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![[Post New]](/s/i/i.gif) 2012/06/25 12:15:48
Subject: Re:6th edition rumour and news summary (now with official preorder pics)
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Longtime Dakkanaut
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Mandor wrote:And of course I'll be rethinking my army list. But apparently you aren't
He appears to take his models' 6th edition logic, and apply it on potential opposing models' 5th edition metagame logic.
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![[Post New]](/s/i/i.gif) 2012/06/25 12:17:17
Subject: Re:6th edition rumour and news summary (now with official preorder pics)
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Dakka Veteran
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xttz wrote:Some comments in bold:
Altruizine wrote:Some Warseerites have been keeping a decent tally:
Pros:
+ Gargoyles and Raveners have long charge ranges -- gargoyles also get I10 attack on charge
Debateable
- New Prefered Enemy rules -- afaik this means they get +1 to hit in both shooting and melee. this is actually a buff for units with dual ScyTals or twin-linked weapons
- New Feel No Pain Rules (5+ save, but works against AP 1/2) -- could see FNP being used more on MC's as a way to dodge wounds from lascannons etc
Cons
- Boneswords only AP3 -- not true
- Everything gets a chance to stop the Tyranid psychic powers -- isn't that only in a 6" range?
Source on Boneswords AP3 not true? Because I think that was from the Reddit guy, reading the rule book.
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![[Post New]](/s/i/i.gif) 2012/06/25 12:20:25
Subject: Re:6th edition rumour and news summary (now with official preorder pics)
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Longtime Dakkanaut
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Btw how exactly does Overwatch work with flamers involved.
Wouldn't that actually be a very good weapon as it negates the BS1, or am I making some sort of error here?
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![[Post New]](/s/i/i.gif) 2012/06/25 12:22:02
Subject: Re:6th edition rumour and news summary (now with official preorder pics)
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Trustworthy Shas'vre
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TBD wrote:Btw how exactly does Overwatch work with flamers involved.
Wouldn't that actually be a very good weapon as it negates the BS1, or am I making some sort of error here?
D3 Auto hits instead of models under the template, now THAT would be the Filth
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![[Post New]](/s/i/i.gif) 2012/06/25 12:25:20
Subject: 6th edition rumour and news summary (now with official preorder pics)
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Land Raider Pilot on Cruise Control
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TBD wrote:Byte wrote:azazel the cat wrote:
6x Long Fangs w/ 5x ML
6x Long Fangs w/ 5x ML
6x Long Fangs w/ 5x ML
6x Long Fangs w/ 5x ML
6x Long Fangs w/ 5x ML
6x Long Fangs w/ 5x ML
1x Rune Priest w/ LL, MH
1x Rune Priest w/ LL, JotWW
1x Rune Priest w/ LL, TW
1x Rune Priest w/ LL, SC
5x Grey Hunters w/ Melta, Wolf Standard & Mark of the Wulfen in a Rhino
5x Grey Hunters w/ Melta, Wolf Standard & Mark of the Wulfen in a Rhino
5x Grey Hunters w/ Melta, Wolf Standard & Mark of the Wulfen in a Rhino
5x Grey Hunters w/ Melta, Wolf Standard & Mark of the Wulfen in a Rhino
and...
1x Coteaz
7x Servitors (troops) w/ Plasma Cannons
3x Psyrifleman Dreads
3x Venerable Psyrifleman Dreads
So that's 3k points of pure broken right there.
This is actually a big concern to me. This list is totally illegal. This will become very common. List writers following the rules as they want to read it.
How exactly is it illegal and how are list writers "following the rules as they want to read them" when that FOC clearly allows it?
(if that actually is the FOC as in the book of course)
You are only allowed 1 Heavy Support and 1 Elites choice of allies, that list took three.
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![[Post New]](/s/i/i.gif) 2012/06/25 12:26:11
Subject: Re:6th edition rumour and news summary (now with official preorder pics)
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Foxy Wildborne
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GoDz BuZzSaW wrote:TBD wrote:Btw how exactly does Overwatch work with flamers involved.
Wouldn't that actually be a very good weapon as it negates the BS1, or am I making some sort of error here?
D3 Auto hits instead of models under the template, now THAT would be the Filth 
Charge my 15 Burnas. Go on, do it.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2012/06/25 12:27:12
Subject: Re:6th edition rumour and news summary (now with official preorder pics)
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Longtime Dakkanaut
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GoDz BuZzSaW wrote:TBD wrote:Btw how exactly does Overwatch work with flamers involved.
Wouldn't that actually be a very good weapon as it negates the BS1, or am I making some sort of error here?
D3 Auto hits instead of models under the template, now THAT would be the Filth 
So wouldn't Marine squads be more inclined to take flamers now, because of Overwatch?
We could maybe probably see less tanks in 6th as well, so changing a few meltas for flamers doesn't sound too crazy.
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![[Post New]](/s/i/i.gif) 2012/06/25 12:28:39
Subject: Re:6th edition rumour and news summary (now with official preorder pics)
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Ladies Love the Vibro-Cannon Operator
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lord_blackfang wrote:GoDz BuZzSaW wrote:TBD wrote:Btw how exactly does Overwatch work with flamers involved.
Wouldn't that actually be a very good weapon as it negates the BS1, or am I making some sort of error here?
D3 Auto hits instead of models under the template, now THAT would be the Filth 
Charge my 15 Burnas. Go on, do it.
Well, I'd charge on my terms.
Units with the overwatch rule - do they stand and shoot at normal BS ?
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2012/06/25 12:29:03
Subject: 6th edition rumour and news summary (now with official preorder pics)
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Longtime Dakkanaut
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Griever wrote:[ou are only allowed 1 Heavy Support and 1 Elites choice of allies, that list took three.
Thank you, but at least 3 others have already pointed out that it was this part of the list that was referred to
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![[Post New]](/s/i/i.gif) 2012/06/25 12:33:31
Subject: Re:6th edition rumour and news summary (now with official preorder pics)
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Krazed Killa Kan
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So do you get to use overwatch per unit when multi assaulted?
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Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. |
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![[Post New]](/s/i/i.gif) 2012/06/25 12:33:33
Subject: Re:6th edition rumour and news summary (now with official preorder pics)
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Trustworthy Shas'vre
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wuestenfux wrote:lord_blackfang wrote:GoDz BuZzSaW wrote:TBD wrote:Btw how exactly does Overwatch work with flamers involved.
Wouldn't that actually be a very good weapon as it negates the BS1, or am I making some sort of error here?
D3 Auto hits instead of models under the template, now THAT would be the Filth 
Charge my 15 Burnas. Go on, do it.
Well, I'd charge on my terms.
Units with the overwatch rule - do they stand and shoot at normal BS ?
Not normally, but they can if they get one of the new spells off, but every burna boy would do D3 auto hits with Overwatch, shame cos you won't get the power weapon in addition :/
If it was 5E, the wyches would have more of a chance, so it's true they've been nerfed a bit, especially if the Agoniser is only AP3, gone will be the days of Tarpitting those 5 termies. Automatically Appended Next Post: TedNugent wrote:So do you get to use overwatch per unit when multi assaulted?
Yes, it was in the WD Battle Rep i believe
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This message was edited 1 time. Last update was at 2012/06/25 12:33:55
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![[Post New]](/s/i/i.gif) 2012/06/25 12:37:17
Subject: Re:6th edition rumour and news summary (now with official preorder pics)
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Longtime Dakkanaut
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So, if 10 wyches charge 10 Burna Boyz, how would Overwatch work out for everyone involved?
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![[Post New]](/s/i/i.gif) 2012/06/25 12:37:36
Subject: Re:6th edition rumour and news summary (now with official preorder pics)
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Huge Hierodule
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TedNugent wrote:So do you get to use overwatch per unit when multi assaulted?
Each unit that is targeted for assault will get to immediately resolve an overwatch - this may result in more than one unit firing into a single assaulting unit. However, If a unit is assaulted by 2 enemy units, they may only overwatch fire on one or the other. Rapid fire guns shoot twice, assault weapons shoot the number of times on their profile, blast and heavy weapons may NOT fire. The resultant casualties from overwatch are pulled from the front as normal, which might keep an assaulting unit out of range. Pinning and Morale checks are not triggered by overwatch.
That is what we know of the rule so far.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2012/06/25 12:40:48
Subject: Re:6th edition rumour and news summary (now with official preorder pics)
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Regular Dakkanaut
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How is it that people are posting rules clarifications already? Honestly. Wait 'til Saturday.
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![[Post New]](/s/i/i.gif) 2012/06/25 12:42:27
Subject: Re:6th edition rumour and news summary (now with official preorder pics)
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Trustworthy Shas'vre
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TBD wrote:So, if 10 wyches charge 10 Burna Boyz, how would Overwatch work out for everyone involved?
Each Burna Boy inflicts D3 Auto Hits per Burna's stats i believe, IE, lots of Dead Wyches, not sure if these will be rolling a D3 per Burna or rolling a D3 resembling the whole squad, IE rolling a 6 and each getting 3 Auto hits or rolling individually, so some get 3 Auto some get 1 Ect.
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![[Post New]](/s/i/i.gif) 2012/06/25 12:44:56
Subject: Re:6th edition rumour and news summary (now with official preorder pics)
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Grim Dark Angels Interrogator-Chaplain
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Cadaver wrote:Formosa wrote:
Ah and there you have it "if someone turns up with imperial guard and dark eldar etc." you DONT hve to play them, its YOUR hobby, sit down with your mates/club and talk it out and come to an agreement
As to the "why should we fix our own game", simply because nothing is perfect, we (community) have beendoing this since 40k began, why stop now... i mean look at the Inat FAQ, this exiss mainly because GW are so half arsed, if they did a proper job in the first place then the INATFAQ wouldnt exist at all, also look at the massive amount of Rules lawering that goes on in 5th already...
all im trying to say is, if you dont like the way the game is going do something about it and try to organise something with your local meta groups, being lazy or apathetic about something never helps.
But your point is totally valid and i understand, i just dont dislike what i have seen to the extent you do
I didn't quote the whole multi-quote tree you guys had going, but I wanted to respond to a few points, so this is directed at the general conversation that you guys were having.
A better analogy than the one presented earlier is this: Alcohol is legal most everywhere. Some people also abuse this right and drive drunk, start fights, etc. Sometimes this has serious repercussions. However, we don't ban alcohol because of a few bad apples. Most people will behave as responsible adults. Those that don't will be removed from interacting with others should the group choose to do so, just as drunk drivers are removed from society on occasion for their actions. Everyone is free to do whatever they like, and sometimes they will get reprimanded for poor behavior. There will always be a small group who will abuse any ruleset no matter what the ruleset allows, but I'd rather not remove the ability of the many who will use it for personal enjoyment without negatively affecting those around them.
I feel the net lists and stuff that we can expect to see will push people's limits with allies quickly enough. The dude rolling up with GK/ SW spam fest list should promptly expect to find himself sitting around with noone to play because most people don't want to play WAAC uber cheese.
Now when Formosa brings his Ravenwing to the imaginary shop where I also happen to play, I would love to play his Ravenwing with Stormraven list cause that's cool as hell. Just as I'm sure he'd be cool with me bringing my CSM/Chaos Daemons list that is not built to spam but rather to provide a means for building a fluffy Chaos army. I don't actually know Formosa, but I imagine we'd get along just fine and have a fun game.
I know its a few pages back but i needed sleep, and absolutely i would play you with that list.. i mean c'mon why dont CSM get proper deamons lol, id just consider it playing the chaos codex as it should have been
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![[Post New]](/s/i/i.gif) 2012/06/25 12:46:30
Subject: Re:6th edition rumour and news summary (now with official preorder pics)
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Huge Hierodule
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GoDz BuZzSaW wrote:TBD wrote:So, if 10 wyches charge 10 Burna Boyz, how would Overwatch work out for everyone involved?
Each Burna Boy inflicts D3 Auto Hits per Burna's stats i believe, IE, lots of Dead Wyches, not sure if these will be rolling a D3 per Burna or rolling a D3 resembling the whole squad, IE rolling a 6 and each getting 3 Auto hits or rolling individually, so some get 3 Auto some get 1 Ect.
Yeah...it'd be d3 per flamer...
Based on what we've seen I don't think assaulting ANYTHING with a 5+ or worse save into burna boyz is a good idea. Sometimes even space marines shouldn't do it either. Just shoot the scoundrels.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2012/06/25 12:47:01
Subject: Re:6th edition rumour and news summary (now with official preorder pics)
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Courageous Grand Master
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Good news everyone - I'm getting back into 40k
For weeks, I've been banging the FOW drum, and I'll stand by what I said. But these allies rules have brought me out of retirement in order to save the game I used to love.
I will be the last bastion of integrity in the gaming community. In other words, I will not sully my units with the taint of alien troops
I don't want to ally with Orks, I want to shoot the b******s!!! I don't want pointy-eared elves prancing around, I want large templates on top of them!!!
At the risk of sounding like a well known dictator, I will be enforcing a racial purity rule in my force.  (ratlings are excluded)
Also, apart from the rulebook, I won't be spending a penny on new stuff. I will make terrain and tap into my vast collection of models.
Here is my 1000 point Imperial Guard force for 6th edition. Come and have a go if you think you're hard enough!!
CCS: Powerfist, medic, Company standard, 2 bodyguards, plasma gun, vox (no melta guns or chimera. stick that up your tournament list
Troop: Veteran squad with chimera GL,Vox, and heavy flamer. Sargeant has power sword and plasma pistol
Troop: Veteran squad with GL and vox. Sergeant with plasma pistol and power sword
Troop: Veteran squad squad with GL and vox.
Elite: 5 Ratlings
Heavy: Leman Russ with heavy bolter sponsoons.
Fast Attack: Devildog tank.
My opponent will be using necrons and will be fielding: a lord, 2 x 10 man warrior squad, scarabs, some destroyers, some necron immortals, and some flying thing he's still painting. And maybe something else.
I expect it to be a fun game. Will I care if my plastic soldiers get beaten? I doubt it...
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"Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky. But is it true?" - Tom Kirby, CEO, Games Workshop Ltd |
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![[Post New]](/s/i/i.gif) 2012/06/25 12:47:39
Subject: 6th edition rumour and news summary (now with official preorder pics)
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Ichor-Dripping Talos Monstrosity
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Mandor wrote:Ovion wrote:Drunkspleen wrote:Therion wrote:Even if it was (the very same guy said different last night) the exaggerations going on here are a bit wild.
Regardless, it's a punishment for melee units that wasn't warranted, and unsurprisingly, hurts the more fragile melee units much more than the ubiquitous Ward Marine.
It may not render these units useless, but they didn't need it at all, and it's a bad shift for the already shooting inclined metagame.
Personally I think it's a fine rule.
All the fear and uncertainty was rather fixed with 'BS1' to be fair.
The rule is fine... to MEQ or TEQ assault units. It's just very powerful against Xenos assault armies. Especially Eldar and Dark Eldar, who have specialist units that excel in assault, but can't take getting shot up.
I do run an assaulty Dark Eldar, and I'm still fine with it. (admittedly a coven but still.)
It also gives my Tau a teency bit better chance in cc.
FnP is also now 5+ but works vs power weapons, and I can take an Autarch to boost my reserves. Things change, we adapt, it's all good.
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This message was edited 1 time. Last update was at 2012/06/25 12:56:58
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![[Post New]](/s/i/i.gif) 2012/06/25 12:48:12
Subject: 6th edition rumour and news summary (now with official preorder pics)
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Servoarm Flailing Magos
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PCSs with 4 flamers and a power fist just became pretty damn potent.
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Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION |
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![[Post New]](/s/i/i.gif) 2012/06/25 12:48:15
Subject: Re:6th edition rumour and news summary (now with official preorder pics)
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Regular Dakkanaut
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PrimarchX wrote:How is it that people are posting rules clarifications already? Honestly. Wait 'til Saturday.
Please b ..... , go back where you are coming from ... Cave?
Anyone can confirm the squadron and dreds rules. Also does obscured is still 4+ save?
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![[Post New]](/s/i/i.gif) 2012/06/25 12:53:56
Subject: Re:6th edition rumour and news summary (now with official preorder pics)
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Longtime Dakkanaut
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Cadaver wrote:
A better analogy than the one presented earlier is this: Alcohol is legal most everywhere. Some people also abuse this right and drive drunk, start fights, etc. Sometimes this has serious repercussions. However, we don't ban alcohol because of a few bad apples. Most people will behave as responsible adults. Those that don't will be removed from interacting with others should the group choose to do so, just as drunk drivers are removed from society on occasion for their actions. Everyone is free to do whatever they like, and sometimes they will get reprimanded for poor behavior. There will always be a small group who will abuse any ruleset no matter what the ruleset allows, but I'd rather not remove the ability of the many who will use it for personal enjoyment without negatively affecting those around them.
Not that I don't agree with you, but now what if there is a "get as drunk as possible" contest being held (aka a competitive tournament) and people suddenly get access to 40% alcohol drinks instead of the usual much lower % (aka the amount of spam and shenanigans)?
It seem to be mostly tournament players who are concerned, as casual players can simply refuse to play cheeze and/or not use certain part of the rules if they don't like them.
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![[Post New]](/s/i/i.gif) 2012/06/25 12:54:17
Subject: Re:6th edition rumour and news summary (now with official preorder pics)
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Ruthless Interrogator
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god.ra wrote:Anyone can confirm the squadron and dreds rules. Also does obscured is still 4+ save?
Obscured is now a 5+.
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![[Post New]](/s/i/i.gif) 2012/06/25 13:07:31
Subject: 6th edition rumour and news summary (now with official preorder pics)
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Regular Dakkanaut
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Drunkspleen wrote:
Longer charge distances, good one.
Nobody is going to be declaring charges over 6, maybe 7 inches, at 7 inches you have a 58% chance of succeeding with your 2d6 roll to get into combat, that means, 42% of the time, you a) don't get to assault the enemy and b) give the enemy a free round of shooting at your melee unit. Assault ranges haven't gotten significantly longer, even if you can roll up a 12 every once in a while.
With Fleet/Jump Infantry's ability to reroll the charge dice, that's a 92% success rate of making a 6" charge, 82% success rate of making a 7" charge, and a 65% success rate to make an 8" charge. You still have a 48% chance to make a 9" charge. So fleet has a slightly reduced assault threat range (with the ability to get closer faster via run rerolls), and jump infantry get a boost to threat range.
Drunkspleen wrote:What other "rewards" have melee units gotten? I'd honestly love for you to name a few, I really hope there's something I'm missing, as it stands, they are at a significant disadvantage compared to last edition in my mind.
Can only kill what is visible and in range is a big one. Night fighting for at least turn 1 will also help against most armies. Jump Infantry are now fantastic assaulters, especially with the extra I10 hit on the charge. No more fearless wounds is also a very big deal.
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![[Post New]](/s/i/i.gif) 2012/06/25 13:08:15
Subject: 6th edition rumour and news summary (now with official preorder pics)
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Longtime Dakkanaut
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Joey wrote:PCSs with 4 flamers and a power fist just became pretty damn potent.
Vulkan He'stan and his friends probably like this rule too.
I think his chapter tactics apply to potential "brothers in arms" allies as well?
(and Grey Hunters & Blood Angels assault squads, for example, can take 2 flamers per 10 guys)
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This message was edited 2 times. Last update was at 2012/06/25 13:15:06
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![[Post New]](/s/i/i.gif) 2012/06/25 13:14:17
Subject: 6th edition rumour and news summary (now with official preorder pics)
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Ruthless Interrogator
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TBD wrote:Vulkan He'stan and his friends probably like this rule too.
I think his chapter tactics apply to potential "brothers in arms" allies as well?
I really hope not. Sisters of Vulkan anyone? *Edit: oh, they're Grudging Allies apparently. Nevermind!
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This message was edited 1 time. Last update was at 2012/06/25 13:15:56
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![[Post New]](/s/i/i.gif) 2012/06/25 13:17:01
Subject: 6th edition rumour and news summary (now with official preorder pics)
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Huge Hierodule
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Nothing at all points to this but i wish special characters were prohibited from joining an ally detachment.
Is a Great Unclean One a unique or special character? Automatically Appended Next Post: TBD wrote:Joey wrote:PCSs with 4 flamers and a power fist just became pretty damn potent.
Vulkan He'stan and his friends probably like this rule too.
I think his chapter tactics apply to potential "brothers in arms" allies as well?
(and Grey Hunters & Blood Angels assault squads, for example, can take 2 flamers per 10 guys)
Blood angels and Space wolves do not have the 'combat tactics' special rule, so they couldn't benefit from Vulkan anyway.
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This message was edited 1 time. Last update was at 2012/06/25 13:18:10
Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2012/06/25 13:21:58
Subject: 6th edition rumour and news summary (now with official preorder pics)
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Stubborn Dark Angels Veteran Sergeant
Lost in the warp while searching for a new codex
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tetrisphreak wrote:Nothing at all points to this but i wish special characters were prohibited from joining an ally detachment.
Is a Great Unclean One a unique or special character?
Automatically Appended Next Post:
TBD wrote:Joey wrote:PCSs with 4 flamers and a power fist just became pretty damn potent.
Vulkan He'stan and his friends probably like this rule too.
I think his chapter tactics apply to potential "brothers in arms" allies as well?
(and Grey Hunters & Blood Angels assault squads, for example, can take 2 flamers per 10 guys)
Blood angels and Space wolves do not have the 'combat tactics' special rule, so they couldn't benefit from Vulkan anyway.
You dont need combat tactics to benefit from Vulkans abilities. So Assuming effects carry over between brotheers in arms taking Vulkan would indeed twin link meltas and flamers.
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I cannot believe in a God who wants to be praised all the time.
15k
10k |
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![[Post New]](/s/i/i.gif) 2012/06/25 13:23:04
Subject: Re:6th edition rumour and news summary (now with official preorder pics)
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Sybarite Swinging an Agonizer
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TBD wrote:So, if 10 wyches charge 10 Burna Boyz, how would Overwatch work out for everyone involved?
Those wyches would die a horrible death. Not. Even. Close.
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![[Post New]](/s/i/i.gif) 2012/06/25 13:25:00
Subject: Re:6th edition rumour and news summary (now with official preorder pics)
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Trustworthy Shas'vre
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Kurce wrote:TBD wrote:So, if 10 wyches charge 10 Burna Boyz, how would Overwatch work out for everyone involved?
Those wyches would die a horrible death. Not. Even. Close.
Let's just say the Wyches Declare an Assault, Nothing More
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