Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2009/10/11 02:56:17
Subject: Raptor loadout
|
 |
Frenzied Berserker Terminator
In your squads, doing the chainsword tango
|
G'day all. I just picked up 10 Raptors, and I'm thinking of giving them either a pair of flamers or melta guns, but I'm leaning closer to the meltaguns since if i do find myself amongst enemy lines, generally heavy weap. squads don't do too well against assault troops so how do you tool up your raptors?
|
This message was edited 1 time. Last update was at 2009/10/11 03:03:28
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/11 03:33:00
Subject: Raptor loadout
|
 |
Dakka Veteran
|
Do not run Raptors. With True line of sight unless the Raptors hide behind terrain or a Rhino wall they can be shot by anything which is bad.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/11 03:42:50
Subject: Re:Raptor loadout
|
 |
Excellent Exalted Champion of Chaos
Grim Forgotten Nihilist Forest.
|
Raptors are amazing....
I run 2 meltas or 1 plasma gun always ALWAYS with a power fist champ
Go crazy on marks you cant really go wrong 5 up inv save extra toughness extra attack etc.
I run Slaanesh, but thats just my style.
|
I've sold so many armies. :(
Aeldari 3kpts
Slaves to Darkness.3k
Word Bearers 2500k
Daemons of Chaos
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/11 05:39:05
Subject: Raptor loadout
|
 |
Arch Magos w/ 4 Meg of RAM
|
Raptors hunt squads that can't defend themselves or bolster your lines. If you take Meltaguns you'll be equiped for the former, and the more skimmed you make them the better they are for the latter. You don't want them chasing AV13+ with their Meltaguns, you use them to crack transports and assault the contents. Get whatever mark suits you, as they are benefitial. I don't like Nurgle or Tzeentch personally, but only because if they take enough fire for that to matter you've put them in the wrong place.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/11 07:47:09
Subject: Raptor loadout
|
 |
Frenzied Berserker Terminator
In your squads, doing the chainsword tango
|
DarkHound wrote:Raptors hunt squads that can't defend themselves or bolster your lines. If you take Meltaguns you'll be equiped for the former, and the more skimmed you make them the better they are for the latter. You don't want them chasing AV13+ with their Meltaguns, you use them to crack transports and assault the contents. Get whatever mark suits you, as they are benefitial. I don't like Nurgle or Tzeentch personally, but only because if they take enough fire for that to matter you've put them in the wrong place.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/11 08:31:01
Subject: Raptor loadout
|
 |
Wicked Warp Spider
|
Agree completely with the attack transports then assault the contents point. Ultimately though it depends on your regular opponents, do you play against vehicle-heavy armies, or lots of troops? (I guess vehicles are a lot more common/dangerous nowadays) You could always give them meltaguns and the mark of khorne, for a kind of take-anything killy squad.
|
Eldar Corsairs: 4000 pts
Imperial Guard: 4000 pts
Corregidor 700 pts
Acontecimento 400 pts |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/11 09:13:06
Subject: Re:Raptor loadout
|
 |
Rotting Sorcerer of Nurgle
|
I run 2 meltas + pf, that seems to work fine for tank hunting
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/11 18:27:10
Subject: Re:Raptor loadout
|
 |
Infiltrating Broodlord
|
2 Meltas & a fist as well here.
Raptors are the best meltagunners Chaos has. No matter what, anything within 18" can be 2D6'd and then assaulted, even if theres a wall, difficult terrain (except for assault) etc. Even Obliterators with multi meltas need to roll a 6 on movement just to tie it.
Youre essentially paying a 50 point premium to be able to move an extra 6", ontop/over buildings, over difficult terrain, etc. You dont need a rhino when moving that quickly, so it's really 15 points.
Obviously the disadvantages include the fact they can be shot at. This is why Icon of Chaos Glory is a must and should be the only mark you consider. Its cheap and prevents your boys from falling back, and falling back fast at that.
Mark of Khorne is a popular choice, but it's really not thought out. Having 10 more attacks in CC really doesnt really turn the tables on anything. You can also buy IoCG and another raptor for the same points, giving you another wound and another pistol + 3 attacks on charge. In reality youre only losing 6 attacks, but gaining a wound, 3+ save and what is essentially fearless.
Mark of Nurgle is 50 points. For the same points you might as well buy IoCG and 2 more raptors, as the 3+ saves are going to offset the T5 anyways (anything that negates 3+ is also going to negate T5), plus you get a few more attacks in CC as well.
|
This message was edited 1 time. Last update was at 2009/10/11 18:32:32
Tyranids
Chaos Space Marines
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/11 21:41:23
Subject: Raptor loadout
|
 |
Rotting Sorcerer of Nurgle
|
I used to run:
10 raptors, 2 meltas, Claws on champ and IoCG in my 2000 list.
I used them as a 'thrid' daemon prince...or daemon prince escort.
I ended up replacing them with 20 lesser daemons...
|
This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/10/11 21:47:15
Subject: Re:Raptor loadout
|
 |
Hellacious Havoc
OC FTW
|
The best loadout imo is 2 melta guns, fist, MoK.
The mark can be changed depending on your army but it makes the unit able to kill tanks and hordes effectively.
The mark also makes them able to safely drop in Termies and Oblits
It's also a blast to add in a MoK demon weapon Lord with jump pack in there for kicks.
|
This message was edited 1 time. Last update was at 2009/10/11 21:49:05
|
|
 |
 |
|