
Do they have some sort of additional armoured greave bolted to their lower legs, or is that just an effect of the angle of the shots?
They definitely do. MK VI infantry don't have that circular imprint on their legs, the knee part looks higher, and there seems to be some pattern on the inside of the leg.
infinite_array wrote: Alright, so we've had plastic vehicles for a while, and now we've got plastic infantry on a plastic vehicle.
So maybe more plastic infantry soon?
Also interesting that these guys don't have the infantry's toes molded onto their feet.
Why would you want more infantry? Everyone wore mk6 for the entirety of the heresy. If you think otherwise you're just taking this toy soldier thing too seriously.
infinite_array wrote: Alright, so we've had plastic vehicles for a while, and now we've got plastic infantry on a plastic vehicle.
So maybe more plastic infantry soon?
Also interesting that these guys don't have the infantry's toes molded onto their feet.
Why would you want more infantry? Everyone wore mk6 for the entirety of the heresy. If you think otherwise you're just taking this toy soldier thing too seriously.
Is that a mold line I see running down that Marine's leg? tsk tsk
Those bulbs on the legplates are a variant from one of the plates in the MKVI kit, which has similar looking bulbs on the backside of the legs
Anyways, we are getting a MKVI torso to use for all our mounted vehicle kitbashes (HQs on jetbikes anyone?), as well as some pistol & chainsword arms, both very welcome! The jetbikes themselves don't fancy me, but I know many legions are all about them so it's all good
Generic Praetors no, but the newish EC Praetor has them.. I dont mind either way, but having the option for both flavours (cameltoe or plain) would be preferable
Nice, looks like the bike is the same size and the rider is bigger (head reaches past the rear cowling). Maaaybe the foot rest was moved down a smidgen.
infinite_array wrote: Alright, so we've had plastic vehicles for a while, and now we've got plastic infantry on a plastic vehicle.
So maybe more plastic infantry soon?
Also interesting that these guys don't have the infantry's toes molded onto their feet.
Why would you want more infantry? Everyone wore mk6 for the entirety of the heresy. If you think otherwise you're just taking this toy soldier thing too seriously.
Eh... kind of don't like them. Its mostly the riders, but there's no sense of motion or force- they're just sitting upright as if they're on a sawhorse, and the two brandishing weapons are definitely doing it wrong- they're entirely breaking the illusion that they're on a sleek, fast platform.
Absolutely hate the flight stems. That big chonk of cloudy plastic isn't even trying to feed the illusion that these things are flying.
Voss wrote: Eh... kind of don't like them. Its mostly the riders, but there's no sense of motion or force- they're just sitting upright as if they're on a sawhorse, and the two brandishing weapons are definitely doing it wrong- they're entirely breaking the illusion that they're on a sleek, fast platform.
Absolutely hate the flight stems. That big chonk of cloudy plastic isn't even trying to feed the illusion that these things are flying.
I guess the alternate flightstand market will sooner or later be served by one of these kickstarter-based printing firms that does 'special effects' like muzzle flashes and explosions in clear materials. You could probably make some very dynamic flightstands in the form of e.g. swirls of smoke or whipped-up debris.
I mean I like that bike design and they're a good implementation of it.
I do agree a bit that the arms holding weapons are not posed very interestingly - it would be better if they were aiming them in a swiping motion down really, it would make them feel more dynamic and, well, they would generally be chopping underneath them in practice.