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Post by: Bottle
So I've been back into the hobby for almost a year now, and spend quite a lot of time at my local GW.
In that time there has been 3 managers, and all have had a different policy on Forgeworld models. That they even need a policy struck me as odd at first. Anyway, I just sit on the sidelines because I don't own any Forgeworld models.
Our new manager has now essentially banned all Forgeworld models from being played or painted in store. As 90% of the regulars are currently 30K mad, some exclusively playing 30k and buying Forgeworld, it was a surprising decision by the store manager.
Why do you think GW managers always have to have policies on Forgeworld? Is it head office applying pressure? Are all GW stores the same with this disapproval of FW? Why would a store want to discourage the playing and collecting of it's luxury models?
And I guess this discussion goes further into GW and FW's relationship. Why is it so perculiar?
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Post by: namiel
Gw shop managers are salty about forgeworld because they cant sell it in their shops thus it does nothing for their sales requirements
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Post by: Kilkrazy
As I understand things, GW are bringing FW models into their shops as a standard stock item, so it won't make sense to ban them from play in the same shop.
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Post by: Bookwrack
Bottle wrote:And I guess this discussion goes further into GW and FW's relationship. Why is it so perculiar?
Because the manager appreantly doesn't know what he's talking about. Tell him you're bringing FW models and if he doesn't like it, that's too bad. If he persists, and it's a store you otherwise want to keep going to, give corporate a ring and have them set him straight.
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Post by: Noir
Because it is likely all the 30k player are the reason you keep getting new manager, if they can't sell a enough product they get replaced. Same with any retail job really, just in GW shops there are many factors normal retail don't have to deal with.
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Post by: sockwithaticket
^Yup. If the proportion of 30k players is as high as you say, then I can't imagine they're doing an awful lot of purchasing in the store.
I imagine the manager is hoping/intending that banning 30k will encourage those customers to engage in 40k or even AOS, so that if people see them painting or playing in store and take an interest then they can be pointed towards the relevant products. If that many regulars are painting or playing with FW stuff and someone goes 'oh, that looks cool' the manager has to point them to a website the sales from which do not contribute to his targets.
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Post by: the_Armyman
namiel wrote:Gw shop managers are salty about forgeworld because they cant sell it in their shops thus it does nothing for their sales requirements
This. The last thing the manager wants is people coming into his shop and seeing models that they can't purchase from him. To him, someone bringing FW into the store is no different than someone bringing X-Wing or Mantic figs and playing on the store's tables. He lives off of sales of the product he carries, not the product he doesn't.
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Post by: jonolikespie
Noir wrote:Because it is likely all the 30k player are the reason you keep getting new manager, if they can't sell a enough product they get replaced. Same with any retail job really, just in GW shops there are many factors normal retail don't have to deal with.
sockwithaticket wrote:^Yup. If the proportion of 30k players is as high as you say, then I can't imagine they're doing an awful lot of purchasing in the store.
I imagine the manager is hoping/intending that banning 30k will encourage those customers to engage in 40k or even AOS, so that if people see them painting or playing in store and take an interest then they can be pointed towards the relevant products. If that many regulars are painting or playing with FW stuff and someone goes 'oh, that looks cool' the manager has to point them to a website the sales from which do not contribute to his targets.
I'd say that sounds likely, but unless OP is a personal friend with his local manager that's not really his problem.
While the manager might need to do something to bring sales back to his own store it is really an internal GW problem, and this is not a way to fix it, this is just going to kill the community at that store if the players have any other place to play (or any garages they can set tables up in).
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Post by: Bottle
This all makes sense. As mentioned I don't play with any Forgeworld models and so this does not affect me in any way. However it begs the question of why Forgeworld isn't at least available as deliverable to store, like 'direct only' items.
Do GW simply not have the logistics, or is there a deeper reason?
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Post by: Mr. Burning
Bottle wrote:This all makes sense. As mentioned I don't play with any Forgeworld models and so this does not affect me in any way. However it begs the question of why Forgeworld isn't at least available as deliverable to store, like 'direct only' items.
Do GW simply not have the logistics, or is there a deeper reason?
Because GW. A pithy response that is true enough.
A deeper question perhaps is this. In the UK at least, If GW decides to put FW into its retail chain aren't they then under obligation to ensure independents are able to order and stock the same lines?
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Post by: Wonderwolf
Kilkrazy wrote:As I understand things, GW are bringing FW models into their shops as a standard stock item, so it won't make sense to ban them from play in the same shop.
The rumour keeps appearing, but I think it is highly unlikely.
They'd have to cast hundreds of FW models (which are hand-cast, lots of man-hours there) to stock all the stores with a sizable FW range, even as they shrink stores, reduce shelf-space with multi-multi-multi-part kits and ever more direct-only stuff. And they have to keep doing that with new Forge World releases, creating an enormous pile of unsold FW-stock sitting ... somewhere .. for a lot of money.
Doesn't add up. If there really is a kit they want to have sitting in all stores, it's probably more economical to make a plastic-mould for it and sell it under the GW-main brand.
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Post by: BrookM
FW mass-producing their stuff would be a hilarious thing, they've already got enough trouble keeping a consistent quality as is right now.
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Post by: Fenrir Kitsune
Playing armies in store that aren't being bought or are for sale in store? Ban them right there and then. No different from turning up with WM/H stuff and expecting to play it.
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Post by: Steve steveson
The store manager is being an ass, and I doubt management would be very happy with him upsetting customers like that. It probably is down to the fact that you can't buy those in store, or it could be down to him having people complaining about " FW is OP!". Either way he may not like it, but it is very short sighted and I doubt very much that GW would like that as he is annoying customers. It is different to using other companies minis as they are all GW, and the general public don't give a dam about your corporate structure or internal politics.
It's the same thing I have to keep telling people places I work, when people call they don't give a dam what department they are speaking too, all they see is the company. You never say "that is not my problem". Whilst you are working you are the face of the company, no matter who you are talking to.
Mr. Burning wrote:
Because GW. A pithy response that is true enough.
A deeper question perhaps is this. In the UK at least, If GW decides to put FW into its retail chain aren't they then under obligation to ensure independents are able to order and stock the same lines?
No, not as far as I know. They have no legal obligation. However independents may well kick up a fuss.
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Post by: Daba
Don't worry; since "the GW hobby" is about collecting, soon all playing will be banned form the stores.
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Post by: Herzlos
He just doesn't want stuff in store that can't be ordered/bought through him. Because his targets are hard enough without stuff he can't sell being showcased.
Mr. Burning wrote: Bottle wrote:
A deeper question perhaps is this. In the UK at least, If GW decides to put FW into its retail chain aren't they then under obligation to ensure independents are able to order and stock the same lines?
I believe so; if a GW store can stock it, then I think it has to be available for an indy, due to competition laws. I don't see why they can't treat it as direct only though.
I doubt they'll ever stock all but a minimal amount of resin FW stuff - it's just too slow to product (they'd need to ship out like 350 of everything to get the stock up to 1). Even WHW doesn't keep a stock of most of the range (unless that's changed with the FW store?).
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Post by: jonolikespie
Fenrir Kitsune wrote:Playing armies in store that aren't being bought or are for sale in store? Ban them right there and then. No different from turning up with WM/H stuff and expecting to play it.
Technically true. However that doesn't mean it's not a dumb analogy.
What happens when you tell your regular customers their army is no longer allowed in store?
They leave.
You never ever ever ever ever ever ever ever ever want to give people a reason NOT to come to your store in retail.
Forgeworld is a part of Games Workshop, the money that FW take in goes to GW.
Yes it might suck for the store if they aren't hitting their targets because people have bought elsewhere, but if you go down the road of 'you didn't buy it from me you can't play here' where do you stop?
Lets say he still doesn't hit his target, what's next, should he ban people from using the direct only items they can't buy from him? Second hand models? Old OOP kits that can't be bought anymore? Dusty old collections from people returning to the game? Any models that doesn't have a receipt from his store?
The 'you didn't buy it here so you can't use it' mentality is toxic to a community. Ultimately will lead to people simply going somewhere they can play, and as much as people might want to think 'good ridden to them, they bought nothing so they were simply a waste of space' having customers in your store is always good as it gives you the chance to sell them impulse buy items. A decent manager should be able to strike up a fluff conversation and turn that into a BL book sale, or talk them into a blister here and there. I can't believe there are people out there who spent literally zero dollars in their stores. But even then, if they leave and go play in their garage or another store, you risk paying customers following. You risk having an empty, sad looking, store that does not entice people in from off the street instead of a store full of people clearly having fun and actively showing off the product you're trying to sell. You risk anyone those people bring into the hobby via word of mouth (still GWs biggest advertising tool) bringing them in via a method other than your store, potentially missing out on hundreds or thousands of dollars.
Bad for the players, bad for the store, sounds like a dumb manager.
/rant
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Post by: Vermis
jonolikespie wrote:
I'd say that sounds likely, but unless OP is a personal friend with his local manager that's not really his problem.
It's a problem for all the 30K players, though.
this is just going to kill the community at that store
Just as dead as if the store closed because no managers could make their targets there.
jonolikespie wrote:
What happens when you tell your regular customers their army is no longer allowed in store?
They leave.
When 90% of resident gamers just use models that have to be bought outside the store, at least going by Bottle's OP, it might be a stretch to call them customers. In a dispassionate viewpoint they're unavailable resources, or potential resources, or whatever. They're there, but the manager can't benefit from them. They're effectively nonexistant and irrelevant at best, burdens and space-hoggers at worst.
It does sound bad though, doesn't it? Banning a gamer's minis and shoving them out of the shop? It's nothing new. I've first-hand experience of that, when GW simultaneously banned SGs and chucked the then-current batch of veterans out of the Belfast shop, way back when. TBH, best thing that might have happened to my hobby.
You never ever ever ever ever ever ever ever ever want to give people a reason NOT to come to your store in retail.
People setting up a table in the middle of the shop and displaying what are, to the manager's situation, effectively a competitor's products, might be one.
Forgeworld is a part of Games Workshop, the money that FW take in goes to GW.
Yes it might suck for the store if they aren't hitting their targets because people have bought elsewhere
That's a problem with the tragedy of the commons example, isn't it? Bit difficult to be all swept up in the cause of the greater good when the 'greater good' cans you for not being mercenary enough. What makes the manager's livelihood less important than grown guys who apparently can't organise anywhere else to play with their toy soldiers?
but if you go down the road of 'you didn't buy it from me you can't play here' where do you stop?
Lets say he still doesn't hit his target, what's next, should he ban people from using the direct only items they can't buy from him?
If a good many core or high-end kits for the given army can still be bought in-store, it's not quite the same thing.
Second hand models? Old OOP kits that can't be bought anymore? Dusty old collections from people returning to the game?
If 90% of gamers in a shop use second hand minis, you have a point. Dusty old collections might be similarly uncommon, with a lessened impact because the old armies aren't displaying products that can be easily bought elsewhere. And might not be all that more desirable to younger gamers jonesing for grav-sleds and centurions anyway. Then, especially with the grand tradition of GW rules churn, there's a chance those old armies might yet be added to with in-store purchases.
The 'you didn't buy it here so you can't use it' mentality is toxic to a community.
There's a train of thought that GW shops don't exactly foster healthy gaming communities anyway. Prolific ones, definitely, but...
Ultimately will lead to people simply going somewhere they can play, and as much as people might want to think 'good ridden to them, they bought nothing so they were simply a waste of space' having customers in your store is always good as it gives you the chance to sell them impulse buy items.
What if they're only buying FW 30K models?
A decent manager should be able to strike up a fluff conversation and turn that into a BL book sale, or talk them into a blister here and there.
A decent manager should realise what 90% of their regulars are buying and playing, and a blister here and there is probably not going to hit many targets.
But even then, if they leave and go play in their garage or another store, you risk paying customers following.
The ones who don't play 30K, or kids and parents coming in for birthday presents etc.?
You risk having an empty, sad looking, store that does not entice people in from off the street
Much as it stung us at the time, GW Belfast quickly filled up again.
instead of a store full of people clearly having fun and actively showing off the product you're trying to sell.
What, Forgeworld minis?
You risk anyone those people bring into the hobby via word of mouth (still GWs biggest advertising tool) bringing them in via a method other than your store, potentially missing out on hundreds or thousands of dollars.
Welcome to Dakka. Let me tell you about this company called Games Workshop...
Alternatively, given the phobia of gamers to even look at a game unless a dozen people within a hundred yards already play it, if the word of mouth from 90% of those gamers is "I love 30K! Look at this badass FW model!", how do you think that might play out?
Bad for the players, bad for the store, sounds like a dumb manager.
/rant
Not really, not really, and... not really.
I'm not saying it's an ideal situation, far from it, and there's a lot of supposition on both sides here, IMO; but whatcha gonna do? Something has to give, somewhere.
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Post by: The Grumpy Eldar
Theres a limit on Forgeworld models to use at the GW where I go, plus you need to ask beforehand. The Manager told me they could get quite a fuss over things if they get caught by the higher ups with lots of people prancing with FW models around as they don't get sold in their stores. Kinda logical to me, you ain't playing things like Magic or Warmachine there either.. that would be plain stupid... You know, it's a thing called logic.
jonolikespie wrote:
What happens when you tell your regular customers their army is no longer allowed in store?
They leave.
You never ever ever ever ever ever ever ever ever want to give people a reason NOT to come to your store in retail.
What do you call people that don't buy in your store then? They aren't customers then. The managers rather keep their job...
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Post by: MeanGreenStompa
OP, which store is this (asking for a friend... )?
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Post by: jonolikespie
Ok do people actually think that driving away potential customers when you already can't hit your targets and when the company as a whole is trying to GROW could be an even remotely good idea.
Once again, these people are potential customers. Does removing them somehow directly increase sales? Of course not. You are losing at least some potential sales for what gain? Not to mention the ill will this will cause which is already a huge problem for GW when it comes to word of mouth.
Then how does pushing people away from the GW ecosystem help them grow? These people are buying FW and playing it in a GW store, directly contributing to Games Workshop. Pushing them out has the potential to lose them as customers. Again, what gain is there for a potential loss?
Best case scenario here is what, the manager frees up space in his store?
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Post by: Bookwrack
The Grumpy Eldar wrote:Theres a limit on Forgeworld models to use at the GW where I go, plus you need to ask beforehand. The Manager told me they could get quite a fuss over things if they get caught by the higher ups with lots of people prancing with FW models around as they don't get sold in their stores. Kinda logical to me, you ain't playing things like Magic or Warmachine there either.. that would be plain stupid... You know, it's a thing called logic.
What's 'logical' about not getting to use GW models in a GW store?
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Post by: BrookM
The Grumpy Eldar wrote:Theres a limit on Forgeworld models to use at the GW where I go, plus you need to ask beforehand.
Where is this store?
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Post by: DarkTraveler777
Bookwrack wrote: The Grumpy Eldar wrote:Theres a limit on Forgeworld models to use at the GW where I go, plus you need to ask beforehand. The Manager told me they could get quite a fuss over things if they get caught by the higher ups with lots of people prancing with FW models around as they don't get sold in their stores. Kinda logical to me, you ain't playing things like Magic or Warmachine there either.. that would be plain stupid... You know, it's a thing called logic.
What's 'logical' about not getting to use GW models in a GW store?
Nothing. Nothing at all.
I don't get turned away from a Toyota dealership if I take my Scion in for service because ultimately they are the same company. These policies by GW (not selling FW in GW stores, or allowing FW purchases made in store to count towards a store's sales goal) and the policies of individual store managers (not allowing FW in stores) are pants on the head STUPID. Why should a customer have to sit down and perform mental gymnastics before bringing their GW items into a GW store to paint or play?
There is no logic here, other than GW's own brand of "logic" regarding competition between themselves.
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Post by: Fenrir Kitsune
jonolikespie wrote: Fenrir Kitsune wrote:Playing armies in store that aren't being bought or are for sale in store? Ban them right there and then. No different from turning up with WM/H stuff and expecting to play it.
Technically true. However that doesn't mean it's not a dumb analogy.
What happens when you tell your regular customers their army is no longer allowed in store?
They leave.
No, they buy another army as they love space marines and want to play them.
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Post by: TheCustomLime
It's a result of stores that sell GW product competing with each other. If they don't move as much GW product as the other store then they get penalized. So, any activity that doesn't result in them selling GW product is discouraged.
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Post by: Noir
Fenrir Kitsune wrote: jonolikespie wrote: Fenrir Kitsune wrote:Playing armies in store that aren't being bought or are for sale in store? Ban them right there and then. No different from turning up with WM/H stuff and expecting to play it.
Technically true. However that doesn't mean it's not a dumb analogy.
What happens when you tell your regular customers their army is no longer allowed in store?
They leave.
No, they buy another army as they love space marines and want to play them.
That would be GW view on it and AOS new space marines seem to back this up.
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Post by: Matthew
Not even painting? Come on, that's just ridiculous.
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Post by: Vermis
Unless they're not actually 'mainstream' GW models that you can buy or order in-store.
I don't get turned away from a Toyota dealership if I take my Scion in for service because ultimately they are the same company.
I'll bet when you're considering a new car, those individual guys on commission would much rather you bought a Toyota, though.
And in the meantime, could you please stop driving your Scion round and round the lot, honking your horn?
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Post by: gorgon
Wonderwolf wrote: Kilkrazy wrote:As I understand things, GW are bringing FW models into their shops as a standard stock item, so it won't make sense to ban them from play in the same shop.
The rumour keeps appearing, but I think it is highly unlikely.
They'd have to cast hundreds of FW models (which are hand-cast, lots of man-hours there) to stock all the stores with a sizable FW range, even as they shrink stores, reduce shelf-space with multi-multi-multi-part kits and ever more direct-only stuff. And they have to keep doing that with new Forge World releases, creating an enormous pile of unsold FW-stock sitting ... somewhere .. for a lot of money.
Doesn't add up. If there really is a kit they want to have sitting in all stores, it's probably more economical to make a plastic-mould for it and sell it under the GW-main brand.
Agreed. Enter the plastic 30K sprues we've seen...
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Post by: richred_uk
Many companies would benefit from learning that what you incentivise is what you get. It may not be what you wanted, but it's what you got.
If GW incentivise sales of 'main range' in store to the exclusion of everything else, that is what they will get.
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Post by: Bottle
Just to clarify, the new manager seems like a great guy and he has lots of experience at different stores apparently. So I just thought it odd to find FW getting banned bar special events.
You pick up a white dwarf or warhammer visions in store and see Forgeworld models plastered across the pages. But don't think about bringing those models in here....
The regulars I'm talking about are all ideal GW customers in my opinion. They were the 40k scene, then were the 8th Edition WHFB scene (all bought in store) and are now going through a 30k phase. Most don't seem into AoS like me, so maybe it's a ploy to get a bigger scene going, but as some have FW models in their fantasy armies and 40k armies too, it doesn't seem like it'll win many friends.
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Post by: The Grumpy Eldar
It's Rotterdam. They do have FW ina display case. But actual gaming with FW stuff, you'll need to ask first. At least that's what the current manager asked me to do when I brought some FW Chaos stuff some time ago. It's okay, as long you don't go overboard there.
It's the same with specialist games, you won't be able to play those in store either... even though it IS a GW product. You can paint everything there as far as I know but now play them out in the open.
Mind, that happened quite a few months ago, don't know how it is now. I assume the same.
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Post by: Gordon Shumway
Yup, I would call corporate, or write them a letter (not an email). They won't listen to the idea that they need to write Faqs that would take any of us three hours per rulebook tops, but they will listen when it means money in their pocket (and Forge world's money is their money).
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Post by: MeanGreenStompa
Bottle wrote:Just to clarify, the new manager seems like a great guy and he has lots of experience at different stores apparently. So I just thought it odd to find FW getting banned bar special events.
You pick up a white dwarf or warhammer visions in store and see Forgeworld models plastered across the pages. But don't think about bringing those models in here....
The regulars I'm talking about are all ideal GW customers in my opinion. They were the 40k scene, then were the 8th Edition WHFB scene (all bought in store) and are now going through a 30k phase. Most don't seem into AoS like me, so maybe it's a ploy to get a bigger scene going, but as some have FW models in their fantasy armies and 40k armies too, it doesn't seem like it'll win many friends.
Name. The. Store.
The Grumpy Eldar wrote:
It's Rotterdam. They do have FW ina display case. But actual gaming with FW stuff, you'll need to ask first. At least that's what the current manager asked me to do when I brought some FW Chaos stuff some time ago. It's okay, as long you don't go overboard there.
It's the same with specialist games, you won't be able to play those in store either... even though it IS a GW product. You can paint everything there as far as I know but now play them out in the open.
Mind, that happened quite a few months ago, don't know how it is now. I assume the same.
Thank you for that.
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Post by: DarkTraveler777
Vermis wrote:
Unless they're not actually 'mainstream' GW models that you can buy or order in-store. 
And who made that decision? GW corporate. The current policies separating the two product lines ( FW and GW) which produce products for the same games are wholly GW's doing. So, where is the logic in this divide? Further, where is the logic in implementing and maintaining that divide when GW staff are turning away GW customers because said customers are using products produced by GW ( FW) for use in GW games?
Vermis wrote:I don't get turned away from a Toyota dealership if I take my Scion in for service because ultimately they are the same company.
I'll bet when you're considering a new car, those individual guys on commission would much rather you bought a Toyota, though.
Again, a "problem" that was wholly created by GW. The commissions gained by GW store managers from in-store FW products could exist if GW was interested in doing so. But GW isn't interested in doing so and have now created a climate in some of their stores where customers have to be mindful of which GW products are eligible to be used in a GW store.
Do you still not see the dumpster fire of logic at play here?
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Post by: TheAuldGrump
Fenrir Kitsune wrote: jonolikespie wrote: Fenrir Kitsune wrote:Playing armies in store that aren't being bought or are for sale in store? Ban them right there and then. No different from turning up with WM/H stuff and expecting to play it.
Technically true. However that doesn't mean it's not a dumb analogy.
What happens when you tell your regular customers their army is no longer allowed in store?
They leave.
No, they buy another army as they love space marines and want to play them.
Or they sell off their Dark Angels on eBay, and are never seen in GW again.
Care to guess which one I would choose?
The Auld Grump - because yet another reason to stay away from GW is always a good idea....
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Post by: The Grumpy Eldar
Well, I do have to say... That's the store I frequently go to. Not the store OP is talking about though. Don't know which store OP is talking about.
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Post by: Gwaihirsbrother
Isn't there a mindset amongst some 30k guys that 30k is superior to 40k sort of like the warmahordes guys. And might not some be inclined to actively discourage people from playing 40k because 30k is so much better. That attitude could be bad for the Manger in particular and maybe even the player base in general. Could be a reason to ban them. OP doesn't say things are like that so they probably aren't, but there could be good reasons for discouraging a group of 30k guys.
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Post by: Howard A Treesong
It seems like GW lets their different parts fall into competition in an unhealthy way rather than supporting each other. For example, if a manager encourages someone to buy Forgeworld, that customer goes away and buys it online GW get money but that manager gets nothing but a customer that left empty handed, and it's raw sales that keep him in his job, a job that has a high turnover rate for those that didn't cut it. It understandably means that some managers are inclined to actively discourage purchasing products like FW because it's making harder for them to meet *their* targets which for them take priority.
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Post by: DarkTraveler777
Gwaihirsbrother wrote:Isn't there a mindset amongst some 30k guys that 30k is superior to 40k sort of like the warmahordes guys. And might not some be inclined to actively discourage people from playing 40k because 30k is so much better. That attitude could be bad for the Manger in particular and maybe even the player base in general. Could be a reason to ban them. OP doesn't say things are like that so they probably aren't, but there could be good reasons for discouraging a group of 30k guys.
Even if that is the case of one product being superior to the other both products are still produced by the same company. A company shouldn't divide its customer base and ostracize paying customers from its retail locations because those customers favor one product the company offers over another product.
People keep bringing up playing other games in a GW store (like Warmahordes) while ignoring that 30k and 40k are made by the same company! The only competition here is the manufactured competition GW has created by stubbornly enforcing the divide between FW and GW retail.
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Post by: TheAuldGrump
Howard A Treesong wrote:It seems like GW lets their different parts fall into competition in an unhealthy way rather than supporting each other. For example, if a manager encourages someone to buy Forgeworld, that customer goes away and buys it online GW get money but that manager gets nothing but a customer that left empty handed, and it's raw sales that keep him in his job, a job that has a high turnover rate for those that didn't cut it. It understandably means that some managers are inclined to actively discourage purchasing products like FW because it's making harder for them to meet *their* targets which for them take priority.
But that strategy worked so well for WotC with D&D 4th edition.... (WotC has since bought a clue - and 5th no longer frames that mentality.)
The Auld Grump
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Post by: jonolikespie
I'm still waiting to hear what benefit this move brings in other that a rather far fetched hope people will just buy a new army to play in store.
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Post by: Torga_DW
The Grumpy Eldar wrote:
It's Rotterdam. They do have FW ina display case. But actual gaming with FW stuff, you'll need to ask first. At least that's what the current manager asked me to do when I brought some FW Chaos stuff some time ago. It's okay, as long you don't go overboard there.
It's the same with specialist games, you won't be able to play those in store either... even though it IS a GW product. You can paint everything there as far as I know but now play them out in the open.
Mind, that happened quite a few months ago, don't know how it is now. I assume the same.
I'd say its slightly different with specialist games, as they're not being sold any more in any format. But yeah, a bit strange that you need to ask to use products from the same company in your game.
Gordon Shumway wrote:Yup, I would call corporate, or write them a letter (not an email). They won't listen to the idea that they need to write Faqs that would take any of us three hours per rulebook tops, but they will listen when it means money in their pocket (and Forge world's money is their money).
It's the same problem though: they've already got your money from the sale, why do anything more? The potential risk of further sales? You're not their target customer if you think that. There, there. There's the door.
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Post by: natpri771
If bringing business away from stores is really a problem, then why to just sell Forge World in GW stores? In fact, I've heard they're doing exactly that with plastic Horus Heresy. They already sell black library and GW, so why not Forgeworld? I must say, I have never experienced the problem of Horus Heresy being banned. In fact, my local store has Horus Heresy campaigns and tournaments, which got me into playing Sons Of Horus in 30K. So, it seems like the solution to the problem of Forgeworld taking business away from GW is to just sell Forgeworld in GW stores and not keep it exclusively online.
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Post by: TheWaspinator
This is what you get when you over-emphasize individual sales quotas without regard for the effect on the company as a whole. It's kind of stupid that these managers get punished if players want to order stuff online FROM THE SAME COMPANY.
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Post by: NoPoet
I was expecting to read about some kind of split between the GW and Forgeworld.
I suppose it's a bit like Lexus and Toyota, you wouldn't go into one dealership expecting to see products belonging to the other. (Let's disregard the Citroen and DS situation.)
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Post by: BuFFo
Back in 2002 I tried to use my Tyranids with armorcast models in the GW store on 8th street in new york city. I was told that they weren't allowed. My friend went back to that store around 2005, and was allowed to use his Armorcast models. That pissed me off.
I've never stepped into a GW store since that day, and except for one army, the 12ish armies I have collected since 2002 I have done exclusively through trades or 3rd party online stores.
GW lost a customer that day, and since, I have got other people not to play GW games.
Oh well.
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Post by: Noir
BuFFo wrote:
I've never stepped into a GW store since that day, and except for one army, the 12ish armies I have collected since 2002 I have done exclusively through trades or 3rd party online stores.
GW lost a customer that day, and since, I have got other people not to play GW games.
Oh well.
Not really, while you don't give them your money directly you are still lining their pockets.
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Post by: MeanGreenStompa
The Grumpy Eldar wrote:
Well, I do have to say... That's the store I frequently go to. Not the store OP is talking about though. Don't know which store OP is talking about.
Yes, that was understood. Thank you.
I do want the OP to name the store they are referring to though. They can do so in private message should they wish.
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Post by: Dozer Blades
Buffo don't fool yourself - everytime you buy some GW product it's a win for them.
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Post by: Bookwrack
No.
Although I have heard oft repeated on these boards that 30K, being marines v marines, has ended up being a much better _balanced_ rule set than standard 40k.
And while I certainly can't speak for every 30K players, I'm going to guess that the majority of them are like the ones I know, who have mixed a good number of plastic kits amongst the resin, simply for the sake of their poor wallet.
As a side not, GW's policy that web orders you have delivered to your local GW store, even ones you place INSIDE the very store itself for stuff that GW doesn't put on the shelves, has always been pants on head stupid.
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Post by: ProtoClone
Seems like to me there should be a computer terminal that only allows access to GW/FW sites. There, if a player doesn't find what they want, they can order from the terminal and have it delivered to the store. This could also benefit the store in that when a customer purchases something this way, it gets reflected on their sales of that day. So, this way, yes you can bring FW models in because they would technically sell FW models, in a roundabout way.
Otherwise, banning FW models in store when there is no actual way for them to sell FW models doesn't seem unreasonable. They want to get people buying from the store and if people get hooked on buying something you can't provide, you still don't have a customer...You possibly have an angry customer, which can be worse.
GW seems to be about the "buy it from me, now" way of business in their stores. So GW doesn't really care if a manager does the right thing and helps someone find a way to buy the Warhammer product they want, because that doesn't make them money now.
So in short, not surprised and can't blame them. They want money, not loyalty.
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Post by: privateer4hire
TheAuldGrump wrote: Howard A Treesong wrote:It seems like GW lets their different parts fall into competition in an unhealthy way rather than supporting each other. For example, if a manager encourages someone to buy Forgeworld, that customer goes away and buys it online GW get money but that manager gets nothing but a customer that left empty handed, and it's raw sales that keep him in his job, a job that has a high turnover rate for those that didn't cut it. It understandably means that some managers are inclined to actively discourage purchasing products like FW because it's making harder for them to meet *their* targets which for them take priority.
But that strategy worked so well for WotC with D&D 4th edition.... (WotC has since bought a clue - and 5th no longer frames that mentality.)
The Auld Grump
Interested in hearing D&D 4th ed parallel explained a little more, please.
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Post by: timetowaste85
He might not like it, but banning GW models from a GW store is asinine. Call corporate and talk to them. FW is GW. Simple as that.
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Post by: JamesY
timetowaste85 wrote:He might not like it, but banning GW models from a GW store is asinine. Call corporate and talk to them. FW is GW. Simple as that.
Er no, unfortunately it isn't. HQ will support the store manager, it is their shop to run as they think best. There is not a corporate line on this, and the manager's decision is final. Stores want to sell FW, but as they apparently cannot manufacture fast enough to stock the stores, at the moment it is not sold in stores. It is a SHOP, and you cannot blame the manager for wanting to sell products. No one has any entitlement to be able to game in a store, regardless of how much you have spent with the company. The price buys you the models, not a guaranteed venue in which to game. Wherever you choose to game comes with certain necessities, joining a club? Membership and weekly fees. Playing at home? You need to provide space, a table and terrain. Want to play in store on a decorated table with lots of terrain with no financial commitment? Well then the cost is you advertising a product to help the store make further sales. If the store manager is happy that FW being played won't be detrimental to sales then that's their business, but as long as the stores are essentially citadel stores, you can't reasonably complain that they want to promote citadel products.
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Post by: sockwithaticket
Which is an ass-backwards way of doing things. It's very hard to persuade people to give you money for non-essential goods without engendering some sense of loyalty in them.
In fact, I'd suggest that it's brand loyalty (from an ever-shrinking group of customers) that's keeping them profitable (albeit with signs that the amount of profit is in steady, if unspectacular, decline).
So actions like those described in the OP that jeopardise that loyalty are incredibly short sighted and counter productive.
Business as usual then.
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Post by: AllSeeingSkink
JamesY wrote: timetowaste85 wrote:He might not like it, but banning GW models from a GW store is asinine. Call corporate and talk to them. FW is GW. Simple as that. Er no, unfortunately it isn't. HQ will support the store manager, it is their shop to run as they think best. There is not a corporate line on this, and the manager's decision is final.
Have you ever tried to contact GW HQ and gotten a response to that effect? I would think in this case, HQ would want you buying products regardless of where they come from, the store manager would want you to buy GW products specifically because that's how they make their money. My local GW manager is quite happy with FW stuff. His displays feature several FW products, right at the top of one of the cabinets is a Forge World Bloodthirster, he has several other FW models in there, I'm pretty sure I've seen more than 1 FW titan in the display window. I've seen photos on the store's FB page of games that included FW models and I've chatted to him in the past about FW products and he's always been enthusiastic about them. I can understand why some store managers might not be happy about not being able to stock FW stuff, but it is a very arse about way of doing things to ban them. I reckon FW customers are usually big spenders who are likely to buy lots of regular GW stuff as well if it takes their fancy.
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Post by: TheAuldGrump
privateer4hire wrote: TheAuldGrump wrote: Howard A Treesong wrote:It seems like GW lets their different parts fall into competition in an unhealthy way rather than supporting each other. For example, if a manager encourages someone to buy Forgeworld, that customer goes away and buys it online GW get money but that manager gets nothing but a customer that left empty handed, and it's raw sales that keep him in his job, a job that has a high turnover rate for those that didn't cut it. It understandably means that some managers are inclined to actively discourage purchasing products like FW because it's making harder for them to meet *their* targets which for them take priority.
But that strategy worked so well for WotC with D&D 4th edition.... (WotC has since bought a clue - and 5th no longer frames that mentality.)
The Auld Grump
Interested in hearing D&D 4th ed parallel explained a little more, please.
The point of similarity is that, like GW, WotC created a deliberate separation between 4e and all of the previous editions - driving a wedge into their own market in the process.
When working on 4e D&D, WotC made a decision to remove backwards compatibility from the game - in an effort to force their market to buy all new materials*.
Ignoring their playtesters in the drive to the new system. (Which led to some immense errata - among other things completely revising the skill challenge DCs.)
They went so far as to tell DMs to not bother trying to convert their own settings, but to just start over - and then put their money where their mouth was, and completely revamped the Forgotten Realms setting.
Sales for 4e peaked early and faded fast - it turned out that insulting your customer base was not a good idea, and that backwards compatibility was actually something that drove the market. Sales for the revamped Forgotten Realms was, in particular, much worse than projected.
Even the sales of the novel series dropped.
Enter Pathfinder - which revamped the 3.5 D&D architecture, but remained backwardly compatible, so folks could easily convert older material.
Pathfinder managed to grab a large number of disgruntled D&D players and GMs, and took the #1 position from WotC.
WotC has since realized that they made some mistakes - and 5e went to the other extreme, attempting to make it very easy to convert older material.
Deliberately driving a wedge between the editions calved the market, rather than solidifying WotC's position. In effect, the opening salvo of the 3.x v. 4e edition war was fired by the company that had made both editions.
The Auld Grump
* The flagship of this new material was supposed to be the digital initiative DDI - which ended up costing WotC more money than it made. I still think that the basic concept behind the DDI was a solid one, but the execution was fatally flawed.
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Post by: Kanluwen
AllSeeingSkink wrote:
I can understand why some store managers might not be happy about not being able to stock FW stuff, but it is a very arse about way of doing things to ban them. I reckon FW customers are usually big spenders who are likely to buy lots of regular GW stuff as well if it takes their fancy.
That's the key thing though.
The OP stated that there are people starting 30k. 30k can be done without ever buying a single GW item, unlike adding in FW models to an existing army--and it's one of the worst-kept secrets out there that you can get knockoff FW stuff at dirt cheap prices, so the argument of " FW customers buy from GW still" might not be as grounded as you think.
I know of at least two people, locally, who had a pretty extensive knock-off FW collection and would brag about it.
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Post by: JamesY
@ allseeingskink I'm ex-staff so I know that that will be the response.
You have to remember it's the store manager's income that rides on the success of the store, and a decent store manager can potentially earn over double their salary if they are growing the store. It's the guys' mortgage payments, food, bills etc on the line for them. I believed that a few FW models was ok, I could sell tactical squads, paints and glue etc off the back of other customers seeing them. However, a full game of 30k with models, books etc that I can't sell? No way. If a new or returning hobbyist saw it and decided that's what they want, I've just given away a customer I need in my store. Yes the company as a whole doesn't loose out, but that store and that manager will, and that is their priority. They aren't measured on the companies performance, just on their own.
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Post by: Azreal13
You know what happened when a company I worked for started offering online deals it was either impossible or pointless for us to match in store?
The staff spoke up and it got changed.
Shame the toxic GW culture doesn't allow for this and would just result in people getting fired and management continuing to construct an environment where it competes with itself.
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Post by: JamesY
Is that ignorance or just a desire to have another moan at gw Az? Internally they are far from toxic, they are very positive and supportive of their staff. The only change that needs making in that regard is upping manufacturing so that a premium, high priced range that people clearly want to buy is available in the store, at least to order if not on the shelf. Then the issue is moot as stores would be able to sell 30k, and would therefore be happy for it to be played.
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Post by: Azreal13
Simply an opinion formed by such gems as
Games Workshop Careers Website wrote:People who don’t fit or who ‘play’ at fitting, will be unhappy. We are pretty tolerant and you may be able to get away with it for a while, but you will still be unhappy.
and
Tom Kirby wrote:Our biggest risk is the people we employ
Plus numerous anecdotes, some from former staff members themselves, where staff who were arguably doing a fantastic job got screwed over because an extra 5% now is oh so much more important than building a foundation for an extra 25% next year.
Oh, and the other occasions where it has been apparent, either through direct reporting or logical deduction that HO, or elements of it, are an echo chamber.
Hell, look at the comedy that was the Kirby replacement process for all the evidence you need of that.
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Post by: JamesY
I don't think there is a problem with being upfront about what you want in a member of staff. The whole fit thing is essentially about passive aggressive behaviour, that's what they really don't want and that's what they mean about not being able to hide it for long.
A lot of people have lost jobs at HQ because of the streamlining, which has affected some decent people. If I went back I would never go to HQ, as job security isn't something you can take for granted. A lot of people obviously resented being made redundant from a company they loved, but that's the modern world, and gw are far from the only company to have made such decisions.
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Post by: Azreal13
JamesY wrote:I don't think there is a problem with being upfront about what you want in a member of staff. The whole fit thing is essentially about passive aggressive behaviour, that's what they really don't want and that's what they mean about not being able to hide it for long.
Then they need to rewrite that, because I, and pretty much every other person it's ever come up in conversation with before you, takes it to mean "do it our way or feth off."
I think you have to read it in a very charitable frame of mind to come to your conclusion, doubly so when you consider that doesn't really need to be explicitly stated, and applies for pretty much any job.
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Post by: JamesY
It's not my opinion, I've been through the interview and feedback process and found out through conversations with personal. It isn't an our way or high way statement, if anything it's more like a handy excuse to say no without having to give a genuine reason. As I've said before, they are genuinely great to work for, as long as you enjoy working hard. But if you want to coast by and aren't 100% on it, then someone will ask why, and you might find yourself out the door.
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Post by: Lockark
JamesY wrote:I don't think there is a problem with being upfront about what you want in a member of staff. The whole fit thing is essentially about passive aggressive behaviour, that's what they really don't want and that's what they mean about not being able to hide it for long.
A lot of people have lost jobs at HQ because of the streamlining, which has affected some decent people. If I went back I would never go to HQ, as job security isn't something you can take for granted. A lot of people obviously resented being made redundant from a company they loved, but that's the modern world, and gw are far from the only company to have made such decisions.
Most people take that line in regards to the front line workers, who are the ones we see the most. Alot of people's experience has been GW will drop people who give legit good customer service skills, for people who have better sales numbers. The problem is sales numbers aren't a good gage of customer service, since they are inflated with 1st time customers. People who have good sales numbers alot of times aren't good at KEEPING thows customers.
Their are also two stores in my citiy and I've seen this happen at both. It's anecdotal evidence at best, but this is a pattern that ALOT of people perceive at their local GW stores.
Your experience sounds to be different, since it sounds like you were more involved with HO.
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Post by: Azreal13
JamesY wrote:It's not my opinion, I've been through the interview and feedback process and found out through conversations with personal. It isn't an our way or high way statement, if anything it's more like a handy excuse to say no without having to give a genuine reason.
But then it's completely redundant, because you're not obliged to give a genuine reason for not employing someone, and even if you were "we don't think you're a good fit" is perfectly legitimate. Equally, unless there's been a change in the last couple of years I've missed, you're entitled to show anyone the door for any reason in the first year before the various protections kick in, so it doesn't even make sense for anyone employed.
As I've said before, they are genuinely great to work for, as long as you enjoy working hard. But if you want to coast by and aren't 100% on it, then someone will ask why, and you might find yourself out the door.
Like every other private sector company ever?
Like I said, if it is intended the way you're claiming, it is an utterly redundant statement.
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Post by: jonolikespie
I still fail to see how kicking people out of the store, even if those people don't buy anything, increases sales... Other than the very unrealistic GW mentality of "the hobby is buying product from us" mentality where if you invalidate someone's army they are of course going to just buy another without a second through.
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Post by: Noir
jonolikespie wrote:I still fail to see how kicking people out of the store, even if those people don't buy anything, increases sales... Other than the very unrealistic GW mentality of "the hobby is buying product from us" mentality where if you invalidate someone's army they are of course going to just buy another without a second through.
Same way people playing only 30k with FW model increases sales for that store.
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Post by: JamesY
Az I agree, it is redundant, I'm not trying to defend it being there. I can speculate that it refers to the old days of virus bombing, and is trying to reassure people that that no longer happens as they are trying harder to find the right people, but I know that that would never occur to an outsider, so it is meaningless.
@ Lockart I was in retail, but in Nottingham so went to HQ every now and again to help out at events and got to know a lot of people.
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Post by: MeanGreenStompa
JamesY wrote: timetowaste85 wrote:He might not like it, but banning GW models from a GW store is asinine. Call corporate and talk to them. FW is GW. Simple as that.
Er no, unfortunately it isn't. HQ will support the store manager, it is their shop to run as they think best. There is not a corporate line on this, and the manager's decision is final. Stores want to sell FW, but as they apparently cannot manufacture fast enough to stock the stores, at the moment it is not sold in stores. It is a SHOP, and you cannot blame the manager for wanting to sell products. No one has any entitlement to be able to game in a store, regardless of how much you have spent with the company. The price buys you the models, not a guaranteed venue in which to game. Wherever you choose to game comes with certain necessities, joining a club? Membership and weekly fees. Playing at home? You need to provide space, a table and terrain. Want to play in store on a decorated table with lots of terrain with no financial commitment? Well then the cost is you advertising a product to help the store make further sales. If the store manager is happy that FW being played won't be detrimental to sales then that's their business, but as long as the stores are essentially citadel stores, you can't reasonably complain that they want to promote citadel products.
JamesY wrote:@ allseeingskink I'm ex-staff so I know that that will be the response.
You are incorrect.
FW sales are contributing to the bottom line of the company these managers work for. FW outsells BL and is seeing consistent year on year growth. Sales of FW miniatures directly contribute to this managers income.
If someone 'high up' knew a store manager was prohibiting someone from bringing in and showing off their Games Workshop Forge World miniatures to protect their own (entirely misguided) sales agenda, they'd be in for a very swift talking to.
There is a very definite line on this.
For the record, I don't believe we will see FW being sold over the counter, that wing does not have enough logistic resource to carry that out. We might be seeing something else though soon, something that would make any individual with delusions of grandeur trying to 'ban' FW in a quite impossible situation...
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Post by: JamesY
Ok. Contact HQ. Head of UK sales is a chap called Grant Peacey. See what response you get.
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Post by: jonolikespie
Noir wrote: jonolikespie wrote:I still fail to see how kicking people out of the store, even if those people don't buy anything, increases sales... Other than the very unrealistic GW mentality of "the hobby is buying product from us" mentality where if you invalidate someone's army they are of course going to just buy another without a second through.
Same way people playing only 30k with FW model increases sales for that store.
If there are people in your store who do not play the games you have on offer you can at least sell them paints, glue, white dwarf, ect. God forbid they might actually be the kind of customers that GW claim are their core demographic who will pick up a new release just because it looks cool and they want to paint it instead of the 20% of customers who care about gaming.
If these people are removed from your store you can't even offer them a white dwarf every week.
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Post by: Noir
jonolikespie wrote:Noir wrote: jonolikespie wrote:I still fail to see how kicking people out of the store, even if those people don't buy anything, increases sales... Other than the very unrealistic GW mentality of "the hobby is buying product from us" mentality where if you invalidate someone's army they are of course going to just buy another without a second through.
Same way people playing only 30k with FW model increases sales for that store.
If there are people in your store who do not play the games you have on offer you can at least sell them paints, glue, white dwarf, ect. God forbid they might actually be the kind of customers that GW claim are their core demographic who will pick up a new release just because it looks cool and they want to paint it instead of the 20% of customers who care about gaming.
If these people are removed from your store you can't even offer them a white dwarf every week.
How does that offsets they losses of model sells to new players that want to play the same game as everyone else. In this case 30K and it models that the store not just doesn't but can't sell.
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Post by: Vermis
ProtoClone wrote:Seems like to me there should be a computer terminal that only allows access to GW/FW sites. There, if a player doesn't find what they want, they can order from the terminal and have it delivered to the store.
There is, supervised by staff. At least in my local, so I assume it's widespread. Problem is, it doesn't 'only allow access to GW/ FW sites', it only allows access to the main GW site. Tried checking the BL site in-store one time, just to check if a new book was out yet, and clicked the link at the bottom of the GW main page. Denied! Sorry, GW prime stuff only.
So FW products, unavailable in-store, unavailable to be ordered in-store. Might be a daft situation but not the fault of the manager whose neck is on the line.
jonolikespie wrote:I still fail to see how kicking people out of the store, even if those people don't buy anything, increases sales...
More people have space to play, less distraction from non-citadel armies? It's pretty easy to see.
MeanGreenStompa wrote:
FW sales are contributing to the bottom line of the company these managers work for... Sales of FW miniatures directly contribute to this managers income.
Holy moley.
It's not going to directly contribute to his income, especially if he loses his job because he can't meet his targets, because most of the people clogging his tables are using nothing but minis that can't be bought in-store.
There is a very definite line on this.
Where?
jonolikespie wrote:
If there are people in your store who do not play the games you have on offer you can at least sell them paints, glue, white dwarf, ect...
If these people are removed from your store you can't even offer them a white dwarf every week.
Ching ching!
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Post by: the_Armyman
JamesY wrote: timetowaste85 wrote:He might not like it, but banning GW models from a GW store is asinine. Call corporate and talk to them. FW is GW. Simple as that.
Er no, unfortunately it isn't. HQ will support the store manager, it is their shop to run as they think best. There is not a corporate line on this, and the manager's decision is final. Stores want to sell FW, but as they apparently cannot manufacture fast enough to stock the stores, at the moment it is not sold in stores. It is a SHOP, and you cannot blame the manager for wanting to sell products. No one has any entitlement to be able to game in a store, regardless of how much you have spent with the company. The price buys you the models, not a guaranteed venue in which to game. Wherever you choose to game comes with certain necessities, joining a club? Membership and weekly fees. Playing at home? You need to provide space, a table and terrain. Want to play in store on a decorated table with lots of terrain with no financial commitment? Well then the cost is you advertising a product to help the store make further sales. If the store manager is happy that FW being played won't be detrimental to sales then that's their business, but as long as the stores are essentially citadel stores, you can't reasonably complain that they want to promote citadel products.
+1
This guy gets it. The store is the manager's field. As long as it is fruitful and productive, the lord cares not for how he comes by his bounty.
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Post by: heartserenade
jonolikespie wrote:I still fail to see how kicking people out of the store, even if those people don't buy anything, increases sales... Other than the very unrealistic GW mentality of "the hobby is buying product from us" mentality where if you invalidate someone's army they are of course going to just buy another without a second through.
I'm also waiting for an answer to this. Automatically Appended Next Post: Noir wrote: jonolikespie wrote:Noir wrote: jonolikespie wrote:I still fail to see how kicking people out of the store, even if those people don't buy anything, increases sales... Other than the very unrealistic GW mentality of "the hobby is buying product from us" mentality where if you invalidate someone's army they are of course going to just buy another without a second through.
Same way people playing only 30k with FW model increases sales for that store.
If there are people in your store who do not play the games you have on offer you can at least sell them paints, glue, white dwarf, ect. God forbid they might actually be the kind of customers that GW claim are their core demographic who will pick up a new release just because it looks cool and they want to paint it instead of the 20% of customers who care about gaming.
If these people are removed from your store you can't even offer them a white dwarf every week.
How does that offsets they losses of model sells to new players that want to play the same game as everyone else. In this case 30K and it models that the store not just doesn't but can't sell.
What losses? Does GW somehow lose money because someone bought FW?
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Post by: jonolikespie
heartserenade wrote: jonolikespie wrote:I still fail to see how kicking people out of the store, even if those people don't buy anything, increases sales... Other than the very unrealistic GW mentality of "the hobby is buying product from us" mentality where if you invalidate someone's army they are of course going to just buy another without a second through.
I'm also waiting for an answer to this.
Well there was this:
Vermis wrote:
jonolikespie wrote:I still fail to see how kicking people out of the store, even if those people don't buy anything, increases sales...
More people have space to play, less distraction from non-citadel armies? It's pretty easy to see.
But are you left with a situation where people walking into the store now buy a 40k army from the store rather than a 30k army online, or are the people not entering the store at all and being convinced by their friends to buy a 30k army to play in their garage?
I would suspect that word of mouth recruiting does a lot more for the store than general foot traffic given the smaller, out of the way locations that GW stores are now in. If someone is telling their friend how great the game is and that they should try it and taking them to a GW store, then you can sell hard to them. If they play in their garage and tell their friend how great the game is, that friend is not going to ever enter the GW store.
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Post by: Talys
Lockark wrote: Most people take that line in regards to the front line workers, who are the ones we see the most. Alot of people's experience has been GW will drop people who give legit good customer service skills, for people who have better sales numbers. The problem is sales numbers aren't a good gage of customer service, since they are inflated with 1st time customers. People who have good sales numbers alot of times aren't good at KEEPING thows customers. I agree with everything you say, with the perfect manager being someone who is good at drumming up first time customers AND who provides good service. But there's one caveat: in my area, the GW store is great for recruiting people into the hobby (it's in a good location, accessible, bright, has a lot of stock, nice looking tables and lots of painted GW models, and all that wonderful stuff). But a huge number of people who get into the hobby end up buying from an independent within a few months anyways, because the price difference is just way huge -- especially if the individual has a car. It's compounded by GW having lightning fast delivery to the store for special orders. For example, I want a $100 box of models that an independent doesn't have on hand, but the GW does. I can have it today at the GW for $100, or I can have it for $70-$80 at the indy store in like... 2 days. Now, on *one* product, like a starter box, oh well. But if you're investing in 40k, and it's box after box after box... well, most people will take the discount. Even people for whom money isn't really a problem, it means that for whatever amount of money, you get more stuff.
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Post by: insaniak
jonolikespie wrote:But are you left with a situation where people walking into the store now buy a 40k army from the store rather than a 30k army online, or are the people not entering the store at all and being convinced by their friends to buy a 30k army to play in their garage?.
Chances are the latter will happen. Which is no loss to the store, since those new players are also going to buy their 30K miniatures online instead of through the store.
At the same time, the tables in the store are now being used by other customers with armies made up of miniatures that can be purchased in store, which means those tables are now actually functioning as intended - as advertising for the products the store sells.
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Post by: jonolikespie
But are there actually people waiting to use these tables with 40k armies or will they sit empty?
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Post by: Ghaz
You remove the tables and replace them with more product to sell. If they're not doing what they're intended to do (act as in-store advertising to get new customers into the game and drive sales among your existing customer base), then the floor space is wasted and the game tables should be treated as any other underperforming product line and replaced with one that performs.
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Post by: Azreal13
Except that's not how they're intended to work. They're not intended to provide a play space for gamers while simultaneously acting as advertising (any more) they're supposed to act as a showcase and provide a space for demo games.
As a key part of the GW plan to hook people into the two birthdays and a Christmas they're after, they're not going anywhere and an empty table just means space to demo without the inconvenience of having any sort of gaming community getting in the way.
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Post by: Ghaz
Who says they're not intended to act as advertising? Just because they don't say so doesn't make it true. There's no better advertising than showing other people having fun, and if you buy our product you can have fun too.
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Post by: insaniak
jonolikespie wrote:But are there actually people waiting to use these tables with 40k armies or will they sit empty?
That still works. If nobody is playing on them, they can just use them for display, or running demos.
Either of those are preferable (for the retailer) to showcasing product in-store that can't actually be bought in-store. Sending potential sales to another wing of the company may not be the last thing that the store guy wants to do, but it's going to be way down towards the pointy end of the list... because it's the sales through his store that determine how long he gets to keep his job.
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Post by: TheCustomLime
To be fair, you can buy GW plastics for use in 30k. Leman Russes, Land Raiders, Rhinos, Predators, Vindicators, Terminators and Scouts come to mind.
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Post by: Buttery Commissar
Do the stores that disallow Forgeworld products also disallow discontinued GW miniatures?
Because if I bring in my 1990s Imperial Guard army, all but 60pts of that can not be bought from them any more.
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Post by: Noir
Buttery Commissar wrote:Do the stores that disallow Forgeworld products also disallow discontinued GW miniatures?
Because if I bring in my 1990s Imperial Guard army, all but 60pts of that can not be bought from them any more.
Why would it not be allowed, the whole point of the ban is to sell 40k over 30k by showing 40k played not 30k.
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Post by: Buttery Commissar
Noir wrote: Buttery Commissar wrote:Do the stores that disallow Forgeworld products also disallow discontinued GW miniatures?
Because if I bring in my 1990s Imperial Guard army, all but 60pts of that can not be bought from them any more.
Why would it not be allowed, the whole point of the ban is to sell 40k over 30k by showing 40k played not 30k.
Because the point raised repeatedly in this topic was that there's a downside to customers witnessing people using or painting products that cannot be obtained in the store.
30K vs 40K is much less of a pertinent issue when plastics are incoming.
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Post by: Noir
No I'm pretty sure the point is the manager only wanting games played in the store, where if some would like to play that game. They don't have to go some where else to get them. Some may try to twist it but that is the point.
Playing 40k with old models still sells 40k.
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Post by: jonolikespie
The point is that the manager is trying to stop people painting or playing with models he can not sell.
He can not sell OOP miniatures any more than he can sell FW.
There is no difference.
This also leads us down the path of miniatures bought at 10% off at the FLGS down the road, or bought 10 years ago and gathered dust on a shelf, or from eBay or other guys in the local community looking to sell an army.
The manager is trying to make it so that the models being painted or played with in store have been bought from him, which is a slippery slope.
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Post by: JohnHwangDD
Bottle wrote:Our new manager has now essentially banned all Forgeworld models from being played or painted in store.
If I owned any FW models and played at that store, I would call GW Corporate, ask them why the store manager has a "no FW" policy.
A mass phone campaign of complaints over not being able to use the GW product at the GW store should do wonders in having things changed.
Preferably by having idiot boy put out on the streets in favor of someone who is more accommodating.
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Post by: Buttery Commissar
This really isn't something anyone deserves to lose their job over, especially as single-man-store GW managers are up against it to keep theirs to begin with. Let's not get too pitchforks and torches here.
And yes, jonolikespie hit what I'm getting at, there.
Although I would argue it's less about the personal ego of who made the sale, and more that like eating a banana in a florist, if a customer asks what's going on, it's difficult to steer that into a sale.
Arguably something you bought in store two weeks ago is no longer making him or her an active profit, but it can be redirected into one.
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Post by: Noir
jonolikespie wrote:The point is that the manager is trying to stop people painting or playing with models he can not sell.
He can not sell OOP miniatures any more than he can sell FW.
There is no difference.
This also leads us down the path of miniatures bought at 10% off at the FLGS down the road, or bought 10 years ago and gathered dust on a shelf, or from eBay or other guys in the local community looking to sell an army.
The manager is trying to make it so that the models being painted or played with in store have been bought from him, which is a slippery slope.
One helps sell a game and product they can buy in the store one does not simple really, the second part of your post is just trolling and you know it.
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Post by: jonolikespie
You know what also helps selling product?
Having people in store to sell to.
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Post by: Talys
Buttery Commissar wrote:Because the point raised repeatedly in this topic was that there's a downside to customers witnessing people using or painting products that cannot be obtained in the store. 30K vs 40K is much less of a pertinent issue when plastics are incoming. Even less of an issue of FW products can be ordered to/through GW stores.
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Post by: JohnHwangDD
The hell it isn't. The store exists to support the Customers who actually bought product. If the manager isn't doing that, absolutely, he should lose his job.
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Post by: Talys
JamesY wrote:A lot of people obviously resented being made redundant from a company they loved, but that's the modern world, and gw are far from the only company to have made such decisions. Isn't that true. I've done work for companies that make *billions* of dollars; they have so much cash on hand that there are literally no companies they want that they can acquire, yet they still "streamline". The other perspective, of course, is that having too many people not doing useful things decreases everyone's productivity and efficiency, and some of those people should never have been hired anyways. Regardless, that's the world we live in now: stand out, make yourself useful, better yet, truly valuable, or you might be looking for a new job, no matter the company. JamesY wrote:You have to remember it's the store manager's income that rides on the success of the store, and a decent store manager can potentially earn over double their salary if they are growing the store. It's the guys' mortgage payments, food, bills etc on the line for them. I believed that a few FW models was ok, I could sell tactical squads, paints and glue etc off the back of other customers seeing them. However, a full game of 30k with models, books etc that I can't sell? No way. If a new or returning hobbyist saw it and decided that's what they want, I've just given away a customer I need in my store. Yes the company as a whole doesn't loose out, but that store and that manager will, and that is their priority. They aren't measured on the companies performance, just on their own. This is actually a pretty fair point. There are also independent stores that don't allow you to play games that they don't sell. For instance, I recall a local store that did mostly trading cards and a little bit of PP. If you wanted to play 40k there, they'd politely ask you not to. I don't think there's anything wrong with that, either. I think fielding FW units in a 40k game (like a couple of knights and a deimos pattern, for instance) should be treated differently than a group playing 30k, though, and it should really the manager should just use their best judgement. Either way, there's a correct, polite and respectful way to explain it to the customer, who should be mindful of how things work from the manager's perspective. JamesY wrote:For the record, I don't believe we will see FW being sold over the counter, that wing does not have enough logistic resource to carry that out. We might be seeing something else though soon, something that would make any individual with delusions of grandeur trying to 'ban' FW in a quite impossible situation... This is actually a crazy situation. What should a business do if demand is so high that it exceeds not just supply, but supply constraints (for example, the life of a master)? I wince at the answer, because I like my Forge World products, and they're probably as much as I'd like to spend on models ($20 for 10 heads? Wow!). But.... The obvious answer is... raise the price until there is an equilibrium. Mark it up at the by whatever they can get away with... as long as people will buy so much stuff that you can't make enough, the business solution is to just take the money from the people willing to pay the MOST money. *groans*
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Post by: insaniak
JohnHwangDD wrote: The store exists to support the Customers who actually bought product. .
SInce when?
A store exists to sell product. Providing gaming space for customers to use is just a bonus, and is done because it can bring in extra sales. It's not an obligation. The store isn't required to provide for you for evermore just because you bought something from them.
And, of course, that's beside the point where Forgeworld is concerned... If you're only buying 30K products from Forgeworld, you aren't a customer of a store that doesn't sell Forgeworld product. Automatically Appended Next Post: Talys wrote:This is actually a crazy situation. What should a business do if demand is so high that it exceeds not just supply, but supply constraints (for example, the life of a master)? *
Outsource to China, discover the hard way that outsourcing to China without adequate oversight results in poor quality control, unexpected delays and the sudden appearance of unauthorised recasts on the market, pull everything back in-house and try to forget that the whole mess ever happened while carrying on with just keeping up with demand as best you can and reporting any Chinese sellers on eBay offering cheap product so that they can be reported... appears to be the option that Forgeworld chose.
Still waiting to see what they do next
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Post by: Buttery Commissar
Talys wrote: Buttery Commissar wrote:Because the point raised repeatedly in this topic was that there's a downside to customers witnessing people using or painting products that cannot be obtained in the store.
30K vs 40K is much less of a pertinent issue when plastics are incoming.
Even less of an issue of FW products can be ordered to/through GW stores.
They cannot here. You cannot use the FW website on their computers, either. It is blocked.
(As is my experience in August, through from 2014, I could be out of date if it's been rectified in September).
JohnHwangDD wrote:
The hell it isn't. The store exists to support the Customers who actually bought product. If the manager isn't doing that, absolutely, he should lose his job.
It absolutely is not. He is not endangering, insulting, cheating or otherwise causing harm to a customer. He is not taking money or time from them under false pretences, he is not damaging their possessions or impinging their actual rights.
It deserves an honest looking into by higher ups and correcting if it's not company policy.
To render someone unemployed is needlessly bloodthirsty over a strange and easily clarified decision.
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Post by: Bookwrack
Noir wrote:No I'm pretty sure the point is the manager only wanting games played in the store, where if some would like to play that game. They don't have to go some where else to get them. Some may try to twist it but that is the point.
Playing 40k with old models still sells 40k.
So does playing 30K, given the number of 40K models I see people use in it.
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Post by: Noir
Bookwrack wrote:Noir wrote:No I'm pretty sure the point is the manager only wanting games played in the store, where if some would like to play that game. They don't have to go some where else to get them. Some may try to twist it but that is the point.
Playing 40k with old models still sells 40k.
So does playing 30K, given the number of 40K models I see people use in it.
If the OP is correct then not at the store we are talking about.
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Post by: Buttery Commissar
Noir wrote: Bookwrack wrote:Noir wrote:No I'm pretty sure the point is the manager only wanting games played in the store, where if some would like to play that game. They don't have to go some where else to get them. Some may try to twist it but that is the point.
Playing 40k with old models still sells 40k.
So does playing 30K, given the number of 40K models I see people use in it.
If the OP is correct then not at the store we are talking about.
Nowhere in the OP does it say that players are not using 40K figures.
It merely says "some" are exclusively playing 30K. A second interpretation of phrasing is that "some" are exclusively using FW.
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Post by: Noir
Buttery Commissar wrote:Noir wrote: Bookwrack wrote:Noir wrote:No I'm pretty sure the point is the manager only wanting games played in the store, where if some would like to play that game. They don't have to go some where else to get them. Some may try to twist it but that is the point.
Playing 40k with old models still sells 40k.
So does playing 30K, given the number of 40K models I see people use in it.
If the OP is correct then not at the store we are talking about.
Nowhere in the OP does it say that players are not using 40K figures.
It merely says "some" are exclusively playing 30K. A second interpretation of phrasing is that "some" are exclusively using FW.
Since the ban is on FW models, I think it is pretty safe to stand by my post.
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Post by: Buttery Commissar
It is entirely possibly and often financially requisite for the average player to include 40K models in a 30K army. Especially as some units I am told, do not yet have a FW release.
You may stand by your post, but it is an assumption.
I'm merely saying we don't know for certain that folk were fielding a suitcase full of resin without a single current GW product.
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Post by: JamesY
JohnHwangDD wrote:
The hell it isn't. The store exists to support the Customers who actually bought product. If the manager isn't doing that, absolutely, he should lose his job.
So when you buy trainers you expect the retailer to provide you with somewhere to run? A store is there to sell products, not provide a refuge in which to use your purchase. It's a huge bonus that in gw stores you are able to do your hobby. It's a privilege, not an entitlement to be taken for granted.
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Post by: jonolikespie
Remember when once upon a time the use of GW stores actually was a justification for their high prices?
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Post by: insaniak
jonolikespie wrote:Remember when once upon a time the use of GW stores actually was a justification for their high prices?
I don't recall that ever being a thing, no.
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Post by: H.B.M.C.
insaniak wrote: jonolikespie wrote:Remember when once upon a time the use of GW stores actually was a justification for their high prices?
I don't recall that ever being a thing, no.
It wasn't true, but it was an argument that some made. I even heard GW staff making the argument.
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Post by: Big Blind Bill
FW products still need glue and paint.
He can't sell the models, but he could still make money out of it.
Banning them imo does nothing to help the store's sales.
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Post by: AllSeeingSkink
H.B.M.C. wrote: insaniak wrote: jonolikespie wrote:Remember when once upon a time the use of GW stores actually was a justification for their high prices?
I don't recall that ever being a thing, no.
It wasn't true, but it was an argument that some made. I even heard GW staff making the argument.
Yeah I've often heard it used by GW staff. Dunno what HQ think of it, but the staff definitely tried to use it as an excuse to shift product.
I know some people don't care about gaming at GW stores, but it is definitely a selling point for many people. It's where I played 90% of my games in the first few years I was in the hobby.
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Post by: Vermis
jonolikespie wrote:The point is that the manager is trying to stop people painting or playing with models he can not sell.
He can not sell OOP miniatures any more than he can sell FW.
There is no difference.
Except one can lead to a sale of the bigger, flashier, updated 40K models, and one can't.
So y'see, a difference.
I've told you this earlier, Jono. Is there some selective blindness going on?
JohnHwangDD wrote:If I owned any FW models and played at that store, I would call GW Corporate, ask them why the store manager has a "no FW" policy.
And they'd probably reply back "cos we pay our valued employee and GW family member to make loadsamoney by selling the products available from that store. If he doesn't we'll kick da bum to the kerb! Ell Oh Ell Smiley Face!"
Preferably by having idiot boy put out on the streets in favor of someone who is more accommodating.
... who'll then be put out on the streets because he lets his customers go buy FW models instead of what he sells.
jonolikespie wrote:You know what also helps selling product?
Having people in store to sell to.
If most of them are using armies that are mostly composed of online-only FW models, it almost amounts to the same thing as 'having no people in store to sell to'.
Buttery Commissar wrote:
Although I would argue it's less about the personal ego of who made the sale, and more that like eating a banana in a florist, if a customer asks what's going on, it's difficult to steer that into a sale.
Yup!
Buttery Commissar wrote:They cannot here. You cannot use the FW website on their computers, either. It is blocked.
(As is my experience in August, through from 2014, I could be out of date if it's been rectified in September).
Yup! I mentioned this already, too. And I tried looking at the BL site in-store sometime this year, maybe 4-5 months ago.
Big Blind Bill wrote:FW products still need glue and paint.
He can't sell the models, but he could still make money out of it.
Ching ching!
"We saw that profits at your branch have fallen off quite a bit. We're just calling you to find out why that might be."
"Oh! Well... most of the regular customers are buying Forgeworld models online instead of the stuff I have here. But don't worry! I sold three whole bottles of glue to them, this month!
"Ah, well that's okay then! That's what we put you there for..."
Banning them imo does nothing to help the store's sales.
I think it's a sign of the grip GW have on some gamers' psyches that the GW store is seen as some hallowed, inviolable gaming space, set apart for a select few. Like some version of Cheers where everyone knows your name, that must have the same Cliffs and Norms for years on end, who have plastic crack poured down their throats instead of beer. (But, by crikey, you can bet no-one's allowed to run a tab)
If FW armies are banned in that shop, maybe the 30K players will start playing 40K again. Maybe they 'll take a snit and walk out. Maybe that'll leave the shop bereft and empty. But y'know what I think will happen? The shop will fill right back up again.
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Post by: Azreal13
Ghaz wrote:Who says they're not intended to act as advertising? Just because they don't say so doesn't make it true. There's no better advertising than showing other people having fun, and if you buy our product you can have fun too.
An unintended biproduct of having tables in store, not their primary use.
If the primary intention was to use them as a means of advertising through other people playing (and not staff members demoing to newbs) then they wouldn't be 4x4 (if that) ROB boards in stores that barely have enough room to accommodate them.
One doesn't showcase ones product by showing it in a limited way. I've always maintained that GW would be better off with fewer WHW style stores than the litany of broom closets that comprises their current portfolio, but that isn't what they do.
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Post by: Buttery Commissar
Vermis, from what I'm peripherally aware of, and having seen our local manager blasted out of the airlock despite his increase in sales over the previous one, there is an intensely competitive push for sales in each shop, that reportedly does not take prisoners.
There is little interest in gradual audience building, only direct results, according to him as he was let go. Of course an individual does not necessarily represent anything but a single case.
Yea, the "bums on seats = sales" ideal doesn't fly, our store was never empty, and it did not save him.
However I don't feel that's solely what is at play here, so to speak. Without asking the individual at Bottle's store, there's no guarantee as to why this decision was made.
I agree with querying this idea that the player in any way can make demands of the play space.
The store does not sell FW items. It doesn't sell Early Learning Centre plastic trucks either. If they do not support either of these items in store, the only difference is that one fits thematically with the creations of the parent company.
Here's the thing: GW don't owe us a game of any kind in the building.
It's not a cinema, buying our toys there doesn't guarantee you anything else.
They owe us courteous service, a healthy environment if we are purchasing their goods, to follow trade laws and respect our consumer rights.
If the staff are not handling your money or your property, that is where their actual obligation ends.
The moment you sit on one of their plastic stools or put your figures down, we're in their playground, quite literally.
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Post by: Big Blind Bill
Ching ching!
"We saw that profits at your branch have fallen off quite a bit. We're just calling you to find out why that might be."
"Oh! Well... most of the regular customers are buying Forgeworld models online instead of the stuff I have here. But don't worry! I sold three whole bottles of glue to them, this month!
"Ah, well that's okay then! That's what we put you there for..."
Please turn your attention to this page....: http://www.games-workshop.com/en-US/Painting-Modelling
Besides, even if the paint and other accessories were not as highly overpriced as GW's other products, some money beats no money.
If a store bans FW products, and somebody has/wants a FW army, then it is unlikely this policy will change their minds. They will just game elsewhere.
If I had invested money in a FW army (hell, even a single unit come to think of it, when you consider the prices) and was then told I couldn't use it in the shop belonging to the company I had bought it from, then I wouldn't be inclined to go back.
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Post by: Vermis
Buttery Commissar wrote:Vermis, from what I'm peripherally aware of, and having seen our local manager blasted out of the airlock despite his increase in sales over the previous one
Blimey!
However I don't feel that's solely what is at play here, so to speak. Without asking the individual at Bottle's store, there's no guarantee as to why this decision was made.
Agreed. I know we're all indulging in rampant speculation here (hurrah internet!), though there are some factors (like your info) and a couple of my own first-hand experiences that suggest desperate targets probably have an influence.
And? Look at this 'un.
http://www.games-workshop.com/en-GB/Warhammer-40-000
You might have to replace them every so often (more often than other paint ranges), but you might make a better (and demanded) profit off one gamer buying a couple of ~£30 (at least) kits a month than a couple of ~£30 paint-sets-worth of pots a couple of times a year.
some money beats no money.
'Some money' from the same old bunch is not good enough. 'No money' from the same old bunch won't matter much when a brand new bunch strolls in.
If a store bans FW products, and somebody has/wants a FW army, then it is unlikely this policy will change their minds. They will just game elsewhere.
If I had invested money in a FW army (hell, even a single unit come to think of it, when you consider the prices) and was then told I couldn't use it in the shop belonging to the company I had bought it from, then I wouldn't be inclined to go back.
If you buy little other than FW models, I'm sure they'll miss you.
This is what I'm talking about, what BC is talking about. This is what people don't get. This is not Sam trying to coax Norm back to the bar because they're buddies. You're only a valued customer as long as you keep putting money in the till. Their till. The manager's till. The definition of a customer.
You're not indispensable. Maybe if a shop builds up a bad reputation over years, that'll chase enough customers away to ruin it; but any manager who'd let that happen should rightly be long gone anyway. But don't think for a minute that you suddenly leaving the shop with your mass of non-citadel minis, even with a bunch of other gamers, will absolutely signal it's death. There are a lot of other gamers and potential gamers who will gladly fill your space around those tiny demo tables, as long as GW itself lasts. I know what I'm talking about. I've said it before. It's been a good few years since 'my' set of vets and our non-core models were turned out of our local GW. These days there are times I'd have trouble getting into the shop, it's so packed out. Even soon after the event, it was packed out with gamers I didn't recognise. GW moved on, and I feel very fortunate that it made some of us move on too.
I mean, what, do you think each GW shop has had it's same small bunch of regulars for the past 30 years or something?
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Post by: SagesStone
jonolikespie wrote:You know what also helps selling product?
Having people in store to sell to.
Or not having it shut because they only want one guy there and he has to go out by law for lunch and close shop. The amount of times they've missed a random impulse sale from me because of that and it being closed on Mondays for some reason.
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Post by: Bottle
Thanks for all the comments guys. I'm not naming or shaming the store because I really like playing there and play all my AoS in there.
Funny thing with the OOP model debate is I'm currently painting up a Dwarf Cannon from BFSP in the store :-p
I think I find the FW ban more strange than a 30k ban, because it penalizes all the 40k players and AoS players who have added some nice units to their army too.
The manager is experienced from a number of previous stores, and seems like an alright guy. Maybe just stuck inbetween the rock and a hard place GW have created with crazy targets and no FW delivers in store.
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Post by: Buttery Commissar
Bottle wrote:The manager is experienced from a number of previous stores, and seems like an alright guy. Maybe just stuck inbetween the rock and a hard place GW have created with crazy targets and no FW delivers in store.
Not naming and shaming my local one-man-store either, but the manager there had pulled something like a 20 or 25% sales increase on the previous guy in well under a year, and was still let go due to not hitting sales targets. Everyone was astounded. Considering we got a new manager every rotation, I can only speculate that those targets are not vastly adjusted to accommodate such things.
If this is true, then the pressures must be very hard on them.
I've always fancied working for GW, but I wouldn't view it as a long term career move due to how high the goalposts seemingly are.
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Post by: BrookM
It may not just be a case of hitting those targets, but also hitting those targets by selling very specific items, mainly their starters above all else alongside those new weekly releases.
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Post by: JamesY
New product sales aren't measured. Core games, hobby starter sets and intro activity are all measured. If a store is smashing targets but not selling starter sets, they are heading towards a quiet period. If sales are good and intro activity is high, the store will grow.
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Post by: TheAuldGrump
Buttery Commissar wrote:This really isn't something anyone deserves to lose their job over, especially as single-man-store GW managers are up against it to keep theirs to begin with. Let's not get too pitchforks and torches here.
And yes, jonolikespie hit what I'm getting at, there.
Although I would argue it's less about the personal ego of who made the sale, and more that like eating a banana in a florist, if a customer asks what's going on, it's difficult to steer that into a sale.
Arguably something you bought in store two weeks ago is no longer making him or her an active profit, but it can be redirected into one.
Yes, this really is something that he deserves to lose his job over.
Because he is hurting the bottom line.
My own reaction would be to not buy from the store, and let everyone that I know not to buy there either.
And unlike the OP I would put the location of the offending store right in the thread.
For every person turned away, it is reasonable to expect that there will be an equal number walking away.
Each one of whom might have spent money.
The Auld Grump
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Post by: JamesY
Depends how you go about it. Saying no to FW isn't the same as banning the player. They would still be welcome to play 40k or AoS. If they only play 30k, it won't affect their bottom line beyond the occasional paint pot. And I'm sorry to say grump, you moaning to friends about how you feel wronged by a legitimate decision wouldn't influence their spending as much as you would hope, if at all.
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Post by: Buttery Commissar
Put your pitchfork away, Bottle has already said there'll be no naming and shaming of an otherwise amenable person.
This is not a transgression against someone actually purchasing from the store, and if it's hurting GW's bottom line, it'll come up in his performance review.
Wishing someone to lose their job in a recession over an online interpretation of a situation that we do not know both sides of is mildly ridiculous at best, and unpleasant at worst.
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Post by: Talys
Buttery Commissar wrote:Put your pitchfork away, Bottle has already said there'll be no naming and shaming of an otherwise amenable person. Oh, but what is the fun without the outrage! Really, the only reason that the manager should be warned is if he's breaking GW's rules that say that FW games are permitted. If such rules don't exist (and I think JamesY is in a pretty good position to know  ), they've broken no rules, so why would they lose their job? Now, on the other hand, I don't think there's anything wrong politely suggesting to GW HQ that it would be to the company's benefit if Forge World games (30k) could be played in Games Workshop stores. It DOES help the company's bottom line. JamesY wrote:Depends how you go about it. Saying no to FW isn't the same as banning the player. They would still be welcome to play 40k or AoS. If they only play 30k, it won't affect their bottom line beyond the occasional paint pot. And I'm sorry to say grump, you moaning to friends about how you feel wronged by a legitimate decision wouldn't influence their spending as much as you would hope, if at all. There are other games, too! For instance, last year, there was a Space Hulk set all ready to go on a table in our neck of the woods (in the GW store). Models -- some painted -- tiles and everything. No obligation. I mean, what else could you ask for? I'm sure they'd be cool with Execution Force, any of the WD magazine games, etc. Kind of beside the point... but is this really even a "thing"? Half of the 30k collection is a PITA to transport, and the models are expensive as all hell. You'd think that two people with their thousands-of-dollars armies with any number of ginormous, fragile resin models would rather game somewhere else like a semi-private gaming club or each others' homes. Among other things, most stores max out at 6x4 tables, and if you have big armies/big models, 8 and 12 foot tables is kinda where you want to be, right? Not to mention, being able to leave your models there afterwards if you have to is a huge advantage.
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Post by: rowboatjellyfanxiii
Disallowing forgeworld would feth over every;
30k Player
Red Scorpions Player
CSM Player
Space Sharks Player
Salamanders (to an extent) Player
Player who likes cooler tanks
People who like huge greater daemons
Profit still goes to HQ and gets reallocated anyhow so IDK why they're complainong.
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Post by: Big Blind Bill
And? Look at this 'un.
You are clearly missing the point.
You tried to make a joke about hobby supplies not paying the bills, when clearly there is money in it.
This is what I'm talking about, what BC is talking about. This is what people don't get. This is not Sam trying to coax Norm back to the bar because they're buddies. You're only a valued customer as long as you keep putting money in the till. Their till. The manager's till. The definition of a customer.
I really don't think you understand business.
You are applying GW's own short sighted business mentality to this.
Just because a customer doesn't want to buy or play non- FW today, doesn't mean that he won't in the future. He is still a potential customer.
You talk about these hypothetical new guys coming in and spending money, but it is existing customers that make a business both reliable and profitable.
Short term vs long term planning, you got to keep the customer base happy.
Pushing potential customers away from a store, because they bought one of your products at another branch, is bad business. Plain and simple.
If you let people come and play in the store, they are more likely to buy things than if they didn't.
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Post by: Talys
Does FW really sell space sharks parts? O.O Does anyone actually PLAY space sharks?  Has anyone actually EVER played space sharks? Man, I haven't heard about them for like, decades, and remember laughing so hard when I saw them somewhere way back. Edit: apologies in advance if I have offended any Space Sharks players  All in jest and fun.
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Post by: Ghaz
Forge World doesn't use the Space Shark name, instead calling them Carcharodons.
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Post by: Lockark
I realy dislike how some people insist "30k" is a separate game from " 40k" that can't cross over. That's like saying Warmachine and Hoards should never be played together.
As for the space sharks. They never realy made anything for them beside this fellow.
http://www.forgeworld.co.uk/en-DE/Tyberos-The-Red-Wake
But supplement rules for codex: SM to represent them are available from forgeworld.
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Post by: heartserenade
JamesY wrote:Depends how you go about it. Saying no to FW isn't the same as banning the player. They would still be welcome to play 40k or AoS. If they only play 30k, it won't affect their bottom line beyond the occasional paint pot. And I'm sorry to say grump, you moaning to friends about how you feel wronged by a legitimate decision wouldn't influence their spending as much as you would hope, if at all.
Kinda off topic, but I don't think you're in a position to tell him what his friends would do. You don't know him. You don't know his friends. If I tell my friends that something is bad and they should stay away from it, they would do so because they trust me and we have more or less the same values we uphold. And I would do the same if the case was reversed.
Now I'm not saying I'll tell my friends to boycott a store. But if I stop playing at a store my friends would stop going there as well, because you know, we enjoy each other's company. Automatically Appended Next Post: Big Blind Bill wrote:And? Look at this 'un.
You are clearly missing the point.
You tried to make a joke about hobby supplies not paying the bills, when clearly there is money in it.
This is what I'm talking about, what BC is talking about. This is what people don't get. This is not Sam trying to coax Norm back to the bar because they're buddies. You're only a valued customer as long as you keep putting money in the till. Their till. The manager's till. The definition of a customer.
I really don't think you understand business.
You are applying GW's own short sighted business mentality to this.
Just because a customer doesn't want to buy or play non- FW today, doesn't mean that he won't in the future. He is still a potential customer.
You talk about these hypothetical new guys coming in and spending money, but it is existing customers that make a business both reliable and profitable.
Short term vs long term planning, you got to keep the customer base happy.
Pushing potential customers away from a store, because they bought one of your products at another branch, is bad business. Plain and simple.
If you let people come and play in the store, they are more likely to buy things than if they didn't.
Pretty much. Surely, having a customer who buys the occasional pot of paint AND potentially will buy 40k models in the future is a whole lot of gak better than having no fething customers.
To get new blood, you need a community to pull people. Where are these hypothetical new customers who will only buy 40k come from? Out of thin air?
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Post by: Buttery Commissar
We are speaking as though Bottle's gaming group could somehow wipe out the economy of a store by leaving.
Say you have an active gaming group or two at a GW store, you're talking low thirties to maybe fifty people max, unless it's in a major UK city. My old local peaked at mid twenties for AoS evening events this summer.
Even if every single one of those people literally take their toys home and leaves, I cannot believe that it is going to kill a store. In the long term, that many people will likely drop out of the hobby locally across the year anyway. And to damage the store noticeably you'd have to assume that they were solely bankrolling it to begin with.
Where are these hypothetical new customers who will only buy 40k come from? Out of thin air?
Off the top of my head, Christmas, birthdays, parents, mothers and fathers in law, school leaving presents, folk like me who put online orders in using the store till to pay them a little homage... Folks who're working but like to drop in and pick items up. I'm sure that JamesY could tell us a little about the average demographic if he has time or inclination to revisit that thought-space.
Another threat to GW is damage to their image and reputation if people complain and it's misconstrued as that manager not holding up their ideals of treating customers fairly or warmly in store.
I have once put in a legitimate written complaint about staff (repeated damage to items entrusted to a manager), and it was taken very seriously. I would hesitate to invoke that upon anyone without good reason.
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Post by: heartserenade
Buttery Commissar wrote:We are speaking as though Bottle's gaming group could somehow wipe out the economy of a store by leaving.
Say you have an active gaming group or two at a GW store, you're talking low thirties to maybe fifty people max, unless it's in a major UK city. My old local peaked at mid twenties for AoS evening events this summer.
Even if every single one of those people literally take their toys home and leaves, I cannot believe that it is going to kill a store. In the long term, that many people will likely drop out of the hobby locally across the year anyway. And to damage the store noticeably you'd have to assume that they were solely bankrolling it to begin with.
Warning: anecdotal evidence ahead. Local FLGS we used to frequent shut down. This was back when I was playing MtG competitively, and our group goes there daily. The manager changed, and were kinda pugnacious. We left as a group and started playing in a different store. The other regulars soon followed because it's fun playing with more people. Last time I saw the store the tables are empty during a Friday night (which should be full because of Friday Night Magic). It closed a month after.
Now I don't know how much impact of us leaving as a group caused on the stores finances, but I'm pretty certain it's a huge chunk since we're also the ones bringing new blood to the group.
Another threat to GW is damage to their image and reputation if people complain and it's misconstrued as that manager not holding up their ideals of treating customers fairly or warmly in store.
Whether we believe that banning 30k from the store is a fair decision or not (for the record, I'm pretty neutral about it), it's pretty obvious that it will affect the 30k players negatively and it would affect the image and reputation of the store if they start talking about it. Why make enemies with potential customers (who actually obught GW products, no less) if the image and reputation of the store is that important? In my opinion, the manager has the right to ban what he/she wants and there is nothing morally wrong about it. I just don't think it's a good decision from a business standpoint.
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Post by: JamesY
@ heartsrenagade. I am in such a position. 16 yrs of retail, and 10 in management, I have seen countless customers making the same claim when an issue hasn't been resolved the way they want. Never makes a difference. If it's a legit decision, and not the staff being rude or breaking trade law, then why would a friend not buy something that they need/want just because you didn't like that decision?
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Post by: Trasvi
heartserenade wrote:Whether we believe that banning 30k from the store is a fair decision or not (for the record, I'm pretty neutral about it), it's pretty obvious that it will affect the 30k players negatively and it would affect the image and reputation of the store if they start talking about it. Why make enemies with potential customers (who actually obught GW products, no less) if the image and reputation of the store is that important? In my opinion, the manager has the right to ban what he/she wants and there is nothing morally wrong about it. I just don't think it's a good decision from a business standpoint.
As a counter example...
The manager lets people play anything on his tables. Because he has terrain and a good meeting point, lots of his former 40k customers start playing Warmachine. They still buy them occasional 40k set once in a blue moon, and they buy dice and glue and paints.
If he stopped them playing Warmachine there, would he be justified? The Warmachine group would suffer, the players might be angry at the store, and he might lose a few sales. But no-one would claim they have a right to play WMH there, or that its necessarily a good business decision to let people play there.
From the manager's point of view, people playing 30k in the store, or playing with oop models or forgeworld models, may as well be playing Warmachine or X-Wing. From his point of view, the gaming space in the store exists to encourage in-person sales to him at the store, to help his sales numbers and his job.
If you want to blame anyone, its the head office GW people, not the store manager. They're the ones setting sales targets for each store and ensuring that each store should be profitable.
Personally, I think the purpose and aim of the GW stores should be to promote the GW hobby in general rather than to individually generate profit. Its entirely possible that a GW store that individually makes 50k loss per year, could be the nexus of 100k sales through the Webstore and independents. The GW store should function more as advertising or value-add than a profit-maker in its own right. Then it would make sense to allow 30k and Forgeworld as it exposes people to the wider world of GW products. But while the store managers have a mandate to hit sales targets, their personal goals are at odds with (what I think should be) GW's goals.
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Post by: jonolikespie
I feel like you might be overestimating the demand for GW products... People certainly don't need them.
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Post by: heartserenade
JamesY wrote:@ heartsrenagade. I am in such a position. 16 yrs of retail, and 10 in management, I have seen countless customers making the same claim when an issue hasn't been resolved the way they want. Never makes a difference. If it's a legit decision, and not the staff being rude or breaking trade law, then why would a friend not buy something that they need/want just because you didn't like that decision?
16 years of retail and you know his friends and their dynamic, somehow? Like that specific group, you know them and how they behave and how they listen to each other? That's like saying you know all about a specific relationship because you're a divorce lawyer. That's plain arrogance. Automatically Appended Next Post: Trasvi wrote: heartserenade wrote:Whether we believe that banning 30k from the store is a fair decision or not (for the record, I'm pretty neutral about it), it's pretty obvious that it will affect the 30k players negatively and it would affect the image and reputation of the store if they start talking about it. Why make enemies with potential customers (who actually obught GW products, no less) if the image and reputation of the store is that important? In my opinion, the manager has the right to ban what he/she wants and there is nothing morally wrong about it. I just don't think it's a good decision from a business standpoint.
As a counter example...
The manager lets people play anything on his tables. Because he has terrain and a good meeting point, lots of his former 40k customers start playing Warmachine. They still buy them occasional 40k set once in a blue moon, and they buy dice and glue and paints.
If he stopped them playing Warmachine there, would he be justified? The Warmachine group would suffer, the players might be angry at the store, and he might lose a few sales. But no-one would claim they have a right to play WMH there, or that its necessarily a good business decision to let people play there.
The problem with this example is that it is considered rude in general to bring a competitor's products inside another store. You don't buy Mcdonald's and eat it inside Starbucks without ordering anything. So playing Warmahordes inside a GW store is understandly banned. No one will be upset. Banning playing GW products inside a GW store, however, will irritate people.
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Post by: Trasvi
And from the POV of the bottom line of the store (ie, the manager trying to keep his job), Forgeworld products may as well be a competitor's products. You can't buy them in the store. The store doesn't get any money from pointing you towards them.
It might irritate people who've gotten used to doing things the old way... but they shouldn't have expected to be able to do things that way in the first place.
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Post by: Talys
heartserenade wrote: The problem with this example is that it is considered rude in general to bring a competitor's products inside another store. You don't buy Mcdonald's and eat it inside Starbucks without ordering anything. So playing Warmahordes inside a GW store is understandly banned. No one will be upset. Banning playing GW products inside a GW store, however, will irritate people. Alright, sorry. I couldn't resist. We all know that Burger King bought Tim Hortons, right? About eleven and a half big ones, it cost them (billion dollars). So this would be like taking a triple whopper, fries, and XL coke into a Tim Hortons and chowing down because Timmies is a cooler place to hang out, has better tables and nice plugins for your laptop. Afterwards, maybe you'll even buy a donut for dessert. Either way, it's going to BK's bottom line, so the Tim Hortons manager should be all cool with it, right? Essentially, the problem is that the GW manager doesn't see FW product as GW product. He (she) sees FW product as a competing product made by another company with common ownership, separate management, and separate distribution.
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Post by: heartserenade
Talys wrote:Essentially, the problem is that the GW manager doesn't see FW product as GW product.
The problem is that the customer doesn't see it that way. That was my point.
If the customer does see eye to eye with the manager, he/she wouldn't dare playing FW in a GW shop in the first place, the same as people instinctively knowing it's rude to play WMH inside a GW store. Thus the customer is more likely to act more negatively, compared to a customer who wants to play WMH in a GW store. THIS IS WHY WE'RE TALKING ABOUT IT, because there's no discussion to be had if it's okay playing WMH in a GW store.
Honestly, people. Reading comprehension.
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Post by: Noir
heartserenade wrote: Buttery Commissar wrote:We are speaking as though Bottle's gaming group could somehow wipe out the economy of a store by leaving.
Say you have an active gaming group or two at a GW store, you're talking low thirties to maybe fifty people max, unless it's in a major UK city. My old local peaked at mid twenties for AoS evening events this summer.
Even if every single one of those people literally take their toys home and leaves, I cannot believe that it is going to kill a store. In the long term, that many people will likely drop out of the hobby locally across the year anyway. And to damage the store noticeably you'd have to assume that they were solely bankrolling it to begin with.
Warning: anecdotal evidence ahead. Local FLGS we used to frequent shut down. This was back when I was playing MtG competitively, and our group goes there daily. The manager changed, and were kinda pugnacious. We left as a group and started playing in a different store. The other regulars soon followed because it's fun playing with more people. Last time I saw the store the tables are empty during a Friday night (which should be full because of Friday Night Magic). It closed a month after.
Now I don't know how much impact of us leaving as a group caused on the stores finances, but I'm pretty certain it's a huge chunk since we're also the ones bringing new blood to the group.
I think you answered why that store failed. Totally different really as the manager is said to be a nice good guy.
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Post by: heartserenade
Noir wrote:
I think you answered why that store failed. Totally different really as the manager is said to be a nice good guy.
Fair enough. The point I was trying to make is that gamers leaving in droves out of the store could shut a store down, but you were right that it might be irrelevant since their manager seems to at least not be an ass.
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Post by: StraightSilver
I think the biggest issue from my point of view in this thread is the misconception of what store gaming space is actually for.
In a GW store the gaming space is fundamentally advertising space. It's the only real advertising GW do even if they say they don't do any.
The gaming tables are there to promote both new and core product and generate sales by showing potential new customers how GW games work.
GW stores are not games clubs and in fact GW would very much like you to all play at home which is why it produces games tables and scenery. I know that isn't practical for most people, I live in London so certainly can't have a games table at home however GW doesn't see it that way and rather you gamed at a club if you can't game at home.
The point is there seems to be a perception that GW stores are a place to hang out and play games - they are not.
The games tables are primarily for promotional purposes, to run intro games or to promote products sold in store.
The fact that most GW managers will let you use their tables for anything else is a privalege, not a right.
I don't mean to sound harsh but I worked as a GW store manager for 9 years and worked as a retail manager for another 16 years for other companies and it frustrates me with the whole "customer is always right" argument.
GW stores are a business just like any other and the store manager needs to run a tight ship and more importantly make high volume sales of core product.
FW items are not (yet) core products and do nothing to promote the manager's sales so he is well within his rights to say people can't use them.
I think a blanket ban is a bit much, having FW upgrades on GW models couldn't hurt his sales targets but I suspect the blanket ban in this case is due to the prevalence of 30K gaming in his store.
I know what I have said above has already been said and many may disagree but the point is the manager has the right to disallow any sort of gaming in his store if he feels it isn't promoting sales. That's what the gaming tables are there for.
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Post by: jonolikespie
StraightSilver wrote:The point is there seems to be a perception that GW stores are a place to hang out and play games - they are not.
And I think this is a misconception. I don't care that they aren't. They were. By not allowing it now they earn ill will from their customers.
Regardless of if that comes form the local manager or HQ, they offered a service once and are not now so customers may well refuse to spend money there because of that.
Playing in store is not a privilege, but neither should a store feel entitled to someone's money over an online store if they are not offering some sort of service online stores don't.
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Post by: Talys
heartserenade wrote: Talys wrote:Essentially, the problem is that the GW manager doesn't see FW product as GW product.
The problem is that the customer doesn't see it that way. That was my point.
If the customer does see eye to eye with the manager, he/she wouldn't dare playing FW in a GW shop in the first place, the same as people instinctively knowing it's rude to play WMH inside a GW store. Thus the customer is more likely to act more negatively, compared to a customer who wants to play WMH in a GW store. THIS IS WHY WE'RE TALKING ABOUT IT, because there's no discussion to be had if it's okay playing WMH in a GW store.
Honestly, people. Reading comprehension.
People who buy Forge World products know what they're getting into. They're not first time gamers or hobbyists, they're usually not first time GW customers, and they know the difference between Forge World and Games Workshop. The distinction is pretty clear if you've dumped enough money to actually play a real game of 30k. Well, anyways, it's clear enough to everyone whom I have ever known who buys any amount of FW models. And you know, they can't play in most FLGS either.
But again, it's no different than the Burger King manager being cool with you having a Tim Horton's donut in his store, but not cool with you having your whole mean purchased from a competitor. He's not getting any credit, he's gotta clean up after you, and you're taking up space from someone who he could be making money off of. It doesn't matter if the manager understands that BK bought out Tim Hortons because everyone saw it on the news. Automatically Appended Next Post: jonolikespie wrote:
Regardless of if that comes form the local manager or HQ, they offered a service once and are not now so customers may well refuse to spend money there because of that.
Playing in store is not a privilege, but neither should a store feel entitled to someone's money over an online store if they are not offering some sort of service online stores don't.
But you know, sometimes things change?
You are absolutely right, though, that the store isn't entitled to anyone's money. They have to earn it, by providing some combination of a desirable product, customer service, and environment. If a customer doesn't feel there's any value to the store, of course, they should go elsewhere.
So far as 30k goes, you don't have much of a choice: if you want it, and live anywhere other than driving distance to Nottingham, you have to buy it online
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Post by: H.B.M.C.
Talys wrote:People who buy Forge World products know what they're getting into.
That they'll be told they can't use the products made by GW in GW stores because the manager is a dick?
No Talys. There's no "getting into" something when you buy FW. It's not a risk vs reward proposition, and any stigma placed upon FW models is asinine.
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Post by: heartserenade
HBMC pretty much said what I want to say. Again, this wouldn't be an issue if it's clear cut that you can use FW in a GW store. BECAUSE OTHER GW STORES ALLOW FORGE WORLD. It's not something FW buyers "know they're into", whatever that means.
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Post by: Sarouan
Well, I will certainly not blame the manager. He's trying to handle the insanity from higher ups, mainly.
This just shows how much pressure the managers get in first line - for wages not that high when compared to the level of responsabilities. That's the real sadness, here.
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Post by: jonolikespie
heartserenade wrote:HBMC pretty much said what I want to say. Again, this wouldn't be an issue if it's clear cut that you can use FW in a GW store. BECAUSE OTHER GW STORES ALLOW FORGE WORLD. It's not something FW buyers "know they're into", whatever that means.
My local GW is thankfully a pretty chill place that lets me use non GW paints if I want to hang out and paint there, my local Battle Bunker is an absolutely atrocious store I'd never willingly hang out in with the current staff, but they love their FW there and use it all the time.
If either store told me FW was now banned I'd legitimately be shocked and I can absolutely tell you no one around here would ever expect that they couldn't use FW in store.
edit:
As a matter of fact that is so absurd I just have to say that hell no, FW is no different from any other product in that I would feel perfectly justifiable walking into a store and playing it. Just because I might have bought something online does not mean I would ever feel bad about playing it at my FLGS. I have no personal rule about only playing models I bought from a store on their tables, and I would never expect a store to implement that policy.
Offering tables is a service, that service is something that a local store can do to increase the value of their product that they can't sell as cheaply as an online store. Nowhere is it explicitly stated that you can only use models you bought in store on store tables, tables are not a reward. If it were explicitly stated I'd probably dust my hands of a store and walk away on principal as they are no longer offering them as a service and there is no longer anything to make their product more appealing than the ones you can buy online at a greater discount.
I suppose I am the same with charging for tables too, once a store starts that then the tables are removed from the equation for me and I'll just buy from whoever is cheapest then pay to play on a table and not feel bad about never buying actual models from the store. I used the table, and I paid for it, I have fulfilled my obligations to the store for using their space.
/rant
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Post by: Buttery Commissar
Just to muddy the waters further, you can currently return BL books and unopened FW kits to GW stores for store credit.
I accidentally ended up with two copies of a very pricy anthology (2nd was a present from a well meaning parent) and thought I'd have to truck it back to HQ. Nope. Local manager explained they can take in those products there.
...
I got nothing.
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Post by: BrookM
Talys wrote:People who buy Forge World products know what they're getting into.
Wow, what the feth is it with you?
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Post by: BuFFo
Noir wrote: BuFFo wrote:
I've never stepped into a GW store since that day, and except for one army, the 12ish armies I have collected since 2002 I have done exclusively through trades or 3rd party online stores.
GW lost a customer that day, and since, I have got other people not to play GW games.
Oh well.
Not really, while you don't give them your money directly you are still lining their pockets.
Not at all.
Dozer Blades wrote:Buffo don't fool yourself - everytime you buy some GW product it's a win for them.
Maybe, but my money went into the pockets of people like me.
But I get what you guys are saying. Just because I take part in the hobby, I give GW free advertisement, give my opponents reasons to buy models themselves, etc....
I guess just by existing, I give GW money, but I am fine with giving them these phantom side dollars instead of the tens of thousands of dollars I would have given them directly over the past 15ish years.
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Post by: statu
BuFFo wrote:Noir wrote: BuFFo wrote:
I've never stepped into a GW store since that day, and except for one army, the 12ish armies I have collected since 2002 I have done exclusively through trades or 3rd party online stores.
GW lost a customer that day, and since, I have got other people not to play GW games.
Oh well.
Not really, while you don't give them your money directly you are still lining their pockets.
Not at all.
Dozer Blades wrote:Buffo don't fool yourself - everytime you buy some GW product it's a win for them.
Maybe, but my money went into the pockets of people like me.
But I get what you guys are saying. Just because I take part in the hobby, I give GW free advertisement, give my opponents reasons to buy models themselves, etc....
I guess just by existing, I give GW money, but I am fine with giving them these phantom side dollars instead of the tens of thousands of dollars I would have given them directly over the past 15ish years.

Or by buying second hand, you take an army someone doesn't want, and they then go and buy a new army from GW using your money
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Post by: Yodhrin
JamesY wrote:Depends how you go about it. Saying no to FW isn't the same as banning the player. They would still be welcome to play 40k or AoS. If they only play 30k, it won't affect their bottom line beyond the occasional paint pot. And I'm sorry to say grump, you moaning to friends about how you feel wronged by a legitimate decision wouldn't influence their spending as much as you would hope, if at all.
It's only a legitimate decision if you're the mental cases in charge of GW.
It's an understandable decision in the sense that GW have taken retail target culture and amplified it to such a ridiculous degree that a manager of one of their stores feels it's necessary to ban some of his own company's products from his store to try and salvage his own career, but that doesn't make it justifiable.
As for this kool-aid fuelled idea that stores are there to sell-sell-sell and graciously permitting the peasants to play games within their hallowed walls is a privilege for which we should be eternally grateful; utter manure. Manure because the stores are ostensibly GW's primary form of marketing and "buy our stuff then eff-off" is hardly positive optics(and given that their second form of marketing is ostensibly word of mouth, "whine all you want, I bet none of your mates care, har har" is a hilariously counter-productive attitude, but given the company's other blunders I wouldn't be surprised if it's one you picked up from them). Manure because, contrary to the belief seemingly instilled in GW managers at the reeducation centres, the company is not entitled to anyone's money, if a manager can't figure out a way to get most of the community in their store to buy non- FW stuff that's their failing not the customers', and banning the use of those purchases in a desperate attempt to force the customers' hands is merely compounding that failure. Manure because the only people at fault for the creation of the perception among gamers that gaming in store is a core service not a gracious optional extra is GW themselves who spent the last 30 years building up their "hobby centres" as one-stop-shops for all things GW, including gaming, and still use that rhetoric even after they stopped supporting stores in the ways necessary to actually let them deliver the advertised experience.
It's a shame that GW treats their staff so poorly that some feel the need to resort to this kind of absurdity, but just because it's possible to sympathise with someone's motivations doesn't mean we have to accept the actions which result are just.
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Post by: Noir
statu wrote: BuFFo wrote:Noir wrote: BuFFo wrote:
I've never stepped into a GW store since that day, and except for one army, the 12ish armies I have collected since 2002 I have done exclusively through trades or 3rd party online stores.
GW lost a customer that day, and since, I have got other people not to play GW games.
Oh well.
Not really, while you don't give them your money directly you are still lining their pockets.
Not at all.
Dozer Blades wrote:Buffo don't fool yourself - everytime you buy some GW product it's a win for them.
Maybe, but my money went into the pockets of people like me.
But I get what you guys are saying. Just because I take part in the hobby, I give GW free advertisement, give my opponents reasons to buy models themselves, etc....
I guess just by existing, I give GW money, but I am fine with giving them these phantom side dollars instead of the tens of thousands of dollars I would have given them directly over the past 15ish years.

Or by buying second hand, you take an army someone doesn't want, and they then go and buy a new army from GW using your money
Ding, ding, ding, And we have a winner.
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Post by: Bookwrack
Trasvi wrote:And from the POV of the bottom line of the store (ie, the manager trying to keep his job), You can't buy them in the store. The store doesn't get any money from pointing you towards them.
It might irritate people who've gotten used to doing things the old way... but they shouldn't have expected to be able to do things that way in the first place.
Of course they should. They're buying in a GW store using GW models and buying more GW products from the store. That latter fact seems to keep getting deliberately ignored.
I have yet to meet face to face anyone with a 30K army who had the money and inclination to go all FW., who back their Contemptor dreads up with the standard ones, and need more rhinos and land raiders to taxi their guys around in. Those are all sales that the manager is driving away, and even more if those players leave the store completely.
Forgeworld products may as well be a competitor's products.
They're simply not.
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Post by: StraightSilver
The issue isn't what the guys gaming with are using, or what they have bought either online or in store.
The issue is with other, potentially new, players wandering into the store and saying "Hey that looks cool, what is it and where can i buy it?".
The store manager then has to explain that the Contemptor Dreadnought is only available via the FW website and he loses sales.
On the other hand if he has a 40K game or an AoS game running on those tables he can make sales off new customers either with a starter set, or selling some of the cool models people have seen in store.
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Post by: Big Blind Bill
StraightSilver wrote:The issue isn't what the guys gaming with are using, or what they have bought either online or in store.
The issue is with other, potentially new, players wandering into the store and saying "Hey that looks cool, what is it and where can i buy it?".
The store manager then has to explain that the Contemptor Dreadnought is only available via the FW website and he loses sales.
On the other hand if he has a 40K game or an AoS game running on those tables he can make sales off new customers either with a starter set, or selling some of the cool models people have seen in store.
GW employees are particularly adept at 'guiding' new people's purchases. Wouldn't be all that hard for him explain that a beginner set would be the way to go, and that FW stuff is for more advanced players who are comfortable with the basic units.
On the other hand, the more people who visit a store = more free advertising, both from other people seeing them play, and also through what they say to their friends.
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Post by: Kanluwen
Bookwrack wrote:Trasvi wrote:And from the POV of the bottom line of the store (ie, the manager trying to keep his job), You can't buy them in the store. The store doesn't get any money from pointing you towards them.
It might irritate people who've gotten used to doing things the old way... but they shouldn't have expected to be able to do things that way in the first place.
Of course they should. They're buying in a GW store using GW models and buying more GW products from the store. That latter fact seems to keep getting deliberately ignored.
I have yet to meet face to face anyone with a 30K army who had the money and inclination to go all FW., who back their Contemptor dreads up with the standard ones, and need more rhinos and land raiders to taxi their guys around in. Those are all sales that the manager is driving away, and even more if those players leave the store completely.
I've met at least one or two people who have gone really heavy on FW stuff(one was a DKOK player).
And they haven't actually gone "all FW", but rather have gone Far East World with a smattering of FW--and bragged about it no less.
Forgeworld products may as well be a competitor's products.
They're simply not.
When you're talking about conversion kits or things that are part of "regular" 40k? You're absolutely right--for the most part, they're complementary products.
When you're talking about things like the Space Marine Armor Marks? Not really.
As of right now, someone who wanted to could likely make an entire 30k Space Marine army without purchasing anything but Drop Pods(if they have them; I have paid zero attention to 30k beyond the models) in plastic.
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Post by: TheAuldGrump
BrookM wrote: Talys wrote:People who buy Forge World products know what they're getting into.
Wow, what the feth is it with you?
He is the one percent.
The Auld Grump
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Post by: JamesY
@ heartsrenagade the habits of one specific group of friends that don't conform to typical spending patterns would only be a concern to a retailer if they were in a very precarious position. In a store that's running well they wouldn't be noticed.
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Post by: TheAuldGrump
It is also a very good way to put yourself in a precarious position.
The Auld Grump
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Post by: Kahnawake
Damn, while I understand GW stores and their playing tables are more of an advertisement place for their products rather than places to play games in with friends (no matter what GW propaganda says) banning FW is just silly. Only serious hobbyists buy FW minis since theyre rather expensive and such a person is usually ready to buy more gw stuff either now or in the future. That is extremely short-sighted by GW.
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Post by: jonolikespie
TheAuldGrump wrote:It is also a very good way to put yourself in a precarious position.
The Auld Grump
Indeed.
I might have already said it in this thread but it is a very GW attitude to just assume there will be customers and sales to replace the ones lost by this move.
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Post by: Talys
BrookM wrote: Talys wrote:People who buy Forge World products know what they're getting into.
Wow, what the feth is it with you? What are you talking about? They're among the most expensive models that one can buy, most vehicles are difficult kits with dubious instructions, and you have to buy many models separately for chassis/weapons/supporting weapon configurations (meaning you can't buy the kit, and then choose; you have to choose and buy the parts separately). Even basic infantry often require you to buy multiple, expensive kits. The models themselves, while intricate and detailed, are resin and not easy to work with. They take 3x longer to clean up and prep as compared to GW plastics. The books (rules) are extremely expensive by most standards. You can't buy the products anywhere but online and in person at Nottingham. An army will easily take many times the cost of a 40k army, perhaps even 10x the cost of a WMH army. And the armies are very difficult to transport if you have any of the larger titans. Forge World is not someone's first game. It doesn't matter if you're a millionaire or a dedicated hobbyist working for an average wage: nobody starts wargaming with 30k. So like I said: before someone who gets into Forge World games (and I don't mean 1 pack of shoulder pads or 1 sicaran tank...), they know what they are getting into. You get into 30k armies because you think their models are super-duper, or because you specifically want to play 30k. In either case, there's no way someone goes and blows thousands of dollars for just a couple of carrying cases of models without knowing what it is they're getting themselves into. "Who am I playing with?" and "Where are we going to play?" are two key questions to be answered before such an investment, because 30k players don't exactly fall off of tries.
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Post by: heartserenade
JamesY wrote:@ heartsrenagade the habits of one specific group of friends that don't conform to typical spending patterns would only be a concern to a retailer if they were in a very precarious position. In a store that's running well they wouldn't be noticed.
You didn't answer the question, though. I didn't ask if a store is running well, or if it is a concern to a retailer.
Check what I asked again, then answer. Here, let me quote it again unless you forgot.
16 years of retail and you know his friends and their dynamic, somehow? Like that specific group, you know them and how they behave and how they listen to each other? That's like saying you know all about a specific relationship because you're a divorce lawyer. That's plain arrogance.
Automatically Appended Next Post:
Talys wrote: BrookM wrote: Talys wrote:People who buy Forge World products know what they're getting into.
Wow, what the feth is it with you?
What are you talking about? They're among the most expensive models that one can buy, most vehicles are difficult kits with dubious instructions, and you have to buy many models separately for chassis/weapons/supporting weapon configurations. Even basic infantry often require you to buy multiple, expensive kits. The models themselves, while intricate and detailed, are resin and not easy to work with. They take 3x longer to clean up and prep as compared to GW plastics. The books (rules) are extremely expensive by most standards. You can't buy the products anywhere but online and in person at Nottingham. An army will easily take many times the cost of a 40k army, perhaps even 10x the cost of a WMH army. And the armies are very difficult to transport if you have any of the larger titans.
Oh for the love of everything that is holy, we're talking about using FW models in a GW store, not how expensive or how difficult resin is.
Is buying FW and not being able to use it in a GW store, when most GW stores allow FW, something that a buying FW customer is "getting into?" What does having difficult, expensive kits got to do with not being able to use them in a GW store? Shouldn't it be MORE allowed since they're more expensive?
I don't get the logic here.
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Post by: Talys
heartserenade wrote:
Oh for the love of everything that is holy, we're talking about using FW models in a GW store, not how expensive or how difficult resin is.
Is buying FW and not being able to use it in a GW store, when most GW stores allow FW, something that a buying FW customer is "getting into?" What does having difficult, expensive kits got to do with not being able to use them in a GW store? Shouldn't it be MORE allowed since they're more expensive?
I don't get the logic here.
Like I said, before you invest thousands of dollars into a game with difficult to build and expensive models, you figure out who and where you're going to play. Since the game is obviously not sold at a GW store, it would behoove you to ask them first.
Again, I said, FW customers know what they are getting into. They are not newb gamers. They will have figured out where to play long before blowing a few thousand dollars. This is not someone buying a starter box and then going, dammit, they won't let me play here!!
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Post by: heartserenade
Talys wrote:
Like I said, before you invest thousands of dollars into a game with difficult to build and expensive models, you figure out who and where you're going to play.
Funny how one would expect you can play GW games with GW products in a GW store. The store permitted FW models before in the past, or have you missed that? Clearly the players have done the "figuring out where to play" part.
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Post by: Kanluwen
heartserenade wrote:
Is buying FW and not being able to use it in a GW store, when most GW stores allow FW, something that a buying FW customer is "getting into?" What does having difficult, expensive kits got to do with not being able to use them in a GW store? Shouldn't it be MORE allowed since they're more expensive?
I don't get the logic here.
Quite frankly, I think you're not grasping why what Talys and others are saying is a thing because of this line you made:
Is buying FW and not being able to use it in a GW store, when most GW stores allow FW,
There is no corporate policy that someone coming in with a FW store has to be allowed to play with it in their shop. Managers are, from what has been said here, allowed to make a judgement call.
I can't comment on the OP's situation as I don't know the situation at their shop firsthand, but I can think of a ton of reasons why a manager might disallow FW armies.
Keyword there: "ARMIES". Not " models", but whole armies.
One reason that immediately comes to mind is the 30k players might have been talking about purchasing models via recasters or suggesting that avenue to new customers. If that's the case, I can almost guarantee you that the manager would shut down any attempts to organize 30k stuff.
Another reason that comes to mind is that the 30k players might never actually buy anything there but expect to be given priority for gaming space or trying to organize big huge 30k games(things that make the store very little/no money).
I would not be surprised to find out that the 30k players might have been doing something that the manager caught wind of and decided to shut it down before things escalated or got out of his ability to exert too much control.
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Post by: AllSeeingSkink
Talys wrote:Like I said, before you invest thousands of dollars into a game with difficult to build and expensive models, you figure out who and where you're going to play. Since the game is obviously not sold at a GW store, it would behoove you to ask them first.
Except GW managers come and go like the wind. Rarely have I started an army and had the same manager by the time I've finished it (only the most recent manager at the closest GW store has lasted a significant period of time). You could very easily buy in to FW with the plan of playing it at a local GW thinking it's all GW so you should be able to play it in a GW store AND having been told by the GW staff that you can play with it and then turn around and not be able to play with it when the next manager rocks up. FW stuff is even advertised in the publications that are sold at local stores, it's not hard to get the impression that you should be able to play with them in stores. Most customers probably don't realise (and shouldn't have to realise) that GW managers are often surviving off the skin of their teeth rather than GW stores being a haven for all GW products including FW. IMO it would be best if GW just made a globally consistent policy on it and allow stores to be a point of ordering FW with free shipping, but they probably won't. I don't think they spend enough time doing the requisite local level market research to make the most out of their stores (which includes using them as a platform for FW stuff).
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Post by: JamesY
@ heartsrenegade you are missing my point, not the other way around. When customers don't get what they want, saying that they will tell everyone they know how crap you are, and how they are going to tell everyone they know not to shop with you is a face saving statement to try and reclaim a false sense of power. It is normally empty, but even when people do moan to others, I have never seen it affect the till (although I have always had growth as a manager). So no, I don't have an intimate knowledge of auldgrumps mates and how dearly they uphold each others principles, but I do know that that one group of people making a decision to boycott the store wouldn't affect it for long, if at all. Tbh, if a group had that sort of sense of entitlement and attitude, their absence might well help the store grow (and that is absolutely not a snide dig at you auldgrump).
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Post by: Talys
AllSeeingSkink wrote: Talys wrote:Like I said, before you invest thousands of dollars into a game with difficult to build and expensive models, you figure out who and where you're going to play. Since the game is obviously not sold at a GW store, it would behoove you to ask them first.
Except GW managers come and go like the wind. Rarely have I started an army and had the same manager by the time I've finished it (only the most recent manager at the closest GW store has lasted a significant period of time).
heartserenade wrote: Talys wrote:
Like I said, before you invest thousands of dollars into a game with difficult to build and expensive models, you figure out who and where you're going to play.
Funny how one would expect you can play GW games with GW products in a GW store. The store permitted FW models before in the past, or have you missed that? Clearly the players have done the "figuring out where to play" part.
This, really, is my point. By "them", incidentally, I meant Forge World, not the GW store (sorry for the ambiguity). To me, a logical way of researching where to play would be first to ask Forge World if one my play their games at GW stores, even though GW can't stores can't sell them -- since FW is a GW subsidiary, right? A logical answer from FW would seem to be, "it's up to the GW manager".
Assuming the person isn't totally knew in the GW world, they know that being a GW manager is generally not a lifelong career. So a reasonable person would expect that perhaps with this manager it's cool, with another it's not.
AllSeeingSkink wrote:
IMO it would be best if GW just made a globally consistent policy on it and allow stores to be a point of ordering FW with free shipping, but they probably won't. I don't think they spend enough time doing the requisite local level market research to make the most out of their stores (which includes using them as a platform for FW stuff).
I agree! I think JamesY said earlier that this is supposedly because GW couldn't keep up with demand if they did this, under the current manufacturing process. Which is nuts, IMO  But there is no doubt in my mind that I would buy a ton more FW stuff, if I could order/pick up at a GW store with no shipping hassles.
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Post by: jonolikespie
Kanluwen wrote:I would not be surprised to find out that the 30k players might have been doing something that the manager caught wind of and decided to shut it down before things escalated or got out of his ability to exert too much control.
Except that is complete speculation on your part. Automatically Appended Next Post: JamesY wrote:@ heartsrenegade you are missing my point, not the other way around. When customers don't get what they want, saying that they will tell everyone they know how crap you are, and how they are going to tell everyone they know not to shop with you is a face saving statement to try and reclaim a false sense of power. It is normally empty, but even when people do moan to others, I have never seen it affect the till (although I have always had growth as a manager). So no, I don't have an intimate knowledge of auldgrumps mates and how dearly they uphold each others principles, but I do know that that one group of people making a decision to boycott the store wouldn't affect it for long, if at all. Tbh, if a group had that sort of sense of entitlement and attitude, their absence might well help the store grow (and that is absolutely not a snide dig at you auldgrump).
Isn't retail 101 that a customer will tell like 3x as many people about a negative experience as they would a positive, so if like GW you operate primarily on word of mouth you absolutely can not afford to annoy an significant portion of the people in your store. Automatically Appended Next Post: Talys wrote:
This, really, is my point. By "them", incidentally, I meant Forge World, not the GW store (sorry for the ambiguity). To me, a logical way of researching where to play would be first to ask Forge World if one my play their games at GW stores, even though GW can't stores can't sell them -- since FW is a GW subsidiary, right? A logical answer from FW would seem to be, "it's up to the GW manager".
Assuming the person isn't totally knew in the GW world, they know that being a GW manager is generally not a lifelong career. So a reasonable person would expect that perhaps with this manager it's cool, with another it's not.
Were people able to play FW products intheir local store at the time of purchase?
Yes.
Can they currently play previously purchased FW products in that same store?
No.
It is entirely unreasonable to say these people should have seen this coming. And given how few (if any besides this one) mangers actually do have a problem with FW there would never even be a reson to suspect this might happen. Seriously, is this normal in Canada, because it sure as hell ain't in Australia.
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Post by: Bottle
If GW were more adaptable they could even use our store to experiment with Forgeworld deliveries or 30k stock.
Just to clear up some of the speculation. It is all Forgeworld models that are disallowed not just 30k or 30k armies. The only FW items allowed are upgrade kits (e.g. Carnifex crushing claws).
The 30k players already have extensive 40k and WHFB armies. Many of these armies also include FW models. From the comments of some, they weren't so upset about not being able to play 30k in store anymore as they all play it out of store. It was the FW models for 40k and AoS they were disappointed about as these two games they only play in store.
I just can't understand why, for example, a Night Goblin player couldn't field the cool FW Night Goblin Boss on Cave Squig with his army...
It feels like a blanket ban to push 30k out the store, which I guess is being done because they don't contribute to targets, but the repercussions are quite big.
This core group bought a lot of stock. Their 30k is largely pure FW. Their 40k and WHFB is largely bought in store.
Maybe they are close to the end of the customer lifecycle with so much stock already bought, but the old adage states it is 10x cheaper to keep an existing customer than it is to find a new customer, right?
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Post by: ionusx
Bottle wrote:So I've been back into the hobby for almost a year now, and spend quite a lot of time at my local GW.
In that time there has been 3 managers, and all have had a different policy on Forgeworld models. That they even need a policy struck me as odd at first. Anyway, I just sit on the sidelines because I don't own any Forgeworld models.
Our new manager has now essentially banned all Forgeworld models from being played or painted in store. As 90% of the regulars are currently 30K mad, some exclusively playing 30k and buying Forgeworld, it was a surprising decision by the store manager.
Why do you think GW managers always have to have policies on Forgeworld? Is it head office applying pressure? Are all GW stores the same with this disapproval of FW? Why would a store want to discourage the playing and collecting of it's luxury models?
And I guess this discussion goes further into GW and FW's relationship. Why is it so perculiar?
hes a store owner first and foremost, if he doesnt sell products to people that come into his store he doesnt stay open that is fact not fiction. he isnt able to control his prices he has to sell whatever the company tells him too. if people are bulk buying forgeworld and playing nothing but 30k in his store he isnt making a sale off forgeworld products. he doesnt sell them and he doesnt see a dime from those sales. in addition if a customer comes in and sees someone assembling/painting/playing models not available to him on the store shelves at all then he will likely ask questions and then consider going and buying/playing those things instead thus costing him sales.
its simple logic, this is likely effecting his buisness so he has barred it from the store because it has become just as you have said an epidemic. hes a store owner first and your friend second, and if he has to close his doors because everyone buying forgeworld instead of GW products then everyone loses.
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Post by: Azreal13
He's not a store owner, he's an employee, and the truly stupid thing here is that the discussion exists at all.
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Post by: JamesY
@ jonolikespie giving bad service isn't the same as saying no. You can't play specialist games in the stores for the same reason that you can't play 30k. It's a reasonable trade off for a free gaming environment that you are using products that helps support the store you are in.
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Post by: jonolikespie
ionusx wrote:
hes a store owner first and foremost, if he doesnt sell products to people that come into his store he doesnt stay open that is fact not fiction.
And we are customers first and foremost, as crass as it might seem to say we have no obligation to care about his job. We want value for money, and removing in store gaming removes value.
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Post by: Azreal13
JamesY wrote:@ jonolikespie giving bad service isn't the same as saying no. You can't play specialist games in the stores for the same reason that you can't play 30k. It's a reasonable trade off for a free gaming environment that you are using products that helps support the store you are in.
Except people could come in and use GW models they'd bought at a discount online and there wouldn't be a damn thing the manager could do about it, so there's no guarantee of support.
In fact, it is possible that someone using FW getting all their supplies from the store actually contributes more than someone who plays a purely GW made army who buys all elsewhere.
It is a stupid and arbitrary situation which the company needs to address, opening up in store terminals to FW would be all it would take.
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Post by: jonolikespie
Azreal13 wrote:He's not a store owner, he's an employee, and the truly stupid thing here is that the discussion exists at all.
Too true
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Post by: Vash108
Sad that these guys are that scared of losing their jobs they do these kind of things.
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Post by: jonolikespie
JamesY wrote:@ jonolikespie giving bad service isn't the same as saying no. You can't play specialist games in the stores for the same reason that you can't play 30k. It's a reasonable trade off for a free gaming environment that you are using products that helps support the store you are in.
I'd actually expect to be able to play a specialist game in store since they are GW but more importantly I don't see any trade off involved with free use of tables. I don't see any implied obligation to support a store I use the tables of. I go to a store to play games and while I am there I am very likely to buy something because, well, I am there and the stock is there. Tables get people in the store, that is the extent of the obligation in my opinion. I do support my local stores, but that is an entirely selfish decision because I want my local store to stay around.
That's capitalism
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Post by: e.earnshaw
The way fw works in my gw is you buy gw vouchers in store the pop over to nottingaham and buy fw. Its great beacuse you help the store and anoy the feth out of the guys in notting ham when you pay for your titan in a hunderd vouchers.
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Post by: RiTides
I just updated the title to reflect that this is the case in a singular store... it may be the case in some others, but it certainly isn't a policy of GW in general as far as I can tell (these things can very dramatically from store to store, but this is the first I'd heard of this kind of restriction occurring).
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Post by: Atia
It's just dumb to bann FW stuff from your store - i know it's not easy to be a GW red/blackshirt, as you need your sales, but that's not the right way ...
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Post by: TheAuldGrump
Azreal13 wrote:He's not a store owner, he's an employee, and the truly stupid thing here is that the discussion exists at all.
And, further, an employee of the same company that makes the materials that he is banning.
The Auld Grump
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Post by: statu
e.earnshaw wrote:The way fw works in my gw is you buy gw vouchers in store the pop over to nottingaham and buy fw. Its great beacuse you help the store and anoy the feth out of the guys in notting ham when you pay for your titan in a hunderd vouchers.
Haha we used to do that, until we sent a guy up there with about a grands worth of vouchers, and head office called the manager to have a go. Worst part was a guy was about to buy a thunderhawk from Nottingham, and went in to get the vouchers the day after the manager got a bollocking, so instead of going to warhammer world, he spent the money on models from the store
Also I can't help but wonder if people's opinions on this are different, as a result of the parent company being called Games Workshop. If the parent was called GW, but the store was called Warhammer, for example, would that change some of the arguments in favour of forgeworld being played in store?
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Post by: H.B.M.C.
Right backatcha! Talys wrote:They're among the most expensive models that one can buy, most vehicles are difficult kits with dubious instructions, and you have to buy many models separately for chassis/weapons/supporting weapon configurations (meaning you can't buy the kit, and then choose; you have to choose and buy the parts separately). Even basic infantry often require you to buy multiple, expensive kits. The models themselves, while intricate and detailed, are resin and not easy to work with. They take 3x longer to clean up and prep as compared to GW plastics. The books (rules) are extremely expensive by most standards. You can't buy the products anywhere but online and in person at Nottingham. An army will easily take many times the cost of a 40k army, perhaps even 10x the cost of a WMH army. And the armies are very difficult to transport if you have any of the larger titans.
And what has any of this got to do with people using FW models in a GW store? Talys wrote:So like I said: before someone who gets into Forge World games (and I don't mean 1 pack of shoulder pads or 1 sicaran tank...), they know what they are getting into. You get into 30k armies because you think their models are super-duper, or because you specifically want to play 30k. In either case, there's no way someone goes and blows thousands of dollars for just a couple of carrying cases of models without knowing what it is they're getting themselves into. "Who am I playing with?" and "Where are we going to play?" are two key questions to be answered before such an investment, because 30k players don't exactly fall off of tries.
What's this got to do with 30K now? FW make more than just HH stuff. And again, what has any of this got to do with using FW models in a GW store? You seem to be under the (utterly false) perception that buying more fiddly FW models means that the people buying them are somehow taking a big risk by 'getting into' FW, and that they should know beforehand that by starting down this dark FW path that it will forever dominate their in-store playing destiny. Consume them it will! Bollocks! They're just miniatures, and the idiotic idea that people buying them should somehow 'prepare' for how they're going to use them is just daffy.
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Post by: Talys
H.B.M.C. wrote:You seem to be under the (utterly false) perception that buying more fiddly FW models means that the people buying them are somehow taking a big risk by 'getting into' FW, and that they should know beforehand that by starting down this dark FW path that it will forever dominate their in-store playing destiny. Consume them it will! I think that most people who play 30k either have friends highly invested in 30k, or for the reasons that I listed (prices, difficulty of models, availability, etc.) they started with some other GW game like 40k. For these people, there should be an understanding of the relationship between GW and FW. And before you buy into a few thousand bucks of models and books, it would certainly be to your advantage to verify where and with whom you will play. Maybe in your neck of the woods, it's easy to find a 30k pickup game; it sure is not here. It's really not that complicated By the way, I don't think it's a "big risk" getting into FW. But it IS a big outlay of cash. And modelling wise, it is NOT easy (not if you want anything remotely resembling a functional, average-size 30k army). Where 40k and AoS give you nice diagrams of CAD-rendered diagrams that Ikea would be proud of, FW gives you photocopies and parts lists that amount to, "go look on the website and make these parts look like that!". I said that it's for more informed, more experienced and advanced gamers. Or ones that are guided there by friends who are already well entrenched in it, in which case, they'll get the low down from them. Age of Sigmar starter set, 30k is not. Automatically Appended Next Post: jonolikespie wrote: It is entirely unreasonable to say these people should have seen this coming. And given how few (if any besides this one) mangers actually do have a problem with FW there would never even be a reson to suspect this might happen. Seriously, is this normal in Canada, because it sure as hell ain't in Australia. Honestly, I have no idea. I only know like, three people here who collect 30k in sufficient models to field an army and I have never known anyone who wanted to play it in a GW store. It just doesn't come up. But like I said, the experience would suck anyways. The tables are too small for armies with Revenant Titans and Reavers and all the wonderful gigantic stuff that begs for a table bigger than 6x4. At the GW stores here, the tables can't be combined, either (they're heavy, solid, and lipped). I mean, yeah, I get your point: one day, you can play there, the next day, you can't, and that sucks. I think it also depends on what the first manager said when asked. There are a whole host of possible answers to, "Can we play 30k at GW stores?" that range from, "Yes!" to, "It's kind of a grey area, but go ahead."
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Post by: TheCustomLime
When I got my Deimos Predator it had an easy to follow instruction guide. Besides, it's not like most Forge World products are hard to assemble.
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Post by: heartserenade
JamesY wrote:@ heartsrenegade you are missing my point, not the other way around. When customers don't get what they want, saying that they will tell everyone they know how crap you are, and how they are going to tell everyone they know not to shop with you is a face saving statement to try and reclaim a false sense of power.
So how many products out there have tarnished reputations because of bad customer feedback? Currently I'm employed as an in-house graphic designer for a company who maanges social media content of various products, and negative backlash affects sales a lot.
It might not make the store close, but it WILL affect sales.
And honestly, how hard is it to spell heartserenade? You're British and you've spelled my name wrong every dang time. Serenade is an English word.
So no, I don't have an intimate knowledge of auldgrumps mates and how dearly they uphold each others principles
Thank you. That is what I asked.
Kanluwen wrote:There is no corporate policy that someone coming in with a FW store has to be allowed to play with it in their shop. Managers are, from what has been said here, allowed to make a judgement call.
Question: Are FW armies usually allowed in most GW stores? Yes or no.
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Post by: Kanluwen
heartserenade wrote:
Kanluwen wrote:There is no corporate policy that someone coming in with a FW store has to be allowed to play with it in their shop. Managers are, from what has been said here, allowed to make a judgement call.
Question: Are FW armies usually allowed in most GW stores? Yes or no.
Maybe?
Unless you have intimate knowledge to the contrary, as far as I am aware it simply comes down to "Does the manager allow it or not?".
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Post by: JohnHwangDD
Talys wrote:We all know that Burger King bought Tim Hortons, right?
I remember when Wendys bought Tim's. Sad that they're now under BK, but I went the better part of a decade having to subsist on Krispy Kreme instead of Timbits.
Anyhow, my local GW store has a terminal to web order stuff ship to store, and they used to sell FW stuff that they had bulk shipped to the store. I bought a FW model from my local GW store. Now, if they told me I couldn't play it there, I'd be kinda pissed about that. Same if they banned me from using the various (now OOP) metal models I had special ordered into the store.
But then, I don't play at the GW store, and I don't really buy GW stuff, so it doesn't really matter.
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Post by: heartserenade
Kanluwen wrote: heartserenade wrote:
Kanluwen wrote:There is no corporate policy that someone coming in with a FW store has to be allowed to play with it in their shop. Managers are, from what has been said here, allowed to make a judgement call.
Question: Are FW armies usually allowed in most GW stores? Yes or no.
Maybe?
Unless you have intimate knowledge to the contrary, as far as I am aware it simply comes down to "Does the manager allow it or not?".
Isn't the presence of this thread an indication that this is something rare? If this is common occurence, we wouldn't be discussing it.
But I guess avoiding the answer makes it look better for you.
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Post by: Azreal13
Talys wrote: H.B.M.C. wrote:You seem to be under the (utterly false) perception that buying more fiddly FW models means that the people buying them are somehow taking a big risk by 'getting into' FW, and that they should know beforehand that by starting down this dark FW path that it will forever dominate their in-store playing destiny. Consume them it will!
I think that most people who play 30k either have friends highly invested in 30k, or for the reasons that I listed (prices, difficulty of models, availability, etc.) they started with some other GW game like 40k. For these people, there should be an understanding of the relationship between GW and FW. And before you buy into a few thousand bucks of models and books, it would certainly be to your advantage to verify where and with whom you will play. Maybe in your neck of the woods, it's easy to find a 30k pickup game; it sure is not here.
It's really not that complicated
By the way, I don't think it's a "big risk" getting into FW. But it IS a big outlay of cash. And modelling wise, it is NOT easy (not if you want anything remotely resembling a functional, average-size 30k army). Where 40k and AoS give you nice diagrams of CAD-rendered diagrams that Ikea would be proud of, FW gives you photocopies and parts lists that amount to, "go look on the website and make these parts look like that!". I said that it's for more informed, more experienced and advanced gamers. Or ones that are guided there by friends who are already well entrenched in it, in which case, they'll get the low down from them. Age of Sigmar starter set, 30k is not.
You're not even having the same conversation as the rest of us are you?
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Post by: Noir
heartserenade wrote: Kanluwen wrote: heartserenade wrote:
Kanluwen wrote:There is no corporate policy that someone coming in with a FW store has to be allowed to play with it in their shop. Managers are, from what has been said here, allowed to make a judgement call.
Question: Are FW armies usually allowed in most GW stores? Yes or no.
Maybe?
Unless you have intimate knowledge to the contrary, as far as I am aware it simply comes down to "Does the manager allow it or not?".
Isn't the presence of this thread an indication that this is something rare? If this is common occurence, we wouldn't be discussing it.
But I guess avoiding the answer makes it look better for you.
No it means the OP had not had this happen at the GW he goes to. Nothing else about how rear it is has been established.
And maybe is a answer as we don't know one why or the other it is the only real answer possible. You deflection was a nice try, even if it failed.
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Post by: TheCustomLime
I'm probably talking out of my ass when I say this but maybe part of the reason stores ban Forge World is so that they aren't advertising products they can't sell. People playing games in a store are basically doing advertising to anyone who is coming in to browse. What if someone comes in, sees a Sicarian and really likes? He can't get it from the store so he goes online to buy it potentially costing the store sales it would've otherwise had. He may have bought a Predator otherwise, for example, but liked what the Sicarian did better.
This may not be a problem for the company as a whole but for the manager who's job depends on how much plastic crack he can shift it does matter where the sales come from. People playing with stuff bought from other source isn't a big deal since they are advertising product that the manager can sell right there and right then.
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Post by: Alpharius
JohnHwangDD wrote: Talys wrote:We all know that Burger King bought Tim Hortons, right?
I remember when Wendys bought Tim's. Sad that they're now under BK, but I went the better part of a decade having to subsist on Krispy Kreme instead of Timbits.
So...that really isn't you in your avatar pic, is it?
Maybe the GW Store Manager doesn't know that FW is realyl just another part of... GW?
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Post by: heartserenade
Noir wrote:
No it means the OP had not had this happen at the GW he goes to. Nothing else about how rear it is has been established.
And maybe is a answer as we don't know one why or the other it is the only real answer possible. You deflection was a nice try, even if it failed.
Base it on your personal experience, then. Is banning FW products in a GW store something to be expected? On all the stores you've been to, how many bans FW?
I really like it that you guys don't want to answer that question directly. Who's deflecting now?
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Post by: RiTides
I think this is an extremely uncommon thing, though - I had never heard of a GW store doing that.
The majority of tournies allow FW now and that sets the tone for casual play here much more than what a single GW store manager decided to implement for in-store gaming. This is more like a store that charges for playing there, and that usually doesn't help in the long run - the same is likely true here, imo.
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Post by: insaniak
Well, the store manager would be complaining because the sale goes to Forgeworld rather than to the store... Automatically Appended Next Post: Lockark wrote:I realy dislike how some people insist "30k" is a separate game from " 40k" that can't cross over. That's like saying Warmachine and Hoards should never be played together..
Sure. Well, aside from the fact that Warmachine and Hordes were specifically designed to work together, while 30K was designed as a separate (but similar) game.
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Post by: Noir
heartserenade wrote:Noir wrote:
No it means the OP had not had this happen at the GW he goes to. Nothing else about how rear it is has been established.
And maybe is a answer as we don't know one why or the other it is the only real answer possible. You deflection was a nice try, even if it failed.
Base it on your personal experience, then. Is banning FW products in a GW store something to be expected? On all the stores you've been to, how many bans FW?
I really like it that you guys don't want to answer that question directly. Who's deflecting now?
If I never walked into a GW since FW was a thing because LGS are better, it would be hard to answer, wouldn't you think. But, as there has not been a bunch of people coming in to say one way or the other we can't know. As you pointed out without intiment knowledge none of us can know. And no the small amount in this thread can't prove one way or the other.
So answer your own question how many have you beento that do.
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Post by: insaniak
heartserenade wrote:
Base it on your personal experience, then. Is banning FW products in a GW store something to be expected? On all the stores you've been to, how many bans FW?
I really like it that you guys don't want to answer that question directly. Who's deflecting now?
How many different GW stores do you think people go to? I'm not really sure what answer you're expecting.
From online discussion over the years (I've only been into a handful of actual GW stores in the last 20-ish years, and only ever played a single game in one... in 1995), the various policies on gaming in GW stores have varied wildly over the years, with differences from store to store and from country to country. Some allow free gaming, some only allow demo games. Some allow unpainted models, some don't. Some allow third-party conversions or models, some don't. Some allow Forgeworld, some don't.
So to answer your first question, yes, at the very least the banning of Forgeworld shouldn't be any more unexpected than any other policy that a store manager chooses to put in place.
Whether or not it's a good policy ultimately comes down to what effect it has on sales... and only the store in question is going to be able to tell you that.
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Post by: H.B.M.C.
Azreal13 wrote:You're not even having the same conversation as the rest of us are you?
Well he's exhausted from all that energy he uses moving goal posts, so we can forgive him the occasional oxygen-deprived moment of nonsense.
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Post by: Lord Corellia
Big Blind Bill wrote:
You are applying GW's own short sighted business mentality to this.
Just because a customer doesn't want to buy or play non- FW today, doesn't mean that he won't in the future. He is still a potential customer.
You talk about these hypothetical new guys coming in and spending money, but it is existing customers that make a business both reliable and profitable.
Short term vs long term planning, you got to keep the customer base happy.
Pushing potential customers away from a store, because they bought one of your products at another branch, is bad business. Plain and simple.
If you let people come and play in the store, they are more likely to buy things than if they didn't.
Ummm, can I just say how ridiculous it is for you to be incredulous about people applying GW logic to a GW decision in a GW store? That's like saying "your honour, sure this is an American defendant in an American court on trial for a crime committed in America, but who the feth are you to insist we follow U.S. law?!"
Bottom line, I don't agree with a lot of GW's business decisions or their continued forced segregation of mainstream and FW stuff. Just because it's a silly decision though, doesn't mean it isn't the one they've made and it doesn't mean that a shop manager can flout the rules because he doesn't want to be mean. GW proudly do NO market research, meaning that there is NO data accurately depicting how many customers are gamers, or how many of those gamers only play 40K, or how many of them own FW stuff as well, or how many use a GW shop as their main location for games.
Having said all that, I don't own any FW stuff. If I could more easily get/ order it at a GW shop then I almost certainly would own several kits.
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Post by: Kanluwen
heartserenade wrote:Noir wrote:
No it means the OP had not had this happen at the GW he goes to. Nothing else about how rear it is has been established.
And maybe is a answer as we don't know one why or the other it is the only real answer possible. You deflection was a nice try, even if it failed.
Base it on your personal experience, then. Is banning FW products in a GW store something to be expected? On all the stores you've been to, how many bans FW?
Personal experience?
The first manager at my local GW had a "no Forge World, period" policy.
The second manager didn't care, and the current manager asks that people do not bring in full armies of nothing but FW models and does not object to their rules being used, but if you want to do so you have to bring the book with you.
Armies where you have conversion kits, shoulderpads, etc from FW? Perfectly fine as well.
OOP models from GW? Fine and dandy!
I really like it that you guys don't want to answer that question directly. Who's deflecting now?
It's not really deflection to point out that different stores have wildly different policies.
We go through this whole nonsense every time that somebody's local GW has some kind of change to their allowances whether it's a new manager or an old manager going powerhungry.
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Post by: jonolikespie
Kanluwen wrote: heartserenade wrote:Noir wrote:
No it means the OP had not had this happen at the GW he goes to. Nothing else about how rear it is has been established.
And maybe is a answer as we don't know one why or the other it is the only real answer possible. You deflection was a nice try, even if it failed.
Base it on your personal experience, then. Is banning FW products in a GW store something to be expected? On all the stores you've been to, how many bans FW?
Personal experience?
The first manager at my local GW had a "no Forge World, period" policy.
The second manager didn't care, and the current manager asks that people do not bring in full armies of nothing but FW models and does not object to their rules being used, but if you want to do so you have to bring the book with you.
Armies where you have conversion kits, shoulderpads, etc from FW? Perfectly fine as well.
OOP models from GW? Fine and dandy!
I really like it that you guys don't want to answer that question directly. Who's deflecting now?
It's not really deflection to point out that different stores have wildly different policies.
We go through this whole nonsense every time that somebody's local GW has some kind of change to their allowances whether it's a new manager or an old manager going powerhungry.
And in 7 pages of this discussion this appears to be the second GW store mentioned that has this policy, kinda telling ain't it?
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Post by: Noir
jonolikespie wrote: Kanluwen wrote: heartserenade wrote:Noir wrote:
No it means the OP had not had this happen at the GW he goes to. Nothing else about how rear it is has been established.
And maybe is a answer as we don't know one why or the other it is the only real answer possible. You deflection was a nice try, even if it failed.
Base it on your personal experience, then. Is banning FW products in a GW store something to be expected? On all the stores you've been to, how many bans FW?
Personal experience?
The first manager at my local GW had a "no Forge World, period" policy.
The second manager didn't care, and the current manager asks that people do not bring in full armies of nothing but FW models and does not object to their rules being used, but if you want to do so you have to bring the book with you.
Armies where you have conversion kits, shoulderpads, etc from FW? Perfectly fine as well.
OOP models from GW? Fine and dandy!
I really like it that you guys don't want to answer that question directly. Who's deflecting now?
It's not really deflection to point out that different stores have wildly different policies.
We go through this whole nonsense every time that somebody's local GW has some kind of change to their allowances whether it's a new manager or an old manager going powerhungry.
And in 7 pages of this discussion this appears to be the second GW store mentioned that has this policy, kinda telling ain't it?
Not really as this a thread about why would a store ban FW. You only turned it into a how many store ban FW this page. So far there is only 1way to view the answer, ie. we don't know because we lack the need information. Unless of course you try really hard to see it one way or the other.
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Post by: jonolikespie
Ok seriously, how many people here have a local GW store that doesn't allow FW then?
I would be incredibly surprised to hear this is a regular occurrence.
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Post by: Xca|iber
insaniak wrote: Sure. Well, aside from the fact that Warmachine and Hordes were specifically designed to work together, while 30K was designed as a separate (but similar) game. Is it really a separate game? I haven't really followed the FW releases other than from a model standpoint, so I'm legitimately curious... does it use a different core rulebook (i.e. does not require the 40k BRB)? Can you play it completely without any 40k-related material? I'm not trying to be crass, but if does require the 40k rules material... I'd call it more of an "expansion" rather than a "separate, similar" game. To me, WHFB and WH40k are separate and similar, but a game which uses the majority of 40k's rules with only a different standards of balance, army comp, and scenarios is hardly a new or different game. @ OP: This whole situation is silly. It's not even a case of GW's left hand fighting its right hand... more like its right pinky finger fighting with its right index finger, all because of some stupid policies at the head (management). To be perfectly honest though, it might just be better if GW got out of the "table-hosting" business. They haven't really seemed like they wanted to pay for table space recently anyway; they've only continued to do so because it's "traditional" for them to have demo tables and the like. But the reality of GW shops is that they are no longer the community hobby centers of yore - now they are just storefronts.
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Post by: commander dante
Simple workaround
Ask if he, or anyone else currently in the store plays with an old pewter model and if they are allowed.
if he says yes they are allowed then you can argue on his policy saying that if 3rd party non-supported-any-more models are allowed then shouldnt FW a SISTER COMPANY of GW be allowed
FW IS GW
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Post by: Grimtuff
commander dante wrote:Simple workaround
Ask if he, or anyone else currently in the store plays with an old pewter model and if they are allowed.
if he says yes they are allowed then you can argue on his policy saying that if 3rd party non-supported-any-more models are allowed then shouldnt FW a SISTER COMPANY of GW be allowed
FW IS GW
And what do you think his reply will be? I think I can guess.
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Post by: commander dante
Grimtuff wrote:commander dante wrote:Simple workaround
Ask if he, or anyone else currently in the store plays with an old pewter model and if they are allowed.
if he says yes they are allowed then you can argue on his policy saying that if 3rd party non-supported-any-more models are allowed then shouldnt FW a SISTER COMPANY of GW be allowed
FW IS GW
And what do you think his reply will be? I think I can guess.
OR someone could just attempt to buy the Smaug model and go "Well i want this Super-Duper Fancy GW model that i would like to use in a Hobbit game with my buddies BUT OH WAIT! ITS MADE OF FW RESIN! OH NO! WHAT WILL I DO! SURE ME BUYING IT OFF THE GW WEBPAGE IN STORE WILL NET YOU CASH BUT WHAT IS THE POINT! I CANT USE IT IN STORE ANYWAY! OH NO!"
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Post by: Buttery Commissar
Hobbit and main line resins are not counted as FW items. They are "high quality resin miniatures" AKA Finecast with the name shed from the product.
Being sarcastic to the teacher is not going to get you what you want at playtime.
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Post by: insaniak
commander dante wrote:Simple workaround
Ask if he, or anyone else currently in the store plays with an old pewter model and if they are allowed.
if he says yes they are allowed then you can argue on his policy saying that if 3rd party non-supported-any-more models are allowed then shouldnt FW a SISTER COMPANY of GW be allowed
FW IS GW
Simpler workaround - If you disagree with how someone chooses to run their venue, find a different venue.
Pissing him off is likely to result in you trying to find another venue anyway, when he asks you to leave his store for being disruptive. Automatically Appended Next Post: Xca|iber wrote:
Is it really a separate game? I haven't really followed the FW releases other than from a model standpoint, so I'm legitimately curious... does it use a different core rulebook (i.e. does not require the 40k BRB)? Can you play it completely without any 40k-related material?.
It uses the 40K rules with some changes. The two can be made to work together, but Forgeworld have said that was never their intention. 30K is meant to be a different way of playing 40K, rather than just a set of new army lists.
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Post by: RiTides
jonolikespie wrote:Ok seriously, how many people here have a local GW store that doesn't allow FW then?
I would be incredibly surprised to hear this is a regular occurrence.
Agreed... It just points to how crazy GW its with various policies store-to-store, but this one is incredibly rare from what I've seen. Because I live in an area with lots of GWs, I've probably been in close to a dozen different ones over the years... and afaik none of them had this policy, and some even used to help organize group FW orders to help folks save on shipping!
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Post by: Grimtuff
Which was exactly my point, if it wasn't obvious from the CBG pic.
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Post by: TheAuldGrump
Something to bear in mind that while boycotts have limited effectiveness in a large scale, they can indeed work well in a small scale.
Rest in Peace, Kidz Hobbies - you deserved what you got.
(How I know that my group would walk as one - we have done so in the past. And, no, a bad game store is not better than none at all.)
That said - it likely is a rare occurrence - GW gets some very well deserved complaints, and I think that we would have heard about this problem if it were widespread.
The Auld Grump
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Post by: Buttery Commissar
Grimtuff wrote:
Which was exactly my point, if it wasn't obvious from the CBG pic. 
There often does seem to be an unfortunate division in understanding of witty versus acceptable (or fruitful) behaviour. Making a lot of noise to exorcise frustration in private is very different to doing it to someone's face. Especially a captive audience such as store employees.
Don't know if it's the gaming community at large or just young adults of the moment, but I've quite often had people say things to me that would possibly be hilariously snappy when written in their blog, but were actually just painfully uncomfortable or hurtful in person.
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Post by: Frozocrone
jonolikespie wrote:Ok seriously, how many people here have a local GW store that doesn't allow FW then?
I would be incredibly surprised to hear this is a regular occurrence.
I have two I flick between being a university student.
My home GW doesn't allow FW in the store as they can't sell it off the shelves. Local club allows it.
Term-time GW allows FW except in beginner games and has a dedicated HH night.
Prefer my term-time GW to be honest, they do way more events and I get my home-time friends to join me for weekends, even though it's a 1 hour 40 minute drive for them (which they don't mind, because they prefer the term-time GW).
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Post by: Snoopdeville3
If I was a customer and cared enough, I would complain to GW about this. Its stupid nott o allow them to play there. They obviously cant buy Forgeworld in store yet, but this may give them the chance to buy other items like paint, tools, varnish or hell even AoS or 40k models. Its all about getting the customer into the store.
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Post by: Vermis
jonolikespie wrote:Ok seriously, how many people here have a local GW store that doesn't allow FW then?
I would be incredibly surprised to hear this is a regular occurrence.
Unless 90% of regulars playing with FW armies is a widespread occurence, I'd be surprised too.
Snoopdeville3 wrote:If I was a customer and cared enough, I would complain to GW about this. Its stupid nott o allow them to play there. They obviously cant buy Forgeworld in store yet, but this may give them the chance to buy other items like paint, tools, varnish
Ching ching!
or hell even AoS or 40k models. Its all about getting the customer into the store.
If they're in the situation of using their (mostly?) online-ordered FW armies to play (mostly) 30K, they might be a little beyond the core 2, and calling them 'customers' might be a stretch. (Anyone else getting a weird sense of déjà vu here?) You can lead a horse to water, but you can't make it drink.
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Post by: MeanGreenStompa
Vermis wrote:
If they're in the situation of using their (mostly?) online-ordered FW armies to play (mostly) 30K, they might be a little beyond the core 2, and calling them 'customers' might be a stretch. (Anyone else getting a weird sense of déjà vu here?) You can lead a horse to water, but you can't make it drink.
The OP and the posters in other threads like this that have cropped up, have just said 'Forge World Models', not 30k or Forge World Armies... so bringing a specific tank, or a character model, or conversion shoulder pads, under that ruling, would be banned as 'you can't buy it in the shop'...
The idea that people bringing in entire armies of forge world models to play 30k is a larger percentage than people just bringing in 40k models with conversion pieces or a specific tank or monster seems unlikely to me.
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Post by: Melcavuk
jonolikespie wrote:Ok seriously, how many people here have a local GW store that doesn't allow FW then?
I would be incredibly surprised to hear this is a regular occurrence.
FW Models are fine at my local
FW Armies are fine at my local
30K is not.
Its understandable, 30K is a different game albeit using the same system.
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Post by: JamesY
heartserenade wrote:
And honestly, how hard is it to spell heartserenade? You're British and you've spelled my name wrong every dang time. Serenade is an English word.
Apologies, I post from my phone, and mis-read your username. I can spell perfectly well, being an English teacher it is a necessity. Also, serenade is an Italian word. It won't happen again though.
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Post by: Azreal13
I don't speak Italian, yet I'm pretty sure I know what serenade means.
Nobody likes a pedant. (which is a French word.)
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Post by: Grimtuff
Azreal13 wrote:I don't speak Italian, yet I'm pretty sure I know what serenade means.
Nobody likes a pedant. (which is a French word.)
Indeed. As I'm posting this from my Bungalow, which is an Indian word.
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Post by: MeanGreenStompa
JamesY wrote: heartserenade wrote:
And honestly, how hard is it to spell heartserenade? You're British and you've spelled my name wrong every dang time. Serenade is an English word.
Apologies, I post from my phone, and mis-read your username. I can spell perfectly well, being an English teacher it is a necessity. Also, serenade is an Italian word. It won't happen again though.
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Post by: JamesY
Az, I was responding to his pedantry with a little of my own.
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Post by: Grimtuff
How is it being pedantic asking someone to spell your name correctly JumesZ?
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Post by: JamesY
Fair enough, it obviously comes across far bitchier than I'd intended. Apologies Heartserenade, no offence intended.
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Post by: Lord Corellia
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Post by: Grimtuff
Just to be clear, yes that was a joke.
Back OT- Whilst I do think this is an utterly silly decision by the manager in question, as I already implied earlier in the thread, being a smart-arse and stamping your feet about it won't get you very far with the powers that be.
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Post by: Sidstyler
So does this thread re-open the debate about whether or not FW is acceptable in "normal" games? If I'm not mistaken that was put to bed a while ago due to a combination of people very loudly arguing the point that "GW = FW" and implying that we were some kind of dunce for thinking otherwise when it's so obvious that they're the same company and all their products are meant to be compatible, and GW themselves throwing game balance completely out the window so that most people who actually cared about such a thing didn't even play the game anymore.
Now here we are, years later, arguing the point that FW actually is not GW, and now the implication is that we're a dunce if we consider FW products and GW products to be compatible and try to use them in their stores, because they can't actually be purchased there. It's also incredibly odd to me to see a company effectively competing with itself in this fashion, and I don't think this would be the case if the GW/FW relationship was as it was always said to be.
So which is it? Because it can't be both. If they're the same company and the products are designed to be used together, as it was always argued before, then I would fully expect to be able to use them in GW stores because I already paid GW for the privilege. If that's no longer the case and we're now insisting that FW and GW should be kept separate, then once again I posit that FW products should be considered an unofficial third party product and that their assumed acceptance in "regular" games of 40k is now no longer correct, and people who expect to use FW product need to go back to asking permission first. They clearly are not "designed" to be used together if official GW policy is to disallow that, and according to GW money spent on FW is not the same as money spent on GW product.
I don't even want to get into the absurdity of suggesting that you should buy a whole new army every time you play at a different store, because your old models didn't directly benefit that specific manager.
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Post by: Azreal13
Game wise, FW=GW.
This discussion is entirely hinged on how badly a manager needs to hit his targets and has nothing to do with the game.
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Post by: Talys
Sidstyler wrote:So does this thread re-open the debate about whether or not FW is acceptable in "normal" games?
No, I don't think so, though it's certainly a variant of it.
Think of it another way: should a FLGS allow people to play 30k in their stores? Or even use a significant number of FW models? It's not really the same question as should two players allow each other to play with FW models. In this instance, the store has something at stake (its own profits). Regardless of whether it's a FLGS or a GW retail location, neither store manager has an incentive to allow FW, other than being nice to customers.
If GW perceives that allowing 30k to be played in the GW stores it owns and is essentially willing to subsidize the store in this respect (ie, accept that some of the store's revenues may be moved to another division, in a way that is not easy to track), then they should instruct the stores to allow it. Otherwise, the status quo will remain.
It's a perfectly reasonable answer for a store manager of a FLGS or GW store to say, "Yeah, those are generally ok in 40k, but we don't allow them in the store except in really sparse numbers because it's just not something we can sell, and we have numbers that we have to reach. You should contact GW HQ and give them your feedback on it, and who knows, they might let you buy Forge World stuff here, one day!"
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Post by: TheAuldGrump
Talys wrote: Sidstyler wrote:So does this thread re-open the debate about whether or not FW is acceptable in "normal" games?
No, I don't think so, though it's certainly a variant of it.
Think of it another way: should a FLGS allow people to play 30k in their stores? Or even use a significant number of FW models? It's not really the same question as should two players allow each other to play with FW models. In this instance, the store has something at stake (its own profits). Regardless of whether it's a FLGS or a GW retail location, neither store manager has an incentive to allow FW, other than being nice to customers.
If GW perceives that allowing 30k to be played in the GW stores it owns and is essentially willing to subsidize the store in this respect (ie, accept that some of the store's revenues may be moved to another division, in a way that is not easy to track), then they should instruct the stores to allow it. Otherwise, the status quo will remain.
It's a perfectly reasonable answer for a store manager of a FLGS or GW store to say, "Yeah, those are generally ok in 40k, but we don't allow them in the store except in really sparse numbers because it's just not something we can sell, and we have numbers that we have to reach. You should contact GW HQ and give them your feedback on it, and who knows, they might let you buy Forge World stuff here, one day!"
No - it is reasonable for the FLGS to do so - but the GW store is owned by the same folks that own Forge World!
This is a major distinction.
The GW store is not a separate corporate entity - it is part and parcel with Forge World.
But, yes, the OP should call corporate and complain - and in the meantime take his business elsewhere.
The Auld Grump
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Post by: Mario
Talys wrote:
Think of it another way: should a FLGS allow people to play 30k in their stores? Or even use a significant number of FW models? It's not really the same question as should two players allow each other to play with FW models. In this instance, the store has something at stake (its own profits). Regardless of whether it's a FLGS or a GW retail location, neither store manager has an incentive to allow FW, other than being nice to customers.
If GW perceives that allowing 30k to be played in the GW stores it owns and is essentially willing to subsidize the store in this respect (ie, accept that some of the store's revenues may be moved to another division, in a way that is not easy to track), then they should instruct the stores to allow it. Otherwise, the status quo will remain.
The difference being that a FLGS goes out of business if they don't make enough sales but in the grand scheme of things (besides some accounting magic) it doesn't matter for GW where the money comes from (their store or through the FW web-store; the store manager probably takes a hit on monthly/quarterly bonuses but that's also a policy GW needs to work out for themselves and is not the customer's problem). For GW it's only a policy discussion and not their livelihood.
How they account for and handle things on their end is their problem and they chose to make it harder for the customer to have a simple experience which is made even worse in that the whole problem is about their premium premium line of collector miniatures (they are, after all, not toys anymore).
If FW, their old miniatures, and older games are such a drag for a store to support then they probably should implement some sort of ticket/stub/loyalty card system into their receipts that gives you one hour of playing time on one their tables for each $20 you spend in that store in the last month or so (or whatever ratio they feel is balanced/profitable enough) instead of each store having different rules. That way they could also push people into buying this month's greatest instead of three month old stuff that is so passé in today's retail reality.
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Post by: Ghaz
TheAuldGrump wrote:No - it is reasonable for the FLGS to do so - but the GW store is owned by the same folks that own Forge World!
This is a major distinction.
The GW store is not a separate corporate entity - it is part and parcel with Forge World.
But, yes, the OP should call corporate and complain - and in the meantime take his business elsewhere.
The Auld Grump
No, its not really a major distinction. A store still has to be profitable in order to be viable. No profit=no store, regardless of how much money the people using the store buy from the company online. The assumption is if they're buying online, they will continue to buy online regardless of whether they have a physical store or not.
To the OP, have you thought about asking the store manager why he decided to ban Forge World product from the store?
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Post by: Azreal13
Not as part of a chain, it is perfectly normal to run a store at a loss if it brings other advantages.
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Post by: Ghaz
And what are those advantages? What kind of advantages can a non-profitable store provide?
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Post by: Lord Corellia
Talys wrote:Regardless of whether it's a FLGS or a GW retail location, neither store manager has an incentive to allow FW, other than being nice to customers.
Didn't that chap who went to the investors' meeting mention that they all but said that if someone isn't spending money with them at that time, they aren't a customer? So, technically if you're just there for a game and don't buy anything, they don't care about them. Other than to be nice.
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Post by: DarkTraveler777
Ghaz wrote:And what are those advantages? What kind of advantages can a non-profitable store provide?
Brand exposure is a big one.
I worked for a retailer that maintained a really expensive store in a high-traffic tourist area. The store routinely missed its sales targets and was expensive to maintain (for example a flaming sign advertising the store which cost thousands of dollars a month to operate), but the company considered the loss reasonable because the high-profile location exposed the company to a wide range of domestic and foreign tourists. Tourists who would go home, seek out a local version of the store or hit the company's website to shop.
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Post by: Azreal13
Ghaz wrote:And what are those advantages? What kind of advantages can a non-profitable store provide?
Mainly denying territory to your opposition, or sometimes maintaining a presence simply because your opposition is already there. Alternatively it can also be for PR/Advertising purposes, in a high profile location where it supports the image you're trying to create for your brand but where the actual business done isn't sufficient to cover the high overheads those sorts of location inevitably attract.
You take a holistic view when running a chain, and while if a specific location isn't making money you will definitely look hard at it and determine if other benefits make maintaining it worthwhile, individual stores making a loss isn't a concern if the entirety is making a profit.
IIRC GW Retail is actually barely breaking even last I checked, but that's a whole other discussion.
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Post by: Ghaz
Azreal13 wrote: Ghaz wrote:And what are those advantages? What kind of advantages can a non-profitable store provide?
Mainly denying territory to your opposition, or sometimes maintaining a presence simply because your opposition is already there. Alternatively it can also be for PR/Advertising purposes, in a high profile location where it supports the image you're trying to create for your brand but where the actual business done isn't sufficient to cover the high overheads those sorts of location inevitably attract.
You take a holistic view when running a chain, and while if a specific location isn't making money you will definitely look hard at it and determine if other benefits make maintaining it worthwhile, individual stores making a loss isn't a concern if the entirety is making a profit.
IIRC GW Retail is actually barely breaking even last I checked, but that's a whole other discussion.
And what 'opposition' are you talking about with GW? Are they denying territory to a Battlefront store or a Privateer Press store? So with no 'opposition' to 'deny territory', what reason does GW have to keep a store that's not making a profit?
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Post by: TheAuldGrump
Ghaz wrote: Azreal13 wrote: Ghaz wrote:And what are those advantages? What kind of advantages can a non-profitable store provide?
Mainly denying territory to your opposition, or sometimes maintaining a presence simply because your opposition is already there. Alternatively it can also be for PR/Advertising purposes, in a high profile location where it supports the image you're trying to create for your brand but where the actual business done isn't sufficient to cover the high overheads those sorts of location inevitably attract.
You take a holistic view when running a chain, and while if a specific location isn't making money you will definitely look hard at it and determine if other benefits make maintaining it worthwhile, individual stores making a loss isn't a concern if the entirety is making a profit.
IIRC GW Retail is actually barely breaking even last I checked, but that's a whole other discussion.
And what 'opposition' are you talking about with GW? Are they denying territory to a Battlefront store or a Privateer Press store? So with no 'opposition' to 'deny territory', what reason does GW have to keep a store that's not making a profit?
Any game store that moves into the area, and decides that they do not need to stock only GW.
And sell Battlefront.
And sell Privateer Press.
And sell Mantic.
And sell Wyrd.
And sell XWing.
And may even *gasp!* tell GW to go pound sand.
So, in answer to your question - All of the above.
The Auld Grump
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Post by: Talys
Plausible scenario: Joe and Jim are playing 30k with supremely awesome models on the table at a GW store that really showcase the Rule of Cool of a proper HH army. Travis comes in, originally planning to buy DV or AoS and goes, OMG wow. MUST HAVE! Store manager says, well, you have to buy it from Forge World, because we don't sell that here. But we have these shiny objects! Take a look at these. They cost a lot less, and here are all the advantages of these plastic kits that have everything you need. Travis goes, are you kidding? Those contemptors look so much cooler than the ven dreds. Your Imperial Knights look like roadkill beside the Reavers. I'm not going to buy crappy scouts when I can get legion recon! That storm raven looks like stocking coal beside the fire raptor. Gonna get me some FORGE WORLD! Travis goes home, hits the FW website, sees that the army that Joe had was $8,000, and quietly decides to go buy Halo 5 instead. Or maybe Travis is rich and buys $8,000 of FW models. Who knows? The manager certainly doesn't. He just knows he's out an AoS or DV sale.
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Post by: DarkTraveler777
Talys wrote:Plausible scenario:
Joe and Jim are playing 30k with supremely awesome models on the table at a GW store that really showcase the Rule of Cool of a proper HH army.
Travis comes in, originally planning to buy DV or AoS and goes, OMG wow. MUST HAVE! Store manager says, well, you have to buy it from Forge World, because we don't sell that here. But we have these shiny objects! Take a look at these. They cost a lot less, and here are all the advantages of these plastic kits that have everything you need.
Travis goes, are you kidding? Those contemptors look so much cooler than the ven dreds. Your Imperial Knights look like roadkill beside the Reavers. I'm not going to buy crappy scouts when I can get legion recon! That storm raven looks like stocking coal beside the fire raptor. Gonna get me some FORGE WORLD!
Travis goes home, hits the FW website, sees that the army that Joe had was $8,000, and quietly decides to go buy Halo 5 instead.
Or maybe Travis is rich and buys $8,000 of FW models. Who knows? The manager certainly doesn't. He just knows he's out an AoS or DV sale.
Totally plausible.
But, in Alternate World where GW didn't cannibalize their own customer base, said manager could lead Travis over to a computer terminal and assist him with his $8k FW order, and GW would give credit to the store where the order originated from.
Because in Alternate World GW would understand that the manager was adding to their bottom line even though he didn't sell anything in his store. That manager would also likely have Travis' support, and Travis may well play his new $8k army in the store and entice another future Travis into dropping cash on an army.
Best of all in Alternate World a thread like this wouldn't exist, because it would be too stupid to fathom that a company would dissuade its existing customers from playing in their stores for the crime of buying said company's high-end specialty items.
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Post by: Ghaz
TheAuldGrump wrote: Ghaz wrote: Azreal13 wrote: Ghaz wrote:And what are those advantages? What kind of advantages can a non-profitable store provide? Mainly denying territory to your opposition, or sometimes maintaining a presence simply because your opposition is already there. Alternatively it can also be for PR/Advertising purposes, in a high profile location where it supports the image you're trying to create for your brand but where the actual business done isn't sufficient to cover the high overheads those sorts of location inevitably attract. You take a holistic view when running a chain, and while if a specific location isn't making money you will definitely look hard at it and determine if other benefits make maintaining it worthwhile, individual stores making a loss isn't a concern if the entirety is making a profit. IIRC GW Retail is actually barely breaking even last I checked, but that's a whole other discussion.
And what 'opposition' are you talking about with GW? Are they denying territory to a Battlefront store or a Privateer Press store? So with no 'opposition' to 'deny territory', what reason does GW have to keep a store that's not making a profit?
Any game store that moves into the area, and decides that they do not need to stock only GW. And sell Battlefront. And sell Privateer Press. And sell Mantic. And sell Wyrd. And sell XWing. And may even *gasp!* tell GW to go pound sand. So, in answer to your question - All of the above. The Auld Grump GW by their own admission does absolutely no market research, yet you believe that they'll go into an area and find out what stores are in the area, what those stores are selling and what the people in those stores are buying and playing in those stores and somehow get the people not playing GW games to switch? You make it sound like they're running a C.I.A. operation and are giving them way too much credit. Its more likely they see a metropolitan area or an area where they know they have a number of business accounts and put in a store to get a bigger share of the pie. Then its all a matter of who blinks first, and if GW doesn't drive the other stores out before their own store becomes unprofitable it most likely never will.
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Post by: Azreal13
Ghaz wrote: Azreal13 wrote: Ghaz wrote:And what are those advantages? What kind of advantages can a non-profitable store provide?
Mainly denying territory to your opposition, or sometimes maintaining a presence simply because your opposition is already there. Alternatively it can also be for PR/Advertising purposes, in a high profile location where it supports the image you're trying to create for your brand but where the actual business done isn't sufficient to cover the high overheads those sorts of location inevitably attract.
You take a holistic view when running a chain, and while if a specific location isn't making money you will definitely look hard at it and determine if other benefits make maintaining it worthwhile, individual stores making a loss isn't a concern if the entirety is making a profit.
IIRC GW Retail is actually barely breaking even last I checked, but that's a whole other discussion.
And what 'opposition' are you talking about with GW? Are they denying territory to a Battlefront store or a Privateer Press store? So with no 'opposition' to 'deny territory', what reason does GW have to keep a store that's not making a profit?
You asked in general terms, I answered in kind.
If you want to make it about GW? Well, Grump already did that.
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Post by: Lord Corellia
DarkTraveler777 wrote:Totally plausible.
But, in Alternate World where GW didn't cannibalize their own customer base, said manager could lead Travis over to a computer terminal and assist him with his $8k FW order, and GW would give credit to the store where the order originated from.
Because in Alternate World GW would understand that the manager was adding to their bottom line even though he didn't sell anything in his store. That manager would also likely have Travis' support, and Travis may well play his new $8k army in the store and entice another future Travis into dropping cash on an army.
Best of all in Alternate World a thread like this wouldn't exist, because it would be too stupid to fathom that a company would dissuade its existing customers from playing in their stores for the crime of buying said company's high-end specialty items.
I don't think anyone is arguing that their practice in this regard isn't stupid and/ or short sighted. The issue here is that this problem does exist, along with heavy burdens on a GW shop's manager in terms of sales and potential sales growth.
I think the purpose of this thread has shifted more towards "how common is this?" rather than "can they do this?!" because obviously yes they can and do.
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Post by: heartserenade
Last time I checked my username is heart serenade, not heart serenata.
Ghaz wrote:GW by their own admission does absolutely no market research, yet you believe that they'll go into an area and find out what stores are in the area, what those stores are selling and what the people in those stores are buying and playing in those stores and somehow get the people not playing GW games to switch?
Thus why they don't think running a store at a loss is good for business: because they don't think about the holistic picture.
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Post by: Lord Corellia
heartserenade wrote:Thus why they don't think running a store at a loss is good for business: because they don't think about the holistic picture.
Holistic picture? Dude, you and I are just wallets with legs to them* if we aren't buying anything then we don't matter one iota.
*The upper management, I mean. I have a pretty good rapport with my local GW shop manager. He knows what I play, more or less what I have and has given me advice without the assumption that it would lead to a sale. He's a good guy and I like supporting him. His bosses, on the other hand...
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Post by: heartserenade
Exactly.
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Post by: Talys
So, I went to my FLGS today (picked up the Tau WD, posted lots of cool pics into N&R if anyone's interested), and asked them if it would be cool to play 30k with FW models there, just out of curiosity. Obviously, they don't sell FW there. Answer was interesting Essentially, if at least one of the players in a 2 player game is a regular customer, they're good with whatever you want to play there. He said that essentially, if you're a regular, feel free to pop a laptop and play video games -- they'll supply the wifi -- or set up and show off a train set if you want. If you're not a customer, it doesn't matter what game you bring... go and play where you want to spend money at. They view their gaming space as a service for their patrons, independent of the games. Not that this directly relates to GW stores or is reflective of other stores. Just thought it was interesting enough to share
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Post by: H.B.M.C.
Well at least Talys has finally move onto that conversation he was having with nobody and is actually involved in the conversation that's been going on since page one.
Top marks there.
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Post by: DarkTraveler777
Lord Corellia wrote: DarkTraveler777 wrote:Totally plausible.
But, in Alternate World where GW didn't cannibalize their own customer base, said manager could lead Travis over to a computer terminal and assist him with his $8k FW order, and GW would give credit to the store where the order originated from.
Because in Alternate World GW would understand that the manager was adding to their bottom line even though he didn't sell anything in his store. That manager would also likely have Travis' support, and Travis may well play his new $8k army in the store and entice another future Travis into dropping cash on an army.
Best of all in Alternate World a thread like this wouldn't exist, because it would be too stupid to fathom that a company would dissuade its existing customers from playing in their stores for the crime of buying said company's high-end specialty items.
I don't think anyone is arguing that their practice in this regard isn't stupid and/ or short sighted. The issue here is that this problem does exist, along with heavy burdens on a GW shop's manager in terms of sales and potential sales growth.
I think the purpose of this thread has shifted more towards "how common is this?" rather than "can they do this?!" because obviously yes they can and do.
Really? I didn't get any of that latter bit from Talys' post. Instead I took his hypothetical to illustrate a defense of GW's business practices by showing the "need" for GW alienating its customers in the form of the manager losing sales.
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Post by: Talys
Since people responded to with me on the topic, I'd hardly say I was speaking to myself. But on the note of staying on-topic, HBMC, why not share with us what the GW store in your area has as a policy, if you know; or whether the independent you have has a liberal policy on FW models or FW games? Automatically Appended Next Post: DarkTraveler777 wrote: Talys wrote:Plausible scenario: Joe and Jim are playing 30k with supremely awesome models on the table at a GW store that really showcase the Rule of Cool of a proper HH army. Travis comes in, originally planning to buy DV or AoS and goes, OMG wow. MUST HAVE! Store manager says, well, you have to buy it from Forge World, because we don't sell that here. But we have these shiny objects! Take a look at these. They cost a lot less, and here are all the advantages of these plastic kits that have everything you need. Travis goes, are you kidding? Those contemptors look so much cooler than the ven dreds. Your Imperial Knights look like roadkill beside the Reavers. I'm not going to buy crappy scouts when I can get legion recon! That storm raven looks like stocking coal beside the fire raptor. Gonna get me some FORGE WORLD! Travis goes home, hits the FW website, sees that the army that Joe had was $8,000, and quietly decides to go buy Halo 5 instead. Or maybe Travis is rich and buys $8,000 of FW models. Who knows? The manager certainly doesn't. He just knows he's out an AoS or DV sale. Totally plausible. But, in Alternate World where GW didn't cannibalize their own customer base, said manager could lead Travis over to a computer terminal and assist him with his $8k FW order, and GW would give credit to the store where the order originated from. Because in Alternate World GW would understand that the manager was adding to their bottom line even though he didn't sell anything in his store. That manager would also likely have Travis' support, and Travis may well play his new $8k army in the store and entice another future Travis into dropping cash on an army. Best of all in Alternate World a thread like this wouldn't exist, because it would be too stupid to fathom that a company would dissuade its existing customers from playing in their stores for the crime of buying said company's high-end specialty items. Hey, man, no argument here: I think FW products should be orderable from a GW store (and the GW store should get some credit for that). JamesY said earlier that the company line apparently is that GW couldn't keep up with demand if that were the case, so who knows. I'm certainly not defending that. Automatically Appended Next Post: DarkTraveler777 wrote: Lord Corellia wrote: I don't think anyone is arguing that their practice in this regard isn't stupid and/ or short sighted. The issue here is that this problem does exist, along with heavy burdens on a GW shop's manager in terms of sales and potential sales growth. I think the purpose of this thread has shifted more towards "how common is this?" rather than "can they do this?!" because obviously yes they can and do. Really? I didn't get any of that latter bit from Talys' post. Instead I took his hypothetical to illustrate a defense of GW's business practices by showing the "need" for GW alienating its customers in the form of the manager losing sales. No, I totally think GW should sell FW products from the GW counter and solve all of everyone's problems, including the store manager's. Well, maybe not the production problem. In which case, I say, MAKE MOAR! It's not a defense of GW HQ. It's a defense of the GW store, and store manager in the current scenario where there could be situations where it all falls apart, and the store gets no sale because he "generously" allowed someone to play 30k there. Afterwards, potential customer MIGHT buy into FW, or maybe not, but you don't know and have no way of ever gauging it -- and at a store level, it doesn't make any sense at all for the manager. Bird in the hand, 2 in the bush, all that.
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Post by: Lord Corellia
DarkTraveler777 wrote:Really? I didn't get any of that latter bit from Talys' post. Instead I took his hypothetical to illustrate a defense of GW's business practices by showing the "need" for GW alienating its customers in the form of the manager losing sales.
Well, for the manager it may in fact be drilled into them that it's necessary. As mere speculation, if GW is telling their potential investors that a customer who doesn't buy anything is no customer at all then they're likely cultivating such a mentality in their staff as well. Combined with the frequent turnover for managers, this can easily turn a good guy to bad habits.
So again, GW is gonna do what GW is gonna do and Talys is gonna back them no matter what. Nothing is really out of place in this scenario.
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Post by: Talys
Lord Corellia wrote:So again, GW is gonna do what GW is gonna do and Talys is gonna back them no matter what. Nothing is really out of place in this scenario. I don't know how you get that, from the many times in this thread I've said that GW should sell FW products in the GW stores, or the horror story of paying 36% sales tax + $20 fees that I personally experienced (in this very thread), plus: It's not a defense of GW HQ. It's a defense of the GW store, and store manager in the current scenario where there could be situations where it all falls apart, and the store gets no sale because he "generously" allowed someone to play 30k there. Afterwards, potential customer MIGHT buy into FW, or maybe not, but you don't know and have no way of ever gauging it -- and at a store level, it doesn't make any sense at all for the manager.
:(
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Post by: Lord Corellia
Talys wrote: Lord Corellia wrote:So again, GW is gonna do what GW is gonna do and Talys is gonna back them no matter what. Nothing is really out of place in this scenario.
I don't know how you get that, from the many times in this thread I've said that GW should sell FW products in the GW stores, plus:
It's not a defense of GW HQ. It's a defense of the GW store, and store manager in the current scenario where there could be situations where it all falls apart, and the store gets no sale because he "generously" allowed someone to play 30k there. Afterwards, potential customer MIGHT buy into FW, or maybe not, but you don't know and have no way of ever gauging it -- and at a store level, it doesn't make any sense at all for the manager.
:(
You just seem very much pro- GW in a lot of your posts. Maybe you just have some more disposable income than many, but even in the face of price rises and the like you seem happy and chipper, willing to pay whatever they charge.
Having said that, I do think you seem like a genuinely decent guy and I like you. I just disagree with you on some things.
I don't think we're even necessarily on different sides of this debate; my stance is that the individual store managers are between a rock and a hard place with their jobs on the line due to silly GW policies. Both the "a customer isn't a customer unless his wallet is out and he's making it rain. If he isn't doing that, ignore him" and the "Yes, FW is us but no it's not us and no we won't sell it through our retail locations because yes no it isn't not we the same company," combined with a head-in-the-clouds sales goal and a zero-tolerance for failure make it tough for a GW manager to keep his job. He must be constantly getting it from both sides. It isn't his fault, but how he conducts himself is up to him.
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Post by: Talys
@Lord Cornelia - I think we're much on the same page on the FW/GW store issue. Yes, I'm pretty pro-GW in the sense that I'm genuinely happy with their models, rules, customer service, and creative team (I don't really care about corporate, one way or the other). But that doesn't mean I like *everything* they do... I mean, just not everything is black and white. I call out stuff I don't like when I see it. Not to hijack the thread and go on and on about pricing... of course I would like cheaper models, but what can I say, most of the models I like, GW or otherwise are sorta in the pricing strata of GW models. I really don't buy much Forge World stuff, and I don't play 30k, so I really have no skin in the game, so to speak. I think that getting FW books, models internationally is just too inconvenient, price notwithstanding. I'm a "look a the stuff before I buy it" sorta guy, generally speaking.
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Post by: H.B.M.C.
Lord Corellia wrote:You just seem very much pro- GW in a lot of your posts. Maybe you just have some more disposable income than many, but even in the face of price rises and the like you seem happy and chipper, willing to pay whatever they charge. That's what makes him so endlessly frustrating. He seems incapable of even acknowledging that something might be rotten in the state of Nottingham, and his "Don't care, got mine" attitude towards prices, what people can buy, and his "If it's good enough for me then it's good enough for everyone" point of view can be rather insulting.
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Post by: matthewp
I would tell you this. Even at our store if all the sudden 40k players stopped using GW models and went all FW we probably would not allow it either. Table space, terrain, and boards are essentially a stores "thank you" for supporting us kinda deal. We support our community with competitions, leagues, ect. But that is because they support us by purchasing our GW products.
Yes it sound dickish. But store is a store even 3rd party ones, and we still have to make some sort of sales.
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Post by: carldooley
jonolikespie wrote:Offering tables is a service, that service is something that a local store can do to increase the value of their product that they can't sell as cheaply as an online store. Nowhere is it explicitly stated that you can only use models you bought in store on store tables, tables are not a reward. If it were explicitly stated I'd probably dust my hands of a store and walk away on principal as they are no longer offering them as a service and there is no longer anything to make their product more appealing than the ones you can buy online at a greater discount.
I suppose I am the same with charging for tables too, once a store starts that then the tables are removed from the equation for me and I'll just buy from whoever is cheapest then pay to play on a table and not feel bad about never buying actual models from the store. I used the table, and I paid for it, I have fulfilled my obligations to the store for using their space.
/rant
I have always thought that table fees were an elegant solution for this sort of problem. I have gone off and on to a flgs that does something similar - the table fees paid become store credit. In a sense it is a better solution - it ensures that the people using the table are going to contribute to the store in some quantifiable way; I am not aware that 'table fees' are a line item on a GW manager's profit sheet, but I am certain that just about everything else would be.
e.earnshaw wrote:The way fw works in my gw is you buy gw vouchers in store the pop over to nottingaham and buy fw. Its great beacuse you help the store and anoy the feth out of the guys in notting ham when you pay for your titan in a hunderd vouchers.
I wasn't aware that this was a possibility. Is it still honored? if so, then there is no problem as the vouchers would be something that the manager could show that he\she was contributing to the corporation's bottom line.
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Post by: AllSeeingSkink
carldooley wrote: e.earnshaw wrote:The way fw works in my gw is you buy gw vouchers in store the pop over to nottingaham and buy fw. Its great beacuse you help the store and anoy the feth out of the guys in notting ham when you pay for your titan in a hunderd vouchers.
I wasn't aware that this was a possibility. Is it still honored? if so, then there is no problem as the vouchers would be something that the manager could show that he\she was contributing to the corporation's bottom line.
Doesn't it only work if you go to GW nottingham and buy it in person? I don't think you can use store bought vouchers online.
So it only works if you happen to live close enough to nottingham to bother going there AND have a store closer that you want to support more than you want to support nottingham directly.
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Post by: RedFox
Banning forgeworld models to be present in the store is just plain wrong, you're just gonna alienate people doing this. You can't act like a tyrant and expect people to respect your store.
There are ways to limit them and encourage people to buy GW stuff...like banning forgeworld from tournament play, that's what my FLGS do, but people can use their FW models in friendly games....
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Post by: carldooley
why not? Heck, the only reason for doing so is to give the manager credit for the sale.
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Post by: AllSeeingSkink
carldooley wrote: why not? Heck, the only reason for doing so is to give the manager credit for the sale.
Well the typical purpose of those vouchers is for gifts for people that you don't know what to get for them  I have known someone to buy a voucher from one store when the store doesn't have something in stock but another store does, so they can go pick it up from the other store but the first store gets the gain. But yeah I don't know how they work, I've never bought one. I notice that FW have their own "virtual vouchers" separate from the GW ones which explicitly state you can only use them on the FW site and not the GW or BL sites.
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Post by: TheAuldGrump
Talys wrote:So, I went to my FLGS today (picked up the Tau WD, posted lots of cool pics into N&R if anyone's interested), and asked them if it would be cool to play 30k with FW models there, just out of curiosity. Obviously, they don't sell FW there.
Answer was interesting
Essentially, if at least one of the players in a 2 player game is a regular customer, they're good with whatever you want to play there. He said that essentially, if you're a regular, feel free to pop a laptop and play video games -- they'll supply the wifi -- or set up and show off a train set if you want. If you're not a customer, it doesn't matter what game you bring... go and play where you want to spend money at.
They view their gaming space as a service for their patrons, independent of the games. Not that this directly relates to GW stores or is reflective of other stores. Just thought it was interesting enough to share 
That is not an atypical sentiment - having a game space means that people come in, and often, once they are there, they spend money.
Locally we have had a long run of game stores over the last thirty years - some good, some bad, and one shut down by the feds. (The big poster in their window advertising that they had bootleg videos and music might have had a connection with that.)
Three of the stores closed because of divorces (including two of the good ones as well as one of the bad ones).
One closed when the owner went back to college.
But the ones that held on the longest all had gaming spaces - and, good store or bad store, it was the gaming space that kept them afloat.
One store lost all of that business when they decided to charge forty dollars for the table - not a per capita fee, but a lump sum*. The GM could choose to charge his players, or swallow the cost. Or, as it turned out, they could go and play someplace else.
Folks stopped coming in to game, which also meant that they didn't come in to buy.
Most of the sales were driven by just having people in the store buying stuff on impulse, because they were there.
Impulse buys are a good thing - but I don't think that GW stores get much by way of impulse buys these days - paints, brushes, and glues, maybe. Impulse buys are dominated by things under $20.
As a result, they are probably a bit grudging about the space.
The most successful local store is out in the boonies a bit (Standish) - but has lots of gaming space as well as a lot of events. Being out in the sticks means that they have low rent. (They are good folks, and have been in business longer than any of the others. The downside is that they are outside of the city, and not on a bus route. My good lady and I hit them only once a month or so. She drives, but I am a life long pedestrian.)
The Auld Grump
* The store also had tournaments, and then entered their own tournaments so they wouldn't have to pay out the prize. There is a reason that Kidz Hobbies isn't around any more.
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Post by: Sigur
Always the same. ONE store manager rules something, a crapton of people who will never even set foot in the store lose their gak. It's ONE manager in ONE store who some day makes some decision. This has no impact on more than 1% of people who even consider playing 40k warhams at the GW stores. And most likely this will be changed within the week anyway. I really fail to see the significance of this on any level.
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Post by: Talys
H.B.M.C. wrote: Lord Corellia wrote:You just seem very much pro- GW in a lot of your posts. Maybe you just have some more disposable income than many, but even in the face of price rises and the like you seem happy and chipper, willing to pay whatever they charge. That's what makes him so endlessly frustrating. He seems incapable of even acknowledging that something might be rotten in the state of Nottingham, and his "Don't care, got mine" attitude towards prices, what people can buy, and his "If it's good enough for me then it's good enough for everyone" point of view can be rather insulting. It's also insulting to see people who don't acknowledge that there are hobbyists and gamers who are happy with the current state of Games Workshop products -- in fact, happier about the current generation of GW stuff than any previous generation. That's not to say that GW is a perfect company; I think many things could be improved, but there ARE people who, overall, like the company and products. It may infuriate you that this is the case, but it is the truth. At the end of the day, preference doesn't have to be a black and white of "I hate everything about GW" and "I mindlessly love everything GW does". You must be aware of this already, because you've spent quite a bit of money on GW stuff (recently). You must not utterly despise them, because otherwise, you wouldn't. But on the subject of FW in GW stores, it's exactly this: it's not a black and white thing. Under the current rules and circumstances, I totally understand the store manager's perspective, and at the same time, I wish GW would allow special orders FW product to its stores... that's all. I'm not sure how that can be construed as mindless support for GW HQ. As I said, I'd rather not hijack this discussion and turn it into GW pricing. If you feel strongly about it, pop another thread about GW prices, and I'll be happy to chat with you there about it, and we can go right back to comparing prices of GW models with PP, Infinity, Dreamforge, historical, and Gundam models and all that fun stuff. Or just link an old thread on the subject, because it's not like we'll say anything new. have a generally favorable view of Games Workshop; I realize that not everyone else shares my opinion, and I respect theirs (yours too, when you state it), even if I disagree. Cheers Edit: if you don't see outrage from me about ANYTHING that has to do with gaming, from any company, it's because I reserve outrage for things like the shooting that just happened in an Oregon college that left 10 dead and 20+ wounded. It's a matter of perspective. My heart goes out to those poor kids and their families :( Insanity!
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Post by: RiTides
Sigur wrote:Always the same. ONE store manager rules something, a crapton of people who will never even set foot in the store lose their gak. It's ONE manager in ONE store who some day makes some decision. This has no impact on more than 1% of people who even consider playing 40k warhams at the GW stores. And most likely this will be changed within the week anyway. I really fail to see the significance of this on any level.
I fully agree with this - it's a mountain out of a molehill...
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Post by: Harriticus
GW policies are truly bizarre.
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Post by: AllSeeingSkink
Sigur wrote:Always the same. ONE store manager rules something, a crapton of people who will never even set foot in the store lose their gak. It's ONE manager in ONE store who some day makes some decision. This has no impact on more than 1% of people who even consider playing 40k warhams at the GW stores. And most likely this will be changed within the week anyway. I really fail to see the significance of this on any level.
It's important if you play in GW stores in general, not just that one, because it shows GW has no global policy so that "one store" could be your store in a few weeks when there's another manager change over.
It doesn't matter if you don't collect FW and it doesn't matter if you don't play in GW stores. But for those who do it's important. I don't know what % of people that is, but it's certainly not an uncommon phenomenon.
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Post by: JamesY
From what I hear it won't be a problem at all in the next couple of months. Seems like the resolution is on the way in the plastic heresy range.
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Post by: MeanGreenStompa
Sigur wrote:Always the same. ONE store manager rules something, a crapton of people who will never even set foot in the store lose their gak. It's ONE manager in ONE store who some day makes some decision. This has no impact on more than 1% of people who even consider playing 40k warhams at the GW stores. And most likely this will be changed within the week anyway. I really fail to see the significance of this on any level.
"Always the same. ONE store manager..."
Either it's the same store manager, or it's not always the same and it's several, as this thread, in various incarnations, has popped up several times. Also, IN THIS THREAD, there have been confirmations, both from customers and from current/previous staff, that this is occurring elsewhere...
So c'mon, work it out ffs.
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Post by: Bottle
Just gonna say the store manager's policy "worked" haha.
Went in for painting on Friday and 3 of the other regulars were there painting or playing general 40k. Two of them preparing for the new Tau by painting up existing models. Another blowing dust off his Dark Eldar army.
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Post by: MeanGreenStompa
Bottle wrote:Just gonna say the store manager's policy "worked" haha.
Went in for painting on Friday and 3 of the other regulars were there painting or playing general 40k. Two of them preparing for the new Tau by painting up existing models. Another blowing dust off his Dark Eldar army.
3 people you say?
This is great news.
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Post by: JamesY
It shows that handling the policy in the right way doesn't automatically mean you've lost the customer.
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Post by: MeanGreenStompa
JamesY wrote:It shows that handling the policy in the right way doesn't automatically mean you've lost the customer.
Does operating the policy at all offer the risk of losing the customer?
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Post by: Kanluwen
MeanGreenStompa wrote: JamesY wrote:It shows that handling the policy in the right way doesn't automatically mean you've lost the customer.
Does operating the policy at all offer the risk of losing the customer?
Is someone buying strictly FW and playing at a GW shop actually a customer of that GW shop?
Is it a silly policy that FW stuff isn't sold through GW or that FW won't accept GW gift cards for online orders? Absolutely. Hell at this point, I'd settle for GW letting their managers run group orders for FW!
But it's a real stretch to call someone who is playing 30k a "customer" of that particular shop unless they've bought nothing but stuff off the shelves.
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Post by: AllSeeingSkink
Kanluwen wrote: MeanGreenStompa wrote: JamesY wrote:It shows that handling the policy in the right way doesn't automatically mean you've lost the customer.
Does operating the policy at all offer the risk of losing the customer?
Is someone buying strictly FW and playing at a GW shop actually a customer of that GW shop?
It shouldn't make a difference because they are still customers of GW in general.
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Post by: Kanluwen
AllSeeingSkink wrote: Kanluwen wrote: MeanGreenStompa wrote: JamesY wrote:It shows that handling the policy in the right way doesn't automatically mean you've lost the customer.
Does operating the policy at all offer the risk of losing the customer?
Is someone buying strictly FW and playing at a GW shop actually a customer of that GW shop?
It shouldn't make a difference because they are still customers of GW in general.
I agree with you that it shouldn't make a difference, but that's the way GW runs their stuff right now. It makes a difference to the manager, and from what has been said GW will let their managers run the shops as they please unless something directly conflicts with a set policy.
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Post by: AllSeeingSkink
True, I guess to be more relevant to the topic at hand I'd suggest there are very few people who *exclusively* buy FW. Even if someone exclusively plays 30k (which I think would be an oddity) they're likely still buying vehicles and stuff from GW.
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Post by: MeanGreenStompa
Kanluwen wrote:
I agree with you that it shouldn't make a difference, but that's the way GW runs their stuff right now. It makes a difference to the manager, and from what has been said GW will let their managers run the shops as they please unless something directly conflicts with a set policy.
The policy is basically 'go forth and make profit by means you see fit'. It isn't 'ban some things we make that you personally haven't sold'.
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Post by: JamesY
Not 'haven't' sold, but 'can't sell'.
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Post by: Kanluwen
MeanGreenStompa wrote: Kanluwen wrote:
I agree with you that it shouldn't make a difference, but that's the way GW runs their stuff right now. It makes a difference to the manager, and from what has been said GW will let their managers run the shops as they please unless something directly conflicts with a set policy.
The policy is basically 'go forth and make profit by means you see fit'. It isn't 'ban some things we make that you personally haven't sold'.
And how do you expect them to make profit from things they can't sell?
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Post by: Azreal13
Cross selling, it's sales 101
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Post by: Kanluwen
And if someone isn't interested in anything produced by GW or (as is possibly the case) GW items at GW's prices?
Hey, I know! They could sell table space!
...Oh wait. The few shops which purportedly have required purchases for table time/space purportedly got into trouble with GW Corporate.
Cross-selling only works if there is an interest in a supplementary product. Aside from Drop Pods, I cannot think of anything that 30k players might be interested in that GW would sell in their shop.
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Post by: BrookM
The Leman Russ kits and the Baneblade come to mind, along with the vanilla Land Raider and Predator kits.
The Baneblade and some of its variants in particular, which is nowadays a plastic only things.
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Post by: JamesY
BrookM wrote:The Leman Russ kits and the Baneblade come to mind, along with the vanilla Land Raider and Predator kits.
The Baneblade and some of its variants in particular, which is nowadays a plastic only things.
That's maybe two purchases that won't be repeated. Shops need regular business to continue trading, which for gw stores comes from people buying citadel products. And to everyone who keeps commenting on supplementary sales, consider this, a pot of paint or glue costs about the same as a coffee. How many coffees do cafes have to sell to stay open? Probably about 300 a day minimum. There is no way a gw store would survive a week on that basis. The small handful of pure 30k players who would buy a pot of paint from the store wouldn't spend enough to even be missed.
That said, hh plastics are going to be a citadel range from what my ex colleagues have said, so next month this will be a moot point.
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Post by: coolguyswhositathome
That is ridiculous and I am not even sure i believe you since Games workshop owns forge-world.
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Post by: BrookM
Well feth, just when I find an army that clicks for me and doesn't make me loathe myself after fielding it, I'm not allowed to use it...
But feth it, that's part of the reason I don't go to official stores any more and prefer to visit a FLGS instead. At least there I don't get a starter shoved into my gob every time or have to worry when I look away for a moment that the counter isn't suddenly full of "must-have" hobby supplies that have oh-so helpfully been put there.
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Post by: Azreal13
Kanluwen wrote:
And if someone isn't interested in anything produced by GW or (as is possibly the case) GW items at GW's prices?
Hey, I know! They could sell table space!
...Oh wait. The few shops which purportedly have required purchases for table time/space purportedly got into trouble with GW Corporate.
Cross-selling only works if there is an interest in a supplementary product. Aside from Drop Pods, I cannot think of anything that 30k players might be interested in that GW would sell in their shop.
A decent salesman can generate interest. Besides, I refuse to believe someone who is collecting any Warhammer army that needs to be painted and stuck together, cleaned up etc and is likely collecting an army comprising entirely of Space Marines couldn't be inspired to buy a 40K kit for conversion pieces or similar.
That and the whole kit you've given yourself as an example.
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Post by: AllSeeingSkink
JamesY wrote: BrookM wrote:The Leman Russ kits and the Baneblade come to mind, along with the vanilla Land Raider and Predator kits.
The Baneblade and some of its variants in particular, which is nowadays a plastic only things.
That's maybe two purchases that won't be repeated. Shops need regular business to continue trading, which for gw stores comes from people buying citadel products. And to everyone who keeps commenting on supplementary sales, consider this, a pot of paint or glue costs about the same as a coffee. How many coffees do cafes have to sell to stay open? Probably about 300 a day minimum. There is no way a gw store would survive a week on that basis. The small handful of pure 30k players who would buy a pot of paint from the store wouldn't spend enough to even be missed.
That said, hh plastics are going to be a citadel range from what my ex colleagues have said, so next month this will be a moot point.
By that logic you'd also want to ban all the people with established armies who are no longer purchasing in bulk.
Or alternatively you don't ban people at all from playing any current GW games with GW miniatures.
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Post by: JamesY
I am not the one banning people so cool your jets, I'm saying that there is a very clear logic. It's not just about what you have bought, but also about what the guy who's just walked in might buy. If a potential customer comes in, sees a dozen guys having a good laugh whilst playing a game with nice looking armies, then that in itself is a massive selling point, and 99% of the reason stores offer the service. If you then have to pass that business on because you can't sell him anything but the glue and paint for models he hasn't even bought yet, then what was the point?
shops can't stay open on money made yesterday.
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Post by: TheAuldGrump
Once upon a time, GW used to have a van drive 'round to stores and sell Forgeworld stuff and some of the more popular metal bitz from their main lines.
You know, when GW sold bitz.
And metal.
The Auld Grump
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