The striking aesthetics of the Infinity universe paired with the need to fill your table has made terrain a focal point of the game. Here we can discuss the plethora of products on the market as well as our own ideas and scratchbuilds.
Things were getting a little off topic in that thread and the community benefits from splitting up huge threads into easy to find, more concise conversations.
Personally i am a big fan of what War Mill have on offer. When i but my Terrain, most of it will be from them. It's extremely well priced too, muchos bang for you buck.
I wasn't really going to get too involved, i just started the thread because no one else had. If you want to make a list of stuff or add anything to the OP then i'll be happy to. I'll check this thread pretty often even if i'm not contributing so just leave a message and i'll update my post.
We also need a 'New to Infinity' thread if anyone wants to go ahead and make that.
Micro Arts Studio - Sell terrain designed with Infinity in mind (inc. large HDF buildings/walkways) as well as tokens/counters, bases and templates:
http://www.microartstudio.com/
Antenociti's Workshop - Large selection of terrain and accessories as well as bits for making your own. Also miniatures/vehicles suitable for use in the game.
http://www.antenocitisworkshop.com/
Sarissa Precision - The 'System Infinity' range, selection of HDF terrain including buildings and battlefield accessories.
http://www.sarissa-precision.co.uk/
(I've just included regular terrain in this list, so resin/HDF, paper terrain is a subject all of it's own I don't really have that much experience with it!)
Automatically Appended Next Post: Has anyone got pictures of their terrain? I'd love to see what you guys have put together... so i can steal your ideas!
Can we see about putting Worldworks Games into the list too? I've been using their textures lately and I know I'm not the only Infinity player using them.
OK following a request here is the terrain I have used in my board, along with a link to it's source, hopefully should help anyone making their own board! This is stuff that I have bought, rather than built (I will do a write-up on those at some point in the future):
Evil Mushroom Games also has some bits that might come in usefull in some of the less developed areas of the Infinity universe http://www.evilmushroomgames.com/shop/
I'm more a fan of the "do your own scenography" than a buyer, but I must say that I've seen some micro arts studio Infinity scenography and I'm quite surprised: modular, accepts different combinations, and it's quite affordable. And given the amount of terrain that is needed to cut the LOF, some external help is always welcomed
Yeah, when I started looking into Infinity, was when Sarissa systems started doing their stuff. I was surprised by the third party support for Infinity terrain even without them - MAS has a huge range of stuff, both HDF buildings and resin peices, some with clear plastic holographic displays or energy barriers.
Combined with the large amount of smaller places doing resin sci fi parts and vehicles, it's pretty afforable to make a great looking Infinity board with only a little effort. And while they might look a bit samey, it ties into the whole Dystopian future aesthetic.
I agree, i particularly like War Mill's stuff because of it's mass produced, standardised feel. The amazing thing is, it's still very easy to give each piece it's own character.
Oh that reminds me. War Mill have a 15% off sale for the next wee while. Get 'em while they're hot!
Are there pictures of official Infinity terrain somewhere (in the books maybe?) ?
I currently own terrain only for 40k. Fluff wise, will it fit or will it be too gothic/grimdark heh ?
40k stuff is way off the mark but it'll work okay in respect to playing the game. The MAS stuff is the official Infinity terrain, there is a link in the OP. It's quite nice but there aren't many options, using a few different companies from the OP is the best way to go. Oh and you need as much terrain as you can get on the board. Hope that helps.
I guess I'll try to make half the board an zone of ruins and wilderness (from 40k) and the other half a more urbanised zone...
If it really doesnt fit, it will eventually get fixed =P
Are there pictures of official Infinity terrain somewhere (in the books maybe?) ?
I currently own terrain only for 40k. Fluff wise, will it fit or will it be too gothic/grimdark heh ?
Background wise, while it doesn't fit exactly, you could just say that it was a monastery area of the Knight of Montessa fighting on Paradiso or something?!
The practical problem is the 'swiss cheese' nature of 40k terrain. Your guy runs past that hole in the wall, suddenly his head gets taken off by that Lasiq with a viral sniper rifle half a mile away Perhaps the best thing to do will be to count all ruins as 'solid' bits of terrain, otherwise it will be too restrictive and make the game very confusing to play.
There isn't that much terrain in the main book, but a few more really inspirational pictures in the 'Human Sphere' add on. If you've ever seen Blade Runner, Ghost in the Shell, perhaps Appleseed (or any other near-future Manga) that will give you some idea. Lots of clean lines, modern and hi-tech look. There are some great links for terrain in the OP, either for scratch-building or if you are prepared to spend a little money then the HDF (wood) buildings by either Sarissa or Micro Arts Studio are wonderful. Very easy to assemble, and I think not too expensive if you view it as money that you don't need to spend on the actual minis in the army.
Edited by AgeOfEgos--although it may not technically be illegal--if the artist is requesting his tiles not be shared, we should honor that request and not post them for public viewing.
You might want to add this to the list of terrain. It's free paper terrain, simple to make and really good for beginners. They have a lot of interesting stuff.
Von Skyfury, you'd be better off ordering MicroArts stuff direct from MicroArts, I think, unless you want a load of Antenociti's stuff yourself. I found I did want a lot of Antenociti own-brand stuff too, personally (they have some very nice urban bases that work well for Infinity, as well as lots of little individual scenic elements like intercom systems).
I have a question for you guys. Did anyone of you ever used WorldWorksGames paper terrain? Since my LGS recently closed my group doesn't have any terrain since we used terrain from the store. At the moment I really don't have time (nor money, honestly) to invest in some terrain building and WorldWorks stuff looks really cool (and cheap). So the question is (if you used it of course) how difficult it is to put together? Is it durable (of course it can't be durable as regular terrain but I don't want it to fall apart after one or two games)? Can it be reinforced with something (cardboard, for example). Here are some links to the stuff I like.
Only the stuff they provided in a Rezolution starter box. I used them as texture skins for foamcard, rather than just as cardboard terrain (you pretty much have to print it onto card to make it sturday enough to game with).
Ender0 wrote:I have a question for you guys. Did anyone of you ever used WorldWorksGames paper terrain? Since my LGS recently closed my group doesn't have any terrain since we used terrain from the store. At the moment I really don't have time (nor money, honestly) to invest in some terrain building and WorldWorks stuff looks really cool (and cheap). So the question is (if you used it of course) how difficult it is to put together? Is it durable (of course it can't be durable as regular terrain but I don't want it to fall apart after one or two games)? Can it be reinforced with something (cardboard, for example). Here are some links to the stuff I like.
If you don't have any terrain at all, concentrate on accumulating a collection of buildings, walls, and crates first before going out and getting more exotic shapes like cars and space ships.
Especially since all of the things that you linked to are basically pattern files for papercraft/card board craft terrain. You should be able to find some free building or wall pattern samples, either on their site or on one of the other similar papercraft terrain sites. Get your supplies together, get used to working with the cardstock and paper to build walls, and then come back and browse through their vehicle collection.
They have some great sci-fi molds that make amazing Infinity terrain. It's fairly time/labor intensive, but can end up being a lot cheaper and more flexible in the end.
The building in the middle of this pic was made almost entirely out of pieces molded from Hirst arts molds. The smaller pieces with crates to the right were also made with them.
Thanks for advice guys. I thought I could save some time with this but I guess that good, old fashion way is the best.
@Announcer
Great idea for Hirstart molds. I can't believe that didn't come to my mind.
Hmm... Interesting terrain styling, not too unlike my Necromunda stuff, scratchbuilt terrain is really my thing. May I ask is there a convenient online repository for Infinity fluff-images for inspiration?
Automatically Appended Next Post: I'm interested in what the Infinity world looks like in general.
@dsteingass
Most of the art is in the rule books but you can find some of it online. There is not very many representations of scenery but here are the few I think are good example of the world of Infinity.
My favorite
Edit: And if you want to get general fell of infinity fluff I can recommend these two short articles from their official site
I've been on a bit of a terrain-making frenzy (work avoidance), and got around to priming my creations today.
Generator (From top down: hilt of a sword from an ancient LotR videogame; random doughnut-shaped thing found in bits drawer; drink bottle lid; olive pate tin).
Industrial tower (Twiglets tube, right-angle nails (for the ladder), plasticard decking, another bit of that LotR game sword, bits of rubber track material, hot glue, chicken wire, ice cream lid, CD base (Guild Wars)).
Self-sufficient pod (It has a generator, an air filter (Zinge Industries fan mounted on an upturned bottletop), and a Uni-Com communications suite (a low quality, non-functional, wind-up mini-torch made by Uni-Com plus a land speeder scanner). Left side has a hatch (Robogear component, as are the handrails). Rear (not visible) has a Zinge ladder for roof access.)
Bunker, top view (This is a piece of cardboard computer packaging, with a Zinge blast door on the far side (you can just see the top of it -- it's modelled open) and some Robogear bits (along with a rubber cap and a Zinge cable) as a rooftop solar panel).
@Ian- Very cool man! I love the use of the platformer bitz with packaging! What are these right angle nails you are talking about? It gives a great effect!
See..I would not be able to resist painting yellow and black hazard stripes on the tower
Thanks! I picked the nails up as part of a random assortment of weird nails, washers, clips, etc. in a discount shop (Lidl or Aldi, I think). Most of it has made its way into my bits box...
Yeah, there will almost certainly be hazard stripes on the tower, eventually. Although I'm tempted to just dry-brush all this stuff silver to start. :( I have about 5 more pieces almost ready to prime...
Awesome to see Dakka finally got an Infinity section! We've got a few bits of Infinity-suitable terrain coming up soon, starting with a small collapsible portable barrier, followed by a sci-fi take-away booth and a set of elevated roads (with elevating upgrade parts to be on sale shortly afterwards ), all from our plog but reposted here for anyone who doesn't frequent it
Now to paint those Military Order I've had lying around for a couple of weeks...
Harry
The fact that the barricades collapse is really cool. You could Hack them at range to make them pop up to give you cover, or collapse and screw over your opponent.
@WarMill: dude where are those from!? I love that noodle bar. Are you making those? Put me down for a couple! The only thing I don't like is how thick the mdf seems. I could live with it though
Trust me, you want the MDF a little on the thick side. Means they'll keep up with the wear and tear of actual use.
The little barricades would be great for quick little military compounds... or used on facilities with mild security. Like how a lot of power plants and the like have Pop-Up roadblocks at the like.
Yeah, but Chainlink Fence is a total pain in the arse. You can go out and buy fine wire mesh and cut it to size, and then glue it down to six or eight inch bases. Then you can stack them when not in use, and deploy them in different forms when you use them.
But if they get dusty they are a nightmare to try and clean. And though they stop movement, they don't block Line of Sight... which is amusing.
I would have the rule that MI or heavier can just move through them. But MI need to make a Phys Check to make sure they don't get tangled up when they take out the fence. HI and TAGS are fine.
I would have the rule that MI or heavier can just move through them. But MI need to make a Phys Check to make sure they don't get tangled up when they take out the fence. HI and TAGS are fine.
It needs to be a Monofilament chain-linked fence, then the HI and TAGS will have some fun.
As for the 40K ruins, cardboard strips painted as wood, work great for boarding up windows. The 40K City Fight book has some good pics of a fortified ruin, it's a good place to start.
Chemical Cutthroat wrote:If it's a mono-filament-link fence, Then I can just put two stakes into the ground and say there's a monofilament fence between the two.
And you would never know if I was lying or not until you checked yourself... and ended like that one guy from the first Resident Evil movie.
Giblets!
I don't now way, but that put a smile on my face. Now I want to be able to block door ways like that.
if the link part is already done for you it wouldn't be that bad I think. I can envision a kit of MDF with the metal or plastic links.
I would think a fence would at least be electrified. Especially a military one. It would need an engineer to get through or maybe a hacker can do something to shut it off.
@Noir - Well you can! Just find a unit that uses Monofilament Mines. When they explode, the template stays and bothers the hell out of everyone trying to get through until an Engineer disables it.
Whoa, this thread has really come on since i last checked it! Some really cool stuff and War Mill made an appearance which always puts a smile on my face!
A link to their blog is in the OPif when you guys want to buy from them. It's the first one i wrote in!
Here's some of the things my buddy has done. Sorry for the harsh shadows. He has horrible lighting. One of the guys on the Infinity forum posted about these plastic boxes at the Container store. He then went and bought like 20 of them on sale for about $2 each. Put on some stickers for windows painted them and then pulled off the stickers. The roof was done with a textured paint.
That looks perfect. I gotta try that with the buildings, that is such a brilliant idea, and I'm always so rubbish at coming up with new and creative uses for cheap stuff.
I need to hit the dollars store and expand my mind.
I think the container store still has them but even not on sale they are not that expensive. $4.99 I want to say. The ones on sale were red and blue but there's also clear. I wish he didn't do them so fast because I wanted to make some better looking windows than the plain ones he did.
At the moment I'm getting into Tomorrow's War AAR as well, and stumbled across these (remarkably cheap, although I haven't had first hand experience of them)
They come with the photo-quality screen prints. Definitely going to put an order in for these guys ASAP!
On the website they have also done some pictures of terrain they have made using bits purchasable from their website. This has to be the coolest looking board I have ever seen...
I think we have a sneak-peek there of some interesting WIP by Anteoniciti's workshop. Namely that cool looking large robot in the second picture, the guys in heavy armour and also the large advertising stands in the background.
Finally, not 'terrain' in the strictest sense, but still a way of populating the board and adding those finishing touches (as well as interesting opportunities for scenarios!), there is a new 'civilian' set that has been released: Price is £21, http://www.antenocitisworkshop.com/civilians-of-the-technoshpere.html
I have really got to put the 10 lb. stack of plasticard I've got under the bed to use.
I bought it to build several 54mm scale vehicles to use for Inquisitor (ranging between Sentinel and Warhound Titan - and yes, it's huge), despite not being done with those builds, I can now tell my estimates for how much plasticard I needed were rather overgenerous - and that was even before I swapped to using balsa for some parts. So there's going to be quite a lot left over for building terrain...
Bit of a random question regarding the Micro Art Studio Apartment (District 5), I hope someone can help!
Some time ago I saw a blog/forum post which featured conversions that would be possible using the basic apartment block building. Sadly for the life of me I can't remember where I saw it, only that the person had made up some different configurations using the MAS Apartment building and a little bit of plasticard/card stock (eg. 2 floors on 1 level, the rectangular blocks at right angles from each other etc.)
Don't suppose anyone knows what I am talking about?
Pacific wrote:Looks really good, and like you have done a great job with them! Certainly more convincing than most of the paper terrain that you see out there.
What kind of buildings did you get from ebay, is it something that is generally available or just a one-off auction?
I generally don't care too much for paper terrain, but I needed some shipping containers, and didn't want to spend a lot of time and money on it.
I think we have a sneak-peek there of some interesting WIP by Anteoniciti's workshop. Namely that cool looking large robot in the second picture, the guys in heavy armour and also the large advertising stands in the background.
*SNIP*
Is the custom terrian in this thread made from foamboard, if yes, I know this may be a stupid question but what would i use the stick foamboard together :s
Ian Sturrock wrote:Antenociti's Workshop has a great article which is basically all you need to know on the subject of foamboard, including joining it together:
Ian Sturrock wrote:Antenociti's Workshop has a great article which is basically all you need to know on the subject of foamboard, including joining it together:
YELLOWBLADES wrote:Is the custom terrian in this thread made from foamboard, if yes, I know this may be a stupid question but what would i use the stick foamboard together :s
I use regular pva glue and dressmaking pins (the pins do the structural work while the glue sets.) on foamcard. Once the glue has set (and before it has dried) the pins can be removed if you don't need the added "rivet" detailing.
I've also discovered that the little boxes my wife's asthma medication comes in are good for making some of Tommygun's shipping containers (I had to change the print percentages) and Topo's iKubes (the boxes are a little too wide and a little short (2-3mm or so) but it's not enough to make that much of a difference when you have access to so many of them.
Added a removable roof. I have the option of a different roof style or styles for different settings -- may keep this one for Ariadna, and do a slightly higher-tech flat one for Yu Jing / Pan O, and a more adobe-ish flat, walled, one for Haqq.
Without a flat roof and/or places to hide/position on the roof, as well as with 'blacked out windows', this seems to be more of a LoS blocking type of terrain piece - and a nice one at that!
Ta. Yeah, the roof is flat enough in the centre so that you could stand a model on it, but there's no ladder or walkway -- you would have to may Phys rolls or use Climbing Plus to get there, and then... no cover. Most of my other terrain has more accessible rooftops, so a mix seemed good.
The windows in theory could be shot through from the inside... one could assume that the shooter moved the blinds out the way. On the ground floor I'm going to assume you can shoot in or out -- I would have liked to have removed the cardboard between the gels, but felt that would have damaged the structural integrity a bit much! There will be 2 entrances to the ground floor, though, and one from the ground straight up the stairs to the upper floor, so it does slightly more than LOS-block in that you can enter if need be.
Also note the pillars for taking cover, all along the front and back wall -- this breaks up the long sides a bit.
Wow what a wonderful piece of terrain! That should make a great centre-piece, and I love the idea of removable roofs!
My only concern would be with adventurous models making their way to the roof, and then ski-jumping off the side of it if positioned poorly! I can completely understand not wanting to make it a sniper's perch up there however.
Very cool, i think the idea of snipers pulling to the blinds back to shoot is great, but have a couter rule like decreaed BS because its so quick so the enemy can't see
CDK wrote:Here's some of the things my buddy has done. Sorry for the harsh shadows. He has horrible lighting. One of the guys on the Infinity forum posted about these plastic boxes at the Container store. He then went and bought like 20 of them on sale for about $2 each. Put on some stickers for windows painted them and then pulled off the stickers. The roof was done with a textured paint.
Sorry to drag this up - but those 'plastic box buildings' are brilliant! simple yet effective. Wouldn't happen to have a link as to where the boxes can be purchased from? I've searched The Container store but I can't seem to find them.
Those aren't to bad looking. My favorite are still the sarrisa precision though. Not if only I can find a second job to fund all these things for Infinity that I want.
Okay guys, I need some help here. I'm looking for terrain to use for Infinity that can fit a medieval setting. Basically I want it to be both usable as an Ariadnan outpost and our DnD campaign. I was thinking if there are fantasy-ish buildings that can also be good for a game of Infinity: some normal cottages are okay but I would like to at least have some variety with elevation, partial covers and such.
Awesome stuff Alpharius, thanks for posting that link!
Their website appears to be down at the moment, although looking on TTGC the larger building in particular looks pretty good! A little spartan perhaps compared to the Sarissa/MaS offerings, but I think definitely a lot of potential there. In particular, I could imagine putting some kind of minaret on the roof and making some kind Haqqislam world. Hopefully the prices will be reasonable (perhaps my one criticism of the hardwood stuff out there at the moment.. it is not cheap to fill out the board with that stuff!)
heartserenade, that sounds an interesting idea for a board. I would question that the Ariadnians would have buildings like that - I would imagine their settlements to be something like the buildings in Terra Nova (and perhaps the new ones posted above?) The colony ships would have brought basic processing materials and machines with them to create utilitarian/simple but modern looking structures, even though they were cut off from supply. But, perhaps you could say they are from some outlying settlement or some such like? Am I thinking too much into this.. ?
For me, Ariadna probably has log cabins and similar structures in outlying areas. I don't see them doing much in the way of traditional medieval town stuff like wattle-and-daub houses, but log cabins, woodsman's huts, lean-tos, etc., could all work.
Just felt it good to mention I ordered ~100$ at Sarissa on last tuesday and I received the order today.
Free shipping
No customs to pay
Great terrain
Way to go Sarissa !
Got those buildings made and painted yet Von Skyfury?
Just some small accessories for my board, some smoke markers and building details. There are more details on my blog (accessible through my signature), but for here just the pics:
I really really like what you did on the wall of your MAS appartment !
Most of my terrain has been made, but not painted unfortunately =P
I dsay <1% of my stuff is painted haha
I might set up my table to show you how awesome Sarissa and MAS (and soon a Warmill PUP !) are =P
Or might actually prime every terrain piece before doing so =P
There is a Spanish brand making plastic scenery for different settings. You might like them. This days they are pretty cheap, they are offering a 18% discount. Sadly the website is in Spanish, so you might not understand descriptions and such.
Ok, there are a LOT of very cool premade scenery kits out there that can be used for Infinity, and those are a fine example, but it's all pods and shipping containers, and walkways and such. None of it really inspires me like my research inspiration pics.
And besides, I bought Ariadna, and they got the crappy end of the deal, so wouldn't it make sense that their architecture would be less Asian Tech Megacity?
I hear you dsteingass, but good luck building those things!
Pods, walkways and shipping containers get us a nice looking futuristic looking city district without breaking the bank and/or soaking up all available hobby time!
dsteingass wrote: Thanks Von Skyfury! There is much more in the galleries, and I keep page 1 of my thread updated with mostly finished stuff. WIPs are all on pbucket.
Wow, your stuff is awesome ! Nice job !
All I can do is... some rubble and... buy sceneries online =P
dsteingass wrote: Ok, there are a LOT of very cool premade scenery kits out there that can be used for Infinity, and those are a fine example, but it's all pods and shipping containers, and walkways and such. None of it really inspires me like my research inspiration pics.
And besides, I bought Ariadna, and they got the crappy end of the deal, so wouldn't it make sense that their architecture would be less Asian Tech Megacity?
The tricky thing with those is picking the right table sized 'slice' to represent. I don't think ground level make sense if you're going to go for sky scrapers. Each one would take up at least a full city block. A slice of that though, twenty stories up, representing a couple of floors, with walkways connecting the buildings, maybe some exterior landing pads or balconies? That could be awesome. Think of downtown cores that have multiple blocks of shopping all connected so you never have to go outside.
I'm the bearer of bad news though :( They've told me that they don't have prices because they aren't still ready to sell out of Spain. They are working on a translation for the website, and expect to be able to sell in Europe after September. They won't be shipping overseas officially for a slightly longer of time. They have also told me that if you guys are interested in particular items right now, you can ask them directly and they will calculate the shipping costs for your particular order.
They are happy to know that people outside Spain are interested in their products. I hope this helps mates :\
I can see those shipping containers becoming very popular, especially at that price. Might be worthwhile writing to them and see if they will take a bulk order...
I'm the bearer of bad news though :( They've told me that they don't have prices because they aren't still ready to sell out of Spain. They are working on a translation for the website, and expect to be able to sell in Europe after September. They won't be shipping overseas officially for a slightly longer of time. They have also told me that if you guys are interested in particular items right now, you can ask them directly and they will calculate the shipping costs for your particular order.
They are happy to know that people outside Spain are interested in their products. I hope this helps mates :\
This is bad news at the start with OK news at the end.
I think I'll put together a list of what I'd like and then see what the shipping comes out to...
You can contact them in english as well, you just have to maneuvre through the homepage, but if I can do it with my rudimentary school-spanish everybody else can do it too. They told me the same thing by the way, tell them what you want and they'll make you an offer. Can't wait for the containers! Thanks for mentioning it Erasoketa!
Baiyuan wrote: You can contact them in english as well, you just have to maneuvre through the homepage, but if I can do it with my rudimentary school-spanish everybody else can do it too. They told me the same thing by the way, tell them what you want and they'll make you an offer. Can't wait for the containers! Thanks for mentioning it Erasoketa!
You're welcome, no problem at all, if it helped somebody I'm happy
heh..you won't be able to give up on the 40k goodness, you're addicted like the rest of us Besides Al, if you quit GW, then you turn into one of those bitter hobbyists who only paint Doctor and TARDIS miniatures and wonder why their Hobby world is no fun
If you stick to skirmish games it's not that much money really... at least if you can restrain yourself... but then again who can when it comes to toy-soldiers... forget what I said.
I'm a jotum fan as well, but I'm sticking to ALEPH for now, otherwise I'll start collecting another faction before having played with the first. so much for selfrestraint!
Cheaper my ass! LOL I just built a $300+ shopping cart at Sarissa's site, adding a 3x3' table's worth of the cool pods, walkways, silos and supports and such. That's waaay too much money. I cancelled it. It looks so cheap when it is in GBP
dsteingass wrote: Cheaper my ass! LOL I just built a $300+ shopping cart at Sarissa's site, adding a 3x3' table's worth of the cool pods, walkways, silos and supports and such. That's waaay too much money. I cancelled it. It looks so cheap when it is in GBP
WHAT? YOU? I fully expected you to come up with 100% scratchbuilt terrain, that blows my mind to kingdom come (again). No seriously those silos are gross, but the pods are lovely...
But you're right of course, terrain can cost a lot, unless you have a few thousand hours of free time at your disposal or want to play on a piece of carpet with some (hopefully washed) yoghurt and ice cream containers as terrain.
After spending so much on aquiring everything needed to build a (theoretically) great table for Necromunda, I'm glad my decision to pick up Inf came during and not after the building process, that way I can keep an eye on making it suitable for both (with the exception of a few pieces of scenery). Even though I'd like to have another 12 inches (for infinity), but then again who doesn't?!
Guys, how do AT-43 and Dust Tactics mechs scale with Infinity figures? I was thinking if they could be used for some sort of an old TAG junkyard/parking lot.
I dunno, I need at least a litmus test for overall aesthetics first before I can make anything from scratch that blends well. Galorn is painting up a bunch of the silos and pods right now, the silos aren't that bad really.
http://www.dakkadakka.com/dakkaforum/posts/list/30/428595.page
If it's any consolation dsteingass, it is possible to do it a lot cheaper!
I've made all of the terrain on my board (which includes a mix of scratch built and pre-made HDF) for less than £100, link to my terrain building blog is in my sig!
At this point the board is probably about 85% complete:
The great thing is of course that you can always use the terrain for other games. I've also got some snow/desert covered boards, so it would be pretty easy to move a lot of this terrain over onto another board for a change of environment (for campaigns and things like that).
CDK wrote:lol there's room for both! Well if you have the money I guess. I sure don't!
Absolutely! I have far too much of far too many game systems (working on projects for 4 different things at the moment!) Sometimes I wish I just stuck to one system, but then I always get wistful about whatever I've sold and end up buying more of it..
Heartserenade wrote:Guys, how do AT-43 and Dust Tactics mechs scale with Infinity figures? I was thinking if they could be used for some sort of an old TAG junkyard/parking lot.
The mechs will be fine. I'm using some alongside my Mantic Forge Father army (bearing in mind this guy is about two thirds height of an infinity figure.)
That's a great idea actually, think I might steal it!
Very nice board man! I have that MicroArts apartment block on the way to me in the mail right now, that'll be my cornerstone peice. And I'm sorry to disagree with Baiyuan, but I just don't see these buildings in the Underhive at all, it just doesn't fit the grimdark IMHO.
Automatically Appended Next Post: I mean sure they will work for terrain, but I like my boards to have a little more style cohesion personally.
Pacific wrote: If it's any consolation dsteingass, it is possible to do it a lot cheaper!
I've made all of the terrain on my board (which includes a mix of scratch built and pre-made HDF) for less than £100, link to my terrain building blog is in my sig!
Did I miss the deal buy 2 MAS Apartment, get 2 free ? =P
Did I miss the deal buy 2 MAS Apartment, get 2 free ? =P
Haha right.. actually the unpainted ones in that pic are my friends, so does that count?
I think buying terrain differs from minis in that it is very easy to spread around a group! I did it previously with Mordheim (my friend and I both making buildings for it) and now we are doing it again with Infinity, definitely helps with both costs and speed of making a board. My friend is making his own 'Aleph base' board, which will have its own style to it, but some things (such as the MaS apartment buildings) should be easily moveable from board to board.
I've also spread 2 kits into 3 buildings (although might have to change that soon to squeeze in the noodle bar!)
Alpharius wrote:Now previewed and up for pre-order on The Warstore:
I just got my first MAS apartment jigsaw puzzle yesterday, along with a couple sets of Interior walls, and the foam barracks with jigsaw tower (pics in my P&M thread, The Necromunda Project). I'm fairly impressed so far, the only thing that totally sucks is the ladder on the tower..It's horrible, and needs covered up and a new ladder added.
Standard Board size for Infinity games is 3x3' correct?
dsteingass wrote: I just got my first MAS apartment jigsaw puzzle yesterday, along with a couple sets of Interior walls, and the foam barracks with jigsaw tower (pics in my P&M thread, The Necromunda Project). I'm fairly impressed so far, the only thing that totally sucks is the ladder on the tower..It's horrible, and needs covered up and a new ladder added.
Standard Board size for Infinity games is 3x3' correct?
3 x 3 is the minimum really. You'll be on your opponent super quick.
Infinity is a rare gem of a skirmish game for many reasons but one reason is that it benefits from long range weaponry and multiple moves per model. Given these I tend not to play on less than a 4 x 4 but where ever poss I would say the optimal size is 6 x 4 playing length ways! Just remember to use lots of LOF blocking terrain!
I'd say the standard is 4'x4'. At least, it seems the most used by the players, and the old two scenarios and the newer Prisioner 09 seem to be created for that size.
Played a 200 pt game with my son today, using the new building as a centrepiece, which worked well. Still needs a lot of paint and work, all my terrain, really!
New MDF compagny
It's in espagnol by the way
Quite expensive but looks great
All modulable. I would really be tempted to order from him but the prices are currently stopping me
The website doesn't handle international deliveries all too well, so if anyone is interested, feel free to contact him at
pablo.rouco@banduawargames.com
Yep, I wonder how much we will have to pay for shipping.
When you compare with Sarissa, which is 25-50% cheaper and shipping is free with ~80$.
It would really need to provide nice things uncovered by other compagnies
I quite like the towers and I'd buy 1-2 Industrial Pack
Bit of a random question. Anyone know why this thread has now got big 'REDACTED' messages in place of the pictures? I had the thread on my favourites list as it had some great pictures of terrain using those cheap plastic packing boxes IIRC, and wanted to post them on here.
You still having that problem Pacific? Did you try clearing out your browser cache? There are only two broken images in this thread i think.
I forgot how awesome this thread was, i'm glad i came back to read it over! Since this thread is linked in the sticky, has anyone got anything new to share? I'm starting to think i won't have room for a game board in my house never mind a few. Anyone got good storage solutions?
OK thanks for that mate, I will try and see if it makes any difference!
Yes I know what you mean about storage solutions for terrain - I've got all of mine in storage crates, but it is still a major operation to get everything packed and put away each time!
A couple of pics of a completed board we played on at Total Wargamer the weekend just gone:
Your boards always look excellent, pal! If i can get close to your standard i'll be ecstatic.
I'm hoping to devise some sort of system where i can have my boards set up but i can also fold them away for storage. I'll almost definitely be integrating all of my terrain so i need to make allowances for quite a large volume per board.
I'll be sticking with Sarissa and Warmill (if they ever get those damn elevated roads released!) for now...
The low level road set is all weathered up waiting for photos, and the listings are ready on the website (just hidden), between Ed's night class and me getting ready to leave my job for good this week they've been left in the workshop for a while just waiting to be turned into boxart :(
They'll definitely be out after this weekend (promise!)
The Hirst Arts Mold Chemical Factory instructions really have me itching for my Adriana table. Would be perfect for an industrial outpost, only thing keeping me from pulling the trigger is the initial ~$125 price tag.
d-usa wrote: Already got that kit to steam-punkify warmachine terrain.
This:
plus this:
plus this:
plus this:
plus a sprinkling of Sarissa Precision, MAS, Warmill and Antenociti's Workshop and you'll have yourself one hell of an Infinity Table, nevermind just an Ariadna one!
The Pegasus kits are great for the price i have a couple on my list too. I've been looking at wargaming tables online but i haven't seen anything particularly inspiring yet. Has anyone seen some sort of 'hidden' table before? Something that comes out of a coffee table maybe?
I'm still planning for a Bourak table. Zuzzy Sulfur Fields mat painted in sandy colours, Warmill terrain painted in a dirty sandy style, some roads from Galeforce 9 Battlefield in a box, and a bunch of random scatter terrain. Once Warmill get their huge buildings up for sale, it shouldn't cost too much.
It's not easy working out where to go with infinity tables unless you want a specific board just for infinity. I'm trying to work out a generic board that i can use for various Skirmish games such as Malifaux, Freebooter's fate, Muskets & Tomahawks, FOW and a bit of 40K (occasionally). I'm hoping to do a natural wilderness board that can be used for all with a lot of rocks, gullies, hills, crevices and woods etc for the base board which makes it suitable for everything else (apart from Infinity and 40K). The trick is to find a way of then adding "infinityness" to it. I'll hopefully use the Warmill roads, pods and buildings (all raised/elevated) so it looks like a settlement or outpost - however has anyone seen anything similar that i can get some inspiration from????
I'd really like to do a mall table for Infinity. Have a food court area and then a large open promenade with an upper level and escalators. Rely mostly on scatter terrain and kiosks for cover, it'd be awesome if done properly.
SoulDrinker wrote: It's not easy working out where to go with infinity tables unless you want a specific board just for infinity. I'm trying to work out a generic board that i can use for various Skirmish games such as Malifaux, Freebooter's fate, Muskets & Tomahawks, FOW and a bit of 40K (occasionally).
Jesus man! If you make a board that can do all of those things, then please let me know!
Just kidding, I understand what kind of thing you have in mind. For example if you went for some kind of natural-looking environment - lots of trees, rivers and rock formations etc. then can work for any game. For Infinity specifically you will need more of it, and of course no 'swiss cheese' style 40k terrain.
As it happens I've just made a 'city' type board, which obviously has limited applications outside of Infinity and a select few other games that share the systems visual aesthetic, but I'm porting over some of it (the MAS buildings etc.) to another forest/countryside type table I'm making as well. I guess there would be nothing to stop you getting a couple of MAS/Scarissa/Warmill buildings for Infinity, some old-fashioned ones for Malifaux/Freebooter's fate etc. then subbing them in depending on what game you are playing.
The only thing you might have a problem adapting is FoW, specifically because of the 1/100 scale - unless you have an incredibly generic desert type table (with some rock piles or something) then it will be very difficult to make it look convincing.
I'll start work on this one soon as possible and post some pics as I go. I have a new games room at home to furnish and I want it to look the nuts
I think the plan will be as Pacific suggest to go for the board as a natural environment as the base board itself cutting in LOTS of crevices, crags, rocks, woodlands and natural hiding places - sort of like this one http://www.lead-adventure.de/index.php?topic=12619.90 but maybe more "sandy" like so it's more Mediterranean / desert's edge and with a lot more built in gullies, but I'll need to leave some space for buildings etc so I can then theme it for Infinity / Freebooter / Malifaux. I'm hoping Warmills new roads will enable me to create enough height to allow them to travel over some of the built in features and therefore create a 2-tier gaming surface in certain areas. Their high pods and other bits will certainly make it do-able.
I might just leave FOW and 40K off or create a bland board i can intermix otherwise it could look a bit too generic.
Well that's me busy for the next 3 months!
If any of my fellow forum travellers have come across anything inspiring whilst browsing drop a link on this thread as I'm going to need some inspiration to get this done and looking good!
Definitely looks like useful terrain for inside buildings: Bank Vault Safety Deposit Boxes Bank Counter Bio-Hazard Doors Big Bank Set Medical Examination Room Science Lab Hi-Tech Research Lab
I doubt i'll buy much of this if any but it's giving me loads of inspiration!
Yes that is a thing of beauty.. going to take pride of place when it's released as some kind of science lab (possibly Haqqislam?) for the Paradiso board I'm making..
I had the same idea for that building. A Paradiso board centerpiece with jungle plants clinging to it.
That reminds me. I need to make some Paradiso terrain. To the Aquarium plant store!
Stupid buildings, you'd think we'd have learnt not to show stuff off before we've got it all done by now! Currently there's a regular hab pod, a larger shop pod, an observation pod that's going to double as an elevator, and a small addon to let you join two stacks together by the same walkways as the PUPs.
Any specific moduiles people would like let us know and we'll look at trying to accomodate them, they won't be ready until the new year (we've got some super sexy space corridors to release first) so there's time to get those ideas in!
If I wanted to buy a bunch of sarissa terrain for infinity, how much
of it would be good to have and which items would you recommend
work well for the game? I have it in my head that I would want to
play someday, but the game seems like it needs terrain and I
want to see if terrain would be enough to get me interested in playing.
Yes terrain is very important in Infinity Malfred. Generally they advise in the rules that you don't have more than 8" between each terrain piece - you will soon find out if you play, anything trying to cross a gap like that with guns shooting at them will fair as well as if they tried that in real life .. Furthermore, you need terrain that blocks LOS, rather than ruins or rubble which won't offer anything like as good protection.
So there is a great deal of cool stuff out there! In terms of price, it's a difficult one. For my board (below in spoiler tags) I've mixed MAS, Sarissa and scratch-built terrain. For everything, including the wood to make the board, paints, and various bits, pieces and accessories I probably spent about £100. But, a friend contributed with some of it (if you're going to be playing in a group, it definitely makes sense to chip as you are going to be sharing the battlefield anyway right?)
Spoiler:
IMO Infinity has some of the coolest terrain going - a number of quite talented design guys have come up with some great ideas to the point now where we are spoiled for choice, and the fan community has taken it a stage further with some truly awesome (or insane, depending on how you look at it!) ideas for electrically powered boards, fully furnished apartment buildings and anything else you can imagine.
Terrain is so important in Infinity - I guess that is why such a range of stuff has appeared (its not enough to chuck down some trees and call it a day). Correspondingly it can also be expensive (if you go OTT with the pre-made HDF kit route), but depending on how you view it you could say its money that you are not having to spend on miniatures as Infinity has a relatively low entry cost to play.
Hope that helps, was there anything else you wanted to know about?
Pacific that is a gorgeous table man! But too clean and sterile! I would love to add some weathering to your MAS buildings..not too much, but just a bit.
dsteingass wrote: Pacific that is a gorgeous table man! But too clean and sterile! I would love to add some weathering to your MAS buildings..not too much, but just a bit.
Don't listen to him! He'll just make everything into Fallout terrain!
Yeah, I've played a demo. I like to characterize Infinity as everything
Overwatch all the time. If you move, you will get shot at.
I even have some Haqqislam minis painted up! I'm just short on
time to play everything I'd like.
What I'd like to know is how useful things like gantries and multi-level
buildings are in practice. For instance, I used to play Necromunda,
I never felt that crazy internal platform systems were very useful.
You basically had a big shooting gallery.
no...just slightly ..Tasteful weathering.
I know the architecture of cities in the Human Sphere is all high-tech and sleek-looking, but I always saw the prefab-type buildings as rougher settlements.
Pacific, that table looks amazing. I wish you lived closer to me so that I could play on a table that looks as cool as that. I was wondering how well the various manufacturers terrain integrates with each other on the same board? I like the buildings available from MAS now but will be buying the new stuff from Warmill as soon as he makes it available. As a completely new player of Infinity and a new buyer of terrain I just want to get my money's worth.
I agree with Dave, some degree of weathering would do it good. I mean rain and dust still exist in the human sphere. Don't go for rusted through walls or anything. The Sarissa buildings are just right. The MAS buildings look unfinished i.e. primed white.
Baiyuan wrote: I agree with Dave, some degree of weathering would do it good. I mean rain and dust still exist in the human sphere.
I think it depends on what effect you want for your table. It's been discussed that Infinity haven't really nailed down their style yet. They seem to sway towards a lack of realism a lot of the time with no weathering and yet at other times they seem to be quite happy to weather away. Personally i haven't decided which way to go with table yet. I'm either going to weather it for a natural look or have it all bright and shiny like some of the beautiful artwork.
I have no problem with the difference is weathering style among Infinity terrain. I think the decision rests well with the players themselves whether to weather (HURHUR) their table and to which degree. I for one enjoy a bit of grime but I understand some people really want a slick and clean futurescape to battle over a la Appleseed.
@Baiyan - if those front MAS buildings look unfinished, well... that's because they are! They actually belong to a mate of mine who has contributed a few of the buildings but hasn't painted them yet beyond an undercoat. So the table is probably at about 90% in terms of the stuff that is on show there, but still some way to go yet.
I've tried to contrast the styles a little bit in how I have represented the city. Basing it on 'Acontencimento', a relatively newly colonised world which is still undergoing much development. I usually have it set up with a kind of dirty/run down 'industrial' area, along with a cleaner 'residential' area (the MAS apartments, park with trees etc.) But, there is some cross over - the grafitti and half-torn posters on some of the apartments, showing that the financial development of this city might have just lost a little speed etc.
@malfred - having high ground, and also the ability to redploy quickly from a vantage point can give you a massive advantage if played right. Get someone effective at range (HMG carrier or sniper for instance) and you can win the game with it, especially on a terrain set-up that isn't well balanced. That being said, when you are up high as well as being able to see everyone they can of course see you as well - all it takes is one lucky roll by your opponent, and your Lasiq sniper will do that thing from the Western movies, throwing their hands up in the air before jumping off the edge
It'll come eventually. Hopefully not too long away. They really need to start nailing down the setting to bring in all those customers that really care about that in particular.
Personally, my favourite look so far, apart from the version i have in my minds eye, is the look Warmill have got on their new crates. Those faded pastel colours and light weathering on futuristic but industrial terrain looks really, really awesome. Very inspiring stuff.
I think they do that on purpose to let terrain makers go wild. If you think about it the battles are taking place all over the place of several planets and even on ships. With the diversity of locations, cultures, and even races... there isn't really any "standard" I would think.
You would of course have key locations, so X city would like like this, but there isn't a generalization of setting because it's prob so varied. The descriptions of some locatiosn are already described decently well like Vaudeville and Pan ships.
Very good points. I do believe though that it would be helpful if slightly unrealistic if they had a strong blanket style to create a solid IP to market.
It'd even be possible to do it without encroaching on the idea of diverse locations if they think it through carefully. I certainly don't think it would do us any harm which is good and i think there are a tonne of bonuses to be had for them and us.
I'm all with you there and I think even if CB decides to give us more input on the architecture etc. it will still contain very different styles.
An ariadnan civil encampment, a military base on Paradiso and a pan oceanian metropolis couldn't look more different. So I agree, it's a players choice and a matter of reasoning.
If it's the Beverly Hills or Malibu of Acontecimento, it would be nonsensical to have weathering at all. (A hill with a serpentine road and loads of fancy mansions... that would be a cool board.)
My own board for example is supposed to (one day) be the inside of a recently deserted military storage compound, in a (sub)tropical climate, maybe Paradiso. Lot's of cargo, a few administration buildings, compound walls, heavily defended gatehouses, fences etc. all slightly derelict and maybe starting to get overgrown.
So I'll go rather heavy on the weathering. I mean deserted in a humid and hostile jungle environment, hello?
Just remember how much of a big deal they make about the jungle in Paradisio. That stuff is the most aggressive plant life ever. Some of it can kill you outright, some of it can eat you, and control teams need to go out with heavy flamethrowers and fight back the jungle on a daily basis.
That's a whole mess of plants!
I've been waffling about doing a sort of modular board, or doing a solidly built, detailed, scenic sort of setup. I think the scenic setup can look better in the long run, but the inability to shuffle buildings around could make play stale.
Those are my leanings terrain-wise as well, although I won't be producing anything for a while.
I think you have to accomodate modularity to one extent or another regardless. You are going to want to get your minis inside those buildings, so you are presumably already setting up to be able to remove each floor of the building.
If you give each floor the scenic treatment, then your modularity comes from being able to switch out different floors, walkways etc. You can even take it all the way down to the board, have the bottom layer of each building be the basement inset in the board that you can dress up as a construction site if you want to remove that building entirely for a game.
I'm trying to figure out a parking garage that is stable yet able to be dismantled.
I am also considering making it out of metal, or at least making the tops metal, something magnetic, and then layering something very thin over it. That way you can magnetize your model's bases, and when you lift off the layers you don't have to worry about knocking people off or having models slide all over the place.
Love this thread, so many great ideas. I'd love to share my plan for my table but i've sworn myself to secrecy until i'm ready to get started. Until then i'll just get excited about what you guys have planned!
Hindenburg wrote: Scratch built tables are still great and tremendous fun to look at because people create so many different things and styles.
And this is the best one ever (click for bigger):
Now seriously, the best boards are scratch made. Even though we have lots of stuff to buy and build great boards already (that board by Antenociti is gorgeous), that one on Matakishi is a great example of incredible scratch-built stuff.
And i'm still itching to make something out of Worldsworks papercraft scenery, and/or the Tommygun stuff
Yeah, I agree with the breakdown on Matakishi though... I'm not about to buy a bevel machine just for a table. And since I am using black foamcore, it reacts better to paint than the white glossy one.
I've picked up the Terraclips "Streets of Malifaux" pack for a steal on boxing day... what do you guys think of it? (The clips were full price though)
Mathieu Raymond wrote: Pg8 for some reasons shows as malicious software in chrome. Any idea why?
Automatically Appended Next Post: So, are scratch-built tables not as cool because of all the HDF out there?
Whilst it's good to see all the terrain suitable for infinity popping up everywhere, it would end up looking just like EVERY 40k table if everyone had the same scenery - so scratchbuilt stuff is still good for a change. I'm going scratchbuilt because I don't have the money for most of the pre-cut stuff, and time is something that I have in abundance.
I think the malicious software warning comes from the second picture in chemical cutthroar's post. It links to a side that has issues according to Norton.
Should be save since the picture is the only think over here, I think it's more about the history of the other site.
As for scenery: after I finish my FoW stuff I will go back to making my Home Depot Terrain.
I found this site which sells scifi molds that can be used to build really cool buildings and scenery. Like spaceship interiors, machinery, piping and other cool scifi stuff. Also has fantasy stuff too.
The Matakishi table has some moulds from the sci-fi line of bricks, so you can see them in action outside of their site.
Have in mind, those are for making bricks out of plaster, so the end result is bound to be a bit heavier than with standard MDF buildings or papercraft, and will take more time and effort to make than with those (although if you're a Lego and/or Minecraft fan, this will be a dream come true)
That Hirst stuff looks fantastic (and how cool does that look with the Star Wars guys fighting over it? ) - I've saw a truly fantastic Mordheim board that was made with it once; individual paving stones, streets, buildings and all. Looked absolutely amazing, but it is a lot of work! So, I think you have to be set and have some serious time put aside with it. But, no doubt the results would be worth it.
I have a bunch of the Hirst Arts molds, I also have a good Internet Supplier in the US for bulk dental plaster if anyone is interested. whatever you do, DO NOT try to use plaster of paris, it's not strong enough to take gaming.
I tried to put everything together to see if I had a good density of terrain. This does not include my copses of trees, of which I have enough to cover a square foot and a half if it is all packed together. I also have 3 more bases for additional buildings, I plan on making single storey buildings for things like convenience stores, a bar or a clinic.
I only have two buildings completed (still not sure if I should roof those two with grainy texture to simulate gravel roofing), so if you can keep your comments focused on density or constructive criticism, it would be appreciated. And before anyone says anything, I know I have to put the dry dishes away. Geez, you sound like my mom. ;-)
With those premises in place: waddya think? All buildings ,except the one with a tube on the side, are modular: I can remove the second storey and use it as an impromptu second building. I will make hatches for roofs (rooves?) and modular doors so walkways can be attached to any building in any way.
Looks really good! I'm not sure if you were planning to already, but do you think you will add some more 'accessories' to the board? Things like crates/vehicles etc. just to give some small pieces to hide behind as well as the larger buildings (which look excellent by the way!)
Looks very good though, you will have to post some more pics and a battle report when it is all completed and ready to run!
I just bought a set of pallets for O scale, as well as civvies, so there are going to be crates on those, from Tommygun. I also have two of his dumpsters and iceboxes.
I've been waiting on Paulson to show us some of his pieces. I like his designs, so I want to give him my money.
I'm dreading the intro game my brother and I are having soon. It's at his house, and he has a greant total of 5 terrain peices. A foamcore box he likes to call a building, and 4 GW craters.
Even if I bring my terrain (2 forests, a GW ruin, a GW Skyshield, and some large Aquarium tree trunks) the board is going to be pretty open.
I've asked this before but it's playing on my mind again so I thought I'd see if their is any new input from anyone.
Plus it's my thread and I'll be repetitive if I want! *crossedarmsandhuffyface*
So the question is, do you have any ideas for storing terrain boards in small houses?
I live by myself in a small place so I don't have much spare room. That said I would like to build a few tables and find a reasonable way to store them when not in use. Adding to the problem, I don't much like tables that break down so my terrain will probably be built in and the boards will be in one piece.
So far I've considered a trap door to a compartment in the floor but a door that wide might not be structurally strong enough for walking on. Also there might not be room as I haven't looked down there yet.
Another thought I has was to give them lids that turn the boards into secure boxes allowing me to safely store them on their sides on one side of a room. This still takes up loads of room though.
Lastly I thought about transferring the floor compartment idea to the ceiling. I have a loft which I don't really use so I have lots of room up there. The problem here is that I don't much like the idea of suspending so much hard work that high up and it definitely can't be safe to have something of that weight hanging above you. Not to mention how I would actually get them in and out.
Ideally I'd convert the loft into an mezzanine giving me an extra room for gaming. There is no way I can afford that any time soon though so that'll have to wait.
How about modular 1' or 2' sections that can be stored in a box of some sort? I've also seen boards made of wood with hinges and they just fold up. Then you could say just store it behind/under the sofa (couch) or something like that.
I've also been seeing some really nice urban table mats. You just need to roll it up. One of those and some buildings and you are set.
Non collapsable tables with built in terrain don't generally translate to easily storable. You're going to want to go for one or the other.
Space saving measures generally boil down to a modular board or battlemat and removable terrain.
That said, it's really easy doing this for Infinity. 6 2'x2' boards set up as city blocks, with half roads along the edges, combine into a good 6'x4' board with full roads between the city blocks. Buy HDF buildings from your preferred provider and some scatter terrain, and it's done. The table will store nicely since you can split it up how you want, you can just throw the HDF buildings in a box, and you can change the layout of the table easily each game by shifting buildings around.
I pledged for a bit of it to use as either underground facilities or hostile environment habitats.
I'll be using it for Infinity after it gets in. It should make for great tight firefights.
Thanks guys, so it looks like these two concepts just don't match up. :(
...Although, when CDK mentioned storing the smaller modular sections under the sofa it got me thinking. I'm going to be getting a new bed at some point. My current double is basically a big box so it pretty much goes to the ground but if I get something with a little height then I should have ample storage space for a table or two underneath. Even if my tables are 'static' then a standard double bed is slightly larger. Now I just need to find a bed that's high enough!
It's not the bed you're looking for, but a frame to raise the bed up! Those corridors are pretty sweet-looking, it looks like it matches the MAS stuff more or less.
Particularly the platformer and hexagon, if it holds week I wouldn't mind using glue I just need 2-4 structures.
The platformer and hexagon sets work pretty well. I have a couple of each. The Hexagon makes nice bits of cover or smaller buildings and the Platformer can be used for raised walkways at various levels. The hexagon clips together pretty securely so doesn't really need glue but the platformer stuff probably would need gluing to make it stay together securely especially if you are using it at a store/ club.
Kind of prompted by the new MAS decals, has anyone got any cool ideas for Grafitti?
I think its a pretty good way of helping to introduce the sense of scale with terrain (i.e. so it doesn't just look like a block of wood etc.) and is actually pretty straightforward to make yourself - either using decal paper or even just normal printer paper and working from that.
I'm just in the process of finding a couple of cool bits of art to make my MAS apartment blocks look a bit more run-down, so does anyone else have any good ideas for it?
I think you could just use random Asian symbols with extra bits added for graffiti? Otherise, I don't think graffiti would change that much in the Infinity timeline, not always instantly understandable:
That's the only problem with the Infinity universe IMHO, lack of a specific "look" yet. So far, hexagons in the architecture seems to be the only definitive "Infinity look"
But outside of major cities, humans living off the land would still build things organically from local materials- I don't think every human building would be festooned with perfect geometric shapes, not in wartime anyways..
I think Infinity has got a really varied look to it at the moment - the problem is that perhaps the background hasn't done the mileage yet to get fully ingrained on the fan's consciousness. Unlike something like a history game, where the settings are obvious (or even some fantasy games) or 40k which is well documented, Infinity still leaves something of a grey area for the creator to fill. For the terrain I've made, I've had a fair number of "that looks nice... but I don't imagine it being like that" comments regarding the style I've tried. Which is nice, because it means people can feel free to add their own touches to it. or try something new, and still be valid.
I think though, looking at a lot of the artwork, reading about it, and just extrapolating from our imaginations, it's possible to get several different interpretations of a possible terrain style (these are ideas I have seen in an action, or have read others commenting about):
- The general future sci-fi style as shown in the books, in the artwork and CB's own terrain pieces. Manga movies (Ghost in the shell) mixed with Mass Effect style hab blocks that are now made by several HDF producers. Future vehicles, citizens - this is probably the most common.
- You can throw in a bit less or more 'Blade Runner' to make it change the feeling of the city. Something more clean, or in my own case in trying to model Acontencimento (a more recently colonised world) that started well, was full of promise and had massive investment, but then started to lose money - the infrastructure and mod-cons are all there, but the signs of destitution (un-cleaned buildings and roads, smashed conveniences, grafitti, are starting to creep in)
- Like you say the clean, hexagonal almost 'surgery room' style of buildings with lots lots of geometrics and hi-tech, can be an option. My friend is trying to make what he imagines an Aleph city to be like - hes' getting lots of sheets of plastic with laser cut shapes for the ground and featureless buildings which fit this pattern, with massive 'trunks' (of cabling perhaps) serving like roads between them. Almost like a magnified copy of a circuit board. Absolutely everything is designed to be functional rather than aesthetic, but that in itself can create something that is inadvertently quite beautiful.
- Finally, Paradiso has now brought new options to the fore. A jungle world - again the hab-blocks and signs of future technology can help differentiate itself of a Jungles of Lustria board for WFB, or something similar, but you can go one step further and copy the art in the books - loads of alien vegetation, with impossible colours. I'm trying to make something different again - a table filled with coniferous trees, to represent the more polar regions of the planet (in this case - harbouring a secret research base ) Again, I think it's possible to go for more of a 'mass effect' look here. Perhaps just a few Antenociti hab blocks and a sci-fi jeep from them would be enough to give the board an identity, so that people know they are seeing Infinity the moment they see it.
I think the terrain, rather than being seen as a curse (because you need loads of it), presents a massive opportunity and is really one of the strengths of the game in my eyes. Possibly because I was so sick of so many years of playing games where people just didn't bother at all, beyond a few crudely assembled but unpainted plastic ruins and broken trees, it's nice to see so many people trying to put maximum effort and imagination into their Infinity terrain. Long may it continue, and now we just have to try and persuade a few of the HDF producers to drop their prices a bit
Pacific - there are other examples of graffiti on the MAS walls if you are looking for inspiration. Or were you after some infinity art to use as a base for some graffiti like the new decals?
And D i think the lack of a 'look' for the terrain is a good thing too. Infinity games can take place on any of a number of different worlds that would have different types of buildings to suit. Ice worlds, desert planets, new colonies, space station/ interior, urban/ industrial areas. I think the current HDF buildings suit this nicely with MAS providing urban/ residential buildings, Warmill/ Sarissa producing industrial/ colonial outpost type buildings. And if you want something else you can always scratch build. Not having a defined 'look' means people are free to come up with what they want and there have been some great examples of themed tables for haqqislam/ yu jing etc on the official forums. So i think its good that you're free to make stuff that isn't just gothic with skullz.
Oh I agree, it's a good thing, but TBH, we're all sort of brainwashed into waiting for that definitive style to be "official" I actually like the generic miniature background terrain in the main rulebook, mostly because it's built with commonly-available hobby shop materials and has some great painting/weathering techniques applied.
Hey guys, don't normally post my blog stuff on here, but I've done something a bit different as a centre piece for my board (and really to finish it off).
It's a digital photo frame that has been built into a converted MAS apartment. Still some work to go on it (inc. covering the cable with some plastic stripping) but otherwise complete.
I've got some more details on my blog about it, any C&C very welcome!
Pacific wrote: Hey guys, don't normally post my blog stuff on here, but I've done something a bit different as a centre piece for my board (and really to finish it off).
It's a digital photo frame that has been built into a converted MAS apartment. Still some work to go on it (inc. covering the cable with some plastic stripping) but otherwise complete.
I've got some more details on my blog about it, any C&C very welcome!
Thanks a lot for the comments guys! The photoframe was an Xmas gift from some years ago, sitting unloved in a box, and I thought why not use it?
I'm not sure what the latest photo frames are like, and if they can play video and perhaps even sound? My dream would be a blimp suspended above the board by an ultra-thin (practically invisible) thread - with a video frame on the side of the blimp, playing the video of a landscape with the soundtrack of "a new life awaits, on the off-world colonies.. "
Just ordered a couple of the Antenociti 28mm hab blocks, they are on sale for 12.99GBP at the moment but I think once they are gone, they are gone! Those with some other bits and pieces I think would make a cool looking Mass Effect style board.
Seeing as there is already a terrain thread I'd figure I'd post my first few terrain pieces up rather than start my own terrain thread, hope you guys don't mind. There's some awesome terrain on here, kudos to everybody for inspiration!
Our gaming club doesn't have much in the way of forest or jungle boards, so the infinity terrain I have in mind is for a jungle research base style theme, here's the first few pieces:
I figure a jungle research base, with a couple of open central buildings and towers etc would be perfect for the kind of spec ops infinity is designed for
Feel free to post your stuff here, hdave, especially when it's so awesome! I love the 'weathered Mirrors Edge' style of Infinity terrain, that and the 'Deus Ex' style.
Those templates are a great idea. I bet Warmill could custom up a load of templates like that if someone was about to tackle a big project.
I see a lot of posts here on doing buildings, but nothing at all on the more generic table surface itself. Has anyone figured out a good solution for having a varied, textured city surface with sidewalks, curbs, streets, etc?
I find it hard to make a sidewalk (for example) look good, as it is inherently bland and has little detail to work with.
Pacific has a really nice table with streets and roads and I'm sure he would be happy to share his secrets.
I believe there was also a discussion here about painting realistic looking concrete/tarmac. I think we came to a majority decision that texture is personal choice. Texturing tarmac or pavement is unrealistic at this scale but scale modeling is all about tricking the eye so adding a subtle texture might 'convince' you of the intention. Doing tests of both might help you decide.
Also foamcore or polystyrene is always a good base for terrain. You can buy cheap polystyrene tiles at a DIY store which could be perfect for basing a large area quickly. Also they come textured and untextured. Often one side is textured and the other not.
I'm currently following a non-Infinity project by Tonio who suggests gently pressing and rolling a stone over foamcore to give it a rock texture. I imagine even lighter pressure would turn out some lovely, subtle road or pavement textures.
Patyrn wrote: I see a lot of posts here on doing buildings, but nothing at all on the more generic table surface itself. Has anyone figured out a good solution for having a varied, textured city surface with sidewalks, curbs, streets, etc?
I find it hard to make a sidewalk (for example) look good, as it is inherently bland and has little detail to work with.
In summary:
Got a big sheet of MDF, which was cut into a 4x4 base section, and then used the cutoffs to build up layers.
It was just a case of spending some time measuring out street sections and trying to saw accurately, using some textured plastic for walkways, and some model railway turf for the park area.
I was kind of torn about making a more 'modular' set-up, of having smaller sections that you can then revolve to create a different set-up each time.
The negative of the board is that it can get a bit samey with the road positions, although this is mitigated by having some pieces of MDF cut to length that I can fit into the roads, just turning the board into larger and more featureless grey area.
Let me know if you have any questions about it though and post them on my blog if you like !
ONe thing to remember about sidewalks is how thin they need to be if you want to keep everything in scale. Sure they are between 3 to 5 inches tall irl, but at 28mm... that's pretty thin.
Also, and this is me being a bit utopian, I really think that broad streets like we have today might one day become a thing of the past, and most densely populated area might use pedwalks and mass transit, rather than moar carz.
Cheers Alpharius! Yes no problem mate, but you'll have to give me another year or so the rate I work at
Mathieu yes I completely agree with you. Those tread-mill type sidewalks from the Asimov books would be awesome. At the moment I'm thinking of adding some kind of sky-monorail with one of those really cool looking trains from the guy who has just started that sci-fi hazards kickstarter.
Some arcade machines. These are from Ainsty Castings, and I'm trying to build up a pile of stuff like this around the city area. I modified the one on the right so that the joystick layout looks like the Street Fighter 2 machine
Cool project, but it doesn't fit my image of the (part of the) Infinity universe (I imagine my miniatures to be set in). Not sure if I can make it fit.
I was kind of torn about making a more 'modular' set-up, of having smaller sections that you can then revolve to create a different set-up each time.
The negative of the board is that it can get a bit samey with the road positions, although this is mitigated by having some pieces of MDF cut to length that I can fit into the roads, just turning the board into larger and more featureless grey area.
This is always a hard choice. Right now I'm thinking about making my entire board surface asphalt, and having each building sit on an island of concrete. This way maybe I can "build" the roads out of buildings.
I was kind of torn about making a more 'modular' set-up, of having smaller sections that you can then revolve to create a different set-up each time.
The negative of the board is that it can get a bit samey with the road positions, although this is mitigated by having some pieces of MDF cut to length that I can fit into the roads, just turning the board into larger and more featureless grey area.
This is always a hard choice. Right now I'm thinking about making my entire board surface asphalt, and having each building sit on an island of concrete. This way maybe I can "build" the roads out of buildings.
I was looking at this http://www.zuzzy.com/wc-bb-001-terra-flex-gaming-mat.html initially as the bottom level of a bladerunner type set up.
I think I've decided to go more specifically Haqq though. Something like a future Casablanca, or similar city that Bond or Bourne are always chasing some parkouring assassin through. I snagged a bunch of 4mm styrene from work as the basic building structure and I've been snagging nice textured stuff from the dollar store as I come across it.
My thought is to set it up so that I can worry about building interiors down the road and just get the exteriors looking good.
I talk a big terrain/painting game and never seem to fit it in...so just close your eyes and imagine the possibilities...
So, this weekend we watched some movies.. the new Total Recall..If anyone else has seen it, didn't "The Colony" seem like Infinity-appropriate terrain?
Also saw the new Dredd, and I am convinced "Peach Trees" is as good of an environment for terrain as any.. thoughts?
Love those arcade machines - there is loads of useful bits on their website for sci-fi and steampunk stuff,
All I've got to do now is works out how to incorporate the Arcade into the ice-world colony I'm working on (Like Hadley's Hope from "Aliens" - but with snow and ice surrounding terrain). Warmills new stuff looks like it could come in very handy - especially now I realized how big the corridors and new buildings are
No worries, I figured someone would get a us out of them.
I had a look for a tutorial but I couldn't find one. From what I remember he uses a simple process of printing to standard white paper, cutting out, weathering and gluing in place. If you're interested I'm sure he'll fill you in on how he does it better than I can. The final effect is brilliant though:
It's fairly straightforward, I've done similar things on different pieces of my own terrain. I normally print on either matte or glossy paper, depending on the final look you want. For example, I used glossy for the arcade-cabinet screens posted above, or the front of a vending machine. Standard paper for things like posters, grafitti etc.
The process I used was a very straightforward, almost 'wall-papering lite'. Make a mix of water and PVA, use a brush and soak into the back of the paper. Really soak as much as possible, without ripping the paper - then apply to the surface, it's as simple as that!
A couple of examples of stuff I have done using that:
Spoiler:
You can't see it well in the photo, but it's even possible to make the paper crease with corrugated surfaces (making it appear printed on)
Same with these
And it's possible to make a kind of grafitti effect - again these were all used with just normal printer paper and watered down pva
Hope that's useful for anyone thinking of doing something similar! Think it's a really easy way to reduce abstraction of the miniatures and terrain, and add some nice small details.
Thanks for the run down Pacific! I am planning on doing something of the sort so that will be an invaluable guide. I actually hadn't realised how extensively you already used this which is testament to how well you do it. Did you do the last one the same? It looks like it blends right in at the edges.