Switch Theme:

Nids in PA3  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Ultramarine Chaplain with Hate to Spare






^As a Strat, shame you can only use it one one of them. But probably for the best

Omnomnomnomnom.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in gb
Decrepit Dakkanaut







Spoletta, is the 3MW on that table normally on a 6, or on a 6+?

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in sa
Longtime Dakkanaut





 Dysartes wrote:
Spoletta, is the 3MW on that table normally on a 6, or on a 6+?


Interesting question... no it doesn't, so a result of 7 and 8 would crash the game, but it is probably specified in the stratagem. My PA still has not arrived...

By the way, rereading it, the mawlock was a bit better. On a result of 4-5 you got d3 MW, so the boosted mawlock will inflict 1 MW on a result of 1 and d3 on a result of 2 and 3. Quite nice.
   
Made in us
Longtime Dakkanaut




Annandale, VA

Some food for thought re: Mawlocs: Presumably if you want to make the most of the strat, you'd come in turn 2, burrow turn 3, and come in again turn 4. So unless you burrow turn 5 and re-appear turn 6 (dangerous, since if the game ends at the conclusion of turn 5, a burrowed Mawloc is considered killed), you're getting just two opportunities to inflict mortal wounds.

So for the cost of ~100pts and 2CP you're looking at 2.33MW per unit you catch in each of those two opportunities. If you can grab 2-3 units each time then that's around 12MW.

A Neurothrope has a roughly similar cost, fills an HQ slot, and if it keeps spamming Psychic Scream and Smite does around 4MW per turn (assuming it passes its psychic tests). So if it can stay alive for three turns, it does a comparable amount of damage to the Mawloc over four turns, and without costing any CP.

The Neurothrope is also more vulnerable, can be Denied, and can't choose its targets, so it's more likely to waste MW on chaff. However, it starts hitting earlier, giving it more ability to contribute to the outcome of the game.

Thinking about scaling, two Mawlocs to stagger their attacks might be doable, but you're looking at one of them not coming in until turn 3. There's a good chance the game will be decided by then.

I dunno. Taking one to maximize the stratagem might be useful, but I'm not totally sold just yet.

   
Made in ca
Longtime Dakkanaut





 catbarf wrote:
I dunno. Taking one to maximize the stratagem might be useful, but I'm not totally sold just yet.


Likely won't be able to burrow, because your opponent has to not charge you. Used to be, with Scything Talons, you made too few attacks to do anything. However, with -1AP Scything Talons, that math is a little different than before! It becomes dangerous to toss a throwaway squad of guardsmen at it.

 Galef wrote:
If you refuse to use rock, you will never beat scissors.
 
   
 
Forum Index » 40K General Discussion
Go to: