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World of Warcraft: Legion @ 2015/11/06 23:23:59


Post by: Ashiraya





Everyone on the hype train, CHOO CHOO


World of Warcraft: Legion @ 2015/11/06 23:32:44


Post by: djones520


I'm looking forward to it.

What I am not looking forward to is the total lack of new content between now and then. Adding some new time walking dungeons doesn't really do anything to keep me wanting to continue to pay them, when I've got a ton of games like Fallout 4, Battlefront, Final Fantasy 7/15, etc... coming out between now and then.


World of Warcraft: Legion @ 2015/11/07 00:49:14


Post by: Silent Puffin?


Meh.



World of Warcraft: Legion @ 2015/11/07 02:38:18


Post by: Frankenberry


Yet again Blizzard's trailer team makes me hyped.

I hope for those of you still playing WoW, this expansion is a blast!


World of Warcraft: Legion @ 2015/11/07 03:24:29


Post by: Grimskul


I'll be honest, this trailer wasn't that good IMO. I mean visually it looks great as always ( really liked the infernal) but I personally prefer the previous intro trailers where they showcased the different classes. I'm not a fan of Metzen and he always seems to try and put the spotlight on whatever character he voices (the most glaringly obvious being Thrall). Sylvanas doesn't even get one line in.

It would have been cooler to see the beginning with Varian, with a neutral (not Varian, maybe Khadgar) voiceover, getting to the top of his ship as they get engaged and afterwards shift to Syvlanas and then later to the ground forces showing the various other heroes/leaders getting stuck in. Sort of like how WAR: Age of Reckoning's second trailer was like.



World of Warcraft: Legion @ 2015/11/07 05:08:40


Post by: Ashiraya


 Grimskul wrote:
I personally prefer the previous intro trailers where they showcased the different classes.


Vanilla and TBC had very busy cinematics with nothing really in focus. TBC had Illidan as its focus, technically, but he got almost none of the actual screentime.

WotLK was 'Look how cool LK is!' which was admittedly successful.

Cataclysm did the same for Deathwing and also showed how he changed the world.

MoP was different and interesting, felt refreshing with a focus on 3 characters.

WoD showcased a coherent plot event rather than characters, which was cool but confusing for people who had played WC3 and had no idea of the differences.

Legion is different again, showing a plot event like WoD but clearly focusing on Varian. I think it's fine.


World of Warcraft: Legion @ 2015/11/07 05:13:08


Post by: Grimskul


 Ashiraya wrote:
 Grimskul wrote:
I personally prefer the previous intro trailers where they showcased the different classes.


Vanilla and TBC had very busy cinematics with nothing really in focus. TBC had Illidan as its focus, technically, but he got almost none of the actual screentime.

WotLK was 'Look how cool LK is!' which was admittedly successful.

Cataclysm did the same for Deathwing and also showed how he changed the world.

MoP was different and interesting, felt refreshing with a focus on 3 characters.

WoD showcased a coherent plot event rather than characters, which was cool but confusing for people who had played WC3 and had no idea of the differences.

Legion is different again, showing a plot event like WoD but clearly focusing on Varian. I think it's fine.


I guess it has more to do with me disliking varian and anduin wrynn, it felt kinda cheesy IMO with his whole "I understand now son, rainbows and peace are worth fighting for" moment. I was half expecting an xoxo on anduin's picture in his compass.


World of Warcraft: Legion @ 2015/11/07 05:14:07


Post by: Ashiraya


Then I suspect that is what decides your opinion on the cinematic.

I have always hated Sylvanas, but... Her new outfit looks better and some implied things that will happen to her in Legion makes me reconsider that.


World of Warcraft: Legion @ 2015/11/07 05:23:04


Post by: Grimskul


 Ashiraya wrote:
Then I suspect that is what decides your opinion on the cinematic.

I have always hated Sylvanas, but... Her new outfit looks better and some implied things that will happen to her in Legion makes me reconsider that.


Huh, didn't realize she had a new outfit in the trailer. It'll be good to see things finally come to a head regarding her and the val'kyr, she's effectively been a mini-Lich Queen so far and eventually she'll have to answer for her shenanigans. It hasn't been the same since Varimathras left lol.


World of Warcraft: Legion @ 2015/11/07 05:31:41


Post by: Ashiraya


The absurd plot armour she's had so far is kind of jarring, yes, but I am hopeful for a change.


World of Warcraft: Legion @ 2015/11/07 11:07:30


Post by: thenoobbomb


I quite like Sylvanas.

That 'appreciative nod' Varian gave her, though, is kinda weird


World of Warcraft: Legion @ 2015/11/07 11:23:40


Post by: Ashiraya


Why is that weird in any way?


World of Warcraft: Legion @ 2015/11/07 11:27:44


Post by: thenoobbomb


 Ashiraya wrote:
Why is that weird in any way?

Well, the whole "Lordaeron belongs to me!" "No to me!" thing? Wrynn was very much in favor of murdering Sylvanas, I recall.


World of Warcraft: Legion @ 2015/11/07 13:08:40


Post by: Ashiraya


And now they fight together, because they can still see value in working together when facing an enemy that would turn the world to toast.


World of Warcraft: Legion @ 2015/11/07 15:44:03


Post by: thenoobbomb


 Ashiraya wrote:
And now they fight together, because they can still see value in working together when facing an enemy that would turn the world to toast.

Doesn't mean that they should be appreciative of each other.


World of Warcraft: Legion @ 2015/11/07 15:51:58


Post by: GrimDork


Lol prepurchase for a free lvl 100 character.... First day pugs gooooo!

Guess they're keeping it interesting, beta ed mop but kinda quit then, doubt I'll be back, though killing demons was always fun.


World of Warcraft: Legion @ 2015/11/07 16:40:30


Post by: Eumerin


 GrimDork wrote:
Lol prepurchase for a free lvl 100 character.... First day pugs gooooo!

Guess they're keeping it interesting, beta ed mop but kinda quit then, doubt I'll be back, though killing demons was always fun.


WoD provided a free level-up of one character to level 90, and then stuck the leveled-up character in a required tutorial that forced the character to play through the expansion prelude (i.e. the lead-in that was released just before WoD went live). The tutorial started the character out with a limited set of skills/spells, and then unlocked more as you played through it. I suspect that auto-leveling a character to 100 will require the same thing.


As for Varian Wrynn being appreciative of Sylvanas - one of the themes of the trailer is that he now appreciates the need for peace between the different factions in Azeroth. So I think that it's safe to say that he doesn't have any plans at this time to invade Lordaeron.


World of Warcraft: Legion @ 2015/11/07 21:07:42


Post by: Ashiraya


At first I was like 'I probably won't roll a Demon Hunter, they look cool and all but I am Horde4lyf and the female blood elf model is so very thin and itty bitty and-



Okay Blizz, fine, fine! I'll roll one!

Damn, you know which buttons to press.


World of Warcraft: Legion @ 2015/11/07 23:10:31


Post by: Soladrin


Still won't ever play demon hunter. Because elves.


World of Warcraft: Legion @ 2015/11/07 23:27:46


Post by: Grimskul


 Soladrin wrote:
Still won't ever play demon hunter. Because elves.


This. I ain't eva gonna play some poncy elves. Paladins have been dealing with the undead and demons just fine.


World of Warcraft: Legion @ 2015/11/08 00:18:39


Post by: Gitzbitah


Elves are already magic sucking vampire crackheads. Turning them into demonblood sucking things in addition to it is pretty awesome. I'm on board. I think I'm going to make my blood elf look as old as possible, and imagine them carrying around their magic and blood in some really creepy stone pill box, rationed out by day.



World of Warcraft: Legion @ 2015/11/08 00:29:15


Post by: djphranq


I've been prepping a warrior to main during this coming expansion... might reconsider though after reestablishing my hunter that I played during WOTLK and giving him my lvl 90 boost... It was fun to be shooting stuff and having pets.

But we'll see... maybe if I get my warrior up to speed I may keep to playing him.


World of Warcraft: Legion @ 2015/11/08 04:16:16


Post by: malfred


I have a bunch of lowbies. "Jumping" to level 90 for Draenor kind
of ruined the game for me, so I never played myw arrior. I'm having
more fun just leveling low toons.


World of Warcraft: Legion @ 2015/11/08 04:48:36


Post by: Ashiraya


Yeah, I really think they should market the boost to veterans sick of leveling rather than new players.


World of Warcraft: Legion @ 2015/11/08 12:28:04


Post by: Gitzbitah


Isn't tying it to the game's 5th expansion targeting veterans enough?

To get here, one should have picked up WOW, Burning Crusade, Wrath of the Lich King, Mists of Pandera, and Warlords of Draenor.

I suppose the only other option would have the level 100 boost bound to an achievement after you beat your first raid dungeon- but I don't think many would pay for that.


World of Warcraft: Legion @ 2015/11/08 15:27:47


Post by: djones520


 thenoobbomb wrote:
 Ashiraya wrote:
And now they fight together, because they can still see value in working together when facing an enemy that would turn the world to toast.

Doesn't mean that they should be appreciative of each other.


Why not? Together they were able to stop the Lich King, Deathwing, and Garrosh.

Their petty squables of a generation ago still persist, but in the end the two factions have worked together to stop major threat after major threat. It's time they start to realize they should appreciate each other.


World of Warcraft: Legion @ 2015/11/08 19:15:51


Post by: Ashiraya


 Gitzbitah wrote:
Isn't tying it to the game's 5th expansion targeting veterans enough?

To get here, one should have picked up WOW, Burning Crusade, Wrath of the Lich King, Mists of Pandera, and Warlords of Draenor.

I suppose the only other option would have the level 100 boost bound to an achievement after you beat your first raid dungeon- but I don't think many would pay for that.


All of those except WoD are now coming free with the base game.


Also, praise be the Lord!



World of Warcraft: Legion @ 2015/11/08 22:41:49


Post by: Gitzbitah


Then I am categorically wrong. I feel so old. I have played too long. I feel stretched.... thin.


World of Warcraft: Legion @ 2015/11/09 12:46:36


Post by: Jihadin


Broke that addiction when I was in the WWU. It was heavily frowned upon to play WoW. Everquest though.....was...permitted since that game been around for so long and FTP


World of Warcraft: Legion @ 2015/11/12 17:02:16


Post by: Tagony


So what are the rumors about what is going to happen to garrisons in legion?


World of Warcraft: Legion @ 2015/11/12 17:44:39


Post by: thenoobbomb


 Tagony wrote:
So what are the rumors about what is going to happen to garrisons in legion?

They're staying on Draenor


World of Warcraft: Legion @ 2015/11/12 17:53:54


Post by: Tagony


Ah so no new content for them? I was hoping they might make them race specific or new buildings and what not.


World of Warcraft: Legion @ 2015/11/12 18:14:16


Post by: malfred


 thenoobbomb wrote:
 Tagony wrote:
So what are the rumors about what is going to happen to garrisons in legion?

They're staying on Draenor


So once Legion drops you won't have to do them?


World of Warcraft: Legion @ 2015/11/12 18:35:20


Post by: Ashiraya


Hopefully, yes. They are currently so lucrative sources of gold income that you pretty much have to sit on them every day. I really hope they remove all gold-rewarding missions and the like in Legion.

Garrisons were an immensely unpopular part of WoD so I suspect it will end up being the case.


World of Warcraft: Legion @ 2015/11/12 19:23:00


Post by: malfred


Was it unpopular? I rather enjoyed it. For a little while.


World of Warcraft: Legion @ 2015/11/13 00:10:46


Post by: Ashiraya


I think that 'for a little while' thing is key. People thought it was cool at first, but Garrisons were omnipresent in everything you did, increasingly so as patches continued to come.

It also hampered the social aspect as people increasingly sat in their own private instance rather than a common city.


World of Warcraft: Legion @ 2015/11/13 15:28:20


Post by: ScootyPuffJunior


I might come back (again) for Legion just to see how the changes to my beloved Rogues turn out.


World of Warcraft: Legion @ 2015/11/13 15:34:12


Post by: Hulksmash


I played a ton up to and thru WotLK. I played to 90 in MoP but dropped it right after hitting cap with only one character because meh, didn't like the setting. Came back to Warlords and really enjoyed leveling my character to 100. But then the game was boring again for me. In this case I did more stuff around after hitting 100 and I like the setting more than MoP but the game feels isolated with Garrisons. So I'll come back again for Legion and we'll see how it goes. I'll be happy just to be back on Azeroth.


World of Warcraft: Legion @ 2015/11/13 18:06:36


Post by: Ashiraya


Hulksmash, you missed 5.2 (WoW's best content patch ever)!

Also, Gnome hunters were just confirmed for Legion.


World of Warcraft: Legion @ 2015/11/13 19:47:51


Post by: Eumerin


There will be a new player-controlled structure/facility of some sort. It'll be class-specific this time, though.


World of Warcraft: Legion @ 2015/12/09 17:23:15


Post by: Tagony


Has anyone seen the new class/race combos? Specifically if worgen can be shaman?


World of Warcraft: Legion @ 2015/12/09 17:26:54


Post by: thenoobbomb


I only know about Gnome Hunters.


World of Warcraft: Legion @ 2015/12/09 17:59:34


Post by: Eumerin


Looks like they're finally driving a stake through fistweaving. It'd been getting less and less effective due to changes by Blizzard. And now its being completely removed.


World of Warcraft: Legion @ 2015/12/09 20:01:23


Post by: Tagony


Bah, thats all that I saw too noob.


World of Warcraft: Legion @ 2015/12/09 20:34:01


Post by: thenoobbomb


I believe Shamans are currently unavailable in the Alpha, though, so there's a slight chance it may yet happen.


World of Warcraft: Legion @ 2015/12/09 20:35:36


Post by: Ashiraya


I very strongly doubt it. They'd announce it like they fanfared the gnome hunters.


World of Warcraft: Legion @ 2015/12/10 14:49:23


Post by: thenoobbomb


Seems that in the Stormheim intro

Spoiler:

the Alliance, led by Greymane and some Admiral that appeared previously, attacks the Forsaken fleet. Truly a great decision by them, attacking potential allies against the Legion



World of Warcraft: Legion @ 2015/12/10 16:53:44


Post by: Avatar 720


 thenoobbomb wrote:
Seems that in the Stormheim intro

Spoiler:

the Alliance, led by Greymane and some Admiral that appeared previously, attacks the Forsaken fleet. Truly a great decision by them, attacking potential allies against the Legion



Spoiler:
Given that the Forsaken didn't much care about potential allies when they decided to attack the Worgen and drive the Alliance out of Hillsbrad, I'm perfectly fine with this. It's about time the Alliance were actually shown standing up to the Horde instead of being all "we just want to be friends..." and acting all morally superior.


World of Warcraft: Legion @ 2015/12/10 17:56:54


Post by: thenoobbomb


 Avatar 720 wrote:
 thenoobbomb wrote:
Seems that in the Stormheim intro

Spoiler:

the Alliance, led by Greymane and some Admiral that appeared previously, attacks the Forsaken fleet. Truly a great decision by them, attacking potential allies against the Legion



Spoiler:
Given that the Forsaken didn't much care about potential allies when they decided to attack the Worgen and drive the Alliance out of Hillsbrad, I'm perfectly fine with this. It's about time the Alliance were actually shown standing up to the Horde instead of being all "we just want to be friends..." and acting all morally superior.

Spoiler:

They were ordered to do that.

Attacking the Forsaken in the face of a massive demonic invasion just seems rather... counterproductive, especially now that there's a new Warchief...


World of Warcraft: Legion @ 2015/12/10 18:12:10


Post by: Eumerin


 thenoobbomb wrote:
 Avatar 720 wrote:
 thenoobbomb wrote:
Seems that in the Stormheim intro

Spoiler:

the Alliance, led by Greymane and some Admiral that appeared previously, attacks the Forsaken fleet. Truly a great decision by them, attacking potential allies against the Legion



Spoiler:
Given that the Forsaken didn't much care about potential allies when they decided to attack the Worgen and drive the Alliance out of Hillsbrad, I'm perfectly fine with this. It's about time the Alliance were actually shown standing up to the Horde instead of being all "we just want to be friends..." and acting all morally superior.

Spoiler:

They were ordered to do that.

Attacking the Forsaken in the face of a massive demonic invasion just seems rather... counterproductive, especially now that there's a new Warchief...


Spoiler:
While Garrosh knew about the attack on Gilneas, I don't remember any indications that Sylvanas was ordered to launch the attack, as opposed to merely deciding to do so and gaining the approval of the Warchief at the time. Also, she was explicitly ordered *not* to use the chemical weapons created by the Apothecaries' Guild, but did anyway. And Hillsbrad wasn't attacked on the Warchief's orders. It was destroyed during a questline in Vanilla, back when Thrall was still in charge.


World of Warcraft: Legion @ 2015/12/10 18:27:05


Post by: Ashiraya


Spoiler:
Sylvanas is a clear antagonist in WoW currently, which I don't really like. I hope she changes - or dies, if that is necessary.


World of Warcraft: Legion @ 2015/12/10 19:26:07


Post by: thenoobbomb


Eumerin wrote:
 thenoobbomb wrote:
 Avatar 720 wrote:
 thenoobbomb wrote:
Seems that in the Stormheim intro

Spoiler:

the Alliance, led by Greymane and some Admiral that appeared previously, attacks the Forsaken fleet. Truly a great decision by them, attacking potential allies against the Legion



Spoiler:
Given that the Forsaken didn't much care about potential allies when they decided to attack the Worgen and drive the Alliance out of Hillsbrad, I'm perfectly fine with this. It's about time the Alliance were actually shown standing up to the Horde instead of being all "we just want to be friends..." and acting all morally superior.

Spoiler:

They were ordered to do that.

Attacking the Forsaken in the face of a massive demonic invasion just seems rather... counterproductive, especially now that there's a new Warchief...


Spoiler:
While Garrosh knew about the attack on Gilneas, I don't remember any indications that Sylvanas was ordered to launch the attack, as opposed to merely deciding to do so and gaining the approval of the Warchief at the time. Also, she was explicitly ordered *not* to use the chemical weapons created by the Apothecaries' Guild, but did anyway. And Hillsbrad wasn't attacked on the Warchief's orders. It was destroyed during a questline in Vanilla, back when Thrall was still in charge.

Ah, you're right - I mixed the two up.



World of Warcraft: Legion @ 2015/12/30 05:32:04


Post by: Ashiraya





Death Knight tier 19 Mythic armor.

Oh

Mai

Gawd


World of Warcraft: Legion @ 2016/06/11 19:12:41


Post by: Ashiraya


They updated that set with yet more armor plating.



Did someone say 'impractical but awesome'?


World of Warcraft: Legion @ 2016/06/12 04:06:14


Post by: Frankenberry


Say what you will about some of their game design decisions, but Blizzard knows how to make some pretty stuff.

Sadly, I've resubbed and pre-orderd Legion - despite my soul screaming that I don't. I've seen some of the artifact questline stuff and I'm pretty stoked.


World of Warcraft: Legion @ 2016/06/12 09:49:27


Post by: thenoobbomb


it's yuuuuuge!


World of Warcraft: Legion @ 2016/08/10 16:03:32


Post by: Ashiraya


The Demon Hunter swarm came, as was foretold...

And the Death Knights, firstborn of the hero classes, rose to fight them.


World of Warcraft: Legion @ 2016/08/10 16:23:50


Post by: Avatar 720


Despite having pre-ordered Legion months ago, I've still not managed to find it in myself to actually log back on. Besides seeing how DHs play, which would take about 5 minutes, I can't see a reason to do so until the actual Legion release.


World of Warcraft: Legion @ 2016/08/10 16:47:12


Post by: Ashiraya


Demon invasions? Broken Shore scenario? Toys and armor that may only be obtainable now?


World of Warcraft: Legion @ 2016/08/10 17:12:37


Post by: Avatar 720


 Ashiraya wrote:
Demon invasions? Broken Shore scenario? Toys and armor that may only be obtainable now?


Not bothered about invasions, scenarios don't interest me, toys are utterly pointless and anything available now will likely be outclassed by whatever I find a few hours into the DLC--collecting them for the sake of having them doesn't interest me.


World of Warcraft: Legion @ 2016/08/10 21:49:35


Post by: Ashiraya


 Avatar 720 wrote:
anything available now will likely be outclassed by whatever I find a few hours into the DLC


Transmogrification?


World of Warcraft: Legion @ 2016/08/10 23:31:32


Post by: Avatar 720


Already managed to track down pretty much all I want for transmogs, which wasn't much.


Automatically Appended Next Post:
Well, I was bored tonight so decided to give it a go. DH is okay, but since it wasn't built to be capped at 100 I'm sure it'll feel better when Legion actually drops. Currently I have a hell of a lot of random downtime as Havoc. Feels a bit like playing a Fury warrior if anything, except I would prefer a Fury warrior.

Havoc DH has a single quasi-heal right now, which are small shards that have a low chance of appearing after killing an enemy. Pretty much means that currently, you'd best hope you can kill whatever you're up against, because unless you have pots you're smegged. On the Beta, it looks like they get 100% Leech on a 5min CD ability as a late tier talent. Their self-sustainability is low. Even during the Legion invasion events I found myself constantly having to walk away from the fight because I had no way of healing. In groups this shouldn't be a problem with a dedicated healer. Solo PvE might be more difficult unless you can end fights quickly, and definitely limits their ability to quickly hop from mob to mob.

One huge change I noticed immediately and absolute loathe: Blizzard removed the option to 'reverse clean up'--also known as the correct way--bags. ... Why? That seems like such an arbitrary thing to remove. It helps literally nobody, and hinders everyone who used it. Toggling reverse clean up, hiding helmet, showing cloak, switching on auto-loot, and turning on both bottom action bars were the first things I did on every new character, and now one's been removed because reasons, and another two have been moved to transmog vendors because reasons...

Honestly, there's not much to do on your first day as a DH. Recently-made DH characters aren't allowed in legacy content to farm gold or transmogs--whichever you prefer--for a period of time--the game said 'try again tomorrow' to me, so maybe 24 hours? I suppose you're just meant to immediately jump into HCs and LFR.


World of Warcraft: Legion @ 2016/08/11 01:56:02


Post by: Ashiraya


Demon Hunter only has one third of their talent tree, whereas the other classes have almost all of it. That is why they feel bare bones. With that said, few specs are very complex right now (with notable exceptions like survival hunter).


 Avatar 720 wrote:
One huge change I noticed immediately and absolute loathe: Blizzard removed the option to 'reverse clean up'--also known as the correct way--bags. ... Why? That seems like such an arbitrary thing to remove. It helps literally nobody, and hinders everyone who used it. Toggling reverse clean up, hiding helmet, showing cloak, switching on auto-loot, and turning on both bottom action bars were the first things I did on every new character, and now one's been removed because reasons, and another two have been moved to transmog vendors because reasons...


https://mods.curse.com/addons/wow/advancedinterfaceoptions

This is your friend.


World of Warcraft: Legion @ 2016/08/11 03:57:09


Post by: Avatar 720


I did say that DHs will be better when Legion drops, however the self-suffiency issues seem to also exist in the Beta from what I've read.

As for Curse, yeah, there are add-ons for everything, but there shouldn't need to be one for stuff like reverse bag clean-up. It already existed for years, then was removed for ??? reason. As far as I'm concerned, I'm not happy that I have to use an add-on to retain basic functionality.


World of Warcraft: Legion @ 2016/08/11 12:27:04


Post by: Crazyterran


Already got the plate transmogs, leather transmogs and pet.

Going to go get the troll shoes and toys on my horde alt.

Get the last two transmog sets, try to kill a dread lord or two for the toy, get some warglaives for my daemon Hunter alt, run around and kill demons in my Scarlet Crusade paladin transmog until legion.



World of Warcraft: Legion @ 2016/08/12 03:26:53


Post by: Avatar 720


Tried out Vengeance spec instead of Havoc, and enjoying DH a lot more now I can actually handle situations instead of trying to win fights through attrition. Not tried Havoc in dungeons yet, but Vengeance already does perfectly good damage for a tanking spec. and doesn't have any of the arbitrary downtime or sustainability issues that Havoc does.

Have had one argument in a dungeon group with another Veng. DH because he wanted me to switch specs and did the whole "fine, you tank then" speech when I said no. Usually that's valid, but here we were simply doing so much damage so quickly that 'tanking' was holding aggro for a few seconds until the mob died. I wasn't dying. He wasn't dying. Healer wasn't struggling... I've no idea why he decided to throw a hissy fit. The dungeon went no quicker or slower after he went Havoc in protest.


World of Warcraft: Legion @ 2016/08/12 11:47:17


Post by: krodarklorr


 Avatar 720 wrote:
Tried out Vengeance spec instead of Havoc, and enjoying DH a lot more now I can actually handle situations instead of trying to win fights through attrition. Not tried Havoc in dungeons yet, but Vengeance already does perfectly good damage for a tanking spec. and doesn't have any of the arbitrary downtime or sustainability issues that Havoc does.

Have had one argument in a dungeon group with another Veng. DH because he wanted me to switch specs and did the whole "fine, you tank then" speech when I said no. Usually that's valid, but here we were simply doing so much damage so quickly that 'tanking' was holding aggro for a few seconds until the mob died. I wasn't dying. He wasn't dying. Healer wasn't struggling... I've no idea why he decided to throw a hissy fit. The dungeon went no quicker or slower after he went Havoc in protest.


Yeah, I rerolled my Prot warrior into Fury and made a Vengeance DH, and so far it's so much more enjoyable to tank with it than it is the dps. I agree with the downtime. The dps spec has like, 3 abilities that you need to use to do dps? Maybe 4 if it's an aoe fight? And I thought my Destro lock was straight-forward.


World of Warcraft: Legion @ 2016/08/12 18:33:33


Post by: Ashiraya


As someone who often tanks, having someone else pull aggro can give you lots of issues (most threat plates do not show if a mob is attacking your fellow tank or your healer, for example, forcing you to spend valuable seconds to go and check) and it can also mess with positioning the enemies correctly.

Sure, if it works it works, but the other tank can't know beforehand just how much of an issue it will end up being.

Generally speaking, if someone is queuing as DPS, I expect them to be a DPS spec. If you adamantly refuse, I suppose I could just go DPS myself, but it is still common courtesy to do the job you signed up for.


World of Warcraft: Legion @ 2016/08/12 19:00:44


Post by: Avatar 720


Like I said, usually it's an issue, but this time it wasn't any sort of issue whatsoever; it was being unnecessarily picky.

In a Raid or difficult HC? Sure. In a normal draenor dungeon where no mob pack lasts longer than a matter of seconds? No. There were no issues whatsoever. All he did was slow us down for no reason.

EDIT: It's like the early game dungeons with groups of full heirlooms. There's no point having a tank because nothing lasts long enough to become a problem. Queuing as a tank there is just free dungeons.


World of Warcraft: Legion @ 2016/08/16 15:36:48


Post by: krodarklorr


So, at first I didn't care about Artifact weapons, but the more I look at them, I'm super hyped for them. Anyone else?


World of Warcraft: Legion @ 2016/08/16 19:40:22


Post by: TheCustomLime


I am loving Legion so far. Though invasions do kind of feel they were balanced just to arbitrarily drive up your repair bill.


World of Warcraft: Legion @ 2016/08/17 11:23:18


Post by: Crazyterran


I've geared up my:
Mage (crafted staff, but has a sword levelled to 3, but no off hands short of dropping a pile of money on the AH),
rogue (though it could use another dagger),
Hunter (even has a 6/6 weapon...),
DH (pair of 6/6 weapons),
Horde Paladin (5/6, will probably full ocd that to 6/6 in the morning),

My DK is partially geared, just needing weapons and a chest piece. even one weapon would be nice, since it hasn't done the broken shore quest yet due to dat teleport.

My Warrior has full empowered baleful and a pair of 715 crafted weapons, so the urge to get it fully upgraded isn't there. Maybe I need to get it a ring or a trinket, but with the Mythic dungeon Heirlooms I don't believe it needs anything.

And my Mythic/heroic main character doesn't need Jack from invasions.

Guess all that's left after my DK is to grind Alts to 100, eh?

Got to admit, getting kind of sick of invasions...


World of Warcraft: Legion @ 2016/08/17 11:46:20


Post by: krodarklorr


 Crazyterran wrote:
I've geared up my:
Mage (crafted staff, but has a sword levelled to 3, but no off hands short of dropping a pile of money on the AH),
rogue (though it could use another dagger),
Hunter (even has a 6/6 weapon...),
DH (pair of 6/6 weapons),
Horde Paladin (5/6, will probably full ocd that to 6/6 in the morning),

My DK is partially geared, just needing weapons and a chest piece. even one weapon would be nice, since it hasn't done the broken shore quest yet due to dat teleport.

My Warrior has full empowered baleful and a pair of 715 crafted weapons, so the urge to get it fully upgraded isn't there. Maybe I need to get it a ring or a trinket, but with the Mythic dungeon Heirlooms I don't believe it needs anything.

And my Mythic/heroic main character doesn't need Jack from invasions.

Guess all that's left after my DK is to grind Alts to 100, eh?

Got to admit, getting kind of sick of invasions...


Yeah, I don't even play alts that much, but decided to gear them all up. I only need a piece or two on each character, and my DH is good to go, minus still needing to max his weapons. My lock is just sitting here like "I have 3 of the pets and everything else. Why am I doing this again?"


World of Warcraft: Legion @ 2016/08/17 14:25:29


Post by: Avatar 720


I've not done many invasions after the first day on my DH, largely because they're incredibly repetitive. Go to invasion site>repel invaders>kill boss>fly from lieutenant to lieutenant until 100%>kill final boss>go to next invasion site and repeat.


World of Warcraft: Legion @ 2016/08/17 14:26:49


Post by: krodarklorr


 Avatar 720 wrote:
I've not done many invasions after the first day on my DH, largely because they're incredibly repetitive. Go to invasion site>repel invaders>kill boss>fly from lieutenant to lieutenant until 100%>kill final boss>go to next invasion site and repeat.


Yeah, they were cool to experience, but I'm kinda done now. lol


World of Warcraft: Legion @ 2016/08/17 15:21:24


Post by: Kap'n Krump


Despite myself, I am interested in the new expansion. It's the only one I can say I've really been interested in, fluff-wise, since wrath of the lich king. I played MOP and WOD, and I actually liked the single player fluff quests in WOD, which is honestly why I'm coming back. And hell, at this point it's tradition.

Question - is there much to do right now? I know the expansion drops on the 30th, and the demon hunter was playable on the 9th, but I'm not sure what sort of new stuff, if any, is currently underweigh. Maybe invasions? Are they neat? I remember the zombie plague pre-WotLK and that was pretty cute. is this similar?


World of Warcraft: Legion @ 2016/08/17 15:35:22


Post by: krodarklorr


 Kap'n Krump wrote:
Despite myself, I am interested in the new expansion. It's the only one I can say I've really been interested in, fluff-wise, since wrath of the lich king. I played MOP and WOD, and I actually liked the single player fluff quests in WOD, which is honestly why I'm coming back. And hell, at this point it's tradition.

Question - is there much to do right now? I know the expansion drops on the 30th, and the demon hunter was playable on the 9th, but I'm not sure what sort of new stuff, if any, is currently underweigh. Maybe invasions? Are they neat? I remember the zombie plague pre-WotLK and that was pretty cute. is this similar?


Well, considering I stopped playing probably a year ago during WoD, and just came back about a month ago, there's plenty for me to do. I'm setting goals of stuff to get done in Draenor, on top of the invasions and such. The DH starting questline is definitely worth it, in my opinion. The invasions, though, are a tad disappointing. No title, no mount, just a pet and some transmogs, and gear for your characters that will be obsolete when we start questing again.


World of Warcraft: Legion @ 2016/08/17 18:18:45


Post by: TheCustomLime


 krodarklorr wrote:
 Avatar 720 wrote:
I've not done many invasions after the first day on my DH, largely because they're incredibly repetitive. Go to invasion site>repel invaders>kill boss>fly from lieutenant to lieutenant until 100%>kill final boss>go to next invasion site and repeat.


Yeah, they were cool to experience, but I'm kinda done now. lol


I just use them to level up characters. They are essentially free exp.


World of Warcraft: Legion @ 2016/08/17 19:06:41


Post by: krodarklorr


 TheCustomLime wrote:
 krodarklorr wrote:
 Avatar 720 wrote:
I've not done many invasions after the first day on my DH, largely because they're incredibly repetitive. Go to invasion site>repel invaders>kill boss>fly from lieutenant to lieutenant until 100%>kill final boss>go to next invasion site and repeat.


Yeah, they were cool to experience, but I'm kinda done now. lol


I just use them to level up characters. They are essentially free exp.


Interesting. I may need to level a few alts.


World of Warcraft: Legion @ 2016/08/17 20:17:52


Post by: Avatar 720


I think Blizzard increased the exp you get from them, now, as many people were complaining that they weren't getting enough.

Whether or not I agree with that decision is a separate matter entirely.


World of Warcraft: Legion @ 2016/08/17 21:00:51


Post by: Ashiraya


They increased it, but decreased it again (and increased invasion frequency).

It is no longer as fast as it was.


World of Warcraft: Legion @ 2016/08/17 22:29:53


Post by: Avatar 720


Just found out that 7.1 will introduce Karazhan as a 5-man, 9-boss, BRD-style instance...

*sigh*

Here's my money, Blizzard. Don't feth it up.


World of Warcraft: Legion @ 2016/08/17 22:33:08


Post by: Ashiraya


I never understood what was so good about Karazhan. It has aged really badly. Compared to things like the Throne of Thunder, it just seems overrated.


World of Warcraft: Legion @ 2016/08/18 11:44:10


Post by: krodarklorr


As long as they're keeping the old raid, I'm fine with it. Actually excited about it a bit.

Though, I guess if they got rid of the raid, it wouldn't affect me. I just had the mount finally drop 2 weeks ago.


World of Warcraft: Legion @ 2016/08/20 07:21:52


Post by: trexmeyer


Avatar 720 wrote:I think Blizzard increased the exp you get from them, now, as many people were complaining that they weren't getting enough.

Whether or not I agree with that decision is a separate matter entirely.


I did an invasion on a 94 DK with 50% bonus from Heirlooms, rested, and the garrison 20% pot. I got something like 20k, 15k, 20k, 40k? It was only about 1/6 of a level...I had heard of people getting 40% of a level. Then I looked at my quest log and quests were listed as around 9-11k XP per...something seems off.

Avatar 720 wrote:Just found out that 7.1 will introduce Karazhan as a 5-man, 9-boss, BRD-style instance...

*sigh*

Here's my money, Blizzard. Don't feth it up.


That could be really good or bad.

Ashiraya wrote:I never understood what was so good about Karazhan. It has aged really badly. Compared to things like the Throne of Thunder, it just seems overrated.


Not a single raid in MoP impressed me other than SoO. Karazhan may be lacking in mechanics, but the atmosphere, just like that of BRD is amazing. I have no problem spending a few hours in either. Aside from Ulduar, ICC, Karazhan, Zul'Aman, and the original Zul'gurub there's no raid I really care much about. IMO, they've gone downhill each expansion since Wrath in terms of atmosphere and enjoyment. Sure, the loot is getting more interesting (coolest classic trinket 2% increased chance to get a bonus attack...or maybe that ZG rogue trinket...to the ICC25 transformation trinket...to the various amazing cleave trinkets from Cataclysm onward...to the awesome trinkets of HFC.)



World of Warcraft: Legion @ 2016/08/21 01:48:20


Post by: Crazyterran


You have to be hitting the adds, especially anyone with a name. They give a metric crudton of experience.


World of Warcraft: Legion @ 2016/08/22 11:45:30


Post by: krodarklorr


 trexmeyer wrote:


Not a single raid in MoP impressed me other than SoO. Karazhan may be lacking in mechanics, but the atmosphere, just like that of BRD is amazing. I have no problem spending a few hours in either. Aside from Ulduar, ICC, Karazhan, Zul'Aman, and the original Zul'gurub there's no raid I really care much about. IMO, they've gone downhill each expansion since Wrath in terms of atmosphere and enjoyment. Sure, the loot is getting more interesting (coolest classic trinket 2% increased chance to get a bonus attack...or maybe that ZG rogue trinket...to the ICC25 transformation trinket...to the various amazing cleave trinkets from Cataclysm onward...to the awesome trinkets of HFC.)



Yeah, I have to somewhat agree. My memories of screwing around in Karazhan, Naxxramas, Malygos, and Ulduar were fantastic. Then Cata came and I lost interest in raiding (though, half of that was because my guild fell apart). Took a break, then came back towards the end of MoP, and didn't get the same enjoyment out of the raids. SoO had a cool atmosphere, but it was still...meh.



World of Warcraft: Legion @ 2016/08/24 08:19:33


Post by: thenoobbomb


Trying to level a Warrior with the Invasions, but I keep on dying the last one to five seconds before the bosses die, causing me to get hardly any XP.

I'm genuinely getting very, very angry.


World of Warcraft: Legion @ 2016/08/24 09:17:34


Post by: Ashiraya


I have found that trying to tank them, even at level 100 with ~725 item level, is not a great idea.

Few people are paying attention and healing you, and you really need that healing when many bosses can melee about 300k on tank plate.


World of Warcraft: Legion @ 2016/08/24 11:52:38


Post by: krodarklorr


So, I tried posting this on Reddit, but then quickly remembered why I don't post on Reddit. But I'm curious. Any other Mount collectors out there disappointed in the amount of mounts available in Legion?


World of Warcraft: Legion @ 2016/08/24 17:33:39


Post by: Ashiraya


I don't see how it is worse than WoD?


World of Warcraft: Legion @ 2016/08/24 17:39:08


Post by: krodarklorr


 Ashiraya wrote:
I don't see how it is worse than WoD?


Well, as an avid mount collector, Draenor had rare spawns, 8 mounts you can get from garrisons, mounts from each faction (though they were extremely grindy), and then they added more in later patches that you could just buy from vendors.

Legion has a similar number of skins (Hippogryph, fox, rat, ext), but the amount of them that will actually be available is very slim. The reputations don't give out mounts, and the new drakes/Coursers are PvP exclusives. It just doesn't seem there will be a large number of mounts to obtain (since I'm trying for a large number, not different "models").


World of Warcraft: Legion @ 2016/08/25 00:06:05


Post by: Ashiraya


In that sense, sure. I am myself not very pleased with how many WoD mounts were just another reskinned wolf.


World of Warcraft: Legion @ 2016/08/25 11:24:08


Post by: krodarklorr


 Ashiraya wrote:
In that sense, sure. I am myself not very pleased with how many WoD mounts were just another reskinned wolf.


And I agree. The only factor that made me somewhat okay with it was that there were a decent number so I could at least progress my total mount count.


World of Warcraft: Legion @ 2016/08/26 13:26:46


Post by: Frankenberry


Welp, I finally resubbed (figured I should get some time out of my pre-order after all) and made myself a Demon Hunter - the dps spec is fun, although I imagine it'll really pick up at higher levels.

Still not sure why they felt it necessary to nuke my Prot-Pally into the dirt. Pretty much removed any kind of class-specific traits in favor of some dumbed-down spamfest of a play style. I don't really like it, but I won't abandon him to the mothballs.

Got a few other characters I want to try out, see if anything's really changed - but overall I suppose the expansion is OK.


World of Warcraft: Legion @ 2016/08/26 14:58:39


Post by: Avatar 720


A good few specs I use have had rotations either sorted out or simplified since last I used them. Frost DK is more straightforward than I remember it being--even then it was rather simple; Fury Warrior now makes sense and is less reliant on RNG; Ret Paladin is pretty basic, too--under level 80, you judgement on CD, pop a Crusader Strike and that other Power-generating move, Templars Verdict if 1-2 mobs and Divine Storm if 3+, rinse repeat. When you get Mastery, you generate Holy Power until you're maxed, Judgement, Verdict/Storm, hit Crusader Strike and that other move--unless you got the Crusader Strike proc that makes the next power-using move use 1 fewer power, then just use the 2-charge generator--Verdict/Storm again, then repeat from the start.

It's easier to play, but it feels like there's something missing.


World of Warcraft: Legion @ 2016/08/26 15:21:03


Post by: Ashiraya


Try swapping to Unholy. Frost is far too simple now.


World of Warcraft: Legion @ 2016/08/29 11:34:24


Post by: krodarklorr


 Ashiraya wrote:
Try swapping to Unholy. Frost is far too simple now.


Yeah, Unholy is...a pain, honestly. I don't play DK often (or, ever, really) but I tried out Unholy on my boosted DK and it's just not fun to play, personally. Then again, this is someone who has played Desto lock and only Destro lock since BC.


Automatically Appended Next Post:
But, Legion is coming out tonight. Is everyone ready? I still have a few old raids to run on some characters, and still gotta clean out bag/bank space. Otherwise I'm ready to go. I even took tomorrow off of work.


World of Warcraft: Legion @ 2016/08/29 13:00:30


Post by: Avatar 720


I'll be giving it a few days to avoid the inevitable server and latency issues that will no doubt make trying to play in day 1 or 2 an absolute pain, as usual.


World of Warcraft: Legion @ 2016/08/29 16:30:44


Post by: matjb2512


I shall be dipping into Legion as often as possible after release, unfortunately emergency service work isn't very accommodating for regular gaming. All the same would be cool to link up with some Dakka members on the EU servers!


World of Warcraft: Legion @ 2016/08/29 17:05:58


Post by: Ashiraya


 krodarklorr wrote:
Yeah, Unholy is...a pain, honestly. I don't play DK often (or, ever, really) but I tried out Unholy on my boosted DK and it's just not fun to play, personally. Then again, this is someone who has played Desto lock and only Destro lock since BC.


I mean, Unholy is not at its best (like many other things, Unholy was at its finest during 5.2 - RIP Festerblight) but it is certainly not bad and it is not as mind numbingly dumb as Frost.


World of Warcraft: Legion @ 2016/08/29 18:22:01


Post by: Avatar 720


Despite the ease of rotation, I'm having some fun with a Retribution paladin, though I'm not sure if that's because it is genuinely fun, or if having played Retribution since TBC up to about MoP/WoD has just dramatically lowered my expectations.


World of Warcraft: Legion @ 2016/08/29 18:48:52


Post by: krodarklorr


 Avatar 720 wrote:
I'll be giving it a few days to avoid the inevitable server and latency issues that will no doubt make trying to play in day 1 or 2 an absolute pain, as usual.


I don't see it being too much of an issue. I was on for the Draenor launch and it was laggy a bit, sure, but I was able to accomplish quite a bit.

The fact that the starting quests will bring you to your class hall and you can choose where to quest should alleviate everyone being clustered in one area.


World of Warcraft: Legion @ 2016/08/30 03:52:26


Post by: Frankenberry


 Avatar 720 wrote:
Despite the ease of rotation, I'm having some fun with a Retribution paladin, though I'm not sure if that's because it is genuinely fun, or if having played Retribution since TBC up to about MoP/WoD has just dramatically lowered my expectations.


Y'know, as much as I liked running around stacking my attacks for the inevitable alpha strike in Vanilla, I really liked the quality of life improvements that TBC brought to the Paladin's spec's. Ret and Prot were terrible pre-TBC and Holy was the only spec worth taking - you were ignored otherwise.

I was annoyed initially at the implementation of Holy Power in Wrath...but I grew to appreciate it. It was a resource you had to monitor (the only one really as mana became a non-issue), which required you to pay attention in order to your rotation. Now it's back to TBC where you can just spam to your hearts content, something that I feel, after having played WITH holy power, detracts from the game.

Also, I might also avoid the launch night...I've got the evening off now, so I might try for the insanity...but then again, I really don't want to fight with a queue.


World of Warcraft: Legion @ 2016/08/30 04:15:40


Post by: Avatar 720


I wasn't really talking about how Retribution as a spec played so much as how much I had playing it in general. It handled well enough, but Blizzard could never seem to balance it properly, and it usually just ended up on the gak pile. There were many times where being Retri was like turning up to school on the first day with ginger hair, spots, thick glasses, huge braces, and a weak bladder; you were practically laughed at. Nobody wanted them for raids--progress content or casual--and 5-mans were more 4 and a half-mans.

Sure, there was that one patch in WotLK where they were beasts, but enough DKs and Mages moaned about them on the forums that they were nerfed into complete uselessness. Again.

They had decent mechanics, but they weren't fun to play simply because nobody wanted to play with you. I switched my main to Warrior in the end purely because, as a Ret paladin, I was thoroughly ignored for all raid content; and this was before the days of the integrated raid finder, so I couldn't just stack item level and go for it anyway.

I got bored pretty quickly and quit, only joining back up around the arse-end of Pandaland with a new account, then stopping and joining again around mid-WoD, so didn't revisit Paladins for a good while.


World of Warcraft: Legion @ 2016/08/30 10:08:45


Post by: filbert


Joined Reddit just to ask this question of the community but the post isn't showing up (I guess I have to get upranked or something before I can post new topics?). Anyway, anyone got any ideas about the following:

Hi all, not new to WoW but new to Reddit so apologies if this is in the wrong section or just plain wrong. Having some issues with TidyPlates and I was hoping someone has come across the same issues as me - Google reveals very little.
Anyway, I like the idea of Tidyplates to replace all the default Blizzard names but I want it to mimic exactly what the default ones do - so for example, I have it set so that only Quest NPCs (and other useful NPCs like Flight Master, Repair guys etc) have nameplates, everything else is hidden. However, when I turn on Tidyplates, it gives everything a nameplate with no option I can find to filter it (there is a filter to filter 'mini-mobs' that turns some off but not all). So the screen ends up cluttered with nameplates. Found the same sort of thing with KUInameplates. Does anyone know if it is at all possible to configure it like the way I want? Or am I stuck with a halfway house approach of having Tidyplates handle enemy NPC nameplates and using the default nameplates for everything else?


World of Warcraft: Legion @ 2016/08/31 17:12:51


Post by: matjb2512


I've tried out druid, rogue, warlock, DK, DH and hunter, there's a couple of reasonable specs. The only thing I've really enjoyed is demo lock, it's a shame that the other specs are so poor (I was honestly stunned at how boring/clunky destro is..)


World of Warcraft: Legion @ 2016/09/01 03:15:37


Post by: ScootyPuffJunior


I've started playing again and I rolled a Discipline priest on my buddy's server.

So far I've found it to be good enough for questing and interesting for healing groups. There aren't a lot of flat out healing spells to use so you're forced to do damage to heal, which can be kind of clunky.

Overall, I'm really enjoying this expansion!


World of Warcraft: Legion @ 2016/09/01 08:03:53


Post by: Ashiraya


 ScootyPuffJunior wrote:
There aren't a lot of flat out healing spells to use so you're forced to do damage to heal, which can be kind of clunky.


Yep, that is Discipline's new job. Heal by doing damage.


Automatically Appended Next Post:
I could say that this expansion is excellent, but I think that would be underestimating it. I do not think anything in a game has drawn me to literal tears before, not even Mass Effect.


World of Warcraft: Legion @ 2016/09/02 05:56:33


Post by: Eumerin


 Frankenberry wrote:
Ret and Prot were terrible pre-TBC and Holy was the only spec worth taking - you were ignored otherwise.


This, unfortunately, was by design. Late in Vanilla, one of the blue names admitted on the official forums that Blizzard saw Vanilla paladins exclusively as healers. The tank build was apparently thrown in there simply because players expected it. But Blizzard didn't want paladins tanking. Presumably Ret was treated similarly.


Funny thing was, at one point early in Vanilla, I actually figured out a decent Prot Paladin build. I posted it over at EQ Paladins (which I used to frequent), and got some compliments on the talent build.

In a patch not long after, Blizzard completely redid the paladin talent trees, destroying my build. The changes to how the talents were organized on the trees were so dramatic that I couldn't even get a somewhat similar build put together.
.


World of Warcraft: Legion @ 2016/09/04 21:23:11


Post by: trexmeyer


 Ashiraya wrote:
 krodarklorr wrote:
Yeah, Unholy is...a pain, honestly. I don't play DK often (or, ever, really) but I tried out Unholy on my boosted DK and it's just not fun to play, personally. Then again, this is someone who has played Desto lock and only Destro lock since BC.


I mean, Unholy is not at its best (like many other things, Unholy was at its finest during 5.2 - RIP Festerblight) but it is certainly not bad and it is not as mind numbingly dumb as Frost.


Unholy is actually really good right now. It's probably up there as the top melee spec (I've heard Feral and Focus Rage Arms are in the mix as well.)


World of Warcraft: Legion @ 2016/09/06 16:44:42


Post by: Necros


So I resubbed to try out Legion. None of my characters are ready, the highest I had was an 85 death knight, so I made a demon hunter like everyone else. Liking it so far.. except for how I'm not allowed to fly in the new zones, which is stupidly stupid.

I thought it was because I had to buy the super expensive flying skill, so bought that and all it did was let me fly fast in the old zones.. which is nice, but I wanna fly in the new zones, so I just wasted a ton of cash.

Overall though the demon hunter has been fun to play, I've been powering through lots of quests and I'm up to level 105 now. I went with DPS because I don't know how to tank, never could .. and I suck at healing too, so I'm always dps all the way all the time.


World of Warcraft: Legion @ 2016/09/06 17:04:33


Post by: Avatar 720


Flying in the new zones has been hidden behind an achievement since WoD. I'm not bothered by that alone, but the effort you need to go through to get it is incredibly off-putting as a rather casual player. I'd rather they locked it behind something like completing all the storylines for all the areas as both an Alliance and Horde character--something that actually shows Blizzard's intention of forcing you to experience content before you skip to flying from point A to B every time.

Currently, all it is is a grind, largely because you need to hit Revered with a handful of new factions--6 in Legion compared to 3 in Draenor, although you can start the rep grind with 4 of the Legion factions as soon as you're level 100, whereas in Draenor the 3 factions were all in the max-level Tanaan Jungle zone.


World of Warcraft: Legion @ 2016/09/06 18:08:02


Post by: Necros


If it's a rep grind then I'll happily stick to my horse. I'd have no problem if it was a soloable quest grind, even if I had to do it on a horde alt too, but I'm not into farming for anything. Once I get to the point where I have to start farming for stuff, I usually switch to leveling some alts, then give up and cancel a week later till the next expansion comes out.


World of Warcraft: Legion @ 2016/09/06 18:18:31


Post by: Avatar 720


Yeah, none of the characters I've levelled through Draenor have used flight. I find the questlines themselves take you more or less along the right paths, and there are plenty of FPs. Flight is primarily just a bit of a timesaver and useful for farming resources; the grind is far from worth it, in my opinion.


World of Warcraft: Legion @ 2016/09/07 07:33:13


Post by: Crazyterran


Honestly, the whistle is almost as good as flying. Maybe not for gathering professions, but for everything else...

Trying to figure out what the first prestige reward is before I get there, and if it would be worth it for me to continue all the way to 4/50 or if I should just stop at 1/50 for the skin. It's not like I have to do bgs to level it up, and getting 1400 (or more, if you go back around every two hours!) a day from the 3 towers and arena world quest is plenty for about 30-40m work, less if you bring a few friends a long.


World of Warcraft: Legion @ 2016/09/08 13:50:40


Post by: krodarklorr


I kind of like not flying, to an extent. Makes me feel like I'm actually playing the game, and having to explore.

Though, I wish I could skip a lot of useless mobs.


World of Warcraft: Legion @ 2016/09/08 15:27:20


Post by: Ashiraya


Not flying definitely adds a lot to the exploration factor. I am content.


World of Warcraft: Legion @ 2016/09/08 16:37:18


Post by: Avatar 720


It's fine for the first character or so, which is why I'm alright with Blizzard hiding it to some extent, but after that nothing new is gained, and you'll likely only find new stuff if you go looking for it. It just becomes another chore of levelling.

The various rep grinds just mean you're stuck playing the same max-level character day in-day out if you want flying for your others; there's no incentive to actually explore anything. I could do it solely on a Horde character and have no experience of the Alliance side of things at all, for example. That's an entire half an expansion's worth of 'experience and exploration' that I don't actually have to do in order to get the reward for 'experiencing and exploring'.

It's a nice enough idea that's just been buried under yet another grindfest instead of something that actually justifies its existence.


World of Warcraft: Legion @ 2016/09/08 16:55:23


Post by: Ashiraya


 Avatar 720 wrote:
It's fine for the first character or so, which is why I'm alright with Blizzard hiding it to some extent, but after that nothing new is gained, and you'll likely only find new stuff if you go looking for it. It just becomes another chore of levelling.


Except the non-linear leveling path is still there. You will be 110 long before you have done all main quests, and when dungeons, treasures, bonus objectives and side quests are added into the mix, it is certainly not over after the first character. I am leveling a second Death Knight now, having just hit 105, and I am not bored; I also found plenty of rare creatures and treasures I completely overlooked on my first go.

The various rep grinds just mean you're stuck playing the same max-level character day in-day out if you want flying for your others; there's no incentive to actually explore anything.


Flying is not actually in the game yet. It will be added in a future patch, but you will have plenty of time to get your reputations to the required levels until then. There is absolutely no reason to rush for flying now.

I could do it solely on a Horde character and have no experience of the Alliance side of things at all, for example.


The differences between the factions are minor; it's only really parts of Stormheim. The difference between classes is much bigger.

It's a nice enough idea that's just been buried under yet another grindfest instead of something that actually justifies its existence.


...But the reputations are not a grind. You can't just keep killing mobs forever until you get what you need, there aren't any mobs that just give reputation. Most of it is tied to daily quests and dungeon bosses, which are done fairly quickly, and especially the former is completely different every day.

Flying makes the world a lot smaller and essentially removes all sense of danger from your environments, in addition to nullifying pretty much all obstacles. There has barely been a [i]week{I] since expansion launch.


World of Warcraft: Legion @ 2016/09/08 17:12:42


Post by: Necros


But I want it all and I want it now!

So if you unlock flying for one character, will it work for all? Or does every character have to unlock their own? I'm guessing it's the latter?


World of Warcraft: Legion @ 2016/09/08 17:24:47


Post by: Jacksmiles


Purely opinion here, but honestly, I was upset about not being able to fly in WoD. The continent was huge and the flight paths for taxi service would go so far out of the way just because.

I've only done quests in Stormheim so far, but stuff seemed much closer, it seems like the zones are smaller, so I'm okay with running compared to flying for now. As long as travel time isn't too mucky, I'm good.

Of course, I'll likely feel a lot differently when I'm max level and getting where I need to be will not involve simply hitting the next questgiver over, but going over entire zones. We'll see, though.

I resubbed two days ago to check Legion out, haven't touched anything except a new Demon Hunter. I really like the class. I haven't been on since last year, but I had a level 100 of almost every class, so I look forward to seeing what's changed for some others.


World of Warcraft: Legion @ 2016/09/08 17:30:05


Post by: Avatar 720


 Ashiraya wrote:
 Avatar 720 wrote:
It's fine for the first character or so, which is why I'm alright with Blizzard hiding it to some extent, but after that nothing new is gained, and you'll likely only find new stuff if you go looking for it. It just becomes another chore of levelling.


Except the non-linear leveling path is still there. You will be 110 long before you have done all main quests, and when dungeons, treasures, bonus objectives and side quests are added into the mix, it is certainly not over after the first character. I am leveling a second Death Knight now, having just hit 105, and I am not bored; I also found plenty of rare creatures and treasures I completely overlooked on my first go.

The various rep grinds just mean you're stuck playing the same max-level character day in-day out if you want flying for your others; there's no incentive to actually explore anything.


Flying is not actually in the game yet. It will be added in a future patch, but you will have plenty of time to get your reputations to the required levels until then. There is absolutely no reason to rush for flying now.

I could do it solely on a Horde character and have no experience of the Alliance side of things at all, for example.


The differences between the factions are minor; it's only really parts of Stormheim. The difference between classes is much bigger.

It's a nice enough idea that's just been buried under yet another grindfest instead of something that actually justifies its existence.


...But the reputations are not a grind. You can't just keep killing mobs forever until you get what you need, there aren't any mobs that just give reputation. Most of it is tied to daily quests and dungeon bosses, which are done fairly quickly, and especially the former is completely different every day.

Flying makes the world a lot smaller and essentially removes all sense of danger from your environments, in addition to nullifying pretty much all obstacles. There has barely been a [i]week{I] since expansion launch.


'Or so' being the key phrase; After the third or fourth character there's nothing left to explore. Also bear in mind that I'm not talking solely about Legion; WoD had this, too, with the exact same issues.

Again, not solely talking Legion, although this will still stand when flying does arrive.

Then change it to levelling several classes through to 110? Easy fix.

Grinding =/= mob killing. Mob killing is a type of grind, but so is constant daily-questing. It's tedious and laborious.

Once again, not solely talking Legion, though I don't see it changing much from how WoD dealt with it--I.E. poorly.

I'm not against having flying hidden, as I've said at least twice now, simply against it being this locked behind walls of crap. The point that I can get it simply by playing 1 class from 1 faction, and 1 class only, still stands, and completely eliminates a huge chunk of the experience that Blizzard first claimed to want to foster. You yourself said that the changes are mostly class-based, so why not just require players to experience different classes? A clothie, leather-user, mail-user, and plate-wearer, for example, or both a ranged and a melee class, or something that actually requires you to do more than look up locations on Google, follow questlines, and grind rep on a single character? Especially when flying doesn't seem to add much at all.


Automatically Appended Next Post:
 Necros wrote:
But I want it all and I want it now!

So if you unlock flying for one character, will it work for all? Or does every character have to unlock their own? I'm guessing it's the latter?


One character should unlock it for everyone. It's what WoD did AFAIK. Having to unlock it for each character individually would be a colossal waste of time and effort that I think even Blizzard would acknowledge is too much.


World of Warcraft: Legion @ 2016/09/08 17:48:11


Post by: krodarklorr


 Avatar 720 wrote:


One character should unlock it for everyone. It's what WoD did AFAIK. Having to unlock it for each character individually would be a colossal waste of time and effort that I think even Blizzard would acknowledge is too much.


This is correct. I was so happy when I found out my Warrior could fly after my Lock did the achievement. It only makes sense.

I've also noticed that Blizz does one of two things, and you can tell if it'll be for a character or all characters.

Do you unlock it from a Quest (i.e. Nightfallen to Honored)? Then it's per character.

Is it unlocked via achievement? (i.e Draenor Pathfinder) Then it's for your account.

Granted this does not come into play with some PvP based achievement rewards.


World of Warcraft: Legion @ 2016/09/08 17:50:14


Post by: Necros


I wouldn't mind if it might be a grind to get but it's account-based. I kinda like how the mounts and pets are like that now, so all my characters can fly my bronze drake or just ride around on him if they can't fly yet


World of Warcraft: Legion @ 2016/09/08 17:53:33


Post by: krodarklorr


 Necros wrote:
I wouldn't mind if it might be a grind to get but it's account-based. I kinda like how the mounts and pets are like that now, so all my characters can fly my bronze drake or just ride around on him if they can't fly yet


Best change Blizz did, in my opinion. I can't imagine back in the day if you won the roll on a rare mount....while on an alt character.


World of Warcraft: Legion @ 2016/09/08 18:32:17


Post by: Kap'n Krump


IDK about everyone else, but I'm actually enjoying legion quite a bit.

I really like the single player focus, class campaign, and quest scenarios. It's gotten me actually interested in the story and setting, far more so than previous expansions (pandaland).

It hasn't been very difficult (and really hasn't since WoTLK), but still, I'm enjoying exploring the new zones. I also really liked the scaling questing zones, so there wasn't a point where I had outleveled a zone, and it had no reason left for me to explore. Hit 110 a couple days ago, and it's nice to know there's still lots to do in the nightbourne city, and with my class campaign.

The garrison took a lot of flak in WoD, and it's back in limited amounts this time, and I think it's fine.

The artifact system is pretty neat, but it is becoming extremely difficult to level it. Last level took like 1,000, and then it jumped to like 7K, which seemed a bit extreme.

Overall, I have to say this is probably the most interesting expansion to play and explore since WoTLK.


World of Warcraft: Legion @ 2016/09/08 19:01:52


Post by: krodarklorr


 Kap'n Krump wrote:
IDK about everyone else, but I'm actually enjoying legion quite a bit.

I really like the single player focus, class campaign, and quest scenarios. It's gotten me actually interested in the story and setting, far more so than previous expansions (pandaland).

It hasn't been very difficult (and really hasn't since WoTLK), but still, I'm enjoying exploring the new zones. I also really liked the scaling questing zones, so there wasn't a point where I had outleveled a zone, and it had no reason left for me to explore. Hit 110 a couple days ago, and it's nice to know there's still lots to do in the nightbourne city, and with my class campaign.

The garrison took a lot of flak in WoD, and it's back in limited amounts this time, and I think it's fine.

The artifact system is pretty neat, but it is becoming extremely difficult to level it. Last level took like 1,000, and then it jumped to like 7K, which seemed a bit extreme.

Overall, I have to say this is probably the most interesting expansion to play and explore since WoTLK.


I've personally thought it's one of the best since WotLK as well. WotLK was my favorite expansion by far. I have to wait and see what the actual raiding content looks like, since WotLK's opening Tier was amazing, but otherwise I'm completely sold. Between gearing for mythics/raids, fishing for the mount, Dalaran Undercity, grinding Honor, making money with professions, World Quests, Suramar, class hall stuff, and occasionally leveling my alts, I'm filled to the brim with stuff to do.


World of Warcraft: Legion @ 2016/09/08 19:27:52


Post by: Necros


yeah I've pretty much always been a casual solo player that PUGs stuff, I just like exploring and seeing things but was never a fan of the guild raid idea where 40 people go to molten core for 3 pieces of loot that only the people that raid all the time are allowed to have. So far this one's been great. I checked out Pandara for like a week and then gave up, and never bothered with the last one at all. I have about 10 different characters between level 30-70, and I really hate having to do the burning crusade stuff again and again. Whenever I resub, it seems like I always end up there again doing the same old quests I already did 8 times, and a day or so later is when I walk away for another year.

So far Legion has been great though.. and I do have a free level 90 and 100 boost to get my alts higher if I want a change.


World of Warcraft: Legion @ 2016/09/08 21:51:06


Post by: Ashiraya


Come on, Avatar, of course it takes time and effort. The game would be meaningless if it gave you the things you want without any investment required. You'd get your stuff, and then you'd complain there is nothing meaningful to do.

Compared to the daily systems of the previous expansions - possibly aside from the story-intense daily progress of 5.0 through 5.2 (which is turned up to 11 with the Nightfallen) - Legion world quests offer more variety than any other system so far.

And I am also very happy that it does not require playing multiple classes or characters. Some players prefer one main 100%, that works fine. Some people prefer spreading their efforts between alts, that works just fine too (in Draenor, progress towards the flying achievement was accountwide).

I do not see the problem.


Automatically Appended Next Post:
 krodarklorr wrote:
WotLK's opening Tier was amazing


You had one raid copied from classic and two single-boss 'raids' that together do not even stand up to the gathered world bosses of Legion, let alone the actual raid content.

It is absurd to imply that this is even competing with masterpieces like Highmaul and the Throne of Thunder.


Automatically Appended Next Post:
 Kap'n Krump wrote:
The artifact system is pretty neat, but it is becoming extremely difficult to level it. Last level took like 1,000, and then it jumped to like 7K, which seemed a bit extreme.


Be patient and keep your artifact research rolling. It will help.

Artifact research increases the rate at which you get artifact power. Higher levels of knowledge increase your power income exponentially so you will be fine.


World of Warcraft: Legion @ 2016/09/08 22:13:19


Post by: Avatar 720


You seem to be arguing against positions I'm not holding; nowhere have I said it shouldn't take time and effort--I'm against there being too much of it unnecessarily existing.

And I'd be very happy if I didn't have to grind reputation. Honestly, it'd likely be far quicker to get a few characters to 110 than go through the rigmarole of daily quests and reputation grinding, especially with heirlooms being so easily accessible. The slowest part will likely be BC content, which simply hasn't seen any love since its release, but by the time you've done most of the BC dungeon quests and a chunk of HFP quests, you're already out of there.

The problem is mainly that Blizzard's intentions and what they've actually done don't seem to line up. They want people out exploring content and experiencing the game before they go flying, but then make the biggest wall to it a rep grind, which is just a case of doing the same things over, and over, and over, and works best on a single character.

Simply dropping the rep grind would be perfectly fine, or require you to have done all faction's dailies at least once. Hell, just lower the req. to revered or honoured, or make it Exalted with 1 Revered with the rest. The rep-grind makes the least sense of all the requirements; making you experience the same things again and again until you're done is the exact opposite of what was claimed they wanted to achieve. And yet, it's the biggest, most annoying part.

EDIT: Huh, apparently it already is all revered. Still, 6 factions.

EDIT2: Actually, it looks to be a bit better than WoD now. I still disagree entirely with needing to grind rep at all, but it's not nearly as bad as I thought it was.


World of Warcraft: Legion @ 2016/09/09 01:05:55


Post by: Ashiraya


 Avatar 720 wrote:
which is just a case of doing the same things over, and over, and over, and works best on a single character.


But here is where you are wrong. The quests are different every day, and in different places; take the Kirin Tor quests of today, which involved puzzle floors and saber racing.


World of Warcraft: Legion @ 2016/09/09 02:21:36


Post by: Avatar 720


And those types are, AFAIK, solely Kirin Tor dailies. The only faction in Legion you don't need for Pathfinder. The other dailies are largely "go here, kill stuff".


World of Warcraft: Legion @ 2016/09/09 09:01:57


Post by: Ashiraya


So do your dailies once a week then, and do what you want in the meantime. You'll still have pathfinder by the time flying is out.


World of Warcraft: Legion @ 2016/09/09 12:07:28


Post by: krodarklorr


 Ashiraya wrote:


You had one raid copied from classic and two single-boss 'raids' that together do not even stand up to the gathered world bosses of Legion, let alone the actual raid content.

It is absurd to imply that this is even competing with masterpieces like Highmaul and the Throne of Thunder.


Malygos was an extremely fun fight, and was rather pretty. Sartharion was very basic, but also scaled to be impossibly hard depending on how you did it, which I rather liked. And Naxxramas was old content that 1% of the player base actually got to experience, and it fit with the expansion.

Highmaul would have been good...if it wasn't the only raid you could do for 4ish months. That place got old quick. Also, Throne of Thunder wasn't the starting Tier. If we branch out, there are obviously better raids, such as Ulduar, Black Temple, and Sunwell.


Automatically Appended Next Post:
 Avatar 720 wrote:
And those types are, AFAIK, solely Kirin Tor dailies. The only faction in Legion you don't need for Pathfinder. The other dailies are largely "go here, kill stuff".


Did you finish the Emissary quest? You get to choose who you get 1500 rep with at the end. Sure, it's a "different" faction that doesn't matter for the sake of achievements, but it still gives you rep with whomever you choose.


World of Warcraft: Legion @ 2016/09/09 20:45:20


Post by: Ashiraya


 krodarklorr wrote:
Naxxramas.


Naxxramas was still rehashed, outdated content.

If you like things that are hard, I assume you liked Oondasta. I have such good memories of Oondasta.

 krodarklorr wrote:
Highmaul would have been good...if it wasn't the only raid you could do for 4ish months. That place got old quick


...The playerbase complained that Highmaul became irrelevant far too quickly due to the release of Blackrock Foundry, and Blizzard agrees (so they will now let Emerald Nightmare stay a bit before they release Nighthold; good for me, means I have a shot at Mythic without wiping my university studies).


World of Warcraft: Legion @ 2016/09/09 20:56:10


Post by: Necros


I dunno if they ever did anything like this... but I always wished no dungeon would ever be outdated.. like, the monsters and the loot will scale in power based on how tough the characters are. So, you could have a high powered group get high powered monsters, but if you do a raid with 10 people everything is much tougher but the rewards are better.. there's no normal vs raid dungeon, content always scales based on who's in the instance / group / raid and the same group could get the same level stuff from Sunken Temple or anywhere else. Maybe even allowing them to be soloed for people that just want the story, but you get the best stuff if you get a big group to do it.

Then you can go places that you like that are fun for you & your friends and still get great rewards for your effort, rather than raiding a certain place just because it's the only one left that you can get anything good from.


World of Warcraft: Legion @ 2016/09/09 23:44:29


Post by: Ashiraya


I actually like when there is a feeling of progression.

That said, that progression has to be properly designed.


World of Warcraft: Legion @ 2016/09/10 13:12:17


Post by: ScootyPuffJunior


I tried Holy healing on my 110 priest last night and I quite like it. It seems a little easier compared to Discipline healing, but the quality of Dungeon Finder groups in general has been pretty low. I don't think many of the tanks have realized that this expansion gives them tools to mitigate incoming damage and self-heal and instead they just stand there and take a beating (and also pull entire fething rooms of trash because they're in a hurry).

DPS players are as clueless as they've ever been and seem to enjoy standing in gak.


World of Warcraft: Legion @ 2016/09/10 20:05:16


Post by: Gymnogyps


I've been enjoying the newness of Legion. Not flying isn't bothering me, at all. It isn't like Draenor, where it seemed like there was a lot of empty spaaaaaaace that you had to run through, just to be asinine. The terrain in the Broken Isles is a lot more interesting, and there seems to be a lot more flight paths. And, barding. Yes.... barding makes it all ok. I can just run through mobs. They don't chase very long, at all.

What I'm not liking, so far, is the professions stuff. It's like they took the pandaland cooking and made it... worse. For cooking, it'll take 3 days to possibly invent recipes so I can level up (ETA- and there were LOOOONG quest chains as a pre-req to get to this point! Ugh). In the meantime I should farm random stuff to hopefully be useful, I guess. Skinning was easy to max out. Leatherworking... I just can't keep track of all the quest lines (skinning, leather armor, and mail armor quests). I can't even level fishing. It takes soooo many casts to get one skill point and I'm just at 715 level. Getting to 800 will be very tough.

So, I guess what's bothering me is there's too many simultaneous quest lines. I can't seem to follow one story. And I still don't know what the order hall is good for. But I'm playing my hunter so the order hall is really just a stripped down garrison with no sense of ownership... and I play a hunter because I don't like other players. Seems most other hunters feel the same way!

I've been playing my main hunter since the preorder dropped, and just hit level 107. Probably because I'm so scattered as to what I'm doing. I've been debating jumping over to my Druid to see if I can pay better attention to and follow something.

The one nice thing is I've been getting really good RNGesus blessings on the rare pets. Already have the Fledgling Kingfeather and the Stormstruck beaver... they popped up really fast, unlike the unborn val'kyr or minfernal grind.


World of Warcraft: Legion @ 2016/09/11 12:33:34


Post by: Ashiraya


Really? I love profession quests! There are so many little things that make the professions feel worthwhile. Such as in Court of Stars.

Speaking of Court of Stars, that dungeon is just awesome. The trash between the penultimate and last boss is great. It isn't a trash fight at all, but rather you have to attend a Nightborne nobility party and do some detective work to figure out who the Legion spy is.


World of Warcraft: Legion @ 2016/09/12 14:37:58


Post by: Necros


I got to 110 this weekend and still tons of quests to do. I finished 3 of the zone quest lines but I still have to finish high mountain and surumar, and lots of demon hunter quests too. I kinda like the little mission app they made, where I can just go in and start a new mission when they're done rather than waiting to get home and logging in. Saves a little time.

I was working on leatherworking, I got all of the main quests done and also got a rank 3 pattern from a dungeon. But, I was kind of bummed that everything I can make is worse than the plain old green items I had, even the rank 3 pattern. Then I found out there's another set called dreadleather or something.. I was going to try and get that, but then I got the helmet for my class armor set and wondering if that will be better? Why waste the time doing the leatherworking quests if it's not gonna be as good?

Also doing world quests now.. but it seems like a bunch of them are pet battles? So now I gotta go and max out a bunch of my pets if I ever want to be able to finish all of the world quests in a zone? Don't think I wanna... too much other stuff to do right now.


World of Warcraft: Legion @ 2016/09/12 18:08:14


Post by: Ashiraya


Well, crafting will get better later. It just takes time.

For instance, my DK currently has ilvl 850 boots I made for myself, as I seemingly could not get any good ones to drop. Crafted items - such as, indeed, dreadleather - can reach 850 through the use of Obliterum, which you can obtain later.

Be aware that crafting gear is either going to be expensive or take a lot of material farming. It is intended to either help very active players get more gold or help raid groups gear up their people; it is not intended to be simply better than dungeon and raid gear for the common player.


World of Warcraft: Legion @ 2016/09/13 13:17:01


Post by: krodarklorr


 Ashiraya wrote:
Well, crafting will get better later. It just takes time.

For instance, my DK currently has ilvl 850 boots I made for myself, as I seemingly could not get any good ones to drop. Crafted items - such as, indeed, dreadleather - can reach 850 through the use of Obliterum, which you can obtain later.

Be aware that crafting gear is either going to be expensive or take a lot of material farming. It is intended to either help very active players get more gold or help raid groups gear up their people; it is not intended to be simply better than dungeon and raid gear for the common player.


I liked crafting at launch, and the quests certainly are well done in my opinion. But, apparently they hotfixed Prospecting to the point that Jewelcrafting is utterly pointless, both as a crafting profession, and as a money-maker. This has made me really sad.


World of Warcraft: Legion @ 2016/09/13 13:59:45


Post by: Necros


So with the new trade skills in Legion, do you even need to level them up like the old way? Right out of the gate I was able to make Legion gear with leatherworking at 1 point. Or will the more high end patterns need you to have the skill level too?


World of Warcraft: Legion @ 2016/09/13 15:44:21


Post by: Ashiraya


No, recipes are fortunately no longer as reliant on your skill points.


World of Warcraft: Legion @ 2016/09/13 16:02:34


Post by: Necros


oh.. do points matter at all? I noticed I could even skin legion monsters at a level of of 1. When I made a deathknight, I started hitting a level cap with herbalisim and skinning when I got to northrend.. since I powered through the last 10 levels doing those demon encounters. Thats when I decided to switch to the demon hunter.

After I finish up the zone quests and my class campaign I'm thinking about switching over to a Horde warlock and using my level 100 boost. Warlocks were always my main back in the day, my alliance warlock is in the 70's, but I check out the horde story next.


World of Warcraft: Legion @ 2016/09/13 18:57:30


Post by: Ashiraya


The factions only differ meaningfully in Stormheim.

Points do matter, I believe crafting professions have a minimum of 100?

Otherwise they seem to be more a measure of your progression than a limiting factor.


World of Warcraft: Legion @ 2016/09/14 01:26:32


Post by: Frankenberry


Been swapping between my Prot Paladin, Havoc Demon Hunter, and Frost DK - and I gotta say, the Paladin is straight boring. I feel bad saying it, but it feels like...I dunno, I'm just going through the motions and that's it. He's damn near unkillable even at 104, but...eh, maybe I'm more of a DPS kind of guy for leveling, would explain my love for Frost and Havoc.

Took some getting used to my DK again, but with Frost there's little anything mobs can do to slow me down. It's remarkably fun.

Same goes for Havoc - although I've spent less time on this class.


World of Warcraft: Legion @ 2016/09/14 12:51:21


Post by: Ashiraya


I do not like everything that they have done to Frost, but Sindragosa's Fury is just monstrous. Probably the coolest spell in-game, and while it has a lengthy cooldown, its damage potential in dungeons is colossal. Only Havoc and Windwalker can match it for AoE burst and Frost is no slouch in sustained AoE either thanks to Frostscythe.


World of Warcraft: Legion @ 2016/09/14 14:35:34


Post by: krodarklorr


 Ashiraya wrote:
The factions only differ meaningfully in Stormheim.

Points do matter, I believe crafting professions have a minimum of 100?

Otherwise they seem to be more a measure of your progression than a limiting factor.


Well, some of the new patterns from vendors require certain levels of the professions to learn/create, if I remember correctly.


World of Warcraft: Legion @ 2016/09/14 14:50:26


Post by: Necros


oh .. hmm .. so would it be worth it to go buy a bunch of old world leathers to level up the skill? I just thought it was weird how Legion stuff is supposed to be the uberest right now, and you can start a new trade skill today and be able to make it no problem. For leather anyway, legion stuff gives me 5 like skill ups per piece.. but I'd rather save the leather I have right now for more higher end stuff .. looks like the dreadleather items all need lots. Got my first pattern for the wrists last night and then bought rank 2, and it still takes like over 100 pieces.


World of Warcraft: Legion @ 2016/09/15 11:40:31


Post by: krodarklorr


That's what I'm currently doing on my Tailor and my LW. I buy old mats from Draenor and have been skilling them up from making the daily cooldowns.


World of Warcraft: Legion @ 2016/09/15 13:49:58


Post by: Necros


Was kind of bummed.. For the last few days I had a blue "rare" mission to do that was level 110, black rock something or other. I was waiting till I got my guys leveled up more and now that they're all 110, I went to go do the mission and it's suddenly gone :(

Also kinda bummed that you can only have 5 followers at once. I have 6, so I had to make one inactive.. there's also 2 on my list that says I haven't unlocked them yet. They should just let you use them all. Thought that was dumb.

I got all of my dreadleather patterns now except for the hat, I'm skipping that for now. I need 5 of some blue gem to be able to buy the rank 1 pattern, and they cost like 5000 each on the AH. Not worth it and can't afford it anyway. I'm gonna try and stick to my class armor anyway, but I wanted to get all the patterns just to have them for now.


World of Warcraft: Legion @ 2016/09/18 01:11:57


Post by: ScootyPuffJunior


I completed my priest campaign the other day and unlocked my third relic slot and new appearance (which, by the way, looks awesome on the Light's Wrath).

I'm still not sold on Discipline healing... at all. I'm ilvl 839 (832 with my preferred gear equipped) and struggle healing regular 5-man dungeons while I can plow through heroics with a gakky group as Holy. Really though, I think it just has to do more with my skill level than the mechanics of how the specialization works.


Automatically Appended Next Post:
 Necros wrote:
Was kind of bummed.. For the last few days I had a blue "rare" mission to do that was level 110, black rock something or other. I was waiting till I got my guys leveled up more and now that they're all 110, I went to go do the mission and it's suddenly gone :(
Don't worry, they'll pop back up after a while. There was a rare world quest for Black Rook Hold today that awarded a pair of epic pants.

Also kinda bummed that you can only have 5 followers at once. I have 6, so I had to make one inactive.. there's also 2 on my list that says I haven't unlocked them yet. They should just let you use them all. Thought that was dumb.
This was intentional. The devs stated that they wanted to limit the number of followers active to avoid a repeat of WoD, where you felt you have to have all of your followers out on mission 100% of the time. They intentionally limited it so you wouldn't be able to do every mission you have an any given time.


World of Warcraft: Legion @ 2016/09/18 02:33:35


Post by: Ashiraya


Discipline is difficult so don't feel down if it seems weaker to you.


World of Warcraft: Legion @ 2016/09/19 03:37:02


Post by: ScootyPuffJunior


 Ashiraya wrote:
Discipline is difficult so don't feel down if it seems weaker to you.
I don't think it's weak, I just don't think I'm that great at it. I think a lot of my problem was that neither my raid frames or HealBot were tracking Atonement, which I have since corrected on both. Unfortunately, my work schedule hasn't allowed me any real time to see if that has made a difference.

I love Discipline for solo content though. I can just destroy anything in my path without taking any damage. If an enemy does get to me, I can heal myself back to full health while melt their health bar.


World of Warcraft: Legion @ 2016/09/19 06:52:19


Post by: AlmightyWalrus


I think Disc is weak in 5-mans but will prove strong for raids. The shields from Atonement help a lot more when you can leave topping people up to other healers and focus on doing your thing.

My opinion on what they've done to my Warlock is not suitable for print on Dakka. From the botched Destro beta to pulling everything (and I do mean EVERYTHING!) in Mythics when I use my Affliction artifact, I haven't seen Blizzard feth up this badly in ages. It'd also be really cool if Warlocks didn't have to lose stuff and identity every time Blizzard releases a Hero class.

It's a shame, because I like around 85% of the expansion so far, it's just that my Warlock is in those 15%, and my Warlock is WoW to me.


World of Warcraft: Legion @ 2016/09/19 10:45:39


Post by: Ashiraya


Warlocks are really SOL I think. They were super ridiculous in the prepatch (afflocks were completely unkillable and could often solo several people without issue) and they had some pretty dumb stuff going on in 5.4 too (We did some duel tournaments, DPS specs only, and destrolocks pretty much always won - their selfhealing was beyond insane).

Unfortunately, sometimes Blizzard just doesn't understand nuance, and now they have overnerfed them. Sure, they needed a slap after the prepatch, but this is a bit much. At 110, I do not think I have ever died to a warlock 1v1.


World of Warcraft: Legion @ 2016/09/19 11:39:21


Post by: krodarklorr


 AlmightyWalrus wrote:

My opinion on what they've done to my Warlock is not suitable for print on Dakka. From the botched Destro beta to pulling everything (and I do mean EVERYTHING!) in Mythics when I use my Affliction artifact, I haven't seen Blizzard feth up this badly in ages. It'd also be really cool if Warlocks didn't have to lose stuff and identity every time Blizzard releases a Hero class.

It's a shame, because I like around 85% of the expansion so far, it's just that my Warlock is in those 15%, and my Warlock is WoW to me.


I don't have much experience with Affliction, but I haven't had much of an issue with Destro. I mean, I agree they have kinda been nerfed a bit much, but I'm still holding my own dps wise in Mythics (Then again, I would hope so at 850 ilvl with a legendary). I do hate that they made our AoE rather non-existent unless you spec, still made us highly immobile, and are still out of date with a lot of other classes.


Automatically Appended Next Post:
 Ashiraya wrote:
Warlocks are really SOL I think. They were super ridiculous in the prepatch (afflocks were completely unkillable and could often solo several people without issue) and they had some pretty dumb stuff going on in 5.4 too (We did some duel tournaments, DPS specs only, and destrolocks pretty much always won - their selfhealing was beyond insane).

Unfortunately, sometimes Blizzard just doesn't understand nuance, and now they have overnerfed them. Sure, they needed a slap after the prepatch, but this is a bit much. At 110, I do not think I have ever died to a warlock 1v1.


Yeah, I started playing PvP at 110 as Affliction, and even in battlegrounds, I can't seem to kill anyone, and it amazes me how much other classes have in comparison to us. Like, Demon Hunters have 10 million stuns/interrupt, which literally means we can't do anything to them. Other ranged classes are more mobile/do more damage, and also have interrupt/stuns. Warlocks rely on their pets for everything, and the pet who interrupts doesn't stun, and vice versa. I honestly don't know how anyone PvPs as a lock anymore, it just doesn't seem fun.


World of Warcraft: Legion @ 2016/09/20 02:35:04


Post by: Frankenberry


PuG's have gone back to suckville for me; fast pulling DPS who blame me for not tanking 20+ mobs at 105, but hey, I'm a tank so I take it.

Every healer I've had save maybe a single Paladin has flatout sucked ass. I'm not saying I"m elite or anything, or an amazing player, but I've healed through most of the game at one time or another...and from what I understand healing is even EASIER in Legion. But hey, I'm a tank, so I take it.

Now, my Prot Paladin, who could/can solo most anything I encounter (even at 105) get's a damage nerf. Because? Well, ladies and gents, OTHER tank classes were doing too much damage you see and that means that tanks across the board need a flat nerf...because, we'll we can't have Blood DK's out dpsing everyone else.

Oh wait, even WITH the nerf they still do.

I like this expansion, I really do. I do wish though that the exploration and overall questing was based entirely in a single player game. Because relying on ANYONE in WoW has proven to be depressing at least and detrimental to my sanity at worst.

Edit: I'm not sure if it's just my experiences so far, but EVERY rogue player I encounter is a giant douchecanoe. Is that a requirement for the class or something?


World of Warcraft: Legion @ 2016/09/20 04:53:25


Post by: ScootyPuffJunior


 Frankenberry wrote:
Every healer I've had save maybe a single Paladin has flatout sucked ass. I'm not saying I"m elite or anything, or an amazing player, but I've healed through most of the game at one time or another...and from what I understand healing is even EASIER in Legion. But hey, I'm a tank, so I take it.
Healing is not easier in Legion. The amount our spells heal has been reduced while the damage incoming at a steady rate has been increased and absorbs have been eliminated for the most part (which is a good thing).

The biggest problem I've found as a healer is tanks not using their mitigation tools and self heals when they're available and DPS standing in gak when they shouldn't. I really can't stress that first part enough, tanking in Legion relies on the tanks actively mitigating and heal themselves, something that seems lost on most of them.

I like this expansion, I really do. I do wish though that the exploration and overall questing was based entirely in a single player game. Because relying on ANYONE in WoW has proven to be depressing at least and detrimental to my sanity at worst.
I'm not sure what you're saying here... most of this content can be done solo, especially while leveling. The end quest of every zone is a dungeon quest, there are dungeon quests in the class campaigns, and the professions all seem to have a handful of dungeon quests. The majority of world quests can be be done solo (though the rares are easier to take down as a group, but there's typically going to be lots of people there killing it anyway and all you'll have to do is tag it). Dungeon leveling isn't really a thing anymore because they severely nerfed the amount of experience gained from completing a dungeon.

Edit: I'm not sure if it's just my experiences so far, but EVERY rogue player I encounter is a giant douchecanoe. Is that a requirement for the class or something?
Well, are you on a PvP server? I mean, if you're getting ganked by rogues of the other faction out in the world, that's kinda what they do. If you're talking about rogues in LFD groups, I'd say your experience is vastly different than mine. Most a-holes I've encountered are hunters or paladins.


World of Warcraft: Legion @ 2016/09/20 07:56:51


Post by: Frankenberry


My comment regarding content is based on my experiences across the life of the game; It hasn't always been great because thats just how interacting with people can be, but so far in legion i haven't had a decent group experience yet.

Your comments on tanks and dps not paying attention hold true, although as a tank player I can safely say that my mitigation spells are almost always in use. My self heals are for emergencies only, which shouldn't be if the healer is paying attention. But I get that they're there for a reason.

I dunno, maybe I posted so much whining because of the gakky day I had in WoW, wasn't great to hear repeatedly that I sucked because I wasn't out dpsing a rogue as a tank.


World of Warcraft: Legion @ 2016/09/20 08:22:28


Post by: ScootyPuffJunior


 Frankenberry wrote:
My self heals are for emergencies only, which shouldn't be if the healer is paying attention. But I get that they're there for a reason.
No, they aren't.

The days of healers keeping everyone, including the tank, at or near 100% heal are over. All tanks have some ability to self heal, some better than others (sorry, warriors!), and Protection Paladins have a pretty decent one with Light of the Protector, which is off the GCD and has a 15 second cooldown and is buffed by 20% when standing in Consecration. You need to use as part of your normal rotation and always while standing in Consecration.

Lay on Hands is something you need to save for an emergency.



World of Warcraft: Legion @ 2016/09/20 08:42:22


Post by: Ashiraya


Oh yeah, you're a prot paladin? Your selfheal is rotational and you should use it pretty much on cooldown!

I assumed you were a monk or something, and honestly, warriors do not need a selfheal with their craycray absorb shields.

As a proud blood DK I know the value of selfhealing well.


World of Warcraft: Legion @ 2016/09/20 14:27:17


Post by: Necros


I had an archaeology quest in a pvp world quest area last night. Some wizard tried freezing me so I dropped Mother Matron Maleveloence on top of him, then stunlocked him to death. That was my first pvp kill ever that wasn't in a battleground. Then he came back with a full group and steamrolled me.. but it's always fun ganking a ganker. I started out on a PVP server way back when the game first launched, but it got real old real fast.

I got 4 pieces of my class gear now, but I'm finding better gear in PUGs. I'm up to I think 825 item level now. I just had to dump 10k resources to research something so I can't afford to buy the armor upgrade thingies just yet. I don't think I can do those rare missions yet anyway, figured out that if the mission is blue, you need blue followers to do them.. so far only have 1, but working on it. the rest are green right now.


World of Warcraft: Legion @ 2016/09/20 23:33:31


Post by: Ashiraya


After farming the Darkmoon trinket on my scribe, I finally hit 853 item level, which I feel will be enough for the Nightmare on heroic. I am so ready for when the raids release in Europe later today (US has already had them for a day. :( )


World of Warcraft: Legion @ 2016/09/20 23:40:16


Post by: ScootyPuffJunior


 Necros wrote:
I don't think I can do those rare missions yet anyway, figured out that if the mission is blue, you need blue followers to do them.. so far only have 1, but working on it. the rest are green right now.
No you don't.

Blue (rare) follower missions are triggered by follower item level, not quality. You can read more about it here.


World of Warcraft: Legion @ 2016/09/21 01:12:52


Post by: Necros


Ah, I assumed it was because he was blue but he's also the only one with an item level higher than the mission was. Guess I'll have to work on raising all of them. Is there a max to their item levels? And if I crank up the level really high will they take up more of the % off the mission?


World of Warcraft: Legion @ 2016/09/21 01:24:28


Post by: Ashiraya


Yes, item level does help with missions. The max is 850.


World of Warcraft: Legion @ 2016/09/21 01:29:16


Post by: ScootyPuffJunior


 Necros wrote:
Is there a max to their item levels?
Yes, ilvl 850. Chances are that this will probably increase as the expansion goes along.

And if I crank up the level really high will they take up more of the % off the mission?
Yes, there's a bunch of formulas the game uses to figure mission success percentage and the link in my last post goes over them. A champion's base contribution to mission success chance is increase with their item level, but that eventually caps out. However, the rare dungeon missions have a -15% completion chance and raid missions have a -25% completion chance baked into them.


World of Warcraft: Legion @ 2016/09/21 04:27:41


Post by: Eumerin


I was clearing out the last bit of the Stormheim quest chain, and the game went stop-motion on me...

I'd really like to know what's up with the DDOS attacks that Blizzard is reporting.


World of Warcraft: Legion @ 2016/09/21 10:54:35


Post by: ZebioLizard2


People angry over overwatch bans? Blizzard has been handing out bans for cheating quite a bit and people have been stupidly angry enough to try and attack them on bigger days.


World of Warcraft: Legion @ 2016/09/21 13:01:52


Post by: Necros


I managed to finish my demon hunter quest line last night, was pretty cool. I got an extra upgrade for my artifact weapon and replaced one of my older ones, I didn't notice I had that 3rd slot that opened up. Oh well.

I've also been spending all of my resources cranking up my class armor levels, I have 5 pieces now at 230 each. Gonna be tough to get them all though because I hate rep grinding .. especially when I can only get like a few hundred points a day only with world quests now :(


World of Warcraft: Legion @ 2016/09/22 09:07:25


Post by: ScootyPuffJunior


 Necros wrote:
I managed to finish my demon hunter quest line last night, was pretty cool. I got an extra upgrade for my artifact weapon and replaced one of my older ones, I didn't notice I had that 3rd slot that opened up. Oh well.
Getting that third relic slot open is awesome; it gives you a nice jump in item level.

I've also been spending all of my resources cranking up my class armor levels, I have 5 pieces now at 230 each. Gonna be tough to get them all though because I hate rep grinding .. especially when I can only get like a few hundred points a day only with world quests now :(
Don't bother doing that unless it's a really good pieces for your spec. Use those resources to upgrade you order hall and artifact knowledge first.


World of Warcraft: Legion @ 2016/09/22 11:40:53


Post by: krodarklorr


So, my luck right now has been ridiculous. After getting 2 Legendaries and pretty much all the mythic warforged gear I need on my lock, I ran Emerald Nightmare last night on my Warrior Alt (hardly 818 ilvl). Ended up getting a Legendary ring on him, followed by the Swift Ram finally dropping from Coren Direbrew! It's the end of the world, I tell ya!


World of Warcraft: Legion @ 2016/09/22 13:06:48


Post by: Necros


Yeah I was actually just thinking I wasted all those resources upgrading my class armor for nothing. It's like every time I do that, I finish a quest and suddenly find something better to replace it. So yeah I'm just gonna save my resources for the research and stuff now.

I'm also working on the the pathfinder achievement. I got all the maps done, all I have left is to finish like 30 more world quests, and then I have to finish the surumar quests, but I seem to be stuck.. I have a quest where I need to be revered with nightfallen, so I guess the rest open up when I get there? Or are there even more where I'll end up needing to be exalted?


World of Warcraft: Legion @ 2016/09/22 13:11:35


Post by: Ashiraya


Yes, you will indeed end up needing exalted.


World of Warcraft: Legion @ 2016/09/22 13:26:35


Post by: Necros


figures .. I dunno if I'm up for that much of a rep grind, I'd probably just do without then unless I eventually get it through regular questing some day. I like Legion a lot so far, but it seems like there's a lot of purposely added time sink stuff to the point where it's kind of annoying at times. Guess they don't want people to burn through the new content too fast.


World of Warcraft: Legion @ 2016/09/22 14:13:38


Post by: Jebus10000


 Necros wrote:
figures .. I dunno if I'm up for that much of a rep grind, I'd probably just do without then unless I eventually get it through regular questing some day. I like Legion a lot so far, but it seems like there's a lot of purposely added time sink stuff to the point where it's kind of annoying at times. Guess they don't want people to burn through the new content too fast.


It's not hard to get there just by doing the world quests in Suramar every day. Sure it'll take a while, but I only play maybe an hour a day, a bit more on weekends and I'm sitting at close to halfway through revered just by doing the world quests. It's definitely doable.


World of Warcraft: Legion @ 2016/09/22 14:29:00


Post by: Necros


I'm just impatient


World of Warcraft: Legion @ 2016/09/22 15:46:26


Post by: AlmightyWalrus


Got my first Legendary today, and of course it had to be a Demonology one when I'm maining affli.

At least it had BiS stats, so it's a really good stat stick.


World of Warcraft: Legion @ 2016/09/22 15:58:54


Post by: Necros


Is it true there's no new raid dungeons added yet? I got a skinning quest to skin some dragon in a raid dungeon. Kind of worried about that, I'm not in a guild or anything.. does that mean I'll never get to go? Or are raids PUGable now?


World of Warcraft: Legion @ 2016/09/22 16:32:41


Post by: ScootyPuffJunior


 Necros wrote:
Is it true there's no new raid dungeons added yet?
The first raid (Emerald Nightmare) opened Tuesday on Normal and Heroic difficulty. The first Raid Finder wing opens next week along with Mythic difficulty.


World of Warcraft: Legion @ 2016/09/22 17:10:28


Post by: Necros


Cool.. not in a rush to get in there so I'll wait till it opens. Is there an item level requirement to get in? I think Heroics had one, or was it just for level 110? My item level is 825 right now I think.


World of Warcraft: Legion @ 2016/09/22 17:46:27


Post by: Ashiraya


 Necros wrote:
figures .. I dunno if I'm up for that much of a rep grind, I'd probably just do without then unless I eventually get it through regular questing some day. I like Legion a lot so far, but it seems like there's a lot of purposely added time sink stuff to the point where it's kind of annoying at times. Guess they don't want people to burn through the new content too fast.


They obviously have to add time sinks, otherwise you'd do all the content there is in the first week and then complain there is no more content!

At least they use various methods to pace the content; follower missions, reputation, staggered raid release schedules...


World of Warcraft: Legion @ 2016/09/22 17:56:07


Post by: ScootyPuffJunior


 Necros wrote:
Cool.. not in a rush to get in there so I'll wait till it opens. Is there an item level requirement to get in? I think Heroics had one, or was it just for level 110? My item level is 825 right now I think.

Yes, the item level requirement for LFR will be 825.


World of Warcraft: Legion @ 2016/09/22 17:58:27


Post by: Necros


 Ashiraya wrote:
They obviously have to add time sinks, otherwise you'd do all the content there is in the first week and then complain there is no more content!


I resemble that remark I usually buy a game on release day, get through it in a week or so, then forget about it for a year or 2 when all the DLCs are done. I wish I had the patience to wait till they're all done, then I'd get it a lot cheaper when they put out their "game of the year" editions.

I like that I'm still getting Demon Hunter quests even after I finished the main campaign. I think I've kind of given up on leatherworking for now though.. Maybe I just need better patterns from raids? by the time I was able to get the quests and pattern upgrades, I already had gear that was better. I like the look of the robe I just got
http://us.battle.net/wow/en/character/steamwheedle%20cartel/zillion/simple


World of Warcraft: Legion @ 2016/09/22 23:29:32


Post by: Ashiraya


Linking our characters, eh?

Here is my main.

http://eu.battle.net/wow/en/character/argent-dawn/Ashiraya/simple

I also have vast numbers of alts (as in way too many) but curremtly I am leveling a pandaren brewmaster and a tauren guardian druid.

I am very much a tank at heart.


World of Warcraft: Legion @ 2016/09/23 13:58:27


Post by: Necros


I've never been able to tank, when I tank, people die. When I heal, people die. I'm better off DPSing where I can just stand there and mash buttons till something dies I used to be pretty good at CCing stuff with my warlock back in the day.. seems like CC doesn't matter anymore and people just AOE everything to death most of the time these days


World of Warcraft: Legion @ 2016/09/23 14:51:22


Post by: Avatar 720


When I tank, people rage because I'm not auto-taunting an entire room of mobs they decided to go and pull. Tanking at anything lower than current content is just misery incarnate; either you get bossed about by the DPS, or you get kicked. I've never actually tanked much current content simply because I know that inside every party member is a screaming man-child waiting to burst out.


World of Warcraft: Legion @ 2016/09/23 14:57:08


Post by: Frankenberry


 Avatar 720 wrote:
When I tank, people rage because I'm not auto-taunting an entire room of mobs they decided to go and pull. Tanking at anything lower than current content is just misery incarnate; either you get bossed about by the DPS, or you get kicked. I've never actually tanked much current content simply because I know that inside every party member is a screaming man-child waiting to burst out.


All of this.


World of Warcraft: Legion @ 2016/09/23 15:05:03


Post by: Avatar 720


I used to like doing it a bit before heirlooms came out and made people start feeling immortal. Back then the tank's word was law if you wanted to clear a dungeon. Now you get groups where some loon splits his time evenly between jumping around aimlessly, and screaming obscenities when he ultimately bites off more than he can chew and snuffs it.


World of Warcraft: Legion @ 2016/09/23 15:06:15


Post by: Ashiraya


 Avatar 720 wrote:
When I tank, people rage because I'm not auto-taunting an entire room of mobs they decided to go and pull.


On one hand ninjapullers are bad and should feel bad, but on the other hand most tanks actually have the tools to deal with this. Blood DK? Gorefiend's Grasp into Blood Boil. Monks? Ox statue. And so on.

I have never had any real issues keeping aggro. Nowadays I am doing raids anyway which is another experience entirely.


World of Warcraft: Legion @ 2016/09/23 15:14:08


Post by: Avatar 720


 Ashiraya wrote:
 Avatar 720 wrote:
When I tank, people rage because I'm not auto-taunting an entire room of mobs they decided to go and pull.


On one hand ninjapullers are bad and should feel bad, but on the other hand most tanks actually have the tools to deal with this. Blood DK? Gorefiend's Grasp into Blood Boil. Monks? Ox statue. And so on.

I have never had any real issues keeping aggro. Nowadays I am doing raids anyway which is another experience entirely.


It generally happens when nobody is ready for a pull, so the DPS runs in, dies immediately, and the mobs break off into smaller packs to attack everyone else. My main tanks are Warrior and Paladin, neither of which can really deal with split packs of elites. Warriors can try and Heroic Leap or Thunder Clap-spam, but since everyone tends to start running around like headless chickens after a room pull, it's difficult to gather them up. Paladins can only look on and gently weep unless they slotted Final Stand, but if it happens again...

EDIT: Plus, even if you do survive, the puller will likely have died in the attempt, and will likely be throwing their toys out of the pram alongside anyone else who died.


World of Warcraft: Legion @ 2016/09/23 15:43:40


Post by: Ashiraya


Well if that happens constantly then it should not make much difference if you are the one tanking or not. So just grab some friends.

Honestly, I pretty much never come across ninjapulling in dungeons these days (aside from the occasional accidental bodypull). I can't remember the last time it happened at least.


World of Warcraft: Legion @ 2016/09/23 18:04:37


Post by: Avatar 720


 Ashiraya wrote:
Well if that happens constantly then it should not make much difference if you are the one tanking or not. So just grab some friends.

Honestly, I pretty much never come across ninjapulling in dungeons these days (aside from the occasional accidental bodypull). I can't remember the last time it happened at least.


I have no friends on WoW; they've all quit.

Every friendly guild I join ends up falling apart shortly after, or the friends I make on it log out and never log back in. The only two online games I really play are WoW and World of Tanks, and they're wholly solo affairs--which for the latter one especially makes things tedious at times.

Either you're lucky with the ninja-pulling, or I'm unlucky; last time I saw it happen was yesterday, about three times in separate dungeons.


Automatically Appended Next Post:
One of my favourite WoW moments did happen when I was tanking, though, back around maybe 3.3 WotLK? I think it was through the new Dungeon Finder. Doing Deadmines with a rag-tag team, we got to the ship, and someone managed to pull the entire thing. They died, the second DPS died, eventually the third DPS snuffed it... All that was left was me tanking the entire ship's worth of mobs on that platform next to the paddle wheel, with our Shaman throwing out heals from the safe spot on the wheel when he scraped together enough mana. It took several minutes, too many close-calls to count, judicious use of Shield Block on CD and using every tool in my arsenal, and a whole lot of luck, but together the healer and me managed it and slaughtered the lot of them. Best feeling ever. The DPS who pulled then left followed by their friend; the healer, sensing disparity, quickly followed, and the last DPS hung around for a minute until he, too, sodded off.

Never even finished the instance.


World of Warcraft: Legion @ 2016/09/24 02:35:45


Post by: Frankenberry


 Avatar 720 wrote:
 Ashiraya wrote:
Well if that happens constantly then it should not make much difference if you are the one tanking or not. So just grab some friends.

Honestly, I pretty much never come across ninjapulling in dungeons these days (aside from the occasional accidental bodypull). I can't remember the last time it happened at least.


I have no friends on WoW; they've all quit.

Every friendly guild I join ends up falling apart shortly after, or the friends I make on it log out and never log back in. The only two online games I really play are WoW and World of Tanks, and they're wholly solo affairs--which for the latter one especially makes things tedious at times.

Either you're lucky with the ninja-pulling, or I'm unlucky; last time I saw it happen was yesterday, about three times in separate dungeons.


Automatically Appended Next Post:
One of my favourite WoW moments did happen when I was tanking, though, back around maybe 3.3 WotLK? I think it was through the new Dungeon Finder. Doing Deadmines with a rag-tag team, we got to the ship, and someone managed to pull the entire thing. They died, the second DPS died, eventually the third DPS snuffed it... All that was left was me tanking the entire ship's worth of mobs on that platform next to the paddle wheel, with our Shaman throwing out heals from the safe spot on the wheel when he scraped together enough mana. It took several minutes, too many close-calls to count, judicious use of Shield Block on CD and using every tool in my arsenal, and a whole lot of luck, but together the healer and me managed it and slaughtered the lot of them. Best feeling ever. The DPS who pulled then left followed by their friend; the healer, sensing disparity, quickly followed, and the last DPS hung around for a minute until he, too, sodded off.

Never even finished the instance.


Had a similar instance during Vanilla when I hit 60-

I offered to run 30-40s through Scarlet Monastery in it's entirety as my paladin - because I'm a nice guy. I always said at the start, "Don't move until I tell you to, period. Don't heal, don't spam anything, just sit and wait for the call."

I'd aggro everything in the instance - even at 60, that was a tough fight, more so when people I was leveling didn't listen. Had multiple instances of Hunters and Mages doing their thing despite my warning - and in Vanilla Paladins had no taunt, so they'd die and tell me I sucked.

Of course I'd then kill 30+ elites and they'd quiet down.

Tanking and Healing, the two most thankless jobs in existence - although I admit, I rarely ever see anyone bitch about a gakky healer.


World of Warcraft: Legion @ 2016/09/25 17:37:06


Post by: AlmightyWalrus


I hit Artifact Knowledge level 5 today and decided to go farm for the Affliction hidden quest item, which drops from Eredar mobs in Azsuna once you hit Artifact Level 5. A whopping one mob later and I had my tome. That doesn't seem right.


World of Warcraft: Legion @ 2016/09/26 02:24:22


Post by: Kanluwen


 Avatar 720 wrote:
When I tank, people rage because I'm not auto-taunting an entire room of mobs they decided to go and pull. Tanking at anything lower than current content is just misery incarnate; either you get bossed about by the DPS, or you get kicked. I've never actually tanked much current content simply because I know that inside every party member is a screaming man-child waiting to burst out.

This is one of the biggest things I do not miss about WoW...

I used to pally-tank fairly well during Cataclysm/pre-Cataclysm. Whenever I would get a PuG group like this I would self-bubble and let them all die.

Repair bills tend to focus the whining I've found.


World of Warcraft: Legion @ 2016/09/26 11:41:20


Post by: krodarklorr


So, after the first week of raiding, how is everyone feeling about Emerald Nightmare?

My alt's guild was the first to try it out early in the week. We had some undergeared people and were mostly a ragtag group, but managed to kill the first boss and Dragons of nightmare. Got Ursoc to 3%, but that's simply because we didn't have the gear to pass that fight.

Then my main's guild took a shot on the weekend. Managed to clear 7/7, then got 1/7 on Heroic, getting Dragons to 1% health.

Overall, I like the atmosphere, I like most of the bosses, and Xavius seems to be the coolest to me personally. The mechanics don't seem too terribly re-used. I can certainly enjoy progressing through this raid for sometime. What about you guys?


World of Warcraft: Legion @ 2016/09/26 12:17:56


Post by: Ashiraya


We skipped normal entirely. We're working on Il'gynoth now. Looks fun enough.


World of Warcraft: Legion @ 2016/09/26 13:43:12


Post by: Necros


I haven't been able to get a raid group yet. I keep trying but no one will let me in I guess because my level is only 830. Well I've only tried 2 or 3 groups, most of the other ones I see listed have the boss I need already beat. Will raids ever be PUGable in the dungeon finder? or do you have to use the group finder?

I have a Skinning quest there, and now I also have a quest for mythic eye of ausona for my demon hunter weapons.


World of Warcraft: Legion @ 2016/09/26 13:54:36


Post by: krodarklorr


 Necros wrote:
I haven't been able to get a raid group yet. I keep trying but no one will let me in I guess because my level is only 830. Well I've only tried 2 or 3 groups, most of the other ones I see listed have the boss I need already beat. Will raids ever be PUGable in the dungeon finder? or do you have to use the group finder?

I have a Skinning quest there, and now I also have a quest for mythic eye of ausona for my demon hunter weapons.


LFR is coming out this week, so you can queue for the raid just like anything else. It's a bit dumbed down, though.


World of Warcraft: Legion @ 2016/09/26 14:12:36


Post by: Necros


Dumbed down how? like it's easier for PUGs? Don't care either way though, I just want to do my skinning quest


World of Warcraft: Legion @ 2016/09/26 14:19:14


Post by: Ashiraya


LFR is for players who do not have time to properly raid, or who do not like to raid at all and just want their raid quests done.

It is a very dumbed-down version that removes most danger from the encounters. Previous LFRs have been infamous because much of the raid could basically just AFK but we'll see how this one turns out.


World of Warcraft: Legion @ 2016/09/26 14:28:35


Post by: Avatar 720


LFR is the only way I can really raid; I'm not active enough for a proper raiding guild, and premades with random people put my anxiety on edge. In LFR I can generally rely on someone else to feth up before I do.


World of Warcraft: Legion @ 2016/09/26 16:35:50


Post by: Necros


Sounds like LFR is the only option for me too. So is that and the mythic dungeons happening on tuesday?



World of Warcraft: Legion @ 2016/09/26 16:47:11


Post by: Ashiraya


Mythic dungeons are out now, including Mythic+.

That said, on wednesday (tuesday for the Americas) Mythic+ can scale up to 865 instead of 850. Mythic and the first wing of LFR is also released.


World of Warcraft: Legion @ 2016/09/26 17:11:07


Post by: Necros


Oh.. how do you get a mythic dungeon? in my dungeon finder it only lists heroic or normal


World of Warcraft: Legion @ 2016/09/26 17:21:36


Post by: Ashiraya


Mythic has never been in the dungeon finder; it is not too difficult but arguably above the level where you just take anyone. You will need to find some people and then physically walk into the instance. The group finder is ideal for this ('premade groups' two steps under the dungeon finder).

If you are a tank, or even better if you are a healer, it should be relatively painless to join groups (or, preferably, start one of your own). If you are a DPS, you are going to need more patience due to the fact that it is a vastly more popular role and thus there is more competition.


World of Warcraft: Legion @ 2016/09/28 14:00:22


Post by: Necros


Got a few bosses killed in LFR last night, worked well and even the snooty uberguild kids were surprised we were able to beat the bosses with minimal deaths. Got my skinning quest done

I still need a mythic run for my warblades, but I can't get a mythic group at all. Every one I ask to join turns me down. I've kind of given up, hopefully they add mythics to the dungeon finder soon even if it's a toned down version like they do for raids.


World of Warcraft: Legion @ 2016/09/28 17:42:15


Post by: trexmeyer


 Ashiraya wrote:
Mythic has never been in the dungeon finder; it is not too difficult but arguably above the level where you just take anyone. You will need to find some people and then physically walk into the instance. The group finder is ideal for this ('premade groups' two steps under the dungeon finder).

If you are a tank, or even better if you are a healer, it should be relatively painless to join groups (or, preferably, start one of your own). If you are a DPS, you are going to need more patience due to the fact that it is a vastly more popular role and thus there is more competition.


I get immediate invites now that I'm over 850 on my main as DPS. I end up tanking a lot though because people are so desperate for tanks that they frequently undergeared/unskilled players. Had a Veng DH basically ruin a VH last night. I had to tank last two bosses and replace the two DPS that rage quit.

Led a 5/7 normal EN last week without any prior experience...when the hell did I end up tanking stuff and leading raids? Too much responsibility!!!

For anyone going into EN in order of difficulty I would say it goes from easiest to hardest -> Nythendra (unless you're horribly undergeared this is an auto win, all you do is run out Rot and dodge AoE during Heart of Swarm), Ursoc (very simple mechanic), Dragons (this is an easy version of Twin Emps), the Spider Druid (this is where the difficulty picks up slightly), Eye (if your raid can't switch to or burn Corrupted Tentacles quick you're basically screwed), and then Cenarius. Xavius is supposedly easier than Cenarius by a long shot.

In terms of wipes, Nyth=0, Ursoc=5/6 before kill, Dragons=1, Druid=1, Eye=too many to count, at like 5-6 for Cenarius right now.

Mythic keystones at 5+ are probably harder than normal EN.

Edit: Also, a lot of hidden appearances are being found, many were gated behind Artifact Knowledge 5. Prot Warrior, Sub Rogue, Assassin Rogue, Frost Mage, Prot Paladin, Havoc DH, Veng DH, Brewmaster Monk are the ones I have seen in game. Parts of Outlaw Rogue and Fury Warrior have been looted as well.

I haven't heard anything about Arms, Unholy, or Frost skins though.


World of Warcraft: Legion @ 2016/09/28 18:59:34


Post by: ScootyPuffJunior


 Necros wrote:
I still need a mythic run for my warblades, but I can't get a mythic group at all. Every one I ask to join turns me down. I've kind of given up, hopefully they add mythics to the dungeon finder soon even if it's a toned down version like they do for raids.

Start your own group in the group finder.

Also, you can add me to your friends list and I'll help you out. Since I'm a healer, you'll probably get a group fast as hell. Also, my guild has a tank that is always willing to help. My BattleTag is ScootyPuffJr and I typically play every evening.


World of Warcraft: Legion @ 2016/09/28 19:02:21


Post by: Necros


OK I'll add you But do we have to be on the same server? I'm on Steamweadle Cartel.. no reason, that's just where I ended up back in the day and stayed there.


World of Warcraft: Legion @ 2016/09/28 19:38:21


Post by: Ashiraya


 trexmeyer wrote:

I get immediate invites now that I'm over 850 on my main as DPS. I end up tanking a lot though because people are so desperate for tanks that they frequently undergeared/unskilled players. Had a Veng DH basically ruin a VH last night. I had to tank last two bosses and replace the two DPS that rage quit.

Led a 5/7 normal EN last week without any prior experience...when the hell did I end up tanking stuff and leading raids? Too much responsibility!!!

For anyone going into EN in order of difficulty I would say it goes from easiest to hardest -> Nythendra (unless you're horribly undergeared this is an auto win, all you do is run out Rot and dodge AoE during Heart of Swarm), Ursoc (very simple mechanic), Dragons (this is an easy version of Twin Emps), the Spider Druid (this is where the difficulty picks up slightly), Eye (if your raid can't switch to or burn Corrupted Tentacles quick you're basically screwed), and then Cenarius. Xavius is supposedly easier than Cenarius by a long shot.

In terms of wipes, Nyth=0, Ursoc=5/6 before kill, Dragons=1, Druid=1, Eye=too many to count, at like 5-6 for Cenarius right now.

Mythic keystones at 5+ are probably harder than normal EN.


My group skipped normal entirely. Most of normal is an absolute joke. I poked it on my gakky undergeared frost DK alt with a pug and got 4/7. When my main group had a go to see all the fights we pretty much oneshotted all of it. Cenarius is indeed harder than Xavius but none of them are hard.

Heroic is where it starts to pick up. Our first raid night was spent wiping on Nythendra while sorting out the new recruits who did not understand how Rot worked...


Automatically Appended Next Post:
 Necros wrote:


I still need a mythic run for my warblades, but I can't get a mythic group at all. Every one I ask to join turns me down. I've kind of given up, hopefully they add mythics to the dungeon finder soon even if it's a toned down version like they do for raids.


I have never tried to join existing groups for mythic dungeons. Too much work. It's better to just form a group of your own. For normal mythics I always demand 830, and for mythic+ I demand 850.


World of Warcraft: Legion @ 2016/09/28 20:03:23


Post by: ScootyPuffJunior


 Necros wrote:
But do we have to be on the same server?
Nope, cross-server groups have been a thing since Patch 4.2 in 2011 (something I totally forgot when I resubbed for Legion until my buddy reminded me!).


World of Warcraft: Legion @ 2016/09/28 23:19:34


Post by: Necros


Tried to add you but it's not working.. says it can't find your username.. Mine is Necros .. or it also says Necros#1475 whatever that means


World of Warcraft: Legion @ 2016/09/29 01:19:22


Post by: ScootyPuffJunior


 Necros wrote:
Tried to add you but it's not working.. says it can't find your username.. Mine is Necros .. or it also says Necros#1475 whatever that means

Yeah, sorry about that, I forgot to add the numbers: ScootyPuffJr#1230


World of Warcraft: Legion @ 2016/09/29 12:03:03


Post by: krodarklorr


Hey Necros, if you wanna run some mythics sometime, feel free to add me as well. Krolorr#1733

That goes for anyone else as well. I'm always looking for new people to go achievement hunting/pvp/run stuff with.


World of Warcraft: Legion @ 2016/09/29 18:22:31


Post by: ScootyPuffJunior


I'm short one of the 12 books I need for the discipline hidden appearance. The damn thing is a world spawn in Dragonblight with at least s one hour timer. I've been camping the goddam thing all day and have yet to see it spawn.

Also, I haven't been alone and I've gone off to do some other things from time to time so I'm sure another priest snagged it at some point.


World of Warcraft: Legion @ 2016/09/30 01:19:09


Post by: Frankenberry


Same goes for me, I'm down for whatever I can run - hovering around 810 ilvl currently.

Frankenberry#1544


World of Warcraft: Legion @ 2016/09/30 11:35:18


Post by: krodarklorr


 ScootyPuffJunior wrote:
I'm short one of the 12 books I need for the discipline hidden appearance. The damn thing is a world spawn in Dragonblight with at least s one hour timer. I've been camping the goddam thing all day and have yet to see it spawn.

Also, I haven't been alone and I've gone off to do some other things from time to time so I'm sure another priest snagged it at some point.


I feel lucky, yet unlucky that my hidden appearance is so easy to get. It drops off of a daily quest. But, it also drops from a daily quest. Meaning probably a low drop chance. Ugh.


World of Warcraft: Legion @ 2016/09/30 14:41:09


Post by: Necros


Cool I’ll send friend invites to ya’ll .. look me up if you want to do any mythics. I still have that one I need to finish for my warblades.

So about trades again. I just finished the quest where I can make obiteranium or whatever. Says I can use that to raise a piece of crafted get up to 850. Most of my stuff is 835 or 840 right now. When I start doing mythics and raids, am I going to end up finding stuff that’s better than 850? It looks like it would be a LOT of work to make myself a full suit of Dreadleather that starts at 815, and then upgrade it all the way to 850.. and I don’t want to do all that if the next day I suddenly find something that’s better and replace it.

I’ve seen some mythic groups say you need an 860 ilevel, so I’m assuming that’s what’s gonna happen...


World of Warcraft: Legion @ 2016/09/30 15:23:33


Post by: Ratius


This worth a look for someone who thinks TBC was WoWs pinnacle?
Have they gone back to its roots or improved on the last few expansion trainwrecks?


World of Warcraft: Legion @ 2016/09/30 15:54:25


Post by: Necros


I haven't played WoW in years, but I'm really enjoying Legion. It's a lot different than the old world game where you were forced to go certain places at certain levels. Now you can go anywhere you want and the content there scales to your level. There's lots to do too.. I "finished" almost all of the zone quest lines and there's still tons of new things waiting for me.

I kinda wish could have gone back to the original game and redid the whole thing in this style, rather than just the Legion content.


World of Warcraft: Legion @ 2016/09/30 16:30:28


Post by: Ashiraya


 Ratius wrote:
This worth a look for someone who thinks TBC was WoWs pinnacle?
Have they gone back to its roots or improved on the last few expansion trainwrecks?


MoP was considerably superior to TBC; you should have gone back at that time.

You are correct that WoD was rather poor.

Legion may well be the best expansion so far.


World of Warcraft: Legion @ 2016/09/30 16:45:20


Post by: Avatar 720


 Ashiraya wrote:
 Ratius wrote:
This worth a look for someone who thinks TBC was WoWs pinnacle?
Have they gone back to its roots or improved on the last few expansion trainwrecks?


MoP was considerably superior to TBC; you should have gone back at that time.


I could not disagree more, but that's ultimately a rather subjective thing.

For me, Cataclysm got the most right in terms of full experience, and Legion feels pretty Cataclysmic to me in terms of how quests run into each other etc. It's fairly smooth and seamless.

Unfortunately, that's what's killed my drive to do much more of it: a huge feeling of "I've already done this". I stare at my Legion characters and just think "maybe tomorrow". I've got the same with a 96 paladin I'm pushing through WoD content; I've done it so much, over and over, that I've no motivation. Legion probably gets better the more you get into it, but the biggest hurdle for me is that I haven't the motivation or enthusiasm.

Ultimately, though, it's an entirely personal thing. Ashiraya and others here like it well enough. You might just have to bite the bullet and try it yourself.


World of Warcraft: Legion @ 2016/10/01 09:45:17


Post by: Ratius


You might just have to bite the bullet and try it yourself.


Yup, agreed.


World of Warcraft: Legion @ 2016/10/01 14:04:13


Post by: ScootyPuffJunior


 Ashiraya wrote:
 Ratius wrote:
This worth a look for someone who thinks TBC was WoWs pinnacle?
Have they gone back to its roots or improved on the last few expansion trainwrecks?


MoP was considerably superior to TBC; you should have gone back at that time.

Of course, it should be noted that Wrath of the Lich King was the high point of the game.


Until Legion came out, that is.


On a side note, I finally acquired my Tomekeeper's Spire appearance for Light's Wrath and it is beautiful!


World of Warcraft: Legion @ 2016/10/01 15:05:08


Post by: Eumerin


 Necros wrote:
Cool I’ll send friend invites to ya’ll .. look me up if you want to do any mythics. I still have that one I need to finish for my warblades.

So about trades again. I just finished the quest where I can make obiteranium or whatever. Says I can use that to raise a piece of crafted get up to 850. Most of my stuff is 835 or 840 right now. When I start doing mythics and raids, am I going to end up finding stuff that’s better than 850? It looks like it would be a LOT of work to make myself a full suit of Dreadleather that starts at 815, and then upgrade it all the way to 850.. and I don’t want to do all that if the next day I suddenly find something that’s better and replace it.

I’ve seen some mythic groups say you need an 860 ilevel, so I’m assuming that’s what’s gonna happen...



Check the Dungeon Journal. There's a Loot tab. Clicking the tab will allow you to see what drops, and who drops it.


World of Warcraft: Legion @ 2016/10/01 16:42:27


Post by: Necros


Manged to get a mythic eye of ashara run today so I got my quest done and a nice level 870 belt. Now I have to do the court of whatever and the arcway next. I also got a keystone to make a mythic be level 2, dunno if everyone gets that though.. but it says it's only good for 3 days. If I use the keystone does that make it always open, or do you need 1 keystone for every run?


World of Warcraft: Legion @ 2016/10/02 03:39:53


Post by: Frankenberry


So, I think I"m doing my Frost DK a disservice; might be my rotation or maybe I'm just missing a vital skill, I don't know. But I die, ALOT, especially in groups.

Anyone know a decent 'How to frost DK' guide? I love the spec, but if it'll be easier going a different spec, I might switch.


World of Warcraft: Legion @ 2016/10/02 11:39:46


Post by: Ashiraya


http://www.icy-veins.com/wow/frost-death-knight-pve-dps-guide

Overall though, if you die a lot it is the encounter mechanics you should read, not the class mechanics.

The spec itself is still weaker than Unholy outside mythic+, but it is workable. My piece of Frost alt (who is also my PvP character) downed normal Xavius a couple days back and was second on DPS, but the lack of mobility really hurts, especially on Elerethe Renferal.


World of Warcraft: Legion @ 2016/10/02 21:52:17


Post by: AlmightyWalrus


I think I've finally come to terms with Warlocks being where we are at the moment. I'm still spanking most of my guildies as affliction, but when I look at how much damage I would be doing if I played a Hunter or Mage at the same skill level...

Also, Ursoc can go die in a fire. You'd think that affli wouldn't suffer as much due to being reasonably mobile, but having to constantly reapply Soul Effigy is friggin' annoying and costs a metric ton of DPS. Didn't get to cleave-DoT both dragons in Dragons of Nightmare either, since my raid leader didn't want me stood between the dragons in case a flower spawned there. It's not like I could just tank that very flower or anything...


World of Warcraft: Legion @ 2016/10/02 22:04:23


Post by: Ashiraya


Yeah, Soul Effigy is useless on Ursoc. Go with Soul Conduit. It's not ideal but it's certainly better.

Affliction is a really cool spec, but unfortunately it is kind of meaningless as long as fire mages exist. They do literally everything better.


World of Warcraft: Legion @ 2016/10/03 15:55:07


Post by: streamdragon


I've been doing this entire expansion as a prot warrior. I love tanking. I have tanked everything from original ZG to Wrath, took a break for Pandas and then tanked (admittedly through Raid Finder since I was basically guild-less) all of WoD. But the guild I'm in is stocked on tanks so I DPS.

Holy crap do I hate DPSing as a warrior. Did Arcway last night for the first time. I must have died a dozen times because lolexplosions! I forgot how much blizzard hates melee dps being happy in their game.


World of Warcraft: Legion @ 2016/10/03 18:07:37


Post by: Ashiraya


No surprise. Prot warrior is the strongest tank right now.


World of Warcraft: Legion @ 2016/10/03 18:23:28


Post by: streamdragon


 Ashiraya wrote:
No surprise. Prot warrior is the strongest tank right now.
So I've heard, though I have no basis for comparison really. Even in Wrath, when it was "Paladin Tank or Go Home" through half the raids, I stuck it out with prot. Oh well, there's always Raid Finder.


World of Warcraft: Legion @ 2016/10/03 23:14:27


Post by: trexmeyer


 streamdragon wrote:
I've been doing this entire expansion as a prot warrior. I love tanking. I have tanked everything from original ZG to Wrath, took a break for Pandas and then tanked (admittedly through Raid Finder since I was basically guild-less) all of WoD. But the guild I'm in is stocked on tanks so I DPS.

Holy crap do I hate DPSing as a warrior. Did Arcway last night for the first time. I must have died a dozen times because lolexplosions! I forgot how much blizzard hates melee dps being happy in their game.


All 3 of my 110s are primary melee DPS and I rarely die unless I'm being dumb and ignoring mechanics. The absolute lack of reliable heals are the only thing that really screws Arms over at least in terms of survivability.

Prot Warrior has been nerfed. It's getting retuned again soon. I usually run with a Guardian Druid and he just doesn't die. Ever. I've heard the same about Blood DKs. Vengeance DH has been nerfed so not sure where they stand. Warriors are definitely not the strongest tanks right now. At best they're in the mix.


World of Warcraft: Legion @ 2016/10/03 23:53:05


Post by: Ashiraya


As someone who mains Blood DK, I can assure you warrior is better than we are.

But it could have been worse. Poor Brewmasters. One day you will be useful again.


World of Warcraft: Legion @ 2016/10/04 14:25:30


Post by: krodarklorr


I have to agree with the point that Warriors are among the strongest, if not the strongest. The most recent hotfix increased rage generation but nerfed Ignore pain by 33%. Considering you can spam it more often, and there are traits on your weapon that slightly increase the amount of absorption from IP, it'll overall probably be just as good. And Blood DKs are solid, but they are not better than warriors. The only ones that are on the same level are Guardian Druids.

Brewmasters are in a weird mix right now. They CAN be really good, but you have to play them extremely well.


World of Warcraft: Legion @ 2016/10/04 14:40:49


Post by: Necros


been doing pretty good lately, haven't had too much trouble getting mythics or raids, so far the only one I haven't been able to get through is court of stars, was probably just a bad group. No one knew where to go our how the fights worked.

It's kind of funny seeing all the bossy people get so pissy when half the raid group wipes in the eye room. 2 minutes worth of explaining the fight would save them 15 minutes worth of bellyaching. I had a quest to get something from him, but I already killed him and it wouldn't let me loot him. I thought it would at least let me get my quest loot. So now I'll have to go back tonight.. they all reset on tuesdays right?

Also found a quest for an alt skin for my warblades.. I had to kill some giant bat thing in Surumar, was a real pain and took me like 15 tries since the whole fight is up the air.. but I got em.. they're all cool and boney looking now.


World of Warcraft: Legion @ 2016/10/05 15:13:42


Post by: trexmeyer


 krodarklorr wrote:
I have to agree with the point that Warriors are among the strongest, if not the strongest. The most recent hotfix increased rage generation but nerfed Ignore pain by 33%. Considering you can spam it more often, and there are traits on your weapon that slightly increase the amount of absorption from IP, it'll overall probably be just as good. And Blood DKs are solid, but they are not better than warriors. The only ones that are on the same level are Guardian Druids.

Brewmasters are in a weird mix right now. They CAN be really good, but you have to play them extremely well.


I haven't tanked since the change, but apparently the rotation is now Shield Slam+IP, spam Devestate for SS procs, nothing else. Ignore Pain is a bad mechanic and it's just not working out. First it was broken (I saw it over 4mil before any of the tuning) and people say it caps out at like 750k now?

Something seems off.

Almost as if they're hiding something.


World of Warcraft: Legion @ 2016/10/06 12:58:34


Post by: Necros


The world quest rep buff they have going right now is nice. I'm halfway to exalted with nightfallen now.

But now I have some quests I have to do in the emerald nightmare and court of stars. I can't get a group that can get through court of stars. Every time I try they fall apart on or soon after the first boss. People just get lost and drop out. I got an emerald nightmare raid last night in LFR, but my quest items wouldn't drop :( Someone in the raid said it has to be in a premade group and not LFR for the quest to work .. that's dumb :( hopefully I can get a group tonight


World of Warcraft: Legion @ 2016/10/06 16:20:43


Post by: Ashiraya


They do drop in LFR too (which is a bit dumb in my opinion since LFR is just welfare loot for no effort) so it seems odd that you did not.


World of Warcraft: Legion @ 2016/10/06 17:52:35


Post by: Necros


Wish I could remember the name of the quest so I could look it up while I'm bored at work, it's an extra quest I got for my artifact weapon I think, after I finished the regular class campaign. I have to get a lens or something from the eye boss. Killed him twice so far in LFR and nothing, the area was highlighted on my map and all, I looked everywhere in the room of death after we killed it, nothing I can click on or anything.

And I have another quest where I have to get some kind of corrupted essences or something, I guess from trash mobs since I need 30 of it. Haven't seen that at all either.

Now I just got a 3rd quest there as part of my surumar storyline, dunno what I have to do there for that, i just skimmed it last night.


World of Warcraft: Legion @ 2016/01/06 18:02:59


Post by: Ashiraya


I just checked it up and the quests do indeed thankfully require Normal and above.

So if you want your extra stuff you will actually have to put in effort for it instead of getting it for free.

It's not like normal raids are hard - comparable to mythic dungeons I'd say, with early bosses being easier and later bosses being harder - but you can't AFK kill them unless your raid is overgeared.


World of Warcraft: Legion @ 2016/10/07 01:51:50


Post by: Frankenberry


 Ashiraya wrote:
They do drop in LFR too (which is a bit dumb in my opinion since LFR is just welfare loot for no effort) so it seems odd that you did not.


Careful your elitist tag is showing.


As far as Heroics, what's a decent gear level for a tank to be running them? I'm sitting on 824, mainly because of an amulet I'm having a hard time replacing.


World of Warcraft: Legion @ 2016/10/07 02:02:15


Post by: Ashiraya


810 is what the premade group function suggests for heroic dungeons.

For heroic raids, it varies considerably depending on bosses. I'd get 845ish if you intend to pug the initial easy ones (only 840 should be enough for Nythendra and Dragons) but Ursoc, Cenarius and Xavius will require high 850s to 860s.

This is naturally lower if you raid with a guild (which I recommend) as the added coordination and more reliable members means you do not have to rely on gear as much (except Ursoc who is mostly a gear check).

 Frankenberry wrote:
Careful your elitist tag is showing.


Most bosses on normal are no harder than a mythic dungeon. LFR is more comparable to a normal dungeon, if that.

That you have to put in some semblance of effort to complete the most advanced quests seems like a reasonable thing.


World of Warcraft: Legion @ 2016/10/07 16:43:56


Post by: Necros


Got through court of stars last night, was pretty fun.

I'm not saying raids shouldn't be hard, I just wish it were easier to find a raid group. I know part of the problem is I'm DPS and there's 1000 other DPSers that all want the same thing I do. I'm not in a guild, and don't want one. I'm a casual player and I prefer a more casual experience, and it's a little bummable that the only way to continue my character's story is to get a raid group.. dunno why they can't just have the quests work in LFR, and still have tougher raids for the guilds that want to just melt monsterfaces and get uberloot.


World of Warcraft: Legion @ 2016/10/07 16:44:53


Post by: Ashiraya


My primary alt is also a DPS, and the competition is indeed brutal. The solution is clear; start and lead your own group.


World of Warcraft: Legion @ 2016/10/07 16:52:21


Post by: Necros


I didn't want to lead my own group, since I don't know it well enough and I don't want everyone to yell at me when my noobness messes it all up


World of Warcraft: Legion @ 2016/10/07 17:08:38


Post by: Avatar 720


 Necros wrote:
I didn't want to lead my own group, since I don't know it well enough and I don't want everyone to yell at me when my noobness messes it all up


Last time I had an organised group I quit WoW for a few months after the vitriol I got caused me a massive panic attack. Someone had dumped Loot Master on me at some point, and it went downhill from there. Trying to explain that you're trying, but nobody willing to take up the mantle themselves and instead being content yelling at you was not the best experience. I really don't want to do PUGs outside raid finder; the chances of me having a panic attack at some point during them are too high.


World of Warcraft: Legion @ 2016/10/07 18:09:19


Post by: ScootyPuffJunior


 Ashiraya wrote:
 Frankenberry wrote:
Careful your elitist tag is showing.


Most bosses on normal are no harder than a mythic dungeon. LFR is more comparable to a normal dungeon, if that.

That you have to put in some semblance of effort to complete the most advanced quests seems like a reasonable thing.
You'd have a valid complaint if LFR dropped gear on par with even Normal raids, but it doesn't. The ilvl is gak, really, and a handful of World Quests will give you gear on its equal and they're even easier.


World of Warcraft: Legion @ 2016/10/07 21:10:36


Post by: Ashiraya


World quests generally give 825-830 in my experience, unless you get a lucky warforge (which LFR gear can too).

LFR gear is a decent entry point before normal - not quite on par with mythic dungeons but easier - which is entirely good enough.


Automatically Appended Next Post:
 Avatar 720 wrote:
 Necros wrote:
I didn't want to lead my own group, since I don't know it well enough and I don't want everyone to yell at me when my noobness messes it all up


Last time I had an organised group I quit WoW for a few months after the vitriol I got caused me a massive panic attack. Someone had dumped Loot Master on me at some point, and it went downhill from there. Trying to explain that you're trying, but nobody willing to take up the mantle themselves and instead being content yelling at you was not the best experience. I really don't want to do PUGs outside raid finder; the chances of me having a panic attack at some point during them are too high.


To be fair, making one of your own from the beginning and making it very clear you won't take any bull is very different from having leadership shoved onto you at random.


World of Warcraft: Legion @ 2016/10/08 11:32:46


Post by: ScootyPuffJunior


 Ashiraya wrote:
World quests generally give 825-830 in my experience, unless you get a lucky warforge (which LFR gear can too).
Your experience is quite different than mine because my ilvl is 845 and I've geared almost exclusively through World Quests and I have lots of straight up ilvl 835 pieces from them.
LFR gear is a decent entry point before normal - not quite on par with mythic dungeons but easier - which is entirely good enough.
Right, so I don't understand the attitude of, "Oh, they're just giving loot away to people that don't want to try," when the loot they are awarding isn't even that good.


World of Warcraft: Legion @ 2016/10/08 14:53:52


Post by: Ashiraya


 ScootyPuffJunior wrote:
Right, so I don't understand the attitude of, "Oh, they're just giving loot away to people that don't want to try," when the loot they are awarding isn't even that good.


It is awarding mediocre loot for almost no effort, yes. That is not a complaint.

I would have been a lot more vocal about it if it had dropped 850. The problems LFR posed in the past (forcing you to run it to get upgrades for the slots you did not have normal or higher drops for yet) are now largely gone thanks to mythic dungeons.

As for world quests, 835 pieces do appear, but they are quite rare (again, in my experience).



World of Warcraft: Legion @ 2016/10/10 13:47:12


Post by: krodarklorr


 Avatar 720 wrote:
 Necros wrote:
I didn't want to lead my own group, since I don't know it well enough and I don't want everyone to yell at me when my noobness messes it all up


Last time I had an organised group I quit WoW for a few months after the vitriol I got caused me a massive panic attack. Someone had dumped Loot Master on me at some point, and it went downhill from there. Trying to explain that you're trying, but nobody willing to take up the mantle themselves and instead being content yelling at you was not the best experience. I really don't want to do PUGs outside raid finder; the chances of me having a panic attack at some point during them are too high.


That's half the reason I quit wow during WoD. I ran a guild, and was also raid lead. When people stopped showing up do to X and Y reasons, it was frustrating trying to replace them and recruit more people, and eventually everything fell apart. Now I co-run the guild and I sit back and let him raid lead (even though I have more experience then all of them, I just let them do their own thing and I sit back and relax).


World of Warcraft: Legion @ 2016/10/12 02:15:18


Post by: trexmeyer


Anyone else feeling burnt out? I have 3 110's. It just feels like everything at end game is 1) do Emissary quests 2) do Keystones 3) do LFR for chance at TF/Legendary 4) raid. WoW's PvP has been awful for ages.

Really feeling the Hamster on a wheel vibe right now.


World of Warcraft: Legion @ 2016/10/12 09:56:45


Post by: Ashiraya


Not at all. Being a roleplayer adds an extra dimension to every gear piece ('could this work in a new set?') and ensures I have always something to do.

My guild is pushing through Heroic and aiming for mythic and I can't wait!


World of Warcraft: Legion @ 2016/10/12 14:41:02


Post by: Necros


I'm feeling the burn as well. Lots of great new stuff to do in Legion, but once you do em it gets boring real fast doing em over and over. That's always been my problem with this game though. I need shiny new stuff to do, or I get bored and leave.

I got my gear up to 846 now. Heroics are easy. Mythics can be a challenge but I really don't like sitting there refreshing the LFG list over and over till someone finally lets me join. LFR is fun, but my quests I have for raids only work in normal mode, so that means I'll never finish them.

class hall missions seem like a waste of time now too. The rare ones aren't worth it, you spend 1000 resources and in the end you do a dungeon and get an item lower than everything you're already wearing. I'm close to getting my pathfinder achievement though, I'm almost exalted with surumar.. maybe 2 more days worth of world quests there, then I can hopefully finish that quest line.


World of Warcraft: Legion @ 2016/10/12 14:56:31


Post by: NinthMusketeer


My biggest issue with WoW since MoP has been that there is no spec variety. That is to say that the main variable separating a character of X class with Y spec is iLvl. So one fire mage is the same as all the other fire mages (barring that you use a different of the three spec options for a tier and take a notable hit on DPS for doing so). It felt like there was a strong penalty for trying to customize a character verses the talent trees that provided more wiggle room. I played WoD for a bit and got the distinct sense of that problem being stronger than ever. So my question is; does Legion change that? Because it looks to me like they have shifted around the system by which one improves their character without changing the fact that it isn't your character; just another X class of Y spec.

Though I do see some irony in the artifact system basically putting watered-down talent trees back in.


World of Warcraft: Legion @ 2016/10/12 18:05:42


Post by: Ashiraya


The artifact tree is an additional progression line (parallel to improving your gear), not a talent tree as such.


World of Warcraft: Legion @ 2016/10/12 21:49:39


Post by: ScootyPuffJunior


 NinthMusketeer wrote:
Though I do see some irony in the artifact system basically putting watered-down talent trees back in.
Not really though.

Unlike talents, you'll eventually get all of the artifact traits so there are no "bad" choices.


World of Warcraft: Legion @ 2016/10/12 22:38:43


Post by: trexmeyer


 ScootyPuffJunior wrote:
 NinthMusketeer wrote:
Though I do see some irony in the artifact system basically putting watered-down talent trees back in.
Not really though.

Unlike talents, you'll eventually get all of the artifact traits so there are no "bad" choices.


There are "bad" choices. Moreso for certain specs. Arms for example needs to pickup Shattered Defenses ASAP and then Corrupted Blood of I can't spell that name, and in certain way or you're gimping yourself severely until a respec or you fill up your tree. I'm sure someone is is at or near the filler trait, but I really doubt most people are even at 25+ traits already.

http://www.wowhead.com/artifact-calc/warrior/arms/GaaxIkBHABRxAUcwFHYBR5A0fANH0DR-A1TAEA

That route gives you your two best ST Golden Traits and your best 3/3 ST trait.

With Havoc it doesn't really matter. Going left is better for ST, right is better for AoE.


World of Warcraft: Legion @ 2016/10/13 02:25:21


Post by: Frankenberry


Y'know I made a DK that I boosted to 100 in WoD when I pre-ordered Legion and that was the character I got to 110 first - was a blast. I love all of the content I got to experience.

Now? The novelty has worn off - I'm not going to raid because of my desire to remain interested in other projects, so I'll live vicariously through YouTube in that regard. Heroics are...heroics; the same 5 mans I had to run initially, just filled with mobs that hit harder. And mythics..eh, they're difficult (mainly because I'm still working on my rotation) sometimes, but if I get a solid group they're a joke.

I like the expansion so far but I've gotta be honest, I have zero motivation to see all of the same content again on another character. I get that there are differences depending on class and faction, but I'm still going in a giant circle around the Broken Islands helping people return baskets of fish because...well, because.

Edit: Now that I think about it, it's not even leveling in the same areas that really bugs me, it's the rep grind that's going to break my interest.


World of Warcraft: Legion @ 2016/10/13 03:47:24


Post by: NinthMusketeer


I'm getting the distinct sense that the answer to my question is no...


World of Warcraft: Legion @ 2016/10/13 04:15:16


Post by: Eumerin


 Ashiraya wrote:
As someone who mains Blood DK, I can assure you warrior is better than we are.

But it could have been worse. Poor Brewmasters. One day you will be useful again.



The only thing Blizzard seems to have settled on with regards to monks is what they *DON'T* want monks doing.

I usually play Mistweaver, but it no longer feels very "monkish". It's all zapping people with green mist now. I've considered playing Brewmaster, but my brief sojourn into the class while I was getting the artifact weapon left me very confused.

I pull out the DPS spec from time to time, but it just feels bland.



World of Warcraft: Legion @ 2016/10/13 11:43:27


Post by: trexmeyer


 NinthMusketeer wrote:
I'm getting the distinct sense that the answer to my question is no...


It depends on the class and how much you want to maximize your DPS/HPS/Tanking/etc

Arms is basically limited to 3 builds. The standard FR build built around pouring rage into massive Mortal Strikes. Mortal Combo+Overpower build with some variety in later talents, but this does less DPS. Then there is the cleave+Mortal Combo build that is useful for multi target situations, but awful for single target.

Outlaw Rogue's first tier talents are pretty much equal at 850ish+ gear levels, so that just comes down to play style preference. Later talents are just better or worse for AoE, but Outlaw is already so good at AoE that there is no reason to talent for it.

Assassin Rogue has three different builds. MP+Agonizing Poison is top for ST, useless for AoE. Building around poisons or bleeds is dependent on your Mastery levels. I think they're about equal all around.



World of Warcraft: Legion @ 2016/10/13 12:03:57


Post by: ScootyPuffJunior


 trexmeyer wrote:
There are "bad" choices. Moreso for certain specs. Arms for example needs to pickup Shattered Defenses ASAP and then Corrupted Blood of I can't spell that name, and in certain way or you're gimping yourself severely until a respec or you fill up your tree. I'm sure someone is is at or near the filler trait, but I really doubt most people are even at 25+ traits already.

Right, there are better choices than others but you're going to get them all eventually so you're not limited in what you choose, unlike talents, which was the initial comparison.

If anything, the artifact system is just a reworked Path of the Titans system from Cataclysm that was abandoned.


World of Warcraft: Legion @ 2016/10/13 12:52:19


Post by: Necros


Managed to get exalted with surumar last night, now I just have to finish that questline and I'll be able to get Pathfinder part one. Or do you have to do raids to finish the zone? I really hope not.

I'm betting part 2 is gonna be to have exalted with everyone. Along with lots of other things I won't wanna do.


World of Warcraft: Legion @ 2016/10/13 14:19:25


Post by: Ashiraya


Oh right, pathfinder. I had completely forgotten about it.

I just went and explored a zone in Stormheim I had not paid any thoughts towards and bam!

It stacks with DK movespeed now which is useful now.


World of Warcraft: Legion @ 2016/10/13 14:40:55


Post by: Necros


I have to kill Xavious as part of my surumar quest.. I did that the other night and didn't realize I needed to go do something after he died to finish the quest, at least you can do it in lfr so I'll have to try that tonight.

I'm thinking about ditching leatherworking and replacing it with herbalism or mining... and just gather stuff to sell in the AH. doesn't seem like there's anything I can make that will be better than what I already got just for quests. It was good for getting my score up to 840 with some obliterium upgrades, but a lot of the stuff I'm finding now is higher than that.


World of Warcraft: Legion @ 2016/10/14 01:59:39


Post by: Frankenberry


 Necros wrote:
I have to kill Xavious as part of my surumar quest.. I did that the other night and didn't realize I needed to go do something after he died to finish the quest, at least you can do it in lfr so I'll have to try that tonight.

I'm thinking about ditching leatherworking and replacing it with herbalism or mining... and just gather stuff to sell in the AH. doesn't seem like there's anything I can make that will be better than what I already got just for quests. It was good for getting my score up to 840 with some obliterium upgrades, but a lot of the stuff I'm finding now is higher than that.



Herbalism is where it's at man, my server's AH prices are INSANE for Herbalism mats - probably because of the relative age of the expansion, but as an alchemist I can say that the flasks need AT MINIMUM 5-10 Starlight Rose, which goes for 100+ gold a piece.


World of Warcraft: Legion @ 2016/10/17 06:47:05


Post by: AlmightyWalrus


Is it just me, or are the trinkets from the Emedald Nightmare strangely unequal? My raid finder Renferal trinket almost matches my 870 Il'gynoth one in damage, despite being 35 iLvLs lower, my Nythendra HC trinket routinely does 6% of my DPS, and the Xavius trinket did a total of 300k damage through ALL of BRH +3 when I tried it out.

I also had the distinct displeasure of ending up in a Mythic+ group with a fire Mage that knew how to play his class. It's just not fun being constantly conscious of how much of a drag you are on any group you join.


World of Warcraft: Legion @ 2016/10/17 14:16:34


Post by: Tagony


Anybody else trying to do the fishing round the isles achievement? The huge mossgill perch one is bugged. On wowhead it says i'm not the only one. I sent in a ticket, just wondering if you guys did and it got resolved.


World of Warcraft: Legion @ 2016/10/17 21:07:13


Post by: Ashiraya


I kind of wish the WoW forums were moderated like the Dakka ones are.

Spoiler:


World of Warcraft: Legion @ 2016/10/19 13:50:33


Post by: Necros


Got my pathfinder achievement last night finally Just needed to kill Xavius .. I got in a couple of normal raids but could never make it up to him before, but LFR was easy. I like LFR a lot better, people seem more laid back, but maybe I've just been lucky. I have yet to find a normal raid that isn't run by elitist nerds.

I'm gonna do world quests and work on getting exalted with all of the other factions, I have a feeling I'm gonna need that when they add pathfinder part 2. Also playing my Death Knight again, just got him to Pandaria, I skipped that whole expansion and draenor too, so I'm gonna check that all out with him.


World of Warcraft: Legion @ 2016/10/19 15:49:42


Post by: AlmightyWalrus


Make sure you've got music turned on when playing through Pandaria. The inn tunes especially are catchy as hell.

Speaking of music, what's everyone's favourite expansion so far music-wise. I'm probably going with Wrath myself, both for Invincible and the Antechamber of Ulduar.


World of Warcraft: Legion @ 2016/10/19 16:52:57


Post by: Necros


Yeah actually I noticed the Pandaria music stood out to me a lot more, maybe just because it's got the asian vibe and not as common as other stuff. I haven't really been paying attention to the music as much otherwise though, maybe I just have the sound effects too loud so that drowns it out.

On one had I liked how in Legion you can go to any of the new zones you want, and the level scales to your level.. but in Pandaria I wanted to make my way to the city to buy the flying skill I can't have yet, and I do miss the sense of danger you get when you're trying to get through a zone that's higher than your level and you have to be more careful. Lately Legion feels more and more like EZ mode with time sinks.


World of Warcraft: Legion @ 2016/10/19 19:36:30


Post by: Ashiraya


I ran a mythic 10 dungeon yesterday.

Once you've done that, then you can start complaining about easy mode.

I think it's fair that leveling content is easy since everyone has to do it. There is a plethora of content at different difficulties at level 110.


World of Warcraft: Legion @ 2016/10/19 21:50:53


Post by: AlmightyWalrus


I was meant to be in a Mythic 10 Neltharion's Lair last week, but I got sat for a mage at the last second.

Wiped on 12 % on our last pull of the night on Nythendra Mythic yesterday because Blizzard thought it'd be fun to make our main tank's abilities not work after being freed from the mind control. We probably spent a month's worth of profanity.


World of Warcraft: Legion @ 2016/10/19 22:03:01


Post by: Ashiraya


Yeah, we did Mythic 10 NL too. Funfunfun. The scorpions before Dargrul are just ridiculous with Fortified!

I am kinda already bored with Mythic+ because I do not really enjoy 5 man content. However, it drops so good loot so I basically have to do it for our mythic progress, which is annoying.


World of Warcraft: Legion @ 2016/10/20 02:11:03


Post by: Frankenberry


I forget where I heard it mentioned, but for those of you raiding/doing mythics consistently, have you noticed that one sort of replaces the other?

I.E. if you run high level mythics you find that raid gear is worthless.

Not a complaint or anything, just something I thought I'd check out so I didn't end up wasting my time.


World of Warcraft: Legion @ 2016/10/20 02:59:57


Post by: Necros


Yeah I do like how you're able to level up the dungeons.. I kinda wish they would do that with all of them so you can go back and play all ones. I know they have that timewalking thing, but it'd be cool if they could make mythic versions of everything that's always level 110 +

Since I skipped the last 2 expansions, and just kind of briefly checked out Cataclysm there's lots of dungeons and raids I'll probably never get to see :(


World of Warcraft: Legion @ 2016/10/20 12:17:19


Post by: Ashiraya


 Frankenberry wrote:
I forget where I heard it mentioned, but for those of you raiding/doing mythics consistently, have you noticed that one sort of replaces the other?

I.E. if you run high level mythics you find that raid gear is worthless.

Not a complaint or anything, just something I thought I'd check out so I didn't end up wasting my time.


No, not really. Unless you are getting boosted by your raid or something, the rate at which you acquire items are low, so there is plenty of time to do both. In particular since the best items from mythic+ are the ones from the end-of-week chest, which are limited to one per week.

For example, the mythic 10 I did earlier got me an 880 item from the chest, which is equivalent to mythic raid drops and obviously useful, but gear from the actual raid is what I mainly focus on right now.

Especially now. Necrotic + Teeming. Ughhghghghghgh...


World of Warcraft: Legion @ 2016/10/28 01:49:59


Post by: trexmeyer


EN is horribly itemized for certain specs. I think there is one good Arms relic, no trinkets, and maybe a couple pieces of armor that are good?

By comparison Arcway has an amazing Mastery trinket, CoS has a good one, and you can get BiS relics from Mythics for many classes. They are somewhat synergistic.

Raid gear will improve with Nighthold since set bonuses are looking really good.


World of Warcraft: Legion @ 2016/10/28 10:00:17


Post by: AlmightyWalrus


We've had 12 legendaries drop for people since Wednesday. We even had our tank get three in an hour (!!). Did they up the drop rate for legendaries, or is this just RNGesus turning his countenance upon us?

Meanwhile, I'm still stuck with a legendary that's among the best ones for a spec I don't play.


World of Warcraft: Legion @ 2016/10/28 11:47:42


Post by: Ashiraya


They upped the drop rate for legendaries. I got one on my primary alt, which I often swap in for raids (the mechanics of artifact power means it is better to maintain a highly geared alt than an offspec). That makes me happy, even if the legendary I got is primarily useful in PvP.


World of Warcraft: Legion @ 2016/10/28 19:59:35


Post by: ScootyPuffJunior


I have three level 110s and none of them have gotten a legendary yet.


World of Warcraft: Legion @ 2016/10/30 05:02:00


Post by: trexmeyer


 Ashiraya wrote:
They upped the drop rate for legendaries. I got one on my primary alt, which I often swap in for raids (the mechanics of artifact power means it is better to maintain a highly geared alt than an offspec). That makes me happy, even if the legendary I got is primarily useful in PvP.


Legendary items and trinkets are disabled in instanced pvp


World of Warcraft: Legion @ 2016/10/30 15:12:09


Post by: Ashiraya


I do almost exclusively world PvP.


World of Warcraft: Legion @ 2016/10/31 03:21:20


Post by: ScootyPuffJunior


Just got my first legendary... on my warrior alt, or course! Regardless, I was pretty excited about it especially because my buddy told his friend got his first legendary today and we were both commiserating about it and then I got mine!


World of Warcraft: Legion @ 2016/11/03 19:47:21


Post by: trexmeyer


I never got into WoD because of how much sets/trinkets impacted class playstyle at endgame.

i.e. Arms was GARBAGE without it's 4 piece and still modest until it got the Archimonde trinket.

We are seeing the exact same again with Legendary items. Only now they are RNG with no guarantee that you'll get one, let alone the one that defines your spec...

Gating gameplay behind RNG drops is horrible.

The TOR model is 100000x better. Gear improves your damage/healing/defense/etc by a marginal amount. You don't see 20% jumps in damage output from a single broken item locked behind a 1/10,000,000 chance to get...


World of Warcraft: Legion @ 2016/11/03 20:03:11


Post by: Necros


I'm afraid I've done all I care to do in Legion. Just canceled after logging in like once or twice in the last few days. It was a lot of fun checking out all of the new stuff and continuing the story.. but I just can't keep going to the same dungeons over and over and over, raiding has never been something I enjoyed. I'm more into questing and discovering new things. So I guess I'll be back for the next big expansion to relearn everything all over again


World of Warcraft: Legion @ 2016/11/03 21:27:24


Post by: Ashiraya


 trexmeyer wrote:
We are seeing the exact same again with Legendary items


Nope. All DPS specs are viable, and I do not see anyone underperforming vastly or being turned down due to their spec. Even the absolute bottom specs (ele shaman) are not too far off and can still perform well with skill and itemization. Specs that were weak at the start of the expansion (ret, frost dk/mage) are now decent to strong. Blizzard are doing a great job at balancing so far this expansion.

Obviously you will sometimes struggle without legendary if you are pugging, but pugs have kind of ridiculous requirements anyway (curve for killing Nythendra).


World of Warcraft: Legion @ 2016/11/04 01:40:14


Post by: Frankenberry


 Necros wrote:
I'm afraid I've done all I care to do in Legion. Just canceled after logging in like once or twice in the last few days. It was a lot of fun checking out all of the new stuff and continuing the story.. but I just can't keep going to the same dungeons over and over and over, raiding has never been something I enjoyed. I'm more into questing and discovering new things. So I guess I'll be back for the next big expansion to relearn everything all over again


Y'know, I burned out once I got to the whole 'farm for the inevitable flying achievement' portion of the game. Not saying there isn't more to see and do, it just sort of killed my drive to play - I might resub later on after more has been done, just to see how things go story-wise, but for now I can't justify the monthly bill.