Gert wrote: Problem is a lot of Consuls are basically just Dudes.
Librarians, Forge Lords, Heralds, and Chaplains all have something stand out about them and most of the others are pretty standard character guy.
A military chaplain might wear some special head covering, vestments, or religious symbol about their person as a mark of faith, but an infantryman, transport driver, quartermaster, combat engineer, and medic will all for the most part look the same and wear most of the same kit.
RedSarge wrote: What are those cutout sections on his pauldrons and armor, with the corrugated rubber supposed to be?
Weird.
Its the cooling vest built into his power armor so he doesn't overheat in his battlemech.
the gaps are just exposed structure beneath the ceramite, its the same stuff you see in the joints, likely to keep the weight of the armour down, you see the Raven guard mor deythan seem to have a reinforced version of this armour type.
RedSarge wrote: What are those cutout sections on his pauldrons and armor, with the corrugated rubber supposed to be?
Weird.
They could be speakers, because there is also a place to plug in your chunky headphones at the center of the shoulderpad
chaos0xomega wrote:
RedSarge wrote: What are those cutout sections on his pauldrons and armor, with the corrugated rubber supposed to be?
Weird.
Its the cooling vest built into his power armor so he doesn't overheat in his battlemech.
Now I'm even more confused....
Battletech referance.
Oh I get the Neuro-80's helm and suit reference freebirth! I'm still confused as to what they were thinking? To that regard... it's his hidden Stillsuit. He's actually a Fremen under there. [*appendix: nose tube, desert power..et'al]
Formosa wrote:the gaps are just exposed structure beneath the ceramite, its the same stuff you see in the joints, likely to keep the weight of the armour down, you see the Raven guard mor deythan seem to have a reinforced version of this armour type.
Isn't Ceramite made from layers? The top layer being ceramic like, hence the classic ceramic impact knockout/chipping 'crater' from Bolt rounds, impacts ect.
Thus there would not be any flexible rubber underneath, say a Pauldron? I always imagined the flexible rubber components on Marine Power Armor to be made of steel rings, incased in rubber. Making an extremely rigid 'hose' that requires immense strength to flex.
Abadabadoobaddon wrote:Oh I see it now. He's dialing up a fragrance on his Etch-A-Sniff.
Honestly I'd assume that they will do the same as they did for marines - the priority will be getting rid of the resin tanks, as those are probably the range with the higher level of returns due to warping for FW, and the harder kits to build, even if there are players who would prefer to focus on core infantry.
It seems too soon for us to be getting reliable mechanicum rumors when SA aren't even out yet - unless those are rumors about forthcoming LI releases. Unless GW intends to pick up the pace of HH releases dramatically, it seems unlikely that we would get two major plastic HH releases in the same year.
I'd hope we get another wave of astartes kits to fill in some of the current gaps before a second new army. Bikes, landspeeders, javelins, rapiers, xiphons, breachers, recons. Maybe destroyers and felblade chassis.
Storm Eagle/Fire Raptor would be very nice. I’ve always shied away from buying one from hearing horror stories of assembling the large plastic/resin hybrid kit. Surely breachers could be an upgrade kit, which would allow them to make another troop plastic without using too many sculpting resources.
It's lucky that enough random nameless Marines are just as big as he is so that he was able to scrounge up a full suit of Mk5 in his exact size from battlefield debris.
lord_blackfang wrote: It's lucky that enough random nameless Marines are just as big as he is so that he was able to scrounge up a full suit of Mk5 in his exact size from battlefield debris.
To small power armour pants would probably be as bad as butchers nails for temper and anger issues.
The switch to cubic bonding studs instead of spherical may have been done for the purposes of easing plastic manufacture on forthcoming models. Linking MkV to Blackshields with a book that promises rules for Blackshields around the corner is potentially another clue.
Yeah, the damage is a bit cartoonishly exaggerated/dramatic at points but I like the model a lot, could easily imagine using it for another character in my collection with a little modification.
The switch to cubic bonding studs instead of spherical may have been done for the purposes of easing plastic manufacture on forthcoming models. Linking MkV to Blackshields with a book that promises rules for Blackshields around the corner is potentially another clue.
Why should angular studs be easier to cast than round? It's rather the opposite.
Whatever - nice model (and I like the damage). A bit more complex to drill the barrel of the pistol though...
Maybe it’s the paint job but something seems a bit off with him. He’s got a third party model feel to him
I think it’s because of how big he looks. Like one of those 3d printed true scale models
If I recall correctly, the lore is that he was undergoing the gene mods to become a thunder warrior of the twelfth legion before being diverted to the astartes program. So he had already been modified to be large before becoming an astartes, which carried over. He was part of the twelth before it was called the War Hounds, let alone the World Eaters. So yeah he's supposed to be massive.
Nice model and all (I particularly like the worn out tread on his boots), but that archeotech pistol is just a lazy cop-out. I know Votann tech would probably qualify as Archeotech as far the Imperium is concerned, but to me it just looks like a half arsed weapon swap.
I think this model is pretty good, although he's a bit cartoony (his pose and bulkiness are very Hulk-like). It would be quite difficult to replicate this level of damage on plastic Marines if you wanted a unit with the same aesthetic. It's easy to carve chunks out of Marines, but much harder to reproduce 'realistic' heavy battle damage with exposed internal components. I'm not normally one to say this, but while the recent FW scultps for HH have been really good, GW has a real problem supplying them. The SoH Chamption is still unavailable, and I am sure that the Apothecaries they showed off a little while ago will sell out instantly. Even basic FW upgrades like replacement heads tend to be out of stock.
The switch to cubic bonding studs instead of spherical may have been done for the purposes of easing plastic manufacture on forthcoming models. Linking MkV to Blackshields with a book that promises rules for Blackshields around the corner is potentially another clue.
Why should angular studs be easier to cast than round? It's rather the opposite.
Whatever - nice model (and I like the damage). A bit more complex to drill the barrel of the pistol though...
Au contraire. The draft angles needed to make a spherical stud work are obvious and stick out like a sore thumb. It's easier to hide them with an angular stud.
The switch to cubic bonding studs instead of spherical may have been done for the purposes of easing plastic manufacture on forthcoming models. Linking MkV to Blackshields with a book that promises rules for Blackshields around the corner is potentially another clue.
Why should angular studs be easier to cast than round? It's rather the opposite.
Whatever - nice model (and I like the damage). A bit more complex to drill the barrel of the pistol though...
Au contraire. The draft angles needed to make a spherical stud work are obvious and stick out like a sore thumb. It's easier to hide them with an angular stud.
Not really, if you have the right mould and the right material. I mean, GW had those studs in their very first Marine kit. And I really can't follow you... 'sore thumb'? While Injection moulding is my job I don't know that much about traditional casting procedures, but I guess that's not the point. These 'Pimples' aren't difficult to cast, and with GW using PS they could produce every surface they want.
Dryaktylus wrote: Not really, if you have the right mould and the right material. I mean, GW had those studs in their very first Marine kit. And I really can't follow you... 'sore thumb'? While Injection moulding is my job I don't know that much about traditional casting procedures, but I guess that's not the point. These 'Pimples' aren't difficult to cast, and with GW using PS they could produce every surface they want.
Yeah, I didn't really follow that point either. I don't see any problem for GW in producing plastic Mk V Marines. They will likely need more parts in order to get properly moulded studs, but they've already done this kind of thing on other models (like the jetbike riders).
Maybe the helmet absorbed one of the hits, and is lying in pieces just outside his base. Or this is someone else's armour and their helmet was unusable.
I mean, GW had those studs in their very first Marine kit.
They looked awful though, the ones away from the centre of the shoulder pad had massive undercuts so you really had to paint where the stud should be rather than where it was for it look even half way decent.
For Mk.V they'd almost certainly need to splitting a lot of the panels in two to get decent looking studs (and people already complained about the single shoulder pad like that for the Mk.VI). Another option might be to reduce the stud coverage so that they only appeared in places where it allowed the part to be moulded in one piece, but that would probably look a bit odd (and people would complain). Another option might be to cast them in solid gold and give them away for free (but people would complain).
The Phazer wrote: Well that's the end of anyone buying the 40k kits for those.
Good. The 40k basilisk is currently a 3rd edition gun sprue updated with a 5th edition Chimera hull. They need to redo that kit, likely to match the styling of the Hydra kit.
The SA Bessie lacks the heavy bolter though, so it won't be a direct replacement without a bit of conversion.
Interesting that these seemingly have the Krieg Mars Alpha Pattern air filters on the back, whilst the Plastic SA Leman Russ kits seem to not have them.... Here's hoping they are actually on the Leman Russ sprues, doubt it though.
endlesswaltz123 wrote: Interesting that these seemingly have the Krieg Mars Alpha Pattern air filters on the back, whilst the Plastic SA Leman Russ kits seem to not have them.... Here's hoping they are actually on the Leman Russ sprues, doubt it though.
My guess is they’re pressure related rather than air filters. Can’t be much fun sitting in a tin can firing artillery shells.
endlesswaltz123 wrote: Interesting that these seemingly have the Krieg Mars Alpha Pattern air filters on the back, whilst the Plastic SA Leman Russ kits seem to not have them.... Here's hoping they are actually on the Leman Russ sprues, doubt it though.
My guess is they’re pressure related rather than air filters. Can’t be much fun sitting in a tin can firing artillery shells.
I haven't been in any SP Artillery, but I've been in M60 tanks when they fired the cannon, and it's not too bad. The muzzle blast goes out the other end of the barrel, not inside the vehicle.
A lot better inside than outside anyway.
The Phazer wrote: Well that's the end of anyone buying the 40k kits for those.
Good. The 40k basilisk is currently a 3rd edition gun sprue updated with a 5th edition Chimera hull. They need to redo that kit, likely to match the styling of the Hydra kit.
The SA Bessie lacks the heavy bolter though, so it won't be a direct replacement without a bit of conversion.
The Phazer wrote: Well that's the end of anyone buying the 40k kits for those.
Good. The 40k basilisk is currently a 3rd edition gun sprue updated with a 5th edition Chimera hull. They need to redo that kit, likely to match the styling of the Hydra kit.
The SA Bessie lacks the heavy bolter though, so it won't be a direct replacement without a bit of conversion.
Don't forget that it's not even the full 5E Chimera hull. You get JUST the lower half. It's why the kit still includes the tank accessory sprue, as it doesn't include a hull mounted gun otherwise!
Rydiger wrote: The interior details are awesome. I can't belive this is from the same company that did not bother to put a bottom plate on the Rogal Dorn.
When they can reuse the same track assembly sprue between the russ and basilisk, and the same crew and accessory sprue for probably every tracked SA vehicle kit, they can allocate sprue space to cool bits and more options.
It's funny - everyone seems to like this model, but I think the design is terrible. It just looks uninspired and unfinished. I know 'realism' is always trumped by the rule of cool, but in this case that offset weapon is impractical without in any way looking cool. It's as if they couldn't be bothered designing a superstructure. The best feature of the model is the interior, which looks great.
Another design feature that bugs me - why does the SA Leman Russ hull have 2 side access doors?
My collection doesn't contain a Basilisk (and my Medusa is homemade) so I'm kind of in the market for the Auxilia version. It doesn't have the hull gun, but I suppose I can fudge that by adding a pintle mounted HB or HF.
The Phazer wrote: Well that's the end of anyone buying the 40k kits for those.
Good. The 40k basilisk is currently a 3rd edition gun sprue updated with a 5th edition Chimera hull. They need to redo that kit, likely to match the styling of the Hydra kit.
At the risk of sounding like an anorak, the gun sprue is from 2nd edition. It's an almost shockingly primitive (and sparse) sculpt that's never been touched up.
Snord wrote: It's funny - everyone seems to like this model, but I think the design is terrible. It just looks uninspired and unfinished. I know 'realism' is always trumped by the rule of cool, but in this case that offset weapon is impractical without in any way looking cool. It's as if they couldn't be bothered designing a superstructure. The best feature of the model is the interior, which looks great.
Another design feature that bugs me - why does the SA Leman Russ hull have 2 side access doors?
Two Solar Auxilia Infantry transfer sheets and two Solar Auxilia Vehicle transfer sheets featuring over 150 transfers each are provided, while rules for the units can be found in Liber Imperium – The Forces of the Emperor Army Book.
So is the Aethon Pattern Heavy Sentinel going to get rules in this box, as it's not in Liber Imperium, or do we have to wait for the "Battle for Beta-Garmon" campaign book?
Two Solar Auxilia Infantry transfer sheets and two Solar Auxilia Vehicle transfer sheets featuring over 150 transfers each are provided, while rules for the units can be found in Liber Imperium – The Forces of the Emperor Army Book.
So is the Aethon Pattern Heavy Sentinel going to get rules in this box, as it's not in Liber Imperium, or do we have to wait for the "Battle for Beta-Garmon" campaign book?
If past behavior is any indication, they will probably release the rules online too.
I'll hold fire for a Krieg or Catachan release though*. Yes, 'impulse control' is my middle name! And Heresey and stuff amirite? I'm sure there's scale shenanigans or something.No side sponsons for muh tank? Begone James Workshop with your paltry offering!
And Gee Dubs are already getting some Kroot bucks out of me. Pah.
*We've seen 'Sort of Squats', Genestealers, Sisters of Battle and now Kroot. It's only a matter of time and I'm not and old fogey yet!
Super shiny box though, can't wait to see the different schemes people come up with for 'em.
CorwinB wrote: That's a pretty packed week! I'm wondering if the Solar Auxilia box is a limited release (probably, but you never know) ?
It's likely similar to the Battlegroup for Marines...sad part is that since they're not seemingly doing individual releases, that means I'm screwed.
What do you mean? Obviously they'll do individual kits down the road?
I mean that since they're not doing individual releases at the same time as the box, giving existing Solar Auxilia players an option to get some of the new shiny gubbins in plastic to fill the holes in their existing armies, I'm screwed. This becomes a "buy now or probably miss out" thing for me if I want to get into Horus Heresy, unlike the Iron Armour equipped Legiones Astartes Battlegroup, which gave two ways of buying the basic items.
CorwinB wrote: That's a pretty packed week! I'm wondering if the Solar Auxilia box is a limited release (probably, but you never know) ?
It's likely similar to the Battlegroup for Marines...sad part is that since they're not seemingly doing individual releases, that means I'm screwed.
Confirmed as limited release on Twitter by the official GW account. But for the SM battle group, they released all new kits (MK3 & Deredeo) individually at a later time. Should be the same for SA.
CorwinB wrote: That's a pretty packed week! I'm wondering if the Solar Auxilia box is a limited release (probably, but you never know) ?
It's likely similar to the Battlegroup for Marines...sad part is that since they're not seemingly doing individual releases, that means I'm screwed.
Confirmed as limited release on Twitter by the official GW account. But for the SM battle group, they released all new kits (MK3 & Deredeo) individually at a later time. Should be the same for SA.
They released all the Marine kits at the same time. I posted the preorder preview article.
There's a reason why the battlegroup has lasted for Marines and why this won't for Auxilia.
Guessing the combined value on this battlegroup is so good that one should try to buy it now, even though all the items will be available separately later?
They almost got me this time.. but nah. I got too much 28mil toys already, only adding the specific items I want from now on, regardless of "value". So I'll just wait it out, and buy a Malcador and the Hvy Sentinel individually when they become available. Its a similar baiting ploy they had with the LI starter, flock that, I decide what I buy and when thankyouverymuch
I’d love it to be the same price as the Astartes one, but I wouldn’t be surprised if it’s a bit more. It’s slightly less infantry, the Dread and Sentinel are pretty similar but then this one has 2 tanks.
ImAGeek wrote: I’d love it to be the same price as the Astartes one, but I wouldn’t be surprised if it’s a bit more. It’s slightly less infantry, the Dread and Sentinel are pretty similar but then this one has 2 tanks.
It's a single box of Solar Auxilia Infantry, a Line Command set, a dedicated transport, Leman Russ, and a Sentinel.
This one better not be more than the Legiones Astartes one.
I mean that since they're not doing individual releases at the same time as the box, giving existing Solar Auxilia players an option to get some of the new shiny gubbins in plastic to fill the holes in their existing armies, I'm screwed. This becomes a "buy now or probably miss out" thing for me if I want to get into Horus Heresy, unlike the Iron Armour equipped Legiones Astartes Battlegroup, which gave two ways of buying the basic items.
Do you just mean you want the big box but don't have the money this month? Otherwise i still don't see it.
Automatically Appended Next Post: Dracosan being less than the Proteus seems a bit optimistic, OTOH.
I mean that since they're not doing individual releases at the same time as the box, giving existing Solar Auxilia players an option to get some of the new shiny gubbins in plastic to fill the holes in their existing armies, I'm screwed. This becomes a "buy now or probably miss out" thing for me if I want to get into Horus Heresy, unlike the Iron Armour equipped Legiones Astartes Battlegroup, which gave two ways of buying the basic items.
Do you just mean you want the big box but don't have the money this month? Otherwise i still don't see it.
Okay. So, think about it like this: The Legiones Astartes Battlegroup is still around now for purchase.
Why? Because Mark III Armour and the Deredo were both available for individual purchase at the same time.
I could easily afford to get it, I just am concerned because they've stated it's a limited item, without providing an alternative avenue for existing players to bulk out their own stuff, that this is going to be another target for "40kfinance" goons. It would be terrible if this is a thing that actually wasn't able to get out into the hands of people who would value it for actual gaming purposes.
Dracosan being less than the Proteus seems a bit optimistic, OTOH.
I don't know anything about that, so I'll let you guys argue about it.
Kanluwen wrote: Do you really think that Auxilia infantry will be $80 for 20? Or that the Sentinel is going to be $50?
Yes?
A regular Astra Militarum sentinel is $45. The Aethon is bigger and contains more parts to cover the large variety of weapons available to it. One would assume that will translate to a need for more sprues, which means more dollars.
10 cadians cost $50, 10 kriegers cost $60, 5 tempestus scions cost $45. $80 for 20 comparable minis is a steal, and we'll be lucky if it doesn't cost more.
Kanluwen wrote: Do you really think that Auxilia infantry will be $80 for 20? Or that the Sentinel is going to be $50?
Yes?
A regular Astra Militarum sentinel is $45. The Aethon is bigger and contains more parts to cover the large variety of weapons available to it. One would assume that will translate to a need for more sprues, which means more dollars.
On the contrary, the Aethon might be bigger...but it's not having to waste sprue space building two variants.
10 cadians cost $50
Right. Because that's a dedicated unit, which has a separate upgrade sprue sold for it.
10 kriegers cost $60
10 Krieg models and their respective Kill Team upgrade sprue. Just sayin', there's a reason it's a bit more.
5 tempestus scions cost $45.
Always been overpriced, no argument there.
$80 for 20 comparable minis is a steal, and we'll be lucky if it doesn't cost more.
Sure, but the thing to note is that the Mark III set is $75 rather than $80. Which you know, as you marked out the price.
So do you REALLY still think that a box of 20 Solar Auxilia, with no upgrades included, will be $80? When there's a Marine unit of similar numbers at $75? When similar sized 20 model unit boxes(Skeletons, Zombies, and Mortek Guard) for AoS are $60?
It could be a box for $75, but a $5 change doesn't really make the set less value than the legiones astartes battle group, does it? No sense quibbling over $5.
I very much doubt it's a box of 20 for $60 (and actually the wording in the LVO preview implied that they'll end up being sold individually in sets of 10 rather than 20, so I imagine it could end up being even more expensive)
chaos0xomega wrote: It could be a box for $75, but a $5 change doesn't really make the set less value than the legiones astartes battle group, does it? No sense quibbling over $5.
The point is that in a relatively short span, we had 3 different units of Marines with 2 different price points.
I very much doubt it's a box of 20 for $60
Then there's very likely a significant shake-up coming to the actual army structure, wouldn't you think?
(and actually the wording in the LVO preview implied that they'll end up being sold individually in sets of 10 rather than 20, so I imagine it could end up being even more expensive)
The wording on the LVO preview is the same market-speak they use for the individual 20 model sets of things.
I really don't need another HH army, but the SA boxed set is very tempting. The Dracosan is the main draw. I will definitely try and get hold of the Apothecaries, although I am sure they will run out of stock almost immediately.
No, no, no, no, no, must not buy anymore Heresy stuff. (until they release either a plastic Fire Raptor or Thunderbolt) no matter how good the Auxilia look
I’m pretty damn happy with the same price as the Astartes one. I’ll probably only get one, I’m starting them off as allies (mainly to justify it easier).
Snrub wrote: Those are some damn fine Auxilia. A pair of battlegroups would be a fine start to an army and no mistake.
Not really sadly:
You got 2 massivly overpriced transports and barely 2 troop choices with a sentinel that we don't know if it can carry the army in the field because sure as hell the Rest will as of now not perform for the task.
The best thing in the box is simultaniously the most boring thing, aka the leman russ.
It would've been a better box with more infantry and a second leman to start a functional SA army.
CorwinB wrote: That's a pretty packed week! I'm wondering if the Solar Auxilia box is a limited release (probably, but you never know) ?
It's likely similar to the Battlegroup for Marines...sad part is that since they're not seemingly doing individual releases, that means I'm screwed.
Confirmed as limited release on Twitter by the official GW account. But for the SM battle group, they released all new kits (MK3 & Deredeo) individually at a later time. Should be the same for SA.
They released all the Marine kits at the same time. I posted the preorder preview article.
There's a reason why the battlegroup has lasted for Marines and why this won't for Auxilia.
You mean beside marine box not being limited run? Kind of makes difference. Limited vs non-limited.
The marine box was a limited run? Been sold out online in the UK for ages, can’t find it at any retailers here, says available while stocks last on the US site.
Not Online!!! wrote: Rip. More for less isn't a good look for an army that allready will require more models.
It’s 5 less infantry but an extra tank. That doesn’t really feel like less to me.
The problem is the relative part. The 5 inf are the sentinel. (Funnily enough in pts it's even exactly that unless this thing is superior to a normal sentinel with the price in pts too.)
In regards to slots the bb for marines had realistically atleast 2 troopslots filled with ease and extra frills with special weapons. So atleast 2 at maximum all your troop slots.
It had dedicated AA/AT with the deredeo and a proetus.
This box has barely 2 troops. More realistically it has a singular troop since you'd want to take advantage of the tercio rule and even then it's a massivly understrength tercio in a game where ap4 is the single most common AP value... That is not a winning recipie for holding any objective at all so you'd require another 25 sa infantry to Form a serious troopslot.
In pts, this box is about 650 pts +-. The marine box had 750 +-
It has a transport which is overpriced in points by about 75 pts, (40%) ignoring the demolisher for now because we are talking about ordnance on a transport and it flat out sucking.
So in pts it can't compete. In Models it has less than marines, with an bonus tank but it also has a worse tactical spread and listbuilding spread.
Don't get me wrong the looks are awesome and i am a sucker for the malcador chassis in all it's forms but from a getting started in HH with sa, this box is a comparativly worse offering. For an allready weaker and more modell requiring army and more expensive at the Same time.
In game terms it's considerably less. Dracosan vs Proteus is pretty laughable. Alarming to see that no consideration was made for low points values on a horde army, so collecting it will still be far more brutal on the wallet than Marines.
Fair enough. Personally I don’t overly care about the rules right now, and I think it was always gonna be less points wise than the Astartes one, so I don’t overly mind it being slightly more expensive. It feels like a pretty good deal to me, relative to other similar priced releases.
Not Online!!! wrote: Rip. More for less isn't a good look for an army that allready will require more models.
It’s 5 less infantry but an extra tank. That doesn’t really feel like less to me.
The problem is the relative part. The 5 inf are the sentinel. (Funnily enough in pts it's even exactly that unless this thing is superior to a normal sentinel with the price in pts too.)
In regards to slots the bb for marines had realistically atleast 2 troopslots filled with ease and extra frills with special weapons. So atleast 2 at maximum all your troop slots.
It had dedicated AA/AT with the deredeo and a proetus.
This box has barely 2 troops. More realistically it has a singular troop since you'd want to take advantage of the tercio rule and even then it's a massivly understrength tercio in a game where ap4 is the single most common AP value... That is not a winning recipie for holding any objective at all so you'd require another 25 sa infantry to Form a serious troopslot.
In pts, this box is about 650 pts +-. The marine box had 750 +-
It has a transport which is overpriced in points by about 75 pts, (40%) ignoring the demolisher for now because we are talking about ordnance on a transport and it flat out sucking.
So in pts it can't compete. In Models it has less than marines, with an bonus tank but it also has a worse tactical spread and listbuilding spread.
Don't get me wrong the looks are awesome and i am a sucker for the malcador chassis in all it's forms but from a getting started in HH with sa, this box is a comparativly worse offering. For an allready weaker and more modell requiring army and more expensive at the Same time.
As someone whose gaming friends keep trying to drum up HH enthusiasm and with respect to me, failing massively this really highlights the issue for me.
The models are largely gated to their respective games, so hard to cross over collections, lowering value.
Anything outside of the blandest beigest force force needs expensive FW parts or a 3d printer.
Anything not in mainline plastic and some of it made from plastic are incredibly expensive even by GW standards, creating a fear of "the wrong unit".
The game is designed around bigger games, there is no easy segway in to the game without complying with the spend a lot of stuff and consequently hit the above issues.
I think since the age of Darkness box set, they have been a tiny bit more measured in terms of infantry in the big boxes. Painting fatigue is a thing. In addition, those model are lovely, but will be a pain to paint, more so than marines.
45+ of them in a box would have been a non starter for many many people.
On the last Part dudeface, i can say that actually the game plays for most forces well enough from 1000- 3000 pts. Probably better than any point 40k ever did in that bracket of points. Certainly in a casual setting even if the gloves come Off partially.
The gatekeeping is gw's problem and very likely tied internally between the fw side of things and
the gw side of things. Frankly it's disturbing how Units got Cut out of 40k to achieve that effect, as soon as they appeared in plastic.
Otoh positively it is a better wargame on the mechanical side of things.
Conversion is encouraged and ist also Part of the solution of your other issues and overall despite beeing "larger" often models are in plastic cheaper and the average force with some resin is still often cheaper than many a 40k army.
The point beeing, as with all gw systems there are ways to go about it smart and it is regardless expensive in most cases.
chaos0xomega wrote: SA box (estimated):
$80 for the SA infantry
$45 for the command squad
$50 for the sentinel
$65 for the russ
$80 for the dracosan
Total $320
I admire your optimism. It would be wishful thinking even in 2023, but now, GW started another round of annual stealth price hikes (DA termies are 70$, an increase over brand new termie box, when previously GW prices all TDA kits the same). Oh, and HH predator, smaller than Russ, is 70$ also, and that's 2022 price. I want you to be right, but you won't be
chaos0xomega wrote: A regular Astra Militarum sentinel is $45. The Aethon is bigger and contains more parts to cover the large variety of weapons available to it. One would assume that will translate to a need for more sprues, which means more dollars.
On the contrary, the Aethon might be bigger...but it's not having to waste sprue space building two variants.
LOL. Ballistus dreadnought, ETB kit of roughly the same size/amount of sprues, with no alternative weapons, no alternative variants, no alternative decorations, no alternative nothing, is 70$. This is a massive stealth price hike seeing ETB Redemptor, bigger kit with alternative options had discount over regular one but was deemed too affordable and was squatted, and now its closest equivalent not only has no ETB bonus but has price band of bigger and much more complex models.
If you believe Aethon will be 45$ I have a bridge on Cthonia I can sell real cheap
So do you REALLY still think that a box of 20 Solar Auxilia, with no upgrades included, will be $80? When there's a Marine unit of similar numbers at $75? When similar sized 20 model unit boxes(Skeletons, Zombies, and Mortek Guard) for AoS are $60?
A) these prices are years old, B) these are smaller, horde minis with few if any options C) AoS always had discounts over 40K here and there. Yes, Mk III are cheaper but A) these have competition from two other Mk troop boxes, B) I suspect Mk VI didn't sold all that well due to whining of the purists and flood of cheap Mk VI from starters, C) Mk III is all of two sprues and one of them is recycled from Mk VI, massively reducing development cost.
I expect Solar kit will get usual new faction treatment, again would love to be wrong but that old Discworld quote about hoping for one in a million roll is really appropriate here
endlesswaltz123 wrote: I think since the age of Darkness box set, they have been a tiny bit more measured in terms of infantry in the big boxes. Painting fatigue is a thing. In addition, those model are lovely, but will be a pain to paint, more so than marines.
45+ of them in a box would have been a non starter for many many people.
Players looking at solar auxilia will regardless paint that many minies in infantry and the draw torwards auxilia is lineinfantry in space.
All this box does is faking an lower modell count than inevitably will be needed to be painted even if you go full Mechanised with dracosans whilest also beeing cheap on the content in pts and functionality for a higher price than the bb.
It's probably still a significant saving but the Deal on offer is not as good as the models Look from a realistic hobbyiests perspective.
endlesswaltz123 wrote: I think since the age of Darkness box set, they have been a tiny bit more measured in terms of infantry in the big boxes. Painting fatigue is a thing. In addition, those model are lovely, but will be a pain to paint, more so than marines.
45+ of them in a box would have been a non starter for many many people.
"Player starting horde army doesn't want a lot of models in the discount box" is one of the weirder copiums I've seen this month. But I admit I keep out of the 40k section
So anyway, how hard do you think it would be to sculpt in the "quilting" pattern on the sleeves of the SA infantry with greenstuff? It's such an iconic detail on the original model range and in the artwork, and GW cut it entirely from these minis for ease of manufacture.
chaos0xomega wrote: So anyway, how hard do you think it would be to sculpt in the "quilting" pattern on the sleeves of the SA infantry with greenstuff? It's such an iconic detail on the original model range and in the artwork, and GW cut it entirely from these minis for ease of manufacture.
Score the “flat” surface you want to add to with a knife so the putty has something to key to, mix up your putty and apply in a thin layer. Let it set a bit until no longer tacky, then press in the quilting pattern with a straight edge. Use a silicone tool or a damp toothpick or dental scoop to smooth the quilted pads into the correct pillow shape. Optionally add dots of putty at the corners of the quilted squares/diamonds.
So looks like both the Line Tercios and command squads are built around a common sprue. The Tercio Line Sections get 4x of that sprue per box, while the Command Section gets 1x sprue + 1 more sprue to trick them out and which has the parts needed to make a Legate Marshal/a 6th miniature.
Until we see the promised Command and Assault upgrade set for Marines, I reckon all those pistols from the Sola Auxilia are gonna command a pretty penny on the bitz market. Like a couple of quid each, minimum.
endlesswaltz123 wrote: I think since the age of Darkness box set, they have been a tiny bit more measured in terms of infantry in the big boxes. Painting fatigue is a thing. In addition, those model are lovely, but will be a pain to paint, more so than marines.
45+ of them in a box would have been a non starter for many many people.
"Player starting horde army doesn't want a lot of models in the discount box" is one of the weirder copiums I've seen this month. But I admit I keep out of the 40k section
I didn't mean it for those who are already dead set on an SA army - I've got an 80+ Krieg army, and that was a chore... That army isn't even that big compared to some.
I just mean for those jumping in, when they haven't actually completed a force that large before, a lot fall at the hurdle of trying to build and paint 50+ models in a reasonable amount of time... They can never get there. Doing 25 doesn't seem so bad at first, and you can do another 20+ afterwords then if needed. I'm probably not making much sense, basically, forcing people to do manageable chunks can help to keep them going.
I'm happy that the power cells shown in the previews are optional, bit sad though that the sword bayonets have been replaced with simpler spikes. Loving the extra mini thrown into the command sprue, does make it easier to run them as companions if you're taking a Legate commander.
Mad Doc Grotsnik wrote: Until we see the promised Command and Assault upgrade set for Marines, I reckon all those pistols from the Sola Auxilia are gonna command a pretty penny on the bitz market. Like a couple of quid each, minimum.
Seeing this, I'm now expecting the command squad for SM to be similar- a normal 5 man sprue of Mk III or VI, and a sprue with command upgrade parts. Maybe a centurion/praetor model as well.
Mad Doc Grotsnik wrote: Until we see the promised Command and Assault upgrade set for Marines, I reckon all those pistols from the Sola Auxilia are gonna command a pretty penny on the bitz market. Like a couple of quid each, minimum.
Seeing this, I'm now expecting the command squad for SM to be similar- a normal 5 man sprue of Mk III or VI, and a sprue with command upgrade parts. Maybe a centurion/praetor model as well.
If it just uses the bodies form those sprues it should even be possible to fit enough bits on the command sprues to enable both MKIII and VI squads, the arms can be adapted with extra armour plates as already seen for the heavy weapons and if they just include two sets of heads for both MKIII and VI everything else should be usable for both MK variants
Mad Doc Grotsnik wrote: Until we see the promised Command and Assault upgrade set for Marines, I reckon all those pistols from the Sola Auxilia are gonna command a pretty penny on the bitz market. Like a couple of quid each, minimum.
Seeing this, I'm now expecting the command squad for SM to be similar- a normal 5 man sprue of Mk III or VI, and a sprue with command upgrade parts. Maybe a centurion/praetor model as well.
If it just uses the bodies form those sprues it should even be possible to fit enough bits on the command sprues to enable both MKIII and VI squads, the arms can be adapted with extra armour plates as already seen for the heavy weapons and if they just include two sets of heads for both MKIII and VI everything else should be usable for both MK variants
As a command squad they could even toss in a couple of Mk II, IV, or V heads as well.
From the look at it it seems like simple head-swaps with several 40k kits (Skitarii, Neophytes, Cadians) are possible. Maybe arms too. Not that I dislike the kit, it looks great, but those options would be even greater.
Does anyone else find it odd that Malcadors don't have access to volkite weapon options? They're supposedly older tanks built during age of strife, from before bolters came into vogue and when volkite was the predominant weapon technology prior to its eventual phase-out. Yet it has relatively "mundane" weapon options, including bolters. Then you have the leman russ incinerator which does have a volkite weapon, despite being the newer tank...
I thought Volkite was an early advancement of the Imperium/Mechanicum for retaking the solar system, so an Age of Strife tank would be lower tech than that? Maybe I have that mixed up.
Volkite weapons were in use during the Age of Strife and are pre-Imperial in origin. They were replaced by bolters which were developed later, after it became clear that volkite weapons were too costly/time consuming to manufacture and production could not keep up with the demands of the great crusade.
chaos0xomega wrote: Does anyone else find it odd that Malcadors don't have access to volkite weapon options? They're supposedly older tanks built during age of strife, from before bolters came into vogue
Sounds like a phoned in retcon, when the first Malcador sculpt had a turret of 4 heavy bolters...
I am mistaken, one doesn't require the new book for the sentinel... good job GW
Otoh, this thing singlehandedly made the rapier obsolete it seems.
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chaos0xomega wrote: Did SA really need *another* heavy support choice though?
Also, is it me or does the Mechanized subtype seem... unnecessarily punishing?
It's a direct copy from the militia sentinel. But frankly this is a dreadnought light for 70 pts that has an ordnance weapon and a multi laser. Not shabby.
Also 4 HK missiles and a melta lance or Lascannon? Ouch. Oh and an 18 " armorbane weapon on top... Nice.
I dont see how it made Rapiers obsolete - one HS slot gets me 9 rapiers or 3 Aethons. Given how reliant SA are on leman russ vanquisher spa to accomplish anything, those HS slots are at a premium, and I just don't see 3 Aethons cutting it as anything more than a filler choice for your last 200-300 pts.
lord_blackfang wrote: Dreadnought stats for 70 is pretty nutso, even if the firepower is nothing to write home about.
The firepower is superior though to the normal dreads? You get a barrage weapon ontop of a ML. That is 2.5 of them for a single normal contemptor... It turns a bit into disfavour when considering the gravis melta but this thing also has a better melta with a full 18" armourbane and it get's a squadron discount... the only the normal contemptor has over this is the brutal melee weapon and T 7.
Automatically Appended Next Post:
chaos0xomega wrote: I dont see how it made Rapiers obsolete - one HS slot gets me 9 rapiers or 3 Aethons. Given how reliant SA are on leman russ vanquisher spa to accomplish anything, those HS slots are at a premium, and I just don't see 3 Aethons cutting it as anything more than a filler choice for your last 200-300 pts.
Tankcohort. Cognis signum commander as a HQ and troop slots filled with vanquishers 3 open HS slots, could help against massed fodder infantry which milita can rely on to just outlast you and is a missmatch for vanquisher spam.
chaos0xomega wrote: Did SA really need *another* heavy support choice though?
Also, is it me or does the Mechanized subtype seem... unnecessarily punishing?
Does it?
It just looks like the dreadnought rules to me. Resistance to poison / fleshbane, vulnerability to haywire, explodes on death (sometimes), and can unload all of its dakka at all times while being free to follow up charge.
It might be a little light on the damage front, but in return its going to take an inordinate amount of fire power to shift. A unit of 3 outfitted with lances and HK's they're going to be superb vehicle hunters and pose a serious threat to any terminators / 2w astartes.
Yeah I don't see it. A 7" move with no ability to run is going to have a hard time going terminator hunting, esp w an 18" gun, and with bs3 and one shot a piece aren't likely to inflict serious harm to enemy targets.
the only the normal contemptor has over this is the brutal melee weapon and T 7.
Improved WS/BS and an Inv save?
2 vs 1 relativizes BS and invul. And ws is only relevant if you want into melee which the sentinels don't.
But that is an imo case. Though i find it sad that i'd consider these above 80% of the Rest of the list that SA has..
Automatically Appended Next Post:
chaos0xomega wrote: Yeah I don't see it. A 7" move with no ability to run is going to have a hard time going terminator hunting, esp w an 18" gun, and with bs3 and one shot a piece aren't likely to inflict serious harm to enemy targets.
And 4 Hunter killers/ sentinel.
But indeed against terminators, especially cataphractii they won't do to much.
The Aethon will make for good backfield hunters I'm betting.
A squad of 3 with Autocannons or Culverins and have 1 swap out the missile launcher for some hunter-killers. It's versatile, reasonably hardy and is something I don't think people would necessarily expect from them.
Does anyone else find it odd that Malcadors don't have access to volkite weapon options? They're supposedly older tanks built during age of strife, from before bolters came into vogue and when volkite was the predominant weapon technology prior to its eventual phase-out. Yet it has relatively "mundane" weapon options, including bolters. Then you have the leman russ incinerator which does have a volkite weapon, despite being the newer tank...
They certainly should be capable of being fitted with volkite weapons.
The artwork emphasises how utterly rubbish Malcadors would be if realism was a thing with armour designs in this game. The sort of vehicle that would be found burnt-out and abandoned on the side of the road. But it's going to be perfect for my Militia
Does anyone else find it odd that Malcadors don't have access to volkite weapon options? They're supposedly older tanks built during age of strife, from before bolters came into vogue and when volkite was the predominant weapon technology prior to its eventual phase-out. Yet it has relatively "mundane" weapon options, including bolters. Then you have the leman russ incinerator which does have a volkite weapon, despite being the newer tank...
They certainly should be capable of being fitted with volkite weapons.
The artwork emphasises how utterly rubbish Malcadors would be if realism was a thing with armour designs in this game. The sort of vehicle that would be found burnt-out and abandoned on the side of the road. But it's going to be perfect for my Militia
surprising that FW arent already selling an upgrade kit a la "terminus ultra".
Also funny that the bolter and autocannon variant represents the latest, most cutting edge upgraded version - specifically tailored to meet the needs of the great crusade
Makes me think of the quote the Tank Museum presenters use: "the best tank in the world is the one which is available to you when you need it."
An interesting bit: The Leman Russ front weapons are all on a seperate sprue which makes it likely this is the "sponson" sprue for SA, so will also be used for the Malcador and maybe the Stormhammer if they give it more front weapon options
Cor, lumme! Pintel mounted weapons where the Pintel and gun are a single cast. Heavy Stubber looks a wee bit fragile, but the other two look nice and solid.
I'm desperate to start converting these new tanks. Time to dig through my bits tubs and get brainstorming.
I love that they've broken down the kits into multiple sections rather than the larger single piece segments of previous kits, much easier for a ̶m̶o̶d̶e̶l̶l̶e̶r̶ bodger like myself.
nedsta wrote: I'm desperate to start converting these new tanks. Time to dig through my bits tubs and get brainstorming. I love that they've broken down the kits into multiple sections rather than the larger single piece segments of previous kits, much easier for a ̶m̶o̶d̶e̶l̶l̶e̶r̶ bodger like myself.
Good job GW
All the heresy tanks are like this, so that some sprues can pull double duty across multiple kits. It's not all that great as it leaves you with seams going down the middle of large exposed surfaces.
Tho thanks to the trim odds are good it will be much less obvious on Auxilia than it is on Land Raiders.
Here’s a fun one: it looks like the trunnion for the twin lascannon/twin autocannon turret option is reversible. That is, it has the square holes for the lascannon and the round ones for the autocannon on opposite sides of the same piece.
Mr_Rose wrote: Here’s a fun one: it looks like the trunnion for the twin lascannon/twin autocannon turret option is reversible. That is, it has the square holes for the lascannon and the round ones for the autocannon on opposite sides of the same piece.
Well, that's assuming they're two halves, they could be two trunnions.
Managed to get one through GW, where they limited it to one per customer and another one through my discounter, happy days, can't wait to build one of those Russ tanks.
Hull weapon design is SO terrible. If the designer made the peg they are all on slightly longer, the hull mount would be lovely, trivial to swap push fit solution changing them all in seconds. Alas, that tiny peg is bad both for this and magnetizing. Bravo GW
Mr_Rose wrote: Here’s a fun one: it looks like the trunnion for the twin lascannon/twin autocannon turret option is reversible. That is, it has the square holes for the lascannon and the round ones for the autocannon on opposite sides of the same piece.
These, too, could simply both be square and push fit for wonderful functionality (and you'd save plastic for second mount bit, seriously, these are both identical, why autocannon one needs cables going into them I have no idea).
Or do even better, and put a pin in a side sensor thing, second into reflector on the other side, and have the pins hold main gun in place - presto, simple quick swap of these too, alas, it would be too nice for your customers...
I'm a bit late to the party, but I managed to pick up a Solar Auxilia box
Does anybody know if the troops will be on 28mm or 25mm bases? I've already got a couple of FW squads and I'm hoping that I won't need to rebase them...
What does one need to do for a command squad? Honestly, just give me an upgrade kit so I can make a damn standard for a command squad. I'll even take it in resin.
But very nice model. I don't think he has enough grenades and that's my favorite pair of him lol
TBH, I don't vibe with it.
It's too fancy to be Meduson IMO and it's so... boring.
The cover of the Meduson book has his sword raised, advancing forward, screaming at his foes.
This is just, a dude walking slowly forward with a gun and a weird face.
The cover of the Meduson book has his sword raised, advancing forward, screaming at his foes.
This is just, a dude walking slowly forward with a gun and a weird face.
He's an Iron Hand, not a World Eater, and the range has enough awkward sword waving already.
His Master's Voice wrote: He's an Iron Hand, not a World Eater, and the range has enough awkward sword waving already.
He's not just an Iron Hand, he's one of the Stormwalkers, the Original Xth Legion. His whole character is that he specifically apes the traditional Iron Hands ways of war because they didn't hold up against the Traitor Legions.
I don't find him gaudy; a necklace and a cape are the only non-standard legion iconography he has (shoulderpad + knee pad are pretty normal campaign / vet markings). Fits very well as an austere sculpt in that regard.
Very much not a fan of the aiming eye-squint though. I think that's really dumb.
I agree that the squint doesn't look great. I'm also not a fan of his combed-over hair. Regardless of the actual fluff for this dude, I'd want my Iron Hands to have some kind of bionics or other augmentation on their heads.
I didn't even mean to criticize the eye thing since my issue with the model is the cape, which really puts me off for some reason, but if they do the aiming thing, shouldn't the arm and boltgun line up with his eye? Doesn't look like it in the detail shots. That's kind of awkward.
Not a fan of helmetless marines, but I really like this one as he's quite calm and just doing his thing. Taking his time to aim up with his artist's eye and all that.
Geifer wrote: I didn't even mean to criticize the eye thing since my issue with the model is the cape, which really puts me off for some reason, but if they do the aiming thing, shouldn't the arm and boltgun line up with his eye? Doesn't look like it in the detail shots. That's kind of awkward.
Spoiler:
Yeah... I like the model and like the eye for being a decent sculpt of a different expression than usual, but it would have been nice if it aligned a little closer. I imagine it's because from most angles the head feels right as-is, but it is a little silly that the focal interaction doesn't line up.
Wait, if GW redesigned Mk III, why he is still in old one? Shouldn't he wear the new, more armored variant?
morganfreeman wrote: Very much not a fan of the aiming eye-squint though. I think that's really dumb.
Ah yes, classic Dakka 'thing that guns do in RL is dumb/unrealistic'
Judging by the size of the 'scope', it's a red dot/reflex sigh. Which allows you for quick and accurate aiming even if it's really far away from your eyes (unlike normal scope where your eye needs to be precisely in the focal point up close) as long as your stereoscopic vision doesn't mess up dot position (which it will if it has any magnification). So yet, they work much better if you close one eye, especially for precise shots.
Geifer wrote: but if they do the aiming thing, shouldn't the arm and boltgun line up with his eye?
Reflex sights have a really wide angle of acquisition (and can in fact be set up off center if you like it) so it's far less problematic than in normal scopes, in fact that's how they are supposed to be used - for quick and dirty aiming up to medium range, without worrying about precise line ups and such, just putting the dot on the target and firing. Yes it would look better if they lined up but if he is in process of quick firing at multiple targets only pausing to line up it might well look like this.
Snrub wrote: Yeah the folded servo arm is a highlight for me too. Shame there isn't more like it.
Various legions got weapon upgrade kits and accessories. Iron Hands could use a kit with these backpacks, cyber familiars, and grav pistols and shredders.
Snrub wrote: Yeah the folded servo arm is a highlight for me too. Shame there isn't more like it.
Various legions got weapon upgrade kits and accessories. Iron Hands could use a kit with these backpacks, cyber familiars, and grav pistols and shredders.
I think doing a Legion upgrade kit would be great - a couple of shoulder pads, a set of rhino/land raider doors, a couple of helmets and some weapon kits. So Iron Hands could get cyber familiars, grave weapons, etc. Dark Angels would get 5 plasma flamers and a couple of swords. Emperor's Children would get bits to make the Phonecian Guard and some spears. Night Lords could get a couple of chain glaives, eskaton fists, and headsmen axes. Alpha Legion could get a couple of their combi- bolters, some venom flasks, hydra blades/teeth, etc.
I guess these things are always subjective, but I'm pretty disappointed with him. I'm not sure whether its how far he is twisted at the waist or the leg pose, but something about it just looks off to me.
I don't mind the squinting so much, just expected him to look a bit more bionic-y or at last a bit more grizzled.
I also am not a fan of the folded up servo arm - I mean, I'm conceptually a fan of the idea that they work like that but just think on the tabletop it will look like he has a normal backpack which is a bit underwhelming I guess?
Ah yes, classic Dakka 'thing that guns do in RL is dumb/unrealistic'
Bzzt. Wrong.
Speaking for the US specifically (where I’ve been my whole life) service members are trained to fire with both eyes open even when using scopes / sights, as it maintains situational awareness and helps prevent momentary blinding via exposure to flash / sudden light intake when reopening your eye. And while I certainly don’t know training doctrines of militaries the world over, I’d be shocked if we were the only ones.
It’s important to remember that this is supposed to be a space marine; a post human super soldier who’s trained and practiced to an insane degree. He’s not going to follow the ‘best practices’ as laid out by you and your buds shooting bottles off a fence.
Plus, if you are aiming through a scope, you usually, you know... Put your eye to it. This way, with the arm fully extended, looks weird and a little bit stupid.
Ah yes, classic Dakka 'thing that guns do in RL is dumb/unrealistic'
Bzzt. Wrong.
Speaking for the US specifically (where I’ve been my whole life) service members are trained to fire with both eyes open even when using scopes / sights, as it maintains situational awareness and helps prevent momentary blinding via exposure to flash / sudden light intake when reopening your eye. And while I certainly don’t know training doctrines of militaries the world over, I’d be shocked if we were the only ones.
This is the same as what I was taught when I took up target shooting, in the UK.
Ah yes, classic Dakka 'thing that guns do in RL is dumb/unrealistic'
Bzzt. Wrong.
Speaking for the US specifically (where I’ve been my whole life) service members are trained to fire with both eyes open even when using scopes / sights, as it maintains situational awareness and helps prevent momentary blinding via exposure to flash / sudden light intake when reopening your eye. And while I certainly don’t know training doctrines of militaries the world over, I’d be shocked if we were the only ones.
It’s important to remember that this is supposed to be a space marine; a post human super soldier who’s trained and practiced to an insane degree. He’s not going to follow the ‘best practices’ as laid out by you and your buds shooting bottles off a fence.
No its the same here too, the only exception I can think of is sniper training when firing the weapon.
We're just missing the Hermes Light Sentinel (from the confirmed stuff), right?
SgtEeveell wrote: Two different Leman Russ kits? Seems a bit excessive.
Assault version is Demolisher / Plasma / Volkite, Strike is Vanquisher / Lascannon / Autocannon. I'm guessing they didn't want to put seven guns in one kit.
It's an oddity that sponsons are not available outside of the Auxilia, who didn't have them because of the Explorator hulls their vehicles have, whereas the regular Imperial Army did have sponsons in the past.
Those volkite Auxilia look dope as hell too, but I'm no flocking with 28mil HH no more (I'm all about that Epic scale when it comes to HH from now on - easy enough to use LI models for both game systems)
Looking at other products on the site that should be in GBP:
Leman Russ: £42.50
Dracosan and Malcador and Lasrifle Section: £55
Sentinel and Veletaris: £35
Command Section: £20
not sure about the lasrifle section as that’s £5 more than the MkVI and £10 more than the MkIII squads. The Dracosan and Malc are better than I expected though.
Automatically Appended Next Post: Lasrifle is 60 euros on the price list, so £45 - same as the MkIII squad.
The Lasrifle section is the same price as the MKIII and 5€ cheaper than the MKVI
Its also 60€ for 20 guys while the Cadian Troops is 40€ for 10. So as long as you like their optics ad are fine how they aren't as basic as guardsmen should be and have different equipment its a cheaper way to get guys on the table. Same is true for the command squad which is 25€ compared to the 35€ for the Cadian Command.
The new Leman Russ versions are the same price as the old one but the old one includes all weapons options while the new one is split between two kits. And of course it doesn't have the Punisher and Eradicator weapons.
Kanluwen wrote: Didn't have an actual sheet for my post to have.
Still feel like the basic Auxilia are a bit higher than should be.
Yeah feels like they should be less than the Marines especially since they have less sprues in the box as they don't have an additional sergeant sprue. Its probably because of the 40k guardsman, they are already 25% cheaper than an equivalent number of Cadians
I would definitely recommend using the Malcador as Rogal Dorn. The Crassus could work as a Dracosan replacement, counting the demolisher cannon as 4 heavy bolters would be fine in my book.
I mean, it's the same chassis. With enough extra parts that it's probably as many sprues, unlike the Rhino where you just plug holes where weapons would go.
Brickfix wrote: I would definitely recommend using the Malcador as Rogal Dorn. The Crassus could work as a Dracosan replacement, counting the demolisher cannon as 4 heavy bolters would be fine in my book.
The question is does the Malcador have a complete hull or is there a Dorn Hole?
Cause I do like the Dorn, but can't bring myself to buy another kit where I have to scratch build part of it myself.
I can see the Lasrifle section being reasonably popular with Imp Agents to build Voidsmen at arms squads, maybe even the command squad as the Rogue Trader with retinue. They at least look better in the role alongside the Navy Voidsmen for those doing themed forces.
SnotlingPimpWagon wrote: Wow, the level of heraldry type artwork for infantry really took a hit…
45 pounds for 20 dudes seems like not too bad of a deal. Can’t remember when we got 10 of anything for 22,5gbp from gw. Old world reboxes may be?
When you consider their respective points value, it still sucks pretty horrendously.
Well, that's the fate of every ordinary human infantry model since RTB01, and it did not change in a game that's basically Space Marines galore. But could be worse, I'm using Tech-thralls...
SnotlingPimpWagon wrote: Wow, the level of heraldry type artwork for infantry really took a hit…
45 pounds for 20 dudes seems like not too bad of a deal. Can’t remember when we got 10 of anything for 22,5gbp from gw. Old world reboxes may be?
When you consider their respective points value, it still sucks pretty horrendously.
Well, that's the fate of every ordinary human infantry model since RTB01, and it did not change in a game that's basically Space Marines galore. But could be worse, I'm using Tech-thralls...
Me, early on in the Adepticon thread wrote: Given Heresy is just a teaser?
I’m hoping it’s a teaser for the Mechanicum. Seem early given we’ve barely, just about, sort of got Solar Auxilia. But I’d still love for Mechanicum to get some plastic love.