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![[Post New]](/s/i/i.gif) 2010/08/18 23:45:08
Subject: Does anyone else think Witch Hunters are broken?
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Napoleonics Obsesser
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Holy jeez. Today I was up against a simple 1000 point list with my CSM against this freaking annoying WH list. This was his, IIRC
Cannoness with an inferno pistol
14 sister, 2 storm bolters
14 sisters, 2 storm bolters
14 sisters, 2 storm bolters
Some sort of =][= slaves that get to move an extra d6 if they aren't in combat and they had eviserators
2 Exorcists
Some things I noticed:
11 POINT 3+ SAVES!!!!!!!!
Melta pistol!
D6 Melta shots and 13 front armour!
Chainfists!
Initiative 4!
For how much they cost, sisters are freaking broken as feth! If I could get a three up save for 11 points, I'd take them in a heart beat!
What are your thoughts on them?
My list was..
Kharne
Lightning Claws termies (only 200 points, I thought, what the heck.)
Dreadnought with plasma cannon(ended up trying to dodge exorcist missiles the entire game and only killed a couple sisters)
10 marines, 2 plasma, rhino
10 marines, 2 melta, rhino
5 raptors with 2 flamers
I thought it was an okay list. I tried out some things I don't usually do, like dreads and raptors, kharne and lightning terminators....Owait, that's my whole army!
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This message was edited 1 time. Last update was at 2010/08/18 23:54:43
If only ZUN!bar were here... |
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![[Post New]](/s/i/i.gif) 2010/08/18 23:51:19
Subject: Re:Does anyone else think Witch Hunters are broken?
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Dakka Veteran
Arkahm
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What was your list?
We all know the Sisters are Flamer and Melta heavy.
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Orkeosaurus wrote:But can he see why kids love Cinnamon Toast Crunch?
xxmatt85 wrote:Brains for the brain god!
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![[Post New]](/s/i/i.gif) 2010/08/18 23:55:19
Subject: Does anyone else think Witch Hunters are broken?
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Napoleonics Obsesser
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My list was..
Kharne
Lightning Claws termies (only 200 points, I thought, what the heck.)
Dreadnought with plasma cannon(ended up trying to dodge exorcist missiles the entire game and only killed a couple sisters)
10 marines, 2 plasma, rhino
10 marines, 2 melta, rhino
5 raptors with 2 flamers
I thought it was an okay list. I tried out some things I don't usually do, like dreads and raptors, kharne and lightning terminators....Owait, that's my whole army!
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If only ZUN!bar were here... |
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![[Post New]](/s/i/i.gif) 2010/08/19 00:17:48
Subject: Re:Does anyone else think Witch Hunters are broken?
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Dakka Veteran
Arkahm
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Mainly what you did wrong, is that you put, basically, half your army into your HQ, Termies, and a single Dreadnought, which has a chance of shooting at your own units, if I remember correctly.
13 Front Armor isn't that bad, but hoping that your melta guns would make it to the Exorcists is the worst thing you could have done. Instead of the termies, or dreadnought, you should have invested in some Devastators, or Obliterates, with Las cannons and have them focus down the Exorcists one at a time, because that's their only real anti-tank aside from their meltas.
The Inferno pistol isn't even that good because, really, it's a half assed pistol and not all that good, from what I've seen.
The sisters didn't even take melta's, which is worry some in it's own way, and instead took storm bolters, when their just bolters that can shoot 2 shots at full 24 inches, and can't even touch the Rino's 12 front armor.
The Dreadnought would have been better off with the assault (or auto) cannon because Plasma cannons can scatter like hell. Sure they'll get armor saves, but it's better hititng them most of the time instead of some of the time.
Raptors? I've heard a lot of bad things about them, so I hardly know what to say about them, as a guard player, I just give the FRFSRF! Order and don't worry about them all that much.
:shrug:
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Orkeosaurus wrote:But can he see why kids love Cinnamon Toast Crunch?
xxmatt85 wrote:Brains for the brain god!
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![[Post New]](/s/i/i.gif) 2010/08/19 00:43:28
Subject: Does anyone else think Witch Hunters are broken?
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Napoleonics Obsesser
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Yeah, I had no idea what to expect. Witch hunters can go all kinds of ways, and he just happened to decide on exorcists
The raptors were like a filler for 110 points I had left over, and I didn't really put too much in them for that reason.
He told me on the phone he was doing combat spam, so I prepared for a horde-y ish build. I'll try something like a land raider next time. It can't be pen'd and it can easily fell an exorcist.
The terminators were actually great fun. They scored 17 unsaved wounds in an assault with the help of kharne, which destroyed an entire unit of Sobs in a single turn. I really like them, and I plan on taking them again soon. The only thing I didn't like was their lack of shooting attack.
The rhino's were both out on turn 2 because of the second exorcist punching them with like 4 missiles each turn :(
Honestly, I could tell by turn two that I lost.
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If only ZUN!bar were here... |
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![[Post New]](/s/i/i.gif) 2010/08/19 01:09:04
Subject: Does anyone else think Witch Hunters are broken?
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Incorporating Wet-Blending
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Samus_aran115 wrote:For how much they cost, sisters are freaking broken as feth! If I could get a three up save for 11 points, I'd take them in a heart beat!
They're also WS, S and I 3, and T 3. For that, they're only four points cheaper than a Space Marine was at the time. They also don't get to take any heavy weapon with a range longer than a flamer template, and have a minimum squad size of 10, meaning they can't get anything comparable to the Space Marine las/ plas squad in a Razorback without burning Elites slots.
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"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis |
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![[Post New]](/s/i/i.gif) 2010/08/19 01:31:12
Subject: Does anyone else think Witch Hunters are broken?
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Napoleonics Obsesser
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wtf? He was lying about a lot of things then. He said they were 4 4 3 3 1 3 1 9 3+....
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If only ZUN!bar were here... |
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![[Post New]](/s/i/i.gif) 2010/08/19 01:33:17
Subject: Does anyone else think Witch Hunters are broken?
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Dakka Veteran
Arkahm
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Samus_aran115 wrote:wtf? He was lying about a lot of things then. He said they were 4 4 3 3 1 3 1 9 3+....
Always ask to see their list, and ask to see their codex, and if they refuse, ask the store owner to borrow a copy to check on something.
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Orkeosaurus wrote:But can he see why kids love Cinnamon Toast Crunch?
xxmatt85 wrote:Brains for the brain god!
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![[Post New]](/s/i/i.gif) 2010/08/19 01:37:15
Subject: Does anyone else think Witch Hunters are broken?
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Napoleonics Obsesser
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Cambak wrote:Samus_aran115 wrote:wtf? He was lying about a lot of things then. He said they were 4 4 3 3 1 3 1 9 3+....
Always ask to see their list, and ask to see their codex, and if they refuse, ask the store owner to borrow a copy to check on something.
I'll call him out on it tommorow. Jerk. I was resolving combat with him at the same time for no freaking reason then. That dead terminator should have never happened, nor should have a couple other things...Also, only repentia can take Eviserators, iirc. Not to mention I should have been resolving all combats with a 3+ to hit!
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If only ZUN!bar were here... |
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![[Post New]](/s/i/i.gif) 2010/08/19 01:37:32
Subject: Does anyone else think Witch Hunters are broken?
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Rough Rider with Boomstick
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Samus_aran115 wrote:wtf? He was lying about a lot of things then. He said they were 4 4 3 3 1 3 1 9 3+....
Ask him for the codex/army list, as has been said above, and if you think he's lying, and he refuses to show you the list/codex, remember what Kharn does best - Beats the feth outta people. Use his strength while yelling BLOOD FOR THE BLOOD GOD and put an end to their snide ideals.
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I have 2000 points of , called the Crimson Leaves.
I will soon be starting WoC, devoted to
I have 500 points of , in blueberry and ice cream (light grey and light blue) flavour. From the fictional world Darkheim.
DarkHound wrote:Stop it you. Core has changed. It's no longer about nations, ideologies or ethnicity. It's an endless series of proxy battles, fought by mercenaries and machines. Core, and its consumption of life, has become a well-oiled machine. Core has changed. ID tagged soldiers carry ID tagged weapons, use ID tagged gear. Nanomachines inside their bodies enhance and regulate their abilities. Genetic control. Information control. Emotion control. Battlefield control. Everything is monitored, and kept under control. Core has changed. The age of deterrence has become the age of control. All in the name of averting catastrophe from weapons of mass destruction. And he who controls the battlefield, controls history. Core has changed. When the battlefield is under total control, war... becomes routine.
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![[Post New]](/s/i/i.gif) 2010/08/19 01:39:45
Subject: Does anyone else think Witch Hunters are broken?
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Napoleonics Obsesser
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JSK-Fox wrote:Samus_aran115 wrote:wtf? He was lying about a lot of things then. He said they were 4 4 3 3 1 3 1 9 3+....
Ask him for the codex/army list, as has been said above, and if you think he's lying, and he refuses to show you the list/codex, remember what Kharn does best - Beats the feth outta people. Use his strength while yelling BLOOD FOR THE BLOOD GOD and put an end to their snide ideals.
Kharn was amazing. Seriously. I'm never taking anything else. I got 15 hits with him. I think I got about 12 wounds also (2+). If he had 5 toughness, I'd love him more though.
Also, he had a 2+ save in 3rd edition, which I'd gladly take :3
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If only ZUN!bar were here... |
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![[Post New]](/s/i/i.gif) 2010/08/19 01:43:02
Subject: Does anyone else think Witch Hunters are broken?
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Rough Rider with Boomstick
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If they don't show you the codex, just remember, the Blood God loves you, so Kharn is invincible with 100 attacks and strength D, with AP -1. Oh, and he moves 200 inches and is fearless.
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I have 2000 points of , called the Crimson Leaves.
I will soon be starting WoC, devoted to
I have 500 points of , in blueberry and ice cream (light grey and light blue) flavour. From the fictional world Darkheim.
DarkHound wrote:Stop it you. Core has changed. It's no longer about nations, ideologies or ethnicity. It's an endless series of proxy battles, fought by mercenaries and machines. Core, and its consumption of life, has become a well-oiled machine. Core has changed. ID tagged soldiers carry ID tagged weapons, use ID tagged gear. Nanomachines inside their bodies enhance and regulate their abilities. Genetic control. Information control. Emotion control. Battlefield control. Everything is monitored, and kept under control. Core has changed. The age of deterrence has become the age of control. All in the name of averting catastrophe from weapons of mass destruction. And he who controls the battlefield, controls history. Core has changed. When the battlefield is under total control, war... becomes routine.
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![[Post New]](/s/i/i.gif) 2010/08/19 01:46:07
Subject: Does anyone else think Witch Hunters are broken?
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Napoleonics Obsesser
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Plus he can fly
I think I'll play another game with him. Using Imperial guard and Plasma Pcs's. As much as I love kharne, IG seems like it could handle WH better. I felt severely out-modeled. He had at least three times as many models as me
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If only ZUN!bar were here... |
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![[Post New]](/s/i/i.gif) 2010/08/19 01:52:14
Subject: Does anyone else think Witch Hunters are broken?
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Dakka Veteran
Arkahm
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Samus_aran115 wrote:Plus he can fly I think I'll play another game with him. Using Imperial guard and Plasma Pcs's. As much as I love kharne, IG seems like it could handle WH better. I felt severely out-modeled. He had at least three times as many models as me  If he pulls the stunt again, say you have creed and Outflank a Squadron of 3 Leman Russ Demolishers with Plasma sponson, Dozerblades, Extra armor, hull mounted las cannon and Pintle mounted Stormbolter. Because it's entirely legal.
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This message was edited 1 time. Last update was at 2010/08/19 01:52:48
Orkeosaurus wrote:But can he see why kids love Cinnamon Toast Crunch?
xxmatt85 wrote:Brains for the brain god!
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![[Post New]](/s/i/i.gif) 2010/08/19 01:53:05
Subject: Does anyone else think Witch Hunters are broken?
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Killer Klaivex
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If you're ever, EVER unsure of something outside of a tournament, check the rules. Plenty of people will try to cheat if they know you're unfamiliar with their army.
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People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2010/08/19 01:53:30
Subject: Does anyone else think Witch Hunters are broken?
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Incorporating Wet-Blending
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Samus_aran115 wrote:wtf? He was lying about a lot of things then. He said they were 4 4 3 3 1 3 1 9 3+....
Are you sure you're not getting things mixed up? The Repentia (the women with chainsaws) have a different stat-line to the rank and file Sisters.
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"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis |
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![[Post New]](/s/i/i.gif) 2010/08/19 01:55:59
Subject: Does anyone else think Witch Hunters are broken?
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Napoleonics Obsesser
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This is actually kind of funny too. I played a doubles with him as my partner and both of our opponents fell for his lies  So did I, I guess.
Everytime I play IG, I get this "powerful" feeling in my chest and I feel the insane urge to blow up things with battlecannons and to rip apart things with my Lascannon HWTs....Not to mention hundreds of lasgun shots that can wound SobS on a 4+! Automatically Appended Next Post: AlexHolker wrote:Samus_aran115 wrote:wtf? He was lying about a lot of things then. He said they were 4 4 3 3 1 3 1 9 3+....
Are you sure you're not getting things mixed up? The Repentia (the women with chainsaws) have a different stat-line to the rank and file Sisters.
I know they do, he wasn't using repentia
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This message was edited 1 time. Last update was at 2010/08/19 01:56:43
If only ZUN!bar were here... |
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![[Post New]](/s/i/i.gif) 2010/08/19 02:02:39
Subject: Re:Does anyone else think Witch Hunters are broken?
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Death-Dealing Dark Angels Devastator
Albuquerque, New Mexico
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WH are a neat army, because your opponent doesn't always know what you are bringing. However, they do NOT have marine stats. BS 4, and a few higher WS and I on special units. Lots of models can have eviscerators, but they all cost 25 pts. Look at their wargear list. They pay much higher costs for toys than your army. The Canoness is only WS4, S3, T3. Not real impressive for a general. Their faith points can sometimes save them with special saves or attack buffs, but they are limited. Because they are an old codex, much of their units are overpriced. Rhinos. They have a couple of characters, one who is 205 that probably could lose to one of your aspiring champs. And in response to one post, I play boatloads of meltas. Most squads can have 2, some can have 4. You can roll a transport with twin MM carrying 4 meltas and a melta pistol. They can throw down serious AP1. But cheesy. That is not one I've previously heard. (Somewhere Melissa smiles...)
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40K pronunciation guide. Abaddon = [uh - BAD -done], Belial = [bee - LEEL] (I promise), and chimera = [KY - murr - uh]
DQ:70S++G++M++B+++I--Pw40k95+D+++A++++/eWD210R+T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/08/19 02:06:58
Subject: Re:Does anyone else think Witch Hunters are broken?
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Raging-on-the-Inside Blood Angel Sergeant
Lawrenceville, New Jersey, USA
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Sad part is, while the Meltas are nuts I persoanlly think you got away relatively easy since it seems he stayed away from the Flamer/Faith point spam. There is the one act of faith, whose name escapes me, but it essentially turns their weapons into rending weapons. 4 Flamers causeing mass hits on your units wipes them out really fast.
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The black rage is within us all. Lies offer no shield against the inevitable. You speak of donning the black of duty for the red of brotherhood; but it is the black of rage you shall wear when the darkness comes for you. |
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![[Post New]](/s/i/i.gif) 2010/08/19 02:12:32
Subject: Does anyone else think Witch Hunters are broken?
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Bloodthirsty Chaos Knight
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Cheese Elemental wrote:If you're ever, EVER unsure of something outside of a tournament, check the rules. Plenty of people will try to cheat if they know you're unfamiliar with their army.
Yep. Even GW employees you're playing in the store. But then after his O&G trashed me undead I blasted his cherished mentors away the following week with eldar  Best I've had lately is an eldar player trying to get away with anything.... when I'm sitting playing eldar against him... hmm yeah. Other highlights not army related were him not mentioning the shuicannons on his vypers were actually brightlances and that all the terrain I had set my bikes up in was to be classed as difficult until I went to move them. Still the look on his face when his kitted out DA and rangers got nuked by 3 flame templates was priceless  . Always remember, what goes around comes around
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![[Post New]](/s/i/i.gif) 2010/08/19 02:12:33
Subject: Does anyone else think Witch Hunters are broken?
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Eternally-Stimulated Slaanesh Dreadnought
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yes sisters are stupid good. thank god the figs are metal everyone would be playing them.
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![[Post New]](/s/i/i.gif) 2010/08/19 02:52:56
Subject: Re:Does anyone else think Witch Hunters are broken?
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Death-Dealing Dark Angels Devastator
Albuquerque, New Mexico
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Generalstoner wrote:Sad part is, while the Meltas are nuts I persoanlly think you got away relatively easy since it seems he stayed away from the Flamer/Faith point spam. There is the one act of faith, whose name escapes me, but it essentially turns their weapons into rending weapons. 4 Flamers causeing mass hits on your units wipes them out really fast.
And don't forget, if you are willing to spend 25 points on a nearby character you can auto-cast that faithpoint, AND not lose it.
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40K pronunciation guide. Abaddon = [uh - BAD -done], Belial = [bee - LEEL] (I promise), and chimera = [KY - murr - uh]
DQ:70S++G++M++B+++I--Pw40k95+D+++A++++/eWD210R+T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/08/19 06:19:01
Subject: Does anyone else think Witch Hunters are broken?
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Consigned to the Grim Darkness
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Does anyone else think Witch Hunters are broken?
Noone that actually tries to play the army by the rules does...
"Divine Guidance" makes the weapons AP1 or power weapons in close combat. Not rending. The difference is important when it comes to vehicles (rending is generally better, as rending bolters can actually penetrate light tanks, whereas AP1 bolters are all but useless against vehicles).
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2010/08/19 07:37:05
Subject: Does anyone else think Witch Hunters are broken?
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Eternally-Stimulated Slaanesh Dreadnought
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only book where you can get a 2++ on your general as often as you want...... or 3++ for an 11 point spud. god it's so annoying.
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![[Post New]](/s/i/i.gif) 2010/08/19 08:35:58
Subject: Does anyone else think Witch Hunters are broken?
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Fresh-Faced New User
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Melissia wrote:Does anyone else think Witch Hunters are broken?
Noone that actually tries to play the army by the rules does...
"Divine Guidance" makes the weapons AP1 or power weapons in close combat. Not rending. The difference is important when it comes to vehicles (rending is generally better, as rending bolters can actually penetrate light tanks, whereas AP1 bolters are all but useless against vehicles).
Divine Guidance wrote:Roll equal to or under the current squad size (12 always fails). Use in either player's Assault phase/own Shooting phase, before rolling to wound. If used in the Shooting phase, any to wound rolls of 6 count as AP1. If used in the Assault phase, any to wound rolls of 6 count as being made by a power weapon.
Oh my, yes, I wish it made weapons Rending... As you'll never make a "to wound" roll against a vehicule you can't even abuse the AP1... Automatically Appended Next Post: Samus_aran115 wrote:AlexHolker wrote:Are you sure you're not getting things mixed up? The Repentia (the women with chainsaws) have a different stat-line to the rank and file Sisters.
I know they do, he wasn't using repentia 
You did mention =][= slaves with Eviscerators. They were either Repentia or priests...
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This message was edited 1 time. Last update was at 2010/08/19 08:38:00
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![[Post New]](/s/i/i.gif) 2010/08/19 10:32:00
Subject: Does anyone else think Witch Hunters are broken?
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Consigned to the Grim Darkness
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Either tha or combat servitors, but those are very expensive (25 pts apiece) and require an Inquisitor o use anyway.
edit: Actually C:WH combat servitors don't get chainfists. So it had to have been Repentia or Priests...
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This message was edited 2 times. Last update was at 2010/08/19 10:34:05
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2010/08/19 10:56:49
Subject: Does anyone else think Witch Hunters are broken?
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Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
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Arco-Flagellants?
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Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
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![[Post New]](/s/i/i.gif) 2010/08/19 11:29:56
Subject: Does anyone else think Witch Hunters are broken?
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Monstrous Master Moulder
Sacramento, CA
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The Exorcist isn't melta. Its shots are just Ap1 krak missiles.
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Agitator noster fulminis percussus est |
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![[Post New]](/s/i/i.gif) 2010/08/19 13:08:52
Subject: Does anyone else think Witch Hunters are broken?
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The Hammer of Witches
A new day, a new time zone.
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AbaddonFidelis wrote:only book where you can get a 2++ on your general as often as you want...... or 3++ for an 11 point spud. god it's so annoying.
Also not true.
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"-Nonsense, the Inquisitor and his retinue are our hounoured guests, of course we should invite them to celebrate Four-armed Emperor-day with us..." Thought for the Day - Never use the powerfist hand to wipe. |
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![[Post New]](/s/i/i.gif) 2010/08/19 13:28:41
Subject: Does anyone else think Witch Hunters are broken?
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Monstrous Master Moulder
Sacramento, CA
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Emperors Faithful wrote:Arco-Flagellants?
Power weapons.
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Agitator noster fulminis percussus est |
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