Right. I am more concerned about that younger audience being interested at all.
My local attempts at drumming up interest in the wargaming scene here have left me worried. Granted I am in what amounts to a tiny slice of the wargaming world but the total lack of interest in the subject matter from players that otherwise get overly excited about games like dropzone commander really has me thinking about the future of the game.
The legalities were mentioned as they do restrict the IP in scope, not so much about swaying opinions.
Edit: Warboss, dont forget about the macross fans who are still getting screwed by HGs deathgrip on macross merchandise here in the states. I had to buy a bootleg copy of Macross DYRL just to try to drum ip interest amongst my friends because there is no official nonhacked release in the US. The macross fans still give a rats ass as they can't get anything easily.
They may be interested in some areas and in others they may not necessarily. I ran an x-wing game this past weekend and brought an old battlepod toy with me along with printouts of the kickstarter pledge levels (basically the first post here in this thread) to see if there was any interest. About a dozen people total asked about the zentraedi pod and about half of them seemed interested in the kickstarter, 3 of them seriously. Two of those really interested were 18-20 years olds that really surprised me as I didn't expect interest from them (the rest of those interested were 30+). They had watched the reruns on the cartoon network a decade ago (similar to how I watched the original run 25+ years ago) and said they'd get in on it. One of them took the info sheet and literally went to call his dad right away to ask for the money, lol. There is hope even with the younger crowd but it certainly won't be universal.
I really hope that at the very least we see a niche market that lasts grow from this. Spending thousands of dollars (as getting into any wargame on a serious level will end up) in the name of nostalgia when you can't find other players is always sad.
I just see the game having to jump over hurdles in a crowded market that most of the competition doesn't even have to consider.
I'm right there with you. I got back into heavy gear (used to play a decade earlier) and only then found out that no one did play and apparently wanted to play despite my demo attempts (that is one reason why I brought the battlepod in the first place to gauge the interest). At least with this kickstarter, you don't need to invest thousands of dollars unless you want every major army from every era (so 6 different forces). I'm not planning on going over $210 with this kickstarter personally despite my interest as that level will likely give me the variety and number of units I need to run an average game providing the figs for both sides if needed. If there ends up being an active group at the FLGS, I'll buy more but not until then. You're worrying about way too much way too early. If you're really not confident about your local scene picking this up, don't go in above the battlecry pledge or just stick to the core box to be really safe.
Swabby wrote: So aside from the legal concerns that will never go away with this franchise and tbe involvement of some unsavory businesses that will be getting my trickle down money I am still excited about this project.
In that excitement I have been trying to get some of my other wargaming friends interested. Over the weekend I tried to show a friend Macross: Do you remember love? as a test. I figured it was the least dated animation from the old Macross days and would be the most visually interesting as an introduction.
He hated it. I cannot even imagine trying to show him (and others) the robotech series with the major plot inconsitencies and errors if even the flagship macross anime from back in the day falls flat on a younger audience.
This leads me to the point of this post. How is this game ever going to grow in a very crowded market with a new audience? I kind of think this is just going to end up a beloved niche game that I am rarely if ever going to find players for.
This will be a very hard sell to newcomers I think.
I agree, as a brand Robotech is a bit long in the tooth and tainted by years of legal headaches. So it may not have much appeal outside of aging fans.
BUT, then again there is the mecha designs which are pretty damn good. I daresay some good cover art with Veritechs or Destroids can still some boxes to people who never even heard of Robotech or Macross.
But then again didn't someone a few pages back say F-14s are dated
Does anyone have an approximate retail price on the boxed game and the MkII Monster when they are finally released to stores? I'm guessing $100 and $50? (the former based on Fantasy Flight ameritrash and the upper limit people will likely pay for a starter box)
I'm not just worried about my local scene though. Obviously finding games locally is a huge factor, however I am mainly concerned about the long term prospects for the game overall.
Limited content (not being able to just up and invent new macross era content for example) and and the inability legally to bring anything new to the table is a serious challenge over the long term for any game. I realise they have an absolute ton of content to work with but once they finish with preexisting (assuming we even get there) content thats it.
And yes, I am worrying about this way too much too early but I have been burned by the companies involved (ninja division aside) more times than I can count across a few fictional universes.
Don't get me wrong, the 9 year old in me wants nothing more than to see this succeed and be playing epic recreations of my favorite scenes as well as new and interesting uncharted scenarios. I am just trying to be realistic and skeptical so I don't set myself or others up for yet another expensive burn from mostly the same companies.
Fugazi wrote: Does anyone have an approximate retail price on the boxed game and the MkII Monster when they are finally released to stores? I'm guessing $100 and $50? (the former based on Fantasy Flight ameritrash and the upper limit people will likely pay for a starter box)
No, they commented about the add ons and said they're priced cheaper than retail here (and they put special emphasis on the MACII as much cheaper) but they didn't comment about the core box to my knowledge.
Fugazi wrote: Does anyone have an approximate retail price on the boxed game and the MkII Monster when they are finally released to stores? I'm guessing $100 and $50? (the former based on Fantasy Flight ameritrash and the upper limit people will likely pay for a starter box)
No, they commented about the add ons and said they're priced cheaper than retail here (and they put special emphasis on the MACII as much cheaper) but they didn't comment about the core box to my knowledge.
Thanks. I know the battlecry level is great for value, but I only want a handful of these things, and I'm trying to figure out if it'd be cheaper to wait for retail discounted either by FLGS or online.
They've never said how much cheaper so your guess is as good as mine... whether 1 cent or $10 per add on... who knows. I'd assume the MACII is cheaper than the typical 20% off online from their comment but that's just a slightly less wild guess.
So the games you listed... how were their kickstarter core starter box prices compared with retail? I'd expect the KS price to be cheaper than full retail by $10-20 but not necessarily cheaper than you can get online from discount stores.
Zombicide $100 (with extras) or $75 (basic box) MRSP $90
if you'd bought the basic box sets at discount online retailers you could have saved about $10-30 on games with an MRSP of $90
although you might have had to add something else to hit free shipping from the cheapest places, and I suspect some places did not actually get may in as they offer cheap prices but always seem to be sold out
personally the extras that came with/are still to come with Sedition Wars & Dreadballs $100 levels more than made up for the saving (I didn't get Zombicide)
Since the Kickstarter is funded and $550,000 in the black, I'd say your concerns about financial viability are unfounded.
You'll get the miniatures, and you'll get to play with them. It's not going to be as popular as say, Warhammer, but what is, really?
Is it going to be a niche game that appeals chiefly to the nostalgia of twenty-somethings who watched Robotech all those years ago and were absolutely floored? Yes.
Do these twenty somethings have disposable income? Clearly they do. People have been wanting a Robotech miniatures game for a very, very long time.
I don't think DYRL is a good intro to the series, something flashy like Macross Zero or Macross Plus is probably better.
Robotech was awesome in its day- how often do you have genocide on morning television? To newer audiences jaded by mass-killing in everyday video games, probably less so.
I can't really think of a modern series that really blends military aviation with ridiculous space opera as well, however. Battlestar Galactica is the closest contender, but that's played itself out.
I have to say that enthusiasm is far more subdued here in England, because Robotech was never syndicated here and hence no one has fond childhood memories of it (much less any knowledge of it).
I for one am 24 myself and I LOVE Robotech. Then again I have been in love with the Tomcat and was sad taht when I joined the Navy that they had cycled it out. . . Or that the Jolly Rodger squadron was disbanded. I for one will be drumming up interestin this.
Asmodai Asmodean wrote: Since the Kickstarter is funded and $550,000 in the black, I'd say your concerns about financial viability are unfounded.
I'm talking long term. The kickstarter will be good to get the game off the ground but if the FLGS doesn't see sales it gets pulled from the shelf, usually never to return. I actually kind of see the kickstarter as working against the FLGS long term considering the limited audience this game is going to have.
Macross Zero would have been a better start, but funny thing, it is also not available in the US easily due to Harmony Golds shenanigans. The DYRL bootleg was available on Amazon cheap and fast. After watching it again for the first time in probably 15 years I wouldn't have started someone off like that. I do have to say though, part of me would feel pretty dirty for turning someone onto Robotech using Macross Zero after everything that has gone on.
I'm normally extremely optimistic about new releases, and I have wanted macross mini's long enough that I have a fairly large collection of battletech unseen, but given the shaky foundation behind this game I am both skeptical and worried about its future. One more Robotech related failure similar to the sentinels will pretty much swing me to swearing off Robotech altogether and regulate me to importing bootlegs of Macross and cursing HG for the rest of my really expensive fanboy life.
Asmodai Asmodean wrote: Since the Kickstarter is funded and $550,000 in the black, I'd say your concerns about financial viability are unfounded.
I'm talking long term. The kickstarter will be good to get the game off the ground but if the FLGS doesn't see sales it gets pulled from the shelf, usually never to return. I actually kind of see the kickstarter as working against the FLGS long term considering the limited audience this game is going to have.
Macross Zero would have been a better start, but funny thing, it is also not available in the US easily due to Harmony Golds shenanigans. The DYRL bootleg was available on Amazon cheap and fast. After watching it again for the first time in probably 15 years I wouldn't have started someone off like that. I do have to say though, part of me would feel pretty dirty for turning someone onto Robotech using Macross Zero after everything that has gone on.
I'm normally extremely optimistic about new releases, and I have wanted macross mini's long enough that I have a fairly large collection of battletech unseen, but given the shaky foundation behind this game I am both skeptical and worried about its future. One more Robotech related failure similar to the sentinels will pretty much swing me to swearing off Robotech altogether and regulate me to importing bootlegs of Macross and cursing HG for the rest of my really expensive fanboy life.
What does the FLGS have to do with it? The game is being sold to customers direct, and a guaranteed income of $550,000 is far more than what most small run miniature game companies make over years. Kickstarter is a brilliant way to get a product into your hands, without all the fuss and fail of imperfect information: i.e. figuring out your market and supply and demand.
A miniatures game is exactly that; a limited print run of toys. Whether people play it in the future will depend wholly upon how good the game is, and how interested people are in Robotech. Considering 25 years later people are still excited for a Robotech miniatures game, I'd say interest runs deep.
I'm still not sure entirely what 'future' you're thinking of. You pay money to the Kickstarter, you get the miniatures. The only concern should be if they can deliver on their kickstarter goals.
Guys, while I don't necessarily agree with swabby, I do see where he's coming from. He's talking about future longevity of the game in terms of expansions and minis for this era beyond what will likely be offered in the kickstarter. There is no "future" in that sense unless Harmony Gold kisses and makes up with the Japanese creators. They can't apparently come up with storm ravens out of the blue like space marines in 40k recently did... or Tau Riptide monstrocities like GW just did as well. I would like to see some macross zero and VF-4 or even Macross 2 offerings but I don't expect to nor do I honestly feel I need them... my game will be complete for the forseeable future with just the macross offerings personally let alone the next 1.5 years worth of the other sagas. That doesn't mean that I see that inability to add new units to be a positive thing.
While the kickstarter will satisfy a lot of demand for robotech (at the detriment of the rest of the hobby ecosystem like stores), you run the risk of alienating those stores by filling such a significant portion of the demand and profit before they get a chance to get a piece of the pie. In the end, the game will likely always be available from palladium direct for the duration of their robotech license just like you can buy their stale offering of dated RPG books. People who want to get robotech will have an avenue to get it even if stores decide not to carry it in general (and my local store doesn't stock much kickstarted stuff because when they did dip their toes in the pool the sales were much too cold). It's anecdotal of course but I doubt it's a unique situation.
I figure to run the game at some Cons and play sone home games moee than flgs action. Also if they do get the super veritechs I'm so painting one up like Jetfire from Transformers.
dalsiandon wrote: I figure to run the game at some Cons and play sone home games moee than flgs action. Also if they do get the super veritechs I'm so painting one up like Jetfire from Transformers.
Best transformer ever! Hands down! And he was a transport to boot!
I was thinking of painting one up with pink paneling and find 1/285 anime decals to make it look like one of the 1/250 messiah Valkyrie. Could use her/him (heck it's 2013) as squad ldr. As an alternative, paint up veritechs as axis or allies. Same with battlepods, then have them go at it. Dam I've been playing 40k to long that I'm thinking of changing up the paint jobs from the show. Next will be conversion ideas.lol
Since a veritech in B mode is as tall as a crises suit and dreadnought, I can just imagine tau players using veritech bits for their CS. Don't forget the one guy who will use whole veritech model as his CS. I hope I'm not that guy.lol Who knows maybe it could work. Use a vf-1J or A head bits on the riptide.
Sadly the Battloids are about 1.4" small to the Crisis suits, where as the Broadsides (old ones) were 3.5" the Crisis suits are about 3" and at 42mm (1.653") the Battloids are just to tiny, NOW Firewarriors as Battloids ARE a thing though. . . and some custom versions of the Suits/Battloids mix should also work, if nothing else a 3d printer or Shapeways would work as well!
dalsiandon wrote: I figure to run the game at some Cons and play sone home games moee than flgs action. Also if they do get the super veritechs I'm so painting one up like Jetfire from Transformers.
Best transformer ever! Hands down! And he was a transport to boot!
That's because he was a repackaged Bandai/Takatoku VF-1S Super Valkyrie 1/55 scale toy.
dalsiandon wrote: I figure to run the game at some Cons and play sone home games moee than flgs action. Also if they do get the super veritechs I'm so painting one up like Jetfire from Transformers.
Best transformer ever! Hands down! And he was a transport to boot!
That's because he was a repackaged Bandai/Takatoku VF-1S Super Valkyrie 1/55 scale toy.
We're almost to $575,000 and 2800 Backers so it's time for Rick's grand reveal!
Nice flyby!
$600,000 Stretch Goal
We're pretty sure you'll recognize these. These beauties can be added to your regular Valkyrie Squadrons in groups of two, or as their own Squadron in groups of four.
Cypher-xv wrote: Just saw the lates update. Looks like its the super veritech two pack in squads of four. Later it'll come down to four a pack.
While not impossible, I'd say it's incredibly unlikely. The packs that have had their contents increase have been ones that started at two models and were later increased to 3 or 4. This add on is 6 models and matches the number of models in a regular veritech pack, which has never doubled. If anything, I hope they may eventually in the home stretch throw in a single super into the battlecry pledge but I'm not expecting that until the last few days.
edit: Two of the early bird $70 pledges have opened up in case some people want to just get their toes wet but not necessarily jump right into the pool.
This Ks is starting to get rolling now, the super valk is going to bring in a lot of new pledges - at IMO - and then all the hints are the fun really starts.
Female PA seems to be on everyone's shopping list so that will likely be the next big wannabe goal with some little fillers like extra freebies or squad upgrades along the way. Expect the backer number will rise as well so maybe more stuff based around them.
Not too worried about getting a club or flgs scene going for this, its a nostalgia trip and I know a few buddies who will be on the same. Looks like good models, great value so if we no get a decent ruleset - please keep Palladium away from any rewrites - and we are in business.
wilycoyote wrote: This Ks is starting to get rolling now, the super valk is going to bring in a lot of new pledges - at IMO - and then all the hints are the fun really starts.
I hope you're right on both accounts; that the Super VTs attract some extra attention (not that a steady 15-20k/day is bad, just not amazing), and that they finally pull out the stops.
Don't get me wrong, I've been a staunch advocate of the campaign since day 1, was in the first few backers, but after nearly 3 weeks I'm kinda getting to a "put up or shut up" point. Show, don't tell. Stop saying you have awesome stuff in the works (a phrase with terrible triggers for long term Palladium fans) and let us see it.
Bah, with just under 2 weeks to go and only a handful of figures not yet available in any form, I'm sure we'll get there. I guess I'm just getting a little impatient for the teasing to come to full fruition, more than just rounding out the Battlepods and Veritech numbers in the battle cry tier, something I've been calling happening since that same day 1.
The Cyclops recon? It's 90 meters tall when it's sitting on it's legs! 315mm tall or so at this scale... the Monster is 41 meters long including the barrel length. That'd be a huge kit!
yep massive, I Don't think if they cheated on the scale by 15-20% anyone would really freak out. Well change that a few really loud foolish people would. However, most would be grateful for the ship. IMO
Manchu wrote: The only remaining "musts" are the Super VF-1 and Female PA, I reckon. Anything else?
I'd call those the remaining big ticket figures. There's some interest in the Armoured Veritech (battletech used it as the Crusader), and regular rumblings about Zentraedi foot soldiers as well, all of which could easily show up in the next handful of stretch goals if they found themselves wanting to do so, though at the current rate/pattern, I imagine they'll be stretched across 200k+ worth, barring extenuating circumstances.
Add in add on improvements, shuffling some more figures into the battle cry boxes (a Gnerl squad would be a nice start), a few more of the named characters (some folks in the comments lust after Max and Miriya, others seem indifferent), and some other box upgrades like special encounter tokens and they could easily do another half a million or more on those alone.
Basically I guess I'm hoping we finish "unlocking" most of the remaining stuff in the next week at most and the remaining week'ish are improvements and upgrades (more figures, lower prices, sweet deal add ons, etc).
They are going to hold onto something big and wanted till the end for a strong finish. Seems to be the trend on KS. Dumb to me but I don't run these so what do I know.
There also is the possibility of robotech themed terrain as they dropped a hint of that about a week ago. I suspect a board for macros city might get some pledges increased (or an ARMD platform or Prometheus board). That would be a nice surprise for the last couple of days. Nine more pledges needed for laminated cards goal and $7200ish for the arty pod add on increase.
I would like some terrain as well. The Supers and FPA are the remaining toys I wouldn't want to live without, but there are some other things beyond those I could be convinced to pay for.
Happy to see the Supers finally on the board, though three separate teases was getting old. That said, it was nice to see a bit farther into the future. I'd prefer either a "next" preview or a consistent range of previews, not a mix.
Still, great news. Should hit that $600K by Thursday or Friday.
You buy a base Squadron. Then you can upgrade it with up to 2 Support Cards and 1 Special Card. You can't just field the Support and Special cards by themselves unless you are playing the variant small scale Skirmish rules.
–Rule Ninja
Indeed! We get armored veritechs, zentraedi infantry (2 different squads apparently!), ghost fighters, lancers, female power armor, vef-1, and miriya in FPA.
In other news I have just one episode left in my rewatch of Macross.
Holy #$%^! A Christmas episode where people actually say Merry Christmas rather than Merry Non-Specific Winter Holiday! They even go to church! It's a Kwanzaa miracle!
TalonZahn wrote: I'm hoping the Strike VT makes it in there also.
At least an upgrade bit on the sprue would be nice.
I'm pretty sure the strike VT was only in the movie Do You Remember Love which HG does not have the right to.
Easy enough conversion though for most of us.
They do, actually. Not the rights to distribute the movie, but the rights to all of the designs.
This is why Toynami and Harmony Gold released Strike Valkyrie toys.
http://toynami.com/popup_macross2_1-100_armorpack04.htm
TalonZahn wrote: I'm hoping the Strike VT makes it in there also.
At least an upgrade bit on the sprue would be nice.
I'm pretty sure the strike VT was only in the movie Do You Remember Love which HG does not have the right to.
Easy enough conversion though for most of us.
They do, actually. Not the rights to distribute the movie, but the rights to all of the designs.
This is why Toynami and Harmony Gold released Strike Valkyrie toys.
http://toynami.com/popup_macross2_1-100_armorpack04.htm
Don't forget this is Palladium's game. So the game is going to have stuff based on what they've had in their RPG game books.
Harmony Gold is pretty much just cashing the checks. I doubt they have any say into what goes into the miniature game.
Don't forget this is Palladium's game. So the game is going to have stuff based on what they've had in their RPG game books.
Harmony Gold is pretty much just cashing the checks. I doubt they have any say into what goes into the miniature game.
Well, ND already said Strikes are going to be in it.
And not quite. After Palladium let the license slip, when they renogiated for it, HG (specifically, Tommy Yune, who is now Robotech Canon Master) was a lot stricter. They have far more control - which is why a ton of stuff got 'fixed' in the newer versions of the rules.
While it seems we are getting some non-robotechnology vehicles like the lancer and ghost fighters, those waiting for more conventional vehicles like tanks and helicopters may be a bit disappointed.
Right now we are focused on the mecha. The standard vehicles are currently not in the plan.
$15 worth of figures added to the box makes me happy. I was wavering on whether or not I could justify dropping $30 for 6 of them, obviously only needing $15 more to round out a squad isn't nearly as big a deal (and surely that's part of their plan; alleviate some of the strain, round out the boxes and make it all the more tempting to 'just grab one more add on...').
Edit: all the better for those folks able to afford a Showdown; full squad added then and there. My Reckless tier is split between 2 friends and I, one of whom is picking up 2 of the 4 boxes (basically a discounted Showdown), so he's getting that full squad right there.
And yes to answer many of your messages to us. Anime Wars Battle Board (ND & G&G) will fit swimmingly well with Robotech. In-fact ND artists are on it as I type .
Good to know! Hopefully there will be a terrain add on at some point in the last week.
Even with the new pledger goal gap increasing to 300, we should be able to hit the decal mark in 10 days since we're averaging over 65 pledgers per day for the last couple of weeks (excluding the first week).. and that's assuming the pace doesn't pick up near the end.
Well, we're nearly at 2900 as of midnight EST, and should hit the 600k stretch overnight. Just under 12 days to see how things really blow up once we've gotten all the 'to do' goals out of the way (figures available, make-work fare covered, etc).
Cypher-xv wrote: No kidding the way baphomet69 kept it going I'm glad nd was able to make it happen.
Yea, it was all him....
I think he just likes to run his mouth about nonsense.
The only person worse than him is Robotek19 who has something like 10% of the total comments, which are also nonsense about 95% of the time.
People have been asking for decals since about the second day. Of course since it's the internet, when it was first brought up, many of the other commenters bitched that it wasn't needed.
Now some dude that was late to the party take credit for making it happen, no idea how, and everyone pats him on the back like he's a trailblazer.
ND hasn't been particularly speedy when it comes to posting updates and goals some days. I can't wait to see what happens in the last 48 hours if this thing blows up like most miniature Kicks do.
I know the guys at Myth were scrambling to keep up in the last few hours.
Really. Who's taking credit? A lot of us were asking for them but, B69 kept it going.
Don't forget the one about how someone got into it on the ks boards took their $ out then came back under a different name.lol. I don't know wat set it off but, funny non the less.
Cypher-xv wrote: Don't forget the one about how someone got into it on the ks boards took their $ out then came back under a different name.lol. I don't know wat set it off but, funny non the less.
Not sure who that was, didn't hear about that either.
I wonder if it was Jazz..... he was pretty vocal for a long time and the main reason I stopped posting. I also Emailed ND about it and got a nice response.
I got tired of getting shouted down every time I brought up things like decals, character minis, etc...
Cypher-xv wrote: Don't forget the one about how someone got into it on the ks boards took their $ out then came back under a different name.lol. I don't know wat set it off but, funny non the less.
Not sure who that was, didn't hear about that either.
I wonder if it was Jazz..... he was pretty vocal for a long time and the main reason I stopped posting. I also Emailed ND about it and got a nice response.
I got tired of getting shouted down every time I brought up things like decals, character minis, etc...
Somebody want to help out a lazy guy and tell me if there is a way to get just a bunch of battlepods cheap? Not much use for the rest, but I always did like those things.
kestral wrote: Somebody want to help out a lazy guy and tell me if there is a way to get just a bunch of battlepods cheap? Not much use for the rest, but I always did like those things.
Sure, I would guess pledge $1 and add on the following:
$25 for a Regult Squadron (6 battlepods)
$20 for Artillery Battlepods (4 battlepods with artillery/missile options)
$20 for Command Pack (1 officer battlepod and 1 recon battlepod)
That'll give you a pretty cool looking bundle of 12 models (all about the size of a Tau suit) with command, recon, support, and cannon fodder
Perhaps this is a point that was to be made subtly, but if you're willing to go in at $65 for 12 figures, why not just go in for $80 to get the core box.
Sure you miss out on those 4 Artillery Pods, but you get 12 Battlepods, an Officer Pod, a Recon Pod, the dice/book/templates and 19 other figures (5 Veritechs in 3 modes each and 4 Destroids).
Yet another option might be to find a friend to go in with on a Battle Cry, you take the Zentraedi stuff, they take the RDF figures.
For $70 you'd get 24 Battlepods, 2 Officer's Pods, 2 Recon Pods, 2 Artillery Pods and the Khyron limited edition figure. Assuming you found someone interested in just playing the RDF forces, you might even be able to work out like a 60/40 split on the costs, since you wouldn't need the book, dice, etc.
Personally I kind of like having both factions on hand, but if a friend approached me with a similar request I'd probably take them up on it. Half a battle cry is still a pretty sweet pile of figures.
Sure, I would guess pledge $1 and add on the following:
$25 for a Regult Squadron (6 battlepods)
$20 for Artillery Battlepods (4 battlepods with artillery/missile options)
$20 for Command Pack (1 officer battlepod and 1 recon battlepod)
That'll give you a pretty cool looking bundle of 12 models (all about the size of a Tau suit) with command, recon, support, and cannon fodder
According to the reply I got from Ninja Division you must pledge an actual pledge level before you can get add-ons. Here is their reply to my question:
It's likely due to the 'cant send a survey to people who Don't Want a Reward' limitation Kickstarter has, and they'd like you pay something towards shipping/handling.
In effect that's how I considered it. I'm paying $15 shipping. I may be able to recoup some of that by Ebaying Rick Hunter as its an 'exclusive'. If it was Roy Fokker in Skull One maybe I'd keep it, paint it up and put it on the desk. But Rick is a moron.
Justyn wrote: In effect that's how I considered it. I'm paying $15 shipping. I may be able to recoup some of that by Ebaying Rick Hunter as its an 'exclusive'. If it was Roy Fokker in Skull One maybe I'd keep it, paint it up and put it on the desk. But Rick is a moron.
So that's $15 + $65 worth of Zentraedi = $80.
6 Regult Battlepods, 1 Officer Pod, 2 Recon Pod, 4 Artillery Pods, 1 Rick Hunter Veritech
so 15 models.
It might be worth it to get the $80 First Contact pledge and add artillery pods for $20. You'd get a lot more bang for your buck - at $100 you'd get
5 Valkyries x 3 modes each, 4 Destroids (Tomahawk or Defender),
12 Battlepods, 1 Officer Pod, 1 Recon Pod, 4 Artillery Pods
so 37 models! for only $20 more.
If you are only after the destroids, you will probably find the best deal is waiting until they go retail.
However, if you can pal up with someone the higher pledge levels - Battlecry plus - are no returning a grand bit of value and still a way to go.
Aside form that looks like the female PA is going to be the one to drag them onto the finshing line, it seems to be on nearly everyones list of must haves.
So it looks like they posted the updated malcontents (combined human and zentraedi army) squadrons as well as previewed the next stretch goal as the first of two zentraedi infantry squads. I'm a bit surprised by the goal though as it seems that 6 pilots smaller than battle pods are more expensive than the pods as an add on. I don't know if the pods are supposed to be a loss leader or if this is an error. With super veritechs at $35 (they should have been $30 IMO), I'm guessing the price is correct.
I always though it was awesome that the Zentradi infantry can go toe-to-toe with Human mecha in nothing but a jumpsuit and gun, but I can't say I look forward to painting non-robot models.
If one wanted to be cynical, they might presume that the $30 price point is just meant to give them room to drop it down as a stretch or value adjustment, similar to how the Gnerls went.
If one didn't want to be cynical, it could also be that there are enough options included to make some fairly unique/individualized/dynamic poses.
Or a little of both.
Or something else entirely.
Eh, with the Super VT's and a MAC II adding nearly 50% onto my box alone,, I'm beginning to think I might just focus on my RDF figures and let my two buddies round out the opposition a bit. I wouldn't be against playing a Zentraedi crew, but after jumping onto the Dwarven Forge KS at the last minute, I just can't keep justifying $200+ KS's back to back.
Guys the malcontents are they the zentradi who got board with peace on earth and joined Kyron instead? The humans that join them is that something from the RPG because I don't remember veritechs with the zentradi.
I think the term applies specifically to the people rebelling (so the zentraedi who don't want to assimilate as well as the humans who never wanted to stop the world war prior to the SDF crash and join the world government) but also to the "pro" forces in the Malcontent uprisings.
@Forar: I wouldn't say it's cynical but you do bring up two interesting points. It might make sense to do both infantry in one box if they share enough parts but I don't know if they're going that route. If anything, I'd expect the $30 price for the infantry to stay but later have another stretch to increase it to 9 or 12.
In the show, when they show the "malcontents" attacking targets, there are both large and small people, and they have a mix of human and zentraedi mecha. Now, they don't say it outright, but I always assumed these were all Zentraedi, but some were stuck in the micronised form they had become dissatisfied with. I one of the later episodes Khyron leads a force riding on the back of a Mac II. For the game I think they assumed if the malcontents had access to a Mac II, then they could get ahold of veritechs and destroids as well.
Xeno wrote: Keep in mind that Macross was originally a spoof of Gundam which decided about 1/3 into the series that it should get serious
That sounds more like a description of Xabungle.
Macross just has the late 70s crazy that all TV of the era had. You ever try rewatching 70s and 80s American TV? Until the 90s television consisted of "couldn't make it in the movies" for the most part.
It wasn't a wacky spoof, more of a piss-take on the original, but the show got very popular so they changed focus during development. However, there are still elements of the send-off, including a semi-competent main character (Hikaru, who was a decent pilot, but not the be-all, end-all Newtype godmech) whose major problems are girls rather than the Arch Rival whom he spends a Great Deal of Time Glaring At.
Xeno wrote: It wasn't a wacky spoof, more of a piss-take on the original, but the show got very popular so they changed focus during development. However, there are still elements of the send-off, including a semi-competent main character (Hikaru, who was a decent pilot, but not the be-all, end-all Newtype godmech) whose major problems are girls rather than the Arch Rival whom he spends a Great Deal of Time Glaring At.
So we've hit both the 3000 backers target AND the 625k target at roughly the same time, meaning 3 Gnerls are added to each Battle Cry and up tier (a $15 value as an add on) AND a Spartan and a Phalanx have been added to those tiers as well (another $10 per box, as they'd be half an add on box apiece).
People early on were waffling about value and figures per dollar and whatnot, and with a week and a half to go I'm pretty impressed with that sweet spot so far.
Next up are a Zentraedi heavy infantry add on unlocking at 650k, $30 for 6 figures.
Yeah, I don't think anyone who is already into minis gaming (and thus familiar with prices) can say the reward pledge levels are not a great value. When Battlecry and above all come in at <$2.00 per 40mm figure that is some very good value for money. Even the $30 per 6 infantry box isn't bad assuming the infantry is in the 35-40mm range (about the same as a battloid). Most 40mm figs go into the $10-15 each range or above.
If they would have done it before the 4th addition of yet more veritechs, it wouldn't have been a problem. Joining before the one item I want the most could lead to me not getting what I want as it didn't get that far. Now that it is closer it is right on the point were I will likely join.
I'd wait until you "see the whites of their eyes" regarding the models you want prior to joining. I'm not worried, as I'm certain we will make the FPA in the next few days. I'm excited for them. Always loved their quirky and cool design.
The Female Powered armor makes it a $50000 jump rather than the usual $25000. Anyway, after we pass the current goal and get a bit into the next I will be joining in, just have to remember my amazon account.
It's ok. I failed about 2 hours after the start of the KS.
After all the people clamoring for the FPA for weeks (it's my KS and I want the models now!) so I hope they put their money where their mouths are. I'll be upping my pledge once we hit 650k by $30.
I didn't even know about the kickstarter until 2 days in.
I wonder if there is a way to do "flights" or short squads instead of full squads. The show has several instances of 2 veritechs patrolling and such. Not to mention Vermillion team only having 3 members.
They hinted around 2-3 updates ago that their would be. The main game will be using the bigger squadrons they're posting but they'll have a smaller variant where you assemble squads from the smaller 1-2 model "support" options instead of using the base squads of 3-6 models. I know that I posted on their comments several times that I definitely wanted to play vermillion squadron (max, rick, ben) as is without a magic 4th redshirt added and that it wasn't possible with the normal squadron rules.
Good timing by ND. Highly desired goal (probably the most requested one) with a 50K stretch going into a weekend. This should keep some momentum through the next few days. Based on the comments (about the size of the models), the reveal will hopefully be the kits and not just artwork.
I already pledged enough to cover at least one set. I may bump it anyway, assuming future stretch goals are also desirable. This was my big one remaining, so best to show a little support.
Looks like we made some better than average progress overnight. Hopefully we'll hit both the 3200 pledger and 700k stretch goals Sunday. Onward men... the females are within reach!
The Zentradi actually work out mathmatically better than the UEDF do.
I was running some numbers and to get even squads of stuff across the board, it seems a person would have to buy more add-ons for UEDF than Zentradi. In most cases, you wouldn't even have to buy add-ons for Zentradi just making squads out of what comes with the main sets.
UEDF seems to come up 1 short or 1 too many a lot of the time.
New update. Looks like we'll get Miria at $725k. I'm thinking of parting with some of my BFG minis just to get moar FPA and get us closer to that goal.
I am quite happy all of the characters have been Bonuses for Battle Cry. I appreciate that they provide a separate pose as well (presumably). For that reason, I'd still like to get Valk Max and Miriya. Two more VTs for the Battle Cry set.
Ah, I was wondering what was taking so long to get up there.
That'd do it.
Looks like we'll hit 700k today barring any further shenanigans, but that 275'ish backer run for decals will probably take a good 3-4 days. Be interesting to see if/what the next backer stretch is after that.
With as many voices as there were for Female Power Armour I'm suprised this goal wasn't reached over the weekend. As for stretch goals its prolly gonna be more models or dice for battlecry and above.
Forar wrote: Ah, I was wondering what was taking so long to get up there.
That'd do it.
Looks like we'll hit 700k today barring any further shenanigans, but that 275'ish backer run for decals will probably take a good 3-4 days. Be interesting to see if/what the next backer stretch is after that.
dalsiandon wrote: With as many voices as there were for Female Power Armour I'm suprised this goal wasn't reached over the weekend. As for stretch goals its prolly gonna be more models or dice for battlecry and above.
This is my first kickstarter and I assumed (incorrectly) that weekends would be a busier time than during the work week. Combined with a US holiday (Mother's Day), we had a good but not particularly eventful weekend. As for the pledger stretch goals, they've been following a pattern of one inexpensive core set boost followed by 2 back to back battlecry free model boosts.
There's far less units in Southern Cross, not even sure if a Kickstarter would be necessary.
Southern Cross mecha:
Veritech Spartas Hover Tank
Veritech Logan
Veritech AGACS
and maybe some of the destroids seen in the series, like the Salamander and Monocole.
As for the Masters, just the 5 Bioroids (Blue, Green, Red, Scout, and Invid Fighter) and a set of Bioroid sleds.
725k: Miriya (which we knew).
750k: VEF-1/VT-1D 2 pack add on for $30 (can be built as either).
775k: Armoured Battloids (2 pack add on for $20)
800k: 3 Male Power Armour added to Battle Cry and above.
Not a bad series of goals. 2 freebies and 3 more of the figures becoming available.
I still do not understand the raging interest some people have for the Trainer though, unless they anticipate it being a super cheap (points wise) figure to field (buff up their numbers cost effectively) or expect scenario encounters to put them to use. I mean... it's a lightly/unarmed(?) 2 seater training fighter.
To each their own, sure, just don't quite get the thirst for what is likely a non-combatant unit.
Not that I know how the rules will work for it, but the VEF could be useful for adding or subtracting command points by way of better sensors and electronic warfare. That alone would make it an extremely useful unit. The two-seat version is just gravy on top of that.
judgedoug wrote: Technically the VF-1D is not a trainer, it's just a two seat variant.
Now, because it's a two seater, it often gets used for the purposes of training.
Addendum: or the purposes of marrying a micronized Zentraedi.
Or saving Lynn Minmei!
One comment made me sad...
The Ninjas recently announced that the license does not allow they to make any non-mecha minis.
It was from a poster and I can't find the original announcement but assuming it's true then no APCs, no tanks, no choppers, no fighters. I really liked the idea of putting a conventional force against the Zentradi.
There's plenty of 5mm armor out there but still...
They've said a few times that for various reasons they are unable to produce the Cats Eye Recon Plane that many desire, and that they are limiting the scope of this project to mecha of the show (apparently including the Lancers and Ghosts, but not including other standard vehicles of that era).
Which honestly, I'm okay with. As nice as it'd be to have some of those conventional aircraft/vehicles, there are enough appropriately sized miniatures that if I absolutely must get some on my tables, I can probably buy them elsewhere and tweak as needed. Some might see that as 'money being left on the table', but considering the cost of new molds I'm guessing they weighed out the risk/reward and decided to stick with the iconic stuff.
Forar wrote: They just released the next 95k in stretch goals!
725k: Miriya (which we knew).
750k: VEF-1/VT-1D 2 pack add on for $30 (can be built as either).
775k: Armoured Battloids (2 pack add on for $20)
800k: 3 Male Power Armour added to Battle Cry and above.
Not a bad series of goals. 2 freebies and 3 more of the figures becoming available.
I still do not understand the raging interest some people have for the Trainer though, unless they anticipate it being a super cheap (points wise) figure to field (buff up their numbers cost effectively) or expect scenario encounters to put them to use. I mean... it's a lightly/unarmed(?) 2 seater training fighter.
To each their own, sure, just don't quite get the thirst for what is likely a non-combatant unit.
No additional pledge goals were mentioned. I wonder if that means anything. Otherwise not bad. I'd still like to hear more about the battle foam bags. But they are closed lipped there.
If anyone wants to just get their feet wet, it appears people are likely upgrading to the $140 freebie pledge and opening up their early bird $70 pledges (which comes out $2.12 per model including shipping). Four early bird core set only pledges are open as I type this post.
Does anyone have any insight into why the license only allows mecha? It seems like it would be in palladiums best interest to make characters for the RPG in addition to the wargame.
The licencing issue could be at one of so very many places in the nightmare that is robotech rights
Harmony Gold (a one time importer) holds the US licence for Robotech (which is a Frankenstein of 3 other Japanese shows) due to an accident of law
The actual producers of these Japanese shows would like these US rights back, but can't get them and therefore block all attempts by HG bring in any newer Macros etc (what robotech derives from) stuff into the US, and some of the desired designs may belong to them
Can you link where they say it is a licensing issue? It always seemed to me that most people except for a vocal minority thought the focus should be first on getting the mecha and aliens done before moving on to other vehicle classes. Now, before someone gets their commanchero panties in a bunch.. I said FIRST, not only.
Swabby wrote: Does anyone have any insight into why the license only allows mecha?
It obviously includes more than mecha, unless Zentraedi troops, Lancer Space Cannons, and QE-3000 Es are mecha.
Not really. The show even references a personal aircraft as "sports mecha" at the contest the Mimei wins. It was just a fan jet like what Rick started the show in, just colored gold.
Manchu wrote: It obviously includes more than mecha, unless Zentraedi troops, Lancer Space Cannons, and QE-3000 Es are mecha.
Not really.
So you think Zentraedi troops are mecha?
warboss wrote: It always seemed to me that most people except for a vocal minority thought the focus should be first on getting the mecha and aliens done before moving on to other vehicle classes.
Yep, the mecha-only license rumor (call it what it is until there's a link to Palladium/Ninja Division saying as much) seems obviously weak.
As "Mecha" as a personal aircraft. Could also follow the "aliens" in Battletech, that ended up just being more humans in the form of the "Clans" in the shape of people not knowing they are organic and not machines.
I'd say it's a pretty good argument for the insight that, if the Cat's Eye or other conventional vehicles are not included in this KS, it is probably not because Palladium is only licensed to make mecha miniatures.
Oddly, the 'to be unlocked silouettes' include the QF-3000 drone fighters and those weird fork-prong earth space fighters. I think the conventional aircraft will be allowed. It'd be very strange if the QF-3000 is allowed, but the Cats Eye is not. The real tragedy is that we can't have the Strike Valkyrie
As for jeeps or helicopters, whatever. Those can be 'originals'.
dalsiandon wrote: No additional pledge goals were mentioned. I wonder if that means anything. Otherwise not bad. I'd still like to hear more about the battle foam bags. But they are closed lipped there.
I should've mentioned that they said they'd be announcing a new higher goal when lower ones were hit. Their goal seems to be to have 4 lined up for us to reach for at all times.
So it's not so much that they aren't mentioning more, they're just keeping a steady 4 lined up and we're just over 6k from unlocking Miriya and expanding the next one at the end of the line (825k?).
dalsiandon wrote: No additional pledge goals were mentioned. I wonder if that means anything. Otherwise not bad. I'd still like to hear more about the battle foam bags. But they are closed lipped there.
I should've mentioned that they said they'd be announcing a new higher goal when lower ones were hit. Their goal is to have 4 lined up for us to reach for at all times.
So it's not so much that they aren't mentioning more, they're just keeping a steady 4 lined up and we're just over 6k from unlocking Miriya and expanding the next one at the end of the line (825k?).
I think he might be referring to the # pledger goals and not the amount pledged goals. They did comment about the former though
@John
We're currently discussing this. The math on backer goals is harder to calculate because each backer's actual financial contribution can vary so dramatically. Since the last few days tend to get so crazy it adds to the difficulty of accurately plotting them.
–Finance Ninja
I'm quite happy with the ones they've already given us frankly and would be just fine with pledge amount goals after 3500. Of course, if they do put some up I certainly won't turn down free minis of any sort!
Be nice to see another lined up, even something spicy like 4000 or higher.
Sure, some people are buffing the numbers with $1 pledges, but of those I know and from the comments it mostly seems to be people who just want to be counted, as they're part of Showdowns/Reckless tiers with friends.
2 of my friends have done as much, but we're in on a Reckless, so it's not like they aren't getting a big pile of cash from us once the add ons are counted up.
Edit: that said, even with some $1 placeholders in the mix, the average per backer is still $219 and has been climbing for a while.
Yeah, I don't think the number of "fake" pledgers artificially inflating the number is significant due to the average pledge amount per pledger being so high. I'm actually below average in that case!
Another interesting tidbit from the nightly comb through the Palladium/Ninja company comments:
@Jorel That is not the case at all. CMON manages all manufacturing and distribution for Soda Pop Miniatures and thus Relic Knights. Ninja Division and Palladium Books will be managing the manufacturing and distribution for Robotech RPG Tactics. Not only are different companies handling the management of the manufacturing, both products are being made at entirely different manufacturing facilities. @Bryan As stated in the risks section of the Kickstarter, delays happen. We have taken every step we can to attempt to foresee and head off any potential delays. –Production Ninja
Bumped to a Showdown. Figured I would have gotten an extra of each of the KS exclusive characters as add-ons...might as well pay an extra $60 additional and double everything else. I wouldn't mind a 4000 backer reward, just to see if we can make it by the end. Hd to go a little deeper than I wanted, but there remain plenty of add-ons I want, including all of the special Valkyries. I may bail on the Monster. I appreciate the 100K looks. Makes sense as we close on the event horizon.
Xeno wrote: As a side note, pertaining to the earlier conversation:
In Japan, in an anime/manga context "mecha" means any mechanical device. Tanks, planes, giant robots, guns, etc.
Which still leaves the Zentradi infantry as an outlier.
Who knows. Their contract (and keep in mind this goes HG->Palladium->Ninja Division so lots of potential for crazy restrictive contracts) might actually list exactly what they may and may not make so if the various helicopters, fighters and tanks aren't on it they're out of luck.
Or it might be a misunderstanding somewhere, someone saying 'we're only making mecha' and someone hearing 'we can only make mecha'.
Obviously giant stompy robots, even giant stompy AWACs (who always get beaten up in giant stompy robot school and have their lunch money taken) are going to do better than 80s visions of what APCs will look like in the 2000s.
I still want my cars, rubble piles and a screaming Lynn Minmei to put on bases though!
For a final strech goal what about an Alpha Fighter from next gen?
It could be a good gauge of interest for the next 2 eras.
Unfortunately they're outside the scope of the project, which has been stated a few times to be strictly the first series. So no Hovertanks, no Cyclones, no Alphas/Betas, etc.
Don't get me wrong, I'd love 'em, but I imagine they'll be mining that last handful of figures (Ghosts/Lancers/Zentraedi Light Infantry) and obvious Limited Edition figures (Max, Miriya in a VT, etc) for the next couple hundred grand.
Edit: on the up side, we're nearly at 3300 backers, which means it'll hopefully take 2-3 days tops for us to hit Decals, and we should unlock Miriya overnight (barring another Bursting Point backer dropping), and if things continue to ride/pick up a bit as they have, there's even a non-zero chance we might unlock the 725k stretch for VEF-1's and 1D's, though that's not nearly as certain.
Looking at the tracker, yesterday was the fourth best day in Dollar terms. If the last few days become a money spending frenzy like other Kickstarters, looks like a million Dollars could be a reality.
The whole stuff about it being mutated by the space fold is because neither of "Jack McKinney" were fishermen.
Yes I do!
I was reeling in a huge tuna off the Florida Keys and almost had it in the boat when a barracuda ripped the thing apart and left me with the tuna's head. Very nice of him.
Point being, a giant space tuna objective marker is much needed to progress through the scenarios to the 1D Wedding Valk.
Have you all badgered your friends into pledging $1 yet?
Tell them about the Robotech Friends and Family Plan.
For a $1 donation your Friends and Family will gift thousands of nerds with Decals for symbols most can't paint by hand. It also saves hours of detail work through a magnifier and painful hand cramps.
Xeno wrote: As a side note, pertaining to the earlier conversation:
In Japan, in an anime/manga context "mecha" means any mechanical device. Tanks, planes, giant robots, guns, etc.
Which still leaves the Zentradi infantry as an outlier.
Who knows. Their contract (and keep in mind this goes HG->Palladium->Ninja Division so lots of potential for crazy restrictive contracts) might actually list exactly what they may and may not make so if the various helicopters, fighters and tanks aren't on it they're out of luck.
Or it might be a misunderstanding somewhere, someone saying 'we're only making mecha' and someone hearing 'we can only make mecha'.
Obviously giant stompy robots, even giant stompy AWACs (who always get beaten up in giant stompy robot school and have their lunch money taken) are going to do better than 80s visions of what APCs will look like in the 2000s.
I still want my cars, rubble piles and a screaming Lynn Minmei to put on bases though!
For a final strech goal what about an Alpha Fighter from next gen?
It could be a good gauge of interest for the next 2 eras.
Has there been any mention regarding how the non-exclusive items will be sold once the game is released?
I'm interested in a lot of the Add-ons, but I really don't want to put another $100 into an unproven game system with an unknown figure quality. Then again, I don't want to miss out if they're going to be much more expensive, or limited in their release.
Unix wrote:Has there been any mention regarding how the non-exclusive items will be sold once the game is released?
I'm interested in a lot of the Add-ons, but I really don't want to put another $100 into an unproven game system with an unknown figure quality. Then again, I don't want to miss out if they're going to be much more expensive, or limited in their release.
They commonly list the "kickstarter exclusives" as also available during conventions as well. From the latest update, "Miriya is a Kickstarter and Convention Exclusive. She is also available as an optional Purchase Add-on for $15."
Cyporiean wrote:Shouldn't Miriya have a red suit?
I believe that's a DYRL variant that they don't have the rights to. In the Robotech cartoon, she's got the normal green FPA.
Unix wrote:Has there been any mention regarding how the non-exclusive items will be sold once the game is released?
I'm interested in a lot of the Add-ons, but I really don't want to put another $100 into an unproven game system with an unknown figure quality. Then again, I don't want to miss out if they're going to be much more expensive, or limited in their release.
They commonly list the "kickstarter exclusives" as also available during conventions as well. From the latest update, "Miriya is a Kickstarter and Convention Exclusive. She is also available as an optional Purchase Add-on for $15."
Cyporiean wrote:Shouldn't Miriya have a red suit?
I believe that's a DYRL variant that they don't have the rights to. In the Robotech cartoon, she's got the normal green FPA.
It does have custom colors, actually. It's just hard to tell.
Unix wrote:Has there been any mention regarding how the non-exclusive items will be sold once the game is released?
I'm interested in a lot of the Add-ons, but I really don't want to put another $100 into an unproven game system with an unknown figure quality. Then again, I don't want to miss out if they're going to be much more expensive, or limited in their release.
They commonly list the "kickstarter exclusives" as also available during conventions as well. From the latest update, "Miriya is a Kickstarter and Convention Exclusive. She is also available as an optional Purchase Add-on for $15."
I get that they're not all exclusive to the Kickstarter. Actually I believe the only exclusives are the characters which are included in the Battle Cry and above.
I was just wondering if they mentioned whether they non exclusive add ons be available as box sets, expansion sets, individual pieces, etc. For example, if I want to get a MKII Monster down the road am I going to have to buy it along with a bunch of other things or will it be sold separately?
They hadn't confirmed the final retail configuration, but every non-named model will be released for retail after the KS ends. Most likely in release waves, so the KS backers will get everything at once, and everyone else gets a few releases per month for the next XXX number of months after launch.
Unix wrote:Has there been any mention regarding how the non-exclusive items will be sold once the game is released?
I'm interested in a lot of the Add-ons, but I really don't want to put another $100 into an unproven game system with an unknown figure quality. Then again, I don't want to miss out if they're going to be much more expensive, or limited in their release.
They commonly list the "kickstarter exclusives" as also available during conventions as well. From the latest update, "Miriya is a Kickstarter and Convention Exclusive. She is also available as an optional Purchase Add-on for $15."
Cyporiean wrote:Shouldn't Miriya have a red suit?
I believe that's a DYRL variant that they don't have the rights to. In the Robotech cartoon, she's got the normal green FPA.
It does have custom colors, actually. It's just hard to tell.
Standard
Miriya
Ah Fair enough, its been awhile since I've watch Macross TV.
Either way, it won't take much effort to Char her up a bit.
The DYRL version does have some design differences, but it should work. It's not as drastic as the differences between the TV and DYRL version of the N-Ger.
I originally pledge the Battle Cry level, but I recently upped it to the Showdown level (2xBattle Cry). I'll end up with a ton of minis to paint, but all the pledge bonus you get the price per mecha is just unbeatable.
solkan wrote: I scrolled through the entire page, and it didn't say anything important about what people really care about:
Will those be the right scale to play Battletech?
Well, the scale for this game is 1/285th, which is the same as BattleTech, isn't it? So, lots of classic Unseen for you old-school gamers!,
Well, to be a bit dense for a moment, 1/285th is the scale, as in 1" for every 285" of the original, correct?
A cursory googling indicates that a MAD-3R Marauder is around 11m tall, and a Zentraedi Officer's Pod is 18m tall, so if the scale is the same one is still going to be a good 50%+ larger than the other.
Now, it's quite possible that with a little fudging it wouldn't be an issue, and the only experience I had with Battletech minis was an old lance I bought in pewter and wasn't able to successfully assemble as a wee tyke (and are now lost to the mists of time), so perhaps one of our resident experts will have a more definitive opinion to give.
Edit: that aside, we're a mere 3k away from the next stretch goal. Today has been great for funding, and hopefully that trend continues.
mdauben wrote: I originally pledge the Battle Cry level, but I recently upped it to the Showdown level (2xBattle Cry). I'll end up with a ton of minis to paint, but all the pledge bonus you get the price per mecha is just unbeatable.
solkan wrote: I scrolled through the entire page, and it didn't say anything important about what people really care about:
Will those be the right scale to play Battletech?
Well, the scale for this game is 1/285th, which is the same as BattleTech, isn't it? So, lots of classic Unseen for you old-school gamers!,
I actually measured my unseens against the size chart they posted last week and they all match up perfectly for height, except for the Glaug Officers pod which is significantly taller than the Battletech Marauder.
Unix wrote:Has there been any mention regarding how the non-exclusive items will be sold once the game is released?
I'm interested in a lot of the Add-ons, but I really don't want to put another $100 into an unproven game system with an unknown figure quality. Then again, I don't want to miss out if they're going to be much more expensive, or limited in their release.
They commonly list the "kickstarter exclusives" as also available during conventions as well. From the latest update, "Miriya is a Kickstarter and Convention Exclusive. She is also available as an optional Purchase Add-on for $15."
I get that they're not all exclusive to the Kickstarter. Actually I believe the only exclusives are the characters which are included in the Battle Cry and above.
I was just wondering if they mentioned whether they non exclusive add ons be available as box sets, expansion sets, individual pieces, etc. For example, if I want to get a MKII Monster down the road am I going to have to buy it along with a bunch of other things or will it be sold separately?
Sorry, on the small screen I was checking the thread on I missed the "non" part of "non-exclusive". While they haven't commented on exact price, they said that the add ons will be available for sale via normal channels and that the kickstarter price is cheaper than MSRP (without quantifying it any further except by saying that the MACII was at a big savings). They did say though that they plan to ship to distributors at the same time as kickstarter backers so they are planning on releasing the game to stores a few days after backers get their minis.
mdauben wrote: I originally pledge the Battle Cry level, but I recently upped it to the Showdown level (2xBattle Cry). I'll end up with a ton of minis to paint, but all the pledge bonus you get the price per mecha is just unbeatable.
solkan wrote: I scrolled through the entire page, and it didn't say anything important about what people really care about:
Will those be the right scale to play Battletech?
Well, the scale for this game is 1/285th, which is the same as BattleTech, isn't it? So, lots of classic Unseen for you old-school gamers!,
I actually measured my unseens against the size chart they posted last week and they all match up perfectly for height, except for the Glaug Officers pod which is significantly taller than the Battletech Marauder.
Yeh all the UEDF stuff should be right size but the pods were scaled down when used in BT. They are much bigger in the robotech canon.
Unix wrote:Has there been any mention regarding how the non-exclusive items will be sold once the game is released?
I'm interested in a lot of the Add-ons, but I really don't want to put another $100 into an unproven game system with an unknown figure quality. Then again, I don't want to miss out if they're going to be much more expensive, or limited in their release.
They commonly list the "kickstarter exclusives" as also available during conventions as well. From the latest update, "Miriya is a Kickstarter and Convention Exclusive. She is also available as an optional Purchase Add-on for $15."
I get that they're not all exclusive to the Kickstarter. Actually I believe the only exclusives are the characters which are included in the Battle Cry and above.
I was just wondering if they mentioned whether they non exclusive add ons be available as box sets, expansion sets, individual pieces, etc. For example, if I want to get a MKII Monster down the road am I going to have to buy it along with a bunch of other things or will it be sold separately?
Sorry, on the small screen I was checking the thread on I missed the "non" part of "non-exclusive". While they haven't commented on exact price, they said that the add ons will be available for sale via normal channels and that the kickstarter price is cheaper than MSRP (without quantifying it any further except by saying that the MACII was at a big savings). They did say though that they plan to ship to distributors at the same time as kickstarter backers so they are planning on releasing the game to stores a few days after backers get their minis.
No problem, thanks for replying.
I'm really on the fence regarding the add-ons. Typically if there's no significant price break or exclusivity I try to throw the business my local stores way. Hard to figure out when you don't know the msrp on a package of unknown contents.
Once we reach $850,000 the SF3A-Lancer II will be available as a purchase add-on these flying guns bring immense firepower to the table, and are quite a large kit measuring approximately 70mm from bow to stern!
Looks like armored veritechs are next at $775 and the new reveal is the SF3A-Lancer II at $850. If they keep this new ratio of add ons to freebies, the next revealed one should be another freebie. Any guesses? They seem to be travelling through the zentraedi units slowly but in order as freebies so maybe zentraedi infantry if they go with back to back alien freebies (unlikely though). On the RDF/UEDF side, they don't seem to be doling out the freebies in any particular order so that leaves super veritechs as the most likely model that hasn't been freebie'd yet (although there is nothing stopping them from repeating previous models again).
They could also go with a Character LE as the 'freebie'.
Having just gotten Miriya, I'm still cheering for a Max (or a Max & Miriya) pack.
Yes, I'm aware I could just paint two Fighters red and blue. Want 'em in unique poses all the same, as they're my two favourite characters in the series.
I can see them adding 1 VEF-1/VF-1D as a UEDF goal, but I would prefer 1 Super myself, maybe 2 Armored VFs since they get unlocked before the 875k goal.
I sent off some questions about the Battle Foam bags. They responded by letting me know they have sent off the question to Battle Foam and are waiting to hear back from them. I asked if the bag was meant for a specific Pledge Level or if there was going to be a customization option for it. As well as the basic bag dimensions. I hope they respond before the KS is over.
I'd like a bag, as I imagine I'll likely be bringing my figures with me to other's houses for games, but simply can't justify that many add ons worth up front.
So I figure I'll just let that slide, and hopefully be able to buy/order one from the local store that does carry Battle Foam for a reasonable price in Dec/Jan/whenever I have my box built enough to justify carrying around.
Considering the price for similarly sized BF bags, I doubt ti'll be much more expensive.
Getting close to the 3500 Strength in Numbers goal, just 70 more pledges to get there. I wonder if and what any additional Strength in Numbers goals will be.
so my guess is the prices are not far of MRSP for most of the add ons (maybe even more expensive than an internet discounter will sell them at)
That's been the case with a lot of other Kickstarters, although I do wonder if some of the add-ons in which they doubled what they're offering (for example when they double the Zentraedi infantry pack) will be a good deal. In theory if the original price was the same as the msrp, you're getting a 50% discount.
Alpharius wrote: Is there a spreadsheet available for this one yet?
It is getting a bit complicated, and any help in figuring out what to pledge will be greatly appreciated!
There is a guy who posted an excel sheet pledge manager (unofficial of course) in the general comments every once in a while but I haven't personally ever downloaded it or clicked on the link.
Swabby wrote: How is the Lancer going to bring "immense firepower to the table" when all they did in the series was explode in droves?!
In the original RPG source book they deal the damage of a GU-11 on full auto (high damage, lowered accuracy, as I recall) up to roughly 15 times the range. Perhaps basically filling in the MAC II's role for space based encounters? Glass cannons that can, at least in groups, put a hurt out on anything you need to be damaged or at least more inclined to find cover of some sort?
Yes, because assuming they can't do anything besides die horribly makes them SO much more interesting than trying to make up a valid reason for their existence /rolleyes
I'm totally cool with taking some liberties with things you only see on screen for 2.2 seconds. That's the whole POINT of RPG setting books, to flesh things out in enough detail that you can play around inside it. And judging simply from the looks of the thing, it's a giant dual-cannon with a cockpit and some engines, I would HOPE it put out some serious damage!
All pilots, man your Valkyries! Invasion is imminent!
As Palladium Books and Ninja Division's Robotech RPG Tactics Kickstarter comes to a close, we would like to invite all aspiring Veritech Ace Pilots to participate in a fun contest!
Design Your Own Ace Fighter and Squadron!
Prizes:
Winners will not only receive their Squadrons/Ace Pilot included in the rule book, but also receive a hand painted version of their Squadron/Ace Pilot's Veritech fighter painted in all three modes to add to your collection!
Instructions/Rules: (How to Participate)
Use the images here, and email entries to info@ninjadivision.com no later than May 31st for a chance to have your squadron and/or ace pilot immortalized in the Robotech RPG Tactics main rule book!
Scan/photograph/email a fully colored version of the VF1-J battloid of your ace pilot/squadron
Include the name of your Squadron/Pilot
(Optional) Include a squadron special marking/icon
Limit 1 entry per person per day
Judging will take place the first week of June, and winners will be announced via email and Facebook. Our panel of judges will include the creative staff from Palladium Books, Ninja Division, and Harmony Gold!
Can someone breakdown all the purchasable extras, and list how many of each we'd need for a 'legal' unit?
Thanks!
All the UEDF are 4 for a Core Unit or 2 for a Support Unit, except the VEF/1D which are just a single unit. So that translates to a single box will get you the "Support Unit" version and 2 boxes would get you the "Core Unit" version.
The Zentradi pretty much follow the same rule, although different numbers. In most cases, 2 boxes for a Core and 1 for a Support.
Caveats across the board include stretch goals that haven't been met to bring some units up to their actual box count or the ever changing Org Charts.
I think they did this as they weren't sure on where the KS would top out. So, for example, the Armored Valk box doesn't get to a "4 in a pack" upgrade stretch, you can still buy a box and field the 2 as a Support Unit. I think they want everyone to feel that if they buy something, they can field it.
Kalamadea wrote: Yes, because assuming they can't do anything besides die horribly makes them SO much more interesting than trying to make up a valid reason for their existence /rolleyes
I'm totally cool with taking some liberties with things you only see on screen for 2.2 seconds. That's the whole POINT of RPG setting books, to flesh things out in enough detail that you can play around inside it. And judging simply from the looks of the thing, it's a giant dual-cannon with a cockpit and some engines, I would HOPE it put out some serious damage!
It really isn't an assumption when we have seen what they can do. The first episode of the series makes a point of illustrating just how ill prepared humanity is of dealing wwith the zentradi. The lancer is one of the vehicles that proves itself ineffective. Why turn it into something that it isn't in the show at all?
Kevin Sembedia has done more than take liberties with both editions of the RPG, I would go as far as to say he has created his own seperate canon with how far out it is from it's macross/robotech roots.
This particular model should have been a cheap disposable popcorn meatshield in my opinion, if we are going to try to capture the feeling of robotech the series and not Kevin Sembedias personal take on it.
If nothing else, they're in the books, and they have said that the product, while primarily a miniatures game, is also intended to let people have figures to use when they play the RPG.
So aside from things they can't produce (the Cat's Eye) and things they have stated they don't want to produce (comparatively boring stuff like regular jeeps and tanks), I'm not surprised to see 'em in there.
On the up side, we're a mere 2.5k from Armoured Battloids. Hopefully the 875k goal is truly awesome, and the 800k goal is something me and my whole group are looking forward to, as that's $80 we can put towards other things.
Forar I am glad to see them in the game but giving them abilities they just didnt have is just weird. You could just as easily say minmay learned kung fu from lynn kyle and thus put her in the game as a special infantry model but it just doesn't jive with the show. Why do it?
Can someone breakdown all the purchasable extras, and list how many of each we'd need for a 'legal' unit?
Thanks!
As stated above, the UEDF stuff is legal as a base unit with 4 models (4 valkyries or 4 destroids for example) with optional additions of 2 support units and/or 1 special model or character. Zentraedi have bigger units of 6 -12 and additional increments of 3-6 usually. Each add on will give you either the larger core unit or smaller support one (it varies which one from model to model) so you'll generally be able to use almost any add on in one way or another. They did also say that they plan on having rules for smaller more skirmishy games where the 2 model addition support choices are used for the basis of the whole squadron. The images they posted earlier are spoilered below.
@Swabby: No need to jump to absurd examples. This is a game, not a reenactment of the series. The first priority is making a fun game, including some unit diversity. The second priority is ringing true to the franchise.
Manchu wrote: @Swabby: No need to jump to absurd examples. This is a game, not a reenactment of the series. The first priority is making a fun game, including some unit diversity. The second priority is ringing true to the franchise.
There is no reason the game can't be fun and true to the franchise. And I totally agree with having unit diversity but this particular unit is serving a role already taken by some star players. I personally think it would have been just as interesting as a swarm unit that serves as a shield for more useful units while preserving diversity. Why play it up like some kind of badass unit when it just wasn't?
Swabby wrote: There is no reason the game can't be fun and true to the franchise.
Then the UEDF player should be able to simply fire the main SDF gun right after the zentraedi forces set up and they need to roll a 6 to dodge for every model to survive. That's true to the franchise and an actual sensible battlefield example exactly unlike your minmei one... does that sound particularly fun? The two are frequently complimentary but occasionally contradictory even in a well designed game and show. One needs to take priority when they are and the best choice for a game is "fun".
Warboss there were plenty of situations in the series where both the zentradi and sdf 1 were unable to use their capital level weaponry. And as far as I know those ships are not part of the game and even if they were it would not be a stretch to have battles on the scale of this game in their shadow and out of harms way.
But making something into something it wasn't in the show when you already have other models covering nearly the same role doesn't sound like "fun" to me it sounds like a poor translation from screen to gameplay.
Swabby wrote: I personally think it would have been just as interesting as a swarm unit that serves as a shield for more useful units while preserving diversity.
Now we're in the world of contradictions within a given goal. If our goal is "be true to the franchise" then we have to look not just at on-screen effectiveness but also on-screen size. This is a big model we're talking about. It's not going to make sense, in terms of the board or in terms of the wallet, to make it a "swarm unit." Assuming we keep the scale correct, that means a unit of lancers will be small, which in turn means that each model will need to do something relatively worthwhile. K_K gave a great example when he guessed they might be glass hammers. That is probably the closest to "true to the franchise" that we can get in the context of this particular scale of wargaming. That's very different from your kung fu Minmei.
Swabby wrote: I personally think it would have been just as interesting as a swarm unit that serves as a shield for more useful units while preserving diversity.
Now we're in the world of contradictions within a given goal. If our goal is "be true to the franchise" then we have to look not just at on-screen effectiveness but also on-screen size. This is a big model we're talking about. It's not going to make sense, in terms of the board or in terms of the wallet, to make it a "swarm unit." Assuming we keep the scale correct, that means a unit of lancers will be small, which in turn means that each model will need to do something relatively worthwhile. K_K gave a great example when he guessed they might be glass hammers. That is probably the closest to "true to the franchise" that we can get in the context of this particular scale of wargaming. That's very different from your kung fu Minmei.
Obviously I am not interested in a kung-fu minmay. It was just a hyperbole example of the endless possibilities of making things up when you leave the constraints of the fiction you are representing on the table.
As far as it being a big and expensive model I would argue that other game companies have made similar models in price that serve the screening function in their games and they still sell even though the pricetag for a full unit is insane.
Yeah, I got that you didn't actually want Ninja Minmei. I got that it was hyperbole. What I am saying is that it is totally disproportionate as a metaphor for Lancers having decent firepower. And about the screening deal, there's no reason why they can't be a low model count screening unit (although I am betting they are artillery). What doesn't make a lot of sense is to have 60mm long models in swarm-sized units.
I am also betting that they are artillery as ruled right now given the description. I would be far happier with the unit as a screening unit even if a low model count, but really where there is one there should be many. These are unmanned drones that we only ever saw them in what I would call a swarm in the show.
Honestly I think the role we see these guys taking should have been taken by the ghost.
Has anyone seen an answer about using the lancers in atmo?
I seem to recall an image, either in the original comic series or in the show itself, that had a space suited figure being blown free of the cockpit of one of the Lancers.
I always chalked the failure of the Lancers to be really effective up to the lack of reflex weaponry. Even the missile barrage launched by the Armor ships didn't do much, after all. I figured that the ships and the Lancer fighters were always meant to support the SDF-1 and the Veritechs, not stand in the line and fight a slugging match. Who really knows, though? They didn't make any real contribution to the war, especially since they were caught flat-footed.
Ok... so i've never seen an episode of Robotech in my life, but note the similarities (connections to?) with Mech-Warrior, which as piqued my interest.
That said, as I don't know these units... a whole lot of the add-ons, etc... all look alike to me.
Can someone help me out? If I wanted a "maximum diversity" pledge, and had the $140 level as a base... what add-ons do I need to have a legal/usable bit of everything?
In essence, between hit stretch-goals, etc... what DOESN'T come with my $140 pledge already, and how many of 'em do I need? :-p
Ninja said they will have rules for both planet based, space and battles that use both sets, so it is left up to the players to choose which they want to use. The Lancer cannot be used in in atmospheres, if you look through the comments for Palladium you can see what I am talking about.
Yowza... My completist nature needs to be vanquished if i'm going to stay in the table-top miniatures hobby. I'm so inclined to want to try everything that I always feel compelled to go into a game in a big way.
In some cases... great impulse. Get in early... save a bunch on a big, initial purchase.... Awesome.
Other times it means I bet big, and end up with a turd of a game, and far too deep of an investment.
From looking at the force builder, stretch-goals, etc... It seems like going in at $260 tier, with no add-ons, would yield a LOT of game. I think I might go against my instinct and do that instead.
Mind you... this would be easier if Deadzone wasn't running concurrently, and if I didn't regularly find myself thinking about Dropzone Commander.
I have decided Showdown is the level I am running, based of the MSRP prices posted on the KS homepage Veritechs and Regults are easiest to get through the KS. Plus you get a base squad of Gnerls and if we hit 800k you get a base squad of Male PA. I also ran the MSRP number for those who would like to see.
UN Test Pilot wrote: I have decided Showdown is the level I am running, based of the MSRP prices posted on the KS homepage Veritechs and Regults are easiest to get through the KS. Plus you get a base squad of Gnerls and if we hit 800k you get a base squad of Male PA. I also ran the MSRP number for those who would like to see.
I did as well, and came out to it saving about $85 over-all, in terms of getting masses of what seem to be the most basic sorts of foundation units.
Plus, all the stuff from Stretch-Goals that would've only allowed for support, or very specific permutations of squads opens up to full ones.
I'll have to do some serious thinking here... Again, I have no knowledge/loyalty to the brand, which means half the appeal is missing....
I'm in at $140 because I really like Robotech and because the $140 pledge level has only gotten sweeter over time. To go higher, I think I would need to like more than Robotech: I'd need to really like the game. So that puts me into the position of, if I do like the game, needing to pay MSRP as/when. Overall, I think that possibility is the best approach for me.
Swabby wrote: Forar I am glad to see them in the game but giving them abilities they just didnt have is just weird. You could just as easily say minmay learned kung fu from lynn kyle and thus put her in the game as a special infantry model but it just doesn't jive with the show. Why do it?
Because it doesn't have to jive with the show. It has to jive with the RPG, which is based on the show, and apparently the revision they went through a while back had HG give input that 'updated' some things they felt were inaccurate. It seems Lancer II's being a waste of space and materials was one of them. Some guy in the comments says that the LII's can do 400 damage out to 20 miles. In my books at home I'm pretty sure they do 1d6x10 out to 10 miles, so it seems they're meant to be more badass than originally indicated.
Like, man, I'm on your side. Lancers and Ghosts don't have me salivating over here. I'm just pointing out that they're in the books, they're on the org chart, and even if they're mere chaff for most Zentraedi forces to brush aside with a stern look.
But they're in the book, and for whatever reason they feel that people will want them enough, either in the miniatures game or for RPG play.
Honestly, I just want to get past the Lancers and Ghosts and get back to improving add ons and loading down the base box.
Edit: worked out add ons with my pals, and we're in for a Reckless overall (1/1/2 split), with about $100 in extras apiece so far. 3 MAC's, 3 boxes of FPA, 2 boxes of Gnerls, 1 Super VT pack. Wish I could justify a full Showdown on my own, but after dropping $175 on the Dwarven Forge terrain KS, I really don't want to drive my credit card too high too quickly. I've been doing so well paying the stupid thing off this year...
$20 for 4 Armoured VT's is tempting, once we get that high of course.
Yeah I am not sure including such a minor part of either the show and RPG as a late game stretch goal is really doing anything positive for anyone.
As a sidenote I have huge beef with the RPG rules compared to the show. I actually picked up the RPG 2.0 to get up to speed on what to expect statwise in the wargame. It leaves alot to be desired in terms of balance and really does a poor job of duplicating the kind of action you see onscreen.
Swabby wrote: Yeah I am not sure including such a minor part of either the show and RPG as a late game stretch goal is really doing anything positive for anyone.
As a sidenote I have huge beef with the RPG rules compared to the show. I actually picked up the RPG 2.0 to get up to speed on what to expect statwise in the wargame. It leaves alot to be desired in terms of balance and really does a poor job of duplicating the kind of action you see onscreen.
It's a palladium RPG so I'm not surprised. They've consistently had that issue for decades as they haven't really updated their rules since the mid 80's with the development of the first Robotech game. Either way, the inclusion of non-traditional mecha like the lancer and ghost are nods to fans who wanted all the conventional style vehicles in the minis game. To Ninja's credit, they've left these items for last and had the more anticipated models unlock first. I'm not buying or am a fan of either of them but I'm glad for other people who are that they're included in the model line for the kickstarter.
As a side note, it looks like the rate of freebies has slowed. When they announced the 100k goals ahead of time, they were spaced out as every third and the doubling of armored battloids would have been the third. Note that this isn't necessarily a complaint but rather an observation that may decrease the momentum a bit somewhat today compared with yesterday.
I'm committed for $350. All I've settled on for certain is the Battle Cry pledge level. I'm torn between wanting to buy/build a really cool set up for both sides and wanting to bulk up the UEDF stuff to match a unit I had fun playing in an RP group.
I just don't know how many people in my neck of the woods are going to buy/play. I had thought about going up to Showdown to allow myself to carry a second game set, just in case.
Automatically Appended Next Post: 3, 500 backers and $782,602+ in pledges Not bad so far today. At least three bonus levels reached in 24 hours.
Cyproiean confirmed with Ninja Div that they were doing decals back at Adepticon. So I kind of see this one of those "we were going to do it anyway" stretch goals. Still, nice to see it confirmed as a promise to backers via KS.
I suspect most of the stretch goals are like that. I don't think they really expected to release a large boxed plastic starter without plastic templates and custom dice. Honestly, same with the models frankly. Does anyone really think they would have come out with the game not having super veritechs or FPA? The optimist in me would suggest "unlocking" them in the kickstarter made them maybe $5 cheaper and maybe a few months sooner but the realist says that the KS changes nothing other than the size of the initial print run.
Manchu wrote: Cyproiean confirmed with Ninja Div that they were doing decals back at Adepticon. So I kind of see this one of those "we were going to do it anyway" stretch goals. Still, nice to see it confirmed as a promise to backers via KS.
Did they confirm it? I thought it was more of a "we'd like to, but we'll have to see" sort of things.
Automatically Appended Next Post:
warboss wrote: I suspect most of the stretch goals are like that. I don't think they really expected to release a large boxed plastic starter without plastic templates and custom dice. Honestly, same with the models frankly. Does anyone really think they would have come out with the game not having super veritechs or FPA? The optimist in me would suggest "unlocking" them in the kickstarter made them maybe $5 cheaper and maybe a few months sooner but the realist says that the KS changes nothing other than the size of the initial print run.
I suspect a lot of that is crowdfunding vs traditional funding. If they had gotten a load from a bank for $500k then sure, plastic template and a buncha stuff. But interest rates and banks.
Crowdfunding - only "need" 70k to do the very basic, bare minimum. Then with additional crowdfunding beyond the minimum, add on stuff that they could have done with traditional bank loans, but with more product investment due to no interest rates.
I'm hoping 900k is a box upgrade. Not to be a greedy/entitled jerk, but it is nice to get a little something tucked in on top of the $200+ most of us seem to be in for (based on the average at least), and there's only so much enthusiasm you can build based on paid add ons and add on upgrades.
I'm sure there's someone who sees those and is all "Hey, man, I can pour another $200 on this thing and snap up another couple dozen figures! YES!", but limited finances and all, it is nice to get thrown a bone now and then while trying to justify adding in another $20 for Armoured Battloids or something.
Knowing that we have the Officer's Pod booster sled coming as well is interesting. Definitely have a lot of room to move on their goals at this rate. We've got 2 (?) figures entirely unavailable for now, and simply untold ways to upgrade packs (add more figures to add ons), some characters and even sprinkle a few new models into the base box.
Manchu wrote: Cyproiean confirmed with Ninja Div that they were doing decals back at Adepticon. So I kind of see this one of those "we were going to do it anyway" stretch goals. Still, nice to see it confirmed as a promise to backers via KS.
Did they confirm it? I thought it was more of a "we'd like to, but we'll have to see" sort of things.
Me (To Chris): You guys going to do decals?
Chris (To John): Hey John, are we doing decals?
John (To Us): Yeah, we're doing decals.
Manchu wrote: Cyproiean confirmed with Ninja Div that they were doing decals back at Adepticon. So I kind of see this one of those "we were going to do it anyway" stretch goals. Still, nice to see it confirmed as a promise to backers via KS.
Did they confirm it? I thought it was more of a "we'd like to, but we'll have to see" sort of things.
Me (To Chris): You guys going to do decals?
Chris (To John): Hey John, are we doing decals?
John (To Us): Yeah, we're doing decals.
In the main box set for free, or as a separate purchase?
Manchu wrote: Cyproiean confirmed with Ninja Div that they were doing decals back at Adepticon. So I kind of see this one of those "we were going to do it anyway" stretch goals. Still, nice to see it confirmed as a promise to backers via KS.
Did they confirm it? I thought it was more of a "we'd like to, but we'll have to see" sort of things.
Me (To Chris): You guys going to do decals?
Chris (To John): Hey John, are we doing decals?
John (To Us): Yeah, we're doing decals.
In the main box set for free, or as a separate purchase?
Didn't get the full rundown for their distribution plan, just asked at one point during the few minutes of free time I had while running my booth at Adepticon.
Does anyone know if after the 20th can we use the pledge manager to still get showdown or Battlecry or is thatonly avaliable during the kickstarter time period?
I.E. If I put in for the $15 pledge now can I later upgrade that in June to Showdown?
Interesting... looks like the 900k goal is an add on of objective markers. I do hope the next one is a freebie like more free decals at battlecry or something as that we currently have 4 goals in a row and 100k without any bonuses. And flat 40mm objective marker bases for $15 per pack with only 2 or 3 in a pack? That's more than a bit ridiculously priced.