there will be even more brutal reveals coming straight to Warhammer Community from the NOVA Open, which will be happening on Wednesday the 30th of August, or early on Thursday the 31st of August depending on your time zone.
More details on what to expect from the NOVA Open will be coming to Warhammer Community soon, but fans of towering green Orruks are sure to be well served.
Lack of MESBG is disheartening although far from unexpected. I'm guessing Heresy will be the reveal of the rumoured plastic Solar Aux range. Hopefully Old World will be more then just a fancy map or resin character.
Nice to see Blood Bowl on the list. I hope it's a new team. It's been a while.
Shooter wrote: This is the most likely time we see space marines if they are out this year right?
I'd say so. The Marine codex shouldn't be long after the Tyranid codex, so there really isn't much time left to reveal the models that get released with it.
Automatically Appended Next Post:
Snrub wrote: Lack of MESBG is disheartening although far from unexpected. I'm guessing Heresy will be the reveal of the rumoured plastic Solar Aux range. Hopefully Old World will be more then just a fancy map or resin character.
It will be a fancy map and a resin character.
We haven't seen the new Mk.III Marines outside of that one battle scene picture yet, nor I think Assault Marines outside of a render? I'm not sure it's early enough for the mystery army yet when GW has those things to show of. Plus characters and stuff that was on the roadmap.
Snrub wrote: Lack of MESBG is disheartening although far from unexpected. I'm guessing Heresy will be the reveal of the rumoured plastic Solar Aux range. Hopefully Old World will be more then just a fancy map or resin character.
My hope is that MESBG is gearing up for a big plastic push so not much to show just yet.
That article basically confirms this TGA rumour. The same poster also said that Tyranids are the next preorder (Sept 2nd) after the Sigmar box, so presumably their WarCom hype will start very soon.
I wonder if Necromunda is doing a bit of an AT in that its vanished for a while for something big. Or it could be as its a specialist game the new "not epic" has stolen all its production slots for a while.
Considering they just released basically a rules compendium for Necromunda I'd be shocked if its going anywhere.
40K side I'm fully expecting to see new Marines and such and nothing on the Tyranid front though we should be very close to their codex drops
Geifer wrote:It will be a fancy map and a resin character.
Hot diggity dog! Slather me in butter and call my Phillis, I'm there!
We haven't seen the new Mk.III Marines outside of that one battle scene picture yet, nor I think Assault Marines outside of a render? I'm not sure it's early enough for the mystery army yet when GW has those things to show of. Plus characters and stuff that was on the roadmap.
True enough. Are they big enough of a deal to take up the entire release slot of though? I thought they normally left NOVA/GenCon etc. for the BIG things. What was even on the roadmap, I don't remember any more?
Kanluwen wrote:My hope is that MESBG is gearing up for a big plastic push so not much to show just yet.
Yeah big plastic overhaul for the likes of Khand, Dunland, etc would be real nice.
Overread wrote: I wonder if Necromunda is doing a bit of an AT in that its vanished for a while for something big. Or it could be as its a specialist game the new "not epic" has stolen all its production slots for a while.
Considering they just released basically a rules compendium for Necromunda I'd be shocked if its going anywhere.
On the one hand, it feels totally nonsensical to think about a new edition of whatever description when two houses are still missing their ash wastes vehicles. On the other hand, a new edition with a new starter box needs two starting factions. Coincidence?
I don't know what to make of the recent lapse in plastic kits for Necromunda, to be honest.
We haven't seen the new Mk.III Marines outside of that one battle scene picture yet, nor I think Assault Marines outside of a render? I'm not sure it's early enough for the mystery army yet when GW has those things to show of. Plus characters and stuff that was on the roadmap.
True enough. Are they big enough of a deal to take up the entire release slot of though? I thought they normally left NOVA/GenCon etc. for the BIG things. What was even on the roadmap, I don't remember any more?
Maybe the Mk.III Marines aren't that big, even if in my objective and totally unbiased opinion they totally are, but we also have new lords of war and a Primarch listed before the mystery army. That sounds like it would be able to fill even a bigger reveal event.
Mad Doc Grotsnik wrote: More Lords of War will almost certainly be the other Cerastus chassis Knights. We’ve seen them, and just await release.
I'll take a load off HBMC's shoulders and post the reminder right here that we shouldn't expect too much of a GW preview. Horus Ascended was big enough for GW to fill out the entire Horus Heresy preview he was in. Sanguinius, too, if my hazy memory is any good. Keep in mind that what we think is adequate and what GW wants to make a big deal out of rarely align.
If they consider Nova to be a big reveal event, they have Primarch and much requested infantry to show off. And there's no guarantee that big applies to each game system equally. There are seven games on the list. Even if each one got an insubstantial single kit preview, that would still give us an hour and a half of a show.
Thing is right now the specialist team has the new epic which has already had a release delay.
Meanwhile GW central has 40K new edition.
It could easily just be that the Specialist game department is undersized to support multiple larger games and thus have to shift around between them.
I'm still convinced that Necromunda is here to stay for the medium term. The amount they've sunk into model design and FW specialist releases for it are quite huge and its clearly very popular.
Sarouan wrote: Yeah, a preview of the preview. This is so ridiculous one can do anything but laugh.
I won't bother watching the videos, I'll just look at the articles when they are out. Maybe this weekend when I have 5 minutes free.
That’d be a good trick, preview isn’t until 31st August
Ha ! My bad, it'll be the next weekend then.
Honestly I'm just tired of GW showing previews of the preview. And then we complain about lack of content when the day of the preview is there...they empty it themselves just in a matter of days before. Communication is really a silly thing sometimes.
Overread wrote: Thing is right now the specialist team has the new epic which has already had a release delay.
Meanwhile GW central has 40K new edition.
It could easily just be that the Specialist game department is undersized to support multiple larger games and thus have to shift around between them.
Agreed that is likely the case, but have we seen a ramp up in their hireing? I don't normally follow that sort of thing, but one would assume with NuEpic and The Old World becoming a thing they will need to ither hire more on or drop some of the other things they are supporting.
Voss wrote: Don't half the Necromunda factions still need vehicles for the new and exciting overworld vehicle game?
That seems to have gone ker-splat.
It's just Delaque and Van Saar left for the "main" gangs. Squats might get something but I'd be surprised to see Corpse Grinders or the Cops get anything.
At least there will be blood bowl. Some rumours about what team will be?
Vampires have been rumoured for quite some time but the rumour seems to have come from nowhere. At least we're finally getting some new Blood Bowl, it's been too long. I just want them to get the remaining teams of legend done and then hopefully we can get some more new teams.
Sarouan wrote: Yeah, a preview of the preview. This is so ridiculous one can do anything but laugh.
I won't bother watching the videos, I'll just look at the articles when they are out. Maybe this weekend when I have 5 minutes free.
That’d be a good trick, preview isn’t until 31st August
Ha ! My bad, it'll be the next weekend then.
Honestly I'm just tired of GW showing previews of the preview. And then we complain about lack of content when the day of the preview is there...they empty it themselves just in a matter of days before. Communication is really a silly thing sometimes.
I mean they've shown off 1 mini and listed almost all of their game systems, they've not given away much so far. The problem with their previews is they often fill them with waffle, show the obvious and do "but wait until next time" type not-real-preview videos.
i.e. if they reveal multipart infernus marines, will anyone actually care? But you can be assured they'll spend 15 minutes talking about them.
Sarouan wrote: Yeah, a preview of the preview. This is so ridiculous one can do anything but laugh.
I won't bother watching the videos, I'll just look at the articles when they are out. Maybe this weekend when I have 5 minutes free.
That’d be a good trick, preview isn’t until 31st August
Ha ! My bad, it'll be the next weekend then.
Honestly I'm just tired of GW showing previews of the preview. And then we complain about lack of content when the day of the preview is there...they empty it themselves just in a matter of days before. Communication is really a silly thing sometimes.
Novel thought. What about not wasting time complaining
I'm very glad to see a proper buff piece for Ardboyz that isn't just the Warchanter, though I am curious what he'll do for them since the Warchanter currently provides them 4+ rally and damage increase/output, so I wonder if he's going to get the common buff a lot of smaller heroes do now and give an additional buff alongside when he gives out All Out Attack, like +1 to wound or exploding 6's.
Weirdbrutes sound magic oriented, so maybe they act as stronger conduits for WAAAGH! magic?
Novel thought. What about not wasting time complaining
It's dakkadakka forum. If we don't complain, the forums cease to exist. And besides, it's still be less time wasting than watching the whole video in live streaming full of useless hype and building up.
Yeah, it's just one miniature here, but don't forget it's just the first "preview of the preview". We'll have others until the day before, as history taught us.
But no worry, people can still have fun with the preview day. Just not me.
Especially when in today's world there's a LOT of other stuff bombarding you all the time to distract you and that's before you get to all the bits of life outside of hobby-life.
For a lot of people big preview events are when they pay attention; the rest of the time they aren't on forums, facebook, instagram, google hounding after every snippet of news and every morsel of info they can find.
The rumour that's been going around for the last 2 months isn't something they are aware of; or if they are they are also aware of the popular dozen others also doing the rounds.
The Primarch (if shown here) will probably be Lorgar Transfigured. Him and the Khan on bike have rules but no model, and I’m pretty sure they discounted biker Khan when the roadmap came out.
ImAGeek wrote: The Primarch (if shown here) will probably be Lorgar Transfigured...
Would that be Logar on the ground after Horus stomped on him after his failed coup?
Is that a thing? In that case it won't be Lorgar. The roadmap clearly says a Primarch, as in just one. I'd expect stomped Lorgar to come paired with Sanguinius in a Primarch rug set.
Sgt. Cortez wrote: Wondering if I should finally pull the trigger on the start collecting iron jaws box before it gets replaced by something with new models in it?
Be quick, it is already disappearing (withdrawn on UK site and no longer available to UK retailers).
Add to that, Ardboyz have disappeared from the UK site (and, with the disappearance of the SC box, there is currently no way to buy them from GW). With the Ardboy Big Boss and the Big Pig revealed earlier, I am thinking a little wave of releases for the Ironjawz, plus an update of the packaging for the likes of the Ardboyz? Rules appearing in a coming Dawnbringer book, but maybe a new Orruk Battletome (when was the last one released, is it time for a new one?)? A Vanguard set seems likely (presumably including Brutes this time).
They do seem to hint that more stuff is coming for the Ironjawz in the Big Boss article - will be nice, as the Ironjawz alone are funky but a little 'thin' as an army.
Looking forward to the Big Boss, the Ardboyz need more representation
Sgt. Cortez wrote: Wondering if I should finally pull the trigger on the start collecting iron jaws box before it gets replaced by something with new models in it?
Be quick, it is already disappearing (withdrawn on UK site and no longer available to UK retailers).
Add to that, Ardboyz have disappeared from the UK site (and, with the disappearance of the SC box, there is currently no way to buy them from GW). With the Ardboy Big Boss and the Big Pig revealed earlier, I am thinking a little wave of releases for the Ironjawz, plus an update of the packaging for the likes of the Ardboyz? Rules appearing in a coming Dawnbringer book, but maybe a new Orruk Battletome (when was the last one released, is it time for a new one?)? A Vanguard set seems likely (presumably including Brutes this time).
They do seem to hint that more stuff is coming for the Ironjawz in the Big Boss article - will be nice, as the Ironjawz alone are funky but a little 'thin' as an army.
Looking forward to the Big Boss, the Ardboyz need more representation
Repeating form the AoS thread: this guy, new Ardboyz, Weirdbrute Wrekkaz, Zoggrok Anvilsmasha - a named Megaboss-sized model on foot and the Maw-Grunta that was already shown all planned for release late in September
Repeating form the AoS thread: this guy, new Ardboyz, Weirdbrute Wrekkaz, Zoggrok Anvilsmasha - a named Megaboss-sized model on foot and the Maw-Grunta that was already shown all planned for release late in September
Managed to miss that, thank you.
And that causes me a problem... I have 50 Ardboyz sitting in a box that I was about to launch into. But if the new ones look nicer...
Repeating form the AoS thread: this guy, new Ardboyz, Weirdbrute Wrekkaz, Zoggrok Anvilsmasha - a named Megaboss-sized model on foot and the Maw-Grunta that was already shown all planned for release late in September
Managed to miss that, thank you.
And that causes me a problem... I have 50 Ardboyz sitting in a box that I was about to launch into. But if the new ones look nicer...
Curses!
And the new Ardboyz likely look similar to the ones on the side of the Maw-Grunta, maybe just with a bit less armour so they don't have more than the Ardboy Big Boss
Personally I'm going to try to convert my unbuild Ardboyz to 40k Ork boyz, anybody know if the arms are about the same size so I can just use the 40k Boyz arms on the Ardboy bodies?
Repeating form the AoS thread: this guy, new Ardboyz, Weirdbrute Wrekkaz, Zoggrok Anvilsmasha - a named Megaboss-sized model on foot and the Maw-Grunta that was already shown all planned for release late in September
Managed to miss that, thank you.
And that causes me a problem... I have 50 Ardboyz sitting in a box that I was about to launch into. But if the new ones look nicer...
Curses!
And the new Ardboyz likely look similar to the ones on the side of the Maw-Grunta, maybe just with a bit less armour so they don't have more than the Ardboy Big Boss
Personally I'm going to try to convert my unbuild Ardboyz to 40k Ork boyz, anybody know if the arms are about the same size so I can just use the 40k Boyz arms on the Ardboy bodies?
Were the maw grunta ones ardboys or brutes?
Would feel odd if weaker troop is riding them rather than bigger meaner ones.
Repeating form the AoS thread: this guy, new Ardboyz, Weirdbrute Wrekkaz, Zoggrok Anvilsmasha - a named Megaboss-sized model on foot and the Maw-Grunta that was already shown all planned for release late in September
Managed to miss that, thank you.
And that causes me a problem... I have 50 Ardboyz sitting in a box that I was about to launch into. But if the new ones look nicer...
Curses!
And the new Ardboyz likely look similar to the ones on the side of the Maw-Grunta, maybe just with a bit less armour so they don't have more than the Ardboy Big Boss
Personally I'm going to try to convert my unbuild Ardboyz to 40k Ork boyz, anybody know if the arms are about the same size so I can just use the 40k Boyz arms on the Ardboy bodies?
It would probably work better to use the 'Ardboy arms & glue shootaz/sluggaz on them & keep the "ardboyz choppaz.
This crotchety critter has a hardened brow that looks like an overgrown pompadour. Cursed at birth with a permanent headache, being repeatedly battered over the head is the only source of relief for this little beast – but you’ll have to wait and see who is delivering the thumps until the NOVA Open 2023 Preview.
This crotchety critter has a hardened brow that looks like an overgrown pompadour. Cursed at birth with a permanent headache, being repeatedly battered over the head is the only source of relief for this little beast – but you’ll have to wait and see who is delivering the thumps until the NOVA Open 2023 Preview.
If squigs are not goblin exclusive then it could be some orcish Warboss, if they are then maybe a troll?
Why would you carry an heavy anvil on which you bang your armor into proper shape when you can just take some unlucky squig with thickest skull and use it as the anvil!
Geifer wrote: It's an anvil squig. Big orcs wear armor. Armor has to be hammered on something. Poor anvil squig.
I dunno, to me it looks like they're going for a basing Tactical Rock that can actually move with the character. So the ork boss can look cool and leader-y anywhere he goes. No nearby rocks? No problem, here's a squig that looks like a rock to put one foot on.
Geifer wrote: It's an anvil squig. Big orcs wear armor. Armor has to be hammered on something. Poor anvil squig.
I dunno, to me it looks like they're going for a basing Tactical Rock that can actually move with the character. So the ork boss can look cool and leader-y anywhere he goes. No nearby rocks? No problem, here's a squig that looks like a rock to put one foot on.
An understandable expectation to be sure, given GW's proclivity for tactical rocks. But you'll find that Pride Rock Squigs are angled upward. This one is not. Therefore it must be something else.
Geifer wrote: It's an anvil squig. Big orcs wear armor. Armor has to be hammered on something. Poor anvil squig.
I dunno, to me it looks like they're going for a basing Tactical Rock that can actually move with the character. So the ork boss can look cool and leader-y anywhere he goes. No nearby rocks? No problem, here's a squig that looks like a rock to put one foot on.
I thought exactly the same when I saw it. So what's next? Tactical Turtle for Seraphon? Tactical Cloud for Lumineth?
I doubt there will be any "and finally..." announcement at this event, but one wonders how much longer Blackstone Fortress will stick around.
The included 40K rules are for 8th edition, which remained compatible as far as 9th, and its gone a whole edition with the older 40K logo. And of course, the expansion support has long since ended.
Specifically second thing you think of they say too.
Because first is BFG and we aren’t getting that then.
Space Hulk I guess.
Or arguably you might think of, random 40k campaign idea.
Probably a new Space Hulk edition, possibly featuring more upscaled Terminators and more Genestealers. Maybe even using the terrain that came with Kill Team?
Could be cool. And expensive. Most likely expensive.
HH Space Hulk - two terminator teams from different chapters enter the same hulk and fight over the remains thinking each other is vile xenos until the very end.
If GW really try and launch BFG again while they're also trying to launch Epic and the Old World and while they're struggling to fulfil basic orders I'm going to be highly skeptical.
Wasn't Valrak saying a while ago that we'd get an updated space Hulk using the new terminators, genestealers, and boarding actions terrain?
Yes but in one of his latest videos he said that is no longer is the case (at least for Kill Team).
The second Kill team box after the Scouts vs Scorpions one will apparently be about flying units
If I recall correctly last, when 2nd edition Space Hulk was released both the Terminators and the Genestealers had recently got updated models. The Terminators were all new, whereas the Genestealers had a new set of arms.
Fast forward to 2023, and both have new models at the same time... it'd be very tude kf GW to not give us a new Space Hulk.
Billicus wrote: If GW really try and launch BFG again while they're also trying to launch Epic and the Old World and while they're struggling to fulfil basic orders I'm going to be highly skeptical.
This. GW is already juggling more balls than they can handle right now.
As much as I would love to get my hands on TOW today rather than tomorrow, with LI already massively delayed I do not see yet another game happening for some time. A new SH on the other hand would have the benefit of being a single product, without any need for follow-ups.
What about Warhammer Quest? The next one should be 40k again and with the Space Hulk rumour that have been going around that don't actually seem to be for Kill Team they could be for Warhammer Quest instead?
Silver Tower was 2016, Blackstone Fortress was 2018, Cursed City was 2021 so could be time for another one
I'd utterly love a Space Hulk Warhammer Quest so long as it was handled like Blackstone and not like Cursed City - which was a cursed release start to finish
Billicus wrote: If GW really try and launch BFG again while they're also trying to launch Epic and the Old World and while they're struggling to fulfil basic orders I'm going to be highly skeptical.
This. GW is already juggling more balls than they can handle right now.
As much as I would love to get my hands on TOW today rather than tomorrow, with LI already massively delayed I do not see yet another game happening for some time. A new SH on the other hand would have the benefit of being a single product, without any need for follow-ups.
Well that's how they run their business. They've realised that new stuff sells better for no other reason than it's new so they've pushed their logistics past breaking point and now large parts of the range are out of stock on GW's own webstore or are being cycled in and out of print. It seems like the recent economic and supply chain issues has pushed it to a breaking point but they still aren't stopping since they know the new stuff must flow (Rather than say, making their kits more useful in terms of posing or kitbashing, making them so monopose I think is contributing to the obsession with new models) and will sacrifice the older kits in terms of not meeting demand for long periods. (At the end of the day they blew up WHF not because it didn't make a profit as a whole but because it didn't make enough of a profit and thus it represented an opportunity cost in terms of production resources)
BFG would require potentially only a few molds and then FW could cover the rest. All to create an entirely new game system. I'm not saying it will happen (I think it would be a shame too since the community making 3d printed models is pretty cool) but I don't think them having logistics problems would stop it. The new stuff must flow. You could even argue that having this and the new epic game are perfect to get some of the potential less hardcore more casual new fans of 40k from the Cavill show. It's not been long since the big (And ephemeral, particularly since the prices have become too great, particularly with the looming recession and general inflation) 2020 boom year and I suspect shareholders haven't fully gotten over the profit expectations from that time. The new stuff must flow...
GW has begun to deal with the supply delays by announcing or showing things a lot further in advance than they used to.
My first thought when I saw the Terminator was new Terminators. I had no second thought, because I want new Terminators.
Overread wrote: I'd utterly love a Space Hulk Warhammer Quest so long as it was handled like Blackstone and not like Cursed City - which was a cursed release start to finish
Following Warhammer Quest: Blackstone Fortress, GW is proud to present Warhammer Quest: The Curse of the Blackstone Pearl. What could possibly go wrong?
If it's really a new Warhammer Quest, it will be a packed preview. Seems a bit unlikely to me. Look up last years Nova Open preview and check how much stuff has been revealed there.
Most likely predictions:
Age of Sigmar – More Ironjawz models.
Underworlds – Based on the road map, must be the next two warband box.
Warcry – Based on road map, probably just the next warband.
Horus Heresy – Warhammer Instagram account just teased a new Dreadnought, likely the rumoured Deredeo. Maybe even the proposed box with the MkIII Marines and Land Raider Proteus, which should be out in Autumn based on the road map. So could be the full box, maybe just the Dreadnought.
Blood Bowl – No clue, maybe another star player? We didn't got a team in a while though.
The Old World – No clue, but we got a leaked Pegasus Knight. Last couple of reveals have been Brets, maybe something Tomb Kings?
That's already lots of stuff compared to last year's Nova reveal.
And it's a safe bet that we'll see some of the Marine reveals, the Warhammer Instagram hints at Terminators. Maybe it's just multipart Terminators?
I can't see them cram in another big box into all of that, especially when they reveal a potential Horus Heresy box.
stahly wrote: If it's really a new Warhammer Quest, it will be a packed preview. Seems a bit unlikely to me. Look up last years Nova Open preview and check how much stuff has been revealed there.
It's sounding as though some of this stuff is being brought forward a bit earlier as the release schedule adjusts to Epic being delayed. Could be that products originally intended for Oct/Nov will now be Sept/Oct instead, then LI finally releases in November.
Oh look, it's hinting at another box of Bad Marines v Good Marines.
Almost like new Mk3 and the Deredeo were teased months ago and confirmed in the release schedule for autumn.
Absolutely insane that GW would tease models then do a full reveal of those models.
Unlikely tonight, but I definitely wouldn't be shocked to see them at some point during the next Kill Team season.
Agreed. Of course it's debatable how satisfactory a single squad box will be. Beats not getting anything. Beats using the old model even more so. But it hardly compares to a dedicated range of Catachans in the same way as Death Korps models exist in plastic but aren't exactly an alternative to making your army out of Cadians.
Am I right in thinking that they said that all of these new batches of codices were going to come with at least one model? Or was that way back in a 9th ed preview?
Tastyfish wrote: Am I right in thinking that they said that all of these new batches of codices were going to come with at least one model? Or was that way back in a 9th ed preview?
That is correct, current rumours are an imotekh(sp?) and a generic HQ for admech.
Dudeface wrote: Space marines + "what's next" in the form of silhouettes.
Yeah but each unit gets its own video usually so unless the entire 40k part of the reveal is just multipart Terminators and nothing else for Marines despite it being the next Codex, I'd be surprised, to say the least.
Depends how much the multipart kit version of the Terminators and Incinerators demands their own video. Or if it will be - here's the full version of those squads with a focus more on say the Assault terminators alternative kit.
Not how GW rolls when it comes to reveals though.
Unless it's a dual kit, each unit gets a video.
For Nids it was 5 vids (Gaunts + Gants, Stealers, Lictors, Vores, Norns)
I wouldn't be surprised if the Space Marine video is a longer reveal of all upcoming releases and then they'll talk about the individual units with pictures. The 2nd video is probably whatever is next - Necrons or AdMeach. I was a bit surprised by the number but I've double checked and it's currently 2 hidden. Nids got a full reveal show to themselves but SM have to share the time.
Dudeface wrote: Space marines + "what's next" in the form of silhouettes.
Yeah but each unit gets its own video usually so unless the entire 40k part of the reveal is just multipart Terminators and nothing else for Marines despite it being the next Codex, I'd be surprised, to say the least.
I don't think they have time to draw it out, I suspect it'll be a "here's the new stuff one after the other" video, a bit of waffle and some new stills. I think they did the same thing for the chaos marine release iirc.
Gert wrote: Not how GW rolls when it comes to reveals though.
Unless it's a dual kit, each unit gets a video.
For Nids it was 5 vids (Gaunts + Gants, Stealers, Lictors, Vores, Norns)
They gave nids a full hour was it? Or was it 45mins? Which is half of this full reveal I think, so there's 0 chance every marine unit would get its own video.
More I think about it, it's definitely going to be a bit of a teaser for the marines, with more hype and reveals ahead of the new book rather than a "here is everything at once" thing.
We're three weeks away I guess from it? So something now, something next monday with things then building up from that for the pre-order?
stonehorse wrote: If I recall correctly last, when 2nd edition Space Hulk was released both the Terminators and the Genestealers had recently got updated models. The Terminators were all new, whereas the Genestealers had a new set of arms.
Genestealers had a new body as well. In Germany, the Terminators first were Space Hulk exclusive, they sold them later in an own box. Of course the box price for 5 was 50DM - with Space Hulk for 99DM you got ten of them plus 20 Genestealers and a full game...
The Primaris assault marines are just another example of how poorly the primaris marines were introduced. GW could have just primarisized all of the standard space marine units, got a bunch of cool models, and retired the old stuff.
Edit: And now the command squad! Same thing. And Terminators, and Veterans.
Battle-toy tacti-cool primaris were a bad idea.
Edit edit: AND SCOUTS! Are GW just going to retcon primaris out entirely?
infinite_array wrote: The Primaris assault marines are just another example of how poorly the primaris marines were introduced. GW could have just primarisized all of the standard space marine units, got a bunch of cool models, and retired the old stuff.
Edit: And now the command squad! Same thing. And Terminators, and Veterans.
Battle-toy tacti-cool primaris were a bad idea.
Edit edit: AND SCOUTS! Are GW just going to retcon primaris out entirely?
Retcon would be preferable, especially since I don't like the intercessor helmets (like a smushed nose mk IV). The vader inspired helmets look way better to me, and the old tactical marines box had subtle variations in the helmets too. And the lore....yuck.
Of the new 40k models, I most want the new Sternguard and JP Intercessors. And I really need that Terminator Chaplain as I don't have one currently. Was hoping for new Vanguard Veterans but I'm okay without them. I've already got lots of Scouts so I'll probably give the new ones a miss, at least at first (nobody should have a problem with me using the old ones right? Right?).
Looking forward to seeing the jet pack primaris intercessors. Intercessors for me have been my unabashed favorites of the Primaris line in their various forms and all the rest have either fallen flat on their faces for me (like the gravis) or been meh (like the tacticool commandos).
Well that was a bit of a bait and switch. They released Daemon Fulgrim, but not for 40k. Just for HH. Big sad, and I don't even play CSM, much less EC specifically.
GW has to stop doing that, really dick move to bust out that mini and then be like "haha, its a resin piece for Horus Heresy" when they know theres a lot of people looking forward to the 40k version of him.
Calling it now, in 3 years their going to release the plastic version, its going to be a total dog by comparison, and its going to result in a bunch of "We have Fulgrim at home" memes.
chaos0xomega wrote: GW has to stop doing that, really dick move to bust out that mini and then be like "haha, its a resin piece for Horus Heresy" when they know theres a lot of people looking forward to the 40k version of him.
Calling it now, in 3 years their going to release the plastic version, its going to be a total dog by comparison, and its going to result in a bunch of "We have Fulgrim at home" memes.
If only there had been a roadmap for Heresy releases with "primarch" listed in the resin section, we could have seen this coming!
Plastic Daemon primarch fulgrim isn't going to happen until Emperors Children get a Codex. Possibly at the end of this edition, as a massive EV and Slaanesh release at the same time as Eldar get nerfed into oblivion.
The space marine stuff for both systems is surprisingly good. Curious about some of the options (like helmets) for the various characters.
For 40k, they really do feel like GW is just shrugging and merging the primaris/pre-primaris product lines without much pretense. Not unexpected after the terminators and sternguard, but the totally-not-a-Command Squad really rings the bell.
Though I see the chaplain has a helmet on the summary page.
Scouts are comparatively decent, but still don't like unhelmeted heads, and the style of scout head just doesn't work for me.
Jump troops need their tactical rocks trimmed down _a lot_ some look like they're just falling over.
Disappointing that the assault terminators are going to linger on until another kit happens. Dark Angels release, I expect.
Apparently captains are the new lieutenants.
----
Gorgers are a surprise (to me). An improvement from the old version... mostly. The criss-cross head straps don't look any better than it did on the random character a while back, and still don't make any sense.
Some nice RPG sculpts in the human hunters/bandits.
---
Ironjaws are fine, I guess. I don't quite get the appeal of the big over-armored orks, but fine.
The new troll king is a fething mess of a sculpt. No idea what happened here, or why the face is just a complete fail state, and so much stuff is jumbled messes of bits or wacky in proportions.
The Slaanesh underworlds band looks fantastic for Slaaneshi Heralds. Really stand out as something chaotic and weird.
Captains are the old lieutenants actually. It got to the point were GW was selling a 4 pack of Captains for Apocalypse in the form of Masters of the Chapter
- Not too exited by the Marines. Glad the winners were the tyranids. Gotta say I did enjoy the scouts quite a lot though, as well as getting exactly what I expected from the multipart termies.
- Troll King is weird, but I LOVED how hard Ironjawz (with a Z) won this time. I was tempted by buying the Start Collecting Kit, but those new 'Ardboys are just superior in every way.
- Glad they are making a new "starter" set for HH, but I still can't get over the "Dorito" part.
- Blown away by the new Gorgers, surprise MVPs of the show, I thought Ogrekin wouldn't get something actually cool never.
- Regular W from Blood Bowl. Thralls are used as food and you can see that from the models.
- Literal Squid Game in Underworld . NA Slaanesh looks fantastic.
- Horse lovers are boring, gimme TK. - Jebaited so hard by Fulgrim until they showed the HH logo.
The AOS stuff looks good, marines are marines.. interesting the scouts are there as it counters Valraks prediction of a scorpion vs scout killteam starter set. I was hoping his Foilrak prediction of a 40k quest game was accurate but alas not..
The Bret Damsel is a lovely sculpt.. not a fan of resin but I'd be tempted to make an exception.
Voss wrote: Ironjaws are fine, I guess. I don't quite get the appeal of the big over-armored orks, but fine.
That's like saying 'I don't get the appeal of Orks with big guns'.
I really like the Ironjawz - easily the best of these releases (apart from the Mk III Marines). The new WH40k Marines are nice (if predictable), but the helmetless heads are really horrible.
I'm particularly impressed by the new gorgers. The new marines are fairly good but nothing fancy. I hope we can get the jump packs just as a separate upgrade sprue.
Olthannon wrote: I'm particularly impressed by the new gorgers. The new marines are fairly good but nothing fancy. I hope we can get the jump packs just as a separate upgrade sprue.
I liked the new Indomi Chaplain and the new MKIII resculpts look glorious. Everything else was more or less whelming.. except for that Slaaneshi Primarch, another work of art from FW.
Holding on to my resin Deredeos for now, I dont like the subtle differences of the plastic version enough to flip them, will probably build em half resin/half plastic (just want more posability for the legs)
H.B.M.C. wrote: I'd've thought a double sprue of 5 per spure with Sergeant options and 1 Pyrocannon per 5 would've been a shoe-in.
Nah I think they realise they shove them into the starter sets and combat patrol so are readily available enough. Once they get replaced by 11th they might get a kit I guess.
H.B.M.C. wrote: I'd've thought a double sprue of 5 per spure with Sergeant options and 1 Pyrocannon per 5 would've been a shoe-in.
Nah I think they realise they shove them into the starter sets and combat patrol so are readily available enough. Once they get replaced by 11th they might get a kit I guess.
Weapon options would have been way around.
Termagaunts, assault intercessors...
But some kits ends up in etb's. Infernus got draw here.
The AOS stuff looks good, marines are marines.. interesting the scouts are there as it counters Valraks prediction of a scorpion vs scout killteam starter set. I was hoping his Foilrak prediction of a 40k quest game was accurate but alas not..
The Bret Damsel is a lovely sculpt.. not a fan of resin but I'd be tempted to make an exception.
Not necessarily, the Wildercorps Hunters where also revealed on their own before without any indication they would be in a boxset (many even thought warcry wouldn't get any boxsets this season) but now they are part of the next one with the Ogors. We also already saw another Warband with the Monsta-Killaz which will very likely also be part of a box next.
So the scouts could still be part of the next Kill Team box and they just didn't want to show it yet for whatever reason. Might even be a hint that they are the only SM reveal with a different background on WarCom. Also the fact all the special wargear versions are painted the same as Raven Guard while for the other reveals they have multiple different chapters
Space Marine stuff feels…restrained. Lots of new kits, but no new units.
Given Marines are usually spoiled when it comes to their post-Primaris newness, this definitely feels like GW may be at the stage of just redoing older kits.
And I for one am all for that. Their range at present is huge, which means their can’t be a great deal of design space left?
I like that they are doing Primaris replacements for Firstborn units. That way they will still be alive but in modern form, and at least for a time we will not see the awfulness of some more idiotic Primaris units.
Chaplain is cool. Command squad is cool (but I guess that means no free agent Champions/Ancients anymore). Sternguard are nice. Bye bye Sniper Scouts.
No full Ballistus kit is another missed opportunity. Just like not doing a proper Outrider kit or making a new Bike Captain.
Termies are fine. I presume Assault Terminators are waiting for the Blood Angel book.
Sill: No separate Infernus release? Baffling.
Wouldn't be shocked if they were saving new bike stuff for Ravenwing
Redux of an easybuild Primaris kit isn't anywhere near as exciting as updating old Firstborn as Primaris afterall
Mad Doc Grotsnik wrote: Space Marine stuff feels…restrained. Lots of new kits, but no new units.
Given Marines are usually spoiled when it comes to their post-Primaris newness, this definitely feels like GW may be at the stage of just redoing older kits.
And I for one am all for that. Their range at present is huge, which means their can’t be a great deal of design space left?
I'm curious to see how GW progress marines from here. While I was expecting Primaris to take over from Firstborn, keeping both the new Primaris units and Primaris versions of Firstborn seems excessive. What's the point of Gravis armor if Terminators are still a thing? Why have both Scouts and Phobos armour, or two different types of jump packs?
The new models are nice enough... I'm just not sure why they exist.
Looking at the Terminators, Assault Primaris, Command Squad, Sternguard and Scouts it's a nice to see GW capitulating on trying to make the new Primaris replacements "happen" but it just makes it more of a kick in the teeth for a CSM player that basically CSM will always be a little but noticeably shorter than Space Marines for no good reason. Though I do worry about just how bloated the Primaris Space Marine line will become. Come on GW, be brave, discontinue the Hammerfall Bunker at least!
I was really surprised they brought back Scouts since though the look and concept has always been solid it's been a long time since 1998 and their plastic debut (Everyone correctly considers the pewter ones from 2nd edition to be classics) which brought a kit with those weird, fat, hunched over models and inexplicable exact same, weirdly autocad distorted face across all of them. It wasn't subtle either, it was a face that really stuck out. Weirdly they even stuck with it for all the subsequent Scout kits even ones that released 13 years later like the Scout Land Speeder. It's been a long time since people were really into Scouts in their armies, but I suppose the problem they had of figuring out if Black Templar were Primaris or if they'd stop having their mixed squads etc led them to make upscaled Scouts for them, I suppose they had the main sculpts done why not make another Space Marine kit. Given that and the relative good reception of the Phobos units (The later ones, the Reivers obviously didn't stick the landing) and that fact that GW has already bloated that niche with 3 very different Phobos kits I was surprised, you'd easily get away with not bringing back Scouts given how long it's been since they had models people liked.(2nd edition) I really like them, they'd make for a good kill team box.
I was stuck trying to figure out what was missing from the Primaris assault marines and I realised they didn't have the harness to keep the jet pack attached that helped give the Assault Marines their unique look. I suppose you couldn't really fit one between the shoulder pads and the giant crater of a gorget on Primaris armour. Still, it doesn't help the lack of variety between different MkX units, they seem to have come up with "strap some tiny pouches to their thighs" as some kind of sop to this but on a lot of them it looks over-designed though it works on some. I also found the poses to be pretty poor. Only the body they made the sergeant do I think they really did a good job, the rest look like they're hovering a half metre above the ground being buffered by strong winds, they look like they are drifting. It's weird because they got it right with one of them. From a GW logistics perspective, why is this not a shared kit with the ground assault marines using bits of terrain to pose them in air poses like the 2014 kit rather than yet another separate sprue and kit, who knows. I suppose one is a 10 man squad and one is more typically a 5 man. Seems like buying some assault intercessors and the old jump packs would produce a better result.
We'd already seen an image of the Mk3 but it was all guys in the exaggerated squatting pose like in the Mk6 kit so it was nice to see most of them are in an upright walking pose. I do think the new kit commits the sin of being less distinctive than the old one, the redesign is so extensive it can't really be considered the same design anymore and it makes it more generic looking in my opinion, I'm really glad I picked up the old kit before it went OOP as there is nothing here to really interest me. I do like the new helmets, the old ones had too big a mouth grill it didn't fit the body, on some other marine bodies it often fit but not on it's own. The backpacks on the old kit were works of art and really adored by kitbashers, they went with everything and particularly looked good on DA. I'm so glad at least that GW didn't go with the horrible Fafnir Rann steampunk/Warcraft-esque 4 vent design but it's still just a more generic version of the design that removes all the charm of the original, disappointing. Love the giant old school bolters though, they will be in high demand. Still also a kick in the teeth when despite all the talk of "more dynamic poses" the attaching of marine bodies to legs has led to just lots of guys with fully rigid spines facing exactly the same direction as their pelvis.
The Sternguard kit seems like a missed opportunity to add variety in terms of heads at the very least, the ones they are showing off are hardly exciting. That old Sternguard kit... I feel like Principal Skinner when he received the one blackboard eraser as part of the lottery funding to the school. One Mk7 head? Oh I'm used to my hobby company betraying me, I've been in this since 2nd edition...
I also like how they patted themselves on the back for finally giving us single Marine HQ kits with lots of options rather than releasing a model per weapon choice as if it would have been hard or that they explained why they somehow lost the knowledge to do this like an STC.
For the rest, the lazy Slaasnesh daemon is amazing, the other two are meh. The vampire BloodBowl team finally gives us some old school vampires for conversions and kitbashes. The troll king is amazing and I'm sure will show up in GD winners for many years to come. I should have known Élisse Duchaard was a FW model when I saw how her face didn't look like a standard female template slightly modified in a 3d sculpting tool.
Edit: Can't believe I didn't see until I saw on another forum, the body poses of the new Mk3 are exactly the same as the Mk6 ones, they literally just imported the same rigging settings? The only difference is the proportion of squatting to upright poses but look for yourself, they are the same 3 poses in both kits!
I really like the new Orruks. What's weird is that Morgok’s Krushas from Underworlds had 3 brutes. But with the new models it seems like it has 0 Brute Ragerz, 1 Weirdbrute Wrekkaz and 2 Ardboys.
Btw the Ardboy's boss and one Brute is almost exactly the sculpts from underworlds but they are nice so whatever...
And the Gorgers are a nice Surprise (I was expecting Ogors but regular ones) but I have a lot of questions for warcry though...
The articles says that the box has the 2 warbands and 1 piece of terrain but in the image we see the Mawpit and at least 2 other new platforms.
So I guess based of the roadmap we expect at least 2 more boxes like this one, each with 1 terrain piece. The next one is probably Kruleboys vs some Order warband.
And now to the interesting part... How much will this box cost? I guess less than the previous boxes because we get just one piece of terrain but probably more than the Starter Set because the Starter Set had 2 500 point warbands and not 2 1000 point warbands (although the StarterSet has tokens and dice)...
I hope it's not much more expensive than the Starter Set
Mad Doc Grotsnik wrote: Space Marine stuff feels…restrained. Lots of new kits, but no new units.
Given Marines are usually spoiled when it comes to their post-Primaris newness, this definitely feels like GW may be at the stage of just redoing older kits.
And I for one am all for that. Their range at present is huge, which means their can’t be a great deal of design space left?
I'm curious to see how GW progress marines from here. While I was expecting Primaris to take over from Firstborn, keeping both the new Primaris units and Primaris versions of Firstborn seems excessive. What's the point of Gravis armor if Terminators are still a thing? Why have both Scouts and Phobos armour, or two different types of jump packs?
The new models are nice enough... I'm just not sure why they exist.
Gravis units: Aggressors, Eradictors, Heavy Intercessors, Inceptors
The only one with potential overlap in role really are the Aggressors against Tactical Terminators... and even that's arguable
Gravis units: Aggressors, Eradictors, Heavy Intercessors, Inceptors
The only one with potential overlap in role really are the Aggressors against Tactical Terminators... and even that's arguable
Yes, I understand that Gravis and Phobos units have different gear to Terminators and Scouts. My point was that, while this was a useful angle for selling new models, from an army design perspective it doesn't really make sense for Marines to have those overlapping armor types. Either Primaris should have had access to terminator armor instead of Gravis from the start, or terminators should have been replaced by Gravis armor Primaris Marines with the traditional terminator loadout. Having both just bloats the range.
There will be, but they've clearly decided to stagger things out a bit and likely assault termies are tied to another product such as Kill Team or WHQ which isn't ready yet. GW are getting quite good these days at releasing just enough stuff while still keeping the audience hungry for more. I fully expect to see assault terms just after New Year, a bit like how they released Heavy Intercessors almost three years ago.
In a similar vein the first Kill Team box must not be far off as scouts were covered in this preview. That means the Eldar models can be unveiled on an upcoming Monday article and they're clear to begin the next KT season.
Mad Doc Grotsnik wrote: Space Marine stuff feels…restrained. Lots of new kits, but no new units.
Given Marines are usually spoiled when it comes to their post-Primaris newness, this definitely feels like GW may be at the stage of just redoing older kits.
And I for one am all for that. Their range at present is huge, which means their can’t be a great deal of design space left?
I was surprised to not see any new vehicles this time. Guess now their focus is going to move onto updating the distinct chapters like DA/BA/SW, rather than going all-in on generic marines again.
Gravis units: Aggressors, Eradictors, Heavy Intercessors, Inceptors
The only one with potential overlap in role really are the Aggressors against Tactical Terminators... and even that's arguable
Yes, I understand that Gravis and Phobos units have different gear to Terminators and Scouts. My point was that, while this was a useful angle for selling new models, from an army design perspective it doesn't really make sense for Marines to have those overlapping armor types. Either Primaris should have had access to terminator armor instead of Gravis from the start, or terminators should have been replaced by Gravis armor Primaris Marines with the traditional terminator loadout. Having both just bloats the range.
Long before Gravis was a thing, Space Marine were given Centurions which also overlap
Marine bloat is nothing new, and at least Gravis is a far better concept overall
straken619 wrote: I really like the new Orruks. What's weird is that Morgok’s Krushas from Underworlds had 3 brutes. But with the new models it seems like it has 0 Brute Ragerz, 1 Weirdbrute Wrekkaz and 2 Ardboys.
Btw the Ardboy's boss and one Brute is almost exactly the sculpts from underworlds but they are nice so whatever...
And the Gorgers are a nice Surprise (I was expecting Ogors but regular ones) but I have a lot of questions for warcry though...
The articles says that the box has the 2 warbands and 1 piece of terrain but in the image we see the Mawpit and at least 2 other new platforms.
So I guess based of the roadmap we expect at least 2 more boxes like this one, each with 1 terrain piece. The next one is probably Kruleboys vs some Order warband.
And now to the interesting part... How much will this box cost? I guess less than the previous boxes because we get just one piece of terrain but probably more than the Starter Set because the Starter Set had 2 500 point warbands and not 2 1000 point warbands (although the StarterSet has tokens and dice)...
I hope it's not much more expensive than the Starter Set
Indeed. It almost seems like the old boxes, but the image of the box is a smaller size (like the Underworlds boxes) maybe just fit the art but it seems they are smaller now, fits with the less terrain thing.
Not sure what was making everyone think we weren’t getting boxes any more but good to see they’re wrong and it carries on, I couldn’t see a reason we wouldn’t be.
Mad Doc Grotsnik wrote: Well, it may have been the original plan. We’ll never know for sure, so are left solely with “Chinny Reckons” when it comes to Firstborn being binned
But both seem here to stay, even if the line between them has been heavily blurred across rules and aesthetics.
I was intrigued by the big army shot of a new Primaris army with all Primaris units except they also had 2 landraiders in there side by side with repulsors. Prior to today's reveals it seems like GW would never have done that. Also interesting to see the landraider near the top of the "space marine" tab on the webstore. Though granted all the repulsor variants are currently out of stock so maybe that's why.
Shadow Walker wrote: I like that they are doing Primaris replacements for Firstborn units. That way they will still be alive but in modern form, and at least for a time we will not see the awfulness of some more idiotic Primaris units.
Shadow Walker wrote: I like that they are doing Primaris replacements for Firstborn units. That way they will still be alive but in modern form, and at least for a time we will not see the awfulness of some more idiotic Primaris units.
Mad Doc Grotsnik wrote: Well, it may have been the original plan. We’ll never know for sure, so are left solely with “Chinny Reckons” when it comes to Firstborn being binned
But both seem here to stay, even if the line between them has been heavily blurred across rules and aesthetics.
I was intrigued by the big army shot of a new Primaris army with all Primaris units except they also had 2 landraiders in there side by side with repulsors. Prior to today's reveals it seems like GW would never have done that. Also interesting to see the landraider near the top of the "space marine" tab on the webstore. Though granted all the repulsor variants are currently out of stock so maybe that's why.
Land Raiders are fairly iconically tied to Terminators.
Edit: Can't believe I didn't see until I saw on another forum, the body poses of the new Mk3 are exactly the same as the Mk6 ones, they literally just imported the same rigging settings? The only difference is the proportion of squatting to upright poses but look for yourself, they are the same 3 poses in both kits!
well, they've said the new mkIII kits are "fully compatible" with the mkVI weapon upgrade sprues, so my guess they had to copy a lot of the body positioning of the mkVI to make all the guns fit properly.
Plus they not long ago released a very nice Landraider for Heresy, which can port over as-is when built as the non-Explorator version. And even then they difference is purely cosmetic in terms of game rules.
Dunno why GW thinks leading one leg away from the primary axis of motion makes for a good pose. They've done it a couple times now and it always looks like the character is falling, rather than jumping.
Eh, stick a jump pack on an Assault Intercessor and the problem's fixed, I guess.
The Company Heroes, Sternguard and all the Terminators are great though. Can't wait to get my hands on that Chaplain.
Scouts. Yeah, they're Scouts, alright... Never like them visually, those aren't any better, except on a technical level. The Smurf colour scheme doesn't help either.
lord_blackfang wrote:Damn, this show was packed with great stuff,wasn't it?
Sure was, the most impressive GW preview I've seen, maybe ever?
His Master's Voice wrote:Dunno why GW thinks leading one leg away from the primary axis of motion makes for a good pose. They've done it a couple times now and it always looks like the character is falling, rather than jumping.
I've notived that too, can't say I'm a fan. I wonder if it's something to do with the limitations of plastic tooling, after all, there are only so many parts that they can fit on a sprue, so not all undercut issues can be easily resolved.
I was intrigued by the big army shot of a new Primaris army with all Primaris units except they also had 2 landraiders in there side by side with repulsors. Prior to today's reveals it seems like GW would never have done that.
I think there is a similar shot with both in the Leviathan book
Happy to see characters with weapon options. Not 27 different models. And hopefully “you can’t take that specific combo of arms because we’ve not done a model for it”.
His Master's Voice wrote: Dunno why GW thinks leading one leg away from the primary axis of motion makes for a good pose. They've done it a couple times now and it always looks like the character is falling, rather than jumping.
Yeah it almost looks like the jump pack is sending them straight into the ground
Nice to see the Deredeo again. The unicorn rider sculpts for TOW looks really good
Happy to see characters with weapon options. Not 27 different models. And hopefully “you can’t take that specific combo of arms because we’ve not done a model for it”.
They mentioned reduced datasheets in the codex. I'm guessing consolidation of a few more characters, and moving more firstborn versions over to Legends.
Good all round preview, but no Space Hulk...oh well.
The Blood Bowl Vampire team...wow. With a bit of low effort kit bashing thats a whole box of AOS Vampire Lords! And can one imagine the Cursed City explorers stumbling across Vampires having a good throw-about in the streets of Ulfenkarn? Dungeon Bowl using the Cursed City tiles...hmmm.
"Hunted and Hunted" would be a nice boost for games of Frostgrave or maybe even Rangers of Shadowdeep, although I'm not sure if ogors are a thing in the later. The price of the WC starter set doesn't inspire confidence, though...
Demon-Fulgrim is obviously a marvelous model, but not sure what that means for 40K Emperors Children in 10th edition. I'm assuming they'll do a separate plastic model for 40K at a later date.
Élisse would have been a nice model for Warhammer stores, for ladies suffering "I just want to quickly pop in and have a look" from their war-loving other halves. Its a very beautiful model with a more gentle feel to it.
Might retire my old Marine Scouts for non-GW games and get the new ones, along with Hormagaunts, for Lost Patrol and a bit of KT'18. Nice update and dual scout / sniper options makes sense.
Note that the Sniper is a one-off, going by the blurb.
Those who need to sneak heavier firepower onto the battlefield will find options for gunners lugging missile launchers or heavy bolters, as well as a cloaked sniper for picking off enemy CHARACTERS.
Undead_Love-Machine wrote: I've notived that too, can't say I'm a fan. I wonder if it's something to do with the limitations of plastic tooling, after all, there are only so many parts that they can fit on a sprue, so not all undercut issues can be easily resolved.
They avoided this back when their tooling was less sophisticated, so I have to assume it's a deliberate design choice.
Kanluwen wrote: Note that the Sniper is a one-off, going by the blurb.
Those who need to sneak heavier firepower onto the battlefield will find options for gunners lugging missile launchers or heavy bolters, as well as a cloaked sniper for picking off enemy CHARACTERS.
That had me concerned as well.
They also call out that the jump guys can have 1 plasma pistol per 5 guys, but no mention of flamers (or other options for BA legacy squads)
Will be interesting to see what options are in the codex, not just the box.
Nevelon wrote: Will be interesting to see what options are in the codex, not just the box.
Hope is the first step on the road to disappointment.
True.
But the introduction of multi-option character kits at least means I don’t need to worry about the kitbashed captain I made to copy a limited release one.
Not my first rodeo for an edition change. I remain cautiously optimistic, but am not pinning my hopes and dreams on anything actually happening. Also trying not to assume the worst and borrow trouble from a future that might not happen. I know “wait and see” has been meamed, rightfully so in some cases. But there is a time for it.
Kanluwen wrote: Note that the Sniper is a one-off, going by the blurb.
Those who need to sneak heavier firepower onto the battlefield will find options for gunners lugging missile launchers or heavy bolters, as well as a cloaked sniper for picking off enemy CHARACTERS.
Makes me think that they will have a kill team sprue
warboss wrote: Are the new scouts considered primaris or oldstartes in the lore?
Last I checked newly created primaris follow the same implant procedures as firstborn. Just getting the new bits in the process. So assuming a chapter is using the new organs, all new scouts will eventually become primaris once they finish the work.
Kanluwen wrote: Note that the Sniper is a one-off, going by the blurb.
Those who need to sneak heavier firepower onto the battlefield will find options for gunners lugging missile launchers or heavy bolters, as well as a cloaked sniper for picking off enemy CHARACTERS.
Makes me think that they will have a kill team sprue
Why?
Maybe GW just don't see a need for a complete unit of scouts as snipers anymore.
warboss wrote: Are the new scouts considered primaris or oldstartes in the lore?
Last I checked newly created primaris follow the same implant procedures as firstborn. Just getting the new bits in the process. So assuming a chapter is using the new organs, all new scouts will eventually become primaris once they finish the work.
That's what I'd assume as well but figured I'd see if there was any definitive answer. It says in the article that they're taller but that could just be rescaling and not official primarisizing just like with some power armor Secondus chaos and HH figs.
Kanluwen wrote: Note that the Sniper is a one-off, going by the blurb.
Those who need to sneak heavier firepower onto the battlefield will find options for gunners lugging missile launchers or heavy bolters, as well as a cloaked sniper for picking off enemy CHARACTERS.
Makes me think that they will have a kill team sprue
Why?
Maybe GW just don't see a need for a complete unit of scouts as snipers anymore.
Bloat has already given Primaris Marines a dedicated sniper unit.
Great show for fantasy related stuff!
And nice stuff for marines and marines -it goes along nice with the marines they recently released. To bad they didnt reveal more tiny mini-marines .
Fulgrim is fantastic. Will he be a resin model produced and sold by Forge World? I'm not very into 30k, so don't really know how that release model works.
Us3Less wrote: Fulgrim is fantastic. Will he be a resin model produced and sold by Forge World? I'm not very into 30k, so don't really know how that release model works.
Us3Less wrote: Fulgrim is fantastic. Will he be a resin model produced and sold by Forge World? I'm not very into 30k, so don't really know how that release model works.
Yes. Resin, part of the 30k range from FW.
Thanks. I doubt I'm willing to pay the price they'll ask for it then, considering I would at best use it as a substitute in 40k.
"Hunted and Hunted" would be a nice boost for games of Frostgrave or maybe even Rangers of Shadowdeep, although I'm not sure if ogors are a thing in the later.
Ogors not but ogres are 100% present in the Rangers of Shadowdeep
Us3Less wrote: Fulgrim is fantastic. Will he be a resin model produced and sold by Forge World? I'm not very into 30k, so don't really know how that release model works.
Yes. Resin, part of the 30k range from FW.
Thanks. I doubt I'm willing to pay the price they'll ask for it then, considering I would at best use it as a substitute in 40k.
I was a little surprised when they said 30k/resin. I figure it was just a matter of time before we got a plastic demon primarch and Emperor’s Children codex for 40k. Need to round out the gods, and we have the other 3. At first sight on the pic I thought “it’s happening” but with Fulgrim in resin, how long are we going to have to wait now? Because if we are lucky, it will be the same model, just in plastic.
Us3Less wrote: Fulgrim is fantastic. Will he be a resin model produced and sold by Forge World? I'm not very into 30k, so don't really know how that release model works.
Yes. Resin, part of the 30k range from FW.
Thanks. I doubt I'm willing to pay the price they'll ask for it then, considering I would at best use it as a substitute in 40k.
I was a little surprised when they said 30k/resin. I figure it was just a matter of time before we got a plastic demon primarch and Emperor’s Children codex for 40k. Need to round out the gods, and we have the other 3. At first sight on the pic I thought “it’s happening” but with Fulgrim in resin, how long are we going to have to wait now? Because if we are lucky, it will be the same model, just in plastic.
Because that model does look amazing.
We just got two Chaos Primarchs in plastic in the first half of the year. Another one so soon is exceedingly unrealistic.
The three Daemon Primarchs have been a little over two and a half years apart from each other, give or take. It's enough of a precedent not to expect plastic Fulgrim before the final third of the edition, much like Angron. Might even get pushed back another half year to put Emprah's Kiddies in the 11th ed starter box.
I don't think resin Fulgrim will have any impact on the release of plastic Fulgrim. Resin Lionel was way late to the party and that didn't stop plastic Lionel from getting release fairly close after, relatively speaking. The big issue that keeps Fulgrim from getting a plastic model isn't his resin version, but the lack of a model range for his legion in 40k.
Also just as a reminder, we shouldn't assume that there's a need to round out the gods. GW has screwed Slaanesh over time and again, mostly recently in Warcry. It's always risky to bet on Slaanesh getting stuff after the other three gods have been taken care of. GW doesn't work that way, even though they should.
Ogors not but ogres are 100% present in the Rangers of Shadowdeep
Cheers! I haven't got Rangers yet but its on my list.
And yes, sigh, GW's names for their characters can be infectious...
Those Gorgers could also easly double as other nasty monsters in Rangers and other mini agnostic games, especially fantasy but even sf could find some use for them.
Also just as a reminder, we shouldn't assume that there's a need to round out the gods. GW has screwed Slaanesh over time and again, mostly recently in Warcry.
You mean the game whose season was set in a Realm that Slaanesh's followers aren't super active in?
Frankly, I'm more shocked we did not see a Skaven Warcry band.
It's always risky to bet on Slaanesh getting stuff after the other three gods have been taken care of. GW doesn't work that way, even though they should.
With Fulgrim, much like Angron, it's likely that the lack of models for the Legion isn't the issue--it's that they aren't ready to pull the trigger on it yet.
Remember that there was just as much World Eater presence via Kharn and the single box of Berzerkers as there is currently for EC with Bile and Lucius...if not more, considering there's also that singular Noise Marine and the upgrade kit.
Those Gorgers could also easly double as other nasty monsters in Rangers and other mini agnostic games, especially fantasy but even sf could find some use for them.
Probably that new Osprey game, The Doomed, might be a good example?
Also just as a reminder, we shouldn't assume that there's a need to round out the gods. GW has screwed Slaanesh over time and again, mostly recently in Warcry.
You mean the game whose season was set in a Realm that Slaanesh's followers aren't super active in?
Frankly, I'm more shocked we did not see a Skaven Warcry band.
The specific excuse is irrelevant to my point. Three Chaos gods got their warband, the fourth one did not. That fourth one was, predictably, Slaanesh. It's something you want to consider when you set your expectations for Chaos releases. That's just the way it is.
It's always risky to bet on Slaanesh getting stuff after the other three gods have been taken care of. GW doesn't work that way, even though they should.
With Fulgrim, much like Angron, it's likely that the lack of models for the Legion isn't the issue--it's that they aren't ready to pull the trigger on it yet.
Remember that there was just as much World Eater presence via Kharn and the single box of Berzerkers as there is currently for EC with Bile and Lucius...if not more, considering there's also that singular Noise Marine and the upgrade kit.
That's what I mean. GW isn't going to release Emprah's Kiddies just yet, so Fulgrim doesn't have an army to go with. The legion won't get its redo so soon after World Eaters, just like they had to wait after Death Guard and Death Guard after Thousand Sons. Primarchs sell. GW could release a new one any time they want, via a random campaign book if they so please. Wouldn't be the first time either. But they won't because this Primarch's legion doesn't have much in the way of model representation yet.
Also, did Fabulous Bill have a change of fluff recently? Because if he doesn't, he's a free agent who has no more to do with his legion of origin than anyone else who would hire his services.
Also just as a reminder, we shouldn't assume that there's a need to round out the gods. GW has screwed Slaanesh over time and again, mostly recently in Warcry.
You mean the game whose season was set in a Realm that Slaanesh's followers aren't super active in?
Frankly, I'm more shocked we did not see a Skaven Warcry band.
The specific excuse is irrelevant to my point. Three Chaos gods got their warband, the fourth one did not. That fourth one was, predictably, Slaanesh. It's something you want to consider when you set your expectations for Chaos releases. That's just the way it is.
And something you may want to consider is that this season of WarCry came not long after Hedonites of Slaanesh dropped...with a huge range to go with it.
You can gripe all you want about a perceived mistreatment. Slaanesh has had a great time in AoS. That they didn't get a Warcry warband when there's huge slews of other factions that haven't gotten them is a bit daft.
It's always risky to bet on Slaanesh getting stuff after the other three gods have been taken care of. GW doesn't work that way, even though they should.
With Fulgrim, much like Angron, it's likely that the lack of models for the Legion isn't the issue--it's that they aren't ready to pull the trigger on it yet.
Remember that there was just as much World Eater presence via Kharn and the single box of Berzerkers as there is currently for EC with Bile and Lucius...if not more, considering there's also that singular Noise Marine and the upgrade kit.
That's what I mean. GW isn't going to release Emprah's Kiddies just yet, so Fulgrim doesn't have an army to go with. The legion won't get its redo so soon after World Eaters, just like they had to wait after Death Guard and Death Guard after Thousand Sons. Primarchs sell. GW could release a new one any time they want, via a random campaign book if they so please. Wouldn't be the first time either. But they won't because this Primarch's legion doesn't have much in the way of model representation yet.
That's contrary to what you're saying though. You were claiming that they won't release Fulgrim because he doesn't have a Legion...while now trying to play it like they're really just holding all of it back.
Also, did Fabulous Bill have a change of fluff recently? Because if he doesn't, he's a free agent who has no more to do with his legion of origin than anyone else who would hire his services.
You mean like Ahriman, Typhus, and Kharn the Betrayer?
They seem to be slowly folding some of the "renegades/outcasts" back into the fold of the main Legions.
Those Gorgers could also easly double as other nasty monsters in Rangers and other mini agnostic games, especially fantasy but even sf could find some use for them.
Probably that new Osprey game, The Doomed, might be a good example?
Yeah, some of the Horrors there could be well represented by the Gorgers but judging by the art also some of the mutated warbands.
Kanluwen wrote: That's contrary to what you're saying though. You were claiming that they won't release Fulgrim because he doesn't have a Legion...while now trying to play it like they're really just holding all of it back.
I said they don't have a model range. You may consider a character and an upgrade kit designed for the previous generation of Chaos Marines a model range. I don't. Neither does GW if the other god-aligned legions are anything to go by.
Never mind. I'll just comment instead on the things I liked:
The Scouts looked cool. And oh boy more Idoneth!
My one gripe about the Scouts would be the same I have about the Kasrkin and several of the Warcry/KT/Underworld sets: They don't push it far enough, ruleswise, to bring something truly unique to the table.
Having Scouts be a 4 model unit with a 'detached' sniper? That would be aces. Same for Kasrkin with their Sniper+Demo models.
Overall looks like a really solid set of reveals - I'm most excited by the new Underworlds Warband for Slaanesh as I feel they've really pushed out a bit from their design comfort and given us some really creepy more twisted mutated models that we've honestly not seen from slaanesh in a long while. So that's really sweet to see.
I also like seeing more pets and water elves!
New Fulgrim looks awesome and I hope he heralds a potential year where GW release the 40K version of Marine army for Slaanesh (yes I know he's 30K but one can hope there's some tie-in in design choices). Really amazing, kinda makes me wish FW would do a Morathi model!
The new Orruks I like and they reinforce my view that GW should split the Orruk army into two distinct separate forces. One for the beefy "I'm a 40K ork in Fantasy) line and one of the darker, more sinister ones that are just worlds apart in aesthetics.
Back from work and what a good surprise to see so many new minis and reveals.
My favourites in the correct order are Terminators, Ironjawz, Oldworld, assault intercessors, scouts, troll king.
The stinkers are Chapter heroes, Bloodbowl, warcry and HH.
The termis looks lot of fun to paint with not too much silly details for the sake of details, the options seem nice to use on the Leviathan ones.
Ironjawz I thought I had all the models I could ever want, guess I was wrong. Wicked sculpts!
Lots of good stuff all around for everyone ( except necromunda).
Shadow Walker wrote: I like that they are doing Primaris replacements for Firstborn units. That way they will still be alive but in modern form, and at least for a time we will not see the awfulness of some more idiotic Primaris units.
In background, the two gets-even-bigger primaris organs are third and fourth of the 21 surgeries. A primaris neophyte is bigger than a firstborn neophyte even before they are assigned to a scout squad.
In real life, primaris are a range update and everything is getting retired regardless of what the background would supposedly say, even though in this case they had set it up as fluffy by 2020
I’m very glad there’s no sniper blob any more. That was always due to the rules, and you’d think a sniper would be one guy who can do 7 wounds, not a ten of them plinking like hunters in Peter and the Wolf
the plastic scouts were an ugly, fast food version of the metal scouts and were always a stain. We’d be lucky if they tried interesting things like AoS