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![[Post New]](/s/i/i.gif) 2011/05/12 19:47:50
Subject: Re:Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Wicked Canoptek Wraith
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Mar wrote:I do not think its unfair that invulnerable saves are invulnerable. Maybe that is just me.
I think its ridiculous that they're so common.
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![[Post New]](/s/i/i.gif) 2011/05/12 20:06:20
Subject: Re:Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Trustworthy Shas'vre
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I dunno what gak you're selling... But I aint buying it!
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![[Post New]](/s/i/i.gif) 2011/05/12 20:19:24
Subject: Re:Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Death-Dealing Ultramarine Devastator
Dudley, England
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True they are a bit common but I guess I was shocked that of all the rumours in that article everyone fixated upon one thing ><
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![[Post New]](/s/i/i.gif) 2011/05/12 20:29:58
Subject: Re:Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Grisly Ghost Ark Driver
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Mar wrote:True they are a bit common but I guess I was shocked that of all the rumours in that article everyone fixated upon one thing ><
It's the most iconic thing for Necrons aside their durability. They are the only race with the means to take away the save everyone seems to rely on the most, stealing away that shred of hope.
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![[Post New]](/s/i/i.gif) 2011/05/12 20:41:09
Subject: Re:Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Devastating Dark Reaper
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it does seem wierd that almost every necron unit has an invunrible save
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For the Greater Good
2000 Tau
2000 40k Orks
2000 Eldar
"Fire Dragons OP" - Leman Russ Commander |
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![[Post New]](/s/i/i.gif) 2011/05/12 21:03:43
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Nurgle Predator Driver with an Infestation
california
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Wbb is not an invul save. I haven't seen the codex for over a year, but IF they all have invul saves then why not? They are robots, daemons have invuls, like daemons they are unknown constructs.
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currently run
my eldar at 2000 pts
chaos space marine at 3000+ pts
working on dark eldar aiming for 2k
Had a 1k Tau and a 2k Ork and 3k BA. |
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![[Post New]](/s/i/i.gif) 2011/05/12 21:03:56
Subject: Re:Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Insect-Infested Nurgle Chaos Lord
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Necron Jetbikes? and Destroyers?
I thought Destroyers were the equivalent of jetbikes?
If I see a necron warrior straddling a jetbike...
Looking for to this release regardless!
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![[Post New]](/s/i/i.gif) 2011/05/12 21:15:48
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Secret Inquisitorial Eldar Xenexecutor
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Anyone got pictures of anything?
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![[Post New]](/s/i/i.gif) 2011/05/12 21:22:33
Subject: Re:Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Fixture of Dakka
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Kurgash wrote::( I don't like that change to the scythe.
You can't have been expecting it to stay the same, surely? Necrons now have the only weapon that can ignore Inv. save with the phase knife in GK just causing instant death...
I can understand the complaint, the existing warscythe is awesome, but I can understand it for GW too.
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Enlist as a virtual Ultramarine! Click here for my Chaos Gate (PC) thread.
"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of."
- Roboute Guilliman
"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now."
- Magnus the Red, to a statue of Leman Russ
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![[Post New]](/s/i/i.gif) 2011/05/12 21:23:28
Subject: Re:Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Loyal Necron Lychguard
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Mar wrote:I do not think its unfair that invulnerable saves are invulnerable. Maybe that is just me.
Invulnerable save doesn't mean it's infallible, otherwise the vindicare wouldn't be able to stop it either. Don't you find it odd that a character can destroy the item granting the INV save when said item should be "invulnerable" as well?
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![[Post New]](/s/i/i.gif) 2011/05/12 21:25:48
Subject: Re:Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Death-Dealing Ultramarine Devastator
Dudley, England
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Indeed its not shocking if you noticed they removed this from other similar weapons but hey if half that article happens the lords sound cool also the way the article is worded it implies at least 2 types of lords has HQ's a weak one and a stronger one. I think at least. Automatically Appended Next Post: Kevin949 wrote:Mar wrote:I do not think its unfair that invulnerable saves are invulnerable. Maybe that is just me.
Invulnerable save doesn't mean it's infallible, otherwise the vindicare wouldn't be able to stop it either. Don't you find it odd that a character can destroy the item granting the INV save when said item should be "invulnerable" as well?
I merely meant its a valid opinion to think invulnerable saves can not be stopped from being rolled and one GW seems to have with them removing the ability to do this across weapons similar to the war scythe for example the c'tan phase sword.
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This message was edited 1 time. Last update was at 2011/05/12 21:28:08
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![[Post New]](/s/i/i.gif) 2011/05/12 21:39:42
Subject: Re:Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Commanding Orc Boss
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Another thing. If you follow the link on BoK, you'll see it says a couple more stuff about the Necrons as well. One of them was about 4 different types of weapons available (Ray, Gauss, Tesla and Particle). Any thoughts on those? I hope they don't get the idea (as I read at one point somewhere) of adding different colored rods for different types of weapons for the Necrons. I think I'd hate my pretty robots running around like a circus with a bunch of different colors on their guns...
And of course I don't like the change to the Warscythe...but I suppose I can live with it...
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This message was edited 1 time. Last update was at 2011/05/12 21:40:57
KoW Ogres/Basileans/Elves
WHFB Orcs & Goblins
WH40k Necrons
Ph'nglui mglw'nafh Cthulhu R'Lyeh wgah'nagl fhtagn
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![[Post New]](/s/i/i.gif) 2011/05/12 21:56:14
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Decrepit Dakkanaut
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bhsman wrote:http://bloodofkittens.com/blog/2011/05/12/future-tact-necron-random-unit-review/
snip
You forgot to quote the first paragraph where the author describes how awesome he is and how difficult it is for an omniscient being like him to chose what wisdom to share with us mere mortals
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![[Post New]](/s/i/i.gif) 2011/05/12 22:05:25
Subject: Re:Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Death-Dealing Ultramarine Devastator
Dudley, England
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the guy is not my cup of tea that is for sure but rumours are rumours I am afraid and I ate them up! and to this weapon types I do not think they are to do with the Rod's colours and the like have always been to do with artistic flavour with GW I think but otherwise more information would be awesome, particle and tesla and the like are sounding quite cool and 'advanced' a possibly a good theme so I approve.
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![[Post New]](/s/i/i.gif) 2011/05/12 22:48:53
Subject: Re:Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Loyal Necron Lychguard
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Mar wrote:Indeed its not shocking if you noticed they removed this from other similar weapons but hey if half that article happens the lords sound cool also the way the article is worded it implies at least 2 types of lords has HQ's a weak one and a stronger one. I think at least.
Automatically Appended Next Post:
Kevin949 wrote:Mar wrote:I do not think its unfair that invulnerable saves are invulnerable. Maybe that is just me.
Invulnerable save doesn't mean it's infallible, otherwise the vindicare wouldn't be able to stop it either. Don't you find it odd that a character can destroy the item granting the INV save when said item should be "invulnerable" as well?
I merely meant its a valid opinion to think invulnerable saves can not be stopped from being rolled and one GW seems to have with them removing the ability to do this across weapons similar to the war scythe for example the c'tan phase sword.
Ya, my friend is ALWAYS complaining about that and I almost never take warscythes anyway. Besides, who in their right mind takes pariahs now anyway? And other than the c'tan and lord, no one else gets them. So it's not like they're prevalent in the army anyway.
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![[Post New]](/s/i/i.gif) 2011/05/12 23:03:31
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Decrepit Dakkanaut
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CSM had a no-inv saves weapon, so on a MC Daemon Prince you got no saves. They lost that when their book got done....so not a surprise that necrons would lose theirs.
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![[Post New]](/s/i/i.gif) 2011/05/12 23:16:17
Subject: Re:Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Death-Dealing Ultramarine Devastator
Dudley, England
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Kevin949 wrote:Mar wrote:Indeed its not shocking if you noticed they removed this from other similar weapons but hey if half that article happens the lords sound cool also the way the article is worded it implies at least 2 types of lords has HQ's a weak one and a stronger one. I think at least.
Automatically Appended Next Post:
Kevin949 wrote:Mar wrote:I do not think its unfair that invulnerable saves are invulnerable. Maybe that is just me.
Invulnerable save doesn't mean it's infallible, otherwise the vindicare wouldn't be able to stop it either. Don't you find it odd that a character can destroy the item granting the INV save when said item should be "invulnerable" as well?
I merely meant its a valid opinion to think invulnerable saves can not be stopped from being rolled and one GW seems to have with them removing the ability to do this across weapons similar to the war scythe for example the c'tan phase sword.
Ya, my friend is ALWAYS complaining about that and I almost never take warscythes anyway. Besides, who in their right mind takes pariahs now anyway? And other than the c'tan and lord, no one else gets them. So it's not like they're prevalent in the army anyway.
Thats what I mean people are treated to more rumours to think about to discuss or whatever but instead they focus on a change that effects very little. DARN YOU INTERNETZ!!!
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![[Post New]](/s/i/i.gif) 2011/05/12 23:31:52
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Numberless Necron Warrior
New Zealand
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I'm liking the sound of where the Codex has gone...... options, and a lot of them! I'm reserving pre judgement of the fluff till I've read the codex back to back a few times.
However I think madcow has misunderstood the transport for a destroyer body, it specifically says it is a single unit transport, however the lord can trade wounds to keep it from being damaged I take it, the way it's worded make this sound like an option, so he could decide to let it crash and burn and go back to foot. But yes it very much sounds like it will confer hit and run.
Hidden warscythe crypteks in your warrior squads sounds good, I'm interested to see their statline however, if they are Initiative 2 I'll be a little disappointed.
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Retired Space Marine and Necron 40K player. Looking to start Warmahordes in the future.
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![[Post New]](/s/i/i.gif) 2011/05/12 23:45:31
Subject: Re:Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Loyal Necron Lychguard
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Mar wrote:
Thats what I mean people are treated to more rumours to think about to discuss or whatever but instead they focus on a change that effects very little. DARN YOU INTERNETZ!!!
Hey, as long as I can still take squads that have inv saves (I.E. Wraiths, and hopefully others) then I'm good. I'm liking the possibility (if true, obviously) of upgrading a lord to 2+ save. Automatically Appended Next Post: nosferatu1001 wrote:CSM had a no-inv saves weapon, so on a MC Daemon Prince you got no saves. They lost that when their book got done....so not a surprise that necrons would lose theirs.
Isn't the CSM book a clusterf*** now though? I mean, I really hear nothing good about it.
Also, Necron>CSM.
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This message was edited 1 time. Last update was at 2011/05/12 23:47:00
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![[Post New]](/s/i/i.gif) 2011/05/12 23:48:12
Subject: Re:Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Death-Dealing Ultramarine Devastator
Dudley, England
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If these rumours prove true I really do like how this is going it feels a lot like what the new dark eldar codex refreshing old fluff/rules/models and all that Jazz.
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![[Post New]](/s/i/i.gif) 2011/05/12 23:49:26
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Consigned to the Grim Darkness
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Sounds promising.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/05/12 23:51:36
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Insect-Infested Nurgle Chaos Lord
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It wouldn't be if they weren't being hoarded by the IOM and Chaos.
Tau- do they have a single model with an inv save?
Nids- Bit sparse here too, Zoanthropes are the only unit o can remember that has them
Orks- 5+ at best, and very few units can take them (barring Ghazzy's waagh)
Dark Eldar have a few. 5+ on vehicles is nice. 2+ is good too, but usually a bit short lived (it burns out). Wyches in combat, Harlies ?
Eldar have a fair few (warlocks mainly)
Daemons have them all over the place - that i'll grant
CSM - Beats me- don't have the dex
Marines (of various colours) 3+ inv is common, usually on a 2+ regular save platform...
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/05/13 00:09:20
Subject: Re:Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Pile of Necron Spare Parts
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Kurgash wrote::( I don't like that change to the scythe.
Yeah, this seems pretty "meh", but the rest looks cool. I wonder, however, what the d9 stupidity means... With the rumored 6 new vehicles and the 6 SC, that totals 12. Not counting the C'tan shards, the rumored jump infantry, the Crypteks, the Tomb Blades, the Necromancer and the Doomsday wielder. If we count army slots, that gives 6. ( SC; HQ; Elites; Troops; Heavy Support; Fast Attack) And if he truly speaks about a common Lord, then its not even a new unit. WTF?
With Phase shifter and armor, it seems that we would be able to have a S7 T5 W3 2+/3++/" WBB" HQ for 100-200pts! (upgrades are supposed to be cheap) Madness if we dont count the DK.
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![[Post New]](/s/i/i.gif) 2011/05/13 00:12:26
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Loyal Necron Lychguard
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I'm going to miss the T6 lord. :(
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![[Post New]](/s/i/i.gif) 2011/05/13 00:16:27
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Insect-Infested Nurgle Chaos Lord
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But he was 'too hard' for S4 (read Big-shoulder-plate support club) foes to beat
If I wasn't resolved to waiting until i have the codex in hand for a fair and just appraisal i'd join the nerd rage big time.
My resolve on that is cracking a tad
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/05/13 00:24:41
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Loyal Necron Lychguard
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Ascalam wrote:But he was 'too hard' for S4 (read Big-shoulder-plate support club) foes to beat
If I wasn't resolved to waiting until i have the codex in hand for a fair and just appraisal i'd join the nerd rage big time.
My resolve on that is cracking a tad 
Well, T6 with res orb and phase shifter? Pretty tough. Plus it was nice against assault/auto cannons (I believe those were both S6). Just nice not letting my opponent roll so many 2+ wounds. Heh.
*Edit*
Oh, you said "was" not "wasn't". But not really any tougher then any MC.
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This message was edited 2 times. Last update was at 2011/05/13 00:25:44
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![[Post New]](/s/i/i.gif) 2011/05/13 01:16:29
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Infiltrating Broodlord
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Feh, I could really care less if they have broken rules or not. I just want to see Necrons back on the table again!
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I refuse to join any club that would have me as a member. -Groucho Marx
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![[Post New]](/s/i/i.gif) 2011/05/13 03:04:31
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Loyal Necron Lychguard
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MadCowCrazy wrote:Translation of the regurgitated mess from BoS
Here are some Necron rumours for you
Necron Lord
Cost: Just under 100pts (no idea what hundo means but I'm guessing 100).
Stats:
T5 W3
Unlocks Crypteks
Wargear:
Can take Destroyer Body for 50-100pts
Gives Hit and Run?
Makes him a Vehicle? Starts as 13/11/11 but as you take damage you go down to 11/11/10? So for each wound he takes he loses 1 armour value on all sides down to a min of 10?
Comes with Staff of Light
May exchange for Warscythe for free
Warscythe makes him S7 with power weapon hits, so it's a +2S Power weapon similar to the Sisters Blessed weapon or Dark Eldar ones.
May exchange for a Gauntlet = Flamer
2 Sword options that seem rather meh
Phylactery = When he dies roll a D6 = 1-3 he dies, 4+ he stands up with 1-3 wound depending on how high you rolled.
Rez Orb = Boosts the WBB to a 4+
Phase Shifter = 3++
Can upgrade his armour to 2+
Branishackles, similar to Grey Knights grenades with the effect to make units attack their own.
Necron Hunter Killer Missile, S8+ AP3+ Probably Blast or Large Blast.
Seems they got him in Resin
I think you are misunderstanding him. I think that he's making fun of everyone who's taking the Necron rumor hype too seriously.
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This message was edited 1 time. Last update was at 2011/05/13 03:05:33
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![[Post New]](/s/i/i.gif) 2011/05/13 03:51:58
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Numberless Necron Warrior
New Zealand
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I get the impression madcowcrazy may have misinterpreted the personal transport, I don't think it is a destroyer body, it sounds like an actual transport vehicle, even if it is one man.
Also this line here "he can fuel repairs to the vessel out of himself" leads me to believe he can let the vehicle be wrecked, if he doesn't want to give up wounds to keep it running. This leads to more questions, so he can sacrifice wounds to nullify damage results to the vehicle, if you can do this for wrecked and destroyed it could be pretty nifty.
I'm liking the sound of the variation and options that we should have access to, I'm hoping to see some more rumors from this scrouge McDuck of rumors as it appears he has direct access to the codex. Also the D9 crap is super confusing, I want to see him roll D-WRAITHS! I really want to see the changes to them.
Yeah the thread has 60,000 views, he knows he is screwing with a massive audience
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Retired Space Marine and Necron 40K player. Looking to start Warmahordes in the future.
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![[Post New]](/s/i/i.gif) 2011/05/13 06:32:07
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Discriminating Deathmark Assassin
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Ascalam wrote:Tau- do they have a single model with an inv save?
Like, a billion Shield Drones?
And Shield Generators that their characters can take.
The Space Pope may have one, but I'm not sure, since I develop a sudden nose bleed and dizziness whenever I try to remember his rules.
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