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![[Post New]](/s/i/i.gif) 2011/12/05 23:22:46
Subject: The Elder Scrolls V: Skyrim
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Renegade Inquisitor de Marche
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Rhyming slang.
Apart from Welsh it's the only language invented purely to annoy tourists...
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Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. |
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![[Post New]](/s/i/i.gif) 2011/12/05 23:23:51
Subject: The Elder Scrolls V: Skyrim
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Decrepit Dakkanaut
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Well it was invented to trick the police so I suppose it is meant to be confusing, whereas welsh was invented by a dad losing at scrabble.
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![[Post New]](/s/i/i.gif) 2011/12/05 23:33:53
Subject: The Elder Scrolls V: Skyrim
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Committed Chaos Cult Marine
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corpsesarefun wrote:Well it was invented to trick the police so I suppose it is meant to be confusing, whereas welsh was invented by a dad losing at scrabble.
Well done corpses, you are the first person I have quoted from dakka in my sig.
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When the rich rage war it's the poor who die
Armies I have: Chaos Space Marines, Tau, Necrons, High Elves
Armies I want:Lizardmen, Warriors Of Chaos, Dark Eldar
Armies I may get: Dark Angels, Tomb Kings, Vampire Counts
DC:90SGM-B--I+Pw40k03++D+A++/eWD-R+T(Pic)DM+
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![[Post New]](/s/i/i.gif) 2011/12/05 23:36:19
Subject: The Elder Scrolls V: Skyrim
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Renegade Inquisitor de Marche
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corpsesarefun wrote:Well it was invented to trick the police so I suppose it is meant to be confusing, whereas welsh was invented by a dad losing at scrabble.
My bio teacher is constantly going on about the 'fact' that biologist made up half the name of stuff so they could win at scrabble... perhaps the same person.
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Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. |
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![[Post New]](/s/i/i.gif) 2011/12/05 23:39:11
Subject: The Elder Scrolls V: Skyrim
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Decrepit Dakkanaut
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It isn't my joke I'm afraid  Ben miller I think...
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![[Post New]](/s/i/i.gif) 2011/12/06 01:44:59
Subject: The Elder Scrolls V: Skyrim
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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purplefood wrote:corpsesarefun wrote:Well it was invented to trick the police so I suppose it is meant to be confusing, whereas welsh was invented by a dad losing at scrabble.
My bio teacher is constantly going on about the 'fact' that biologist made up half the name of stuff so they could win at scrabble... perhaps the same person.
Biologists started it, but now, thanks to the Internet, anyone can invent a word
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2011/12/06 01:49:11
Subject: The Elder Scrolls V: Skyrim
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Decrepit Dakkanaut
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Shakespeare did it long before the internet or modern biology before it was cool.
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This message was edited 1 time. Last update was at 2011/12/06 01:49:20
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![[Post New]](/s/i/i.gif) 2011/12/06 01:55:38
Subject: The Elder Scrolls V: Skyrim
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Stormin' Stompa
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Man, I regret joining the stormcloaks with my khajiit. Every damn town guard now has stormcloak garb, aka every town is boring as gak.
Its so boring with everyone looking the same
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![[Post New]](/s/i/i.gif) 2011/12/06 01:56:10
Subject: The Elder Scrolls V: Skyrim
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[MOD]
Solahma
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Ah but the colors are all different!
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![[Post New]](/s/i/i.gif) 2011/12/06 02:11:49
Subject: Re:The Elder Scrolls V: Skyrim
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Stormin' Stompa
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Nope, every single guard has the blue+ brown stormcloak garb (Ive beaten the questline)
All the guards in all the holds exchange their town armor for stormcloak armor, and its really lame
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![[Post New]](/s/i/i.gif) 2011/12/06 02:20:26
Subject: The Elder Scrolls V: Skyrim
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Decrepit Dakkanaut
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First playthrough is imperial, second will be stormcloak and third will be imperial again.
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![[Post New]](/s/i/i.gif) 2011/12/06 02:22:32
Subject: The Elder Scrolls V: Skyrim
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Decrepit Dakkanaut
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[SPOILER WARNING - IMPERIAL QUESTLINE!]
I generally dislike just how truly duct taped to the game the Imperial vs Stormcloak questline was, almost as if it were an afterthought.
Despite me being a veteran Legate in the Imperial Army, and the Jarl of Windhelm sitting Ulfrik's naked corpse with the beheaded corpse of Ulfrik's lying in front of the throne with people occasionally getting up from the banquet table to stand next to it and gasp, a lot of NPCs still talk as if Ulfrik still existed, Imperials treat me like dirt when i'm their superior, NPCs make a lot of references to how the Stormcloaks are so going to win...
One or two NPCs after you finish the quest is fair enough, but the vast majority of Skyrim refusing to acknolwedge anything about the questline after it's over is a hell of a let down. It might've taken a little effort to fix it, but it'd have added far more depth to the game than it currently does.
I led the Imperial Army to retake fortresses, single-handedly freed prisoners who can't even pick up weapons and slaughtered the cloaks in that fort, stood stalwart at the gates of Whiterun and sent stormcloaks running for the hills, and fought through the streets of Windhelm like a juggernaut alongside General Tullius, beheaded Ulfrik's Thane before him and cut him down like the traitorous dog he was, and I felt pretty damn good about it.
Then it sunk in a bit and I started to realise nobody remembered anything about it, and it felt like just another questline. You do it, get thanked, get a reward, and go on your way.
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This message was edited 1 time. Last update was at 2011/12/06 02:22:59
Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.
Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.
My deviantART Profile - Pay No Attention To The Man Behind The Madness
"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation |
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![[Post New]](/s/i/i.gif) 2011/12/06 02:25:58
Subject: The Elder Scrolls V: Skyrim
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The Dread Evil Lord Varlak
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Melissia wrote:Or similarly, why can't I go to a priest and report that yes, that goddamned house IS haunted by a powerful daedra lord, and you should kill it with fire or something. Hell, why can'tI just subdue the idiot priest who gives in, instead of killing him? (like tie him up or something)
Oh yeah, that annoyed the hell out of me. I left that house and was given no option to tell anyone about what was going on in there, and I was like 'why can't I act like real people would act?' Automatically Appended Next Post: Manchu wrote:This is a great point, especially about those particular quest -- and the one Melissia brings up, too. All of Markarth in fact felt fethed up. Not just in terms of there being little "good" to be done; it just felt rushed/shoddily plotted. Although "good" options would make for a huge improvement, I still think a "good" faction on par substance-wise with the Dark Brotherhood or Thieve's Guild is necessary.
I haven't actually been to Markarth yet. But I have found a couple of areas that felt a lot less finished and generally shoddier than other areas. I guess the scale of the project meant quality control slipped in a couple of places.
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This message was edited 1 time. Last update was at 2011/12/06 02:30:13
“We may observe that the government in a civilized country is much more expensive than in a barbarous one; and when we say that one government is more expensive than another, it is the same as if we said that that one country is farther advanced in improvement than another. To say that the government is expensive and the people not oppressed is to say that the people are rich.”
Adam Smith, who must have been some kind of leftie or something. |
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![[Post New]](/s/i/i.gif) 2011/12/06 02:36:23
Subject: The Elder Scrolls V: Skyrim
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Avatar 720 wrote:[SPOILER WARNING - IMPERIAL QUESTLINE!]
I generally dislike just how truly duct taped to the game the Imperial vs Stormcloak questline was, almost as if it were an afterthought.
Despite me being a veteran Legate in the Imperial Army, and the Jarl of Windhelm sitting Ulfrik's naked corpse with the beheaded corpse of Ulfrik's lying in front of the throne with people occasionally getting up from the banquet table to stand next to it and gasp, a lot of NPCs still talk as if Ulfrik still existed, Imperials treat me like dirt when i'm their superior, NPCs make a lot of references to how the Stormcloaks are so going to win...
One or two NPCs after you finish the quest is fair enough, but the vast majority of Skyrim refusing to acknolwedge anything about the questline after it's over is a hell of a let down. It might've taken a little effort to fix it, but it'd have added far more depth to the game than it currently does.
I led the Imperial Army to retake fortresses, single-handedly freed prisoners who can't even pick up weapons and slaughtered the cloaks in that fort, stood stalwart at the gates of Whiterun and sent stormcloaks running for the hills, and fought through the streets of Windhelm like a juggernaut alongside General Tullius, beheaded Ulfrik's Thane before him and cut him down like the traitorous dog he was, and I felt pretty damn good about it.
Then it sunk in a bit and I started to realise nobody remembered anything about it, and it felt like just another questline. You do it, get thanked, get a reward, and go on your way.
Clearly this means that the canon story line is that the Stormcloaks win and they did it to annoy all you legion goonies.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2011/12/06 03:00:11
Subject: The Elder Scrolls V: Skyrim
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Lord Commander in a Plush Chair
In your base, ignoring your logic.
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sebster wrote:Melissia wrote:Or similarly, why can't I go to a priest and report that yes, that goddamned house IS haunted by a powerful daedra lord, and you should kill it with fire or something. Hell, why can'tI just subdue the idiot priest who gives in, instead of killing him? (like tie him up or something)
Oh yeah, that annoyed the hell out of me. I left that house and was given no option to tell anyone about what was going on in there, and I was like 'why can't I act like real people would act?'
Automatically Appended Next Post:
Manchu wrote:This is a great point, especially about those particular quest -- and the one Melissia brings up, too. All of Markarth in fact felt fethed up. Not just in terms of there being little "good" to be done; it just felt rushed/shoddily plotted. Although "good" options would make for a huge improvement, I still think a "good" faction on par substance-wise with the Dark Brotherhood or Thieve's Guild is necessary.
I haven't actually been to Markarth yet. But I have found a couple of areas that felt a lot less finished and generally shoddier than other areas. I guess the scale of the project meant quality control slipped in a couple of places.
Like Falkreath, what's up with that? There's just trees everywhere, but there is a quest where you get to shipwreck a ship by putting out a lighthouse and that was genuinely a cool idea.
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![[Post New]](/s/i/i.gif) 2011/12/06 03:21:43
Subject: The Elder Scrolls V: Skyrim
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[MOD]
Solahma
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Has anyone checked if it's there before you put out the light in the lighthouse?
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![[Post New]](/s/i/i.gif) 2011/12/06 03:25:34
Subject: The Elder Scrolls V: Skyrim
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Lord Commander in a Plush Chair
In your base, ignoring your logic.
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Manchu wrote:Has anyone checked if it's there before you put out the light in the lighthouse? I don't think anyone explores around there before the quest, hell, I managed to explore the entire eastern side of the map while leaving the west unknown.
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This message was edited 1 time. Last update was at 2011/12/06 03:26:18
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![[Post New]](/s/i/i.gif) 2011/12/06 04:01:52
Subject: The Elder Scrolls V: Skyrim
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Lord of the Fleet
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I think its some of the lesser emphasized quests that are much cooler
For example finding a lighthouse where all the people inside are killed by the Molemen and taking the remains of one of them to the light house and burning it to get a healing bonus was kinda neat
If not unexplained and weird
corpsesarefun wrote:Shakespeare did it long before the internet or modern biology before it was cool.
Didnt Chaucer (1343 –1400) did that too? I think he invented several words like "arse"
Shame he never finished his frigging book. Sure its boring but its only half done!
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![[Post New]](/s/i/i.gif) 2011/12/06 04:15:55
Subject: The Elder Scrolls V: Skyrim
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Decrepit Dakkanaut
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We have a funny thing called language which seems to be derived from people making up words
Also, there are molemen in skyrim?!?
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![[Post New]](/s/i/i.gif) 2011/12/06 04:24:04
Subject: The Elder Scrolls V: Skyrim
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Consigned to the Grim Darkness
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halonachos wrote:Manchu wrote:Has anyone checked if it's there before you put out the light in the lighthouse?
I don't think anyone explores around there before the quest, hell, I managed to explore the entire eastern side of the map while leaving the west unknown.
I explored the northern coast on my mage character logn before I finished the "retrieve the horn" quest...
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/12/06 04:25:02
Subject: The Elder Scrolls V: Skyrim
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Pyromaniac Hellhound Pilot
Karthu'ul, the Heart of the Universe
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My assassin has explored the northern and eastern coasts, along with the tundra and the southern forests.
He's never seen a dragon.
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This message was edited 1 time. Last update was at 2011/12/06 04:25:12
There are some who walk until their legs fail them and they fall to the ground. I find that respectable.
Then there are those who drag themselves further. I find that admirable. |
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![[Post New]](/s/i/i.gif) 2011/12/06 05:01:42
Subject: The Elder Scrolls V: Skyrim
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Old Sourpuss
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I still haven't touched the horn quest for the greybeards... The world can be saved tomorrow...
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2011/12/06 05:04:44
Subject: The Elder Scrolls V: Skyrim
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Druid Warder
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Playing Skyrim right now.
Weirded out when i found the "Naked Hunter hotsprings". I kept getting the detected warning while sneaking around and I didnt realize there was a naked female hunter "hottubbing" right beside me. I would have stolen all their clothes too if I wasnt 3 points away from being overburdened.
To Manchu's point: I agree that being a good guy doesnt seem to have a lot of love put into it.
when i played Fallout3, 3dog would be broadcasting my good deeds althroughout DC and I felt awesome. The people I helped were really good folks and they really seemed thankful. I remember that quest where you retrieved that Violin for that old lady. Missing out on loot and guns was worth it because being a good guy FELT GOOD.
I would settle for a town crier or the bards singing about me but alas...maybe in a future patch or DLC
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Hey, I just met you,
and this is crazy,
but I'm a demon,
possess you, maybe?
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![[Post New]](/s/i/i.gif) 2011/12/06 05:06:38
Subject: The Elder Scrolls V: Skyrim
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Pyromaniac Hellhound Pilot
Karthu'ul, the Heart of the Universe
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I used to be a good guy, but then I took an arrow in the knee.
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There are some who walk until their legs fail them and they fall to the ground. I find that respectable.
Then there are those who drag themselves further. I find that admirable. |
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![[Post New]](/s/i/i.gif) 2011/12/06 05:09:46
Subject: Re:The Elder Scrolls V: Skyrim
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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My favorite "arrow in the knee" line was from a Stormcloak soldier.
"I used to be an Adventurer like you, then I took and arrow in the knee"
And yet, dispite his injury, he fights to liberate Skyrim, but he can't go mucking about in dungens
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This message was edited 1 time. Last update was at 2011/12/06 05:10:11
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2011/12/06 05:10:12
Subject: The Elder Scrolls V: Skyrim
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Decrepit Dakkanaut
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I used to take an arrow to the knee, then I took an arrow to the knee.
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![[Post New]](/s/i/i.gif) 2011/12/06 05:10:31
Subject: The Elder Scrolls V: Skyrim
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[MOD]
Solahma
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Nerviant, you strike me as obsessed with death. It could be ataxia.
@Bakerofish: Those FO3 memories are perfect contrasts to Skyrim. That's exactly the thing I am missing.
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![[Post New]](/s/i/i.gif) 2011/12/06 05:11:42
Subject: The Elder Scrolls V: Skyrim
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Nigel Stillman
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How do you even tell if you're being good? Is there a slider thing hidden somewhere?
The limited and garbled menu in skyrim confuses me.
It took me a trip to google to find out how to view my status effects.
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![[Post New]](/s/i/i.gif) 2011/12/06 05:14:02
Subject: The Elder Scrolls V: Skyrim
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Lord Commander in a Plush Chair
In your base, ignoring your logic.
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corpsesarefun wrote:I used to take an arrow to the knee, then I took an arrow to the knee.
I used to be a knee arrower, and then I took an arrow to the knee.
Or we could combine several of their favorites.
I used to get around to thinkin' that I was the Dragonborn, but then I took an arrow to the knee.
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![[Post New]](/s/i/i.gif) 2011/12/06 05:14:21
Subject: The Elder Scrolls V: Skyrim
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Decrepit Dakkanaut
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I've had no problems with the menu, I found it quite intuitive (other than status effects and shouts being under magic).
But no there is no "karma" meter at all.
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