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Made in us
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All from Warseer on April 4th

stinger989 wrote:
Some new info about the upcomming tau, again this is just rumors so take as you will.

HQ choices are used to unlock units for troops, so a commander in a crisis suit unlocks crisis suits as troops, an etheral unlocks fire warriors, shaper unlocks kroot, demiurg commander for demiurg as troops.

crisis suits-
mostly same stats but now 3 wounds
come with every gun option and you can choose what weapon systems you fire every round. cost (land speeder + extra HB) per model, squad size max 5

broadsides-
can take network markerlights instead of the missiles on their arms

more later.


Ghost of War wrote:
I can vouche for Stinger as we were at Adepticon this weekend together. Also a few things it looks like he missed.

Only the commander can take a shield generator. The shield generator functions exactly like the shadowfield for the dark eldar. 2+ until missed. Also...

Drones are no longer bought as wargear. They are bought as a unit and then divided as you see fit that the start of the match. You can mix your drones when bought for the point cost needed. This addresses the Drone Squadrens etc as an option.

So you could see who your playing and decided if your shield drones are needed more on the crisis or the broadsides.

One markerlight can fire the seekers off one model. Seekers replentish and are no longer one use items. = Skyrays will be the new WIN (only able to fire one model a round.. so no chain firing tons of missiles off a skyray)

He is right, nothing is troops until you unlock it with a HQ or character.

I was a bit stunned to hear the above, and if it wasnt from the same source as the Grey Knight rumors that Stinger had.. I would have called BS. But I would bank on it.


stinger989 wrote:
Lol thanks gow I was gonna slowly release more but that works too. Another small part added to the shield generator is it makes the model eternal warrior until he fails his save so ignores the first instant kill. Only the team leader can take it though

Yes skyrays will be the new god tank as missiles always hit side armor so mech will be a very hard army to fight with against tau.

More to come as I get some games in against the new book.

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Wow so there are no "standard" troops?
   
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Fareham

Someone was only joking the other day about 5 suits per troop choice.
Guess they knew something or got lucky.


Waiting for a bit more info on them before i decide to shelf my daemons again.

   
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snake wrote:Wow so there are no "standard" troops?

Quite odd that is

Also, the Commander can only take the shield generator? Time to say good bye to Elites holding up against Vendetta fire.

This message was edited 1 time. Last update was at 2011/04/06 22:17:34


bonbaonbardlements 
   
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The Crisis suits having every weapon sounds phoney to me. Also the HQ unlocks troops sounds a little too complicated to be real. I'd have to say other parts are plausible though.

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I'm doubting that the troops unlocked thing works exactly as described (perhaps it'll make certain things troops, i.e. kroot are now fast attack unless a shaper is taken), but sounds good. I'm guessing that the unmentioned fire warriors are the basic troop, but taking an etheral gives them an auto-Ld boost, so that the Etheral gets in on this troop-boosting fun. That's just a guess.

I was a little confused about the skyray. So they're saying that it auto hits side armor, but it can only shoot one missile a turn, or only at one model per turn, meaning that units that get markerlight hits cannot launch missiles from it? Sad day, I always liked the idea, however impractical, of shooting of 4-5 missiles in the first turn, just for how cool that would look.

Also, if a skyray could deepstrike (now that land raiders can, I see no reason for a large skimmer to be able to...), that'd be a dream come true. But probably just a dream.

And so now suits cost 60 points (Land speeder + a HB, no idea why they didn't just say that), with an extra wound and no restrictions for their wargear? I'm all for the bonuses, but doubling in price seems a bit much.

The networked markerlights on a broadside sound like a good idea.

This message was edited 1 time. Last update was at 2011/04/06 22:28:31


Commissar NIkev wrote:
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Some interesting stuff there. At this point I think Tau are so far away still that many of that stuff might change or has changed already during playtesting, but it shows some fun ideas by GW if it's true.

Yes skyrays will be the new god tank as missiles always hit side armor so mech will be a very hard army to fight with against tau.


This is interesting in particular. It works wonders against Chimeras and Predators although doesn't do anything against Raiders/Venoms/Razorbacks/Rhinos.

I'd hope they add some special rules to railguns also, like being able to hit multiple units/vehicles in a straight line etc.

Demiurg and/or Kroot as troops choices sound a bit weird though. If that's true then Tau will be a combined random xenos races book instead of a Tau army book only, making it the next best thing to Codex: Kroot and Codex: Squats.
   
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Surtur wrote:The Crisis suits having every weapon sounds phoney to me.


How so? There's 2 other units in the game that do it, why shouldn't Tau(who are more advanced than both other books) get one?

Surtur wrote:Also the HQ unlocks troops sounds a little too complicated to be real.


Again, it's not too complicated for other books, the only difference is that this takes it to the extreme end of something we've all seen coming.

If true, of course.

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interesting... I hope they don't destroy the background and rules as they did for the Grey Knights.

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A while ago there was a proposed rule thread for the Tau, and I made the Suggestion that Drones should be bought separately and then placed into units/vehicles at the start of each game.

http://www.dakkadakka.com/dakkaforum/posts/list/326557.page#2125949

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Anyways, enough of that silliness



I also like the Idea of the different HQ's making different units troops.

I will be very sad if Crisis suits are T4 with 3 wounds. This makes them very similar to Tyranid Warriors and they are not taken often due to the vast number of S8 Guns (missile long fangs, vendetta) and S8 Powerfists. You will need a LOT of Shield Drones to keep these guys alive, especially if they are 60+ pts a pop...

This message was edited 1 time. Last update was at 2011/04/06 22:30:36


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I think its great the HQ part, it allows people to make alien armies (pure kroot or pure tau etc) and suit armies with ease so no need for special characters etc and they could easily introduce newer races to the fray expanding the tau empire.
   
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I will be very sad if Crisis suits are T4 with 3 wounds.

For 60 points a pop they better be T5. It's a strange thing though: If they're T4 W3 they're absolutely awful. If they're T5 W3 SV3+ with shield drones and jet packs and all weapons they're very good. The instant death mechanic just isn't very good for balance.
   
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dont forget bs3.

60 points for bs3, t4, 3+, crap in cc, no invul. Yeah, no thanks.

This message was edited 2 times. Last update was at 2011/04/06 22:43:27


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Maybe the all gun option means a weapon that can change ammo types like the Forge World X-9 Commanders rifle ? ? ? ? Or maybe meant they get a choice of all weapons available to put on a suit when you buy the unit ?
   
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Frankly, I'm more concerned about whether or not they re-tool the look of the Crisis Suits. GW Crisis Suit = Fail. FW Crisis Suit = Win. Same with the Pirhanas - useful boats, but ugly as hell. If they can fix those, I'll start thinking about taking up Tau again.

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This way, people will find that suits are worthless, and will have to buy many new models to make their army competitive again! Yay!

It's almost as if GW is trying to get our money....

Actually, that'd explain why the skyray is being made so amazing. Now I'm expecting some boost for piranhas, or for gun drone squads. Maybe now they're just "drone squads", so they can have marker drones!

Yeah, I'm just wishlisting at this point.

P.S. I wish the fellows who have these sources would bother to post in a coherent, grammatically correct fashion. Oh well, beggars can't be choosers.

This message was edited 1 time. Last update was at 2011/04/06 22:46:19


Commissar NIkev wrote:
This guy......is smart
 
   
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The other side of the internet

Platuan4th wrote:
Surtur wrote:The Crisis suits having every weapon sounds phoney to me.


How so? There's 2 other units in the game that do it, why shouldn't Tau(who are more advanced than both other books) get one?

Surtur wrote:Also the HQ unlocks troops sounds a little too complicated to be real.


Again, it's not too complicated for other books, the only difference is that this takes it to the extreme end of something we've all seen coming.

If true, of course.


Because of the full list of wargear available to crisis suits means that many weapons would probably be cut or un-optimized. Oblits have a huge list sure, but the recent Jokaro are 3 weapons and with the list of possible weapons what would be twin linked and what wouldn't? Or would there be even more complex rules regarding weapon selection and twin linked. It may be true, but there would be some serious sacrifices if it's done.

Yes, right now we have special HQs that allow certain units to go else where in the army, but to have the entire troops selection be based on it is a bit much. I mean you can't even take firewarriors in troops without a certain hq? This would wreak havoc on tau's ability to hold objectives without certain HQs and make the army a lot less flexible.

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Sounds like interesting stuff, though this far out I'll be sprinkling liberally with salt.

Just hope we don't end up seeing GW adopt those fugly forgeworld crisis suits. I might have to buy up a few extra just in case.

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Forgive me for asking, but is there any timeline regarding the release?
   
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Current rumor are Necrons by in Aug/Sept, then SoB, then Tau.

That keeps with the xenos / imperium / xenos release schedule we've been seeing.

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Seems like they heard the calls for the ability to make an all crisis suit army. Mobile Suit Gundam Sept?

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Death By Monkeys wrote:Frankly, I'm more concerned about whether or not they re-tool the look of the Crisis Suits. GW Crisis Suit = Fail. FW Crisis Suit = Win. Same with the Pirhanas - useful boats, but ugly as hell. If they can fix those, I'll start thinking about taking up Tau again.


Funny thing is, from what I have read on the internet and heard at my local shop, most people disagree with you completely. I think the Piranha is awesome, but I agree that some of the Forgeworld models look good, (although some are really ugly - like anorexic anime)

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Hope it's true. Maybe new rumors means a closer release

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If the HQ is true i would expect for aguments sake that the options will exist in other FOC and move to Troop but could FW have a "always scoring rule" to give us some traditional unit to do so (purly speculative on my part

Dont lett fluff get in the way of a good army list.

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I hope GW will take this opertunity to rework the Battle suites to be more like FW tau battle suits.

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I am hoping for Tau soon, after GW fixes more codexes that need repair such as necrons of course. There is plenty of FW models, and has been for quiet some time now, to make a move on this. All that is needed is rules to be hammered out...I may just be dusting off my Tau soon!! If under two years is considered soon I mean.

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So Tau before or after Necrons and another Imperial codex?

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I wonder if they fixed their fluff----or if Tau will continue to be the most naive/dull race in the galaxy. Hopefully for Tau players they're getting the Kelly treatment.

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I'm not sure how a feel about this. I don't care about the T4 W3 thing. They need to be BS4 at base. If they want to compete their suits need to be BS4. End of discussion.

Also a drone that lets people escape CC when they are overrun. Like a FS detonator but available as a drone

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I'm calling a load of BS on this. Half these rumors don't make sense, seem like blatant wishlisting, or go against logic in general.

Also, "I can vouch for such and such because we did xyz together" is not really a valid reference. So you met someone, great, what does that have to do with what you claim to know?

Also:
Platuan4th wrote:
Surtur wrote:The Crisis suits having every weapon sounds phoney to me.


How so? There's 2 other units in the game that do it, why shouldn't Tau(who are more advanced than both other books) get one?



Because one of the two units that can do it is a warpspawned mutant beast that can literally fashion any weapon it needs from its own body. The other is an alien monkey that has always been described in the fluff as being able to mcguyver any sort of technological tool it needs whenever it feels like, from random objects just lying around. Whats the Tau excuse? Did Crisis Suits all of a sudden become alien warspawned monkeys and someone declined to inform me?

This message was edited 1 time. Last update was at 2011/04/07 00:29:03


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