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Made in us
Screaming Shining Spear





Hagerstown, MD

Does he have an Attack value?

4500 Points
3500 (1500 painting, using Lizardmen models) http://imgur.com/a/Y28Fw#0
3000 Points of Heralds of Arcadia (Space Marines) 
   
Made in ca
Shas'ui with Bonding Knife





Diablo, the Prime Evil - 987 points

WS1 BS2 S8 T4 W4 I3 A1 Ld8 Sv4+

Independent Character, Monstrous Creature

Bone Cage: After assault moves, but before attacks are made, each model in base contact with Diablo, the Prime Evil rolls a D6. On a 7+, that model takes a wound with no saves. Seriously, you have to be slowed to get hit by this.

Fire Nova: During the Shooting Phase, place the large blast template centered on Diablo, the Prime Evil. Enemy models under the blast template take an S3 hit, but ignore its results on a roll of 2+. This thing does nothing, don't even bother trying to dodge it.

Channel Lightning: Shooting attack with the following profile: Range: 12" S10 AP1 Assault 10*. *Roll the dice one at a time. If you miss, the attack gets no more shots this turn, as your opponents' models simply walk around it.

Clone: When reduced to 3 wounds, replace Diablo, the Prime Evil with an exact copy that only has 2 wounds. When this copy dies, replace it with Diablo, the Prime Evil at 3 wounds. This happens once per game.

You're sort of big to be teleporting around like that: Diablo, the Prime Evil simply moves anywhere on the board in the movement phase, except for within 1" of your opponents' models, or impassible terrain you can't balance him on.

The Prime Evil: This guy takes forever to die, and as such has Eternal Warrior and Feel No Pain. Power Weapons and weapons that ignore armour saves are treated as if they were regular attacks with an AP value of -. He's also a Daemon, but weapons and abilities that affect daemons only work on a 4+ each time they're used.

Seriously, don't even waste your time on this guy: The loot Diablo, the Prime Evil drops is terrible, not even properly leveled. Just don't even bother killing him - he's worth 2 kill points to your opponent if he's alive at the end of the game.

This message was edited 2 times. Last update was at 2012/06/02 15:55:26


Pit your chainsword against my chainsw- wait that's Heresy. 
   
Made in gb
Virulent Space Marine dedicated to Nurgle






felixander wrote:Does he have an Attack value?


Oh missed that out,

Yeah he has an attack value of 4





 
   
Made in us
Implacable Black Templar Initiate





New York

Marshal Victus
Unit Entry:
Victus a man who is said to put his creed and honor before his very soul, has been known as a unorthodox leader even by Templar standards. Victus is known for such devotion to the ideals of this chapter that it has been reported that he would have his men open fire on Imperial Guard units that were thought to be lead by psykers, as well as units that were either comprised or consisted of mutants. He has been quoted saying the only place for any of these heretics is piloting ships, or burning on a stake let them choose. Victus is also a master of close combat embracing the doctrine of his chapter perhaps a little to much Victus has been known to charge headlong into enemy gunlines rather then have his men return fire, because of this only the most zealous of Templars fight alongside him. Victus is instantly recognizable on the battlefield by his dual power axes shredding the enemies of man by the dozens.

Points: 250

WS:7
BS:4
S:5
T:5
W:3
I:5
A:4
LD:10
Sv: 2+

Wargear:
Terminator Armour, Dual Power Weapons, Iron Halo, Wrist Mounted Bolt Pistols,

Special Rules:
Eternal Warrior,
Independent Character,
Keeper of the Creed,
Furious Charge,
Unmatched Fury,
Unrelenting Purge,

Keeper of the Creed: If fielding Victus as a HQ choice, the entire army gains the ability to roll 2D6 on a Righteous Zeal consolodation, however you cannot re-roll this even though Crusader Seals.

Unmatched Fury: Victus is such a zealous combatant in close combat that he has a reputation for ignoring would be wounds. Though this roll a D6 for every Hit Victus takes in Close Combat on a 6+ the hit is ignored.

Unrelenting Purge: Victus's hate for any blights on the Imperium of Man is so much so that when a Black Templar unit is within 6" of a ally unit fielding a Psyker or Mutant that unit must take a Leadership test, if passed the units act normally however if the test is failed that turn the Black Templar unit must shoot at but not assault that ally unit. This rule only excludes the Grey Knights.

I used to be a loyalist like you, but then I BLOOD! BLOOD FOR THE BLOOD GOD!

Win/Loss/Draw
4/13/1
Overall 3/10/1
1850 League 1/7/1
Overall: 1/3/0
1500 Tournament: 1/2/0  
   
Made in us
Legendary Master of the Chapter





Chicago, Illinois

Angel Prince Gavreel

WS BS S T W I A LD SV
6 5 4 4 3 5 3 10 +2 ++4

Special Rules
And they shall Know no Fear, Combat Tactics, Independent Character,

Angel of War- As an Angel Prince Gavreel is a Tactical Genius, and as such all other allied or accompanying Space Marine units can use his Leadership for any Morale or pinning Tests. All who are in 12 inches of Gavreel gain this.

The Knight Host of Tinal- The Knight Host of Tinal was named after the very long campaign in the Tinal System. Gavreel leads this most veteran group of Wanderers the Knight host has to offer. Only One squad may be selected as to One of the following special rules may be given at no additional cost: Counter-Attack, Infiltrate, Scout or Tank Hunter. (50 points if you want an additional squad to get a special rule)

Wargear- Melta Pistol, Crux Terminatus (Iron Halo counts as), Krak grenades, Frag Grenades, Combat Knife.

Angelic Fire Blade- An wonderous gift from the Salamanders chapter, this was given to Gavreel after he served with the Salamanders during the Third War of Armaggedon, who admired his tactics and for saving an company of the Salamanders from an Ork Force. This Blade burns forever bright, and is known to char through ceramite with ease. This is a Power Weapon that has rending.

Personal Teleporter - This is a rare piece of technology outside of the Secretive grey knights. During one of the raids on a relic storage of a deceased chapter. Inside the Wanderers found suitable amounts of relics, weapons, and Power Armor, (And 12 land raiders.) to boost their chapter, Deep within the recess of its most inner vault was a guarded personal teleporters, Each of the Angel Princes of the Wanderers have access to this technology on the Battle Barge The Keeper.
Units with the Personal Teleporters are Jump Infantry. Once Per a game the Unit can elect to make a teleporter shunt instead of moving. If making a teleport shunt, the unit immediately makes a move of up to 30" in any direction. This move cannot end on top of another unit or in impassable terrain, but ignores all intervening units, terrain and so on. A unit that moves via a teleport shunt cannot assault in the same turn, although it can shoot or run as normal. The unit counts as having moved.

Armor of the Angel Princes- Like all Angel princes Gavreel is given the Armor of the Angel Princes, each represents a different element of warfare, his is tactics. The Armor itself makes Gavreel react quicker to situations than normal Astrates. +2 initiative when assaulting or when being assaulted.

220 Point

This fair?

From whom are unforgiven we bring the mercy of war. 
   
Made in us
Screamin' Stormboy





sc

Waross Gorfang Eadsplitta'
Da Freeboota
WS 6
S 5
T 5
A 3
I 4
W 3
AS 3+
Inv 4+
Ld 9
Wargear:
Greatcoat of Gork, a coat made of stitched together Ship Captains looted from plundered vicitms then reinforced by the shipboard Mek, Gives him a 3+ armor save

Da Hook: a Hook he has instead of a right hand, close combat weapon that, along with his cybernetic peg leg, gives him a 4+ invulnerable save

Da Kutlas, A powerweapon that, since he has "Da Hook" brings him up to 4 attacks

Bitah, his faithful squig, gives him +1 attack bringing him to 5

Special Rules:
Waaaagh

Furious Charge

Mob Rule

All ands man da cannons!- allows any and all non-walker vehicles to become skimmers for 15 points

Allows Flashgitz to be taken as Troopp Choices

Cost 180

Kaptain! I got the tellyportas workin.
Did yer test im out?
No sir, wez low on grotz
After you den mista Nailbrain
!Bizap!
I have no idea if dat meanz it worked... ahhh zog it, ere we go WAAAGH!!!
!Bizap! 
   
Made in au
Alluring Mounted Daemonette





Melbourne

Kalus Ekkadon, Captain, Catulan Reaver Squad, First Company, Sons of Horus Legion

185 points

Type: Infantry (unique)

WS6 BS5 S4 T4 W3 I5 A3 Ld10 Sv3+

Wargear: power armour, jump pack, frag and krak grenades, bolt pistol, pair of lightning claws

Special Rules: Fearless, 5+ invulnerable save

Catulan Reavers: Ekkadon must be accompanied by a squad of between 5-20 Raptors. They may select any war gear except icons of khorne, tzeentch, nurgle or slaanesh. He cannot leave this squad. For 5 points per model, every model in this squad gains +1 WS and BS.

This message was edited 1 time. Last update was at 2012/06/03 10:51:43


Glory to the Twelfth! Glory to Angron!

‎"Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls. The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does. That is why we are the Eaters of Worlds, and the War Hounds no longer."

—Captain Khârn of the World Eaters Legion's 8th Assault Company, from his unpublished treatise The Eighteen Legions 
   
Made in us
Screaming Shining Spear





Hagerstown, MD

Gorfang EadSplitta wrote:Waross Gorfang Eadsplitta'
Da Freeboota
WS 6
S 5
T 5
A 3
I 4
W 3
AS 3+
Inv 4+
Ld 9
Wargear:
Greatcoat of Gork, a coat made of stitched together Ship Captains looted from plundered vicitms then reinforced by the shipboard Mek, Gives him a 3+ armor save

Da Hook: a Hook he has instead of a right hand, close combat weapon that, along with his cybernetic peg leg, gives him a 4+ invulnerable save

Da Kutlas, A powerweapon that, since he has "Da Hook" brings him up to 4 attacks

Bitah, his faithful squig, gives him +1 attack bringing him to 5

Special Rules:
Waaaagh

Furious Charge

Mob Rule

All ands man da cannons!- allows any and all non-walker vehicles to become skimmers for 15 points

Allows Flashgitz to be taken as Troopp Choices

Cost 180


OK so he's not a an Independent Character, can't shoot as he has no Ballistic skill nor a shooting weapon (he should at least have a Sluggah, especially for a Warboss who gives Flashgitz as troops), for some reason a wooden leg gives him a 4+ invuln save(?), and having orks stand by the guns lets a Trukk fly over a 5 story building... how? Plus the way it's worded all vehicles become Skimmers for 15 points total, rather than 15 points per vehicle. Needs some serious rethinking and tinkering to make sense. Please clarify these points. Add IC, a Ballistic skill, better explanation why a peg leg gives him 4+ invuln (Either that he has extensive cybernetic plating or a mini Kustom Force Field generator in the peg leg), and reword All 'ands Man Da Cannons! Also I'd advise making Da Hook and his peg leg being seperate pieces of wargear rather than a conglomeration of two different things that two different things. Please

4500 Points
3500 (1500 painting, using Lizardmen models) http://imgur.com/a/Y28Fw#0
3000 Points of Heralds of Arcadia (Space Marines) 
   
Made in au
Alluring Mounted Daemonette





Melbourne

so yeah, this is what Abaddon should be

Abaddon the Despoiler

Type: Infantry (unique)

300 points

WS7 BS5 S4 T4(5) W4 I6 A4 Ld10 Sv2+

Wargear: Terminator armour

Talon of Horus and Drach'nyen: +D6 attacks per turn, doubles Strength, can re-roll all failed to wounds. Includes a twin-linked bolter

Special Rules: Fearless, Independent Character, Preferred Enemy (all!)

Master of the Black Legion: 10 man units of Chaos Marines, Terminators or Raptors get the Icon of Chaos Glory for free. No other Icons may be selected in the army.

Blessing of the Chaos Gods: Eternal Warrior, stat bonuses included in stat line, 3+ invulnerable save

This message was edited 1 time. Last update was at 2012/06/03 11:54:58


Glory to the Twelfth! Glory to Angron!

‎"Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls. The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does. That is why we are the Eaters of Worlds, and the War Hounds no longer."

—Captain Khârn of the World Eaters Legion's 8th Assault Company, from his unpublished treatise The Eighteen Legions 
   
Made in us
Liche Priest Hierophant






He's an Ork. Orks have BS 2. You don't even really need to bother writing it out.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in us
Screaming Shining Spear





Hagerstown, MD

And that can't change? He is a special character. And following the norm is no excuse for laziness or omission!

4500 Points
3500 (1500 painting, using Lizardmen models) http://imgur.com/a/Y28Fw#0
3000 Points of Heralds of Arcadia (Space Marines) 
   
Made in us
Liche Priest Hierophant






Not for Orks! Sure, you could have a bit of wargear, an 'aiming Grot' or something that would allow him to hit on 4's, but the inherent BS of an Ork is 2.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in us
Screaming Shining Spear





Hagerstown, MD

So you're trying to tell me no Ork could ever have a Ballistic skill of 3? or 1? I think nothing is impossible, even for an Ork!

4500 Points
3500 (1500 painting, using Lizardmen models) http://imgur.com/a/Y28Fw#0
3000 Points of Heralds of Arcadia (Space Marines) 
   
Made in au
Alluring Mounted Daemonette





Melbourne

Horus Lupercal, Warmaster of Chaos

999 points

Type: Infantry (unique)

WS9 BS8 S8 T7 W7 I9 A7 Ld10 Sv2+

Wargear: frag and krak grenades

Armor of Horus: This is a massive black suit of Cataphractii Terminator armour. It confers a 2+ armour save, Feel No Pain, and a 3+ invulnerable save. In addition, all attacks directed against Horus are at a -1 to wound. It also confers the Deep Strike special rule, and Horus does not scatter when deep striking.

Mace of Tranquility and Talon of Horus: These two weapons combined boost Horus' Strength to D in close combat. In addition, all successful invulnerable saves taken against Horus in close combat must be re-rolled. The Talon also includes a ranged weapon with the following profile: Range 36 Strength 8 AP 2 Heavy 4

Mantle of the Warmaster: This is a symbol of Horus' status as the favoured son of Chaos. All friendly units gain Ld10 and Fearless. All enemy units that can draw line of sight to Horus are at -1 Ld and lose Fearless (if they had it).

Special Rules: Independent Character, Fearless

Blessed of the Gods: Horus is blessedly all the Chaos Gods and gains the following bonuses:

Blessed by Tzeentch- Horus can re-roll all failed saves.

Blessed by Slaanesh- Horus has Fleet

Blessed by Khorne- Horus is immune to force weapons and psychic powers

Blessed by Nurgle- Horus' Feel No Pain saves are passed on a 3+

In addition, Horus is immune to attacks that remove models from play, such as Lukas the Trickster or Castellan Crowe. Horus also counts as a Chaos Icon for purposes of Deep Striking.

Primarch: Horus has Relentless and Eternal Warrior.


Glory to the Twelfth! Glory to Angron!

‎"Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls. The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does. That is why we are the Eaters of Worlds, and the War Hounds no longer."

—Captain Khârn of the World Eaters Legion's 8th Assault Company, from his unpublished treatise The Eighteen Legions 
   
Made in cn
Flashy Flashgitz






China

... ... ... ... ... 2000pnts (Horus)
... ... ... ... ... Grarr.
This thread is fun.

“We are the ones you left for dead. The ones you left in the ground. Buried and forgotten, we have tunneled our ways to the stars, and there will be no dirt nor cave where you can hide. The Dwellar are here.”
Dwellar Codex; 40k Dwarfs

“Well, what do you carry the gun for if you’re just going to waste bullets?” Timer reloads his Boomer as Forling fires his Shrapper.
“I may ‘ne be a good shot Timer, but I don’t miss much from this close up with my hammer,” Forling continues to fire.
“All the enemies are good and far away so what the hell does that…” Timer looks up to see Forling giving him an angry stare. “Oh, yea, ok, um, good shooting.”
 
   
Made in au
Alluring Mounted Daemonette





Melbourne

Shadrak Meduson, Captain of the Iron Tenth, Scion of Medusa

285 points

Type: Infantry (unique)

WS6 BS6 S5 T5 W3 I5 A3 Ld10 Sv2+

Wargear: artificer armour, frag and krak grenades, bolt pistol, iron halo

Vengeance: This is a bolter crafted after the Drop Site massacre, used to slay traitors. Range 30 Strength 5 AP 3 Heavy 3

Fury of Iron: This is a sword, crafted in memory of his slain Primarch. This is a power weapon that grants +1 Strength and Rending.

bionics: Grants FNP and EW

Special Rules: Independent CHaracter, Combat Tactics, Chapter Tactics: Relentless, Preferred Enemy (Chaos Space Marines)

Revenge: Once per game, Meduson calls out for revenge against the slayers of his beloved Primarch. For the rest of the turn, all friendly units gain Furious Charge, Counter Attack, Feel No Pain, and Preferred Enemy (Chaos Space Marines)



Glory to the Twelfth! Glory to Angron!

‎"Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls. The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does. That is why we are the Eaters of Worlds, and the War Hounds no longer."

—Captain Khârn of the World Eaters Legion's 8th Assault Company, from his unpublished treatise The Eighteen Legions 
   
Made in us
Ancient Ultramarine Venerable Dreadnought






The Burned Man, Joshua Graham

Points cost: 65 pts
Type: Infantry (unique)

WS: 4
BS: 4
S: 3
T: 3
W: 2
I: 3
A: 2
Ld: 9
Sv: 5+

Wargear:
CCW
A Light Shining in the Darkness: S4 AP5, master-crafted pistol
SLCPD armour: Confers a 5+ save to Joshua Graham

Special Rules:
Feel no pain, Fearless, Independant Character
Destroying Angel: Joshua Graham and any unit he's attached to has the Preferred Enemy and Furious Charge special rules against any unit from a Chaos codex

Comments and criticism are welcome.

This message was edited 4 times. Last update was at 2012/06/07 12:07:02


Iron Warriors 442nd Grand Battalion: 10k points  
   
Made in ca
Shas'ui with Bonding Knife





I'd stick him about 30 points. Maybe 65 if he conferred his ability to attached units.

Pit your chainsword against my chainsw- wait that's Heresy. 
   
Made in us
Ancient Ultramarine Venerable Dreadnought






Hmm... I like the idea about conferring his special rule.

Iron Warriors 442nd Grand Battalion: 10k points  
   
Made in us
Screaming Shining Spear





Hagerstown, MD

Coolyo294 wrote:The Burned Man, Joshua Graham

Points cost: 65 pts
Type: Infantry (unique)

WS: 4
BS: 4
S: 3
T: 3
I: 3
A: 2
Ld: 9
Sv: 5+

Wargear:
A Light Shining in the Darkness: S4 AP5, master-crafted pistol
SLCPD armour: Confers a 5+ save to Joshua Graham

Special Rules:
Feel no pain, Fearless, Independant Character
Destroying Angel: Joshua Graham and any unit he's attached to has the Preferred Enemy and Furious Charge special rules against any unit from a Chaos codex

Comments and criticism are welcome.


Give him a CCW! And maybe he needs a Wounds characteristic =)

4500 Points
3500 (1500 painting, using Lizardmen models) http://imgur.com/a/Y28Fw#0
3000 Points of Heralds of Arcadia (Space Marines) 
   
Made in cn
Flashy Flashgitz






China

I like the burned man. It's pretty good write up and well balanced. (Wounds and CCW as suggested.)

“We are the ones you left for dead. The ones you left in the ground. Buried and forgotten, we have tunneled our ways to the stars, and there will be no dirt nor cave where you can hide. The Dwellar are here.”
Dwellar Codex; 40k Dwarfs

“Well, what do you carry the gun for if you’re just going to waste bullets?” Timer reloads his Boomer as Forling fires his Shrapper.
“I may ‘ne be a good shot Timer, but I don’t miss much from this close up with my hammer,” Forling continues to fire.
“All the enemies are good and far away so what the hell does that…” Timer looks up to see Forling giving him an angry stare. “Oh, yea, ok, um, good shooting.”
 
   
Made in au
Alluring Mounted Daemonette





Melbourne

Xarl, First Claw

replace 1 Chaos Marine in a Chaos Marine Squad for 35 points

Type: Infantry (unique)

WS5 BS4 S4 T4 W1 I4 A2 Ld9 Sv3+

Wargear: power armour, frag and krak grenades, bolt pistol, bolt gun

Executioner: This is a chainsword. It can be used as a 2 handed weapon that grants +2 Strength or a 1 handed weapon that grants +1 Strength. It also has Rending USR.

Special Rules:

Weaponmaster: Xarl is the best fighter in 10th Company. He has Preferred Enemy against all targets.

Glory to the Twelfth! Glory to Angron!

‎"Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls. The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does. That is why we are the Eaters of Worlds, and the War Hounds no longer."

—Captain Khârn of the World Eaters Legion's 8th Assault Company, from his unpublished treatise The Eighteen Legions 
   
Made in us
Ancient Ultramarine Venerable Dreadnought






felixander wrote:
Coolyo294 wrote:
Spoiler:
The Burned Man, Joshua Graham

Points cost: 65 pts
Type: Infantry (unique)

WS: 4
BS: 4
S: 3
T: 3
I: 3
A: 2
Ld: 9
Sv: 5+

Wargear:
A Light Shining in the Darkness: S4AP5, master-crafted pistol
SLCPD armour: Confers a 5+ save to Joshua Graham

Special Rules:
Feel no pain, Fearless, Independant Character
Destroying Angel: Joshua Graham and any unit he's attached to has the Preferred Enemy and Furious Charge special rules against any unit from a Chaos codex

Comments and criticism are welcome.


Give him a CCW! And maybe he needs a Wounds characteristic =)
Huh, didn't notice that I hadn't put the wounds in.

Iron Warriors 442nd Grand Battalion: 10k points  
   
Made in gb
Brainy Zoanthrope





Cornwall

Ok I have created my first special character, thanks to the layout plan Ovion gave me. I'm not that good at judging if they are balanced though as I just like fighting armies that look cool and don't care much about points. Well here is the first:

Archon Helegan Rose 'The Lost Maiden'.

Pts: 200

WS BS S T W I A Ld Sv
7 7 3 3 3 7 4 10 5+

Unit Type: Infantry

Wargear: Plasma Grenades, Kabalite Armour, Punch Dagger (off-hand CC wep).

The Fractured Soul: To represent the strange power of the trans-dimensional being who exists within her slender frame, Archon Rose is completely immune to the effects of Psychic powers, as is any unit she joins.

The Maiden's Bane: Helegan Rose has gained a mighty weapon imbued with a malign and blood thirsty sentience during one of her many real-space raids. The Maiden's Bane is a power weapon. Furthermore, it makes two bonus attacks every round of combat (roll these seperatly). If any double is rolled for these attacks when rolling to hit, the sentience inside the blade rebels - the two attacks miss automatically and no more of these bonus attacks maybe made for the rest of the game.

Beast Petals: Archon Rose has command over the monsters that lurk in the Slums of Commorragh. You may take squads of 3 - 10 Ur-ghuls as an alternate Troop choice for your army and if a Court is chosen for Archon Helegan Rose, it may consist of only Ur-Ghuls.

Special Rules: Fleet, Night Vision, Power from Pain, Independent Character, Invulnerable Save (4+).

Precognisant: Archon Rose is always one step ahead of her enemies. After both sides have been deployed, the Dark Eldar may redeploy D3 Units in the army, including placing them in reserve.

Helegan's Ur-ghul slaves.

WS BS S T W I A Ld Sv
4 0 4 4 1 5 3 3 -

Unit Type: Infantry

Wargear: Claws and needle-teeth (count as a single close combat weapon).

Special Rules: Fleet, Feel no Pain, Furious Charge.

This is my first character and I used Lady Malys as a base for my altered rules, adding in her special troops for extra points but mostly leaving her the same. The urghul troops are just the same as the court versions and this just means that if accepted I could field an army of Ur-ghuls lead by 'The Maiden', which I think would look amazing.

Tell me what you think.

Angel Guard Space Marines = 7500 pts
Tyranids = 3500 pts
Exodite Eldar = 1500 pts
The Fallen (Dread marines) = 3000 pts
"Primarch of the Angel Guard."
Join now: http://www.dakkadakka.com/dakkaforum/posts/list/372252.page
Grimnastic Blaiferince "Grim" Primaris Psyker - 197th Bataviran 
   
Made in us
Daemonic Dreadnought






AL

Hezekial wrote:Ok I have created my first special character, thanks to the layout plan Ovion gave me. I'm not that good at judging if they are balanced though as I just like fighting armies that look cool and don't care much about points. Well here is the first:

Archon Helegan Rose 'The Lost Maiden'.

Pts: 200

WS BS S T W I A Ld Sv
7 7 3 3 3 7 4 10 5+

Unit Type: Infantry

Wargear: Plasma Grenades, Kabalite Armour, Punch Dagger (off-hand CC wep).

The Fractured Soul: To represent the strange power of the trans-dimensional being who exists within her slender frame, Archon Rose is completely immune to the effects of Psychic powers, as is any unit she joins.

The Maiden's Bane: Helegan Rose has gained a mighty weapon imbued with a malign and blood thirsty sentience during one of her many real-space raids. The Maiden's Bane is a power weapon. Furthermore, it makes two bonus attacks every round of combat (roll these seperatly). If any double is rolled for these attacks when rolling to hit, the sentience inside the blade rebels - the two attacks miss automatically and no more of these bonus attacks maybe made for the rest of the game.

Beast Petals: Archon Rose has command over the monsters that lurk in the Slums of Commorragh. You may take squads of 3 - 10 Ur-ghuls as an alternate Troop choice for your army and if a Court is chosen for Archon Helegan Rose, it may consist of only Ur-Ghuls.

Special Rules: Fleet, Night Vision, Power from Pain, Independent Character, Invulnerable Save (4+).

Precognisant: Archon Rose is always one step ahead of her enemies. After both sides have been deployed, the Dark Eldar may redeploy D3 Units in the army, including placing them in reserve.

Helegan's Ur-ghul slaves.

WS BS S T W I A Ld Sv
4 0 4 4 1 5 3 3 -

Unit Type: Infantry

Wargear: Claws and needle-teeth (count as a single close combat weapon).

Special Rules: Fleet, Feel no Pain, Furious Charge.

This is my first character and I used Lady Malys as a base for my altered rules, adding in her special troops for extra points but mostly leaving her the same. The urghul troops are just the same as the court versions and this just means that if accepted I could field an army of Ur-ghuls lead by 'The Maiden', which I think would look amazing.

Tell me what you think.


This just sounds like Lady Malys in a different skin...

Gods? There are no gods. Merely existences, obstacles to overcome.

"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB 
   
Made in au
Alluring Mounted Daemonette





Melbourne

King Pariah wrote:
Hezekial wrote:Ok I have created my first special character, thanks to the layout plan Ovion gave me. I'm not that good at judging if they are balanced though as I just like fighting armies that look cool and don't care much about points. Well here is the first:

Archon Helegan Rose 'The Lost Maiden'.

Pts: 200

WS BS S T W I A Ld Sv
7 7 3 3 3 7 4 10 5+

Unit Type: Infantry

Wargear: Plasma Grenades, Kabalite Armour, Punch Dagger (off-hand CC wep).

The Fractured Soul: To represent the strange power of the trans-dimensional being who exists within her slender frame, Archon Rose is completely immune to the effects of Psychic powers, as is any unit she joins.

The Maiden's Bane: Helegan Rose has gained a mighty weapon imbued with a malign and blood thirsty sentience during one of her many real-space raids. The Maiden's Bane is a power weapon. Furthermore, it makes two bonus attacks every round of combat (roll these seperatly). If any double is rolled for these attacks when rolling to hit, the sentience inside the blade rebels - the two attacks miss automatically and no more of these bonus attacks maybe made for the rest of the game.

Beast Petals: Archon Rose has command over the monsters that lurk in the Slums of Commorragh. You may take squads of 3 - 10 Ur-ghuls as an alternate Troop choice for your army and if a Court is chosen for Archon Helegan Rose, it may consist of only Ur-Ghuls.

Special Rules: Fleet, Night Vision, Power from Pain, Independent Character, Invulnerable Save (4+).

Precognisant: Archon Rose is always one step ahead of her enemies. After both sides have been deployed, the Dark Eldar may redeploy D3 Units in the army, including placing them in reserve.

Helegan's Ur-ghul slaves.

WS BS S T W I A Ld Sv
4 0 4 4 1 5 3 3 -

Unit Type: Infantry

Wargear: Claws and needle-teeth (count as a single close combat weapon).

Special Rules: Fleet, Feel no Pain, Furious Charge.

This is my first character and I used Lady Malys as a base for my altered rules, adding in her special troops for extra points but mostly leaving her the same. The urghul troops are just the same as the court versions and this just means that if accepted I could field an army of Ur-ghuls lead by 'The Maiden', which I think would look amazing.

Tell me what you think.


This just sounds like Lady Malys in a different skin...


Agreed......

Glory to the Twelfth! Glory to Angron!

‎"Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls. The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does. That is why we are the Eaters of Worlds, and the War Hounds no longer."

—Captain Khârn of the World Eaters Legion's 8th Assault Company, from his unpublished treatise The Eighteen Legions 
   
Made in gb
Brainy Zoanthrope





Cornwall

Ye I will probably fiddle around with the Special rules, Wargear and probably give her some more unique stuff, but do you feel that the Ur-Ghul army is a good idea? Would you like to fight an army with squads of them in?

Angel Guard Space Marines = 7500 pts
Tyranids = 3500 pts
Exodite Eldar = 1500 pts
The Fallen (Dread marines) = 3000 pts
"Primarch of the Angel Guard."
Join now: http://www.dakkadakka.com/dakkaforum/posts/list/372252.page
Grimnastic Blaiferince "Grim" Primaris Psyker - 197th Bataviran 
   
Made in gb
Ichor-Dripping Talos Monstrosity






They're basically slightly worse, more expensive wracks from what I remember.

I have no problem with it. Plus without a LOT of conversion work you're looking at around £95 for each 150pts of Ur-Ghuls.

Frankly, I'd replace rules rather than just remake Malys, to better reflect the twisted nature that draws her to Ur-Ghuls (And I'd say Mandrakes too.)


   
Made in au
Sneaky Sniper Drone





Bundaberg

I've come up with heaps of ideas in the past, but i've never got to use them. plus if i do people may think im turing into Mark (guy who plays 40k)

If in Danger or in Doubt
Run in Circles
Scream and Shout

Ironklawmadgutsmek wrote:
ON A 2+ I GET TO HIT YOU OVER THE HEAD WITH THE RULEBOOK
 
   
Made in us
Nurgle Predator Driver with an Infestation






Nurgle wrote:Christian W Chandler The Plague Marine
25 Points,
WS BS S T I Ld A W Sv
1....2..1.1.3...4.....1...2....+5
Special Rules:
Summon Sonichu the beast of Nurgle. (Standard stats)
Orange Fanta Recycle: gains a +1 to weapon skill for one attack
JUULAAAAYY: Makes all other Units pass leadership test knowing they are not as pathetic as he is.
This is a JOKE!!!!
I just thought it would be funny to do.


What was I thinking when I posted this?
._. this just isnt my style.

TOO MUCH CHAOS!!!
 
   
 
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