I'm hoping for a great new Titan 'skirmish' game which does something a bit different to classic Epic, and then some lovely new (correctly scaled) Titans that can be used by the Epic playing community for the existing Armageddon and NetEpic games
Since titans came first, I'd argue the titans were the 'right' scale - it's everything else that's wrong! :-)
Haha yes, quite.
I heard a comment recently that the original Turtleback Warlords and Reavers scale really will with 3mm miniatures rather than 6mm, which I think is probably spot on.
I've got a few of the original metal Space Marine Rapier and Mole Mortar models that used to come scattered in Adeptus Titanicus blister packs in 1989. They stand head and shoulders above the plastic Marines included in 1st edition Space Marine. Epic "scale" was never any such thing. The models looked good en masse on a tabletop two feet away, which is all that mattered.
AndrewGPaul wrote: I've got a few of the original metal Space Marine Rapier and Mole Mortar models that used to come scattered in Adeptus Titanicus blister packs in 1989. They stand head and shoulders above the plastic Marines included in 1st edition Space Marine. Epic "scale" was never any such thing. The models looked good en masse on a tabletop two feet away, which is all that mattered.
If you want en masse, go for 3mm. The old Titan models also do make more sense as 3mm scale models anyways!
Scale isn't really a great hill to die on. In the Dan Abnett-written Titan comics the Imperious Dictatio is huge, with companion-ways throughout, and enough space for a stowaway Termagant to hide. By comparison the official FW model has only a few small compartments, and even Blackadder's amazing Lucius-pattern Warlord isn't particularly roomy inside.
A perfectly cromulant answer is that titans are/were built on thousands of worlds with local materials and manufacturing, designed for different terrain, gravities and missions.
So my Warlord may not be the same as the one built ten worlds away for some low-g worlds.
Nurglitch wrote: Scale isn't really a great hill to die on. In the Dan Abnett-written Titan comics the Imperious Dictatio is huge, with companion-ways throughout, and enough space for a stowaway Termagant to hide. By comparison the official FW model has only a few small compartments, and even Blackadder's amazing Lucius-pattern Warlord isn't particularly roomy inside.
Do keep in mind that the size of the Titans wasn't that consistent yet. FW seems to be pushing for more consistency in the last couple of years.
Nurglitch wrote: Scale isn't really a great hill to die on. In the Dan Abnett-written Titan comics the Imperious Dictatio is huge, with companion-ways throughout, and enough space for a stowaway Termagant to hide. By comparison the official FW model has only a few small compartments, and even Blackadder's amazing Lucius-pattern Warlord isn't particularly roomy inside.
Do keep in mind that the size of the Titans wasn't that consistent yet. FW seems to be pushing for more consistency in the last couple of years.
Studio-produced fluff has always been pretty consistent when it comes to numbers for Titan heights. Artwork and BL fiction (possibly derived from that artwork) not so much. Forge World just went with the numbers that have been canon since the original AT rather than trying to reconcile the wildly variable* art.
* Hell, Imperius Dictatio itself is seen on one piece literally bestriding mountains, with an entire armoured company line astern within its stride, and in another is short enough for Hekate to climb, using ladders, in the time between the alarm being raised and a surprise assault reaching the walls of the compound it was parked in.
Adeptus Titanicus was only ever meant to be a Titan v Titan game. Indeed, the great appeal was one sculpt, cast in two different colours, could represent two different armies.
The scale didn’t matter one jot in those early days, as the Titans need only be in relative scale to each other (so a Warlord is noticeably larger than a Reaver etc).
When infantry came along, it was the smallest they could make them at the time. Now whether that was technological limitations, or in terms of ‘well, we’d quite like them to actually look different on the board’ I can’t quite recall.
All that info, provided to me by people employed by GW that we’d reasonably expect to actually know such things, on account they were there at time
Personally the Titan to infantry size ratio doesn't bother me that much as long as you keep the Titans themselves consistently sized. But I am holding out painting up current Titans until the new ones come along (precisely so I don't have different scale Reavers etc)
Another interesting titbit (although think this is more commonly known) is that the Horus Heresy was invented as an idea to have marines fighting marines in 1st edition Space Marine epic - simply because they were the only sculpts they had at the time! From the smallest of acorns..
Personally the Titan to infantry size ratio doesn't bother me that much as long as you keep the Titans themselves consistently sized. But I am holding out painting up current Titans until the new ones come along (precisely so I don't have different scale Reavers etc)
Another interesting titbit (although think this is more commonly known) is that the Horus Heresy was invented as an idea to have marines fighting marines in 1st edition Space Marine epic - simply because they were the only sculpts they had at the time! From the smallest of acorns..
Nearly - that was the reason for a civil ewar, but it was Adeptus Titanicus, and the Warlord titan model. Infantry came later (originally as the odd metal model included in blister packs of titans).
Kid_Kyoto wrote: So my Warlord may not be the same as the one built ten worlds away for some low-g worlds.
Even if that was zero-g world, inertia is still a thing. As being big target for no appreciable increase of defense (as armour scales in proportion to size squared, but weight in size cubed making bigger titans defenses worse - see for example some 60 ton WW2 German tanks that had thinner armour than their 35 ton Russian counterparts due to wasted space inside).
Kid_Kyoto wrote: So my Warlord may not be the same as the one built ten worlds away for some low-g worlds.
Even if that was zero-g world, inertia is still a thing. As being big target for no appreciable increase of defense (as armour scales in proportion to size squared, but weight in size cubed making bigger titans defenses worse - see for example some 60 ton WW2 German tanks that had thinner armour than their 35 ton Russian counterparts due to wasted space inside).
That doesn't discount what Kid Kyoto said though.
You could have some advantage from having a bigger frame (more weapon mounts, larger weapons, larger troop carrying capacity) - that would be made possible from having a lower force of gravity.
There were some people in the FB Epic group saying they knew the sculptor of the new minis and they were completed now. So soon perhaps?
Mysterio wrote: "Low-G"/"High-G" reasoning is almost as bad as the "Lost in the Warp" stuff!
I hope you're not suggesting there is a fundamental problem with the background of the Squats, sir!
In an interview last year, Tony Cottrell said they were on a yearly schedule for specialist games now. He also said that they initially announced it far too early. I would expect an August reannouncement for a November release as they did with Necromunda.
Nurglitch wrote: Scale isn't really a great hill to die on. In the Dan Abnett-written Titan comics the Imperious Dictatio is huge, with companion-ways throughout, and enough space for a stowaway Termagant to hide. By comparison the official FW model has only a few small compartments, and even Blackadder's amazing Lucius-pattern Warlord isn't particularly roomy inside.
Do keep in mind that the size of the Titans wasn't that consistent yet. FW seems to be pushing for more consistency in the last couple of years.
Agreed. If scale made any real difference, the'd be sold as scale-models, rather than it being gently flexible. The point is that they're big. I personally think a big selling point of the original Adept Titanicus was the weapons. Having the plug & play weapons was, and still is, an incredible feature that I've never seen replicated successfully.
I think that the new models will be modular, but not to the same extent. The Warlord titan model introduced with Epic 40,000 gave the Warlord lighter weapons on the carapace than in the arm mounts, (turbolaser destructors, which were introduced in 2nd edition Epic as a lighter weapon for Warhound and Reaver titans). Forge World seem to have continued that, at least with the Warlord.
Back in the AT days there were multiple different classes of Warlord based on the presence, absense, and “weight” of any carapace weapons. I can see them doing that again, then translating that to 40k. All they’d need to do is come up with some point values for the actual weapons rather than making them all cost zero.
Oh boy, here's hoping someone is insane enough to build a proper Legio Audax then!
I will be that someone.
I second that motion right down to the World Eaters hanging from the chains on the legs..... God I love ADB work.
Then again if we get either of the Titan Legions for Xana II.... then all bets are off but I don't see either the Gore Crows or the Death Cry being released anytime soon or even the colours released.
Firstly, thanks to all for the information so freely provided. I had been hoping there would be more about the new AT announced at Adepticon, but I think there wasn't anything new? (Wasn't there, thus enquiry.)
I fear plastic Titans will consume too much of my income later this year, like a titanic, plastic, income-consuming thing.
Meantime, I speculate: Will the new rules include 'character' Titans (for want of a better descriptor)? Or, the means to 'personalise' a Titan with tweaks and in-game abilities that make it unique?
My experience with Mobile Suit Skirmish is that the game really comes alive with the inclusion of Pilots with their Abilities and Traits that cause their mecha to stand out from the crowd, and encourage a player to feel more empathy for their playing pieces.
It's pretty standard in giant robot games these days. Giga-Robo, GKR: Heavy Hitters, Pacific Rim: Extinction all let you personalize your robot with pilots and stuff.
They mentioned it already, with the Titan's machine spirits being a thing - perhaps your Titan is impetuous and champing at the bit to fire up it's reactors and charge into the midst of things, or it might be more cautious based on a bad experience it had in the past.
It definitely sounds like that might be the way it's going. It does sound really cool, although I think necessarily makes the prospect of a full Epic game relaunch that much less likely if they do follow that route.
How is it less likely if they give the Titans personalities? It's a bit of information overload if you put it up on the board with all the rest of a decent-sized Epic army, but it's not like GW can't have detailed Titan rules for dueling and whatnot, and less detailed rules for use of the models in an Epic game. Kind of like Shadespire and Age of Sigmar.
Nurglitch wrote: How is it less likely if they give the Titans personalities? It's a bit of information overload if you put it up on the board with all the rest of a decent-sized Epic army, but it's not like GW can't have detailed Titan rules for dueling and whatnot, and less detailed rules for use of the models in an Epic game. Kind of like Shadespire and Age of Sigmar.
Even in your own example the two games are completely and totally different. One isn’t a “basic” and an “advanced”. They’re unrelated entirely outside of the fluff department.
Nurglitch wrote: Maybe it's because I don't play either, but can't you use the models inter-changeably? Maybe Warhammer 40k and Kill team are a better example.
Nope. Shadespire is a board game with fixed warbands where every single model is a named character and has its own stats, weapons, abilities and even upgrade cards. They have made rules for using the Shadespire warbands in AoS but you can't do it the other way around.
Okay, so it still seems reasonable to me to produce miniatures that players can use in more than one game, and that miniatures for a revived Adeptus Titanicus could be used in a revived Epic no problem.
Pacific wrote: It definitely sounds like that might be the way it's going. It does sound really cool, although I think necessarily makes the prospect of a full Epic game relaunch that much less likely if they do follow that route.
I don't think this would effect the possibility of having a full epic release really. you'd just make titan rules simpler in Epic and leave Adeptus Titanicus as a stand alone game. I think the only thing that's really gonna effect the potential for an Epic release is how well Titanicus sells.
They could easily do what they did the first time round. Start with space marines, keeping to Horus Heresy. Maybe later add other factions that were around during that time in supplements if it's still selling well. If its successful enough bring out a second edition that brings it to the 40k timeline and slowly add the rest of the factions.
Or they could go the Necromunda route. Here's a new rule book with a different playstyle set in the 40k timeline. We'll release supplements with additional forces from time to time.
Pacific wrote: It definitely sounds like that might be the way it's going. It does sound really cool, although I think necessarily makes the prospect of a full Epic game relaunch that much less likely if they do follow that route.
I don't think this would effect the possibility of having a full epic release really. you'd just make titan rules simpler in Epic and leave Adeptus Titanicus as a stand alone game. I think the only thing that's really gonna effect the potential for an Epic release is how well Titanicus sells.
They could easily do what they did the first time round. Start with space marines, keeping to Horus Heresy. Maybe later add other factions that were around during that time in supplements if it's still selling well. If its successful enough bring out a second edition that brings it to the 40k timeline and slowly add the rest of the factions.
Or they could go the Necromunda route. Here's a new rule book with a different playstyle set in the 40k timeline. We'll release supplements with additional forces from time to time.
I totally agree that they should have Titanicus be more complex than epic. FW knows what sells !30k! so it would be wise to start there and expand with differering rulesets, but same models.
Nurglitch wrote: How is it less likely if they give the Titans personalities? It's a bit of information overload if you put it up on the board with all the rest of a decent-sized Epic army, but it's not like GW can't have detailed Titan rules for dueling and whatnot, and less detailed rules for use of the models in an Epic game. Kind of like Shadespire and Age of Sigmar.
Hopefully we'll get that. I have no interest in AT. Epic Armageddon however is still my favourite wargame GW has done. AT is unlikely to get me invest. New Epic? That could get expensive! Assuming pricing is any sensible for building big armies.
Pacific wrote: It definitely sounds like that might be the way it's going. It does sound really cool, although I think necessarily makes the prospect of a full Epic game relaunch that much less likely if they do follow that route.
I don't think this would effect the possibility of having a full epic release really. you'd just make titan rules simpler in Epic and leave Adeptus Titanicus as a stand alone game. I think the only thing that's really gonna effect the potential for an Epic release is how well Titanicus sells.
The point I was trying to make (not very clearly!) is that if you have fairly complex rules governing the play of individual miniatures at a skirmish level, this won't translate well to a larger, multi-company level game which focuses on the larger scale of combat. Ask anyone who has tried to play large scale games of something like Necromunda or Infinity, while it can be fun its also exhausting and takes a much greater amount of time to play than can be expected of the average gamer's play in an evening.
Conversely, having very small miniature quantities in a game that designed for larger volumes of combatants has the opposite problem; a game that's over very quickly, and doesn't play at the level that allows much tactical input by the player.
So I can't see GW releasing a set of rules: "Use these if you are just using Titans/Knights". "Use these rules for them if you're planning on playing with our soon to be released set of 6/8mm scale infantry and tanks for a larger battle".
This is aside from the fact that a new 'Epic' would mean a mass of new production lines (remember that Epic was essentially the third main system at one point, alongside WHFB and 40k) if it was done in any way comprehensively. And despite GW being much more customer-focused and less belligerent over recent times, there is no way they're going to write a set of rules for miniatures that have been OOP for years, or for miniatures being produced by third parties(!)
Fortunately this won't matter to the current Epic playing community as the rules are already out there. And it absolutely won't exclude the possibility of using the AT miniatures for the current incarnations of the Epic game, so there would be cross-use of the new Titan miniatures. I think that's pretty much what everyone will be planning to do.
Um "stand alone game" refers generally to separate game right? Don't see why that would mean rules would have any common things except from fluff point of view(ie volcano cannon is unlikely to become poor titan killer but good horde killer between games).
And btw if no new epic models not much help for new players to get into epic. Ebay prices have gone up annoyingly lot :-/
Pacific wrote: It definitely sounds like that might be the way it's going. It does sound really cool, although I think necessarily makes the prospect of a full Epic game relaunch that much less likely if they do follow that route.
I don't think this would effect the possibility of having a full epic release really. you'd just make titan rules simpler in Epic and leave Adeptus Titanicus as a stand alone game. I think the only thing that's really gonna effect the potential for an Epic release is how well Titanicus sells.
The point I was trying to make (not very clearly!) is that if you have fairly complex rules governing the play of individual miniatures at a skirmish level, this won't translate well to a larger, multi-company level game which focuses on the larger scale of combat. Ask anyone who has tried to play large scale games of something like Necromunda or Infinity, while it can be fun its also exhausting and takes a much greater amount of time to play than can be expected of the average gamer's play in an evening.
Conversely, having very small miniature quantities in a game that designed for larger volumes of combatants has the opposite problem; a game that's over very quickly, and doesn't play at the level that allows much tactical input by the player.
So I can't see GW releasing a set of rules: "Use these if you are just using Titans/Knights". "Use these rules for them if you're planning on playing with our soon to be released set of 6/8mm scale infantry and tanks for a larger battle".
This is aside from the fact that a new 'Epic' would mean a mass of new production lines (remember that Epic was essentially the third main system at one point, alongside WHFB and 40k) if it was done in any way comprehensively. And despite GW being much more customer-focused and less belligerent over recent times, there is no way they're going to write a set of rules for miniatures that have been OOP for years, or for miniatures being produced by third parties(!)
Fortunately this won't matter to the current Epic playing community as the rules are already out there. And it absolutely won't exclude the possibility of using the AT miniatures for the current incarnations of the Epic game, so there would be cross-use of the new Titan miniatures. I think that's pretty much what everyone will be planning to do.
No you made your point clearly in your earlier post and your right the rules won't scale well. You would need another rule set if you were to release Epic and potentially new moulds for everything. Though they could just break out the old moulds to get themselves started. That doesn't mean it won't happen it just means there would have to be a good reason for GW to commit. And as I've said they can dip one toe at a time with this to test the waters. Start with marines in the same setting with simpler rules and expand from there if there is the sales.
Money talks and if this is a massive success you can bet your arse we'll get epic. It just may take some time.
Tastyfish wrote: They mentioned it already, with the Titan's machine spirits being a thing - perhaps your Titan is impetuous and champing at the bit to fire up it's reactors and charge into the midst of things, or it might be more cautious based on a bad experience it had in the past.
If that is so, it is certainly along the right angle (for the path I hope to take with my AT armies).
But I was under the impression that the Machine Spirit's variable behaviour was governed by a damage-induced roll on a table, rather than something generated as part of Force Construction; Am I labouring under false pretences?
Mind you, said table could be used as part of the pre-game game; adding some flavour and character to these ancient machines, with their millennia of buggy code and hardwired tantrums...
All but speculation... any thoughts on when the next tidbit of official news might fall from the GW table?
Oh yes, just give every player control over a maniple of titans, or better yet (if attendance allows for it), give every player a single control board, have them set up in maniples and play the game!
There is an event at Adepticon with full sized titans playing upscaled AT that is usually 5v5. That, but on a tabletop and actually affordable would be great fun.
While Epic is close to my heart (it was what got me into table-top gaming), and as much as I love the old AT, it wasn't titans that got me into Epic. It was the fact that I had titans, tanks, and infantry fighting around 3D terrain. Sure I love titans as much as everyone. I also love a lone tactical stand popping off a missile at a nearby Titan. I love the sight of Land Raiders moving through buildings. I love titans stepping on infantry. I want it all, not part of it. Epic's hayday was during 2nd edition, when pretty massive armies were sweeping the tables at my local gaming shops. I remember watching a game with six gargants on one side, nevermind all the infantry and battlewagons. That to me, is what that scale should be all about.
While I appreciate GW for going back to its roots, I will be really disappointed if they only do AT and not plan incorporating the rest of Epic. I guess it will be decided by how well it sells. I am sure the initial splash will be exciting, but if its a one-off, then no, I don't think it will be any better than having Dreadfleet or something on my shelf.
KTG17 wrote: While Epic is close to my heart (it was what got me into table-top gaming), and as much as I love the old AT, it wasn't titans that got me into Epic. It was the fact that I had titans, tanks, and infantry fighting around 3D terrain. Sure I love titans as much as everyone. I also love a lone tactical stand popping off a missile at a nearby Titan. I love the sight of Land Raiders moving through buildings. I love titans stepping on infantry. I want it all, not part of it. Epic's hayday was during 2nd edition, when pretty massive armies were sweeping the tables at my local gaming shops. I remember watching a game with six gargants on one side, nevermind all the infantry and battlewagons. That to me, is what that scale should be all about.
While I appreciate GW for going back to its roots, I will be really disappointed if they only do AT and not plan incorporating the rest of Epic. I guess it will be decided by how well it sells. I am sure the initial splash will be exciting, but if its a one-off, then no, I don't think it will be any better than having Dreadfleet or something on my shelf.
I agree with just about everything you've said except the 'Dreadfleet' thing!
KTG17 wrote: While Epic is close to my heart (it was what got me into table-top gaming), and as much as I love the old AT, it wasn't titans that got me into Epic. It was the fact that I had titans, tanks, and infantry fighting around 3D terrain. Sure I love titans as much as everyone. I also love a lone tactical stand popping off a missile at a nearby Titan. I love the sight of Land Raiders moving through buildings. I love titans stepping on infantry. I want it all, not part of it. Epic's hayday was during 2nd edition, when pretty massive armies were sweeping the tables at my local gaming shops. I remember watching a game with six gargants on one side, nevermind all the infantry and battlewagons. That to me, is what that scale should be all about.
While I appreciate GW for going back to its roots, I will be really disappointed if they only do AT and not plan incorporating the rest of Epic. I guess it will be decided by how well it sells. I am sure the initial splash will be exciting, but if its a one-off, then no, I don't think it will be any better than having Dreadfleet or something on my shelf.
From the very, very few tidbits we've got so far, AT is sounding a good deal more complex/involved than it's previous incarnations. So it may be that it doesn't end up including infantry.
BUT....that of course doesn't mean that we don't see Epic return. Consider the difference between Shadespire, and AoS. Or Battle for Calth and Horus Heresy. Same models, very different rules, very different scale of conflict.
Me, I think I'd like to see some elements of Epic 40,000 introduced, specifically the concept (if not the execution) of choosing your army by Batallion. Just think it could be a fun mechanic.
Nurglitch wrote: Scale isn't really a great hill to die on. In the Dan Abnett-written Titan comics the Imperious Dictatio is huge, with companion-ways throughout, and enough space for a stowaway Termagant to hide. By comparison the official FW model has only a few small compartments, and even Blackadder's amazing Lucius-pattern Warlord isn't particularly roomy inside.
The two outliers are the painting of the Warlord titan used on the cover of the collected edition of the Titanicus comic, and Mark Gibbons' Reaver. Both of those are massive - the Reaver towers over the ruins of Imperial architecture, and the Warlord is taller than a mountain, with gun barrels with a 30' (yes, feet) bore!
Spoiler:
By the way, that's a Mars-pattern Warlord, as per the Epic Armageddon rulebook. Yes, the matching Warhound and Reaver Forge World put out were Lucius Pattern, but not the Warlord.
Are we sure that the second pic isn’t of the Titan walking into one of those miniature villages you get from time to time?
Only being the Imperium it’s actually a miniature city….
Mr_Rose wrote: Are we sure that the second pic isn’t of the Titan walking into one of those miniature villages you get from time to time?
Only being the Imperium it’s actually a miniature city….
OK, perhaps not towering over a mountain, but still, the gantry and hatchway on the gun makes the whole thing massively oversized (compared to the windows on the cockpit or the hatches on the carapace and torso of the miniature).
Mr_Rose wrote: Are we sure that the second pic isn’t of the Titan walking into one of those miniature villages you get from time to time?
Only being the Imperium it’s actually a miniature city….
Stomping through a grim dark miniature golf course.
Those are just artists who have fethed up the scale. The current 40k/forgeworld models are actually somewhat realistic if that can even be attributed to such things.
If the artist impressions were correct then titans would quite literally rofflestomp enemies into the ground and level entires cities with one shot, the cannons would be a danger to low orbit starships also. You would have to have one yourself to take them out as the sheer mass of the thing is going to be extremely difficult to penetrate and stop once it has momentum.
endlesswaltz123 wrote: Those are just artists who have fethed up the scale. The current 40k/forgeworld models are actually somewhat realistic if that can even be attributed to such things.
If the artist impressions were correct then titans would quite literally rofflestomp enemies into the ground and level entires cities with one shot, the cannons would be a danger to low orbit starships also. You would have to have one yourself to take them out as the sheer mass of the thing is going to be extremely difficult to penetrate and stop once it has momentum.
Defence Lasers used to be a weapon type for Warlord class Titans, and they were indeed stated to be equivalent to the orbital defence weapon.
Personally, I'd love to see some Epic scale action return, and I'd be fine if they made it purely Heresy era. I'd be extremely happy if they upscaled the Titans but kept the original 6mm scale (and square bases for infantry), as I still have a boatload of minis sat in a box gathering dust...
There's no reason why an 8mm scale Titan couldn't be fielded amongst 6mm or even 3mm scenery, by those for whom there's no such thing as a giant, stompy robot that's too big.
I suspect a number of my old 6mm plastic land raiders, etc, will find their way onto my Titan's bases as scenic items.
Mr_Rose wrote: Are we sure that the second pic isn’t of the Titan walking into one of those miniature villages you get from time to time?
Only being the Imperium it’s actually a miniature city….
Stomping through a grim dark miniature golf course.
Dammit, now I want to make a 40k themed mini golf course. All skulls everywhere and double-headed eagle with wings outstretched aroundthe hole to protect it, so you have to putt your ball (golden of course) between the individual feather blades…
Mr_Rose wrote: Are we sure that the second pic isn’t of the Titan walking into one of those miniature villages you get from time to time?
Only being the Imperium it’s actually a miniature city….
Stomping through a grim dark miniature golf course.
Dammit, now I want to make a 40k themed mini golf course. All skulls everywhere and double-headed eagle with wings outstretched aroundthe hole to protect it, so you have to putt your ball (golden of course) between the individual feather blades…
Now I want a titan with a massive golf club as a close combat weapon...
Mr_Rose wrote: Are we sure that the second pic isn’t of the Titan walking into one of those miniature villages you get from time to time?
Only being the Imperium it’s actually a miniature city….
Stomping through a grim dark miniature golf course.
Dammit, now I want to make a 40k themed mini golf course. All skulls everywhere and double-headed eagle with wings outstretched aroundthe hole to protect it, so you have to putt your ball (golden of course) between the individual feather blades…
Now I want a titan with a massive golf club as a close combat weapon...
I admire your drive! Hopefully your modelling skills are up to par so you can realise your dreams to a tee and make everyone green with envy. I’d be useless at it, always putting it off even if I’d made it a fairway through the project.
I'll just repost it here and spare people the trip:
Just heard some interesting things concerning Titanicus and Battlefleet gothic. Source is reliable
Titanicus
Coming out this year
Warlord will be the size of a knight: the warlord is the size of a knight I mean standard gw knight so roughly six inches tall.
All titans will be released and all knights in gw and forge world range
All in plastic
No epic in the works
Battlefleet gothic
Horus heresy set
Same model as necromunda e.g. Base models gw with forge world upgrades.
All legions with Imperial fleet.
If popular will expand to 41st millennium
BrookM wrote: I'll just repost it here and spare people the trip:
Just heard some interesting things concerning Titanicus and Battlefleet gothic. Source is reliable
Titanicus
Coming out this year
Warlord will be the size of a knight: the warlord is the size of a knight I mean standard gw knight so roughly six inches tall.
All titans will be released and all knights in gw and forge world range
All in plastic
No epic in the works
Battlefleet gothic
Horus heresy set
Same model as necromunda e.g. Base models gw with forge world upgrades.
All legions with Imperial fleet.
If popular will expand to 41st millennium
BrookM wrote: I'll just repost it here and spare people the trip:
Just heard some interesting things concerning Titanicus and Battlefleet gothic. Source is reliable
Titanicus
Coming out this year
Warlord will be the size of a knight: the warlord is the size of a knight I mean standard gw knight so roughly six inches tall.
All titans will be released and all knights in gw and forge world range
All in plastic
No epic in the works
Battlefleet gothic
Horus heresy set
Same model as necromunda e.g. Base models gw with forge world upgrades.
All legions with Imperial fleet.
If popular will expand to 41st millennium
In other words: nothing really new yet.
Well, they are actually talking about BFG. That's new.
There you go, guys: Seminar room 2 at 1400 for the big reveal and Demo Pod 2 right after to get your first game(s) in. Everyone going there: bring back many photos and ask lots of sensible questions!
Are they finally going to drag themselves into the 2010's and actually stream the seminars this time? Or are we still getting the "nyeeeh exclusivity" excuse for them not wanting to go to the effort?
I really do hope that GW at least give a vague eta for Titanicus. with the new video game it should be a good tie in/way getting new people into 30/40k.
I will be attending with a 4G enabled phone and my instagram profile as the main picture dump. Will attempt to get to as many seminars as possible on video with stabilized camera. I can't promise anything, sometimes there are limited seats, but if possible, I will record everything. (Unless I am told that doing so is not allowed, of course.)
I will be attending with a 4G enabled phone and my instagram profile as the main picture dump. Will attempt to get to as many seminars as possible on video with stabilized camera. I can't promise anything, sometimes there are limited seats, but if possible, I will record everything. (Unless I am told that doing so is not allowed, of course.)
Can I ask - if you can't get video, could you try and manage audio? Pictures of pictures on a projector screen are pretty much just as good as video of pictures on a projector screen, what's missing for those of us who can't attend is being able to hear the specific comments and anecdotes and design insights of the people giving the seminars.
I will be attending with a 4G enabled phone and my instagram profile as the main picture dump. Will attempt to get to as many seminars as possible on video with stabilized camera. I can't promise anything, sometimes there are limited seats, but if possible, I will record everything. (Unless I am told that doing so is not allowed, of course.)
Can I ask - if you can't get video, could you try and manage audio? Pictures of pictures on a projector screen are pretty much just as good as video of pictures on a projector screen, what's missing for those of us who can't attend is being able to hear the specific comments and anecdotes and design insights of the people giving the seminars.
I'll do what I can. That's a good point actually. My original plan was to do video+audio on the phone, but I will have to see what is possible. :-)
Today will be spent painting and hanging out at Warhammerworld. Slightly hampered by the "no Vallejo paints" rule, but I will just do washes and pigments for now. ;-)
Xanthos wrote: Always prepared to help my fellow Dakkites. ;-)
Today will be spent painting and hanging out at Warhammerworld. Slightly hampered by the "no Vallejo paints" rule, but I will just do washes and pigments for now. ;-)
Non related to the post, but I just shook hands with John Blanche.... He was at warhammer world for a meeting and I managed to catch a few words with the legend. :-)
#thesearemyrockstars #groundzeroforwarhammer
And now, back to our rgeular programming:
Had a few words with Duncan, who has been having fun with the miniatures for Adeptus Titanicus. They are insanely crisp, and he is very excited to get to share it with the world...
Xanthos wrote: Had a few words with Duncan, who has been having fun with the miniatures for Adeptus Titanicus. They are insanely crisp, and he is very excited to get to share it with the world...
Long have we waited for this. Tomorrow will be a big day!
Xanthos wrote: I have gotten bad news on the video side of things. Video is almost certqinly banned at the entire event, due to the data protection act.
It looks like I can do pictures and audio, but no video. :-/
Well - pictures fine too.
And sometimes- even better than video
Xanthos wrote: I have gotten bad news on the video side of things. Video is almost certqinly banned at the entire event, due to the data protection act.
It looks like I can do pictures and audio, but no video. :-/
Hey man, if you can pull off audio, that's better than anyone - GW included, hah - has been able to manage for a long time, and us plebs will appreciate it
Crazyterran wrote: Titanicus is ready to print and launching right there at warhammerfest is clearly the announcement.
But they will only have 100 in stock, whoopsie. :p
Doubt it. But it could be a few months, maybe even weeks away!
I was joking, of course, haha.
You cant imagine them doing something so awesome and then flubbing it so hard, though?
They're not Corvus Belli. They don't really do "launches" at lone events. It just isn't something that is feasible for them, unless it's being done only through FW.
Xanthos wrote: There are buildings, I didn't get a close enough view to see the material though....
No Warhounds though, knights, reavers and warlords. :-)
I think there's two warhounds directly to the right of the reaver. They are blobs bigger than the knights but too blurry and blend in with the stuff behind it. I don't think that is starter box teasing, just showing stuff off.
More specialist games that will flare up and die off? Awesome, bring it on.
If GW really thinks they can support all of these games and keep their main game fans happy, then more power to them. I have little faith, thanks to GW's track record.
Where have you been for the last two years? This was originally going to be an all-resin release but the popularity 18 months ago caused them to recalibrate their expectations and ambitions and go for a plastic starter. Since then (with the increased accessibility of plastic driving it) the game has only gotten more anticipated.
Mr_Rose wrote: Where have you been for the last two years? This was originally going to be an all-resin release but the popularity 18 months ago caused them to recalibrate their expectations and ambitions and go for a plastic starter. Since then (with the increased accessibility of plastic driving it) the game has only gotten more anticipated.
Right, I know that, but when Necromunda released, it was only about a month before people started complaining about the rules. How long will this game take before people start complaining about the rules, lack of updates, lack of the army that they want represented, etc? This is GW we're talking about. I like their games as much as the next lurker on this forum, but this is the same company that decided to kill off all their specialist games just a few years ago and is now suddenly bringing everything back. I just see a repeat of the same in a year or two. :/
I think the thing is they need to be realistic about their vision for this game. Keeping it Titans and war machines, with a solid range of models is enough. I don't care to see it turn into something like epic, or have mini space marines etc. They need to keep it focused, otherwise it'll become a bloated convoluted mess that no one wants to dare touch.
The game will sit and rot and quietly be put on last chance to buy like all that horus heresy stuff that wasn't selling. GW has no problem culling stuff that simply isn't making enough $ or worth supporting. I think they would have dropped all the LOTR stuff by now if they weren't stuck in a contract until it expires (or something like that).
Their support for BB and Necromunda is fine, both are going to continue getting releases throughout the near future, or at least until the end of the year. GW dropping all specialist games from their stores is slightly concerning. But I understand that their one man staff might be overwhelmed having to support all these games and learn the rules for them.
Plastic which means a different model I think - no masters which are the big issue for resin models. And plastic is in an odd place at the moment with things cycling in and out of stock.
Think as long as the FW guys want to play it, it'll exist. Reckon it'll even get at least one expansion like Aeronautica did at the very least.
drbored wrote: More specialist games that will flare up and die off? Awesome, bring it on.
If GW really thinks they can support all of these games and keep their main game fans happy, then more power to them. I have little faith, thanks to GW's track record.
Specialist Games is a completely different team to the main game teams.
In the queue for the event. Got the programme for the event. It's all stuff thst we've seen. No images of titans, no new forgeworld stuff other than what was previewed. Will update as more info becomes available. ;-)
Thargrim wrote: I think the thing is they need to be realistic about their vision for this game. Keeping it Titans and war machines, with a solid range of models is enough. I don't care to see it turn into something like epic, or have mini space marines etc. They need to keep it focused, otherwise it'll become a bloated convoluted mess that no one wants to dare touch.
Epic armageddon had it all and rather than bloated mess it was best ruleset gw has released...
All three major classes of titan are slated for release. First release in "about three to four months" according to the team.
Warlords are coming first, month after that will be reavers, then two months later it's warhounds. Six Knights and two Warlords in the core game.
Warhound is not in the cabinets today.
Jesus, my wallet just flung itself out the window and made a run for the coast. Those are spectacular. And better, it sounds like buying a starter box will get you a solid start on both a Titan Legio and a Knight House if you keep 'em all to yourself.
I shouldn't be surprised, but those Knights are genuinely stunning considering those are, what, 40mm bases.
Supoib.
One thing I'd be interested to know, if someone there gets a chance to ask - do the "panels" on the modular terrain match the size of the 40K Cities of Death ones?
Not sure what to feel, as I love Epic but have little use for a Titan only game. Since scale is changed, I can't use this for Epic.
Models looks amazing, but I think titan vs. titan could get old quick, so not worth the investment.
The only thing that truly interests me is the terrain. Those of you who are there, do you think it could be used with Epic scale-wise?
Hope this is a late summer release. Will need a grand master edition as a start, and hope it doesnt come out too close to the knights codex.
Least ffg has ruined x wing with the switch to 2nd edition, and nothing for armada announced, so frees up some hobby money for a new mini titan legion.
Peregrine wrote: Really great models, it's a shame they aren't useful for anything but desk ornaments until FW accepts the obvious and expands it to a full Epic game.
The AT game sounds great. They'll be getting used in my house at least
I think my bank account just fainted The Titans look like GW hit the 40k models with a shrink ray! And those buildings They look like they will work great for converting 40k terrain to epic scale.
Killteam is GW main. The wqy they explained it, is that anything using miniatures that would also see normal use in AoS or 40K, is GW Main. Meaning shadespire and Killteam etc.
Side projects and different scales are "Specialist Games". So stuff like Necromunda, Bloodbowl and Titanicus.
Reavers look as bad as the full size version, imo. Mini knights are really cool, though - I think a game of all knights and warhounds could be awesome . I was hoping for Cerastus style knights instead of standard, though, since they'd be taller...
Any word on Cerastus knights? If they save them for all resin, they seem like they'd be really fragile...
Everything is looking god so far, would love a nice scale shot (i.e. next to a space marine or something) but they seem big enough to look nice without being so big as to be too expensive.
Probably going to buy into this in a big way. If nothing else that scenery will work wonders with my old epic armies.
P.S. as nice as the pictures are please spoiler them, this thread is unreadable on a mobile device.
If I bought this I would have to fight the temptation to buy some Baccus 6mm Zulu War British to have on the bases as supporting Praetorian IG (or Imperial Army as it would gave been).
alphaecho wrote: If I bought this I would have to fight the temptation to buy some Baccus 6mm Zulu War British to have on the bases as supporting Praetorian IG (or Imperial Army as it would gave been).
Ooo - great idea! next stop - Baccus website then Iron Age website!
Minus the base, that doesn't seem that far out of scale for classic epic - original knights were about normal 40K figure sized, and give a mm or so I could see an epic marine coming up to the top of their greaves.
I know titans kind of were always their own scale in Epic, separate from vehicles (who were separate from infantry for the most part), but they don't seem that far out.
- The Horus Heresy setting (great idea!)
- It doesn't look like the scale will be that out of whack with existing Epic lines. My Pre-Heresy World Eaters are looking forward to being joined by a Titan cohort - The extra terrain and stuff like that. Sure it won't be cheap but think it will be a great way of expanding the terrain range.
Without small regiments of infantry I see no difference between using knights and titans vs space marines and terminators in a destroyed city. But I hope the range will add this stuff later. Also small primarchs. What bothers me is that they still play on a 4x4 table which is no still no kitchen table.
But I always wanted to own a Warhound titan. Here comes my chance to get multiple ones.
Tastyfish wrote: Minus the base, that doesn't seem that far out of scale for classic epic - original knights were about normal 40K figure sized, and give a mm or so I could see an epic marine coming up to the top of their greaves.
I know titans kind of were always their own scale in Epic, separate from vehicles (who were separate from infantry for the most part), but they don't seem that far out.
Yeah, apart from the obvious increase in detail, the new Knights look nearly the same scale as my old ones, considering the old ones are about the size of Space Marines with 25mm bases.
Wowza, I honestly don't know if I can drink the amount of kool-aid those community rules require without bursting. Posting the images here for us evil horrible "negative" people would be appreciated.
Seriously though, I've been waiting for this since GW abandoned Epic Armageddon. I'm really suprised they're releasing it this year, though. That seems like a really agressive release schedule given everything else GW is producing as well.
What's wrong with the Reavers? I hear some people say they don't like them but why?
I'm wondering if the Grand Master box will be worth its coin. Judging by GWs boxed sets lately, it will be. By a fair margin even. But then you'll want some Reavers and Warhounds to round out your maniples and then how much are you buying in for?
What's wrong with the Reavers? I hear some people say they don't like them but why?
I'm wondering if the Grand Master box will be worth its coin. Judging by GWs boxed sets lately, it will be. By a fair margin even. But then you'll want some Reavers and Warhounds to round out your maniples and then how much are you buying in for?
Reavers are all ancient relics, the pinnacle of a Titan efficiency, and, as is typical in the Imperium, a Lost Arte. Which means they all date back to the utilitarian days of the Mechanicum before they were a religious order, so they simply lack the devotional flourishes that make the other Titan classes into art objects.
Some people don’t like this or feel it doesn’t fit with the general aesthetic, to which I say, respectively: that is your right, and of course not; that’s the point.
I'm really loving these models, though to be honest, I was hoping the scale was a bit smaller. I was looking forward to a game I could play on a three by three and not did a dedicated carrying case for two miniatures (Warlords). All said, it looks very nice and I might give it a go.
I'm a huge Reaver fan (favourite Titan) because I don't much care for the look of the Warlord. I would have much preferred to see the big mega-box consist of:
2x Reavers
2x Wolfhounds
6x Knights
Feel like you could get more play and more scenarios out of that than including the actual Warlords. I'm not sure I'll buy into AT, but I do like the buildings and may use the plastic titans for classic Epic, etc.
Look again. Each Knight has a hole on top for carapace mounts.
There are indeed holes, but there are no carapace bit on the sprue, the kit also complete lack weapon part, There are only 1 for each weapon, except for the chainswords, and there no gauntlet.
I could see something like 12US$ upgrade sprue along the line. Ugh should've just bundled them into the knight kit (incease price or w/e) already.
The Reavers looks so dopey and clumsy - they were always, always my favorite titans, but this iteration draws way too heavily from the big forge world Reavers, not enough from the originals, I think. That Power-Mitten is gonna give me a fit.
I'm tentatively interested, just deeply wary of cost. I'm intrigued by the potential to need few models...but GW sometimes punishes that by making things brutally costly. And I really dislike anything that points me towards FW and their gold-laced resin.
Which were probably one of the better old designs. The Reavers look very old style and great and gives me hope that we might see an old style or even updated Imperator
Hanksingle wrote: The Reavers looks so dopey and clumsy - they were always, always my favorite titans, but this iteration draws way too heavily from the big forge world Reavers, not enough from the originals, I think. That Power-Mitten is gonna give me a fit.
Agreed. Way too much influence from the ugly Forgeworld Reavers. Hopefully there will at least be some better looking alternate heads and pauldrons.
Just got back from 'fest. Mark Bedford said when I spoke to him in the studio area that the big box cost would basically give you a Warlord for free.
Andy Hoare said they couldn't fit carapace weapons on the knight sprues, and they are jam packed. They'll follow in resin.
Magnet holes are pre-moulded. The joke is that they can sell you holes, but no magnets...
Did anyone else notice that cluster of what appears to be infantry models in the open bunker model? It's on the right side of the first image I linked to. Looks like about 19 infantry models arranged in 5 rows holding rifles, based on a circular or hexagonal base.
As far as I can tell from those photos, they're planning to release at least 5 versions of that bunker, there's a communication bunker, there's one with a turret akin to the Aquila Strongpoint, there's one with a generator (possibly a shield generator), one bunker with a round metal "lid", and finally the open bunker, with what I can only describe as infantry figures. I don't know what else they might represent or the purpose of the open bunker.
Overread wrote: It could be a missile bunker and those are the warhead tops that we are seeing
I think you could be right, that would explain the front row of three bumps, which don't look like infantrymen. So I guess five rows of 19 missiles (3,4,5,4,3).
Floyd73 wrote: I don't get the reaver hate. I think they're awesome.
Agreed, love them. Do they look about Contemptor size ish?
They'll be bigger, notably so, if the images are anything to go by. I'm looking at a Contemptor next to an Imperial Knight in my cabinet, and for the Reaver to match up how it appears in the images next to the (apparently Knight sized) Warlord I'd think it needs to be 30-50% bigger (perspective and glass cabinets making it hard to judge completely.)
Personally, I've always disliked the 40KFW Reaver least because its hips appear too narrow and throws the proportions off, but it'll be much easier to hack an AT version about if that continues to be the case.
Pinched a pic from the ATFB group 'Tides linked to earlier. Unless the photographer has hands of Trumpian proportions, the Reaver still looks like it's a little bigger than a Contemptor.
And Contemptor vs Leviathan vs Knight from my own stores..
Automatically Appended Next Post: There's no way, even if the Reaver is bang on the same size as a Contemptor, the Warlord is Leviathan sized I'm afraid.
There is something great about seeing titans in plastic, so glad they decided to go the extra mile and avoid resin, means I will be buying a starter set or two!
The amount of detail they have squeezed into the models is incredible, the cute little Knights are a work of art.
Though, one thing I've noticed - weapon selections are limited for the warlord or at least appear to be. They're all armed with apocalypse launchers and volcano cannons
Hanksingle wrote: The Reavers looks so dopey and clumsy - they were always, always my favorite titans, but this iteration draws way too heavily from the big forge world Reavers, not enough from the originals, I think. That Power-Mitten is gonna give me a fit.
Agreed. Way too much influence from the ugly Forgeworld Reavers. Hopefully there will at least be some better looking alternate heads and pauldrons.
Personally I love how fw took the old warhound, reaver, and warlord epic models.and took out the ridiculous elements and made them look like functional and dangerous war engines, while retaining the feel of the orig9nals.
Resin upgrades are one option, but i,d prefer some character sized upgrade sprues for alternate gun load outs for the reaver/ warlords.
Even on the box art the Warlords only have that one loadout. I wonder if there will be resin options for other weapons, or maybe an extra sprue with the individual model?
zedmeister wrote: Reavers have a bit more choice. Carapace apocalypse launcher with arm choices of power fist, laser blaster or Gatling blaster
And they are also not in the starter box, which makes me think the Warlord options were intentionally limited for the set to meet content/price point requirements.
anab0lic wrote: This game just makes me wish they would further scale down everything and remake EPIC 40k.
One step at a time. There's only so many Knights, Titans and weapons they can do. They mentioned that this is set during the Horus Heresy "initially". That gives me hope for Gargants and Eldar Titans. I can even see them adding in super heavies like Baneblades, Fellglaives and the like.
I can't say I'm too excited, because overall I've never been a fan of titan designs as much as I have knight designs.
Maybe I'll get a few loose knights or something and put them together for fun, or maybe there will be a 'kill-team' version of this I can use them. I can't invest in a fourth GW game, regardless.
Well, they could always go with 15mm if they do remake EPIC 40k at some point, small enough to still allow for huge armies going at it without needing a 30ft by 30ft table and big enough to still get some detail on the ground troops. Check out the ~Joan of Arc kickstarter to see what 15mm can look like nowadays.
anab0lic wrote: Well, they could always go with 15mm if they do remake EPIC 40k at some point, small enough to still allow for huge armies going at it without needing a 30ft by 30ft table and big enough to still get some detail on the ground troops. Check out the ~Joan of Arc kickstarter to see what 15mm can look like nowadays.
15mm is roughly 1/100 scale (the scale used for Flames of War), so a modern M1A1 Abrams would still be almost four inches long. 15mm would still be too big for the larger war engines.
A bit bigger. They look to be on 30mm bases, so would be closer to Terminator sized. Possibly a fraction smaller, but definitely bigger than the original Knights, which were the same size as a regular Space Marine.
anab0lic wrote: Well, they could always go with 15mm if they do remake EPIC 40k at some point, small enough to still allow for huge armies going at it without needing a 30ft by 30ft table and big enough to still get some detail on the ground troops. Check out the ~Joan of Arc kickstarter to see what 15mm can look like nowadays.
Commander Cain wrote: There is something great about seeing titans in plastic, so glad they decided to go the extra mile and avoid resin, means I will be buying a starter set or two!
I know I am out of the loop, but I thought from rumours months ago, that there will be no minis in the starter set. Has that changed? I thought we had to buy the minis separately and all the "starter set" is, is rules and what not with no minis.
Commander Cain wrote: There is something great about seeing titans in plastic, so glad they decided to go the extra mile and avoid resin, means I will be buying a starter set or two!
I know I am out of the loop, but I thought from rumours months ago, that there will be no minis in the starter set. Has that changed? I thought we had to buy the minis separately and all the "starter set" is, is rules and what not with no minis.
The starter comes with the rules, 2 Warlords and 6 Knights, and some scenery, I believe.
Commander Cain wrote: There is something great about seeing titans in plastic, so glad they decided to go the extra mile and avoid resin, means I will be buying a starter set or two!
I know I am out of the loop, but I thought from rumours months ago, that there will be no minis in the starter set. Has that changed? I thought we had to buy the minis separately and all the "starter set" is, is rules and what not with no minis.
That changed because Blood Bowl did so well. Now we get everything in plastic and the starter is 2 Warlords, 6 Knights, Buildings and all the rules etc
How is there so much discussion on size when all you need to do is use the bases for reference ?
Starter wise, the box shown says Grand Master edition so I think it's plausible that post launch we will see a smaller version as not everyone may want a warlord based legion.
One thing that my group discussed - given they now have a plastic sprue for a warlord..... scale it up.
I think the Emperor Titan will be same base size as Warlord , it's footprint in Epic was similar it's just taller with the larger top section.
Weapons, presumably interchangeable between classes other than the warlord carapace ones ? Could also be that they are just showing the iconic weapons first ? It's worth noting that although someone posted that old catalogue pic of epic weapons that that wasn't a range they made its just a page of parts from the then current epic kits , you used to be able to order individual parts from GW mail order in England. It was haphazard as often stuff was out of stock for ages or no longer existed given the catalogue came out once a year other than a few highlights in the back of white dwarf.
If they ever do a Emperor class I'd expect something at least the height of the 40k scale Lancer Knight.
Now that the initial reveal is done I'm really interested to know what is going on with the Warlord sub classes from the original game like the Night gaunt. IIRC there was a rumour that they were looking to make them into distinct Titan types and not just Warlord variants.
Oh and some kind of update for the Lucius pattern Titans would be cool, even as just a purely cosmetic thing.
I think the Emperor Titan will be same base size as Warlord , it's footprint in Epic was similar it's just taller with the larger top section.
Nah man, compared to a beetleback an Imperator is WAY wider! I couldn't find where the stepped feet have gone from mine off-hand (these add more than 1cm to the total width on their own) but I snapped a quick pic to illustrate.
Blimey, looks like they've moulded on the Ardex weapons. On other thing - the weapons and mounting points have been sculpted with magnet recesses! From leaky cheese Twitter:
They just got all my money. It's amazing how a year ago I wouldn't have touched GW with a 10ft barge pole or played their games and now I'm excited for every release going.
One thing that my group discussed - given they now have a plastic sprue for a warlord..... scale it up. .
It doesn't work like that. Scaling an 8mm sprue up to 28mm gets you a 28mm model that is really lacking in detail. Armorcast got away with it back in the '90s, because the original Epic titans didn't have that much detail to begin with... but reproducing these sculpts in 28mm would require completely resculpting them.
Which would be a backwards way of going about it anyway, since these were most likely made from scaled down versions of the Forgeworld sculpts. Resculpting those to be compatible with plastic tooling would be more sensible than trying to do it from 8mm models.
Still, the models are gorgeous, going to be hard to resist plunging into this heavily.
Can't find the source right now, but some WF attendee posted a rough outline along these lines:
- Alternating turn sequence, so you activate one titan, then your opponent, etc.
- Various actions like firing weapons, moving faster generate heat.
- Heat builds up to green, orange and red lines. Red line = bad things happen.
- Void shields are restored and reactors cooled during an end of turn "repair phase".
- D10s are involved.
- Each Titan has a "command terminal":
I don't know how Knights are handled. I wouldn't be surprised if they have simplified rules and group activation similar to how escorts were handled in BFG.
That was a playtest card from two years ago - things light have changed ...
But still, ever since the square Warlord was introduced in Epic 40,000, it seems like the weapons on a Warlord's carapace mounts are different somehow - slightly lighter, perhaps - than those mounted in the arms.
AndrewGPaul wrote: That was a playtest card from two years ago - things light have changed ...
But still, ever since the square Warlord was introduced in Epic 40,000, it seems like the weapons on a Warlord's carapace mounts are different somehow - slightly lighter, perhaps - than those mounted in the arms.
And they stayed that way until fw upgraded the carapace mounts to laser blasters instead of twin turbos with the 28mm model.
Original Adeptus Titanicus, if memory serves, gave each chassis ‘Hard Points’ for custom models outside the Titan Cards.
One could mount all Warlord Class Weapons, but it came at a steep price in movement and agility.
Automatically Appended Next Post: Oh, and crucially for me, as a lazy painter, these look like they’re fairly easy to paint. Good ridge detail, clear lines between panels. Lovely.
In the current Horus Heresy army list, a Warlord must have paired carapace weapons (although it can also mount the arm weapons from a Reaver up there).
In 1st and 2nd edition Epic, Reavers could mount almost all the same weapons as a Warlord - originally in 1st edition the metal Reaver/Warhound arms simply represented the same weapons as the plastic Warlord weapons. 2nd edition made them distinct and explained them as lighter weapons for the smaller chassis, but the only size-based restriction was that only Warlords could mount the heaviest plasma weapon (the plasma destructor).
As far as painting goes, I'll do it the same as I've done my 40k Knights - paint the whole chassis gunmetal, black then brown then black wash, drybrush highlights. Paint all the armour panels separately. If it wasn't for waiting for three washes to dry, I could probably do one in a day.
One thing that my group discussed - given they now have a plastic sprue for a warlord..... scale it up. .
It doesn't work like that. Scaling an 8mm sprue up to 28mm gets you a 28mm model that is really lacking in detail. Armorcast got away with it back in the '90s, because the original Epic titans didn't have that much detail to begin with... but reproducing these sculpts in 28mm would require completely resculpting them.
Which would be a backwards way of going about it anyway, since these were most likely made from scaled down versions of the Forgeworld sculpts. Resculpting those to be compatible with plastic tooling would be more sensible than trying to do it from 8mm models.
Yer but those are some really detailed 8mm models. By the time you have up scaled them 4 times they would still be pretty awesome. If you could buy an fairly well detailed plastic warlord for £250 are you saying you wouldn't?
Also at the last weekender FW where saying the titan stuff was all cad, and that there was a high probability of seeing all of the new weapon options brought out for the epic game in 28mm scale.
Yer but those are some really detailed 8mm models. By the time you have up scaled them 4 times they would still be pretty awesome.
The pertinent point is that they're detailed 8mm models. The detail is exaggerated where necessary and fudged where necessary to work at 8mm. Blow that up 4 times larger, and they won't look anywhere near as good.
If you could buy an fairly well detailed plastic warlord for £250 are you saying you wouldn't?
No, I wouldn't, but that's not the point. The point is that given their current production standard, GW wouldn't release them in the first place as they wouldn't be good enough for 28mm. If and when they get around to 40K scale titans, they'll be generated from 28mm sculpts, not upscaled 8mm.
And I think you would be in for a rude surprise if you think a plastic Warlord titan from GW would be anywhere close to £250...
Warlord ought to be a doddle. Good definition between the panels, largely standard gun metal below.
And I’m not sure anyone else has shared, but here’s an ‘old and new’ comparison.
This is the sort of scale shot I've been waiting for.
The old models were if anything underscaled compared to the infantry in epic. And boy have they not aged well (said with the love of a man that owns a dozen of them). The new models will have a much bigger presence on the tabletop, but I fear for the price of them.
MajorWesJanson wrote: I can see wraithguard and wraithlords being used as stand in for eldar titans at that scale.
The old Phantom Titan was the same size as the Eldar Dreadnought /Wraithlord, so at the new scale it seems like Wraithguard would likely be a little too big for Knights, and Wraithlords will be too small for titans.
I'm itching to see the height of the warhounds. I can get a pretty decent size comparison for my eldar out of wraith stuff after that which makes me happy. I'm mostly going to use these during regular Epic 40k anyway but they'll look so cool!!!!
Warlord ought to be a doddle. Good definition between the panels, largely standard gun metal below.
And I’m not sure anyone else has shared, but here’s an ‘old and new’ comparison.
So am I right in thinking that the Reaver is on the small oval base used by Skitarii Ironstriders, while the Warlord is on the large oval used by most Tyranid monsters? That would put the Warhound on a 50/60mm round base.