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Made in ie
[DCM]
Procrastinator extraordinaire





London, UK

I'm still new to this game so I'm not sure what you can do.
Ok this is probably a stupid question but is it possible to incorporate daemon hunters with space marines?
How would it be done do you use two codexs for the army?Just wondering.

Tyranid Horde


Automatically Appended Next Post:
Anybody want to tell me?

This message was edited 1 time. Last update was at 2009/12/24 22:45:28


   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

Yeah, there are allies rules in the Daemonhunters codex. As long as you take a Daemonhunters inquisitor, you should be good. Witchhunters have something similar.

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Made in us
Roarin' Runtherd




Calgary

The inquisition armies allow you to take marine or guard units to bolster your force. It would technically be an inquisition army, but you'd bring along some other dudes (allows for it in the codex).

Such is the power of the inquisition.

With orks, even too many is not enough! 
   
Made in us
Arch Magos w/ 4 Meg of RAM






Mira Mesa

The only problem with incorporating Space Marines in a Daemon Hunters army is that you can't use the Grey Knights. However, if the Space Marines are the parent army, you can use Grey Knights. All the rules for it are on page 21 of the codex. The rules are basically the same for Witch Hunters if you are wondering.

Coordinator for San Diego At Ease Games' Crusade League. Full 9 week mission packets and league rules available: Lon'dan System Campaign.
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Made in us
Boosting Black Templar Biker




Fenton Michigan

Yes I looked this up for the reason of when I finish getting my models for imperial guard if either Witch or Daemon hunters would have something I would want to take, mainly a vindicare assassin. Of course many things are awesome.


But when I first heard you could do this I was wondering what in the hell allowed you to do this.

This is good.... isn't it?
-Big Boss 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

If you field an DH army, you can include SM.
There are some restrictions in the FOC.
Additionally, a DH army included GK's cannot include SM's.

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Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in in
Sword-Wielding Bloodletter of Khorne





Call it an SM army and bring GK allies. This is the only way you can do this. Even if it is majority GK as long as it has the basic SM FOC and you call it SM you will be fine.

BLOOD FOR THE BLOOD GOD!!!
SKULLS FOR HIS SKULL THRONE!!!

3000pts
500pts

You just couldn't handle the truth. God knows why anyone would want that cookie anyway. I can only imagine what foul demons possess such a thing as to make it stand on its side like that. I prefer my cookies horizontal and without eternal damnation. - Ridcully

Either that or take a 4+ cover save from all of GW's red tape blocking LoS to the way to play it. - Kitzz 
   
Made in us
Regular Dakkanaut





What's the reason for this? I think it's dumb that a base DH army with GKs can't take SMs... Is there a balance issue here?

Acronyms FTW.

DT:80S++G++M--B--I--Pw40k99#+D++A+++/mWD-R+++T(T)DM++

Archonate wrote:Do they [Space Marines] ruin the game? Nah. If you don't like em, don't play them. If you wanna play em, go ahead. But don't get all bent out of shape if your opponent looks disdainfully upon your lack of originality while tabling you in 4 turns because he's got beating SMs down to an exact science after fighting them for hundreds of consecutive games.
 
   
Made in us
Arch Magos w/ 4 Meg of RAM






Mira Mesa

kuro_khan wrote:What's the reason for this? I think it's dumb that a base DH army with GKs can't take SMs... Is there a balance issue here?

Acronyms FTW.
They don't give a fluff reason, so one is left to assume its for balance. How it actually enforces some sort of balance is beyond me, but whatever.

Coordinator for San Diego At Ease Games' Crusade League. Full 9 week mission packets and league rules available: Lon'dan System Campaign.
Jihallah Sanctjud Loricatus Aurora Shep Gwar! labmouse42 DogOfWar Lycaeus Wrex GoDz BuZzSaW Ailaros LunaHound s1gns alarmingrick Black Blow Fly Dashofpepper Wrexasaur willydstyle 
   
Made in in
Sword-Wielding Bloodletter of Khorne





It is most probably because:

A: The DH codex was written so long ago that the rule has now been changed. Presumably a new DH codex will allow SM allies.

B: The FAQ's tend not to be too large as GW prefer to wait for release dates to rewrite the whole codex. (Lazy).

C: GW is GW and everything does what it wants.

BLOOD FOR THE BLOOD GOD!!!
SKULLS FOR HIS SKULL THRONE!!!

3000pts
500pts

You just couldn't handle the truth. God knows why anyone would want that cookie anyway. I can only imagine what foul demons possess such a thing as to make it stand on its side like that. I prefer my cookies horizontal and without eternal damnation. - Ridcully

Either that or take a 4+ cover save from all of GW's red tape blocking LoS to the way to play it. - Kitzz 
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

You can always take GK in an SM army per the allying rules in the DH codex (0-1 HQ, 0-1 Elite, 0-2 Troops, 0-1 Fast) as long as you take at least 1 SM HQ and 2 SM Troops. You may never ally DH Heavy selections into another army list.

On the flip side, you can induct "Allied Space Marines" into a DH army as long as you do not take any GK or "Inducted Imperial Guard" units per another set of rules regarding inducting units into a DH army, also found in the DH codex.

Simply put, read the DH codex.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in us
Boosting Black Templar Biker




Fenton Michigan

Well I definitely know that its a fun rule that they added that hopefully with updates that can be further elaborated on.

This is good.... isn't it?
-Big Boss 
   
Made in us
Roarin' Runtherd




Calgary

The new codex will (eventually) most likely be more of a stand alone army, not so dependant on allies, but we'll see. Or we won't if they never get around to it...

With orks, even too many is not enough! 
   
 
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