Green Blow Fly wrote:
Dante
2x 5x VAS/3x power fist & meltagun
Corbulo
5x DC - rhino
2x 10x tactical Marine/power fist & meltagun - rhino
10x assault Marine/power fist & plasma pistol - rhino
2x Baal/HB sponsons
...and I'm REALLY not trying to start another arguement, but which army looks more rounded and able to take on "all comers"?
That or the army I'm currently building....
HQ
Chapter Master-Jump Pack, Plasma Pistol, Power Weapon, Digital Lasers, Artificer Armour
Chaplain-Jump Pack, Plasma Pistol, Digital Weapons
ELITE
Techmarine-Servo Harness, Plasma Pistol, Power Weapon
TROOPS
(10)Tacticals-Melta, Missle Launcher, Sergeant with Power Weapon
(10)Tacticals-Melta, Multi-Melta, Sergeant with Combi-Melta, Rhino
(10)Tacticals-Flamer, Multi-Melta, Sergeant with Combi-Flamer, Rhino
FAST ATTACK
(10)Assault Marines-2xFlamer, Sergeant with Twin Lightning Claws
(3)Attack Bikes-3xHeavy Bolter
HEAVY SUPPORT
Predator-Twin Linked Lascannon, Lascannon Sponsons, Dozer Blade
Predator-Twin Linked Lascannon, Heavy Bolter Sponsons, Dozer Blade
Vindicator-Seige Blade
=1850 even
I out-vehicle you
I out shoot you
You out assault me, but my list is WAY more flexible while not being a 'slouch' as far as
CC goes.
What bought that flexibility? Not spending 225 pts on powerfists is a start. I'm not trying to say "my list beats your list" what I'm illustrating is that your list is EXTREMELY 1-dimensional while the list I have here is able to respond to more battlefield situations.
I mean...what happens when you cannot out assault your opponent? Your shooting is dismal because you've spent so many points on power fists. Say you go up against a Tyranid Horde designed for
CC with tons of hormagaunts/genestealers and a couple of big bugs that are able to keep your TWO B'aal's from firing using venom? Your list is DEAD....its got nothing for that.
My list is primarily shooting, but against an opponent that out-shoots me (like guard or Tau) I have a respectable
HtH game availiable with the assault troops, two characters, a tactical squad with a power weapon, and even a techmarine that can be scary in
CC. All that while retaining a powerful shooting game to shut key units down.
THAT's well rounded.
If you want to go with nine powerfists in an army you lock yourself into one way to do battle. Your blood angels may win you games, but in a tournement situation there are SO many armies that can handle a list like yours and laugh. People enjoy building to stop
MEQ, and people are generally not that scared of Marine Hand to Hand armies, because they cannot dominate REAL hand to hand armies. Mechanised horde, Tactical horde, and just well built/run marine lists, those are the Marines that demand/earn respect. Spamming powerfists doesnt make marine armies good...marines arent FAST enough int-wise to be good enough in combat, and they arent resiliant enough to outlast opponents in order to use powerfists in the game long-term.
Now, I do understand that this is a Blood Angels list however, and you're pretty much locked in on the mentality that your marines are going to charge because they're bloodthirsty maniacs. Thats the army you chose and that's fine. All I'm really saying here is that spamming powerfists doesnt necessarily make the best armylists out there...and thats the full point of this thread.