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![[Post New]](/s/i/i.gif) 2009/10/07 03:44:59
Subject: Gets hot!
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Gimlet-Eyed Inquisitorial Acolyte
Around Montreal
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So.. if the same unlucky plasma gun model rolls two 1... does he need to roll two saves? Does the weapon get hot twice? Or just hotter?
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Kill the Heretic! Burn the Witch! Purge the Unclean! Exterminate the Mutant! Eviscerate the Traitor! Pwn the Noobs! |
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![[Post New]](/s/i/i.gif) 2009/10/07 03:51:50
Subject: Gets hot!
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Hanging Out with Russ until Wolftime
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InquisitorBob wrote:So.. if the same unlucky plasma gun model rolls two 1... does he need to roll two saves? Does the weapon get hot twice? Or just hotter? 
He takes 2 wounds, and rolls two saves.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/10/07 03:54:46
Subject: Gets hot!
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Arch Magos w/ 4 Meg of RAM
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Then he dies. (sorry, I just had to.)
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This message was edited 1 time. Last update was at 2009/10/07 03:55:02
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![[Post New]](/s/i/i.gif) 2009/10/07 04:08:42
Subject: Gets hot!
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Gimlet-Eyed Inquisitorial Acolyte
Around Montreal
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So it does get hotter! That's pretty funny, but I thought as much.
And yes... yes he dies.
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Kill the Heretic! Burn the Witch! Purge the Unclean! Exterminate the Mutant! Eviscerate the Traitor! Pwn the Noobs! |
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![[Post New]](/s/i/i.gif) 2009/10/07 06:34:59
Subject: Gets hot!
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Ship's Officer
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InquisitorBob wrote:So it does get hotter! That's pretty funny, but I thought as much.
Funnily enough, it used to literally 'get hotter' since if you rapid fired, on the second shot it would overheat on a roll of 1 and 2.
Thankfully this is no longer the case. Plasma is risky but that was a little ridiculous.
DoW
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"War. War never changes." - Fallout
4000pts
3000pts
1000pts
2500pts |
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![[Post New]](/s/i/i.gif) 2009/10/07 11:08:33
Subject: Gets hot!
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Sneaky Kommando
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DogOfWar wrote:InquisitorBob wrote:So it does get hotter! That's pretty funny, but I thought as much.
Funnily enough, it used to literally 'get hotter' since if you rapid fired, on the second shot it would overheat on a roll of 1 and 2.
Thankfully this is no longer the case. Plasma is risky but that was a little ridiculous.
DoW
when the updated ork codex came out, "special flas git" Kaptin Badrukk had a assault 3 gets hot gun, wow wif BS 2 thats one guy i wasn't taking, but now its only ona one, I've started to convert a model for him.
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14,000pts ish
/ 2500pts ish
4500pts ish
/marine 8500pts ish
ON A 2+ I GET TO HIT YOU OVER THE HEAD WITH THE RULEBOOK
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![[Post New]](/s/i/i.gif) 2009/11/20 12:58:31
Subject: Re:Gets hot!
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Fleshound of Khorne
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I've always wondered, and staying on topic of Plasma overheats & more for arguments sake than anything else. (sorry for the old thread revive!)
But would a twin-linked plasma gun that has had an overheat result on the first roll of the dice, get to re-roll the overheat result due to the twin link? (and in an attempt to blatently save my valiant plasma gunner who cost me 15pts dammit!)
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= 2000+ 3W-0L-1D
= 2000+ 3W-2L-2D
= 2000+ 4W-2L-3D
======Begin Dakka Code======
DS:80S---G++M---B+IPW40K98+D+A+++/sWD120R++T(T)DM+
======End Dakka Code======
Why dont i ever fail psychic tests?
'My commisar's gun go pop!' |
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![[Post New]](/s/i/i.gif) 2009/11/20 13:01:12
Subject: Gets hot!
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Hanging Out with Russ until Wolftime
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Yes. Gets Hot! only applies if the end result is a 1. Twin Linked Gets Hot! means that you have to roll 1, followed by a second one, meaning a Twin Linked Gets Hot! only gets hot 1/36 of the time.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/11/20 13:02:34
Subject: Gets hot!
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Decrepit Dakkanaut
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Yes, yes it does
This is covered int he rules for Gets Hot! and also the rules for rerolls - the initial result does not stand, therefore you cannot "Gets Hot!" - it essentially never happened.
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![[Post New]](/s/i/i.gif) 2009/11/20 13:40:48
Subject: Gets hot!
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Fixture of Dakka
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While we are on the topic, I run a WH Inq with a plasma servitor and two sages (among other things). Now the two sages allow for any model in the unit to reroll failed to hit rolls, though I don't have the exact wording with me.
How we have been playing it is that I choose whether to reroll the d6 roll to see if the cannon man cooks himself, or to reroll the scatter. Is this correct, or should I only be rerolling one or the other?
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![[Post New]](/s/i/i.gif) 2009/11/20 13:58:50
Subject: Gets hot!
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Hanging Out with Russ until Wolftime
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Blast Weapons that Re-roll to hit only re-roll the Scatter Dice. In the Case of Plasma Cannons, this means there is no way to re-roll the Gets Hot! dice. Yes, it makes Plasma Cannons a lot more dangerous, but it's a S7 AP2 Blast that more often than not hits the target dead on, so it all works out Off memory of course, so I might be utterly wrong (busy doing other stuff atm so I can't grab my books).
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This message was edited 2 times. Last update was at 2009/11/20 14:00:07
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/11/20 14:02:53
Subject: Gets hot!
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Decrepit Dakkanaut
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The to hit roll for blast weapons is the scatter result - there is a specific "Gets Hot!" roll for Blast weapons that precedes the "to hit" roll and is not related to it - so no rerolling there.
Rerolling scatter is, of course, awesome...I have many havoc launchers in my army
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![[Post New]](/s/i/i.gif) 2009/11/20 14:17:24
Subject: Gets hot!
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Grim Rune Priest in the Eye of the Storm
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My Space Marine Company has 25 Plasma Weapons in it
-Plasma Pistols x11
-Plasma Guns x6
-Plasma Cannons x8
Until a few weeks a go I had never lost a fig to “Gets Hot”
This last game with them I lost 4 or 5.
However they made up for it in kills, except for a Venerable Dreadnaught that ate 15 over two turns, 5-7 in the rear and refused to die.
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![[Post New]](/s/i/i.gif) 2009/11/20 14:17:49
Subject: Gets hot!
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Scouting Shadow Warrior
Somewhere Between here and the Warp
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My plasma fire was so lucky 1 game, I had a Dev. Squad with 4 Plasma Cannons.
7 Turns and 0 Gets Hot! rolls later, I win. Yay for me!
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This message was edited 1 time. Last update was at 2009/11/20 14:18:08
SPAM FOR THE SPAM GOD!!!!! JAM FOR THE JAM THRONE!!!!!!! -codemonkey
We'ze da Orks, and we'ze were made for fightin' an' WINNIN'!
WHFB Armies:
High Elves: 4000 Points Painted
Orcs & Goblins: 3500 Points Painted
-------------------------------------------------------
DT:80-S+++G+++M++++B---I--Pwhfb05#+++D+A+++/wWD347R++++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2009/11/20 14:28:44
Subject: Gets hot!
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Imperial Agent Provocateur
Scotland
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Funniest thing ever: 1500 pt game DA vs SW where every plasma weapon went off in the one game turn.
Lot of burnt fur and robes that day,
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![[Post New]](/s/i/i.gif) 2009/11/20 16:00:56
Subject: Re:Gets hot!
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Fleshound of Khorne
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Thanks for the prompt responses
Bring it down Plamsa vets > Deamon princes!
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= 2000+ 3W-0L-1D
= 2000+ 3W-2L-2D
= 2000+ 4W-2L-3D
======Begin Dakka Code======
DS:80S---G++M---B+IPW40K98+D+A+++/sWD120R++T(T)DM+
======End Dakka Code======
Why dont i ever fail psychic tests?
'My commisar's gun go pop!' |
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![[Post New]](/s/i/i.gif) 2009/11/20 17:16:22
Subject: Gets hot!
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Longtime Dakkanaut
St. George, UT
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My biker Chaos Lt with 2+ armor save usually lost one of his wounds to plasma overheat.
The funnist one was when rapid firing his gun rolled 1,1 then rolled 1, 2 for his armor saves. If it wasn't for demonic armor he would have toasted himself dead. Greater insult was that he still didn't hit anything even with a BS5.
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See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:

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![[Post New]](/s/i/i.gif) 2009/11/20 17:20:13
Subject: Re:Gets hot!
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Guard Heavy Weapon Crewman
Germany
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You're a lucky man Anpu47 ^^
I'm playing IG and i lose Plasma trooper every game (unless it's a CCS wit Medic and Carapace)
a 5+ armor save isn't enough to prevent the wound.
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Chaos Deamons 3500
Imperial Guard 7000
Deamonhunters (pure Grey Knights) 3000 |
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![[Post New]](/s/i/i.gif) 2009/11/21 19:55:07
Subject: Gets hot!
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Despised Traitorous Cultist
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If I have an Obliterator Squad consisting of 2 models and one of them is wounded, and then the other model fails his Gets Hot! save, can I technically have 2 identical multiple-wound models wounded? I guess I can, because I must remove models if the unit gets hit, not particular model.
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"Let the Galaxy burn" |
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![[Post New]](/s/i/i.gif) 2009/11/21 20:03:40
Subject: Gets hot!
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Hanging Out with Russ until Wolftime
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Uszaty wrote:If I have an Obliterator Squad consisting of 2 models and one of them is wounded, and then the other model fails his Gets Hot! save, can I technically have 2 identical multiple-wound models wounded? I guess I can, because I must remove models if the unit gets hit, not particular model.
Yes, you can.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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