Switch Theme:

Bolters, Bolt Pistols + CCW  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
Mekboy Hammerin' Somethin'





Fedan Mhor

Hey Dakkaites, this be my first YMDC post, and as a new player to 40k it certainly wont be the last. Me and my mates played a 500p game last week (CSM + IG vs Orks + SM), and we're all fairly new at the game and we're all still learning some of the finer points of the game (hell, I was the only one with the rulebook that night).

My main question comes with the issue that Chaos Space Marines are armed with a bolter, bolt pistol and a CCW. We understand that with Rapid Fire weapons, if you fired them in the Shooting phase then you are unable to Assault. For this reason my mate shoots with the pistol and closes in with the CCW.

However, my question is, do the Chaos Marines still retain the +1A for being equipped with pistol + CCW if they get assaulted? Does it matter if they had fired their bolters in the previous turn?

This query occurred when my Orks charged his Chaos Marines after they had fired their bolters in his previous turn, and werent sure if the CSM were able to just drop their bolters and fight with their pistols+CCW for that +1A. We argued that the CSM did not receive the +1A because the CSM wouldnt have had time to switch to their CCW after firing with their main bolters, but we still felt a lil iffy about it (particularly my CSM friend )

So, we were just wondering what's Dakka Dakka's take on the matter.

Cheers.


1500 
   
Made in us
Abhorrent Grotesque Aberration






Hopping on the pain wagon

Well, if you need to rationalize is, the CSM fired their bolters then dropped them on the ground and readied to receive the charge as they should get the +1 attack.

Kabal of the Razor's Song project log

There is a secret song at the center of the universe and its sound is like razors through flesh. 
   
Made in us
Fixture of Dakka



Chicago, Illinois

Yeah they do.

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in us
Drop Trooper with Demo Charge




Oregon

There's something about choosing what weapons to use at the beginning of the close combat phase. That's how you can choose not to use a powerfist and use normal attacks at normal Init. I would presume that you would be able to do the same with your basic CSM.

No one kills more threads than me. Maybe I leave nothing else to say. Maybe my comments suck so hard people are left stunned. Who can say.

3000pts The Nehalem Fighting 69th. Choking the enemy with the rivers of our dead since 1998.
7000+? The Storm Dragons. Delivering Emprah approved beatings since the days of Rogue Trader. 
   
Made in us
Incorporating Wet-Blending






Glendale, AZ

Redwunz wrote:There's something about choosing what weapons to use at the beginning of the close combat phase. That's how you can choose not to use a powerfist and use normal attacks at normal Init. I would presume that you would be able to do the same with your basic CSM.


Actually you can only choose not to use your PF if you have a different special weapon.

BGB pg.42 wrote:
A normal and a special weapon
These models gain one additional attack. All of their attacks, including the bonus attacks, benefit from the special weapon's bonuses.
Power fists, thunder hammers and lightning claws are an exception to this. Only a second powerfist, thunder hammer or lightning claw can confer a bonus attack to a model equipped with one of these weapons.

Two different special weapons
When it is their turn to attack these models must choose which weapon to use that turn, but they never get the bonus attack for using two weapons (such is the penalty for weilding too many complex weapons!).
Emphasis mine.

Ronin wrote:Hey Dakkaites, this be my first YMDC post, and as a new player to 40k it certainly wont be the last. Me and my mates played a 500p game last week (CSM + IG vs Orks + SM), and we're all fairly new at the game and we're all still learning some of the finer points of the game (hell, I was the only one with the rulebook that night).

My main question comes with the issue that Chaos Space Marines are armed with a bolter, bolt pistol and a CCW. We understand that with Rapid Fire weapons, if you fired them in the Shooting phase then you are unable to Assault. For this reason my mate shoots with the pistol and closes in with the CCW.

However, my question is, do the Chaos Marines still retain the +1A for being equipped with pistol + CCW if they get assaulted? Does it matter if they had fired their bolters in the previous turn?

This query occurred when my Orks charged his Chaos Marines after they had fired their bolters in his previous turn, and werent sure if the CSM were able to just drop their bolters and fight with their pistols+CCW for that +1A. We argued that the CSM did not receive the +1A because the CSM wouldnt have had time to switch to their CCW after firing with their main bolters, but we still felt a lil iffy about it (particularly my CSM friend )

So, we were just wondering what's Dakka Dakka's take on the matter.

Cheers.



As you can see above, the only requirement to get the bonus attack is that the model has 2 close combat weapons, as long as one is not a PF TH or LC, and they are not 2 different special weapons. The model also having another weapon (such as a bolter) doesn't affect it's number of attacks, even if it had used that weapon earlier in the game turn.

This message was edited 3 times. Last update was at 2009/07/25 01:50:38


Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.


 
   
Made in au
Mekboy Hammerin' Somethin'





Fedan Mhor

Thanks guys, I appreciate your clarifications. Hopefully next week's game will go more smoothly, and Im sure my CSM friend will be most pleased.

1500 
   
Made in us
Tail-spinning Tomb Blade Pilot





So say i am using normal marines with 1 attack base in their profile. They are armed with Bolter, CCW, and Bolt Pistol. If i decide to use the bolt pistol in the shooting phase do i still get the +1 attack in CC with the Bolt Pistol. Making for 3 attacks on the assault. 1 base + 1 assault + 1 bolt pistol = 3?

Necrons 2000+
Space Wolves 2,000+  
   
Made in us
General





Florence, KY

Yes. There's nothing in the rules that state that you lose the bonus attack in close combat if you shoot with the pistol.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Tail-spinning Tomb Blade Pilot





As i thought but just wanted to make sure.

Necrons 2000+
Space Wolves 2,000+  
   
Made in us
The Hammer of Witches





A new day, a new time zone.

Redwunz wrote:There's something about choosing what weapons to use at the beginning of the close combat phase. That's how you can choose not to use a powerfist and use normal attacks at normal Init. I would presume that you would be able to do the same with your basic CSM.

If you have a powerfist, you _have_ to use the powerfist. The only way you can avoid using the fist is if you have a power weapon, or the like, which you can use instead.

"-Nonsense, the Inquisitor and his retinue are our hounoured guests, of course we should invite them to celebrate Four-armed Emperor-day with us..."
Thought for the Day - Never use the powerfist hand to wipe. 
   
Made in ca
Decrepit Dakkanaut





Lordhat is correct.
   
Made in us
Arch Magos w/ 4 Meg of RAM






Mira Mesa

Chaos Marines have UUUUUUUBER GRIT. We always have CCW and Bolt Pistol +1 attack bonus. We get to rapid fire, recieve a charge and still have 2 swings each. We also get to use our bolters, then in the next turn, fire bolt pistols and charge, getting 3 attacks (1 base, 1 for two weapons and 1 for charging).

Coordinator for San Diego At Ease Games' Crusade League. Full 9 week mission packets and league rules available: Lon'dan System Campaign.
Jihallah Sanctjud Loricatus Aurora Shep Gwar! labmouse42 DogOfWar Lycaeus Wrex GoDz BuZzSaW Ailaros LunaHound s1gns alarmingrick Black Blow Fly Dashofpepper Wrexasaur willydstyle 
   
Made in us
Drop Trooper with Demo Charge




Oregon

I stand corrected. I guess that's the problem with having 5 editions of 40K in your head.

No one kills more threads than me. Maybe I leave nothing else to say. Maybe my comments suck so hard people are left stunned. Who can say.

3000pts The Nehalem Fighting 69th. Choking the enemy with the rivers of our dead since 1998.
7000+? The Storm Dragons. Delivering Emprah approved beatings since the days of Rogue Trader. 
   
 
Forum Index » 40K You Make Da Call
Go to: