2BlackJack1 wrote:By save the day, I'm sure you mean Fishman unloads a storm bolter into one enemy while Birdman gets into a knife fight and brings home the villain in a doggy bag.
Fishman will probably make a Khorne Berzerker blush... and Bird man can take home the leftovers after fishman gorges himself
Buttery Commissar wrote:I'm gonna say we all need to be a little more patient.
I'm a little concerned that chazz is gonna be this distant throughout. Some reassurance either way would go a long way.
But giving time to respond is also necessary.
I agree, I'm willing to give him until monday
Ok, Monday to do what exactly, I have the first post of COF 2 already written I'm just waiting on the current crusade to wrap up. I believe we should finish what we have before we move on to seconds, If you guys can't wait I can post it here now
2BlackJack1 wrote:By save the day, I'm sure you mean Fishman unloads a storm bolter into one enemy while Birdman gets into a knife fight and brings home the villain in a doggy bag.
Fishman will probably make a Khorne Berzerker blush... and Bird man can take home the leftovers after fishman gorges himself
Buttery Commissar wrote:I'm gonna say we all need to be a little more patient.
I'm a little concerned that chazz is gonna be this distant throughout. Some reassurance either way would go a long way.
But giving time to respond is also necessary.
I agree, I'm willing to give him until monday
Ok, Monday to do what exactly, I have the first post of COF 2 already written I'm just waiting on the current crusade to wrap up. I believe we should finish what we have before we move on to seconds, If you guys can't wait I can post it here now
Till Monday for a reply, it has been given. Now I'm willing to wait until the end of CoF 1
I don't expect to have an intro done for for CoF: SS, but I imagine some people (myself included) were wondering if we could have some light shed on the freedom/plot amount in the next crusade. TS has tried answering our questions, but he hasn't really been able to do much.
So, one question we've had as of late is whether we still have the ability to decide what our factions do, and the writers come up to why they're doing it, with no outside force saying we cannot do that, like how the first crusade went. I don't imagine that there is any problems, but I'd feel better having this confirmed.
2BlackJack1 wrote:By save the day, I'm sure you mean Fishman unloads a storm bolter into one enemy while Birdman gets into a knife fight and brings home the villain in a doggy bag.
Fishman will probably make a Khorne Berzerker blush... and Bird man can take home the leftovers after fishman gorges himself
Buttery Commissar wrote:I'm gonna say we all need to be a little more patient.
I'm a little concerned that chazz is gonna be this distant throughout. Some reassurance either way would go a long way.
But giving time to respond is also necessary.
I agree, I'm willing to give him until monday
Ok, Monday to do what exactly, I have the first post of COF 2 already written I'm just waiting on the current crusade to wrap up. I believe we should finish what we have before we move on to seconds, If you guys can't wait I can post it here now
I believe to answers about the things in this topic. Stuff folk are worried about.
Though Kharne seems to have a different problem. I'm talking about how much we can mention in intros, how "railroaded" the campaign may or may not be (TS brought it up) and how often you'll be in contact once it rolls out.. That kinda stuff.
2BlackJack1 wrote:By save the day, I'm sure you mean Fishman unloads a storm bolter into one enemy while Birdman gets into a knife fight and brings home the villain in a doggy bag.
Fishman will probably make a Khorne Berzerker blush... and Bird man can take home the leftovers after fishman gorges himself
Buttery Commissar wrote:I'm gonna say we all need to be a little more patient.
I'm a little concerned that chazz is gonna be this distant throughout. Some reassurance either way would go a long way.
But giving time to respond is also necessary.
I agree, I'm willing to give him until monday
Ok, Monday to do what exactly, I have the first post of COF 2 already written I'm just waiting on the current crusade to wrap up. I believe we should finish what we have before we move on to seconds, If you guys can't wait I can post it here now
I believe to answers about the things in this topic. Stuff folk are worried about.
Though Kharne seems to have a different problem. I'm talking about how much we can mention in intros, how "railroaded" the campaign may or may not be (TS brought it up) and how often you'll be in contact once it rolls out.. That kinda stuff.
Once the COF 2 rolls out I do intend to be available, I assume your forces will be mostly off worlders so you will have to make a chunk about coming to Crion, your are headed to Crion after the Lord Governor sent a general distress call. The High Lords of Terra have deemed the world to valuable to fall out of imperial control and as such has sent your forces to bring the world back to business as usual. The distress call is vague but urgent.
Spoiler:
General Distress Priority Omega
Relaying Choir Transmission
--DECRYPTING—18%
--DECRYPTING—38%
--DECRYPTING—56%
--DECRYPTING— 71%
--DECRYPTING— 72%
__ERORR__ (WARP INTERFEANCE DETECTATED MESSAGE INCOMPLETE)
[*** TRANSMISSION BEGINS ***
(static) This is Lord Governor (static) Payne of Crion. We are under attack, (static) orks unifying. (static) separatist scum. (static) Heretics. We are desperate our PDF is incapable of defending against these threats. Any Imperial forces in the area we beg of you to come to our aid. Coordinates follow.
2BlackJack1 wrote:By save the day, I'm sure you mean Fishman unloads a storm bolter into one enemy while Birdman gets into a knife fight and brings home the villain in a doggy bag.
Fishman will probably make a Khorne Berzerker blush... and Bird man can take home the leftovers after fishman gorges himself
Buttery Commissar wrote:I'm gonna say we all need to be a little more patient.
I'm a little concerned that chazz is gonna be this distant throughout. Some reassurance either way would go a long way.
But giving time to respond is also necessary.
I agree, I'm willing to give him until monday
Ok, Monday to do what exactly, I have the first post of COF 2 already written I'm just waiting on the current crusade to wrap up. I believe we should finish what we have before we move on to seconds, If you guys can't wait I can post it here now
I believe to answers about the things in this topic. Stuff folk are worried about.
Though Kharne seems to have a different problem. I'm talking about how much we can mention in intros, how "railroaded" the campaign may or may not be (TS brought it up) and how often you'll be in contact once it rolls out.. That kinda stuff.
Once the COF 2 rolls out I do intend to be available, I assume your forces will be mostly off worlders so you will have to make a chunk about coming to Crion, your are headed to Crion after the Lord Governor sent a general distress call. The High Lords of Terra have deemed the world to valuable to fall out of imperial control and as such has sent your forces to bring the world back to business as usual. The distress call is vague but urgent.
Spoiler:
General Distress Priority Omega
Relaying Choir Transmission
--DECRYPTING—18%
--DECRYPTING—38%
--DECRYPTING—56%
--DECRYPTING— 71%
--DECRYPTING— 72%
__ERORR__ (WARP INTERFEANCE DETECTATED MESSAGE INCOMPLETE)
[*** TRANSMISSION BEGINS ***
(static) This is Lord Governor (static) Payne of Crion. We are under attack, (static) orks unifying. (static) separatist scum. (static) Heretics. We are desperate our PDF is incapable of defending against these threats. Any Imperial forces in the area we beg of you to come to our aid. Coordinates follow.
2BlackJack1 wrote:By save the day, I'm sure you mean Fishman unloads a storm bolter into one enemy while Birdman gets into a knife fight and brings home the villain in a doggy bag.
Fishman will probably make a Khorne Berzerker blush... and Bird man can take home the leftovers after fishman gorges himself
Buttery Commissar wrote:I'm gonna say we all need to be a little more patient.
I'm a little concerned that chazz is gonna be this distant throughout. Some reassurance either way would go a long way.
But giving time to respond is also necessary.
I agree, I'm willing to give him until monday
Ok, Monday to do what exactly, I have the first post of COF 2 already written I'm just waiting on the current crusade to wrap up. I believe we should finish what we have before we move on to seconds, If you guys can't wait I can post it here now
I believe to answers about the things in this topic. Stuff folk are worried about.
Though Kharne seems to have a different problem. I'm talking about how much we can mention in intros, how "railroaded" the campaign may or may not be (TS brought it up) and how often you'll be in contact once it rolls out.. That kinda stuff.
Once the COF 2 rolls out I do intend to be available, I assume your forces will be mostly off worlders so you will have to make a chunk about coming to Crion, your are headed to Crion after the Lord Governor sent a general distress call. The High Lords of Terra have deemed the world to valuable to fall out of imperial control and as such has sent your forces to bring the world back to business as usual. The distress call is vague but urgent.
Spoiler:
General Distress Priority Omega
Relaying Choir Transmission
--DECRYPTING—18%
--DECRYPTING—38%
--DECRYPTING—56%
--DECRYPTING— 71%
--DECRYPTING— 72%
__ERORR__ (WARP INTERFEANCE DETECTATED MESSAGE INCOMPLETE)
[*** TRANSMISSION BEGINS ***
(static) This is Lord Governor (static) Payne of Crion. We are under attack, (static) orks unifying. (static) separatist scum. (static) Heretics. We are desperate our PDF is incapable of defending against these threats. Any Imperial forces in the area we beg of you to come to our aid. Coordinates follow.
Thanks chazz. I wasn't having a go, just explaining what seemed to have gone on over the last 3 pages.
Looks good Chazz. Now, who will be the Imperial command representative? Space Wolves, New Order, House Valorn, etc? We mentioned it earlier but IIRC we never reached an actual agreement. We could use this planetary governor as well, but there's a few problems with that:
1) SM won't like answering to some backwater governor
2) Some could very well execute/impeach the governor for incompetence for allowing the planet to rebel, and probably caused a shortage tithes to Terra because of the war.
What about something like the Mournival in the early HH books?
Where you have one leader but four (or however many) council/advisors. Each could be from a different imperial faction.
This could be fun, we have multiple proud space marines coming including a chapter master. 1st founding former legion, a younger chapter with point to provez and some very old outsiders....
Judge Silas? New order. So we have as senior marine chapter master but bwill they obey him
Ulfric storm claw, first founding and loud, proud and egoed.
Space shark super salty Libby
Emperors hounds captain
Grey knights?
That would be pretty cool. I don't really mind who is the head honcho, since it doesn't really change my approach at all, since my Kroot are just a support for Imperials and Eldar, and do some work for Chaos, depending on what it is. The Kroot would be very, very hesitant to do anything that makes them a target for the Imperials.
In my original introduction i said that the inquisition requested my marines but seeing as i wanted to change a few things anyway i'll update it. Not sure when and or where to post it however. Here or just wait for the CoF 2 thread to be made?
War Kitten wrote: Oh good. Then you'll have no interest in trying to murder my Eldar. That's good, now I only have to worry about the Space Sharks I think
And the EC. And the Admech. We hear your tech is very pretty.
War Kitten wrote: Oh good. Then you'll have no interest in trying to murder my Eldar. That's good, now I only have to worry about the Space Sharks I think
And the EC. And the Admech. We hear your tech is very pretty.
How could I forget the Predator and the Tin (Wo)man? Shame on me
Hmm, what's the Malleus' policy on xenos mercenaries? Not just for my sake, but I have a recommendation for bringing the Gutrippas in for annuva go. If you don't want to, I can understand, but I think it'd be funny to have them around again as a mercenary band for your force.
2BlackJack1 wrote: Hmm, what's the Malleus' policy on xenos mercenaries? Not just for my sake, but I have a recommendation for bringing the Gutrippas in for annuva go. If you don't want to, I can understand, but I think it'd be funny to have them around again as a mercenary band for your force.
I don't think we've seen the last of that plucky band of Kommandos, I'm waiting to see how this crusade ends
Fair enough, yet I was wondering if they would have another crusade to cause mayhem in. But, as I'm not well rehearsed in Ordo fluff, does the Malleus make use of xeno mercenaries? I know that it isn't out of the question given their nye on infinite power, but I don't know how much they dabble in xenos allies. Of course, the Grey Knights have some necron tech in their weaponry, but that's a different matter IMO.
War Kitten wrote:Oh good. Then you'll have no interest in trying to murder my Eldar. That's good, now I only have to worry about the Space Sharks I think
you have no idea...
Buttery Commissar wrote:
War Kitten wrote: Oh good. Then you'll have no interest in trying to murder my Eldar. That's good, now I only have to worry about the Space Sharks I think
And the EC. And the Admech. We hear your tech is very pretty.
So... the Carcharodons are known for having a ton of Mk V Heresy armor and heavily modified and thrown together armor and the such. I think your AdMech can be a very useful ally...
Plus, I might have some goodies for you
2BlackJack1 wrote: Well, the moon is waning in the picture, correct? So will the banner eventually just have stars on it, if the moon wanes enough to be gone?
Or does Sylus represent the stars while Ryus is the moon?
There were 3 stars and 3 Judges who opposed Ryus and the rest of the Judges, whom represent the moon.
What sounds better 'Blood Reapers' or 'Void Sharks' (Blood Reapers sounds a little Khorney)
I mainly ask because it will decide my color scheme. Both will have shades of grey, silver, and gold. But if I do Blood Reapers I'll have some red trim on the armor, but if I do Void Sharks I might have like a deep purple or blue.
What sounds better 'Blood Reapers' or 'Void Sharks' (Blood Reapers sounds a little Khorney)
I mainly ask because it will decide my color scheme. Both will have shades of grey, silver, and gold. But if I do Blood Reapers I'll have some red trim on the armor, but if I do Void Sharks I might have like a deep purple or blue.
What sounds better 'Blood Reapers' or 'Void Sharks' (Blood Reapers sounds a little Khorney)
I mainly ask because it will decide my color scheme. Both will have shades of grey, silver, and gold. But if I do Blood Reapers I'll have some red trim on the armor, but if I do Void Sharks I might have like a deep purple or blue.
What sounds better 'Blood Reapers' or 'Void Sharks' (Blood Reapers sounds a little Khorney)
I mainly ask because it will decide my color scheme. Both will have shades of grey, silver, and gold. But if I do Blood Reapers I'll have some red trim on the armor, but if I do Void Sharks I might have like a deep purple or blue.
Or you could, I don't know, paint your Space Sharks in the actual Space Shark scheme? Stunning I know
What sounds better 'Blood Reapers' or 'Void Sharks' (Blood Reapers sounds a little Khorney)
I mainly ask because it will decide my color scheme. Both will have shades of grey, silver, and gold. But if I do Blood Reapers I'll have some red trim on the armor, but if I do Void Sharks I might have like a deep purple or blue.
Or you could, I don't know, paint your Space Sharks in the actual Space Shark scheme? Stunning I know
Don't even paint them at all. The grey color of the plastic space marines matches the Charcarodons' scheme.
What sounds better 'Blood Reapers' or 'Void Sharks' (Blood Reapers sounds a little Khorney)
I mainly ask because it will decide my color scheme. Both will have shades of grey, silver, and gold. But if I do Blood Reapers I'll have some red trim on the armor, but if I do Void Sharks I might have like a deep purple or blue.
Or you could, I don't know, paint your Space Sharks in the actual Space Shark scheme? Stunning I know
I'm talking like a knee pad and maybe the hands. Also some stuff on the vehicles.
War Kitten wrote:Your first order of business should be to mess up Kharne and his Necrons. They deserve it
What sounds better 'Blood Reapers' or 'Void Sharks' (Blood Reapers sounds a little Khorney)
I mainly ask because it will decide my color scheme. Both will have shades of grey, silver, and gold. But if I do Blood Reapers I'll have some red trim on the armor, but if I do Void Sharks I might have like a deep purple or blue.
Or you could, I don't know, paint your Space Sharks in the actual Space Shark scheme? Stunning I know
I'm talking like a knee pad and maybe the hands. Also some stuff on the vehicles.
War Kitten wrote:Your first order of business should be to mess up Kharne and his Necrons. They deserve it
You can't find me
Why cant he find you ? Is it because he cant see you ? Are you John Cena ?!?
What sounds better 'Blood Reapers' or 'Void Sharks' (Blood Reapers sounds a little Khorney)
I mainly ask because it will decide my color scheme. Both will have shades of grey, silver, and gold. But if I do Blood Reapers I'll have some red trim on the armor, but if I do Void Sharks I might have like a deep purple or blue.
Or you could, I don't know, paint your Space Sharks in the actual Space Shark scheme? Stunning I know
I'm talking like a knee pad and maybe the hands. Also some stuff on the vehicles.
War Kitten wrote:Your first order of business should be to mess up Kharne and his Necrons. They deserve it
You can't find me
Why cant he find you ? Is it because he cant see you ? Are you John Cena ?!?
No, I'm under ground, under a bay (Beneath Mole People) On a Chaos controlled (Death?) Moon. good luck
Tactical Spam will just make use of his mad scheming skillz so that Imperium, Chaos and all other Xenos end up allied in one final battle against your Necrons.
I, Aldo Fateweaver, have predicted it. Or remembered it. I'm not quite sure.
aldo wrote: Tactical Spam will just make use of his mad scheming skillz so that Imperium, Chaos and all other Xenos end up allied in one final battle against your Necrons.
I, Aldo Fateweaver, have predicted it. Or remembered it. I'm not quite sure.
Due note, Tzneetch is my herald thus making you the herald of my herald.
Edit: I will also have you know, Chazz is in charge of the story in its entirety. I am only in charge of how the narrrative runs "game" wise.
Also, my Space Sharks will probably disregard Imperial Command and do their own thing most of the time.
There are two inquisitors aboard the SS Crion. Either could declare the Sharks Excommunicate Traitorus.
Ok, that would be interesting. Also, are the 2 moons Deathworlds as well? I was thinking that maybe the vegetation detects people by their presence in the warp, this would allow me to keep my Necron intro as is.
1) It takes a lot to be declared excommunicate traitoris. Saying "yeah, no" to a few orders won't go unpunished, but excommunicate isn't the first option they go to. That doesn't mean you should tell an Inquisitor to feth off, that ends badly for everyone involved.
2) Warp detection would help my Kroot. Having an Untouchable Kroot is making my life much easier than I thought it would.
Also, my Space Sharks will probably disregard Imperial Command and do their own thing most of the time.
There are two inquisitors aboard the SS Crion. Either could declare the Sharks Excommunicate Traitorus.
Ok, that would be interesting. Also, are the 2 moons Deathworlds as well? I was thinking that maybe the vegetation detects people by their presence in the warp, this would allow me to keep my Necron intro as is.
This could actually work in some ways... Warp-sensitive trees... I cannot wait for someone to feth up in the "Forest"
Because I am totally going to assassinate Taranis in close combat in a 1 vs 1 duel, yes, there won't be use of massive firepower and larger numbers, nope, nah, nuh uh.
Bobthehero wrote: Because I am totally going to assassinate Taranis in close combat in a 1 vs 1 duel, yes, there won't be use of massive firepower and larger numbers, nope, nah, nuh uh.
On a side note does anyone disagree with how my Carcharodons enter Crion? I just finished part 2 and part 3 is arriving in the system and dropping into battle (If you guys don't mind)
War Kitten wrote: Depends. Does that battle involve going after my Eldar?
No no no. I was saying that there should be a conflict involving several imperial factions (Anyone who wants to participate, this would be after the Knight duel). The Imperium is fighting a band of feral Orks launching an assault. In mid battle, Taranis, Exitar, and 10 Terminators teleport into the thick of battle and start massacring Orks. Taranis goes up to the warboss and reduces him into soylent green.
I don't know if we would have to roll seeing that it's just a plot device but I don't know. What do you guys think?
On a side note does anyone disagree with how my Carcharodons enter Crion? I just finished part 2 and part 3 is arriving in the system and dropping into battle (If you guys don't mind)
I'd wait a moment for Chazz to post the intro, but then again, you are Space Sharks. You'll probably be looking for a fight.
On a side note does anyone disagree with how my Carcharodons enter Crion? I just finished part 2 and part 3 is arriving in the system and dropping into battle (If you guys don't mind)
I'd wait a moment for Chazz to post the intro, but then again, you are Space Sharks. You'll probably be looking for a fight.
Ok, I'll wait. I want to enter kinda like the Space Sharks did in the Badab War
On a side note does anyone disagree with how my Carcharodons enter Crion? I just finished part 2 and part 3 is arriving in the system and dropping into battle (If you guys don't mind)
I'd wait a moment for Chazz to post the intro, but then again, you are Space Sharks. You'll probably be looking for a fight.
Ok, I'll wait. I want to enter kinda like the Space Sharks did in the Badab War
Do you have any characters who were alive at the time of the Badab War? One of my dudes is a survivor from the Astral Claws, so it might be fun to have one of your guys remember him from the Badab War. Just an idea.
On a side note does anyone disagree with how my Carcharodons enter Crion? I just finished part 2 and part 3 is arriving in the system and dropping into battle (If you guys don't mind)
I'd wait a moment for Chazz to post the intro, but then again, you are Space Sharks. You'll probably be looking for a fight.
Ok, I'll wait. I want to enter kinda like the Space Sharks did in the Badab War
How did that happen?
Showed up unannounced and caused panic. It wasn't until after a battle that the Carcharodons got in contat with the Imperium and made their allegiance clear
Do you have any characters who were alive at the time of the Badab War? One of my dudes is a survivor from the Astral Claws, so it might be fun to have one of your guys remember him from the Badab War. Just an idea.
Exitar. He is very old. What exactly do you have in mind
chazz huggins wrote: I had a quick question for JHE your SW are pre curse of the Wulfen right cus currently the entire chapter is occupied with that
I think we are assuming this is an Alternate timeline
I was assuming it's canon, with the events taking place before the Wulfen incident. After all, I believe we get a time period between 897.M41 (Sanctuary 101 Massacre) or 995.999.M41 (Wulfen emergence) where this Crusade could have occurred.
So, I'm going pre wulfen issue with odd slightly wolfy marine who will be kept, away from prying eyes and those who see, made to disappear should they not decide it's a good idea to keep mouths shut :-)
Nothing specific, I just thought it would be cool if they were to bump into each other at some point and recognise each other. It would be an interesting plot hook if there was a score to settle, seeing as we're taking chapters from the Badab War. I thought I'd put the suggestion out there if you wanted it to happen at some point.
Nothing specific, I just thought it would be cool if they were to bump into each other at some point and recognise each other. It would be an interesting plot hook if there was a score to settle, seeing as we're taking chapters from the Badab War. I thought I'd put the suggestion out there if you wanted it to happen at some point.
If I wanted it to be really funny I'd bring in Space Marines who were on the "traitor" side of the Badab War, but who were found redeemable, and sent on penitent crusades (like Mantis Warriors or Executioners).
Considering that the company spends their time on the outer edge of the galaxy and fights people below their skill and power level I don't think it's that bad
Tactical_Spam wrote: Exitar is way too old... Even 300-400 years is stretching it... But only because he is from an established chapter.
I don't see how that's stretching it
Because 800 years is the equivalent of Grandpa space marine. How in the feth hasn't he been put in a dreadnaught yet?
See the above points
But you are from the Carcharodons, whom don't have a chapter master. I would think some 800 year old mook would take that spot with unanimous approval.
And 800 is old for a Space Marine, but only because they tend to die in battle before they can get that old. We don't actually know how old Space Marines can get before dying. Dante is 1,000 years old and he's still going strong
Tactical_Spam wrote: Exitar is way too old... Even 300-400 years is stretching it... But only because he is from an established chapter.
I don't see how that's stretching it
Because 800 years is the equivalent of Grandpa space marine. How in the feth hasn't he been put in a dreadnaught yet?
See the above points
But you are from the Carcharodons, whom don't have a chapter master. I would think some 800 year old mook would take that spot with unanimous approval.
Tyberos is believed to be the Chapter Master but it's not proven. And Exitar enjoys his job and is good at it. So he let's others take the roll. Taranis is actually the 2nd Captain Exitar has served under.
He does take over after the Captain dies until a new one is appointed. And considering they don't enter a lot of engagements and the ones they do are just rebels and the occasional Xenos it's not that hard to believe.
TheEyeOfNight wrote: Checking in to see if anything productive has been going on.
Nope.
Back to the mists. *smoke bomb*
How's the Reaver Titan coming along?
Not bad, got my Khorne Red spray paint in, so working on the leg armor between classes. Appreciate you asking
No problem, I took your lead and am having someone draw Grulahk, Rak'than, and Kageros for me. Your fluff is very well organized, I might do something similar for Warzone: Pulotu
Tactical_Spam wrote: Exitar is way too old... Even 300-400 years is stretching it... But only because he is from an established chapter.
I don't see how that's stretching it
Because 800 years is the equivalent of Grandpa space marine. How in the feth hasn't he been put in a dreadnaught yet?
See the above points
But you are from the Carcharodons, whom don't have a chapter master. I would think some 800 year old mook would take that spot with unanimous approval.
Tyberos is believed to be the Chapter Master but it's not proven. And Exitar enjoys his job and is good at it. So he let's others take the roll. Taranis is actually the 2nd Captain Exitar has served under.
He does take over after the Captain dies until a new one is appointed. And considering they don't enter a lot of engagements and the ones they do are just rebels and the occasional Xenos it's not that hard to believe.
That doesn't make sense for a Chapter who follows the Codex Astartes pretty closely and it is unheard of in any other chapter...
Tactical_Spam wrote: Exitar is way too old... Even 300-400 years is stretching it... But only because he is from an established chapter.
I don't see how that's stretching it
Because 800 years is the equivalent of Grandpa space marine. How in the feth hasn't he been put in a dreadnaught yet?
See the above points
But you are from the Carcharodons, whom don't have a chapter master. I would think some 800 year old mook would take that spot with unanimous approval.
Tyberos is believed to be the Chapter Master but it's not proven. And Exitar enjoys his job and is good at it. So he let's others take the roll. Taranis is actually the 2nd Captain Exitar has served under.
He does take over after the Captain dies until a new one is appointed. And considering they don't enter a lot of engagements and the ones they do are just rebels and the occasional Xenos it's not that hard to believe.
That doesn't make sense for a Chapter who follows the Codex Astartes pretty closely and it is unheard of in any other chapter...
Yeah, they do follow pretty closely, that doesn't mean they follow every aspect to the word. It works for the company which is extremely self reliant. They also modify their armor extensively so what's to say Exitar doesn't have some good terminator armor or systems that help keep him alive even better??
Honestly I don't see why you find this such a big deal
Tactical_Spam wrote: Exitar is way too old... Even 300-400 years is stretching it... But only because he is from an established chapter.
I don't see how that's stretching it
Because 800 years is the equivalent of Grandpa space marine. How in the feth hasn't he been put in a dreadnaught yet?
See the above points
But you are from the Carcharodons, whom don't have a chapter master. I would think some 800 year old mook would take that spot with unanimous approval.
Tyberos is believed to be the Chapter Master but it's not proven. And Exitar enjoys his job and is good at it. So he let's others take the roll. Taranis is actually the 2nd Captain Exitar has served under.
He does take over after the Captain dies until a new one is appointed. And considering they don't enter a lot of engagements and the ones they do are just rebels and the occasional Xenos it's not that hard to believe.
That doesn't make sense for a Chapter who follows the Codex Astartes pretty closely and it is unheard of in any other chapter...
Yeah, they do follow pretty closely, that doesn't mean they follow every aspect to the word. It works for the company which is extremely self reliant. They also modify their armor extensively so what's to say Exitar doesn't have some good terminator armor or systems that help keep him alive even better??
Honestly I don't see why you find this such a big deal
It is my sole job as God-Emperor of Mankind (on Dakkadakka) to question all your life choices. Is his terminator armour an urn or something?
Tech preists are mostly machine and live, well for a extreme age potentially
Just look at Sylus... he probably belongs in a dreadnaught and he is supposedly half the age of Exitar
True, Karak was 300 + and old in that crusade. Maybe too intact for age?
Ok, 800 is very rare, but not impossible. Ulfrik the slayer is very old, yet still fully capable, so not entirely without precident.
L
Ok, altered point. Its rare, but id say just leave it be.
Tech preists are mostly machine and live, well for a extreme age potentially
Just look at Sylus... he probably belongs in a dreadnaught and he is supposedly half the age of Exitar
True, Karak was 300 + and old in that crusade. Maybe too intact for age?
Ok, 800 is very rare, but not impossible. Ulfrik the slayer is very old, yet still fully capable, so not entirely without precident.
L
Ok, altered point. Its rare, but id say just leave it be.
Goodnight folks
Exactly, Taranis is 250 and has robotic arms. Exitar is an anomaly and I don't think it's a big deal
Interesting. How much does he support the use of xenos mercenaries? I don't want to keep asking people, but I need to stick my foot in the door for my Kroot. If anything its preparation for being in character of a Kroot for writing them.
2BlackJack1 wrote: Interesting. How much does he support the use of xenos mercenaries? I don't want to keep asking people, but I need to stick my foot in the door for my Kroot. If anything its preparation for being in character of a Kroot for writing them.
Carcharodons won't care as long as their serving the Imperium
2BlackJack1 wrote: Interesting. How much does he support the use of xenos mercenaries? I don't want to keep asking people, but I need to stick my foot in the door for my Kroot. If anything its preparation for being in character of a Kroot for writing them.
May I present, Judge Hetarr:
Spoiler:
He was of monstrous proportions, even by the standard of an Astartes. Some would go as far to say Hetarr is as big as the Primarchs were, though these thoughts were kept on the down low. But as far as his size goes, so does his ego. Hetarr, according to the other Judges, was a new breed of arrogance and ambition not fit for a leadership position. Despite these downsides, Hetarr became Judge, most prominently due to the fact he could end a rebellion by intimidation, though this trait further supported his arrogant nature. Hetarr wore the same silver power armour as his brothers wore, but it had been modified in certain ways. His left pauldron, vambrace and gauntlet were crafted from the bones of a Kattifrakkan dragon that was slain by none other than Hetarr himself. Hetarr's Judge mask, unlike the other Judges, was affixed into a perpetual state of anger. The mask had been crafted to appear as though the wearer was always angered, spiteful and malicious. The mask's teeth were bared, its brow was creased and its eyes burned with righteous fury; atop the mask was a crown of teeth and claws pulled from the same dragon whose bones also dominated Hetarr's left side.
I finally sat down and cranked this baby out. I am super excited to introduce my Cult of Flayed Ones. The Vazskilist Dynasty. Deep Blood stained orange with tan joints for a quick description of colors. I have been super hyped up in making these guys, so I hope ya'll enjoy this little excerpt.
Spoiler:
*1st person in Kauvlosk out of combat, 3rd person in combat
I sit upon my throne of living metal. It molds itself to my ever shifting positions. I am mildly uncomfortable even though it fits me perfectly. I have not seen combat for some time, and my hands are clean of blood. I watch my legion of flayed ones mill about the chambers of my corner of this plane of existence. I wish to be home on my tomb world. The one given to me by my lord Tsara’noga (The Outsider). When I went into stasis many millennia ago, he disappeared. I do not know if he was destroyed like Llandu’gor (The Flayer), the cursed C’tan whose curse has afflicted my people, or if he is out there somewhere hiding. I wish I knew, and I am hunting for him. I once again gaze upon my legion. I am disgusted with the way to wear their trophies over their twisted bodies, but, in the end, I too am one of them. My Overlord Gilutekh approaches me with adorned with his most recent hunt and blood smeared across his stained orange face. If I was capable of cringing, I would have at this moment. Behind him approaches Ilbist, the last lord in the Vazskilist dynasty. I do not remember what Ilbist was before being implanted in her body of living metal, but she has always been stern on being called a “she,” though I do not understand her fascination with the flesh of females. Taking their titles and applying them to herself has always made me feel uncomfortable. It is almost a compliment to the living. I gaze upon her most recent trophy. She had sliced a female officer perfectly down the middle and fashioned a sort of coat out of the unsuspecting imperial.
“M-m-m-my lord,” Gilutekh speaks suddenly, “Ilbist has found… a s-s-s-signal. We do not know if it. It. It. Is a shard of our l-l-l-lord Tsara’noga, but it. It. It is w-w-worth looking into.” He stutters in his speech, the gore adorned upon his wretched form obviously affecting his sanity.
“Yes… my lord. It seems to be strong, though we can’t be certain,” Ilbist interjects. She was always a little stronger in her resistance to the Flayer Virus than Gilutekh, but she was younger and less experienced than he. Out of all of my legion, only Gilutekh, Ilbist, and I have a resistance to the virus, though once enough gore reaches our path, we too lose our ability to understand.
“Are you sure it is a shard… are you sure Tsara’noga was even split into shards?” I ask in as much of an interrogative tone as I can muster in my metallic shape.
“I… wish I was certain. But it could be a lead as to the whereabouts of our master,” Ilbist trys to dampen what she thinks will be anger.
“P-p-please lord… do n-n-not be harsh on I-I-Ilbist…” Gilutekh tries to suade me.
“Do not worry… I know you cannot be certain. It would be best to investigate this signal we are picking up on. I appreciate your attempts to find our master.” I stare into the dead eyes of Ilbist and swear I see some light flicker, though it was likely the glint of fresh blood. “Gilutekh… I need you to summon the legion here. I need you to gather them and herd them. It is most important.”
“My lord,” Ilbist interjects once again. “I also know that many sources of living are converging on this point. I do not know what it is or why it is there, but something is happening there. Something big.”
“Good. There will be another great culling of life. Many more trophies,” I stop midway through my speech. It is hard for me to finish. “To collect and display. It will be a most… pleasant addition to my palace back home.”
“I hope w-w-we find some t-t-t-tyranids… their carapaces make for g-g-g-great wall mounts…” Gilutekh states. He was always one for finding the best cuts of each hunt and fashioning great displays. I look up on my throne. A hive tyrant’s skull, the gore long since rotted away, hangs above me. A testament to my strength.
“If there is so much life converging… we can be certain more will join. And if there is not, there will always be… another day. We are patient… we can wait, can we not?” I ask Gilutekh.
“Always another d-d-day…” he turns to gather my army. I glare at his trophy again. It is so crude, and yet it holds some morbid beauty.
“Perhaps we should discuss how to take the origin of the signal, my liege.” Ilbist suggests.
“Not yet… I want some scouts sent in to see what we are dealing with, and I want you to personally pick the best ones to do it. I do believe we had some Deathmarks before the Flayer Virus hit us, and I’m sure that you can identify them. They surely will remember their techniques and hunting methods, and they will make for good scouts. That is your task. Go find the flayed ones who used to be Deathmarks and go find out what you can about this signal.”
“I would be… most honored my lord. I will go at once.” Ilbist turns and steps down before disappearing into the ranks of my subjects. I feel something inside of me light up. A passion for death. It always shows up when I know a great hunt is about to begin. I shift slightly to the left, and my throne accommodates me. I hope there is a lead on the whereabouts of Tsara’noga, for finding him will complete my existence. Until then, however, I must satisfy myself by becoming that which I hate most and collect my own trophies. If only the Flayer Virus had not hit my people. I wish them to become normal. I hope Tsara’noga can cure our curse, but even in that I am not sure. I have searached thousands of worlds, and still I have no idea where my C’tan is… though I am almost sure he is out there somewhere just waiting to be found.
VladimirUhl wrote: I finally sat down and cranked this baby out. I am super excited to introduce my Cult of Flayed Ones. The Vazskilist Dynasty. Deep Blood stained orange with tan joints for a quick description of colors. I have been super hyped up in making these guys, so I hope ya'll enjoy this little excerpt.
Spoiler:
*1st person in Kauvlosk out of combat, 3rd person in combat
I sit upon my throne of living metal. It molds itself to my ever shifting positions. I am mildly uncomfortable even though it fits me perfectly. I have not seen combat for some time, and my hands are clean of blood. I watch my legion of flayed ones mill about the chambers of my corner of this plane of existence. I wish to be home on my tomb world. The one given to me by my lord Tsara’noga (The Outsider). When I went into stasis many millennia ago, he disappeared. I do not know if he was destroyed like Llandu’gor (The Flayer), the cursed C’tan whose curse has afflicted my people, or if he is out there somewhere hiding. I wish I knew, and I am hunting for him. I once again gaze upon my legion. I am disgusted with the way to wear their trophies over their twisted bodies, but, in the end, I too am one of them. My Overlord Gilutekh approaches me with adorned with his most recent hunt and blood smeared across his stained orange face. If I was capable of cringing, I would have at this moment. Behind him approaches Ilbist, the last lord in the Vazskilist dynasty. I do not remember what Ilbist was before being implanted in her body of living metal, but she has always been stern on being called a “she,” though I do not understand her fascination with the flesh of females. Taking their titles and applying them to herself has always made me feel uncomfortable. It is almost a compliment to the living. I gaze upon her most recent trophy. She had sliced a female officer perfectly down the middle and fashioned a sort of coat out of the unsuspecting imperial.
“M-m-m-my lord,” Gilutekh speaks suddenly, “Ilbist has found… a s-s-s-signal. We do not know if it. It. It. Is a shard of our l-l-l-lord Tsara’noga, but it. It. It is w-w-worth looking into.” He stutters in his speech, the gore adorned upon his wretched form obviously affecting his sanity.
“Yes… my lord. It seems to be strong, though we can’t be certain,” Ilbist interjects. She was always a little stronger in her resistance to the Flayer Virus than Gilutekh, but she was younger and less experienced than he. Out of all of my legion, only Gilutekh, Ilbist, and I have a resistance to the virus, though once enough gore reaches our path, we too lose our ability to understand.
“Are you sure it is a shard… are you sure Tsara’noga was even split into shards?” I ask in as much of an interrogative tone as I can muster in my metallic shape.
“I… wish I was certain. But it could be a lead as to the whereabouts of our master,” Ilbist trys to dampen what she thinks will be anger.
“P-p-please lord… do n-n-not be harsh on I-I-Ilbist…” Gilutekh tries to suade me.
“Do not worry… I know you cannot be certain. It would be best to investigate this signal we are picking up on. I appreciate your attempts to find our master.” I stare into the dead eyes of Ilbist and swear I see some light flicker, though it was likely the glint of fresh blood. “Gilutekh… I need you to summon the legion here. I need you to gather them and herd them. It is most important.”
“My lord,” Ilbist interjects once again. “I also know that many sources of living are converging on this point. I do not know what it is or why it is there, but something is happening there. Something big.”
“Good. There will be another great culling of life. Many more trophies,” I stop midway through my speech. It is hard for me to finish. “To collect and display. It will be a most… pleasant addition to my palace back home.”
“I hope w-w-we find some t-t-t-tyranids… their carapaces make for g-g-g-great wall mounts…” Gilutekh states. He was always one for finding the best cuts of each hunt and fashioning great displays. I look up on my throne. A hive tyrant’s skull, the gore long since rotted away, hangs above me. A testament to my strength.
“If there is so much life converging… we can be certain more will join. And if there is not, there will always be… another day. We are patient… we can wait, can we not?” I ask Gilutekh.
“Always another d-d-day…” he turns to gather my army. I glare at his trophy again. It is so crude, and yet it holds some morbid beauty.
“Perhaps we should discuss how to take the origin of the signal, my liege.” Ilbist suggests.
“Not yet… I want some scouts sent in to see what we are dealing with, and I want you to personally pick the best ones to do it. I do believe we had some Deathmarks before the Flayer Virus hit us, and I’m sure that you can identify them. They surely will remember their techniques and hunting methods, and they will make for good scouts. That is your task. Go find the flayed ones who used to be Deathmarks and go find out what you can about this signal.”
“I would be… most honored my lord. I will go at once.” Ilbist turns and steps down before disappearing into the ranks of my subjects. I feel something inside of me light up. A passion for death. It always shows up when I know a great hunt is about to begin. I shift slightly to the left, and my throne accommodates me. I hope there is a lead on the whereabouts of Tsara’noga, for finding him will complete my existence. Until then, however, I must satisfy myself by becoming that which I hate most and collect my own trophies. If only the Flayer Virus had not hit my people. I wish them to become normal. I hope Tsara’noga can cure our curse, but even in that I am not sure. I have searached thousands of worlds, and still I have no idea where my C’tan is… though I am almost sure he is out there somewhere just waiting to be found.
Wow, that is amazballs... Kauvlosk seems somewhat sane... perhaps him and Grulahk can communicate from a distance? Very superb writing my friend and I can't wait to see how they develop
VladimirUhl wrote: I finally sat down and cranked this baby out. I am super excited to introduce my Cult of Flayed Ones. The Vazskilist Dynasty. Deep Blood stained orange with tan joints for a quick description of colors. I have been super hyped up in making these guys, so I hope ya'll enjoy this little excerpt.
Spoiler:
*1st person in Kauvlosk out of combat, 3rd person in combat
I sit upon my throne of living metal. It molds itself to my ever shifting positions. I am mildly uncomfortable even though it fits me perfectly. I have not seen combat for some time, and my hands are clean of blood. I watch my legion of flayed ones mill about the chambers of my corner of this plane of existence. I wish to be home on my tomb world. The one given to me by my lord Tsara’noga (The Outsider). When I went into stasis many millennia ago, he disappeared. I do not know if he was destroyed like Llandu’gor (The Flayer), the cursed C’tan whose curse has afflicted my people, or if he is out there somewhere hiding. I wish I knew, and I am hunting for him. I once again gaze upon my legion. I am disgusted with the way to wear their trophies over their twisted bodies, but, in the end, I too am one of them. My Overlord Gilutekh approaches me with adorned with his most recent hunt and blood smeared across his stained orange face. If I was capable of cringing, I would have at this moment. Behind him approaches Ilbist, the last lord in the Vazskilist dynasty. I do not remember what Ilbist was before being implanted in her body of living metal, but she has always been stern on being called a “she,” though I do not understand her fascination with the flesh of females. Taking their titles and applying them to herself has always made me feel uncomfortable. It is almost a compliment to the living. I gaze upon her most recent trophy. She had sliced a female officer perfectly down the middle and fashioned a sort of coat out of the unsuspecting imperial.
“M-m-m-my lord,” Gilutekh speaks suddenly, “Ilbist has found… a s-s-s-signal. We do not know if it. It. It. Is a shard of our l-l-l-lord Tsara’noga, but it. It. It is w-w-worth looking into.” He stutters in his speech, the gore adorned upon his wretched form obviously affecting his sanity.
“Yes… my lord. It seems to be strong, though we can’t be certain,” Ilbist interjects. She was always a little stronger in her resistance to the Flayer Virus than Gilutekh, but she was younger and less experienced than he. Out of all of my legion, only Gilutekh, Ilbist, and I have a resistance to the virus, though once enough gore reaches our path, we too lose our ability to understand.
“Are you sure it is a shard… are you sure Tsara’noga was even split into shards?” I ask in as much of an interrogative tone as I can muster in my metallic shape.
“I… wish I was certain. But it could be a lead as to the whereabouts of our master,” Ilbist trys to dampen what she thinks will be anger.
“P-p-please lord… do n-n-not be harsh on I-I-Ilbist…” Gilutekh tries to suade me.
“Do not worry… I know you cannot be certain. It would be best to investigate this signal we are picking up on. I appreciate your attempts to find our master.” I stare into the dead eyes of Ilbist and swear I see some light flicker, though it was likely the glint of fresh blood. “Gilutekh… I need you to summon the legion here. I need you to gather them and herd them. It is most important.”
“My lord,” Ilbist interjects once again. “I also know that many sources of living are converging on this point. I do not know what it is or why it is there, but something is happening there. Something big.”
“Good. There will be another great culling of life. Many more trophies,” I stop midway through my speech. It is hard for me to finish. “To collect and display. It will be a most… pleasant addition to my palace back home.”
“I hope w-w-we find some t-t-t-tyranids… their carapaces make for g-g-g-great wall mounts…” Gilutekh states. He was always one for finding the best cuts of each hunt and fashioning great displays. I look up on my throne. A hive tyrant’s skull, the gore long since rotted away, hangs above me. A testament to my strength.
“If there is so much life converging… we can be certain more will join. And if there is not, there will always be… another day. We are patient… we can wait, can we not?” I ask Gilutekh.
“Always another d-d-day…” he turns to gather my army. I glare at his trophy again. It is so crude, and yet it holds some morbid beauty.
“Perhaps we should discuss how to take the origin of the signal, my liege.” Ilbist suggests.
“Not yet… I want some scouts sent in to see what we are dealing with, and I want you to personally pick the best ones to do it. I do believe we had some Deathmarks before the Flayer Virus hit us, and I’m sure that you can identify them. They surely will remember their techniques and hunting methods, and they will make for good scouts. That is your task. Go find the flayed ones who used to be Deathmarks and go find out what you can about this signal.”
“I would be… most honored my lord. I will go at once.” Ilbist turns and steps down before disappearing into the ranks of my subjects. I feel something inside of me light up. A passion for death. It always shows up when I know a great hunt is about to begin. I shift slightly to the left, and my throne accommodates me. I hope there is a lead on the whereabouts of Tsara’noga, for finding him will complete my existence. Until then, however, I must satisfy myself by becoming that which I hate most and collect my own trophies. If only the Flayer Virus had not hit my people. I wish them to become normal. I hope Tsara’noga can cure our curse, but even in that I am not sure. I have searached thousands of worlds, and still I have no idea where my C’tan is… though I am almost sure he is out there somewhere just waiting to be found.
Wow, that is amazballs... Kauvlosk seems somewhat sane... perhaps him and Grulahk can communicate from a distance? Very superb writing my friend and I can't wait to see how they develop
Maybe maybe not. I doubt Kauvlosk would leave for too long. When in the presence of war or too much fresh gore he kinda loses it. And I don't think he can communicate long distance from where he is. I thank you for the compliment. I really can't wait to get these guys involved.
Honestly, you guys probably won't know my Necrons are there until some major conflict occurs and they emerge from the ground. then things are guaranteed to get confusing
And TS, there's two ways I can take this. 1) His arrogance means he would laugh at xenos attempting to fight for him. 2) His arrogance means he wouldn't care what the other judges thinks, and hires the xenos.
Either way, he's definitely someone worth taking note of.
Kharne the Befriender wrote: Honestly, you guys probably won't know my Necrons are there until some major conflict occurs and they emerge from the ground. then things are guaranteed to get confusing
Nah. Won't be hard to know who's who. Those wearing flesh are me. And those aren't are you. But necrons are necrons, and that'll be fun to see them interact given the natural hatred of flayed ones.
And TS, there's two ways I can take this. 1) His arrogance means he would laugh at xenos attempting to fight for him. 2) His arrogance means he wouldn't care what the other judges thinks, and hires the xenos.
Either way, he's definitely someone worth taking note of.
So, if the Kroot got an anonymous signal/message, and it asked them to meet at a certain place, would they?
Vlad, some people might not know the difference. Most Imperials don't know what a necron is to begin with, and dogma doesn't help. My orks won't give a gak either, and try to krump and loot both.
Hmm, I imagine Kroot probably get messages like that often enough from clients who don't want to be recognized as xeno sympathizers. They might send a small group who Ta'lok trusts the most and can handle an ambush. They might very well ambush the meeting site anyway, and draw out the messengers.
Kharne the Befriender wrote: Honestly, you guys probably won't know my Necrons are there until some major conflict occurs and they emerge from the ground. then things are guaranteed to get confusing
Nah. Won't be hard to know who's who. Those wearing flesh are me. And those aren't are you. But necrons are necrons, and that'll be fun to see them interact given the natural hatred of flayed ones.
No I mean my Necrons are tunneling down and won' be fighting much, so the Imperium will have to look hard to know I'm here... but then again I have a fleet in the system...
2BlackJack1 wrote:Vlad, some people might not know the difference. Most Imperials don't know what a necron is to begin with, and dogma doesn't help. My orks won't give a gak either, and try to krump and loot both.
Hmm, I imagine Kroot probably get messages like that often enough from clients who don't want to be recognized as xeno sympathizers. They might send a small group who Ta'lok trusts the most and can handle an ambush. They might very well ambush the meeting site anyway, and draw out the messengers.
I have a very interesting role for your Kroot. I'll PM you.
2BlackJack1 wrote: Vlad, some people might not know the difference. Most Imperials don't know what a necron is to begin with, and dogma doesn't help. My orks won't give a gak either, and try to krump and loot both.
Hence necrons are necrons. I understand. Though I'm sure it'll make sense who is who half way through because the diplomatic nature versus the destroy all life nature. Ya dig?
I know Vlad. I was just pointing out that some might be too ignorant/caught up in their hatred of xenos to actually care. A dead xeno is a dead xeno, after all. I'm sure some people with be confused if the crons start whacking each other, but some, (read: WAAAAGH BadToof) will just shrug their shoulders and charge ahead anyway.
And Kharne, it better not involve double crossing the Imperials. The Kroot don't go against their contracts. Even if it's a losing battle, or seemingly suicide to carry on. If they get paid for it, they'll do the job or die trying. It is a matter of pride, honor, and also if Kroot get a reputation of leaving when the going gets tough, then who would hire them?
WK, keep the intro, it's good. I'm not re-writing it wither because they change terrain type. "But Kharne, it won't be canon," frankly my dear, I don't give a damn
VladimirUhl wrote: Contract: Kill life take trophies. Leisurely take a blood bath.
Kharne the Befriender wrote: WK, keep the intro, it's good. I'm not re-writing it wither because they change terrain type. "But Kharne, it won't be canon," frankly my dear, I don't give a damn
VladimirUhl wrote: Contract: Kill life take trophies. Leisurely take a blood bath.
I haven't been able to ask this earlier, but did I miss the reason why the 85th and part of the Tallarn units turned traitor? I know the 85th didn't think very highly of the Space Marines (granted, there was an abundance of reasons to think so) and Nasira thought her commanding officer was a tosser (again, not too far from the truth it seems), but that hardly seems like a reason to go on a backstabbing spree.
So tell me, did I miss something or is this part of some plot to be revealed in the last part of the story?
Ezra Tyrius wrote:I haven't been able to ask this earlier, but did I miss the reason why the 85th and part of the Tallarn units turned traitor? I know the 85th didn't think very highly of the Space Marines (granted, there was an abundance of reasons to think so) and Nasira thought her commanding officer was a tosser (again, not too far from the truth it seems), but that hardly seems like a reason to go on a backstabbing spree.
So tell me, did I miss something or is this part of some plot to be revealed in the last part of the story?
Yeah, Bob pretty much got it. They all supported what Pavus stood for, and felt disillusioned by Zonand. So they supported Kassani's vengeance ploy, and are helping him weed out the weaker Imperials. They're not Chaos-aligned, and think that they are in the right of the Imperium. The rest of the Imperial forces, according to them, are weak and sycophantic to (the late) Zonand. And thus far in the story, this is paying off very well for them. Of course, more to come.
STATUS UPDATE: I've managed to whittle out some factions, who will have no further part to play in the crusade. I've got two/three shortish character chunks lefts, and them I'm onto the Big Two, the two battles that sum up the Crusade. So, progress is being made.
My aim is to get this completed on the 10th March, giving me just over a week to publish the last section.
Bonus point to anyone who can guess why I'm aiming for the 10th?
I didn't know Pavus' reach went that far, seems like I underestimated that treasonous git
I'm guessing the Death Ravens won't be doing much in what follows, seeing as they're either blown to smithereens or are about to get BLAM'd for their incompetence by whoever is leading the Imperial side in this battle. You do make me wonder which two battles lie ahead, though...
Also, I think I know why the 10th is significant, but I'll keep that thought to myself for now
Also by fluff they tend to deploy as a full chapter. Might be tad overwhelming on the ground to have 1000 ish on one faction alone. Moat of us loyalists have company -2 max.
2BlackJack1 wrote: Are 10 characters dead, Smudge? Unless people want me to stick around and make idle guesses, I'll just let you unravel it on your own time.
At current count, there's been a lot of deaths. Exactly how many, I can't recall.
Well, I wouldn't say the Minotaurs are in CoF 1 as much as they are given a message. They haven't been in an engagement and they aren't a standing force so... just my 3 cents.
They do like to deploy en masse, but that doesn't mean you'd actually have to. So someone should do Star Phantoms instead though
So, I have a better idea than the Ork Skirmish intro idea.
So Imperial intelligence shows that there is a gathering of 'Enemy X'
They go to an attack on said enemy, when the Imperium gets their the enemy has been utterly destroyed and slaughtered.
And there stands the Carcharodons adorned in gore
Hey guys, going off TS's advice of posting my intro here. Hope you lads like it!
In the Grim Darkness of the 41st millennium, there is only war. Humanity is beset from all angles, humanities hour is coming to an end, but there is yet hope. The Speehsh Mehrines are humanities greatest defenders, but they are spread thin, and there is less then one Space Marine for every colonised Imperial planet.
However, even among the ranks of the Space Marines, Heresy and confusion sow their way into the very heart of Chapters. The chapter [Insert Name Here] is one of these Chapters. Their Chapter Master, Bekon Gyrfen was once a proud Chapter Master, a veteran of nearly a thousand battles, Slayer of Daemons, and ally of the Eldar. He was at the peak of his rule, and respected throughout the galaxy, both by allies, and foes. However, even the greatest of Heroes are not immune to corruption, and Bekon's Pride blinded him to it until it was too late. Chaos flowed into his chapter, but he was too blind to see it. It slowly corrupted his captains, one by one, until finally the only warriors of his chapter to not have the taint of chaos on them were First-Captain Aladar Thahanas, Eclisiarch Iodius Benturus, Captain Kritanthus Jorven of the 5th Company, Captain Ceasar Xenthes of the 10th Company and Great Bekon himself. Each captain saw the taint, and tried warning Chapter Master Bekon, however, all of their warnings were stamped out by the heretical Abadiah Ves, The chapters chief Librarian, and Bekons greatest friend... Some say that Abadiah himself planted the first seed into the chapter, others say he was merely the vessel some greater entity used to get its way...One can not be certain, but he was however one of the first to fall to chaos. This was not however the chapters direst hour, for that came upon them when the Word Bearers fleet appeared in the Sector Arches Praxes. Bekon saw the threat that had arrived, and recalled the chapter in response. It would take time for the chapter to return to the homeworld of Yhitxes, and time, was something they did not have. Stationed in the neighbouring sector, the Chapters 3rd and 8th company returned with all due haste, unknownst to Bekon however, is that Abadiah had corrupted both captains, along with the majority of their companies. Captain Aladar was next to arrive, with Chief Eclisiarch Iodius in tow. Having to leave one battlefront to return to his newly besieged homeworld did not sit well with Aladar however, as something did not seem right...Would they not have gotten word from neighbouring sectors? Wouldn't their Astropaths recognised some disturbance in the Warp? He confessed to Eclisiarch Iodius, who in turn stated he also had doubts. They arrived to see the destruction of the Sectors outlying planets, and the begining of the siege of 3 more. Chapter Master Bekon was busy organising reinforcements to less defended planets, and further strenghtening of the inner-most planets. His strenght was waning, for even he had suffered wounds. He was at the forefront of the defense of the first planet to fall, and the last to leave it. This all was falling right into the plan of the devious Abadiah Ves, who foresaw all this. Bekon's final chapter as Chapter Master was coming to an end, and Abadiah knew it. The 4th company arrived next, with the 6th and 9th close behind. However, not all came to pass as Abadiah would have liked, as the 2nd company became lost in the warp, how this anomaly occured was anyones guess, some say the few space marines still loyal to Bekon figured out their captain was tainted, and sabotaged its warp-drives, others state the Emperor looked upon his former sons with disgust, and smote them from this universe. What is certain however, is that the 2nd ocmpany was never heard from again. The final battle was nearing, and the 7th company, 5th company and the entirety of the 10th company had yet to arrived. The [Insert Name Here] would fight the rest on their own. On his Battle Barge however, Bekon gave a inspirational, albeit final, speech. He said that no matter the outcome, he was proud to have served among them for all these years, and that if they die, then they shall with the Emperors word on their lips, and their weapons firing the Emperors fury made manifest. Abadiah snickered at his words, for his soul was already twisted into but a shadow of the once great warrior. As the Word Bearer fleet came into view, Chapter Master Bekon recieved a hail from Captain Aladar, stating he had been betrayed by his closest friend, Abadiah. Bekon, enraged by this thought, exiled Aladar and his company on the eve of the chapters last battle. Bekon had reached the end of his patience, and Aladars insolence blew him over the edge. He ordered all his ships to move into battle position. Unknownst to him however, Abadiah also issued a order to the tainted crew members on board, to prepare to move against the Chapter Master. Eclusiarch Iodius pleaded with Bekon to bring back Aladar, for his help would be needed if they were to win the Battle against the Word Bearers. His counsel, was disreguarded, and the Eclusiarch was ushered out of the bridge, only to encounter Chief Librarian Abadiah Ves and the majority of the 3rd Company on their way to the bridge. Only then did Bekon realise his mistake, and finally see the great heresy that had spread under his rule. The battle had begun, but not between the two fleets, but on the Chapter Masters own Battle Cruiser. Eclusiarch Iodius fought his way back to the bridge, only to encounter Abadiah standing over the still-living body of Bekon Gyrfen. Abadiahs force axe sheathed in the chapter masters blood. The honour guard who were not slain by Abadiah and his treasonous allies quickly arrived with Iodius, only to discover their chapter master, who they had sworn to protect, gravely wounded. In their grief and rage, they threw themselves at Abadiah, only to be cut down without remorse or mercy. Iodius himself prayed to the Emperor to guide his soul. Abadiah laughed and walked slowly towards Iodius. "The Emperor cannot save you here Chaplain, if you cannot save yourself. Join me Iodius, and we can rule together, as equals! Throw down your petty worship of your Corpse-Emperor, and I shall spare you." "I would rather die than spend one more moment listening to the filth coming out of your mouth. You think it is strong to choose another to venerate? No, it is not Abadiah, the true show of strength is to fight corruption, it is to fight for the ideals we hold dear, not take the easy way out. We were given this test the moment we became battle brothers, and our course through our lives have dictated what we will find in the afterlife, and you, my Brother, will find only Damnation. "Sobeit. Kill him." Three warriors stood forwards and pointed their bolters at Iodius. The end had come, death was waiting for him, and he would not disapoint. The crack of the bolters was loud, but the bolt hitting reinforced ceramite was louder. They did not find the target they were looking for. In the path of the shells was the Terminator armour-clad form of First-Captain Aladar. All around the ship sensors wailed. 100 Terminators of the first company teleported onto the doomed ship and with them, they brought the Emperors fury. Captain Aladar did not take his exile lightly, and as he was about to jump out of the system as Lord Bekon ordered him to he saw it. Abadiah standing above his Chapter Masters body, Chief Eclisiarch Iodius' last heroic stand, and the absolute decimation of all other loyal Space Marines remaining in the Chapter. With one decisive decision, he ordered all Veterans to be clad in Terminator armour, and to make a short range jump onto his Chapter Masters ship. Aladar was quick in assessing the situation, There were heretics aboard the ship, and heretics required purging. With a speed that surprised Abadiah, Aladar had already cut down two of the traitorous Space Marines. Chaplain Iodius was quick behind Aladar, putting a bolt round through the skull of the remaining traitor. Abadiah was taken aback, but even so, he was a formidable foe. The roots of chaos strenghthened his warp powers, and he sent out twin bolts of red lightning to assail Aladar and Iodius, sending both of them sprawling backwards. He was prepared to finish them both with one more strike, but he never got the chance. He was sent flying across the bridge of ship, behind him, the form of the Great Bekon Gyrfen, on one knee and holding his Thunder Hammer tightly. He began to stride forward with newly found strength. "I trusted you...I held your opinion and word above all else...I had my First-Captain exiled because of you...I thought he was poison...but no...You spread it...You poisoned my Chapter...You killed my closest friends, not me, YOU!...YOU HAVE LIVED TOO LONG SPREADING THE CORRUPTION OF CHAOS! AND WITH THE EMPEROR AT MY SIDE I SHALL RIGHT THE WRONG YOU HAVE DONE TO MY CHAPTER... And you Abadiah, are the first wrong I must erase..." With that, Chapter Master Bekon Gyrfen brought his massive hammer down upon the already broken body of his former friend, crushing all life from his body, and sentencing him to the Emperors Justice. Captain Aladar then repledged himself to die for the Chapter Master, who had happily agreed to it. The battle was won, but the war had been lost for sure. The traitorous Captains had their ships warp jump away to another chaos controlled sector, leaving only Chapter Master Bekons Crewless ship and Aladars Strike cruiser. Outnumbered nearly 30-1, Lord Gyrfen asked Eclisiarch Iodius to minister the proper rights to see their souls return to the Emperor. The Fates however, pulled different strings, and soon, The chapters 5th and 10th company emerged from the warp, bringing needed reinforcemnts. With them, two Companies of Imperial Fists, a company of Iron Hands and 3 sectors worth of Imperial Guardsmen. The battle was well and truly joined. The aftermath of the battle was indeed grim. The Word Bearers had been repelled, but the cost was great...Chapter Master Bekon sucumbed to his wounds, his last words was that First-Captain Aladar would suceed him, and that he would have to rebuild the chapter, for this sector was in need of cleansing. The 5th companie's Strike cruiser was abandonned, due to massive damage to the reactors and the hull. The brave admiral piloted the dying ship into the heart of the Word Bearers fleet, before collapsing the reactors, and initiating the self-destruct of the ship. The 5th company was then collected by thunderhawks dispatched by The Imperial Fists and Iron Hands. Among the survivors, the Chapters last Tehcmarine and Apothecary, were recovered. Captain Kritanthus Jorven was one of the many who did not live to see the end of the battle, as his escape pod was hit by debris. His body was recovered, and gene-seed harvested.
The once proud Chapter was then deprived of a homeworld, as the Inquisition deemed it unsavable, and issued a Exterminatus upon all inhabited worlds of Arches Praxes. The Dying Wish set out to find a new recruiting world, where this search may lead them, none are certain...
Great work, Vanden. A few questions, what's the heraldry, color scheme, etc of the chapter? I can understand if it's WIP, but I figured like I should ask just in case. Other than that, I really like it, and I appreciate that it reminded me of DoW I, and the fall of Isador and his execution by Gabriel Angelos.
Heraldry is a Oval with the sign of the aquilla in it, Oval is coloured Teal.
Colour scheme is going to be majority of the armour coloured teal, with the left shoulder pad Black and bearing the heraldry. Trims are dependant on company, but for this crusade its going to be green.
And they're a imperial fists successor chapter.
I really hate libbys, so of course he had to be the punching bag of the story...
Interesting. What's the chapter's regard to 'human' soldiers, such as guardsmen? Respect, pity, arrogance? I'm genuinely intrigued by your chapter.
Also, I'm not sure why I didn't ask this yet, but is Nox dead? He got dragged into a warp rift, but not necessarily dead. I mean, there's a good chance he is, but it's been something I've been curious about.
Easily corruptible, but respectable, for such measly things they certainly are brave. So my chapter would have no problem fighting alongside them, OR against them.
Great Writing Varden I was going over my old introduction and i was wondering if it was ok for an apothecary to become a chapter master, im not sure how he would balance his duties between chapter master and apothecary but is there anything against them being in a command position ?
I will just say to anyone with truly un-negotiable murderous factions: Stay away from my Rogue Trader and ship, please. They're not a combat team, they are basically a civilian and exploration vessel. In CoF1 they were given a political mission rather than combat, and while I don't know if TS/Chazz are going to do those again, I'm not tooling them up to be combatants in 2...
The Admech, fine. They'll attempt to wreck face in return. But leave Ed and Co to do talky things, they'll only hurt themselves if forced to use weaponry.
I will just say to anyone with truly un-negotiable murderous factions: Stay away from my Rogue Trader and ship, please. They're not a combat team, they are basically a civilian and exploration vessel. In CoF1 they were given a political mission rather than combat, and while I don't know if TS/Chazz are going to do those again, I'm not tooling them up to be combatants in 2...
The Admech, fine. They'll attempt to wreck face in return. But leave Ed and Co to do talky things, they'll only hurt themselves if forced to use weaponry.
I wouldn't dare try to mess with them. I'd rather fight Skarbrand than get on the wrong side of Selka. Besides, if you get into trouble you've got the Kroot to back you up.
Selka survived CoF purely because Smudge said it wasn't fair to die before he was actually born.
With that in mind I edited my material and gave them a happy ending to that plot line. Originally the conversation with Fairfax about the "sleeping" gas was just Selka accepting the end. There was no psyker, and no reveal, and Ed still thought he blew Marcus' brains out.
I'd probably have regretted it, the snark is too much fun.
Buttery Commissar wrote:Glad to see another person joining in.
I will just say to anyone with truly un-negotiable murderous factions: Stay away from my Rogue Trader and ship, please. They're not a combat team, they are basically a civilian and exploration vessel. In CoF1 they were given a political mission rather than combat, and while I don't know if TS/Chazz are going to do those again, I'm not tooling them up to be combatants in 2...
The Admech, fine. They'll attempt to wreck face in return. But leave Ed and Co to do talky things, they'll only hurt themselves if forced to use weaponry.
How good are Ed and Co at cards? Grulahk my get a little bored
Buttery Commissar wrote: Selka survived CoF purely because Smudge said it wasn't fair to die before he was actually born.
With that in mind I edited my material and gave them a happy ending to that plot line. Originally the conversation with Fairfax about the "sleeping" gas was just Selka accepting the end. There was no psyker, and no reveal, and Ed still thought he blew Marcus' brains out.
I'd probably have regretted it, the snark is too much fun.
I will just say to anyone with truly un-negotiable murderous factions: Stay away from my Rogue Trader and ship, please. They're not a combat team, they are basically a civilian and exploration vessel. In CoF1 they were given a political mission rather than combat, and while I don't know if TS/Chazz are going to do those again, I'm not tooling them up to be combatants in 2...
The Admech, fine. They'll attempt to wreck face in return. But leave Ed and Co to do talky things, they'll only hurt themselves if forced to use weaponry.
They can have some nice chats with my Knights. They enjoy diplomacy
I will just say to anyone with truly un-negotiable murderous factions: Stay away from my Rogue Trader and ship, please. They're not a combat team, they are basically a civilian and exploration vessel. In CoF1 they were given a political mission rather than combat, and while I don't know if TS/Chazz are going to do those again, I'm not tooling them up to be combatants in 2...
The Admech, fine. They'll attempt to wreck face in return. But leave Ed and Co to do talky things, they'll only hurt themselves if forced to use weaponry.
They can have some nice chats with my Knights. They enjoy diplomacy
Or they could not and your knights could go kill some gak...
Buttery Commissar wrote: Selka survived CoF purely because Smudge said it wasn't fair to die before he was actually born.
With that in mind I edited my material and gave them a happy ending to that plot line. Originally the conversation with Fairfax about the "sleeping" gas was just Selka accepting the end. There was no psyker, and no reveal, and Ed still thought he blew Marcus' brains out.
I'd probably have regretted it, the snark is too much fun.
I can probably integrate some missions for you...
That'd be cool. I like things where they can be solved by both knives or words.
Yeah, my Tau won't be always a fighting force. They're more than capable of diplomacy, and might prefer it far more seeing as they're cut off from the Empire. More of a "You don't shoot, we don't shoot." kinda relationship, which might improve as time passes.
Sgt_Smudge wrote: Yeah, my Tau won't be always a fighting force. They're more than capable of diplomacy, and might prefer it far more seeing as they're cut off from the Empire. More of a "You don't shoot, we don't shoot." kinda relationship, which might improve as time passes.
Sgt_Smudge wrote:Yeah, my Tau won't be always a fighting force. They're more than capable of diplomacy, and might prefer it far more seeing as they're cut off from the Empire. More of a "You don't shoot, we don't shoot." kinda relationship, which might improve as time passes.
Sgt_Smudge wrote: Yeah, my Tau won't be always a fighting force. They're more than capable of diplomacy, and might prefer it far more seeing as they're cut off from the Empire. More of a "You don't shoot, we don't shoot." kinda relationship, which might improve as time passes.
Unfortunately Smudge you're on the moon with Imperial Knights and Space Wolves, both of whom are very likely to BLAM you in the face. Suffer not the xeno to live after all
Okay, so i have come up with a skirmish for my guys, being them under attack by astartes, traitor, or otherwise (Hint)
/...Recieving Transmission... /...Transmission Received, Location: [Insert name here] Received From: Adeptus Astartes Chapter 'Dying Wish' /...Chapter Deemed 'Excommunicate Traitoris' by order of Inquisitor [Insert name here} /...Playing back Transmission...Please Wait...
*Static* I am Brother-Captain Aladar Thahanas, of the Chapter 'Dying Wish', we are under immediate threat from unknown hostiles, we are outnumbered and outgunned, and can make no contact with our Battle-Barge. We have no where to go. *Distant Explosions* However, if we are to be killed off here, on this world, then so beit. The last contact with 'Dying Wish' shall be a glorious one. We give praise to the Emperor, and ask him to deliver us fro- *Explosions can be heard* What!? Astartes!? Oh by the Emperor no...*Static*
/...Transmission End... Please him me opinion on this It is appreciated DDD
P.S. Got the idea of the chapter being hounded by some Inquisitor, for he believes that they are traitors, like the rest of the chapter. The chapter then runs off to a system, and we'll see what happens from there.
Seems pretty nice, although TS might go yell at you, he doesn't want us to have anything on the world as of yet. Maybe one of the other Imperial armies can come and help out your guys? I'm eager to write something else for my Knights (beyond the duel that I have planned)
Sgt_Smudge wrote: Yeah, my Tau won't be always a fighting force. They're more than capable of diplomacy, and might prefer it far more seeing as they're cut off from the Empire. More of a "You don't shoot, we don't shoot." kinda relationship, which might improve as time passes.
Unfortunately Smudge you're on the moon with Imperial Knights and Space Wolves, both of whom are very likely to BLAM you in the face. Suffer not the xeno to live after all
Well you should take after my EC and be nice to the tau.
War Kitten wrote: Seems pretty nice, although TS might go yell at you, he doesn't want us to have anything on the world as of yet. Maybe one of the other Imperial armies can come and help out your guys? I'm eager to write something else for my Knights (beyond the duel that I have planned)
I am not writing the story though I still don't want you guys on the planet.
War Kitten wrote: Seems pretty nice, although TS might go yell at you, he doesn't want us to have anything on the world as of yet. Maybe one of the other Imperial armies can come and help out your guys? I'm eager to write something else for my Knights (beyond the duel that I have planned)
I was trying to make it like, on another planet, didnt want it to be in Crion, cause TS said specifically to not touch Crion. So i was using it as background for them. Sorry, probably should have made it known in the last post
So, is the knight duel on a ship, or on Crion? We debated briefly, and as a compromise to make it on the planet, one could say it was close to a hive city (without mentioning which one specifically, even, if some are chaos turned from the start) so there won't be trees trying to eat the duellists or anything.
I think the general consensus was to have it be on the planet, although on a ship could work (though I don't know how Kharne's Lord would get there and get blown up). Depends on what the rest of y'all think would be best
I think on the planet would be better. We could have a nice, sunny day with a summer breeze, maybe a few chirping birds. And then comes a knight trying to make the other spit out a few teeth to end the cheery gak and remind everyone that there's a war going on.
And like what BC said, Kharne would be excluded, and my Kroot wouldn't be able to get the drop on it.
I don't think it quite would. If 2BJ1 is there in a mercenary fashion, he might be allowed on the ship (although everyone would be cautious around him). Kharne's Marines would be fine (again, not trusted much since the Space Sharks are all bat gak crazy), his Crons would have trouble though admittedly
I had planned for the Kroot to be more of an unannounced arrival to the duel, for a small standoff type event, and the perhaps show the Kroot's ability to get around. I am willing to set it aside if it's too much of a hassle, but I liked the idea, if I'm to be honest. I'm not saying they just show up with no one ever meeting them before, but that the Kroot are around isn't common knowledge. It gives people a nice surprise, and might make it harder for some to oppose the Kroot if they're more anti xenos mercenary.
Again, I can work with changes, but felt like it might add to the intro, but that's just me.
I was still operating on the assumption that it'll be on the planet, but with how TS has been regarding the planet (and since the duel is in part two of my Knight intro.....)
I think I had made a fair enough compromise, but I'm not the one writing it, so I don't know if that's a big enough window, but there has to be at least one spot on an entire planet that is safe enough to have a duel on it, right? If there isn't that, how could we even deploy safely without getting killed from the start?
It was a very good compromise I felt, but I also felt that I needed to keep all my options open depending on what else TS said about the duel or the planet.
That is also true. I suppose we will have to wait and see. Also, I've been thinking about the estimated amount of Kroot I'd be bringing along. As we know, it's more of a scouting and recon force, and also a support for assaults, and won't do lone assaults on fortresses and the like. I was thinking
~70 Kroot carnivores
~10-20 Kroothound
~5 Krootox
~10 Kroot hawks
My main curiosity is where most of these Kroot would be able to settle. I'm starting at Gov.'s Mansion, but something tells me the Governor might be hesitant to accommodate such a force. Then again, he (or she) might be hesitant to say no when they're all milling around on his lawn. Hopefully Crion has better nobles than Novus Regulus, or I might just see what DNA I can gather from them when no one is looking.
War Kitten wrote: Seems pretty nice, although TS might go yell at you, he doesn't want us to have anything on the world as of yet. Maybe one of the other Imperial armies can come and help out your guys? I'm eager to write something else for my Knights (beyond the duel that I have planned)
I am not writing the story though I still don't want you guys on the planet.
Shame, my entire Necron force is already at the Excavation Site
2BlackJack1 wrote:I think on the planet would be better. We could have a nice, sunny day with a summer breeze, maybe a few chirping birds. And then comes a knight trying to make the other spit out a few teeth to end the cheery gak and remind everyone that there's a war going on.
And like what BC said, Kharne would be excluded, and my Kroot wouldn't be able to get the drop on it.
Yeah, I don't think Taranis will appear
Tactical_Spam wrote:
Bobthehero wrote: I got about 1500 Scions specialised in recce and scouting in this there's a bunch of airborne assault company of about 250 Scions
I've got a few thousand acres of killer wild life and psyker trees.
I have a question for people If you listen to music while reading, does it make it really epic? Or does it distract your reading? I'm tempted to include different music for my stories to make them that much more epic
Also Taranis only trains in the Telekinesis discipline psyker wise
Kharne the Befriender wrote: I have a question for people
If you listen to music while reading, does it make it really epic? Or does it distract your reading?
I'm tempted to include different music for my stories to make them that much more epic
Also Taranis only trains in the Telekinesis discipline psyker wise
Its very distracting, but you can add a song in spoilers
War Kitten wrote: I know that, but I didn't know if anyone else knew anything. Figured I'd check before I bothered Smudge
I'm sure he doesn't mind polite questions.
Speaking of questions - can we have a few days grace after CoF's official ending to post our after effects?
I have some stuff mapped out, and I'm sure others do as well. It'd be a shame if that was buried in a rush to get CoF2 started, for the sake of 2-3 days.
I also have some wrap up stuff, partially dependent on whether or not Julius and Korvel actually survive. A few days would be nice to get everything wrapped up
I don't want to hold people up, but yeah, I think those pieces deserve attention (and no enforced deadline like "GET YOUR UPDATES WRITTEN IN THE NEXT XX HOURS", which I can see potentially happening).
Do you have a piece: Y/N
Y: Wait for that person, unless they wholy vanish.
I want to write up something for my Histans at the end. A departure from the crusade command, probably to head back to Hista to resupply and gather some more recruits to replace the casualties. Some last words, and maybe send some message to House Fairfax, but how they'll get it is beyond me at this time.
Sergeant Haren took up his position in one of the many buildings surrounding the square which were now ruined thanks to the imperial shelling. It was the sixth day of the siege, Haren was surprised they lasted this long and with rumors of space marines coming to assist the imperial guard Haren suspected they wouldn't last much longer. In truth Haren didnt mind the Imperium and it's tithes and prehaps once up a time he had hoped to be drafted into the guard himself but alas his time past by and he grew older, the fact that men at his age are being recruited back into the PDF shows how fethed they really were. So here Haren was back in the PDF uniform he had worn for so many years and back in command of farm boys who can barely hold a rifle but prehaps if the plan goes accordingly they just might have a chance.
A new volley of basilisk shells rocked the square which shook the Sergeant out of his day dreaming. Haren turned to his ragtag group of patriotic farm boys, many of whom were now shaking with fear. While Haren was old at least he had experience in these situations probably why he was conscripted. “Listen up you maggots ! If I even see you thinking of running away i will have no issue in putting a round in your back am i clear ?" A round of "yes sirs" echoed throughout the room. Haren knew from the sounds of their voices that they were terrified. “ follow my orders to the letter and we will get through this you understand ? To the damn letter !” A few grumbles of approval and the odd headnod was his response. Haren never liked lying to his men but morale was so gakky at the moment it was all he could do. Haren himself resigned to the fact that he was going to die. As soon as he heard about the Planetary Governor's rebellion and that conscription had been implemented he knew his fate was sealed.
Another volley of Imperial ordinance lit up the sky when Haren's comlink cackled to life. “All units in Jakoret square beware the walls have been breached repeat the walls have been breached Imperial Forces incoming !" Haren took a deep breath. "Get into position" using a different tone now that brokered no argument, two dozen lasguns pointed out the various windows and doorways of the once rich bank out onto the deserted square. "Right boys, the plan is to bait these fethers into this little killzone that we have set up. That means hold your damn fire until i give the command. Remember basic training. WE CAN DO THIS." This was the worst part for Haren. The wait. The so called calm before the storm. Many so farm boys have shot their lasguns at moments just like this ruining the best laid plans. Often in his anger Haren has killed such individuals. He hoped that this time he can save his attention towards the enemy.
Then he saw them approaching with suspicion and so they should be. Haren whispered into his comlink “ guardsmen spotted hold your fire and stay down ! Let them discover our gift ". For a city to hold out for days and as soon as it is breached there isnt a sliver of resistance does seem strange. Haren hoped they would just proceed. Come on he thought, just a little closer. As the guardsmen approached the center of the square a land mine erupted blowing guardsmen away like confetti. That was the signal. "Everyone fire at will" Haren commanded picking off a few guardsmen of his own. Four chimeras emerged to cut off any escape from the square. As Haren saw them get gunned down in the open square he actually found himself laughing. He hadn't expected this to have gone so well. Dozens of traps like this were being sprung across the city. As the last of the guardsmen were being finished off Haren and his PDF emerged from their crumbling buildings to survey the carnage they had wrought. That was there first and last mistake.
As Haren was basking in his victory he saw a purple blur in his peripheral vision which cut throught his men in a whirlwind of blood and gore. He turned to see purple amored giants emerging from the sky and cutting through his men like a hot knife through butter. Haren knew they battle was lost panick took over him. Guardsmen they might have tackled but the fabled Space Marines ? He spun on his heel and bolted for one of the nearby chimeras hoping to whatever bloody god that the driver was still alive. Haren lost his footing over a corpse and stumbled. A new idea popped in his head. Haren decided to lie there and play dead. So Haren laid there with his face in someone else's entrails and listening to his comrades dying screams when a purple giant grabbed him by his neck. He wore highly decorated armor with long back hair with a beard to match and a nasty scar across his left cheek. He held a long, decorated sword in his right hand and had a look of disgust on his face. At that point Haren let himself go and soiled himself. " A pity I have to sully my blade with the likes of you as the giant impaled Haren upon his sword. Haren's eyes bulged as he was discarded like the rest of his men to the dirt.
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Faolan Gall proceeded to the Governor's palace without delay to end his folly. With His Honour Guard behind him he marched acrossed the only bridge that granted access to the palace. Resistance was both futile and minimal. Their morale was like their city crumbling and even more shattered by the fact that his marines broke throught their petty "ambush". Many PDF surrendered hoping that they may be taken back into the imperium, they were cowards and executed as such without hesitation. As Faolan approached the Palace itself a group of Imperial guardsmen arrived via armoured transport to assist. One of their number stepped forward and bowed to Faolan "my lord, our orders are to assist you in securing the Palace" "then that is your mission soldier secure the palce and slay the traitors leave no survivors. We will deal with the delusional madman who calls himself the Planetary Govenor." The guardsmen bowed again and took his leave to issue the command but didn't leave without saying "yes sir". The palace was practically deserted. Dimly lit and silent it felt like a tomb. It will become one in a few short moment thought Faolan as he navigated his way towards the throne room. As Faolan entered he had hoped the governor had some sort of bodyguard that would pose at least some challenge for him but alas all that awaited him was a fat old man with ruined hopes and dreams. Faolan turned to his second in command Sergeant Cearul Adair. "Sergeant Adair signal the thunderhawks for pick up, this will over quickly". Disappointed Faolan approached the treasonous whorson who now was trying to bargain for life which only angered Faolan and with one swift strike Planetary Governor Randolf Herick was no more. Faolan went back to the awaiting thunderhawk where his fellow battle brother's awaited his arrival
Faolan took his place as the thunderhawk took the the sky, Central Command this is Alpha Marine Faolan Gall reporting that Randolf Herick is dead i leave the mop up of the city and the planet to you and your guardsmen, may the emperor watch over you" " you have my thanks space marine" came the reply. Cearul spoke up. " Sir I believe the astropath aboard our Battle Barge had received a message from Aspen" " Aspen ? Message ahead i want that astropath in the hanger bay when I land" " Yes Sir". The thunderhawk raced back towards the Battle Barge to figure out what news had come form their sacred the homeworld of Aspen.
Thanks fellas. In my original introduction i have no description of Faolan whatsoever so it was important for me to bring in a bit of that. Also in my original intro i wrote about Faolan's last mission was fighting PDF and I was also interested in writing about my marines from a different viewpoint hence Sergeant Haren
Finished one of the small chunks, and finished one of the Big Two battles. And I won't lie, I had the biggest grin on my face as I wrote the conclusion for it. TS, I don't think it's quite on the scale of your fethery, but it's rather decent, if I do say so myself.
There's only about one more of the Big Two I need to write up, and a small chunk or two to summarize. Then I'm all good. The deadline I've set seems to be achievable, which is one of the best things I've heard lately.
Finished one of the small chunks, and finished one of the Big Two battles. And I won't lie, I had the biggest grin on my face as I wrote the conclusion for it. TS, I don't think it's quite on the scale of your fethery, but it's rather decent, if I do say so myself.
There's only about one more of the Big Two I need to write up, and a small chunk or two to summarize. Then I'm all good. The deadline I've set seems to be achievable, which is one of the best things I've heard lately.
War Kitten wrote: I might just explode while I wait... I want to know what happened to my characters so bad....
I'm really confused about my Necrons, they did REALLY good in the void battle, but then Grulahk got krumped by Nox (I assume Grulahk get's back up), so I don't know what's going on and I love/hate it so much
Bobthehero wrote: Kharne, you might explode, my Scions had gauss impacts on their plates, but they were alive
This is a love hate moment for me, because I want Archarus to get a big kill count, but for my Histans' sake I want Imperials to survive so they can leave without as many body bags. I know a feth ton of my soldiers are dying/are dead, but I'm hoping Julius sticks around.
The Histans seemed to have made some friends, so I guess I should thank the hybrids for that, if nothing else.
Work has begun on the duel write up finally, and I'll need everyone who intends to have their leader/entourage present at the duel to either post here, or PM me, what their leader is equipped with, general appearance, how they would react around Imperial Knights, and anything else you want me to know. I'll do my absolute best to include everything you mention, and to make this the best fething blurb I've ever written
Ok. Finally :-)
Ulfric storm claw, relic lighting claw. Grey beard, with hints of white at tips. , you know most on character, reaction wise, more curious than anything.
Yarl agmar
Carpace armour hidden below furs and leather, 6'6, human scaled bolter, heavy non powered axe, helmet has flip down black metal bear face plate with semi glowing green nvg and gas mask built in. Can be flipped fully back. Dark beard.
PM sent as well, WK. Sorry for its length, but I hope I covered everything. Now, time to go back to working on my Kroot Intro I seem to be accidentally submitting to procrastination.
Work has begun on the duel write up finally, and I'll need everyone who intends to have their leader/entourage present at the duel to either post here, or PM me, what their leader is equipped with, general appearance, how they would react around Imperial Knights, and anything else you want me to know. I'll do my absolute best to include everything you mention, and to make this the best fething blurb I've ever written
You have my Admech description.
Liza would be respectful and observing unless spoken to directly, and may ask a few questions about the Knights and their houses. But they would be questions about things like history or where they were founded, not anything about function or capability. She doesn't need to ask things that her viewing lenses could tell her.
My RT stuff will have to wait until I post my ending. I'll have it ready for you.
That's fine BC. So far I've just written up meeting Irish's leader whilst still on the space wolf strike cruiser (figured the wolves and hounds might get along, so I had his guys contact Jhe's ship). I'll start work on the pre-duel meetings soon, then it's on to the duel, shooting Gruhlak, and the post duel gak