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BeefCakeSoup wrote:New necrons appear to have had power levels buffed past GKs for fluff. World engines crap upon entire imperial fleets and can withstand countless volleys of exterminatus weapons AFTER shields drop.

What's more, is that new crons seem to have gone from sleepy robots to empire waking up and unifying. Given the fact that the silent king looked at the entire nid threat and deduced his race could kill them id say crons still are beefed up.

Srsly cant wait for the fluff! So far it sounds like a great addition imo



The Necrons have always been implied to be capable of all sorts of crazy things. We're only going to be seeing it now because the "Oldcrons" were pretty much a footnote in the setting.

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Ironsight wrote:
BeefCakeSoup wrote:New necrons appear to have had power levels buffed past GKs for fluff. World engines crap upon entire imperial fleets and can withstand countless volleys of exterminatus weapons AFTER shields drop.

What's more, is that new crons seem to have gone from sleepy robots to empire waking up and unifying. Given the fact that the silent king looked at the entire nid threat and deduced his race could kill them id say crons still are beefed up.

Srsly cant wait for the fluff! So far it sounds like a great addition imo



The Necrons have always been implied to be capable of all sorts of crazy things. We're only going to be seeing it now because the "Oldcrons" were pretty much a footnote in the setting.


Albeit a really cool and menacing footnote.

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LoneLictor on thread about an ork choking the Emperor:
 LoneLictor wrote:
I like to imagine the Emperor kills so many Orks that he ends up half buried beneath a pile of corpses, with only his head sticking out. A lone grot stumbles across him, and starts choking him.

Then Horus comes across the lone grot, somehow managing to kill the Emperor, and punts it into space.
 
   
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BeefCakeSoup wrote:Given the fact that the silent king looked at the entire nid threat and deduced his race could kill them id say crons still are beefed up.

Have the Necrons ever actually lost to the Tyranids in the background yet?
   
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iDevour wrote:Afaik the necrons are as old as the OldOnes, and they were the ones who "created" the Eldar.
So the Necrons should be older..or did i miss something?
Orks and Eldar are the same age, with Necrons and Old Ones being older. How much so... well, shrug?

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Void__Dragon wrote:See here's the the thing: I don't care about the tabletop as much as I do the background.

I know I am very much a minority in that opinion(And as such am probably not really the audience 40k cares about when making the codices), but I prefer reading about the background, and would like to get around to playing the FFG RPGs. I find the tabletop to be a fairly poor outlet for crafting a story, your own "fluff" if you will. That's just how I feel.


I agree with you one million percent. I much rather read the fluff and play the RPGs. The mini's are fun every once and while but I like my settings to be consistant. This is not it. It was interesting in Dawn of War with the Flayed One who spoke to your leader unit about the power of the C'Tan.

Void__Dragon wrote:Also, I'm still much too butthurt about the C'tan being neutered and made into the new Khaine of the setting. Nor do I really think some of the changes were necessary to do what they wanted to do. The overall theme is gone. IMO, based on the rumors, the new Necrons are Necrons in name only.


I agree with this sentiment as well. I love the Necrons because they are the cold absolute order. There is no divison in their ranks. They are a monolithic force that would consume all life in the galaxy and then sleep as the galaxy recovered. Breaking them into empires, cracks the monolith that the Necron represented.

Last time the necrodermis of the C'tan was punctured it exploded like a sun only to return to its tomb to reforged a new body. How the Necrons managed to over come the C'Tan after being mind wiped is beyond me. You would have thought that would have been in thier programming to not be able to do so. And the souls of the C'Tan are not bound to their bodies, which are merely living metal shells allowing them to interact with the mundane world. In their native forms they are so vast and alien that they could hardly be damaged by any weapon.



Though I with hold final judgement until I see the Codex.

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I really hope this isn't true. Though the necrons are not my favorite, their 'niche' in the universe was awesome.

The terminator vibe really made them stand out to me.
   
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LegacyOfBaal wrote:
Void__Dragon wrote:Also, I'm still much too butthurt about the C'tan being neutered and made into the new Khaine of the setting. Nor do I really think some of the changes were necessary to do what they wanted to do. The overall theme is gone. IMO, based on the rumors, the new Necrons are Necrons in name only.


I agree with this sentiment as well. I love the Necrons because they are the cold absolute order. There is no divison in their ranks. They are a monolithic force that would consume all life in the galaxy and then sleep as the galaxy recovered. Breaking them into empires, cracks the monolith that the Necron represented.

Last time the necrodermis of the C'tan was punctured it exploded like a sun only to return to its tomb to reforged a new body. How the Necrons managed to over come the C'Tan after being mind wiped is beyond me. You would have thought that would have been in thier programming to not be able to do so. And the souls of the C'Tan are not bound to their bodies, which are merely living metal shells allowing them to interact with the mundane world. In their native forms they are so vast and alien that they could hardly be damaged by any weapon.


I agree completely with you guys on this. New necrons are only necrons in name, and the miniatures somewhat. Well, until the codex comes out now...

Craftworld Eleuven 4500

LoneLictor on thread about an ork choking the Emperor:
 LoneLictor wrote:
I like to imagine the Emperor kills so many Orks that he ends up half buried beneath a pile of corpses, with only his head sticking out. A lone grot stumbles across him, and starts choking him.

Then Horus comes across the lone grot, somehow managing to kill the Emperor, and punts it into space.
 
   
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I really like the new change with necrons, People always complain about how the 40k setting isn't changing....

And the whole "Lets kill all life because are masters want us to" seemed like a vampire counts thing in space...I'm not that good with the WHFB setting too much, but mindless hordes of zombies being led by someone that could think for themselves....seemed pretty Vampire Counts-ish...

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bombboy1252 wrote:I really like the new change with necrons, People always complain about how the 40k setting isn't changing....

And the whole "Lets kill all life because are masters want us to" seemed like a vampire counts thing in space...I'm not that good with the WHFB setting too much, but mindless hordes of zombies being led by someone that could think for themselves....seemed pretty Vampire Counts-ish...


Well the reasons why they are doing it set them apart from Warhammer Fantasy. The C'Tan harvest life because to them mortal sensations and emotions are intense. More palpable and real than the energies that a star makes. They drain whole civilizations because it pleases them to do. And then they sleep so that the galaxy can recover.

Necrontyr "Man our sun sucks, its always killing us"
~Progresses through science~
~Sends tomb ships out into space~
Necrontyr "Man we still cannot do anything about this"
Old Ones chillin, nigh immortal, beautiful and psyhic.
WAR!
Necrontyr "Stupid psychics and this immaterial universe they travel through. Our technology is superior but we are still losing"
~Centuries pass talking to the thing that has been feeding off their star, the Nightbringer. They eventually give 100 C'tan form~
~New War. Eldar and Orks are born~
~CHAOS! Assaults the Old Ones home worlds and noms on them~
~C'tan and the reforged Necrons feast on the galaxy and then sleep~


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bombboy1252 wrote:I really like the new change with necrons, People always complain about how the 40k setting isn't changing....

And the whole "Lets kill all life because are masters want us to" seemed like a vampire counts thing in space...I'm not that good with the WHFB setting too much, but mindless hordes of zombies being led by someone that could think for themselves....seemed pretty Vampire Counts-ish...


You are aware that that aspect is not changing very much, right?

The vast majority of Necrons are still completely mindless, with the ones in charge being capable of thought.
   
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Void__Dragon wrote:
bombboy1252 wrote:I really like the new change with necrons, People always complain about how the 40k setting isn't changing....

And the whole "Lets kill all life because are masters want us to" seemed like a vampire counts thing in space...I'm not that good with the WHFB setting too much, but mindless hordes of zombies being led by someone that could think for themselves....seemed pretty Vampire Counts-ish...


You are aware that that aspect is not changing very much, right?

The vast majority of Necrons are still completely mindless, with the ones in charge being capable of thought.


But it is a change, that was my point, I know their still mindless killing machines for the most part...

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bombboy1252 wrote:But it is a change, that was my point, I know their still mindless killing machines for the most part...


Just because it's a change doesn't necessarily make it a good one, though that's subjective.

I doubt Khorne becoming the god of friendship, kittens, and peaceful resolution would be seen as a good change by many, for instance.
   
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bombboy1252 wrote:I really like the new change with necrons, People always complain about how the 40k setting isn't changing....

You are confusing "changing" with "progressing". People complain that the story is not moving forward, not that existing parts of the story aren't being thrown out the window. How about this for a change? The Emperor was actually a sexual predator, and the reason Horus rebelled is because in his dream/fugue state he recalled all the instances of molestation from his childhood. Bam! Change! I don't really think that's what people are asking for, though.

And the whole "Lets kill all life because are masters want us to" seemed like a vampire counts thing in space...I'm not that good with the WHFB setting too much, but mindless hordes of zombies being led by someone that could think for themselves....seemed pretty Vampire Counts-ish...

So now instead they are Tomb Kings in Space.

And anyway, aren't the Dark Eldar the Vampire Counts in Space army?

This message was edited 1 time. Last update was at 2011/10/22 09:40:12


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Im all for the new fluff. I really dont see what people are complaining about. They are still a very big threat. Now they have sentience on a whole new level which makes them even more dangerous as they are unpredictable. The old necrons and the 'Nids are quite easy to predict but with intelligence comes more options and tactics, something that they didnt necessarily have before. Whats not to like about the new fluff? The old necrons where quite boring, and thats coming from someone who loves the Necrons. If you dont like the new stuff, you could always stay with the old fluff. I dont see what the problem is, its a win win situation.

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Thatguy91 wrote:If you dont like the new stuff, you could always stay with the old fluff. I dont see what the problem is, its a win win situation.

I have to agree with this. The invention of the new does no harm to the old; the old Necrons are as conceptually available as ever they were. And if you don't like either one, just make up something you do-- 40k is big enough for everyone.

   
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Thatguy91 wrote:Im all for the new fluff. I really dont see what people are complaining about. They are still a very big threat. Now they have sentience on a whole new level which makes them even more dangerous as they are unpredictable. The old necrons and the 'Nids are quite easy to predict but with intelligence comes more options and tactics, something that they didnt necessarily have before. Whats not to like about the new fluff? The old necrons where quite boring, and thats coming from someone who loves the Necrons. If you dont like the new stuff, you could always stay with the old fluff. I dont see what the problem is, its a win win situation.


They're a localized threat now as it's up to the local Tomb World if they're going to attack you or not, much less how it's up to the individual Craftworld to determine foreign policy. They're just as likely to ally with the Imperium now then fight it, especially in light of greater threats such as the Tyranids. The Necrons are no longer unified in forces or objective and now they're basically a little more of a threat than the Craftworld/Dark Eldar are to human worlds: capable of devastating planetary raids, but localized and are not existentially threatening.

And being able to predict they all wanted to kill you didn't make them any less threatening.

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Thatguy91 wrote:Im all for the new fluff. I really dont see what people are complaining about. They are still a very big threat. Now they have sentience on a whole new level which makes them even more dangerous as they are unpredictable. The old necrons and the 'Nids are quite easy to predict but with intelligence comes more options and tactics, something that they didnt necessarily have before. Whats not to like about the new fluff? The old necrons where quite boring, and thats coming from someone who loves the Necrons. If you dont like the new stuff, you could always stay with the old fluff. I dont see what the problem is, its a win win situation.


It probably has to do with virtually every pre-existing Necron thematic element and the "feel" of the faction being thrown out, and the C'tan being made into beings who are treated with even less dignity than Khaine. The new fluff is Necrons in name only, IMHO.

Also, the actual commanding units of Necrons were always possessing of intelligence.

Also, I don't buy that "Changes aren't bad, just make your own fluff! : D " view, never have. Canon>Noncanon.
   
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Void__Dragon wrote:Also, I don't buy that "Changes aren't bad, just make your own fluff! : D " view, never have. Canon>Noncanon.
I quote from the seminal edition, book three, "The Age of the Imperium":
Warhammer 40,000 Rogue Trader (1987) wrote:It is for you - as gamesmasters and players - to use this information as you see fit. There is nothing to prevent you from expanding or altering the material given. In some cases this will be necessary if you are to derive the full benefit from the background, because - even within a single political body such as the Imperium - each planet has its own unique flora, fauna and distinct civilisation. Within the guidelines given you will be able to devise your own worlds, placing the stamp of your own imagination upon the game.
I am of the belief that the setting is for everyone, to remake and reshape as we please. The canonical materials provide me with interesting foundations, but I'm the one that has to take those ideas and make them my own. Maybe the price of that will be that no one will like it but me, but that's okay. You've got yours, and I've got mine.

   
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Harriticus wrote:Necrons now have a sense of honor and will spare those they consider worthy opponents.

I'm pretty sure that's just the Triarch Praetorians...

Skalk Bloodaxe wrote:When the Death Guard and World Eater forces split after their last battle as allies, this particular Champion simply loaded his squad into the wrong Rhino and has yet to notice.

Yggdrasil wrote:"First shalt thou take out your whole Unholy Army. Then shalt thou count to Seven, no more, no less. Seven shall be the number thou shalt count, and the number of the counting shall be Seven. Eight shalt thou not count (bloody -fanatics), neither count thou six (fing sex-addicts), excepting that thou then proceed to Seven. Nine is right out (goddn mock seers) . Once the number seven, being the seventh number, be reached, then formest thou thy first Plague Marine squad. Likewise, thou shall marshall thy remaining troops in squads of Seven, and Seven shall be the number of brothers in each of your squad."
 
   
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Ixion wrote:I quote from the seminal edition, book three, "The Age of the Imperium":
Warhammer 40,000 Rogue Trader (1987) wrote:It is for you - as gamesmasters and players - to use this information as you see fit. There is nothing to prevent you from expanding or altering the material given. In some cases this will be necessary if you are to derive the full benefit from the background, because - even within a single political body such as the Imperium - each planet has its own unique flora, fauna and distinct civilisation. Within the guidelines given you will be able to devise your own worlds, placing the stamp of your own imagination upon the game.
I am of the belief that the setting is for everyone, to remake and reshape as we please. The canonical materials provide me with interesting foundations, but I'm the one that has to take those ideas and make them my own. Maybe the price of that will be that no one will like it but me, but that's okay. You've got yours, and I've got mine.


That's all well and nice, but I still disagree.

Official background doesn't just provide the foundation for the games, it defines every subsequent Necron appearance. And now frankly what I liked about Necron fluff is noncanon heresy. Like how you can technically make an army of Slaanesh worshipping, marauding Grey Knights. Sure, you can do it, but it's still noncanon as feth and very contradictory to official fluff.
   
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*shrug* I guess canon just doesn't mean that much to me-- but then, my interest lies more in the RPGs. Difference of opinion and all that.

   
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Omegus wrote:
bombboy1252 wrote:I really like the new change with necrons, People always complain about how the 40k setting isn't changing....

You are confusing "changing" with "progressing". People complain that the story is not moving forward, not that existing parts of the story aren't being thrown out the window. How about this for a change? The Emperor was actually a sexual predator, and the reason Horus rebelled is because in his dream/fugue state he recalled all the instances of molestation from his childhood. Bam! Change! I don't really think that's what people are asking for, though.

And the whole "Lets kill all life because are masters want us to" seemed like a vampire counts thing in space...I'm not that good with the WHFB setting too much, but mindless hordes of zombies being led by someone that could think for themselves....seemed pretty Vampire Counts-ish...

So now instead they are Tomb Kings in Space.

And anyway, aren't the Dark Eldar the Vampire Counts in Space army?


As I said, I'm not into fantasy so I have a very basic understanding, but I think the DE equivalent for fantasy is the DE


Automatically Appended Next Post:
Also, make up you're own fluff for you're army, you're tombworld can still be a mindless killing machine horde that obeys the C'tan, and don't think to much into what is "canon" because everyone's views on what's "canon" is different, like how I like to believe Malal is still the 5th chaos god

This message was edited 1 time. Last update was at 2011/10/25 03:53:10


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bombboy1252 wrote:As I said, I'm not into fantasy so I have a very basic understanding, but I think the DE equivalent for fantasy is the DE


Automatically Appended Next Post:
Also, make up you're own fluff for you're army, you're tombworld can still be a mindless killing machine horde that obeys the C'tan, and don't think to much into what is "canon" because everyone's views on what's "canon" is different, like how I like to believe Malal is still the 5th chaos god


No thanks, I'm just going to rant about how the new fluff sucks and punch Ward in the face whenever I see him (Sure this isn't just his fault, but with that goatee the man was already asking for it).

More seriously, I honestly don't think "You can make up your own fluff" is a justification for (Subjectively) bad or unsuitable fluff.
   
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While I'm heavily in favor of gut punching Ward whenever and where ever possible, maybe we should withhold our withering and undying hatred for Nov. 5th. Not saying discussing the rumors is bad or anything just...Wait for the actual product before getting too judgmental.
   
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BrainDeleted wrote:While I'm heavily in favor of gut punching Ward whenever and where ever possible, maybe we should withhold our withering and undying hatred for Nov. 5th. Not saying discussing the rumors is bad or anything just...Wait for the actual product before getting too judgmental.


That was a joke man.

In that the Necron fluff doesn't make me want to punch Ward at all, it's only the goatee that incites that response in me.

This message was edited 1 time. Last update was at 2011/10/25 04:16:23


 
   
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Void__Dragon wrote:
bombboy1252 wrote:As I said, I'm not into fantasy so I have a very basic understanding, but I think the DE equivalent for fantasy is the DE


Automatically Appended Next Post:
Also, make up you're own fluff for you're army, you're tombworld can still be a mindless killing machine horde that obeys the C'tan, and don't think to much into what is "canon" because everyone's views on what's "canon" is different, like how I like to believe Malal is still the 5th chaos god


No thanks, I'm just going to rant about how the new fluff sucks and punch Ward in the face whenever I see him (Sure this isn't just his fault, but with that goatee the man was already asking for it).

More seriously, I honestly don't think "You can make up your own fluff" is a justification for (Subjectively) bad or unsuitable fluff.


I feel like I'm one of the few people that likes Ward....and goatees.....

and no I don't think making up you're own fluff is a good substitute for bad codex writing, but hey...it's a start

I have faith that ol' Mathew Ward will do the Necrons proud!

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bombboy1252 wrote:I feel like I'm one of the few people that likes Ward....and goatees.....

and no I don't think making up you're own fluff is a good substitute for bad codex writing, but hey...it's a start

I have faith that ol' Mathew Ward will do the Necrons proud!


I have no issue with goatees, and believe it or not don't think Ward's codices are quite as bad as some people think (I actually kinda liked the Blood Angels codex, for example). I just have an issue with Ward's goatee. It's one of those things that incite a primal, natural hate and rage in you, like Abaddon's hair.

Well, I do know that if I ever run a 40k FFG RPG campaign, the Necrons in it, if they show up, will not be Ward's Necrons.
   
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Void__Dragon wrote:
bombboy1252 wrote:I feel like I'm one of the few people that likes Ward....and goatees.....

and no I don't think making up you're own fluff is a good substitute for bad codex writing, but hey...it's a start

I have faith that ol' Mathew Ward will do the Necrons proud!


I have no issue with goatees, and believe it or not don't think Ward's codices are quite as bad as some people think (I actually kinda liked the Blood Angels codex, for example). I just have an issue with Ward's goatee. It's one of those things that incite a primal, natural hate and rage in you, like Abaddon's hair.

Well, I do know that if I ever run a 40k FFG RPG campaign, the Necrons in it, if they show up, will not be Ward's Necrons.


Haha, that's something we can agree in


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So...am i the only one having a problem with aaaaaaaaaaaaaaaall the C'tan related fluff for every race going *pooof* if they really got more or less removed right after the war with the ancients?
Because all arguments seem to revolve about the "not being one-whole-race anymore", when imo the other parts is way worse fluff-wise O.o
Man, i can't wait to read it xD

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Harriticus wrote:
Thatguy91 wrote:Im all for the new fluff. I really dont see what people are complaining about. They are still a very big threat. Now they have sentience on a whole new level which makes them even more dangerous as they are unpredictable. The old necrons and the 'Nids are quite easy to predict but with intelligence comes more options and tactics, something that they didnt necessarily have before. Whats not to like about the new fluff? The old necrons where quite boring, and thats coming from someone who loves the Necrons. If you dont like the new stuff, you could always stay with the old fluff. I dont see what the problem is, its a win win situation.


They're a localized threat now as it's up to the local Tomb World if they're going to attack you or not, much less how it's up to the individual Craftworld to determine foreign policy. They're just as likely to ally with the Imperium now then fight it, especially in light of greater threats such as the Tyranids. The Necrons are no longer unified in forces or objective and now they're basically a little more of a threat than the Craftworld/Dark Eldar are to human worlds: capable of devastating planetary raids, but localized and are not existentially threatening.

And being able to predict they all wanted to kill you didn't make them any less threatening.


no they really arent a localized threat. They want to dominate the whole galaxy. The fact that they arent the same "autonomus super mega kill everything that moves robots" does not make them less of a threat to the Imperium. Maybe somewhat less od a threath to humanity but not to the imperium. Considering the fact that they can rofelstomp the Tyranids is somewhat of an indication of their level of power.

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